Compare commits
36 Commits
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20ad784969 | |||
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1043d3d164 |
@ -8,4 +8,36 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
|
||||||
|
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
|
||||||
|
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
|
||||||
|
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.8" />
|
||||||
|
<PackageReference Include="Serilog" Version="3.1.1" />
|
||||||
|
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0" />
|
||||||
|
<PackageReference Include="Serilog.Settings.Configuration" Version="8.0.0" />
|
||||||
|
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<None Update="serilogConfig.json">
|
||||||
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
9
AntiAircraftGun/ArmoredCarDelegate.cs
Normal file
9
AntiAircraftGun/ArmoredCarDelegate.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun;
|
||||||
|
/// <summary>
|
||||||
|
/// Делегат передачи объекта класса-прорисовки
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||||||
|
/// </summary>
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||||||
|
/// <param name="armoredCar"></param>
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||||||
|
public delegate void ArmoredCarDelegate(DrawningArmoredCar armoredCar);
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||||||
|
|
122
AntiAircraftGun/CollectionGenericObjects/AbstractCompany.cs
Normal file
122
AntiAircraftGun/CollectionGenericObjects/AbstractCompany.cs
Normal file
@ -0,0 +1,122 @@
|
|||||||
|
using AntiAircraftGun.CollectionGenereticObject;
|
||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.CollectionGenereticObjects;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Абстракция компании, хранящий коллекцию бронемашин
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractCompany
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Размер места (ширина)
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _placeSizeWidth = 180;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Размер места (высота)
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _placeSizeHeight = 100;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Коллекция броенамашин
|
||||||
|
/// </summary>
|
||||||
|
protected ICollectionGenericObjects<DrawningArmoredCar>? _collection = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вычисление максимального количества элементов, который можно разместить в окне
|
||||||
|
/// </summary>
|
||||||
|
private int GetMaxCount => _pictureWidth / _placeSizeWidth * (_pictureHeight / _placeSizeHeight / 2);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="picWidth">Ширина окна</param>
|
||||||
|
/// <param name="picHeight">Высота окна</param>
|
||||||
|
/// <param name="collection">Коллекция поездов</param>
|
||||||
|
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningArmoredCar> collection)
|
||||||
|
{
|
||||||
|
_pictureWidth = picWidth;
|
||||||
|
_pictureHeight = picHeight;
|
||||||
|
_collection = collection;
|
||||||
|
_collection.MaxCount = GetMaxCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перегрузка оператора сложения для класса
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="company">Компания</param>
|
||||||
|
/// <param name="airplan">Добавляемый объект</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static int operator +(AbstractCompany company, DrawningArmoredCar airplan)
|
||||||
|
{
|
||||||
|
return company._collection.Insert(airplan);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перегрузка оператора удаления для класса
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="company">Компания</param>
|
||||||
|
/// <param name="position">Номер удаляемого объекта</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static DrawningArmoredCar operator -(AbstractCompany company, int position)
|
||||||
|
{
|
||||||
|
return company._collection.Remove(position);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение случайного объекта из коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public DrawningArmoredCar? GetRandomObject()
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
return _collection?.Get(rnd.Next(GetMaxCount));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вывод всей коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public Bitmap? Show()
|
||||||
|
{
|
||||||
|
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
|
||||||
|
Graphics graphics = Graphics.FromImage(bitmap);
|
||||||
|
DrawBackgound(graphics);
|
||||||
|
|
||||||
|
SetObjectsPosition();
|
||||||
|
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
DrawningArmoredCar? obj = _collection?.Get(i);
|
||||||
|
obj?.DrawTransport(graphics);
|
||||||
|
}
|
||||||
|
catch (Exception) { }
|
||||||
|
}
|
||||||
|
|
||||||
|
return bitmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вывод заднего фона
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
protected abstract void DrawBackgound(Graphics g);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Расстановка объектов
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void SetObjectsPosition();
|
||||||
|
}
|
69
AntiAircraftGun/CollectionGenericObjects/CarBase.cs
Normal file
69
AntiAircraftGun/CollectionGenericObjects/CarBase.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
using AntiAircraftGun.CollectionGenereticObject;
|
||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
using AntiAircraftGun.Exceptions;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.CollectionGenereticObjects;
|
||||||
|
/// <summary>
|
||||||
|
/// Реализация абстрактной компании - база бронемашин
|
||||||
|
/// </summary>
|
||||||
|
public class CarBase : AbstractCompany
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="picWidth"></param>
|
||||||
|
/// <param name="picHeight"></param>
|
||||||
|
/// <param name="collection"></param>
|
||||||
|
public CarBase(int picWidth, int picHeight, ICollectionGenericObjects<DrawningArmoredCar> collection) : base(picWidth, picHeight, collection)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Отрисовка базы
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g">Графика</param>
|
||||||
|
protected override void DrawBackgound(Graphics g)
|
||||||
|
{
|
||||||
|
Pen pen = new Pen(Color.Black, 4f);
|
||||||
|
for (int i = 0; i < _pictureHeight / _placeSizeHeight / 2; i++)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, 0, i * _placeSizeHeight * 2, _pictureWidth / _placeSizeWidth * _placeSizeWidth, i * _placeSizeHeight * 2);
|
||||||
|
for (int j = 0; j < _pictureWidth / _placeSizeWidth + 1; ++j)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, j * _placeSizeWidth, i * _placeSizeHeight * 2, j * _placeSizeWidth, i * _placeSizeHeight * 2 + _placeSizeHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка объекта в базу
|
||||||
|
/// </summary>
|
||||||
|
protected override void SetObjectsPosition()
|
||||||
|
{
|
||||||
|
int nowWidth = 0;
|
||||||
|
int nowHeight = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
||||||
|
{
|
||||||
|
if (nowHeight > _pictureHeight / _placeSizeHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (_collection?.Get(i) != null)
|
||||||
|
{
|
||||||
|
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
|
||||||
|
_collection?.Get(i)?.SetPosition(_placeSizeWidth * nowWidth + 10, nowHeight * _placeSizeHeight * 2);
|
||||||
|
}
|
||||||
|
} catch (ObjectNotFoundException) { }
|
||||||
|
|
||||||
|
|
||||||
|
if (nowWidth < _pictureWidth / _placeSizeWidth - 1) nowWidth++;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
nowWidth = 0;
|
||||||
|
nowHeight++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
21
AntiAircraftGun/CollectionGenericObjects/CollectionType.cs
Normal file
21
AntiAircraftGun/CollectionGenericObjects/CollectionType.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
namespace AntiAircraftGun.CollectionGenericObjects;
|
||||||
|
/// <summary>
|
||||||
|
/// Тип коллекции
|
||||||
|
/// </summary>
|
||||||
|
public enum CollectionType
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Неопределено
|
||||||
|
/// </summary>
|
||||||
|
None = 0,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Массив
|
||||||
|
/// </summary>
|
||||||
|
Massive = 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Список
|
||||||
|
/// </summary>
|
||||||
|
List = 2
|
||||||
|
}
|
@ -0,0 +1,59 @@
|
|||||||
|
using AntiAircraftGun.CollectionGenericObjects;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.CollectionGenereticObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Интерфейс описания действий для набора хранимых данных
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T"></typeparam>
|
||||||
|
public interface ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Количество объектов в коллекции
|
||||||
|
/// </summary>
|
||||||
|
int Count { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка максимального количества элементов
|
||||||
|
/// </summary>
|
||||||
|
int MaxCount { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление объекта в коллекцию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="obj">Добавляемый объект</param>
|
||||||
|
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||||
|
int Insert(T obj);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление объекта в коллекцию на конкретную позицию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="obj">Добавляемый объект</param>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||||
|
int Insert(T obj, int position);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта из коллекции с конкретной позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
|
||||||
|
T? Remove(int position);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объекта по позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>Объект</returns>
|
||||||
|
T? Get(int position);
|
||||||
|
/// <summary>
|
||||||
|
/// Получение типа коллекции
|
||||||
|
/// </summary>
|
||||||
|
CollectionType GetCollectionType { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объектов коллекции по одному
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Поэлементый вывод элементов коллекции</returns>
|
||||||
|
IEnumerable<T?> GetItems();
|
||||||
|
}
|
@ -0,0 +1,85 @@
|
|||||||
|
using AntiAircraftGun.CollectionGenereticObject;
|
||||||
|
using AntiAircraftGun.Exceptions;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.CollectionGenericObjects;
|
||||||
|
/// <summary>
|
||||||
|
/// Параметризованный набор объектов
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
|
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Список объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private readonly List<T?> _collection;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Максимально допустимое число объектов в списке
|
||||||
|
/// </summary>
|
||||||
|
private int _maxCount;
|
||||||
|
|
||||||
|
public int Count => _collection.Count;
|
||||||
|
|
||||||
|
public CollectionType GetCollectionType => CollectionType.List;
|
||||||
|
|
||||||
|
public int MaxCount
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return Count;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value > 0)
|
||||||
|
{
|
||||||
|
_maxCount = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public ListGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = new();
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Get(int position)
|
||||||
|
{
|
||||||
|
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
|
||||||
|
return _collection[position];
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj)
|
||||||
|
{
|
||||||
|
if (Count == _maxCount) throw new CollectionOverflowException(Count);
|
||||||
|
_collection.Add(obj);
|
||||||
|
return Count;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
if (Count == _maxCount) throw new CollectionOverflowException(Count);
|
||||||
|
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
|
||||||
|
_collection.Insert(position, obj);
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Remove(int position)
|
||||||
|
{
|
||||||
|
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
|
||||||
|
T obj = _collection[position];
|
||||||
|
_collection.RemoveAt(position);
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<T?> GetItems()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _collection.Count; ++i)
|
||||||
|
{
|
||||||
|
yield return _collection[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,126 @@
|
|||||||
|
using AntiAircraftGun.CollectionGenericObjects;
|
||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
using AntiAircraftGun.Exceptions;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.CollectionGenereticObject;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметризованный набор объектов
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
|
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Массив объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private T?[] _collection;
|
||||||
|
|
||||||
|
public int Count => _collection.Length;
|
||||||
|
|
||||||
|
public int MaxCount
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _collection.Length;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value > 0)
|
||||||
|
{
|
||||||
|
if (_collection.Length > 0)
|
||||||
|
{
|
||||||
|
Array.Resize(ref _collection, value);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_collection = new T?[value];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public CollectionType GetCollectionType => CollectionType.Massive;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public MassiveGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = Array.Empty<T?>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Get(int position)
|
||||||
|
{
|
||||||
|
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
|
||||||
|
if (_collection[position] == null) throw new ObjectNotFoundException(position);
|
||||||
|
return _collection[position];
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj)
|
||||||
|
{
|
||||||
|
|
||||||
|
for (int i = 0; i < Count; i++)
|
||||||
|
{
|
||||||
|
if (_collection[i] == null)
|
||||||
|
{
|
||||||
|
_collection[i] = obj;
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
throw new CollectionOverflowException(Count);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (position >= _collection.Length || position < 0) throw new PositionOutOfCollectionException(position);
|
||||||
|
if (_collection[position] == null)
|
||||||
|
{
|
||||||
|
_collection[position] = obj;
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
int index = position + 1;
|
||||||
|
while (index < _collection.Length)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[index] = obj;
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
++index;
|
||||||
|
}
|
||||||
|
index = position - 1;
|
||||||
|
while (index >= 0)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[index] = obj;
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
--index;
|
||||||
|
}
|
||||||
|
throw new CollectionOverflowException(Count);
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Remove(int position)
|
||||||
|
{
|
||||||
|
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
|
||||||
|
|
||||||
|
if (_collection[position] == null) throw new ObjectNotFoundException(position);
|
||||||
|
|
||||||
|
T? temp = _collection[position];
|
||||||
|
_collection[position] = null;
|
||||||
|
return temp;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<T?> GetItems()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _collection.Length; ++i)
|
||||||
|
{
|
||||||
|
yield return _collection[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
213
AntiAircraftGun/CollectionGenericObjects/StorageCollection.cs
Normal file
213
AntiAircraftGun/CollectionGenericObjects/StorageCollection.cs
Normal file
@ -0,0 +1,213 @@
|
|||||||
|
using NLog.LayoutRenderers.Wrappers;
|
||||||
|
using AntiAircraftGun.CollectionGenereticObject;
|
||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
using AntiAircraftGun.Exceptions;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.CollectionGenericObjects;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-хранилище коллекций
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T"></typeparam>
|
||||||
|
public class StorageCollection<T>
|
||||||
|
where T : DrawningArmoredCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Словарь (хранилище) с коллекциями
|
||||||
|
/// </summary>
|
||||||
|
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращение списка названий коллекций
|
||||||
|
/// </summary>
|
||||||
|
public List<string> Keys => _storages.Keys.ToList();
|
||||||
|
/// <summary>
|
||||||
|
/// Ключевое слово, с которого должен начинаться файл
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _collectionKey = "CollectionsStorage";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записи ключа и значения элемента словаря
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _separatorForKeyValue = "|";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записей коллекции данных в файл
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _separatorItems = ";";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public StorageCollection()
|
||||||
|
{
|
||||||
|
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции в хранилище
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
/// <param name="collectionType">тип коллекции</param>
|
||||||
|
public void AddCollection(string name, CollectionType collectionType)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (_storages.ContainsKey(name)) return;
|
||||||
|
if (collectionType == CollectionType.None) return;
|
||||||
|
else if (collectionType == CollectionType.Massive)
|
||||||
|
_storages[name] = new MassiveGenericObjects<T>();
|
||||||
|
else if (collectionType == CollectionType.List)
|
||||||
|
_storages[name] = new ListGenericObjects<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
public void DelCollection(string name)
|
||||||
|
{
|
||||||
|
if (_storages.ContainsKey(name))
|
||||||
|
_storages.Remove(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Доступ к коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public ICollectionGenericObjects<T>? this[string name]
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_storages.ContainsKey(name))
|
||||||
|
return _storages[name];
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Сохранение информации по автомобилям в хранилище в файл
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">Путь и имя файла</param>
|
||||||
|
public void SaveData(string filename)
|
||||||
|
{
|
||||||
|
if (_storages.Count == 0)
|
||||||
|
{
|
||||||
|
throw new Exception("В хранилище отсутствуют коллекции для сохранения");
|
||||||
|
|
||||||
|
}
|
||||||
|
if (File.Exists(filename))
|
||||||
|
{
|
||||||
|
File.Delete(filename);
|
||||||
|
}
|
||||||
|
using (StreamWriter writer = new(filename))
|
||||||
|
{
|
||||||
|
writer.Write(_collectionKey);
|
||||||
|
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
|
||||||
|
{
|
||||||
|
writer.Write(Environment.NewLine);
|
||||||
|
|
||||||
|
if (value.Value.Count == 0)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
writer.Write(value.Key);
|
||||||
|
writer.Write(_separatorForKeyValue);
|
||||||
|
writer.Write(value.Value.GetCollectionType);
|
||||||
|
writer.Write(_separatorForKeyValue);
|
||||||
|
writer.Write(value.Value.MaxCount);
|
||||||
|
writer.Write(_separatorForKeyValue);
|
||||||
|
|
||||||
|
foreach (T? item in value.Value.GetItems())
|
||||||
|
{
|
||||||
|
string data = item?.GetDataForSave() ?? string.Empty;
|
||||||
|
if (string.IsNullOrEmpty(data))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
writer.Write(data);
|
||||||
|
writer.Write(_separatorItems);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Загрузка информации по автомобилям в хранилище из файла
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">Путь и имя файла</param>
|
||||||
|
public void LoadData(string filename)
|
||||||
|
{
|
||||||
|
if (!File.Exists(filename))
|
||||||
|
{
|
||||||
|
throw new FileNotFoundException($"{filename} не существует");
|
||||||
|
}
|
||||||
|
using (StreamReader reader = new(filename))
|
||||||
|
{
|
||||||
|
string line = reader.ReadLine();
|
||||||
|
if (line == null || line.Length == 0)
|
||||||
|
{
|
||||||
|
throw new IOException("Файл не подходит");
|
||||||
|
}
|
||||||
|
if (!line.Equals(_collectionKey))
|
||||||
|
{
|
||||||
|
|
||||||
|
throw new IOException("В файле неверные данные");
|
||||||
|
}
|
||||||
|
_storages.Clear();
|
||||||
|
while ((line = reader.ReadLine()) != null)
|
||||||
|
{
|
||||||
|
string[] record = line.Split(_separatorForKeyValue,
|
||||||
|
StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
if (record.Length != 4)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
|
||||||
|
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
throw new Exception("Не удалось создать коллекцию");
|
||||||
|
}
|
||||||
|
collection.MaxCount = Convert.ToInt32(record[2]);
|
||||||
|
string[] set = record[3].Split(_separatorItems,
|
||||||
|
StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
foreach (string elem in set)
|
||||||
|
{
|
||||||
|
if (elem?.CreateDrawningArmoredCar() is T armoredCar)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (collection.Insert(armoredCar) == -1)
|
||||||
|
{
|
||||||
|
throw new Exception("Объект не удалось добавить в коллекцию: " + record[3]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (CollectionOverflowException ex)
|
||||||
|
{
|
||||||
|
throw new Exception("Коллекция переполнена", ex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_storages.Add(record[0], collection);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание коллекции по типу
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="collectionType"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
||||||
|
{
|
||||||
|
return collectionType switch
|
||||||
|
{
|
||||||
|
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
||||||
|
CollectionType.List => new ListGenericObjects<T>(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
26
AntiAircraftGun/Drawnings/DirectionAntiAircraftGun.cs
Normal file
26
AntiAircraftGun/Drawnings/DirectionAntiAircraftGun.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
namespace AntiAircraftGun.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum DirectionType
|
||||||
|
{ /// <summary>
|
||||||
|
/// Неизвестное направление
|
||||||
|
/// </summary>
|
||||||
|
Unknow = -1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4,
|
||||||
|
}
|
71
AntiAircraftGun/Drawnings/DrawningAntiAircraftGun.cs
Normal file
71
AntiAircraftGun/Drawnings/DrawningAntiAircraftGun.cs
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
using AntiAircraftGun.Entities;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс отвечающий за прорисовку и перемещение объекта - сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningAntiAircraftGun : DrawningArmoredCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="tower">Признак наличия башни</param>
|
||||||
|
/// <param name="radar">Признак наличия радара</param>
|
||||||
|
|
||||||
|
public DrawningAntiAircraftGun(int speed, double weight, Color bodyColor, Color additionalColor, bool radar, bool tower) : base(129, 105)
|
||||||
|
{
|
||||||
|
EntityAircraftGun = new EntityAntiAircraftGun(speed, weight, bodyColor, radar, tower, additionalColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор для Extention
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="airbus"></param>
|
||||||
|
public DrawningAntiAircraftGun(EntityAntiAircraftGun armoredCar) : base(130, 60)
|
||||||
|
{
|
||||||
|
EntityAircraftGun = new EntityAntiAircraftGun(armoredCar.Speed, armoredCar.Weight, armoredCar.BodyColor, armoredCar.Radar, armoredCar.Tower, armoredCar.AdditionalColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityAircraftGun == null || EntityAircraftGun is not EntityAntiAircraftGun aircraftGun || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new SolidBrush(aircraftGun.AdditionalColor);
|
||||||
|
|
||||||
|
base.DrawTransport(g);
|
||||||
|
|
||||||
|
|
||||||
|
if (aircraftGun.Tower)
|
||||||
|
{
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 50, 35, 15);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 50, 35, 15);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 50, _startPosX.Value + 90, _startPosY.Value + 20);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 50, _startPosX.Value + 95, _startPosY.Value + 27);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 50, _startPosX.Value + 60, _startPosY.Value + 50);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 90, _startPosY.Value + 20, _startPosX.Value + 95, _startPosY.Value + 27);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 90, _startPosY.Value + 20, _startPosX.Value + 100, _startPosY.Value + 20);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 100, _startPosY.Value + 20, _startPosX.Value + 95, _startPosY.Value + 27);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (aircraftGun.Radar)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 20, _startPosY.Value + 65, _startPosX.Value + 20, _startPosY.Value + 40);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 40, 20, 20);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 40, 20, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
271
AntiAircraftGun/Drawnings/DrawningArmoredCar.cs
Normal file
271
AntiAircraftGun/Drawnings/DrawningArmoredCar.cs
Normal file
@ -0,0 +1,271 @@
|
|||||||
|
using AntiAircraftGun.Entities;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Drawnings;
|
||||||
|
|
||||||
|
public class DrawningArmoredCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityArmoredCar? EntityAircraftGun { get; protected set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки зенитной установки
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя координата прорисовки зенитной установки
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки зенитной установки
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningGunWidth = 129;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки зенитной установки
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningGunHeight = 105;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Х объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosX => _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosY => _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _drawningGunWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _drawningGunHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Пустой конструктор
|
||||||
|
/// </summary>
|
||||||
|
private DrawningArmoredCar()
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public DrawningArmoredCar(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntityAircraftGun = new EntityArmoredCar(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор для наследников
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawningGunWidth">Ширина прорисовки зенитной установки</param>
|
||||||
|
/// <param name="drawningGunHeight">Высота прорисовки зенитной установки</param>
|
||||||
|
protected DrawningArmoredCar(int drawningGunWidth, int drawningGunHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningGunWidth = drawningGunWidth;
|
||||||
|
_drawningGunHeight = drawningGunHeight;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор для Extention
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="airplan"></param>
|
||||||
|
public DrawningArmoredCar(EntityArmoredCar armoredCar) : this()
|
||||||
|
{
|
||||||
|
EntityAircraftGun = new EntityArmoredCar(armoredCar.Speed, armoredCar.Weight, armoredCar.BodyColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width"></param>
|
||||||
|
/// <param name="height"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (width < _drawningGunWidth || height < _drawningGunHeight) { return false; };
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
if (_startPosX != null || _startPosY != null)
|
||||||
|
{
|
||||||
|
if (_startPosX + _drawningGunWidth > _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX = -_drawningGunWidth + _pictureWidth;
|
||||||
|
}
|
||||||
|
else if (_startPosX < 0)
|
||||||
|
{
|
||||||
|
_startPosX = 0;
|
||||||
|
}
|
||||||
|
if (_startPosY + _drawningGunHeight > _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY = -_drawningGunHeight + _pictureHeight;
|
||||||
|
}
|
||||||
|
else if (_startPosY < 0)
|
||||||
|
{
|
||||||
|
_startPosY = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиций
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x"></param>
|
||||||
|
/// <param name="y"></param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (x + _drawningGunWidth > _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth - _drawningGunWidth;
|
||||||
|
}
|
||||||
|
else if (x < 0)
|
||||||
|
{
|
||||||
|
_startPosX = 0;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_startPosX = x;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (y + _drawningGunHeight > _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight - _drawningGunHeight;
|
||||||
|
}
|
||||||
|
else if (y < 0)
|
||||||
|
{
|
||||||
|
_startPosY = 0;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public bool MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityAircraftGun == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntityAircraftGun.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityAircraftGun.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + _drawningGunWidth + EntityAircraftGun.Step < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityAircraftGun.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY.Value + _drawningGunHeight + EntityAircraftGun.Step < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityAircraftGun.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY - EntityAircraftGun.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityAircraftGun.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityAircraftGun == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 75, 30, 30);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 75, 30, 30);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 75, 90, 30);
|
||||||
|
|
||||||
|
//границы ЦВЕТ
|
||||||
|
Brush brDarkSlateGray = new SolidBrush(EntityAircraftGun.BodyColor);
|
||||||
|
g.FillRectangle(brDarkSlateGray, _startPosX.Value + 35, _startPosY.Value + 40, 35, 30);
|
||||||
|
g.FillEllipse(brDarkSlateGray, _startPosX.Value + 10, _startPosY.Value + 75, 30, 30);
|
||||||
|
g.FillEllipse(brDarkSlateGray, _startPosX.Value + 100, _startPosY.Value + 75, 30, 30);
|
||||||
|
g.FillRectangle(brDarkSlateGray, _startPosX.Value + 25, _startPosY.Value + 75, 90, 30);
|
||||||
|
|
||||||
|
// границы арт. установки
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 40, 35, 30);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 65, 120, 13);
|
||||||
|
|
||||||
|
//нижние катки ЦВЕТ
|
||||||
|
Brush brDimGray = new SolidBrush(Color.SlateGray);
|
||||||
|
g.FillEllipse(brDimGray, _startPosX.Value + 40, _startPosY.Value + 90, 15, 15);
|
||||||
|
g.FillEllipse(brDimGray, _startPosX.Value + 55, _startPosY.Value + 90, 15, 15);
|
||||||
|
g.FillEllipse(brDimGray, _startPosX.Value + 70, _startPosY.Value + 90, 15, 15);
|
||||||
|
g.FillEllipse(brDimGray, _startPosX.Value + 85, _startPosY.Value + 90, 15, 15);
|
||||||
|
|
||||||
|
//нижние катки ОТРИСОВКА
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 90, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 55, _startPosY.Value + 90, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 90, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 85, _startPosY.Value + 90, 15, 15);
|
||||||
|
|
||||||
|
//Большие катки ЦВЕТ
|
||||||
|
Brush brSlateGray = new SolidBrush(Color.SlateGray);
|
||||||
|
g.FillEllipse(brSlateGray, _startPosX.Value + 13, _startPosY.Value + 78, 24, 24);
|
||||||
|
g.FillEllipse(brSlateGray, _startPosX.Value + 103, _startPosY.Value + 78, 24, 24);
|
||||||
|
|
||||||
|
//Большие катки ОТРИСОВКА
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 13, _startPosY.Value + 78, 24, 24);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 103, _startPosY.Value + 78, 24, 24);
|
||||||
|
|
||||||
|
g.FillRectangle(brDarkSlateGray, _startPosX.Value + 10, _startPosY.Value + 65, 120, 13);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
58
AntiAircraftGun/Drawnings/ExtentionDrawningArmoredCar.cs
Normal file
58
AntiAircraftGun/Drawnings/ExtentionDrawningArmoredCar.cs
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
using AntiAircraftGun.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// Расширение для класса EntityArmoredCar
|
||||||
|
/// </summary>
|
||||||
|
public static class ExtentionDrawningArmoredCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записи информации по объекту в файл
|
||||||
|
/// </summary>
|
||||||
|
private static readonly string _separatorForObject = ":";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из строки
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="info">Строка с данными для создания объекта</param>
|
||||||
|
/// <returns>Объект</returns>
|
||||||
|
public static DrawningArmoredCar? CreateDrawningArmoredCar(this string info)
|
||||||
|
{
|
||||||
|
string[] strs = info.Split(_separatorForObject);
|
||||||
|
EntityArmoredCar? armoredCar = EntityAntiAircraftGun.CreateEntityAntiAircraftGun(strs);
|
||||||
|
if (armoredCar != null)
|
||||||
|
{
|
||||||
|
return new DrawningAntiAircraftGun((EntityAntiAircraftGun)armoredCar);
|
||||||
|
}
|
||||||
|
|
||||||
|
armoredCar = EntityArmoredCar.CreateEntityArmoredCar(strs);
|
||||||
|
if (armoredCar != null)
|
||||||
|
{
|
||||||
|
return new DrawningArmoredCar(armoredCar);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение данных для сохранения в файл
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="armoredCar">Сохраняемый объект</param>
|
||||||
|
/// <returns>Строка с данными по объекту</returns>
|
||||||
|
public static string GetDataForSave(this DrawningArmoredCar drawningArmoredCar)
|
||||||
|
{
|
||||||
|
string[]? array = drawningArmoredCar?.EntityAircraftGun?.GetStringRepresentation();
|
||||||
|
|
||||||
|
if (array == null)
|
||||||
|
{
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
return string.Join(_separatorForObject, array);
|
||||||
|
}
|
||||||
|
}
|
69
AntiAircraftGun/Entities/EntityAntiAircraftGun.cs
Normal file
69
AntiAircraftGun/Entities/EntityAntiAircraftGun.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Entities;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность Зенитная установка
|
||||||
|
/// </summary>
|
||||||
|
public class EntityAntiAircraftGun : EntityArmoredCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополниетльный цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Метод передачи дополнительного цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="color"></param>
|
||||||
|
public void setAdditionalColor(Color color)
|
||||||
|
{
|
||||||
|
AdditionalColor = color;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Наличие башни
|
||||||
|
/// </summary>
|
||||||
|
public bool Tower { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Наличие радара
|
||||||
|
/// </summary>
|
||||||
|
public bool Radar { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса зенитной установки
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="tower">Наличие башни</param>
|
||||||
|
/// <param name="radar">Наличие радара</param>
|
||||||
|
public EntityAntiAircraftGun(int speed, double weight, Color bodyColor, bool radar, bool tower, Color additionalColor) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
Radar = radar;
|
||||||
|
Tower = tower;
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение строк со значениями свойств продвинутого объекта класса-сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public override string[] GetStringRepresentation()
|
||||||
|
{
|
||||||
|
return new[] { nameof(EntityAntiAircraftGun), Speed.ToString(), Weight.ToString(), BodyColor.Name, Tower.ToString(), Radar.ToString(), AdditionalColor.Name};
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание продвинутого объекта из массива строк
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="strs"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static EntityAntiAircraftGun? CreateEntityAntiAircraftGun(string[] strs)
|
||||||
|
{
|
||||||
|
if (strs.Length != 7 || strs[0] != nameof(EntityAntiAircraftGun))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new EntityAntiAircraftGun(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Convert.ToBoolean(strs[4]),
|
||||||
|
Convert.ToBoolean(strs[5]),Color.FromName(strs[6]));
|
||||||
|
}
|
||||||
|
}
|
67
AntiAircraftGun/Entities/EntityArmoredCar.cs
Normal file
67
AntiAircraftGun/Entities/EntityArmoredCar.cs
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
namespace AntiAircraftGun.Entities;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс - сущность Бронированная машина
|
||||||
|
/// </summary>
|
||||||
|
public class EntityArmoredCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Метод передачи цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="color"></param>
|
||||||
|
public void setBodyColor(Color color)
|
||||||
|
{
|
||||||
|
BodyColor = color;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение зенитной установки
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed"></param>
|
||||||
|
/// <param name="weight"></param>
|
||||||
|
/// <param name="bodyColor"></param>
|
||||||
|
public EntityArmoredCar(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Получение строк со значениями свойств объекта класса-сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public virtual string[] GetStringRepresentation()
|
||||||
|
{
|
||||||
|
return new[] { nameof(EntityArmoredCar), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из массива строк
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="strs"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static EntityArmoredCar? CreateEntityArmoredCar(string[] strs)
|
||||||
|
{
|
||||||
|
if (strs.Length != 4 || strs[0] != nameof(EntityArmoredCar))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new EntityArmoredCar(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
||||||
|
}
|
||||||
|
}
|
20
AntiAircraftGun/Exceptions/CollectionOverflowException.cs
Normal file
20
AntiAircraftGun/Exceptions/CollectionOverflowException.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.Serialization;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Exceptions;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, описывающий ошибку переполнения коллекции
|
||||||
|
/// </summary>
|
||||||
|
[Serializable]
|
||||||
|
public class CollectionOverflowException : ApplicationException
|
||||||
|
{
|
||||||
|
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое колличество: " + count) { }
|
||||||
|
public CollectionOverflowException() : base() { }
|
||||||
|
public CollectionOverflowException(string message) : base(message) { }
|
||||||
|
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
|
||||||
|
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||||
|
}
|
21
AntiAircraftGun/Exceptions/ObjectNotFoundException.cs
Normal file
21
AntiAircraftGun/Exceptions/ObjectNotFoundException.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.Serialization;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Exceptions;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
|
||||||
|
/// </summary>
|
||||||
|
[Serializable]
|
||||||
|
public class ObjectNotFoundException : ApplicationException
|
||||||
|
{
|
||||||
|
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
|
||||||
|
public ObjectNotFoundException() : base() { }
|
||||||
|
public ObjectNotFoundException(string message) : base(message) { }
|
||||||
|
public ObjectNotFoundException(string message, Exception exception) : base(message, exception)
|
||||||
|
{ }
|
||||||
|
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||||
|
}
|
@ -0,0 +1,20 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.Serialization;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Exceptions;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, описывающий ошибку выхода за границы коллекции
|
||||||
|
/// </summary>
|
||||||
|
[Serializable]
|
||||||
|
public class PositionOutOfCollectionException : ApplicationException
|
||||||
|
{
|
||||||
|
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции. Позиция " + i) { }
|
||||||
|
public PositionOutOfCollectionException() : base() { }
|
||||||
|
public PositionOutOfCollectionException(string message) : base(message) { }
|
||||||
|
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
|
||||||
|
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||||
|
}
|
39
AntiAircraftGun/Form1.Designer.cs
generated
39
AntiAircraftGun/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace AntiAircraftGun
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
146
AntiAircraftGun/FormAntiAircraftGun.Designer.cs
generated
Normal file
146
AntiAircraftGun/FormAntiAircraftGun.Designer.cs
generated
Normal file
@ -0,0 +1,146 @@
|
|||||||
|
namespace AntiAircraftGun
|
||||||
|
{
|
||||||
|
partial class FormAntiAircraftGun
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxAntiAircraftGun = new PictureBox();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAntiAircraftGun).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxAntiAircraftGun
|
||||||
|
//
|
||||||
|
pictureBoxAntiAircraftGun.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
pictureBoxAntiAircraftGun.Location = new Point(0, 0);
|
||||||
|
pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun";
|
||||||
|
pictureBoxAntiAircraftGun.Size = new Size(800, 450);
|
||||||
|
pictureBoxAntiAircraftGun.TabIndex = 0;
|
||||||
|
pictureBoxAntiAircraftGun.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(636, 403);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(35, 35);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(677, 403);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(35, 35);
|
||||||
|
buttonDown.TabIndex = 3;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(718, 403);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(35, 35);
|
||||||
|
buttonRight.TabIndex = 4;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.up;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(677, 362);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(35, 35);
|
||||||
|
buttonUp.TabIndex = 5;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(667, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(121, 23);
|
||||||
|
comboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(713, 41);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(75, 23);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||||
|
//
|
||||||
|
// FormAntiAircraftGun
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(800, 450);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(pictureBoxAntiAircraftGun);
|
||||||
|
Name = "FormAntiAircraftGun";
|
||||||
|
Text = "Зенитная установка";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAntiAircraftGun).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxAntiAircraftGun;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonUp;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
|
}
|
||||||
|
}
|
127
AntiAircraftGun/FormAntiAircraftGun.cs
Normal file
127
AntiAircraftGun/FormAntiAircraftGun.cs
Normal file
@ -0,0 +1,127 @@
|
|||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
using AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun;
|
||||||
|
|
||||||
|
public partial class FormAntiAircraftGun : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningArmoredCar? _drawningAircraftGun;
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объекта
|
||||||
|
/// </summary>
|
||||||
|
public DrawningArmoredCar SetArmoredCar
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningAircraftGun = value;
|
||||||
|
_drawningAircraftGun.SetPictureSize(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// конструктор формы
|
||||||
|
/// </summary>
|
||||||
|
public FormAntiAircraftGun()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод прорисовки транспорта
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningAircraftGun == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningAircraftGun.DrawTransport(gr);
|
||||||
|
pictureBoxAntiAircraftGun.Image = bmp;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение объекта по форме
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningAircraftGun == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningAircraftGun.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningAircraftGun.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningAircraftGun.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningAircraftGun.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод выбора стратегии
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningAircraftGun == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableAircraftGun(_drawningAircraftGun), pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,17 +1,17 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<root>
|
<root>
|
||||||
<!--
|
<!--
|
||||||
Microsoft ResX Schema
|
Microsoft ResX Schema
|
||||||
|
|
||||||
Version 2.0
|
Version 2.0
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
The primary goals of this format is to allow a simple XML format
|
||||||
that is mostly human readable. The generation and parsing of the
|
that is mostly human readable. The generation and parsing of the
|
||||||
various data types are done through the TypeConverter classes
|
various data types are done through the TypeConverter classes
|
||||||
associated with the data types.
|
associated with the data types.
|
||||||
|
|
||||||
Example:
|
Example:
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
... ado.net/XML headers & schema ...
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
<resheader name="version">2.0</resheader>
|
<resheader name="version">2.0</resheader>
|
||||||
@ -26,36 +26,36 @@
|
|||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
<comment>This is a comment</comment>
|
<comment>This is a comment</comment>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
There are any number of "resheader" rows that contain simple
|
||||||
name/value pairs.
|
name/value pairs.
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
Each data row contains a name, and value. The row also contains a
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
text/value conversion through the TypeConverter architecture.
|
text/value conversion through the TypeConverter architecture.
|
||||||
Classes that don't support this are serialized and stored with the
|
Classes that don't support this are serialized and stored with the
|
||||||
mimetype set.
|
mimetype set.
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
The mimetype is used for serialized objects, and tells the
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
read any of the formats listed below.
|
read any of the formats listed below.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
value : The object must be serialized into a byte array
|
value : The object must be serialized into a byte array
|
||||||
: using a System.ComponentModel.TypeConverter
|
: using a System.ComponentModel.TypeConverter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
-->
|
-->
|
345
AntiAircraftGun/FormArmoredCarCollection.Designer.cs
generated
Normal file
345
AntiAircraftGun/FormArmoredCarCollection.Designer.cs
generated
Normal file
@ -0,0 +1,345 @@
|
|||||||
|
namespace AntiAircraftGun
|
||||||
|
{
|
||||||
|
partial class FormArmoredCarCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxToools = new GroupBox();
|
||||||
|
panelCompanyTools = new Panel();
|
||||||
|
buttonAddArmoredCar = new Button();
|
||||||
|
maskedTextBox = new MaskedTextBox();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
buttonRemoveArmoredCar = new Button();
|
||||||
|
buttonGoToChek = new Button();
|
||||||
|
buttonCreateCompany = new Button();
|
||||||
|
panelStorage = new Panel();
|
||||||
|
buttonCollectionDel = new Button();
|
||||||
|
listBoxCollection = new ListBox();
|
||||||
|
buttonCollectionAdd = new Button();
|
||||||
|
radioButtonList = new RadioButton();
|
||||||
|
radioButtonMassive = new RadioButton();
|
||||||
|
textBoxCollectionName = new TextBox();
|
||||||
|
labelCollectionName = new Label();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
menuStrip = new MenuStrip();
|
||||||
|
файлToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
saveToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
loadToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
saveFileDialog = new SaveFileDialog();
|
||||||
|
openFileDialog = new OpenFileDialog();
|
||||||
|
groupBoxToools.SuspendLayout();
|
||||||
|
panelCompanyTools.SuspendLayout();
|
||||||
|
panelStorage.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
menuStrip.SuspendLayout();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxToools
|
||||||
|
//
|
||||||
|
groupBoxToools.Controls.Add(panelCompanyTools);
|
||||||
|
groupBoxToools.Controls.Add(buttonCreateCompany);
|
||||||
|
groupBoxToools.Controls.Add(panelStorage);
|
||||||
|
groupBoxToools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxToools.Dock = DockStyle.Right;
|
||||||
|
groupBoxToools.Location = new Point(1057, 24);
|
||||||
|
groupBoxToools.Name = "groupBoxToools";
|
||||||
|
groupBoxToools.Size = new Size(210, 612);
|
||||||
|
groupBoxToools.TabIndex = 0;
|
||||||
|
groupBoxToools.TabStop = false;
|
||||||
|
groupBoxToools.Text = "Инструменты";
|
||||||
|
//
|
||||||
|
// panelCompanyTools
|
||||||
|
//
|
||||||
|
panelCompanyTools.Controls.Add(buttonAddArmoredCar);
|
||||||
|
panelCompanyTools.Controls.Add(maskedTextBox);
|
||||||
|
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||||
|
panelCompanyTools.Controls.Add(buttonRemoveArmoredCar);
|
||||||
|
panelCompanyTools.Controls.Add(buttonGoToChek);
|
||||||
|
panelCompanyTools.Enabled = false;
|
||||||
|
panelCompanyTools.Location = new Point(6, 348);
|
||||||
|
panelCompanyTools.Name = "panelCompanyTools";
|
||||||
|
panelCompanyTools.Size = new Size(200, 261);
|
||||||
|
panelCompanyTools.TabIndex = 8;
|
||||||
|
//
|
||||||
|
// buttonAddArmoredCar
|
||||||
|
//
|
||||||
|
buttonAddArmoredCar.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddArmoredCar.Location = new Point(6, 3);
|
||||||
|
buttonAddArmoredCar.Name = "buttonAddArmoredCar";
|
||||||
|
buttonAddArmoredCar.Size = new Size(191, 40);
|
||||||
|
buttonAddArmoredCar.TabIndex = 1;
|
||||||
|
buttonAddArmoredCar.Text = "Добавление бронемашины";
|
||||||
|
buttonAddArmoredCar.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddArmoredCar.Click += buttonAddArmoredCar_Click;
|
||||||
|
//
|
||||||
|
// maskedTextBox
|
||||||
|
//
|
||||||
|
maskedTextBox.Location = new Point(6, 94);
|
||||||
|
maskedTextBox.Mask = "00";
|
||||||
|
maskedTextBox.Name = "maskedTextBox";
|
||||||
|
maskedTextBox.Size = new Size(194, 23);
|
||||||
|
maskedTextBox.TabIndex = 3;
|
||||||
|
maskedTextBox.ValidatingType = typeof(int);
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(6, 216);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(191, 39);
|
||||||
|
buttonRefresh.TabIndex = 6;
|
||||||
|
buttonRefresh.Text = "Обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += buttonRefresh_Click;
|
||||||
|
//
|
||||||
|
// buttonRemoveArmoredCar
|
||||||
|
//
|
||||||
|
buttonRemoveArmoredCar.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRemoveArmoredCar.Location = new Point(6, 123);
|
||||||
|
buttonRemoveArmoredCar.Name = "buttonRemoveArmoredCar";
|
||||||
|
buttonRemoveArmoredCar.Size = new Size(191, 44);
|
||||||
|
buttonRemoveArmoredCar.TabIndex = 4;
|
||||||
|
buttonRemoveArmoredCar.Text = "Удалить бронемашину";
|
||||||
|
buttonRemoveArmoredCar.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveArmoredCar.Click += buttonRemoveArmoredCar_Click;
|
||||||
|
//
|
||||||
|
// buttonGoToChek
|
||||||
|
//
|
||||||
|
buttonGoToChek.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonGoToChek.Location = new Point(6, 171);
|
||||||
|
buttonGoToChek.Name = "buttonGoToChek";
|
||||||
|
buttonGoToChek.Size = new Size(191, 39);
|
||||||
|
buttonGoToChek.TabIndex = 5;
|
||||||
|
buttonGoToChek.Text = "Передать на тесты";
|
||||||
|
buttonGoToChek.UseVisualStyleBackColor = true;
|
||||||
|
buttonGoToChek.Click += buttonGoToChek_Click;
|
||||||
|
//
|
||||||
|
// buttonCreateCompany
|
||||||
|
//
|
||||||
|
buttonCreateCompany.Location = new Point(6, 290);
|
||||||
|
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||||
|
buttonCreateCompany.Size = new Size(198, 23);
|
||||||
|
buttonCreateCompany.TabIndex = 7;
|
||||||
|
buttonCreateCompany.Text = "Создать компанию";
|
||||||
|
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateCompany.Click += buttonCreateCompany_Click;
|
||||||
|
//
|
||||||
|
// panelStorage
|
||||||
|
//
|
||||||
|
panelStorage.Controls.Add(buttonCollectionDel);
|
||||||
|
panelStorage.Controls.Add(listBoxCollection);
|
||||||
|
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||||
|
panelStorage.Controls.Add(radioButtonList);
|
||||||
|
panelStorage.Controls.Add(radioButtonMassive);
|
||||||
|
panelStorage.Controls.Add(textBoxCollectionName);
|
||||||
|
panelStorage.Controls.Add(labelCollectionName);
|
||||||
|
panelStorage.Dock = DockStyle.Top;
|
||||||
|
panelStorage.Location = new Point(3, 19);
|
||||||
|
panelStorage.Name = "panelStorage";
|
||||||
|
panelStorage.Size = new Size(204, 258);
|
||||||
|
panelStorage.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonCollectionDel
|
||||||
|
//
|
||||||
|
buttonCollectionDel.Location = new Point(3, 228);
|
||||||
|
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||||
|
buttonCollectionDel.Size = new Size(198, 23);
|
||||||
|
buttonCollectionDel.TabIndex = 6;
|
||||||
|
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||||
|
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionDel.Click += buttonCollectionDel_Click;
|
||||||
|
//
|
||||||
|
// listBoxCollection
|
||||||
|
//
|
||||||
|
listBoxCollection.FormattingEnabled = true;
|
||||||
|
listBoxCollection.ItemHeight = 15;
|
||||||
|
listBoxCollection.Location = new Point(3, 113);
|
||||||
|
listBoxCollection.Name = "listBoxCollection";
|
||||||
|
listBoxCollection.Size = new Size(198, 109);
|
||||||
|
listBoxCollection.TabIndex = 5;
|
||||||
|
//
|
||||||
|
// buttonCollectionAdd
|
||||||
|
//
|
||||||
|
buttonCollectionAdd.Location = new Point(3, 84);
|
||||||
|
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||||
|
buttonCollectionAdd.Size = new Size(198, 23);
|
||||||
|
buttonCollectionAdd.TabIndex = 4;
|
||||||
|
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||||
|
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionAdd.Click += buttonCollectionAdd_Click;
|
||||||
|
//
|
||||||
|
// radioButtonList
|
||||||
|
//
|
||||||
|
radioButtonList.AutoSize = true;
|
||||||
|
radioButtonList.Location = new Point(115, 59);
|
||||||
|
radioButtonList.Name = "radioButtonList";
|
||||||
|
radioButtonList.Size = new Size(66, 19);
|
||||||
|
radioButtonList.TabIndex = 3;
|
||||||
|
radioButtonList.TabStop = true;
|
||||||
|
radioButtonList.Text = "Список";
|
||||||
|
radioButtonList.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// radioButtonMassive
|
||||||
|
//
|
||||||
|
radioButtonMassive.AutoSize = true;
|
||||||
|
radioButtonMassive.Location = new Point(15, 59);
|
||||||
|
radioButtonMassive.Name = "radioButtonMassive";
|
||||||
|
radioButtonMassive.Size = new Size(67, 19);
|
||||||
|
radioButtonMassive.TabIndex = 2;
|
||||||
|
radioButtonMassive.TabStop = true;
|
||||||
|
radioButtonMassive.Text = "Массив";
|
||||||
|
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// textBoxCollectionName
|
||||||
|
//
|
||||||
|
textBoxCollectionName.Location = new Point(3, 30);
|
||||||
|
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||||
|
textBoxCollectionName.Size = new Size(198, 23);
|
||||||
|
textBoxCollectionName.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// labelCollectionName
|
||||||
|
//
|
||||||
|
labelCollectionName.AutoSize = true;
|
||||||
|
labelCollectionName.Location = new Point(39, 12);
|
||||||
|
labelCollectionName.Name = "labelCollectionName";
|
||||||
|
labelCollectionName.Size = new Size(125, 15);
|
||||||
|
labelCollectionName.TabIndex = 0;
|
||||||
|
labelCollectionName.Text = "Название коллекции:";
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(6, 319);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(198, 23);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 0;
|
||||||
|
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Dock = DockStyle.Fill;
|
||||||
|
pictureBox.Location = new Point(0, 24);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(1057, 612);
|
||||||
|
pictureBox.TabIndex = 1;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// menuStrip
|
||||||
|
//
|
||||||
|
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
||||||
|
menuStrip.Location = new Point(0, 0);
|
||||||
|
menuStrip.Name = "menuStrip";
|
||||||
|
menuStrip.Size = new Size(1267, 24);
|
||||||
|
menuStrip.TabIndex = 2;
|
||||||
|
menuStrip.Text = "menuStrip";
|
||||||
|
//
|
||||||
|
// файлToolStripMenuItem
|
||||||
|
//
|
||||||
|
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
||||||
|
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
||||||
|
файлToolStripMenuItem.Size = new Size(48, 20);
|
||||||
|
файлToolStripMenuItem.Text = "Файл";
|
||||||
|
//
|
||||||
|
// saveToolStripMenuItem
|
||||||
|
//
|
||||||
|
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||||
|
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
||||||
|
saveToolStripMenuItem.Size = new Size(181, 22);
|
||||||
|
saveToolStripMenuItem.Text = "Сохранение";
|
||||||
|
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||||
|
//
|
||||||
|
// loadToolStripMenuItem
|
||||||
|
//
|
||||||
|
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
||||||
|
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
||||||
|
loadToolStripMenuItem.Size = new Size(181, 22);
|
||||||
|
loadToolStripMenuItem.Text = "Загрузка";
|
||||||
|
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||||
|
//
|
||||||
|
// saveFileDialog
|
||||||
|
//
|
||||||
|
saveFileDialog.Filter = "txt file | *.txt";
|
||||||
|
//
|
||||||
|
// openFileDialog
|
||||||
|
//
|
||||||
|
openFileDialog.Filter = "txt file | *.txt";
|
||||||
|
//
|
||||||
|
// FormArmoredCarCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(1267, 636);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Controls.Add(groupBoxToools);
|
||||||
|
Controls.Add(menuStrip);
|
||||||
|
MainMenuStrip = menuStrip;
|
||||||
|
Name = "FormArmoredCarCollection";
|
||||||
|
Text = "Коллекция бронемашин";
|
||||||
|
groupBoxToools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.PerformLayout();
|
||||||
|
panelStorage.ResumeLayout(false);
|
||||||
|
panelStorage.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
menuStrip.ResumeLayout(false);
|
||||||
|
menuStrip.PerformLayout();
|
||||||
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxToools;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private Button buttonAddArmoredCar;
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonRemoveArmoredCar;
|
||||||
|
private MaskedTextBox maskedTextBox;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Button buttonGoToChek;
|
||||||
|
private Panel panelStorage;
|
||||||
|
private Label labelCollectionName;
|
||||||
|
private TextBox textBoxCollectionName;
|
||||||
|
private RadioButton radioButtonMassive;
|
||||||
|
private RadioButton radioButtonList;
|
||||||
|
private Button buttonCollectionAdd;
|
||||||
|
private Button buttonCollectionDel;
|
||||||
|
private ListBox listBoxCollection;
|
||||||
|
private Button buttonCreateCompany;
|
||||||
|
private Panel panelCompanyTools;
|
||||||
|
private MenuStrip menuStrip;
|
||||||
|
private ToolStripMenuItem файлToolStripMenuItem;
|
||||||
|
private ToolStripMenuItem saveToolStripMenuItem;
|
||||||
|
private ToolStripMenuItem loadToolStripMenuItem;
|
||||||
|
private SaveFileDialog saveFileDialog;
|
||||||
|
private OpenFileDialog openFileDialog;
|
||||||
|
}
|
||||||
|
}
|
347
AntiAircraftGun/FormArmoredCarCollection.cs
Normal file
347
AntiAircraftGun/FormArmoredCarCollection.cs
Normal file
@ -0,0 +1,347 @@
|
|||||||
|
using AntiAircraftGun.CollectionGenereticObject;
|
||||||
|
using AntiAircraftGun.CollectionGenereticObjects;
|
||||||
|
using AntiAircraftGun.CollectionGenericObjects;
|
||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
using AntiAircraftGun.Exceptions;
|
||||||
|
using Microsoft.Extensions.Logging;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun;
|
||||||
|
/// <summary>
|
||||||
|
/// Форма работы с компанией и ее коллекцией
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormArmoredCarCollection : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Хранилише коллекций
|
||||||
|
/// </summary>
|
||||||
|
private readonly StorageCollection<DrawningArmoredCar> _storageCollection;
|
||||||
|
/// <summary>
|
||||||
|
/// Компания
|
||||||
|
/// </summary>
|
||||||
|
private AbstractCompany? _company = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Логгер
|
||||||
|
/// </summary>
|
||||||
|
private readonly ILogger _logger;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormArmoredCarCollection(ILogger<FormArmoredCarCollection> logger)
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_storageCollection = new();
|
||||||
|
_logger = logger;
|
||||||
|
_logger.LogInformation("Форма загрузилась");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Выбор компании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
panelCompanyTools.Enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление машины
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonAddArmoredCar_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
FormCarConfig form = new();
|
||||||
|
|
||||||
|
form.Show();
|
||||||
|
form.AddEvent(SetCar);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление машины в коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="armoredCar"></param>
|
||||||
|
private void SetCar(DrawningArmoredCar? armoredCar)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (_company == null || armoredCar == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (_company + armoredCar != -1)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект добавлен");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
_logger.LogInformation("Добавлен объект: {0}", armoredCar.GetDataForSave());
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
catch (CollectionOverflowException ex)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonRemoveArmoredCar_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int pos = Convert.ToInt32(maskedTextBox.Text);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (_company - pos != null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
_logger.LogInformation("Удален объект по позиции " + pos);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перерисовка коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonRefresh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передача объекта в другую форму
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonGoToChek_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawningArmoredCar? armoredcar = null;
|
||||||
|
int counter = 100;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
while (armoredcar == null)
|
||||||
|
{
|
||||||
|
armoredcar = _company.GetRandomObject();
|
||||||
|
counter--;
|
||||||
|
if (counter <= 0)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (armoredcar == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
FormAntiAircraftGun form = new()
|
||||||
|
{
|
||||||
|
SetArmoredCar = armoredcar
|
||||||
|
};
|
||||||
|
|
||||||
|
form.ShowDialog();
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обновление списка в listBoxCollection
|
||||||
|
/// </summary>
|
||||||
|
private void RerfreshListBoxItems()
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Clear();
|
||||||
|
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||||
|
{
|
||||||
|
string? colName = _storageCollection.Keys?[i];
|
||||||
|
if (!string.IsNullOrEmpty(colName))
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Add(colName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCollectionAdd_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CollectionType collectionType = CollectionType.None;
|
||||||
|
if (radioButtonMassive.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.Massive;
|
||||||
|
}
|
||||||
|
else if (radioButtonList.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.List;
|
||||||
|
}
|
||||||
|
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
_logger.LogInformation("Коллекция добавлена " + textBoxCollectionName.Text);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCollectionDel_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
_logger.LogInformation("Коллекция: " + listBoxCollection.SelectedItem.ToString() + " удалена");
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Создание комании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCreateCompany_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ICollectionGenericObjects<DrawningArmoredCar>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не проинициализирована");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
try
|
||||||
|
{
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "Хранилище":
|
||||||
|
_company = new CarBase(pictureBox.Width, pictureBox.Height, collection);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
catch (ObjectNotFoundException)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
panelCompanyTools.Enabled = true;
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия "Сохранение"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
_storageCollection.SaveData(saveFileDialog.FileName);
|
||||||
|
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||||
|
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия "Загрузка"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
_storageCollection.LoadData(openFileDialog.FileName);
|
||||||
|
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
_logger.LogInformation("Загрузка из файла: {filename}", openFileDialog.FileName);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
129
AntiAircraftGun/FormArmoredCarCollection.resx
Normal file
129
AntiAircraftGun/FormArmoredCarCollection.resx
Normal file
@ -0,0 +1,129 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>126, 17</value>
|
||||||
|
</metadata>
|
||||||
|
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>261, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
365
AntiAircraftGun/FormCarConfig.Designer.cs
generated
Normal file
365
AntiAircraftGun/FormCarConfig.Designer.cs
generated
Normal file
@ -0,0 +1,365 @@
|
|||||||
|
namespace AntiAircraftGun
|
||||||
|
{
|
||||||
|
partial class FormCarConfig
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxConfig = new GroupBox();
|
||||||
|
groupBoxColors = new GroupBox();
|
||||||
|
panelPurple = new Panel();
|
||||||
|
panelBlack = new Panel();
|
||||||
|
panelGray = new Panel();
|
||||||
|
panelWhite = new Panel();
|
||||||
|
panelYellow = new Panel();
|
||||||
|
panelBlue = new Panel();
|
||||||
|
panelGreen = new Panel();
|
||||||
|
panelRed = new Panel();
|
||||||
|
checkBoxRadar = new CheckBox();
|
||||||
|
checkBoxTower = new CheckBox();
|
||||||
|
labelWeight = new Label();
|
||||||
|
numericUpDownWeight = new NumericUpDown();
|
||||||
|
numericUpDownSpeed = new NumericUpDown();
|
||||||
|
labelSpeed = new Label();
|
||||||
|
labelModifiedObject = new Label();
|
||||||
|
labelSimpleObject = new Label();
|
||||||
|
pictureBoxObject = new PictureBox();
|
||||||
|
buttonAdd = new Button();
|
||||||
|
buttonCancel = new Button();
|
||||||
|
panelObject = new Panel();
|
||||||
|
labelAdditionalColor = new Label();
|
||||||
|
labelBodyColor = new Label();
|
||||||
|
groupBoxConfig.SuspendLayout();
|
||||||
|
groupBoxColors.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||||
|
panelObject.SuspendLayout();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxConfig
|
||||||
|
//
|
||||||
|
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||||
|
groupBoxConfig.Controls.Add(checkBoxRadar);
|
||||||
|
groupBoxConfig.Controls.Add(checkBoxTower);
|
||||||
|
groupBoxConfig.Controls.Add(labelWeight);
|
||||||
|
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||||
|
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||||
|
groupBoxConfig.Controls.Add(labelSpeed);
|
||||||
|
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||||
|
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||||
|
groupBoxConfig.Dock = DockStyle.Left;
|
||||||
|
groupBoxConfig.Location = new Point(0, 0);
|
||||||
|
groupBoxConfig.Name = "groupBoxConfig";
|
||||||
|
groupBoxConfig.Size = new Size(545, 233);
|
||||||
|
groupBoxConfig.TabIndex = 0;
|
||||||
|
groupBoxConfig.TabStop = false;
|
||||||
|
groupBoxConfig.Text = "Параметры";
|
||||||
|
//
|
||||||
|
// groupBoxColors
|
||||||
|
//
|
||||||
|
groupBoxColors.Controls.Add(panelPurple);
|
||||||
|
groupBoxColors.Controls.Add(panelBlack);
|
||||||
|
groupBoxColors.Controls.Add(panelGray);
|
||||||
|
groupBoxColors.Controls.Add(panelWhite);
|
||||||
|
groupBoxColors.Controls.Add(panelYellow);
|
||||||
|
groupBoxColors.Controls.Add(panelBlue);
|
||||||
|
groupBoxColors.Controls.Add(panelGreen);
|
||||||
|
groupBoxColors.Controls.Add(panelRed);
|
||||||
|
groupBoxColors.Location = new Point(216, 12);
|
||||||
|
groupBoxColors.Name = "groupBoxColors";
|
||||||
|
groupBoxColors.Size = new Size(282, 128);
|
||||||
|
groupBoxColors.TabIndex = 8;
|
||||||
|
groupBoxColors.TabStop = false;
|
||||||
|
groupBoxColors.Text = "Цвета";
|
||||||
|
//
|
||||||
|
// panelPurple
|
||||||
|
//
|
||||||
|
panelPurple.AllowDrop = true;
|
||||||
|
panelPurple.BackColor = Color.Purple;
|
||||||
|
panelPurple.Location = new Point(214, 79);
|
||||||
|
panelPurple.Name = "panelPurple";
|
||||||
|
panelPurple.Size = new Size(42, 34);
|
||||||
|
panelPurple.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// panelBlack
|
||||||
|
//
|
||||||
|
panelBlack.AllowDrop = true;
|
||||||
|
panelBlack.BackColor = Color.Black;
|
||||||
|
panelBlack.Location = new Point(142, 79);
|
||||||
|
panelBlack.Name = "panelBlack";
|
||||||
|
panelBlack.Size = new Size(42, 34);
|
||||||
|
panelBlack.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// panelGray
|
||||||
|
//
|
||||||
|
panelGray.AllowDrop = true;
|
||||||
|
panelGray.BackColor = Color.Gray;
|
||||||
|
panelGray.Location = new Point(70, 79);
|
||||||
|
panelGray.Name = "panelGray";
|
||||||
|
panelGray.Size = new Size(42, 34);
|
||||||
|
panelGray.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// panelWhite
|
||||||
|
//
|
||||||
|
panelWhite.AllowDrop = true;
|
||||||
|
panelWhite.BackColor = Color.White;
|
||||||
|
panelWhite.Location = new Point(6, 79);
|
||||||
|
panelWhite.Name = "panelWhite";
|
||||||
|
panelWhite.Size = new Size(42, 34);
|
||||||
|
panelWhite.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// panelYellow
|
||||||
|
//
|
||||||
|
panelYellow.AllowDrop = true;
|
||||||
|
panelYellow.BackColor = Color.Yellow;
|
||||||
|
panelYellow.Location = new Point(214, 22);
|
||||||
|
panelYellow.Name = "panelYellow";
|
||||||
|
panelYellow.Size = new Size(42, 34);
|
||||||
|
panelYellow.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// panelBlue
|
||||||
|
//
|
||||||
|
panelBlue.AllowDrop = true;
|
||||||
|
panelBlue.BackColor = Color.Blue;
|
||||||
|
panelBlue.Location = new Point(142, 22);
|
||||||
|
panelBlue.Name = "panelBlue";
|
||||||
|
panelBlue.Size = new Size(42, 34);
|
||||||
|
panelBlue.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// panelGreen
|
||||||
|
//
|
||||||
|
panelGreen.AllowDrop = true;
|
||||||
|
panelGreen.BackColor = Color.Green;
|
||||||
|
panelGreen.Location = new Point(70, 22);
|
||||||
|
panelGreen.Name = "panelGreen";
|
||||||
|
panelGreen.Size = new Size(42, 34);
|
||||||
|
panelGreen.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// panelRed
|
||||||
|
//
|
||||||
|
panelRed.AllowDrop = true;
|
||||||
|
panelRed.BackColor = Color.Red;
|
||||||
|
panelRed.Location = new Point(6, 22);
|
||||||
|
panelRed.Name = "panelRed";
|
||||||
|
panelRed.Size = new Size(42, 34);
|
||||||
|
panelRed.TabIndex = 0;
|
||||||
|
//
|
||||||
|
// checkBoxRadar
|
||||||
|
//
|
||||||
|
checkBoxRadar.AutoSize = true;
|
||||||
|
checkBoxRadar.Location = new Point(12, 106);
|
||||||
|
checkBoxRadar.Name = "checkBoxRadar";
|
||||||
|
checkBoxRadar.Size = new Size(164, 19);
|
||||||
|
checkBoxRadar.TabIndex = 7;
|
||||||
|
checkBoxRadar.Text = "Признак наличия башни";
|
||||||
|
checkBoxRadar.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// checkBoxTower
|
||||||
|
//
|
||||||
|
checkBoxTower.AutoSize = true;
|
||||||
|
checkBoxTower.Location = new Point(12, 143);
|
||||||
|
checkBoxTower.Name = "checkBoxTower";
|
||||||
|
checkBoxTower.Size = new Size(164, 19);
|
||||||
|
checkBoxTower.TabIndex = 6;
|
||||||
|
checkBoxTower.Text = "Признак наличия радара";
|
||||||
|
checkBoxTower.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// labelWeight
|
||||||
|
//
|
||||||
|
labelWeight.AutoSize = true;
|
||||||
|
labelWeight.Location = new Point(12, 64);
|
||||||
|
labelWeight.Name = "labelWeight";
|
||||||
|
labelWeight.Size = new Size(29, 15);
|
||||||
|
labelWeight.TabIndex = 5;
|
||||||
|
labelWeight.Text = "Вес:";
|
||||||
|
//
|
||||||
|
// numericUpDownWeight
|
||||||
|
//
|
||||||
|
numericUpDownWeight.Location = new Point(80, 62);
|
||||||
|
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||||
|
numericUpDownWeight.Size = new Size(120, 23);
|
||||||
|
numericUpDownWeight.TabIndex = 4;
|
||||||
|
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// numericUpDownSpeed
|
||||||
|
//
|
||||||
|
numericUpDownSpeed.Location = new Point(80, 27);
|
||||||
|
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||||
|
numericUpDownSpeed.Size = new Size(120, 23);
|
||||||
|
numericUpDownSpeed.TabIndex = 3;
|
||||||
|
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// labelSpeed
|
||||||
|
//
|
||||||
|
labelSpeed.AutoSize = true;
|
||||||
|
labelSpeed.Location = new Point(12, 29);
|
||||||
|
labelSpeed.Name = "labelSpeed";
|
||||||
|
labelSpeed.Size = new Size(62, 15);
|
||||||
|
labelSpeed.TabIndex = 2;
|
||||||
|
labelSpeed.Text = "Скорость:";
|
||||||
|
//
|
||||||
|
// labelModifiedObject
|
||||||
|
//
|
||||||
|
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelModifiedObject.Location = new Point(382, 143);
|
||||||
|
labelModifiedObject.Name = "labelModifiedObject";
|
||||||
|
labelModifiedObject.Size = new Size(110, 28);
|
||||||
|
labelModifiedObject.TabIndex = 1;
|
||||||
|
labelModifiedObject.Text = "Продвинутый";
|
||||||
|
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelModifiedObject.MouseDown += labelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// labelSimpleObject
|
||||||
|
//
|
||||||
|
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelSimpleObject.Location = new Point(222, 143);
|
||||||
|
labelSimpleObject.Name = "labelSimpleObject";
|
||||||
|
labelSimpleObject.Size = new Size(110, 28);
|
||||||
|
labelSimpleObject.TabIndex = 0;
|
||||||
|
labelSimpleObject.Text = "Простой";
|
||||||
|
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelSimpleObject.MouseDown += labelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// pictureBoxObject
|
||||||
|
//
|
||||||
|
pictureBoxObject.Location = new Point(3, 40);
|
||||||
|
pictureBoxObject.Name = "pictureBoxObject";
|
||||||
|
pictureBoxObject.Size = new Size(312, 149);
|
||||||
|
pictureBoxObject.TabIndex = 1;
|
||||||
|
pictureBoxObject.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonAdd
|
||||||
|
//
|
||||||
|
buttonAdd.Location = new Point(580, 198);
|
||||||
|
buttonAdd.Name = "buttonAdd";
|
||||||
|
buttonAdd.Size = new Size(97, 23);
|
||||||
|
buttonAdd.TabIndex = 2;
|
||||||
|
buttonAdd.Text = "Добавить";
|
||||||
|
buttonAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonAdd.Click += buttonAdd_Click_1;
|
||||||
|
//
|
||||||
|
// buttonCancel
|
||||||
|
//
|
||||||
|
buttonCancel.Location = new Point(751, 198);
|
||||||
|
buttonCancel.Name = "buttonCancel";
|
||||||
|
buttonCancel.Size = new Size(94, 23);
|
||||||
|
buttonCancel.TabIndex = 3;
|
||||||
|
buttonCancel.Text = "Отмена";
|
||||||
|
buttonCancel.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// panelObject
|
||||||
|
//
|
||||||
|
panelObject.AllowDrop = true;
|
||||||
|
panelObject.Controls.Add(labelAdditionalColor);
|
||||||
|
panelObject.Controls.Add(labelBodyColor);
|
||||||
|
panelObject.Controls.Add(pictureBoxObject);
|
||||||
|
panelObject.Location = new Point(551, 0);
|
||||||
|
panelObject.Name = "panelObject";
|
||||||
|
panelObject.Size = new Size(318, 192);
|
||||||
|
panelObject.TabIndex = 4;
|
||||||
|
panelObject.DragDrop += panelObject_DragDrop;
|
||||||
|
panelObject.DragEnter += panelObject_DragEnter;
|
||||||
|
//
|
||||||
|
// labelAdditionalColor
|
||||||
|
//
|
||||||
|
labelAdditionalColor.AllowDrop = true;
|
||||||
|
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelAdditionalColor.Location = new Point(196, 9);
|
||||||
|
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||||
|
labelAdditionalColor.Size = new Size(110, 28);
|
||||||
|
labelAdditionalColor.TabIndex = 10;
|
||||||
|
labelAdditionalColor.Text = "Доп цвет";
|
||||||
|
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
|
||||||
|
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
|
||||||
|
//
|
||||||
|
// labelBodyColor
|
||||||
|
//
|
||||||
|
labelBodyColor.AllowDrop = true;
|
||||||
|
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelBodyColor.Location = new Point(16, 9);
|
||||||
|
labelBodyColor.Name = "labelBodyColor";
|
||||||
|
labelBodyColor.Size = new Size(110, 28);
|
||||||
|
labelBodyColor.TabIndex = 9;
|
||||||
|
labelBodyColor.Text = "Цвет";
|
||||||
|
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
|
||||||
|
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
|
||||||
|
//
|
||||||
|
// FormCarConfig
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(869, 233);
|
||||||
|
Controls.Add(panelObject);
|
||||||
|
Controls.Add(buttonCancel);
|
||||||
|
Controls.Add(buttonAdd);
|
||||||
|
Controls.Add(groupBoxConfig);
|
||||||
|
Name = "FormCarConfig";
|
||||||
|
Text = "Создание объекта";
|
||||||
|
groupBoxConfig.ResumeLayout(false);
|
||||||
|
groupBoxConfig.PerformLayout();
|
||||||
|
groupBoxColors.ResumeLayout(false);
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||||
|
panelObject.ResumeLayout(false);
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxConfig;
|
||||||
|
private Label labelSimpleObject;
|
||||||
|
private Label labelModifiedObject;
|
||||||
|
private Label labelSpeed;
|
||||||
|
private NumericUpDown numericUpDownSpeed;
|
||||||
|
private Label labelWeight;
|
||||||
|
private NumericUpDown numericUpDownWeight;
|
||||||
|
private CheckBox checkBoxTower;
|
||||||
|
private CheckBox checkBoxRadar;
|
||||||
|
private GroupBox groupBoxColors;
|
||||||
|
private Panel panelPurple;
|
||||||
|
private Panel panelBlack;
|
||||||
|
private Panel panelGray;
|
||||||
|
private Panel panelWhite;
|
||||||
|
private Panel panelYellow;
|
||||||
|
private Panel panelBlue;
|
||||||
|
private Panel panelGreen;
|
||||||
|
private Panel panelRed;
|
||||||
|
private PictureBox pictureBoxObject;
|
||||||
|
private Button buttonAdd;
|
||||||
|
private Button buttonCancel;
|
||||||
|
private Panel panelObject;
|
||||||
|
private Label labelBodyColor;
|
||||||
|
private Label labelAdditionalColor;
|
||||||
|
}
|
||||||
|
}
|
179
AntiAircraftGun/FormCarConfig.cs
Normal file
179
AntiAircraftGun/FormCarConfig.cs
Normal file
@ -0,0 +1,179 @@
|
|||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
using AntiAircraftGun.Entities;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun;
|
||||||
|
/// <summary>
|
||||||
|
/// Форма конфигурации объекта
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormCarConfig : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Объект - прорисовка бронемашины
|
||||||
|
/// </summary>
|
||||||
|
private DrawningArmoredCar? _armoredCar;
|
||||||
|
/// <summary>
|
||||||
|
/// Событие для передачи объекта
|
||||||
|
/// </summary>
|
||||||
|
private event Action<DrawningArmoredCar>? _armoredCarDelegate;
|
||||||
|
public FormCarConfig()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
panelRed.MouseDown += Panel_MouseDown;
|
||||||
|
panelGreen.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlue.MouseDown += Panel_MouseDown;
|
||||||
|
panelYellow.MouseDown += Panel_MouseDown;
|
||||||
|
panelWhite.MouseDown += Panel_MouseDown;
|
||||||
|
panelGray.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlack.MouseDown += Panel_MouseDown;
|
||||||
|
panelPurple.MouseDown += Panel_MouseDown;
|
||||||
|
|
||||||
|
// TODO buttonCancel.Click привязать анонимный метод через lambda с закрытием формы
|
||||||
|
buttonCancel.Click += (sender, e) => Close();
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Привязка внешнего метода к событию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="carDelegate"></param>
|
||||||
|
public void AddEvent(Action<DrawningArmoredCar> carDelegate)
|
||||||
|
{
|
||||||
|
_armoredCarDelegate += carDelegate;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
private void DrawObject()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_armoredCar?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
_armoredCar?.SetPosition(15, 15);
|
||||||
|
_armoredCar?.DrawTransport(gr);
|
||||||
|
pictureBoxObject.Image = bmp;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Передаем информацию при нажатии на Label
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelObject_MouseDown(object sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void panelObject_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Действия при приеме перетаскиваемой информации
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void panelObject_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||||
|
{
|
||||||
|
case "labelSimpleObject":
|
||||||
|
_armoredCar = new DrawningArmoredCar((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||||
|
break;
|
||||||
|
case "labelModifiedObject":
|
||||||
|
_armoredCar = new DrawningAntiAircraftGun((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||||
|
Color.Black, checkBoxTower.Checked, checkBoxRadar.Checked);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передаем информацию при нажатии на Panel
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
(sender as Control)?.DoDragDrop((sender as Control)?.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передача основного цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelBodyColor_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (e.Data.GetDataPresent(typeof(Color)))
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.Copy;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка основным цветом
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelBodyColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_armoredCar != null)
|
||||||
|
{
|
||||||
|
_armoredCar.EntityAircraftGun?.setBodyColor((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка основным цветом
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_armoredCar?.EntityAircraftGun is EntityAntiAircraftGun _car)
|
||||||
|
{
|
||||||
|
_car.setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
}
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Передача дополнительного цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelAdditionalColor_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_armoredCar is DrawningAntiAircraftGun)
|
||||||
|
{
|
||||||
|
if (e.Data.GetDataPresent(typeof(Color)))
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.Copy;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Передача объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonAdd_Click_1(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_armoredCar != null)
|
||||||
|
{
|
||||||
|
_armoredCarDelegate?.Invoke(_armoredCar);
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
AntiAircraftGun/FormCarConfig.resx
Normal file
120
AntiAircraftGun/FormCarConfig.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
121
AntiAircraftGun/MovementStrategy/AbstractStrategy.cs
Normal file
121
AntiAircraftGun/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,121 @@
|
|||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-стратегия перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters =>
|
||||||
|
_moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
19
AntiAircraftGun/MovementStrategy/IMoveableObject.cs
Normal file
19
AntiAircraftGun/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
50
AntiAircraftGun/MovementStrategy/MoveToBorder.cs
Normal file
50
AntiAircraftGun/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth
|
||||||
|
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight
|
||||||
|
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
56
AntiAircraftGun/MovementStrategy/MoveToCenter.cs
Normal file
56
AntiAircraftGun/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||||
|
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||||
|
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
58
AntiAircraftGun/MovementStrategy/MoveableAircraftGun.cs
Normal file
58
AntiAircraftGun/MovementStrategy/MoveableAircraftGun.cs
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
using AntiAircraftGun.Drawnings;
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveableAircraftGun: IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningAircraftGun или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningArmoredCar? _drawningAircraftGun = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="trans">Объект класса DrawningTrans</param>
|
||||||
|
public MoveableAircraftGun(DrawningArmoredCar trans)
|
||||||
|
{
|
||||||
|
_drawningAircraftGun = trans;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawningAircraftGun == null || _drawningAircraftGun.EntityAircraftGun == null ||
|
||||||
|
!_drawningAircraftGun.GetPosX.HasValue || !_drawningAircraftGun.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawningAircraftGun.GetPosX.Value,
|
||||||
|
_drawningAircraftGun.GetPosY.Value, _drawningAircraftGun.GetWidth, _drawningAircraftGun.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawningAircraftGun?.EntityAircraftGun?.Step ?? 0);
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_drawningAircraftGun == null || _drawningAircraftGun.EntityAircraftGun == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _drawningAircraftGun.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
21
AntiAircraftGun/MovementStrategy/MovementDirection.cs
Normal file
21
AntiAircraftGun/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
59
AntiAircraftGun/MovementStrategy/ObjectParameters.cs
Normal file
59
AntiAircraftGun/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
17
AntiAircraftGun/MovementStrategy/StrategyStatus.cs
Normal file
17
AntiAircraftGun/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
namespace AntiAircraftGun.MovementStrategy;
|
||||||
|
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
@ -1,17 +1,43 @@
|
|||||||
|
using Microsoft.Extensions.Configuration;
|
||||||
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
|
using Microsoft.Extensions.Logging;
|
||||||
|
using NLog.Extensions.Logging;
|
||||||
|
using Serilog;
|
||||||
|
|
||||||
namespace AntiAircraftGun
|
namespace AntiAircraftGun
|
||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The main entry point for the application.
|
|
||||||
/// </summary>
|
|
||||||
[STAThread]
|
[STAThread]
|
||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
|
||||||
|
ServiceCollection services = new();
|
||||||
|
ConfigureServices(services);
|
||||||
|
using ServiceProvider serviceProvider = services.BuildServiceProvider();
|
||||||
|
Application.Run(serviceProvider.GetRequiredService<FormArmoredCarCollection>());
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Êîíôèãóðàöèÿ ñåðâèñà DI
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="services"></param>
|
||||||
|
private static void ConfigureServices(ServiceCollection services)
|
||||||
|
{
|
||||||
|
services
|
||||||
|
.AddSingleton<FormArmoredCarCollection>()
|
||||||
|
.AddLogging(option =>
|
||||||
|
{
|
||||||
|
option.SetMinimumLevel(LogLevel.Information);
|
||||||
|
var config = new ConfigurationBuilder()
|
||||||
|
.AddJsonFile("serilogConfig.json", optional: false, reloadOnChange: true)
|
||||||
|
.Build();
|
||||||
|
option.AddSerilog(Log.Logger = new LoggerConfiguration()
|
||||||
|
.ReadFrom.Configuration(config)
|
||||||
|
.CreateLogger());
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
103
AntiAircraftGun/Properties/Resources.Designer.cs
generated
Normal file
103
AntiAircraftGun/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace AntiAircraftGun.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap down {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap left {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap right {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap up {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
AntiAircraftGun/Properties/Resources.resx
Normal file
133
AntiAircraftGun/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
AntiAircraftGun/Resources/down.jpg
Normal file
BIN
AntiAircraftGun/Resources/down.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 141 KiB |
BIN
AntiAircraftGun/Resources/left.jpg
Normal file
BIN
AntiAircraftGun/Resources/left.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 139 KiB |
BIN
AntiAircraftGun/Resources/right.png
Normal file
BIN
AntiAircraftGun/Resources/right.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.8 KiB |
BIN
AntiAircraftGun/Resources/up.jpg
Normal file
BIN
AntiAircraftGun/Resources/up.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 141 KiB |
24
AntiAircraftGun/serilogConfig.json
Normal file
24
AntiAircraftGun/serilogConfig.json
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
{
|
||||||
|
"AllowedHosts": "*",
|
||||||
|
"Serilog": {
|
||||||
|
"Using": [ "Serilog.Sinks.File" ],
|
||||||
|
"MinimumLevel": {
|
||||||
|
"Default": "Information",
|
||||||
|
"Override": {
|
||||||
|
"Microsoft": "Warning",
|
||||||
|
"System": "Warning"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"Enrich": [ "FromLogContext", "WithMachineName", "WithProcessId", "WithThreadId" ],
|
||||||
|
"WriteTo": [
|
||||||
|
{
|
||||||
|
"Name": "File",
|
||||||
|
"Args": {
|
||||||
|
"path": "Logs\\log.txt",
|
||||||
|
"rollingInterval": "Day",
|
||||||
|
"outputTemplate": "{Timestamp:yyyy-MM-dd HH:mm:ss.ffff}|{Level:u}|{SourceContext}|{Message:lj}{NewLine}{Exception}"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user