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LabWork01
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LabWork_08
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| 6c9a4e4cde |
9
MotorBoat/MotorBoat/BoatDelegate.cs
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9
MotorBoat/MotorBoat/BoatDelegate.cs
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@@ -0,0 +1,9 @@
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using MotorBoat.Drawnings;
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namespace MotorBoat
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{
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/// <summary>
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/// Делегат передачи объекта класса-прорисовки
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/// </summary>
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/// <param name="boat"></param>
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public delegate void BoatDelegate(DrawningBoat boat);
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}
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123
MotorBoat/MotorBoat/CollectionGenericObjects/AbstractCompany.cs
Normal file
123
MotorBoat/MotorBoat/CollectionGenericObjects/AbstractCompany.cs
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@@ -0,0 +1,123 @@
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using MotorBoat.Drawnings;
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namespace MotorBoat.CollectionGenericObjects
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{
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/// <summary>
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/// Абстракция компании, хранящий коллекцию лодок
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 200;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 120;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция лодок
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/// </summary>
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protected ICollectionGenericObjects<DrawningBoat>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight * 73/50);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция лодок</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBoat> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.MaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="boat">Добавляемый объект</param>
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/// <returns></returns>
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public static bool operator +(AbstractCompany company, DrawningBoat boat)
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{
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return company._collection?.Insert(boat, new DrawningBoatEqutables()) ?? false;
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static bool operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position) ?? false;
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningBoat? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningBoat? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Сортировка
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/// </summary>
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/// <param name="comparer">Сравнитель объектов</param>
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public void Sort(IComparer<DrawningBoat?> comparer) => _collection?.CollectionSort(comparer);
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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}
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@@ -0,0 +1,91 @@
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using MotorBoat.Drawnings;
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using System.Drawing;
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namespace MotorBoat.CollectionGenericObjects
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{
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/// <summary>
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/// Реализация абстрактной компании - прокат лодок
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/// </summary>
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public class BoatSharingService : AbstractCompany
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="collection"></param>
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public BoatSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBoat> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackgound(Graphics g)
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{
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Pen pen = new Pen(Color.Black, 5);
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int fHeight = _pictureHeight / _placeSizeHeight;
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int fWidth = _pictureWidth / _placeSizeWidth;
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for (int i = 0; i < fHeight - 1; i++)
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{
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for (int j = 0; j < fWidth + 1; j++)
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{
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int startY = i * _placeSizeHeight * 3 / 2;
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int endY = (i+1) * (_placeSizeHeight * 3 / 2);
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g.DrawLine(pen, j * _placeSizeWidth, startY + _placeSizeHeight / 3, j * _placeSizeWidth, endY - _placeSizeHeight / 3);
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}
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int bottomY = (i+1) * (_placeSizeHeight * 3 / 2);
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g.DrawLine(pen, 0, bottomY - _placeSizeHeight / 3, _pictureWidth / _placeSizeWidth * _placeSizeWidth, bottomY - _placeSizeHeight / 3);
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}
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}
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protected override void SetObjectsPosition()
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{
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int x = _placeSizeWidth / 8;
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int y = _placeSizeHeight / 2;
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int objMove = _placeSizeHeight * 3 / 2;
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int rowSum = _pictureHeight / _placeSizeHeight;
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int rowCount = rowSum;
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int massX = _placeSizeWidth / _pictureWidth * _pictureWidth;
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int massY = _placeSizeHeight / _pictureHeight * _pictureHeight;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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DrawningBoat? obj = _collection?.Get(i);
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if (obj == null)
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{
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x += _placeSizeWidth;
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continue;
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}
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obj.SetPictureSize(massX, massY);
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if (i > 0)
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{
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x += _placeSizeWidth;
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}
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if (x >= _pictureWidth - _placeSizeWidth)
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{
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x = _placeSizeWidth / 8;
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y += objMove;
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Console.WriteLine(rowSum);
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rowCount--;
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if (rowCount < 2)
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{
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Console.WriteLine("Все места заняты");
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break;
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}
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}
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obj.SetPosition(x, y);
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}
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}
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}
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}
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@@ -0,0 +1,77 @@
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namespace MotorBoat.CollectionGenericObjects
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{
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/// <summary>
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/// Класс, хранящиий информацию по коллекции
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/// </summary>
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public class CollectionInfo : IEquatable<CollectionInfo>
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{
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/// <summary>
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/// Название
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/// </summary>
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public string Name { get; private set; }
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/// <summary>
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/// Тип
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/// </summary>
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public CollectionType CollectionType { get; private set; }
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/// <summary>
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/// Описание
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/// </summary>
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public string Description { get; private set; }
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/// <summary>
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/// Разделитель для записи информации по объекту в файл
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/// </summary>
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private static readonly string _separator = "-";
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="name">Название</param>
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/// <param name="collectionType">Тип</param>
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/// <param name="description">Описание</param>
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public CollectionInfo(string name, CollectionType collectionType, string description)
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{
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Name = name;
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CollectionType = collectionType;
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Description = description;
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}
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/// <summary>
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/// Создание объекта из строки
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/// </summary>
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/// <param name="data">Строка</param>
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/// <returns>Объект или null</returns>
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public static CollectionInfo? GetCollectionInfo(string data)
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{
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string[] strs = data.Split(_separator, StringSplitOptions.RemoveEmptyEntries);
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if (strs.Length < 1 || strs.Length > 3)
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{
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return null;
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}
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return new CollectionInfo(strs[0], (CollectionType)Enum.Parse(typeof(CollectionType), strs[1]), strs.Length > 2 ? strs[2] : string.Empty);
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}
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public override string ToString()
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{
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return Name + _separator + CollectionType + _separator + Description;
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}
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public bool Equals(CollectionInfo? other)
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{
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return Name == other?.Name;
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}
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public override bool Equals(object? obj)
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{
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return Equals(obj as CollectionInfo);
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}
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public override int GetHashCode()
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{
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return Name.GetHashCode();
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}
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}
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}
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@@ -0,0 +1,24 @@
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namespace MotorBoat.CollectionGenericObjects
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{
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/// <summary>
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/// Тип коллекции
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/// </summary>
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public enum CollectionType
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{
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/// <summary>
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/// Неопределено
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/// </summary>
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None = 0,
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/// <summary>
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/// Массив
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/// </summary>
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Massive = 1,
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/// <summary>
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/// Список
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/// </summary>
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List = 2
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}
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}
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@@ -0,0 +1,68 @@
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namespace MotorBoat.CollectionGenericObjects
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{
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int MaxCount { get; set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="comparer">Cравнение двух объектов</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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bool Insert(T obj, IEqualityComparer<T?>? comparer = null);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <param name="comparer">Cравнение двух объектов</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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bool Insert(T obj, int position, IEqualityComparer<T?>? comparer = null);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
|
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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bool Remove(int position);
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|
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
|
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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|
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/// <summary>
|
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/// Получение типа коллекции
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/// </summary>
|
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CollectionType GetCollectionType { get; }
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|
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/// <summary>
|
||||
/// Получение объектов коллекции по одному
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/// </summary>
|
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/// <returns>Поэлементый вывод элементов коллекции</returns>
|
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IEnumerable<T?> GetItems();
|
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|
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/// <summary>
|
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/// Сортировка коллекции
|
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/// </summary>
|
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/// <param name="comparer">Сравнитель объектов</param>
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void CollectionSort(IComparer<T?> comparer);
|
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}
|
||||
}
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@@ -0,0 +1,125 @@
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using MotorBoat.Exceptions;
|
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|
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namespace MotorBoat.CollectionGenericObjects
|
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{
|
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/// <summary>
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/// Параметризованный набор объектов
|
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/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
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public class ListGenericObjects<T> : ICollectionGenericObjects<T>
|
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where T : class
|
||||
{
|
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/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T?> _collection;
|
||||
|
||||
/// <summary>
|
||||
/// Максимально допустимое число объектов в списке
|
||||
/// </summary>
|
||||
private int _maxCount;
|
||||
|
||||
public int Count => _collection.Count;
|
||||
|
||||
public int MaxCount
|
||||
{
|
||||
get => _maxCount;
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
_maxCount = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public CollectionType GetCollectionType => CollectionType.List;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public ListGenericObjects()
|
||||
{
|
||||
_collection = new();
|
||||
}
|
||||
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
|
||||
if (position < 0 || position >= _maxCount)
|
||||
{
|
||||
throw new PositionOutOfCollectionException(position);
|
||||
}
|
||||
return _collection[position];
|
||||
}
|
||||
|
||||
public bool Insert(T obj, IEqualityComparer<T?>? comparer = null)
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab08 - выборс ошибки, если такой объект есть в коллекции---------------//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
if (Count == _maxCount)
|
||||
{
|
||||
throw new CollectionOverflowException(_maxCount);
|
||||
}
|
||||
if (_collection.Contains(obj, comparer))
|
||||
{
|
||||
throw new AlreadyExistException();
|
||||
}
|
||||
_collection.Add(obj);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool Insert(T obj, int position, IEqualityComparer<T?>? comparer = null)
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab08 - выборс ошибки, если такой объект есть в коллекции---------------//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
if (position < 0 || position >= _maxCount)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (Count == _maxCount)
|
||||
{
|
||||
throw new CollectionOverflowException(_maxCount);
|
||||
}
|
||||
if (_collection.Contains(obj, comparer))
|
||||
{
|
||||
throw new AlreadyExistException();
|
||||
}
|
||||
_collection.Insert(position, obj);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (/*_collection.Count == 0 || position < 0 || */position > _collection.Count)
|
||||
{
|
||||
throw new PositionOutOfCollectionException(position);
|
||||
}
|
||||
_collection.RemoveAt(position);
|
||||
return true;
|
||||
}
|
||||
|
||||
public IEnumerable<T?> GetItems()
|
||||
{
|
||||
for (int i = 0; i < _collection.Count; ++i)
|
||||
{
|
||||
yield return _collection[i];
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
//---------------Lab08 - добавить код---------------//
|
||||
/////////////////////////////////////////////////////
|
||||
///как и проверка на равенство идентично, у листа встроенный метод сорт точка, у массива класс аррэй точка
|
||||
///туда передаем компэир который говорит как мы хотим сравнивать и внутри будет вызываться метод компэир
|
||||
public void CollectionSort(IComparer<T?> comparer) => _collection.Sort(comparer);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,172 @@
|
||||
|
||||
using MotorBoat.Exceptions;
|
||||
using System.Text;
|
||||
namespace MotorBoat.CollectionGenericObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private T?[] _collection;
|
||||
|
||||
public int Count => _collection.Length;
|
||||
|
||||
public int MaxCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return _collection.Length;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
if (_collection.Length > 0)
|
||||
{
|
||||
Array.Resize(ref _collection, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
_collection = new T?[value];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public CollectionType GetCollectionType => CollectionType.Massive;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public MassiveGenericObjects()
|
||||
{
|
||||
_collection = Array.Empty<T?>();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= _collection.Length)
|
||||
{
|
||||
throw new PositionOutOfCollectionException(position);
|
||||
}
|
||||
return _collection[position];
|
||||
}
|
||||
|
||||
public bool Insert(T obj, IEqualityComparer<T?>? comparer = null)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
int result = _collection.Count(s => s == null);
|
||||
if (result == 0)
|
||||
{
|
||||
throw new CollectionOverflowException(Count);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab08 - выборс ошибки, если такой объект есть в коллекции---------------//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (_collection.Contains(obj, comparer))
|
||||
{
|
||||
throw new AlreadyExistException();
|
||||
}
|
||||
for (int i = 0; i < _collection.Length; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Insert(T obj, int position, IEqualityComparer<T?>? comparer = null)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (position < 0 || position >= _collection.Length)
|
||||
{
|
||||
throw new PositionOutOfCollectionException(position);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab08 - выборс ошибки, если такой объект есть в коллекции---------------//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (_collection.Contains(obj, comparer))
|
||||
{
|
||||
throw new AlreadyExistException();
|
||||
}
|
||||
|
||||
int result = _collection.Count(s => s == null);
|
||||
if (result == 0)
|
||||
{
|
||||
throw new CollectionOverflowException(Count);
|
||||
}
|
||||
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return true;
|
||||
}
|
||||
for (int i = ++position; i < _collection.Length; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (int i = --position; i >= 0; i--)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= _collection.Length)
|
||||
{
|
||||
throw new PositionOutOfCollectionException(position);
|
||||
}
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
throw new ObjectNotFoundException(position);
|
||||
}
|
||||
_collection[position] = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
public IEnumerable<T?> GetItems()
|
||||
{
|
||||
for (int i = 0; i < _collection.Length; ++i)
|
||||
{
|
||||
yield return _collection[i];
|
||||
}
|
||||
}
|
||||
|
||||
public void CollectionSort(IComparer<T?> comparer)
|
||||
{
|
||||
if (_collection != null && _collection.Length > 0)
|
||||
{
|
||||
Array.Sort(_collection, comparer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,242 @@
|
||||
using MotorBoat.Drawnings;
|
||||
using MotorBoat.Exceptions;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace MotorBoat.CollectionGenericObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-хранилище коллекций
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
public class StorageCollection<T>
|
||||
where T : DrawningBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с коллекциями
|
||||
/// </summary>
|
||||
readonly Dictionary<CollectionInfo, ICollectionGenericObjects<T>> _storages;
|
||||
|
||||
/// <summary>
|
||||
/// Возвращение списка названий коллекций
|
||||
/// </summary>
|
||||
public List<CollectionInfo> Keys => _storages.Keys.ToList();
|
||||
|
||||
/// <summary>
|
||||
/// Ключевое слово, с которого должен начинаться файл
|
||||
/// </summary>
|
||||
private readonly string _collectionKey = "CollectionsStorage";
|
||||
|
||||
/// <summary>
|
||||
/// Разделитель для записи ключа и значения элемента словаря
|
||||
/// </summary>
|
||||
private readonly string _separatorForKeyValue = "|";
|
||||
|
||||
/// <summary>
|
||||
/// Разделитель для записей коллекции данных в файл
|
||||
/// </summary>
|
||||
private readonly string _separatorItems = ";";
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public StorageCollection()
|
||||
{
|
||||
_storages = new Dictionary<CollectionInfo, ICollectionGenericObjects<T>>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление коллекции в хранилище
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <param name="collectionType">тип коллекции</param>
|
||||
public void AddCollection(string name, CollectionType collectionType)
|
||||
{
|
||||
CollectionInfo collectionInfo = new CollectionInfo(name, collectionType, string.Empty);
|
||||
|
||||
if (name == null || Keys.Contains(collectionInfo))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (collectionType)
|
||||
{
|
||||
case CollectionType.Massive:
|
||||
_storages.Add(collectionInfo, new MassiveGenericObjects<T>());
|
||||
break;
|
||||
case CollectionType.List:
|
||||
_storages.Add(collectionInfo, new ListGenericObjects<T>());
|
||||
break;
|
||||
default:
|
||||
return; // Обработка других типов, если необходимо
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
public void DelCollection(string name)
|
||||
{
|
||||
CollectionInfo collectionInfo = new CollectionInfo(name, CollectionType.None, string.Empty);
|
||||
if (name == null || !Keys.Contains(collectionInfo))
|
||||
{
|
||||
return;
|
||||
}
|
||||
_storages.Remove(collectionInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Доступ к коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <returns></returns>
|
||||
public ICollectionGenericObjects<T>? this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
return _storages.GetValueOrDefault(new CollectionInfo(name, CollectionType.Massive, string.Empty), null);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Сохранение информации по автомобилям в хранилище в файл
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
public void SaveData(string filename)
|
||||
{
|
||||
if (_storages.Count == 0)
|
||||
{
|
||||
throw new Exception("В хранилище отсутствуют коллекции для сохранения");
|
||||
}
|
||||
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
File.Delete(filename);
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
sb.Append(_collectionKey);
|
||||
foreach (KeyValuePair<CollectionInfo, ICollectionGenericObjects<T>> value in _storages)
|
||||
{
|
||||
sb.Append(Environment.NewLine);
|
||||
// не сохраняем пустые коллекции
|
||||
if (value.Value.Count == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
sb.Append(value.Key);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
sb.Append(value.Value.MaxCount);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
|
||||
foreach (T? item in value.Value.GetItems())
|
||||
{
|
||||
string data = item?.GetDataForSave() ?? string.Empty;
|
||||
if (string.IsNullOrEmpty(data))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
sb.Append(data);
|
||||
sb.Append(_separatorItems);
|
||||
}
|
||||
}
|
||||
|
||||
using FileStream fs = new(filename, FileMode.Create);
|
||||
byte[] info = new UTF8Encoding(true).GetBytes(sb.ToString());
|
||||
fs.Write(info, 0, info.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Загрузка информации по автомобилям в хранилище из файла
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
public void LoadData(string filename)
|
||||
{
|
||||
if (!File.Exists(filename))
|
||||
{
|
||||
throw new Exception("Файл не существует");
|
||||
}
|
||||
|
||||
string bufferTextFromFile = "";
|
||||
using (FileStream fs = new(filename, FileMode.Open))
|
||||
{
|
||||
byte[] b = new byte[fs.Length];
|
||||
UTF8Encoding temp = new(true);
|
||||
while (fs.Read(b, 0, b.Length) > 0)
|
||||
{
|
||||
bufferTextFromFile += temp.GetString(b);
|
||||
}
|
||||
}
|
||||
|
||||
string[] strs = bufferTextFromFile.Split(new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
if (strs == null || strs.Length == 0)
|
||||
{
|
||||
throw new Exception("В файле нет данных");
|
||||
}
|
||||
|
||||
if (!strs[0].Equals(_collectionKey))
|
||||
{
|
||||
throw new Exception("В файле неверные данные");
|
||||
}
|
||||
|
||||
_storages.Clear();
|
||||
foreach (string data in strs)
|
||||
{
|
||||
string[] record = data.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
|
||||
if (record.Length != 3)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
CollectionInfo? collectionInfo = CollectionInfo.GetCollectionInfo(record[0]) ??
|
||||
throw new Exception("Не удалось определить информацию коллекции:" + record[0]);
|
||||
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionInfo.CollectionType) ??
|
||||
throw new Exception("Не удалось определить тип коллекции:" + record[1]);
|
||||
collection.MaxCount = Convert.ToInt32(record[1]);
|
||||
|
||||
string[] set = record[2].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
||||
foreach (string elem in set)
|
||||
{
|
||||
if (elem?.CreateDrawningBoat() is T boat)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!collection.Insert(boat))
|
||||
{
|
||||
throw new Exception("Объект не удалось добавить в коллекцию: " + record[3]);
|
||||
}
|
||||
}
|
||||
catch (CollectionOverflowException ex)
|
||||
{
|
||||
throw new Exception("Коллекция переполнена", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_storages.Add(collectionInfo, collection);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание коллекции по типу
|
||||
/// </summary>
|
||||
/// <param name="collectionType"></param>
|
||||
/// <returns></returns>
|
||||
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
||||
{
|
||||
return collectionType switch
|
||||
{
|
||||
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
||||
CollectionType.List => new ListGenericObjects<T>(),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,13 +4,18 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MotorBoat
|
||||
namespace MotorBoat.Drawnings
|
||||
{
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
@@ -1,11 +1,18 @@
|
||||
namespace MotorBoat
|
||||
using MotorBoat.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MotorBoat.Drawnings
|
||||
{
|
||||
internal class DrawningMotorBoat
|
||||
public class DrawningBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityMotorBoat? EntityMotorBoat { get; private set; }
|
||||
public EntityBoat? EntityBoat { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
@@ -20,12 +27,12 @@
|
||||
/// <summary>
|
||||
/// Координата прорисовки x
|
||||
/// </summary>
|
||||
private int? _startPosX;
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата прорисовки y
|
||||
/// </summary>
|
||||
private int? _startPosY;
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки
|
||||
@@ -38,25 +45,66 @@
|
||||
private readonly int _drawningMotorBoatHeight = 60;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
||||
/// <param name="sofa">Наличие дивана</param>
|
||||
/// <param name="sportLines">Наличие двух полос</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines)
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningMotorBoatWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningMotorBoatHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
public DrawningBoat()
|
||||
{
|
||||
EntityMotorBoat = new EntityMotorBoat();
|
||||
EntityMotorBoat.Init(speed, weight, bodyColor, additionalColor, addTwoMotors, sofa, sportLines);
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public DrawningBoat(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityBoat = new EntityBoat(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningMotorBoatWidth">Ширина прорисовки лодки</param>
|
||||
/// <param name="drawningMotorBoatHeight">Высота прорисовки лодки</param>
|
||||
protected DrawningBoat(int drawningMotorBoatWidth, int drawningMotorBoatHeight) : this()
|
||||
{
|
||||
_drawningMotorBoatWidth = drawningMotorBoatWidth;
|
||||
_drawningMotorBoatHeight = drawningMotorBoatHeight;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
//---------------Lab06 - Конструктор---------------//
|
||||
////////////////////////////////////////////////////
|
||||
public DrawningBoat(EntityBoat? entityBoat)
|
||||
{
|
||||
EntityBoat = entityBoat;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
@@ -65,8 +113,6 @@
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
// TODO проверка, что объект "влезает" в размеры поля
|
||||
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
return true;
|
||||
@@ -124,7 +170,7 @@
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityMotorBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -133,30 +179,30 @@
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityMotorBoat.Step > 0)
|
||||
if (_startPosX.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityMotorBoat.Step;
|
||||
_startPosX -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityMotorBoat.Step > 0)
|
||||
if (_startPosY.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityMotorBoat.Step;
|
||||
_startPosY -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + 140 + EntityMotorBoat.Step < _pictureWidth)
|
||||
if (_startPosX.Value + 140 + EntityBoat.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityMotorBoat.Step;
|
||||
_startPosX += (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + 60 + EntityMotorBoat.Step < _pictureHeight)
|
||||
if (_startPosY.Value + 60 + EntityBoat.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityMotorBoat.Step;
|
||||
_startPosY += (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
@@ -168,88 +214,51 @@
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityMotorBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(EntityMotorBoat.AdditionalColor);
|
||||
|
||||
// добавляем два мотора
|
||||
if (EntityMotorBoat.AddTwoMotors)
|
||||
{
|
||||
Brush br1 = new SolidBrush(EntityMotorBoat.AdditionalColor);
|
||||
g.FillEllipse(br1, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
||||
g.FillRectangle(br1, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
||||
g.FillEllipse(br1, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
||||
g.FillRectangle(br1, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
||||
}
|
||||
|
||||
// нос лодки
|
||||
Brush br2 = new SolidBrush(EntityMotorBoat.BodyColor);
|
||||
Brush br2 = new SolidBrush(EntityBoat.BodyColor);
|
||||
g.FillEllipse(br2, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
|
||||
|
||||
// лобовое стекло
|
||||
Brush brBlue = new SolidBrush(Color.Blue);
|
||||
g.FillEllipse(brBlue, _startPosX.Value + 87, _startPosY.Value + 10, 10, 40);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 87, _startPosY.Value + 10, 10, 40);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 87, _startPosY.Value + 10, 10, 40);
|
||||
|
||||
// тело лодки
|
||||
Brush br3 = new SolidBrush(EntityMotorBoat.BodyColor);
|
||||
Brush br3 = new SolidBrush(EntityBoat.BodyColor);
|
||||
g.FillRectangle(br3, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
|
||||
|
||||
// пространство для пассажиров
|
||||
Brush brLightGray = new SolidBrush(Color.LightGray);
|
||||
g.FillRectangle(brLightGray, _startPosX.Value + 30, _startPosY.Value + 10, 62, 40);
|
||||
g.FillRectangle(brLightGray, _startPosX.Value + 30, _startPosY.Value + 10, 62, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 62, 40);
|
||||
|
||||
// прожектор лампа
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
g.FillEllipse(brYellow, _startPosX.Value + 130, _startPosY.Value + 27, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 130, _startPosY.Value + 27, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 130, _startPosY.Value + 27, 6, 6);
|
||||
|
||||
// прожектор корпус
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillRectangle(brBlack, _startPosX.Value + 129, _startPosY.Value + 26, 3, 8);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 129, _startPosY.Value + 26, 3, 8);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 129, _startPosY.Value + 26, 3, 8);
|
||||
|
||||
// мотор центральный
|
||||
Brush brDarkBlue = new SolidBrush(Color.DarkBlue);
|
||||
g.FillEllipse(brDarkBlue, _startPosX.Value + 10, _startPosY.Value + 25, 10, 10);
|
||||
g.FillRectangle(brDarkBlue, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 25, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
||||
|
||||
// добавляем две полоски
|
||||
if (EntityMotorBoat.SportLines)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
||||
}
|
||||
|
||||
// добавляем диван
|
||||
if (EntityMotorBoat.Sofa)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
||||
}
|
||||
g.FillEllipse(brDarkBlue, _startPosX.Value + 10, _startPosY.Value + 25, 10, 10);
|
||||
g.FillRectangle(brDarkBlue, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 25, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
||||
}
|
||||
}
|
||||
}
|
||||
34
MotorBoat/MotorBoat/Drawnings/DrawningBoatCompareByColor.cs
Normal file
34
MotorBoat/MotorBoat/Drawnings/DrawningBoatCompareByColor.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
namespace MotorBoat.Drawnings
|
||||
{
|
||||
/// <summary>
|
||||
/// Сравнение по цвету, скорости, весу
|
||||
/// </summary>
|
||||
public class DrawningBoatCompareByColor : IComparer<DrawningBoat?>
|
||||
{
|
||||
public int Compare(DrawningBoat? x, DrawningBoat? y)
|
||||
{
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab08 - прописать логику сравения по цветам, скорости, весу---------------//
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if (x == null || x.EntityBoat == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
if (y == null || y.EntityBoat == null)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (x.EntityBoat.BodyColor.Name != y.EntityBoat.BodyColor.Name)
|
||||
{
|
||||
return x.EntityBoat.BodyColor.Name.CompareTo(y.EntityBoat.BodyColor.Name);
|
||||
}
|
||||
var speedCompare = x.EntityBoat.Speed.CompareTo(y.EntityBoat.Speed);
|
||||
if (speedCompare != 0)
|
||||
{
|
||||
return speedCompare;
|
||||
}
|
||||
return x.EntityBoat.Weight.CompareTo(y.EntityBoat.Weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
34
MotorBoat/MotorBoat/Drawnings/DrawningBoatCompareByType.cs
Normal file
34
MotorBoat/MotorBoat/Drawnings/DrawningBoatCompareByType.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
namespace MotorBoat.Drawnings
|
||||
{
|
||||
/// <summary>
|
||||
/// Сравнение по типу, скорости, весу
|
||||
/// </summary>
|
||||
public class DrawningBoatCompareByType : IComparer<DrawningBoat?>
|
||||
{
|
||||
public int Compare(DrawningBoat? x, DrawningBoat? y)
|
||||
{
|
||||
if (x == null || x.EntityBoat == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (y == null || y.EntityBoat == null)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (x.GetType().Name != y.GetType().Name)
|
||||
{
|
||||
return x.GetType().Name.CompareTo(y.GetType().Name);
|
||||
}
|
||||
|
||||
var speedCompare = x.EntityBoat.Speed.CompareTo(y.EntityBoat.Speed);
|
||||
if (speedCompare != 0)
|
||||
{
|
||||
return speedCompare;
|
||||
}
|
||||
|
||||
return x.EntityBoat.Weight.CompareTo(y.EntityBoat.Weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
78
MotorBoat/MotorBoat/Drawnings/DrawningBoatEqutables.cs
Normal file
78
MotorBoat/MotorBoat/Drawnings/DrawningBoatEqutables.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using MotorBoat.Entities;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace MotorBoat.Drawnings
|
||||
{
|
||||
/// <summary>
|
||||
/// Реализация сравнения двух объектов класса-прорисовки
|
||||
/// </summary>
|
||||
public class DrawningBoatEqutables : IEqualityComparer<DrawningBoat?>
|
||||
{
|
||||
public bool Equals(DrawningBoat? x, DrawningBoat? y)
|
||||
{
|
||||
if (x == null || x.EntityBoat == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (y == null || y.EntityBoat == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (x.GetType().Name != y.GetType().Name)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (x.EntityBoat.Speed != y.EntityBoat.Speed)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (x.EntityBoat.Weight != y.EntityBoat.Weight)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (x.EntityBoat.BodyColor != y.EntityBoat.BodyColor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (x is DrawningMotorBoat && y is DrawningMotorBoat)
|
||||
{
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab08 - доделать логику сравнения дополнительных параметров---------------//
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
EntityMotorBoat entityMotorBoatX = (EntityMotorBoat)x.EntityBoat;
|
||||
EntityMotorBoat entityMotorBoatY = (EntityMotorBoat)y.EntityBoat;
|
||||
if (entityMotorBoatX.AdditionalColor != entityMotorBoatY.AdditionalColor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (entityMotorBoatX.AddTwoMotors != entityMotorBoatY.AddTwoMotors)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (entityMotorBoatX.Sofa != entityMotorBoatY.Sofa)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (entityMotorBoatX.SportLines != entityMotorBoatY.SportLines)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public int GetHashCode([DisallowNull] DrawningBoat obj)
|
||||
{
|
||||
return obj.GetHashCode();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
78
MotorBoat/MotorBoat/Drawnings/DrawningMotorBoat.cs
Normal file
78
MotorBoat/MotorBoat/Drawnings/DrawningMotorBoat.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using MotorBoat.Entities;
|
||||
|
||||
namespace MotorBoat.Drawnings
|
||||
{
|
||||
public class DrawningMotorBoat : DrawningBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
||||
/// <param name="sofa">Наличие дивана</param>
|
||||
/// <param name="sportLines">Наличие двух полос</param>
|
||||
public DrawningMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines) : base (140, 60)
|
||||
{
|
||||
EntityBoat = new EntityMotorBoat(speed, weight, bodyColor, additionalColor, addTwoMotors, sofa, sportLines);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
//---------------Lab06 - Конструктор---------------//
|
||||
////////////////////////////////////////////////////
|
||||
public DrawningMotorBoat(EntityMotorBoat? entityMotorBoat) : base(entityMotorBoat)
|
||||
{
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBoat == null || EntityBoat is not EntityMotorBoat motorBoat || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(motorBoat.AdditionalColor);
|
||||
base.DrawTransport(g);
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
// добавляем два мотора
|
||||
if (motorBoat.AddTwoMotors)
|
||||
{
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
||||
}
|
||||
|
||||
// добавляем две полоски
|
||||
if (motorBoat.SportLines)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
||||
}
|
||||
|
||||
// добавляем диван
|
||||
if (motorBoat.Sofa)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
79
MotorBoat/MotorBoat/Drawnings/ExtentionDrawningBoat.cs
Normal file
79
MotorBoat/MotorBoat/Drawnings/ExtentionDrawningBoat.cs
Normal file
@@ -0,0 +1,79 @@
|
||||
using MotorBoat.Entities;
|
||||
|
||||
namespace MotorBoat.Drawnings
|
||||
{
|
||||
/// <summary>
|
||||
/// Расширение для класса EntityCar
|
||||
/// </summary>
|
||||
public static class ExtentionDrawningCar
|
||||
{
|
||||
/// <summary>
|
||||
/// Разделитель для записи информации по объекту в файл
|
||||
/// </summary>
|
||||
private static readonly string _separatorForObject = ":";
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из строки
|
||||
/// </summary>
|
||||
/// <param name="info">Строка с данными для создания объекта</param>
|
||||
/// <returns>Объект</returns>
|
||||
//public static DrawningBoat? CreateDrawningBoat(this string info)
|
||||
//{
|
||||
// string[] strs = info.Split(_separatorForObject);
|
||||
// EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
|
||||
// if (boat != null)
|
||||
// {
|
||||
// return new DrawningMotorBoat(boat);
|
||||
// }
|
||||
|
||||
// boat = EntityBoat.CreateEntityBoat(strs);
|
||||
// if (boat != null)
|
||||
// {
|
||||
// return new DrawningBoat(boat);
|
||||
// }
|
||||
|
||||
// return null;
|
||||
//}
|
||||
|
||||
public static DrawningBoat? CreateDrawningBoat(this string info)
|
||||
{
|
||||
string[] strs = info.Split(_separatorForObject);
|
||||
EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
|
||||
|
||||
DrawningBoat? drawnBoat = null;
|
||||
|
||||
if (boat != null)
|
||||
{
|
||||
EntityMotorBoat? motorBoat = (EntityMotorBoat?)boat;
|
||||
drawnBoat = new DrawningMotorBoat(motorBoat);
|
||||
}
|
||||
else
|
||||
{
|
||||
boat = EntityBoat.CreateEntityBoat(strs);
|
||||
if (boat != null)
|
||||
{
|
||||
drawnBoat = new DrawningBoat(boat);
|
||||
}
|
||||
}
|
||||
|
||||
return drawnBoat;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение данных для сохранения в файл
|
||||
/// </summary>
|
||||
/// <param name="drawningBoat">Сохраняемый объект</param>
|
||||
/// <returns>Строка с данными по объекту</returns>
|
||||
public static string GetDataForSave(this DrawningBoat drawningBoat)
|
||||
{
|
||||
string[]? array = drawningBoat?.EntityBoat?.GetStringRepresentation();
|
||||
|
||||
if (array == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
return string.Join(_separatorForObject, array);
|
||||
}
|
||||
}
|
||||
}
|
||||
78
MotorBoat/MotorBoat/Entities/EntityBoat.cs
Normal file
78
MotorBoat/MotorBoat/Entities/EntityBoat.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
namespace MotorBoat.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность лодка
|
||||
/// </summary>
|
||||
public class EntityBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityBoat(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Новый основной цвет
|
||||
/// </summary>
|
||||
/// <param name="color"></param>
|
||||
public void ChangeColor(Color color)
|
||||
{
|
||||
BodyColor = color;
|
||||
}
|
||||
//{
|
||||
// BodyColor = color != null ? color : Color.White;
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// Получение строк со значениями свойств объекта класса-сущности
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public virtual string[] GetStringRepresentation()
|
||||
{
|
||||
return new[] { nameof(EntityBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из массива строк
|
||||
/// </summary>
|
||||
/// <param name="strs"></param>
|
||||
/// <returns></returns>
|
||||
public static EntityBoat? CreateEntityBoat(string[] strs)
|
||||
{
|
||||
if (strs.Length != 4 || strs[0] != nameof(EntityBoat))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new EntityBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
96
MotorBoat/MotorBoat/Entities/EntityMotorBoat.cs
Normal file
96
MotorBoat/MotorBoat/Entities/EntityMotorBoat.cs
Normal file
@@ -0,0 +1,96 @@
|
||||
namespace MotorBoat.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность моторная лодка
|
||||
/// </summary>
|
||||
public class EntityMotorBoat : EntityBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Два дополнительных мотора
|
||||
/// </summary>
|
||||
public bool AddTwoMotors { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Наличие дивана
|
||||
/// </summary>
|
||||
public bool Sofa { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Наличие двух полос
|
||||
/// </summary>
|
||||
public bool SportLines { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
||||
/// <param name="sofa">Наличие дивана</param>
|
||||
/// <param name="sportLines">Наличие полос</param>
|
||||
public EntityMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines) : base (speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
AddTwoMotors = addTwoMotors;
|
||||
Sofa = sofa;
|
||||
SportLines = sportLines;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Новый дополнительный цвет
|
||||
/// </summary>
|
||||
/// <param name="color"></param>
|
||||
public void ChangeAdditionalColor(Color color)
|
||||
{
|
||||
AdditionalColor = color;
|
||||
}
|
||||
//{
|
||||
// AdditionalColor = color != null ? color : Color.White;
|
||||
//}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab06 - Получение строк со значениями свойств объекта класса-сущности---------------//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/// <summary>
|
||||
/// Получение строк со значениями свойств объекта класса-сущности
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public override string[] GetStringRepresentation()
|
||||
{
|
||||
//return new[] { nameof(EntityBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
||||
|
||||
return new[] { nameof(EntityMotorBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name,
|
||||
AddTwoMotors.ToString(), Sofa.ToString(), SportLines.ToString() };
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Lab06 - Создание объекта из массива строк---------------//
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// <summary>
|
||||
/// Создание объекта из массива строк
|
||||
/// </summary>
|
||||
/// <param name="strs"></param>
|
||||
/// <returns></returns>
|
||||
public static EntityMotorBoat? CreateEntityMotorBoat(string[] strs)
|
||||
{
|
||||
if (strs.Length != 8 || strs[0] != nameof(EntityMotorBoat))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new EntityMotorBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]),
|
||||
Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]), Convert.ToBoolean(strs[7]));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
namespace MotorBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public class EntityMotorBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Два дополнительных мотора
|
||||
/// </summary>
|
||||
public bool AddTwoMotors { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Наличие дивана
|
||||
/// </summary>
|
||||
public bool Sofa { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Наличие двух полос
|
||||
/// </summary>
|
||||
public bool SportLines { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
||||
/// <param name="sofa">Наличие дивана</param>
|
||||
/// <param name="sportLines">Наличие полос</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
AddTwoMotors = addTwoMotors;
|
||||
Sofa = sofa;
|
||||
SportLines = sportLines;
|
||||
}
|
||||
}
|
||||
}
|
||||
16
MotorBoat/MotorBoat/Exceptions/AlreadyExistException.cs
Normal file
16
MotorBoat/MotorBoat/Exceptions/AlreadyExistException.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace MotorBoat.Exceptions
|
||||
{
|
||||
/// <summary>
|
||||
/// Объект уже есть в коллекции
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class AlreadyExistException: ApplicationException
|
||||
{
|
||||
public AlreadyExistException() : base("Объект уже есть в коллекции") { }
|
||||
public AlreadyExistException(string message) : base(message) { }
|
||||
public AlreadyExistException(string message, Exception exception) : base(message, exception) { }
|
||||
protected AlreadyExistException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace MotorBoat.Exceptions
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку переполнения коллекции
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class CollectionOverflowException : ApplicationException
|
||||
{
|
||||
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
|
||||
|
||||
public CollectionOverflowException() : base() { }
|
||||
|
||||
public CollectionOverflowException(string message) : base(message) { }
|
||||
|
||||
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
||||
}
|
||||
21
MotorBoat/MotorBoat/Exceptions/ObjectNotFoundException.cs
Normal file
21
MotorBoat/MotorBoat/Exceptions/ObjectNotFoundException.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace MotorBoat.Exceptions
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class ObjectNotFoundException : ApplicationException
|
||||
{
|
||||
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
|
||||
|
||||
public ObjectNotFoundException() : base() { }
|
||||
|
||||
public ObjectNotFoundException(string message) : base(message) { }
|
||||
|
||||
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace MotorBoat.Exceptions
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку выхода за границы коллекции
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class PositionOutOfCollectionException : ApplicationException
|
||||
{
|
||||
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции. Позиция " + i) { }
|
||||
|
||||
public PositionOutOfCollectionException() : base() { }
|
||||
|
||||
public PositionOutOfCollectionException(string message) : base(message) { }
|
||||
|
||||
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
||||
}
|
||||
375
MotorBoat/MotorBoat/FormBoatCollection.Designer.cs
generated
Normal file
375
MotorBoat/MotorBoat/FormBoatCollection.Designer.cs
generated
Normal file
@@ -0,0 +1,375 @@
|
||||
namespace MotorBoat
|
||||
{
|
||||
partial class FormBoatCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
panelCompanyTools = new Panel();
|
||||
buttonAddBoat = new Button();
|
||||
buttonRefresh = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveBoat = new Button();
|
||||
buttonCreateCompany = new Button();
|
||||
panelStorage = new Panel();
|
||||
buttonCollectionDel = new Button();
|
||||
listBoxCollection = new ListBox();
|
||||
buttonCollectionAdd = new Button();
|
||||
radioButtonList = new RadioButton();
|
||||
radioButtonMassive = new RadioButton();
|
||||
textBoxCollectionName = new TextBox();
|
||||
labelCollectionName = new Label();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
menuStrip = new MenuStrip();
|
||||
файлToolStripMenuItem = new ToolStripMenuItem();
|
||||
saveToolStripMenuItem = new ToolStripMenuItem();
|
||||
loadToolStripMenuItem = new ToolStripMenuItem();
|
||||
saveFileDialog = new SaveFileDialog();
|
||||
openFileDialog = new OpenFileDialog();
|
||||
buttonSortByColor = new Button();
|
||||
buttonSortByType = new Button();
|
||||
groupBoxTools.SuspendLayout();
|
||||
panelCompanyTools.SuspendLayout();
|
||||
panelStorage.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
menuStrip.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||
groupBoxTools.Controls.Add(buttonCreateCompany);
|
||||
groupBoxTools.Controls.Add(panelStorage);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(834, 24);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(200, 508);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// panelCompanyTools
|
||||
//
|
||||
panelCompanyTools.Controls.Add(buttonSortByColor);
|
||||
panelCompanyTools.Controls.Add(buttonSortByType);
|
||||
panelCompanyTools.Controls.Add(buttonAddBoat);
|
||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||
panelCompanyTools.Controls.Add(buttonRemoveBoat);
|
||||
panelCompanyTools.Dock = DockStyle.Bottom;
|
||||
panelCompanyTools.Location = new Point(3, 301);
|
||||
panelCompanyTools.Name = "panelCompanyTools";
|
||||
panelCompanyTools.Size = new Size(194, 204);
|
||||
panelCompanyTools.TabIndex = 9;
|
||||
//
|
||||
// buttonAddBoat
|
||||
//
|
||||
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddBoat.Location = new Point(14, 3);
|
||||
buttonAddBoat.Name = "buttonAddBoat";
|
||||
buttonAddBoat.Size = new Size(167, 24);
|
||||
buttonAddBoat.TabIndex = 1;
|
||||
buttonAddBoat.Text = "Добавить лодку";
|
||||
buttonAddBoat.UseVisualStyleBackColor = true;
|
||||
buttonAddBoat.Click += ButtonAddBoat_Click;
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(14, 118);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(167, 21);
|
||||
buttonRefresh.TabIndex = 6;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += buttonRefresh_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
maskedTextBoxPosition.Location = new Point(14, 33);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(167, 23);
|
||||
maskedTextBoxPosition.TabIndex = 3;
|
||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(14, 89);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(167, 23);
|
||||
buttonGoToCheck.TabIndex = 5;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += buttonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveBoat
|
||||
//
|
||||
buttonRemoveBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveBoat.Location = new Point(14, 62);
|
||||
buttonRemoveBoat.Name = "buttonRemoveBoat";
|
||||
buttonRemoveBoat.Size = new Size(167, 21);
|
||||
buttonRemoveBoat.TabIndex = 4;
|
||||
buttonRemoveBoat.Text = "Удалить лодку";
|
||||
buttonRemoveBoat.UseVisualStyleBackColor = true;
|
||||
buttonRemoveBoat.Click += ButtonRemoveBoat_Click;
|
||||
//
|
||||
// buttonCreateCompany
|
||||
//
|
||||
buttonCreateCompany.Location = new Point(15, 272);
|
||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||
buttonCreateCompany.Size = new Size(173, 23);
|
||||
buttonCreateCompany.TabIndex = 8;
|
||||
buttonCreateCompany.Text = "Создать компанию";
|
||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
||||
//
|
||||
// panelStorage
|
||||
//
|
||||
panelStorage.Controls.Add(buttonCollectionDel);
|
||||
panelStorage.Controls.Add(listBoxCollection);
|
||||
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||
panelStorage.Controls.Add(radioButtonList);
|
||||
panelStorage.Controls.Add(radioButtonMassive);
|
||||
panelStorage.Controls.Add(textBoxCollectionName);
|
||||
panelStorage.Controls.Add(labelCollectionName);
|
||||
panelStorage.Dock = DockStyle.Top;
|
||||
panelStorage.Location = new Point(3, 19);
|
||||
panelStorage.Name = "panelStorage";
|
||||
panelStorage.Size = new Size(194, 218);
|
||||
panelStorage.TabIndex = 7;
|
||||
//
|
||||
// buttonCollectionDel
|
||||
//
|
||||
buttonCollectionDel.Location = new Point(12, 189);
|
||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||
buttonCollectionDel.Size = new Size(173, 23);
|
||||
buttonCollectionDel.TabIndex = 6;
|
||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
||||
//
|
||||
// listBoxCollection
|
||||
//
|
||||
listBoxCollection.FormattingEnabled = true;
|
||||
listBoxCollection.ItemHeight = 15;
|
||||
listBoxCollection.Location = new Point(12, 119);
|
||||
listBoxCollection.Name = "listBoxCollection";
|
||||
listBoxCollection.Size = new Size(173, 64);
|
||||
listBoxCollection.TabIndex = 5;
|
||||
//
|
||||
// buttonCollectionAdd
|
||||
//
|
||||
buttonCollectionAdd.Location = new Point(12, 86);
|
||||
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||
buttonCollectionAdd.Size = new Size(173, 23);
|
||||
buttonCollectionAdd.TabIndex = 4;
|
||||
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
||||
//
|
||||
// radioButtonList
|
||||
//
|
||||
radioButtonList.AutoSize = true;
|
||||
radioButtonList.Location = new Point(119, 61);
|
||||
radioButtonList.Name = "radioButtonList";
|
||||
radioButtonList.Size = new Size(66, 19);
|
||||
radioButtonList.TabIndex = 3;
|
||||
radioButtonList.TabStop = true;
|
||||
radioButtonList.Text = "Список";
|
||||
radioButtonList.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// radioButtonMassive
|
||||
//
|
||||
radioButtonMassive.AutoSize = true;
|
||||
radioButtonMassive.Location = new Point(16, 61);
|
||||
radioButtonMassive.Name = "radioButtonMassive";
|
||||
radioButtonMassive.Size = new Size(67, 19);
|
||||
radioButtonMassive.TabIndex = 2;
|
||||
radioButtonMassive.TabStop = true;
|
||||
radioButtonMassive.Text = "Массив";
|
||||
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBoxCollectionName
|
||||
//
|
||||
textBoxCollectionName.Location = new Point(12, 27);
|
||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||
textBoxCollectionName.Size = new Size(173, 23);
|
||||
textBoxCollectionName.TabIndex = 1;
|
||||
//
|
||||
// labelCollectionName
|
||||
//
|
||||
labelCollectionName.AutoSize = true;
|
||||
labelCollectionName.Location = new Point(35, 9);
|
||||
labelCollectionName.Name = "labelCollectionName";
|
||||
labelCollectionName.Size = new Size(125, 15);
|
||||
labelCollectionName.TabIndex = 0;
|
||||
labelCollectionName.Text = "Название коллекции:";
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(15, 243);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(173, 23);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Left;
|
||||
pictureBox.Enabled = false;
|
||||
pictureBox.Location = new Point(0, 24);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(830, 508);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// menuStrip
|
||||
//
|
||||
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
||||
menuStrip.Location = new Point(0, 0);
|
||||
menuStrip.Name = "menuStrip";
|
||||
menuStrip.Size = new Size(1034, 24);
|
||||
menuStrip.TabIndex = 0;
|
||||
menuStrip.Text = "menuStrip1";
|
||||
//
|
||||
// файлToolStripMenuItem
|
||||
//
|
||||
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
||||
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
||||
файлToolStripMenuItem.Size = new Size(48, 20);
|
||||
файлToolStripMenuItem.Text = "Файл";
|
||||
//
|
||||
// saveToolStripMenuItem
|
||||
//
|
||||
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
||||
saveToolStripMenuItem.Size = new Size(181, 22);
|
||||
saveToolStripMenuItem.Text = "Сохранение";
|
||||
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||
//
|
||||
// loadToolStripMenuItem
|
||||
//
|
||||
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
||||
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
||||
loadToolStripMenuItem.Size = new Size(181, 22);
|
||||
loadToolStripMenuItem.Text = "Загрузка";
|
||||
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
saveFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// openFileDialog
|
||||
//
|
||||
openFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// buttonSortByColor
|
||||
//
|
||||
buttonSortByColor.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonSortByColor.Location = new Point(14, 174);
|
||||
buttonSortByColor.Name = "buttonSortByColor";
|
||||
buttonSortByColor.Size = new Size(167, 21);
|
||||
buttonSortByColor.TabIndex = 8;
|
||||
buttonSortByColor.Text = "Сортировка по цвету";
|
||||
buttonSortByColor.UseVisualStyleBackColor = true;
|
||||
buttonSortByColor.Click += ButtonSortByColor_Click;
|
||||
//
|
||||
// buttonSortByType
|
||||
//
|
||||
buttonSortByType.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonSortByType.Location = new Point(14, 145);
|
||||
buttonSortByType.Name = "buttonSortByType";
|
||||
buttonSortByType.Size = new Size(167, 23);
|
||||
buttonSortByType.TabIndex = 7;
|
||||
buttonSortByType.Text = "Сортировка по типу";
|
||||
buttonSortByType.UseVisualStyleBackColor = true;
|
||||
buttonSortByType.Click += ButtonSortByType_Click;
|
||||
//
|
||||
// FormBoatCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1034, 532);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Controls.Add(menuStrip);
|
||||
MainMenuStrip = menuStrip;
|
||||
Name = "FormBoatCollection";
|
||||
Text = "Коллекция лодок";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
panelCompanyTools.ResumeLayout(false);
|
||||
panelCompanyTools.PerformLayout();
|
||||
panelStorage.ResumeLayout(false);
|
||||
panelStorage.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
menuStrip.ResumeLayout(false);
|
||||
menuStrip.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private Button buttonAddBoat;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonRemoveBoat;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonGoToCheck;
|
||||
private Panel panelStorage;
|
||||
private RadioButton radioButtonList;
|
||||
private RadioButton radioButtonMassive;
|
||||
private TextBox textBoxCollectionName;
|
||||
private Label labelCollectionName;
|
||||
private Button buttonCreateCompany;
|
||||
private Button buttonCollectionDel;
|
||||
private ListBox listBoxCollection;
|
||||
private Button buttonCollectionAdd;
|
||||
private Panel panelCompanyTools;
|
||||
private MenuStrip menuStrip;
|
||||
private ToolStripMenuItem файлToolStripMenuItem;
|
||||
private ToolStripMenuItem saveToolStripMenuItem;
|
||||
private ToolStripMenuItem loadToolStripMenuItem;
|
||||
private SaveFileDialog saveFileDialog;
|
||||
private OpenFileDialog openFileDialog;
|
||||
private Button buttonSortByColor;
|
||||
private Button buttonSortByType;
|
||||
}
|
||||
}
|
||||
333
MotorBoat/MotorBoat/FormBoatCollection.cs
Normal file
333
MotorBoat/MotorBoat/FormBoatCollection.cs
Normal file
@@ -0,0 +1,333 @@
|
||||
using MotorBoat.CollectionGenericObjects;
|
||||
using MotorBoat.Drawnings;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace MotorBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма работы с компанией и ее коллекцией
|
||||
/// </summary>
|
||||
public partial class FormBoatCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Хранилише коллекций
|
||||
/// </summary>
|
||||
private readonly StorageCollection<DrawningBoat> _storageCollection;
|
||||
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Логер
|
||||
/// </summary>
|
||||
private readonly ILogger _logger;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormBoatCollection(ILogger<FormBoatCollection> logger)
|
||||
{
|
||||
InitializeComponent();
|
||||
_storageCollection = new();
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление обычной лодки
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormBoatConfig form = new();
|
||||
form.AddEvent(SetBoat);
|
||||
form.Show();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление лодки в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="boat"></param>
|
||||
private void SetBoat(DrawningBoat boat)
|
||||
{
|
||||
if (_company == null || boat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
bool isSet = _company + boat;
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
_logger.LogInformation("Добавлен объект: {boat}", saveFileDialog.FileName);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
try
|
||||
{
|
||||
bool isRemove = _company - pos;
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
_logger.LogInformation("Удален объект с индексом: {pos}", saveFileDialog.FileName);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача на тесты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawningBoat? boat = null;
|
||||
int counter = 100;
|
||||
while (boat == null)
|
||||
{
|
||||
boat = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (boat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormMotorBoat form = new()
|
||||
{
|
||||
SetBoat = boat
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обновление
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: Не все данные заполнены");
|
||||
return;
|
||||
}
|
||||
|
||||
CollectionType collectionType = CollectionType.None;
|
||||
if (radioButtonMassive.Checked)
|
||||
{
|
||||
collectionType = CollectionType.Massive;
|
||||
}
|
||||
else if (radioButtonList.Checked)
|
||||
{
|
||||
collectionType = CollectionType.List;
|
||||
}
|
||||
|
||||
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||
RerfreshListBoxItems();
|
||||
_logger.LogInformation("Добавлена коллекция: {textBoxCollectionName.Text}", saveFileDialog.FileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_storageCollection.DelCollection(textBoxCollectionName.Text);
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обновление списка в listBoxCollection
|
||||
/// </summary>
|
||||
private void RerfreshListBoxItems()
|
||||
{
|
||||
listBoxCollection.Items.Clear();
|
||||
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||
{
|
||||
string? colName = _storageCollection.Keys?[i].Name;
|
||||
if (!string.IsNullOrEmpty(colName))
|
||||
{
|
||||
listBoxCollection.Items.Add(colName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана");
|
||||
return;
|
||||
}
|
||||
|
||||
ICollectionGenericObjects<DrawningBoat>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
||||
if (collection == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не проинициализирована");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new BoatSharingService(pictureBox.Width, pictureBox.Height, collection);
|
||||
break;
|
||||
}
|
||||
|
||||
panelCompanyTools.Enabled = true;
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
_storageCollection.SaveData(saveFileDialog.FileName);
|
||||
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
_storageCollection.LoadData(openFileDialog.FileName);
|
||||
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
_logger.LogInformation("Загрузка файла: {filename}", openFileDialog.FileName);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show("Не загрузилось", "Результат",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Сортировка по типу
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSortByType_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
CompareBoats(new DrawningBoatCompareByType());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Сортировка по цвету
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSortByColor_Click(object sender, EventArgs e)
|
||||
{
|
||||
CompareBoats(new DrawningBoatCompareByColor());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Сортировка по сравнителю
|
||||
/// </summary>
|
||||
/// <param name="comparer">Сравнитель объектов</param>
|
||||
private void CompareBoats(IComparer<DrawningBoat?> comparer)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_company.Sort(comparer);
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
132
MotorBoat/MotorBoat/FormBoatCollection.resx
Normal file
132
MotorBoat/MotorBoat/FormBoatCollection.resx
Normal file
@@ -0,0 +1,132 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>127, 17</value>
|
||||
</metadata>
|
||||
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>261, 17</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>62</value>
|
||||
</metadata>
|
||||
</root>
|
||||
375
MotorBoat/MotorBoat/FormBoatConfig.Designer.cs
generated
Normal file
375
MotorBoat/MotorBoat/FormBoatConfig.Designer.cs
generated
Normal file
@@ -0,0 +1,375 @@
|
||||
namespace MotorBoat
|
||||
{
|
||||
partial class FormBoatConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxConfig = new GroupBox();
|
||||
groupBoxColors = new GroupBox();
|
||||
panelPurple = new Panel();
|
||||
panelBlack = new Panel();
|
||||
panelGray = new Panel();
|
||||
panelWhite = new Panel();
|
||||
panelYellow = new Panel();
|
||||
panelBlue = new Panel();
|
||||
panelGreen = new Panel();
|
||||
panelRed = new Panel();
|
||||
checkBoxSportLines = new CheckBox();
|
||||
checkBoxSofa = new CheckBox();
|
||||
checkBoxAddTwoMotors = new CheckBox();
|
||||
numericUpDownWeight = new NumericUpDown();
|
||||
labelWeight = new Label();
|
||||
numericUpDownSpeed = new NumericUpDown();
|
||||
labelSpeed = new Label();
|
||||
labelModifiedObject = new Label();
|
||||
labelSimpleObject = new Label();
|
||||
pictureBoxObject = new PictureBox();
|
||||
buttonAdd = new Button();
|
||||
buttonCancel = new Button();
|
||||
panelObject = new Panel();
|
||||
labelAdditionalColor = new Label();
|
||||
labelBodyColor = new Label();
|
||||
groupBoxConfig.SuspendLayout();
|
||||
groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||
panelObject.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||
groupBoxConfig.Controls.Add(checkBoxSportLines);
|
||||
groupBoxConfig.Controls.Add(checkBoxSofa);
|
||||
groupBoxConfig.Controls.Add(checkBoxAddTwoMotors);
|
||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||
groupBoxConfig.Controls.Add(labelWeight);
|
||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||
groupBoxConfig.Controls.Add(labelSpeed);
|
||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||
groupBoxConfig.Dock = DockStyle.Left;
|
||||
groupBoxConfig.Location = new Point(0, 0);
|
||||
groupBoxConfig.Name = "groupBoxConfig";
|
||||
groupBoxConfig.Size = new Size(370, 206);
|
||||
groupBoxConfig.TabIndex = 0;
|
||||
groupBoxConfig.TabStop = false;
|
||||
groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
groupBoxColors.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
groupBoxColors.Controls.Add(panelPurple);
|
||||
groupBoxColors.Controls.Add(panelBlack);
|
||||
groupBoxColors.Controls.Add(panelGray);
|
||||
groupBoxColors.Controls.Add(panelWhite);
|
||||
groupBoxColors.Controls.Add(panelYellow);
|
||||
groupBoxColors.Controls.Add(panelBlue);
|
||||
groupBoxColors.Controls.Add(panelGreen);
|
||||
groupBoxColors.Controls.Add(panelRed);
|
||||
groupBoxColors.Location = new Point(173, 35);
|
||||
groupBoxColors.Name = "groupBoxColors";
|
||||
groupBoxColors.Size = new Size(191, 122);
|
||||
groupBoxColors.TabIndex = 9;
|
||||
groupBoxColors.TabStop = false;
|
||||
groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
panelPurple.BackColor = Color.Purple;
|
||||
panelPurple.Location = new Point(144, 74);
|
||||
panelPurple.Name = "panelPurple";
|
||||
panelPurple.Size = new Size(40, 40);
|
||||
panelPurple.TabIndex = 9;
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(98, 74);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(40, 40);
|
||||
panelBlack.TabIndex = 8;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
panelGray.BackColor = Color.Gray;
|
||||
panelGray.Location = new Point(52, 74);
|
||||
panelGray.Name = "panelGray";
|
||||
panelGray.Size = new Size(40, 40);
|
||||
panelGray.TabIndex = 7;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(6, 74);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(40, 40);
|
||||
panelWhite.TabIndex = 6;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
||||
panelYellow.Location = new Point(144, 28);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(40, 40);
|
||||
panelYellow.TabIndex = 5;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.Blue;
|
||||
panelBlue.Location = new Point(98, 28);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(40, 40);
|
||||
panelBlue.TabIndex = 4;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Green;
|
||||
panelGreen.Location = new Point(52, 28);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(40, 40);
|
||||
panelGreen.TabIndex = 2;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Red;
|
||||
panelRed.Location = new Point(6, 28);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(40, 40);
|
||||
panelRed.TabIndex = 1;
|
||||
//
|
||||
// checkBoxSportLines
|
||||
//
|
||||
checkBoxSportLines.AutoSize = true;
|
||||
checkBoxSportLines.Location = new Point(6, 168);
|
||||
checkBoxSportLines.Name = "checkBoxSportLines";
|
||||
checkBoxSportLines.Size = new Size(121, 19);
|
||||
checkBoxSportLines.TabIndex = 8;
|
||||
checkBoxSportLines.Text = "Наличие 2 полос";
|
||||
checkBoxSportLines.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxSofa
|
||||
//
|
||||
checkBoxSofa.AutoSize = true;
|
||||
checkBoxSofa.Location = new Point(6, 143);
|
||||
checkBoxSofa.Name = "checkBoxSofa";
|
||||
checkBoxSofa.Size = new Size(116, 19);
|
||||
checkBoxSofa.TabIndex = 7;
|
||||
checkBoxSofa.Text = "Наличие дивана";
|
||||
checkBoxSofa.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxAddTwoMotors
|
||||
//
|
||||
checkBoxAddTwoMotors.AutoSize = true;
|
||||
checkBoxAddTwoMotors.Location = new Point(6, 118);
|
||||
checkBoxAddTwoMotors.Name = "checkBoxAddTwoMotors";
|
||||
checkBoxAddTwoMotors.Size = new Size(116, 19);
|
||||
checkBoxAddTwoMotors.TabIndex = 6;
|
||||
checkBoxAddTwoMotors.Text = "Два доп. мотора";
|
||||
checkBoxAddTwoMotors.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(74, 76);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(72, 23);
|
||||
numericUpDownWeight.TabIndex = 5;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.Location = new Point(6, 78);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(29, 15);
|
||||
labelWeight.TabIndex = 4;
|
||||
labelWeight.Text = "Вес:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(74, 35);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(72, 23);
|
||||
numericUpDownSpeed.TabIndex = 3;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(6, 37);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(62, 15);
|
||||
labelSpeed.TabIndex = 2;
|
||||
labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(271, 164);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(93, 33);
|
||||
labelModifiedObject.TabIndex = 1;
|
||||
labelModifiedObject.Text = "Продвинутый";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(173, 164);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(92, 33);
|
||||
labelSimpleObject.TabIndex = 0;
|
||||
labelSimpleObject.Text = "Простой";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.Location = new Point(15, 60);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(184, 102);
|
||||
pictureBoxObject.TabIndex = 1;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
buttonAdd.Location = new Point(376, 174);
|
||||
buttonAdd.Name = "buttonAdd";
|
||||
buttonAdd.Size = new Size(75, 23);
|
||||
buttonAdd.TabIndex = 2;
|
||||
buttonAdd.Text = "Добавить";
|
||||
buttonAdd.UseVisualStyleBackColor = true;
|
||||
buttonAdd.Click += ButtonAdd_Click;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Location = new Point(497, 174);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(75, 23);
|
||||
buttonCancel.TabIndex = 3;
|
||||
buttonCancel.Text = "Отмена";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Controls.Add(labelAdditionalColor);
|
||||
panelObject.Controls.Add(labelBodyColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(376, 3);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(202, 165);
|
||||
panelObject.TabIndex = 4;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// labelAdditionalColor
|
||||
//
|
||||
labelAdditionalColor.AllowDrop = true;
|
||||
labelAdditionalColor.AutoSize = true;
|
||||
labelAdditionalColor.Image = Properties.Resources.White;
|
||||
labelAdditionalColor.Location = new Point(137, 9);
|
||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||
labelAdditionalColor.Size = new Size(59, 15);
|
||||
labelAdditionalColor.TabIndex = 3;
|
||||
labelAdditionalColor.Text = "Доп. цвет";
|
||||
labelAdditionalColor.DragDrop += LabelColor_DragDrop;
|
||||
labelAdditionalColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// labelBodyColor
|
||||
//
|
||||
labelBodyColor.AllowDrop = true;
|
||||
labelBodyColor.AutoSize = true;
|
||||
labelBodyColor.BackColor = SystemColors.Control;
|
||||
labelBodyColor.Image = Properties.Resources.White;
|
||||
labelBodyColor.Location = new Point(3, 9);
|
||||
labelBodyColor.Name = "labelBodyColor";
|
||||
labelBodyColor.Size = new Size(81, 15);
|
||||
labelBodyColor.TabIndex = 2;
|
||||
labelBodyColor.Text = "Базовый цвет";
|
||||
labelBodyColor.DragDrop += LabelColor_DragDrop;
|
||||
labelBodyColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// FormBoatConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(584, 206);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(buttonAdd);
|
||||
Controls.Add(groupBoxConfig);
|
||||
Name = "FormBoatConfig";
|
||||
Text = "Создание объекта";
|
||||
groupBoxConfig.ResumeLayout(false);
|
||||
groupBoxConfig.PerformLayout();
|
||||
groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
panelObject.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private Label labelSimpleObject;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private Label labelModifiedObject;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private Label labelWeight;
|
||||
private CheckBox checkBoxAddTwoMotors;
|
||||
private CheckBox checkBoxSofa;
|
||||
private CheckBox checkBoxSportLines;
|
||||
private GroupBox groupBoxColors;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGreen;
|
||||
private Panel panelRed;
|
||||
private Panel panelPurple;
|
||||
private Panel panelBlack;
|
||||
private Panel panelGray;
|
||||
private Panel panelWhite;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Button buttonCancel;
|
||||
private Panel panelObject;
|
||||
private Label labelBodyColor;
|
||||
private Label labelAdditionalColor;
|
||||
}
|
||||
}
|
||||
223
MotorBoat/MotorBoat/FormBoatConfig.cs
Normal file
223
MotorBoat/MotorBoat/FormBoatConfig.cs
Normal file
@@ -0,0 +1,223 @@
|
||||
using MotorBoat.Drawnings;
|
||||
using MotorBoat.Entities;
|
||||
|
||||
namespace MotorBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма конфигурации объекта
|
||||
/// </summary>
|
||||
public partial class FormBoatConfig : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Объект - прорисовка лодки
|
||||
/// </summary>
|
||||
private DrawningBoat _boat;
|
||||
|
||||
/// <summary>
|
||||
/// Событие для передачи объекта
|
||||
/// </summary>
|
||||
private event BoatDelegate? BoatDelegate;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormBoatConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
panelGray.MouseDown += Panel_MouseDown;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
panelPurple.MouseDown += Panel_MouseDown;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------buttonCancel.Click привязать анонимный метод через lambda с закрытием формы---------------//
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Привязка внешнего метода к событию
|
||||
/// </summary>
|
||||
/// <param name="boatDelegate"></param>
|
||||
public void AddEvent(BoatDelegate boatDelegate)
|
||||
{
|
||||
BoatDelegate += boatDelegate;
|
||||
}
|
||||
|
||||
//public void AddEvent(Action<DrawningBoat> ev)
|
||||
//{
|
||||
// if (EventAddMotorBoat == null)
|
||||
// {
|
||||
// EventAddMotorBoat = new Action<DrawingBoat>(ev);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// EventAddMotorBoat += ev;
|
||||
// }
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
private void DrawObject()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_boat?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
_boat?.SetPosition(5, 5);
|
||||
_boat?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_boat = new DrawningBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_boat = new DrawningMotorBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||
Color.Black, checkBoxAddTwoMotors.Checked, checkBoxSofa.Checked, checkBoxSportLines.Checked);
|
||||
break;
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Panel
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
|
||||
//22/25 минута
|
||||
/////////////////////////////////////////////////////////////
|
||||
//---------------отправка цвета в Drag&Drop---------------//
|
||||
///////////////////////////////////////////////////////////
|
||||
|
||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor ?? Color.White, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
|
||||
//if (sender is Panel panel)
|
||||
//{
|
||||
// panel.DoDragDrop(panel.BackColor != null ? panel.BackColor : Color.White, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
//}
|
||||
//if (sender is Panel panel)
|
||||
//{
|
||||
// panel.DoDragDrop(panel.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
//}
|
||||
|
||||
}
|
||||
|
||||
//22/25 минута
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//---------------Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)---------------//
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(typeof(Color)) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_boat == null || _boat.EntityBoat == null)
|
||||
return;
|
||||
|
||||
((Label)sender).BackColor = (Color)e.Data.GetData(typeof(Color));
|
||||
|
||||
switch (((Label)sender).Name)
|
||||
{
|
||||
case "labelBodyColor":
|
||||
_boat.EntityBoat.ChangeColor((Color)e.Data.GetData(typeof(Color)));
|
||||
break;
|
||||
case "labelAdditionalColor":
|
||||
if (_boat is DrawningMotorBoat drawningMotorBoat && _boat.EntityBoat is EntityMotorBoat entityMotorBoat)
|
||||
{
|
||||
entityMotorBoat.ChangeAdditionalColor((Color)e.Data?.GetData(typeof(Color)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
//private void LabelColor_DragDrop(object sender, DragEventArgs e)
|
||||
//{
|
||||
// if (_boat == null || _boat.EntityBoat == null)
|
||||
// return;
|
||||
|
||||
// ((Label)sender).BackColor = (Color)e.Data.GetData(typeof(Color));
|
||||
// switch (((Label)sender).Name)
|
||||
// {
|
||||
// case "labelBodyColor":
|
||||
// _boat.EntityBoat.ChangeColor((Color)e.Data.GetData(typeof(Color)));
|
||||
// break;
|
||||
// case "labelAdditionalColor":
|
||||
// if (!(_boat is DrawningMotorBoat))
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
// ((EntityMotorBoat)_boat.EntityBoat).ChangeAdditionalColor((Color)e.Data?.GetData(typeof(Color)));
|
||||
// break;
|
||||
// }
|
||||
// DrawObject();
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_boat != null)
|
||||
{
|
||||
BoatDelegate?.Invoke(_boat);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
120
MotorBoat/MotorBoat/FormBoatConfig.resx
Normal file
120
MotorBoat/MotorBoat/FormBoatConfig.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
42
MotorBoat/MotorBoat/FormMotorBoat.Designer.cs
generated
42
MotorBoat/MotorBoat/FormMotorBoat.Designer.cs
generated
@@ -29,11 +29,12 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxMotorBoat = new PictureBox();
|
||||
buttonCreateMotorBoat = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@@ -46,17 +47,6 @@
|
||||
pictureBoxMotorBoat.TabIndex = 0;
|
||||
pictureBoxMotorBoat.TabStop = false;
|
||||
//
|
||||
// buttonCreateMotorBoat
|
||||
//
|
||||
buttonCreateMotorBoat.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateMotorBoat.Location = new Point(12, 345);
|
||||
buttonCreateMotorBoat.Name = "buttonCreateMotorBoat";
|
||||
buttonCreateMotorBoat.Size = new Size(75, 23);
|
||||
buttonCreateMotorBoat.TabIndex = 1;
|
||||
buttonCreateMotorBoat.Text = "Создать";
|
||||
buttonCreateMotorBoat.UseVisualStyleBackColor = true;
|
||||
buttonCreateMotorBoat.Click += ButtonCreateMotorBoat_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
@@ -105,16 +95,39 @@
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(712, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(117, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStrategyStep.Location = new Point(712, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(116, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormMotorBoat
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(841, 380);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonCreateMotorBoat);
|
||||
Controls.Add(pictureBoxMotorBoat);
|
||||
Name = "FormMotorBoat";
|
||||
Text = "Моторная лодка";
|
||||
@@ -125,10 +138,11 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxMotorBoat;
|
||||
private Button buttonCreateMotorBoat;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,7 @@
|
||||
namespace MotorBoat
|
||||
using MotorBoat.Drawnings;
|
||||
using MotorBoat.MovementStratagy;
|
||||
|
||||
namespace MotorBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма работы с объектом
|
||||
@@ -8,7 +11,27 @@
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningMotorBoat? _drawningMotorBoat;
|
||||
private DrawningBoat? _drawningBoat;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawningBoat SetBoat
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawningBoat = value;
|
||||
_drawningBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
@@ -16,6 +39,7 @@
|
||||
public FormMotorBoat()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -23,35 +47,17 @@
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningMotorBoat == null)
|
||||
if (_drawningBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningMotorBoat.DrawTransport(gr);
|
||||
_drawningBoat.DrawTransport(gr);
|
||||
pictureBoxMotorBoat.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateMotorBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningMotorBoat = new DrawningMotorBoat();
|
||||
_drawningMotorBoat.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningMotorBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||
_drawningMotorBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
@@ -59,7 +65,7 @@
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningMotorBoat == null)
|
||||
if (_drawningBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -69,16 +75,16 @@
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Up);
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Down);
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Left);
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Right);
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -87,5 +93,43 @@
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableCar(_drawningBoat), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,11 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
|
||||
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.8" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
@@ -23,4 +28,10 @@
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="nlog.config">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
140
MotorBoat/MotorBoat/MovementStratagy/AbstractStrategy.cs
Normal file
140
MotorBoat/MotorBoat/MovementStratagy/AbstractStrategy.cs
Normal file
@@ -0,0 +1,140 @@
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
||||
}
|
||||
25
MotorBoat/MotorBoat/MovementStratagy/IMoveableObject.cs
Normal file
25
MotorBoat/MotorBoat/MovementStratagy/IMoveableObject.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
||||
}
|
||||
47
MotorBoat/MotorBoat/MovementStratagy/MoveToBorder.cs
Normal file
47
MotorBoat/MotorBoat/MovementStratagy/MoveToBorder.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в правый нижний угол экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth - 150 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth - 150 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight - 60 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight - 60;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - (FieldWidth - 75);
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX < 0)
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - (FieldWidth - 30);
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY < 0)
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
55
MotorBoat/MotorBoat/MovementStratagy/MoveToCenter.cs
Normal file
55
MotorBoat/MotorBoat/MovementStratagy/MoveToCenter.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
65
MotorBoat/MotorBoat/MovementStratagy/MoveableBoat.cs
Normal file
65
MotorBoat/MotorBoat/MovementStratagy/MoveableBoat.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using MotorBoat.Drawnings;
|
||||
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningCar
|
||||
/// </summary>
|
||||
public class MoveableCar : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningBoat или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningBoat? _boat = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="boat">Объект класса DrawningCar</param>
|
||||
public MoveableCar(DrawningBoat boat)
|
||||
{
|
||||
_boat = boat;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue || !_boat.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value, _boat.GetWidth, _boat.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_boat == null || _boat.EntityBoat == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _boat.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
28
MotorBoat/MotorBoat/MovementStratagy/MovementDirections.cs
Normal file
28
MotorBoat/MotorBoat/MovementStratagy/MovementDirections.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
}
|
||||
73
MotorBoat/MotorBoat/MovementStratagy/ObjectParameters.cs
Normal file
73
MotorBoat/MotorBoat/MovementStratagy/ObjectParameters.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
||||
29
MotorBoat/MotorBoat/MovementStratagy/StrategyStatus.cs
Normal file
29
MotorBoat/MotorBoat/MovementStratagy/StrategyStatus.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MotorBoat.MovementStratagy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,7 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using NLog.Extensions.Logging;
|
||||
|
||||
namespace MotorBoat
|
||||
{
|
||||
internal static class Program
|
||||
@@ -11,7 +15,25 @@ namespace MotorBoat
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormMotorBoat());
|
||||
|
||||
ServiceCollection services = new();
|
||||
ConfigureServices(services);
|
||||
using ServiceProvider serviceProvider = services.BuildServiceProvider();
|
||||
Application.Run(serviceProvider.GetRequiredService<FormBoatCollection>());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> DI
|
||||
/// </summary>
|
||||
/// <param name="services"></param>
|
||||
private static void ConfigureServices(ServiceCollection services)
|
||||
{
|
||||
services.AddSingleton<FormBoatCollection>()
|
||||
.AddLogging(option =>
|
||||
{
|
||||
option.SetMinimumLevel(LogLevel.Information);
|
||||
option.AddNLog("nlog.config");
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
10
MotorBoat/MotorBoat/Properties/Resources.Designer.cs
generated
10
MotorBoat/MotorBoat/Properties/Resources.Designer.cs
generated
@@ -99,5 +99,15 @@ namespace MotorBoat.Properties {
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap White {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("White", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,16 +118,19 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="White" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\White.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
BIN
MotorBoat/MotorBoat/Resources/White.jpg
Normal file
BIN
MotorBoat/MotorBoat/Resources/White.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 963 B |
15
MotorBoat/MotorBoat/nlog.config
Normal file
15
MotorBoat/MotorBoat/nlog.config
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
autoReload="true" internalLogLevel="Info">
|
||||
|
||||
<targets>
|
||||
<target xsi:type="File" name="tofile" fileName="carlog-${shortdate}.log" />
|
||||
</targets>
|
||||
|
||||
<rules>
|
||||
<logger name="*" minlevel="Debug" writeTo="tofile" />
|
||||
</rules>
|
||||
</nlog>
|
||||
</configuration>
|
||||
BIN
img/White.jpg
Normal file
BIN
img/White.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 963 B |
Reference in New Issue
Block a user