6 Commits

Author SHA1 Message Date
5f6dec67ad Lab06 2024-02-10 21:30:08 +04:00
e5f0743e29 Lab05 2024-02-10 17:28:19 +04:00
e745095831 Lab04 2024-02-06 19:25:28 +04:00
9e0d435cb7 Lab03 2024-02-04 21:15:26 +04:00
8028c8ffa1 Lab02.2 2024-02-01 21:36:28 +04:00
6c9a4e4cde Lab02.1 2024-01-31 20:00:10 +04:00
36 changed files with 3244 additions and 193 deletions

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@@ -0,0 +1,9 @@
using MotorBoat.Drawnings;
namespace MotorBoat
{
/// <summary>
/// Делегат передачи объекта класса-прорисовки
/// </summary>
/// <param name="boat"></param>
public delegate void BoatDelegate(DrawningBoat boat);
}

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@@ -0,0 +1,117 @@
using MotorBoat.Drawnings;
namespace MotorBoat.CollectionGenericObjects
{
/// <summary>
/// Абстракция компании, хранящий коллекцию лодок
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 200;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 120;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция лодок
/// </summary>
protected ICollectionGenericObjects<DrawningBoat>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция лодок</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBoat> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="boat">Добавляемый объект</param>
/// <returns></returns>
public static bool operator +(AbstractCompany company, DrawningBoat boat)
{
return company._collection?.Insert(boat) ?? false;
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static bool operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position) ?? false;
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningBoat? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningBoat? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}
}

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@@ -0,0 +1,91 @@
using MotorBoat.Drawnings;
using System.Drawing;
namespace MotorBoat.CollectionGenericObjects
{
/// <summary>
/// Реализация абстрактной компании - прокат лодок
/// </summary>
public class BoatSharingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public BoatSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBoat> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
Pen pen = new Pen(Color.Black, 5);
int fHeight = _pictureHeight / _placeSizeHeight;
int fWidth = _pictureWidth / _placeSizeWidth;
for (int i = 0; i < fHeight - 1; i++)
{
for (int j = 0; j < fWidth + 1; j++)
{
int startY = i * _placeSizeHeight * 3 / 2;
int endY = (i+1) * (_placeSizeHeight * 3 / 2);
g.DrawLine(pen, j * _placeSizeWidth, startY + _placeSizeHeight / 3, j * _placeSizeWidth, endY - _placeSizeHeight / 3);
}
int bottomY = (i+1) * (_placeSizeHeight * 3 / 2);
g.DrawLine(pen, 0, bottomY - _placeSizeHeight / 3, _pictureWidth / _placeSizeWidth * _placeSizeWidth, bottomY - _placeSizeHeight / 3);
}
}
protected override void SetObjectsPosition()
{
int x = _placeSizeWidth / 8;
int y = _placeSizeHeight / 2;
int objMove = _placeSizeHeight * 3 / 2;
int rowSum = _pictureHeight / _placeSizeHeight;
int rowCount = rowSum;
int massX = _placeSizeWidth / _pictureWidth * _pictureWidth;
int massY = _placeSizeHeight / _pictureHeight * _pictureHeight;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
DrawningBoat? obj = _collection?.Get(i);
if (obj == null)
{
x += _placeSizeWidth;
continue;
}
obj.SetPictureSize(massX, massY);
if (i > 0)
{
x += _placeSizeWidth;
}
if (x >= _pictureWidth - _placeSizeWidth)
{
x = _placeSizeWidth / 8;
y += objMove;
Console.WriteLine(rowSum);
rowCount--;
if (rowCount < 2)
{
Console.WriteLine("Все места заняты");
break;
}
}
obj.SetPosition(x, y);
}
}
}
}

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@@ -0,0 +1,24 @@
namespace MotorBoat.CollectionGenericObjects
{
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}
}

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@@ -0,0 +1,60 @@
namespace MotorBoat.CollectionGenericObjects
{
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
bool Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
bool Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
bool Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
}
}

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@@ -0,0 +1,96 @@
namespace MotorBoat.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount
{
get => _maxCount;
set
{
if (value > 0)
{
_maxCount = value;
}
}
}
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
if (position < 0 || position >= _maxCount)
{
return null;
}
return _collection[position];
}
public bool Insert(T obj)
{
if (Count == _maxCount)
{
return false;
}
_collection.Add(obj);
return true;
}
public bool Insert(T obj, int position)
{
if (position < 0 || position >= _maxCount || Count == _maxCount)
{
return false;
}
_collection.Insert(position, obj);
return true;
}
public bool Remove(int position)
{
if (_collection.Count == 0 || position < 0 || position >= _collection.Count)
{
return false;
}
_collection.RemoveAt(position);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////////
//---------------Lab06 - Получение элементов коллекции по одному--------------------------//
///////////////////////////////////////////////////////////////////////////////////////////
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Count; ++i)
{
yield return _collection[i];
}
}
}
}

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@@ -0,0 +1,119 @@

namespace MotorBoat.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position >= 0 && position < _collection.Length)
{
return _collection[position];
}
return null;
}
public bool Insert(T obj)
{
if(obj == null)
{
return false;
}
for (int i = 0; i < _collection.Length; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return true;
}
}
return false;
}
public bool Insert(T obj, int position)
{
if (position >= 0 && position < _collection.Length)
{
if (_collection[position] == null)
{
_collection[position] = obj;
return true;
}
for (int i = position + 1; i < _collection.Length; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return true;
}
}
}
return false;
}
public bool Remove(int position)
{
if (position >= 0 && position < _collection.Length)
{
_collection[position] = null;
return true;
}
return false;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Length; ++i)
{
yield return _collection[i];
}
}
}
}

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@@ -0,0 +1,238 @@
using MotorBoat.Drawnings;
using System.Text;
namespace MotorBoat.CollectionGenericObjects
{
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningBoat
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionsStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
if (name == null || Keys.Contains(name))
{
return;
}
switch (collectionType)
{
case CollectionType.Massive:
_storages.Add(name, new MassiveGenericObjects<T>());
break;
case CollectionType.List:
_storages.Add(name, new ListGenericObjects<T>());
break;
case CollectionType.None:
break;
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
if (name == null || !Keys.Contains(name))
{
return;
}
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
return _storages.GetValueOrDefault(name, null);
}
}
/// <summary>
/// Сохранение информации по автомобилям в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
public bool SaveData(string filename)
{
if (_storages.Count == 0)
{
return false;
}
if (File.Exists(filename))
{
File.Delete(filename);
}
StringBuilder sb = new();
sb.Append(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
sb.Append(Environment.NewLine);
// не сохраняем пустые коллекции
if (value.Value.Count == 0)
{
continue;
}
sb.Append(value.Key);
sb.Append(_separatorForKeyValue);
sb.Append(value.Value.GetCollectionType);
sb.Append(_separatorForKeyValue);
sb.Append(value.Value.MaxCount);
sb.Append(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
sb.Append(data);
sb.Append(_separatorItems);
}
}
using FileStream fs = new(filename, FileMode.Create);
byte[] info = new UTF8Encoding(true).GetBytes(sb.ToString());
fs.Write(info, 0, info.Length);
return true;
}
/// <summary>
/// Загрузка информации по автомобилям в хранилище из файла
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
public bool LoadData(string filename)
{
if (!File.Exists(filename))
{
return false;
}
string bufferTextFromFile = "";
using (FileStream fs = new(filename, FileMode.Open))
{
byte[] b = new byte[fs.Length];
UTF8Encoding temp = new(true);
while (fs.Read(b, 0, b.Length) > 0)
{
bufferTextFromFile += temp.GetString(b);
}
}
string[] strs = bufferTextFromFile.Split(new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
if (strs == null || strs.Length == 0)
{
return false;
}
if (!strs[0].Equals(_collectionKey))
{
//если нет такой записи, то это не те данные
return false;
}
_storages.Clear();
foreach (string data in strs)
{
string[] record = data.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
return false;
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningBoat() is T car)
{
if (!collection.Insert(car))
{
return false;
}
}
}
_storages.Add(record[0], collection);
}
return true;
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}
}

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@@ -4,13 +4,18 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat
namespace MotorBoat.Drawnings
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>

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@@ -1,11 +1,18 @@
namespace MotorBoat
using MotorBoat.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat.Drawnings
{
internal class DrawningMotorBoat
public class DrawningBoat
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityMotorBoat? EntityMotorBoat { get; private set; }
public EntityBoat? EntityBoat { get; protected set; }
/// <summary>
/// Ширина окна
@@ -20,12 +27,12 @@
/// <summary>
/// Координата прорисовки x
/// </summary>
private int? _startPosX;
protected int? _startPosX;
/// <summary>
/// Координата прорисовки y
/// </summary>
private int? _startPosY;
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки
@@ -38,25 +45,66 @@
private readonly int _drawningMotorBoatHeight = 60;
/// <summary>
/// Инициализация свойств
/// Координата X объекта
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="addTwoMotors">Два дополнительных мотора</param>
/// <param name="sofa">Наличие дивана</param>
/// <param name="sportLines">Наличие двух полос</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines)
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningMotorBoatWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningMotorBoatHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
public DrawningBoat()
{
EntityMotorBoat = new EntityMotorBoat();
EntityMotorBoat.Init(speed, weight, bodyColor, additionalColor, addTwoMotors, sofa, sportLines);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningBoat(int speed, double weight, Color bodyColor) : this()
{
EntityBoat = new EntityBoat(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningMotorBoatWidth">Ширина прорисовки лодки</param>
/// <param name="drawningMotorBoatHeight">Высота прорисовки лодки</param>
protected DrawningBoat(int drawningMotorBoatWidth, int drawningMotorBoatHeight) : this()
{
_drawningMotorBoatWidth = drawningMotorBoatWidth;
_drawningMotorBoatHeight = drawningMotorBoatHeight;
}
//////////////////////////////////////////////////////
//---------------Lab06 - Конструктор---------------//
////////////////////////////////////////////////////
public DrawningBoat(EntityBoat? entityBoat)
{
EntityBoat = entityBoat;
}
/// <summary>
/// Установка границ поля
/// </summary>
@@ -65,8 +113,6 @@
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
_pictureWidth = width;
_pictureHeight = height;
return true;
@@ -124,7 +170,7 @@
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityMotorBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@@ -133,30 +179,30 @@
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityMotorBoat.Step > 0)
if (_startPosX.Value - EntityBoat.Step > 0)
{
_startPosX -= (int)EntityMotorBoat.Step;
_startPosX -= (int)EntityBoat.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityMotorBoat.Step > 0)
if (_startPosY.Value - EntityBoat.Step > 0)
{
_startPosY -= (int)EntityMotorBoat.Step;
_startPosY -= (int)EntityBoat.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + 140 + EntityMotorBoat.Step < _pictureWidth)
if (_startPosX.Value + 140 + EntityBoat.Step < _pictureWidth)
{
_startPosX += (int)EntityMotorBoat.Step;
_startPosX += (int)EntityBoat.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + 60 + EntityMotorBoat.Step < _pictureHeight)
if (_startPosY.Value + 60 + EntityBoat.Step < _pictureHeight)
{
_startPosY += (int)EntityMotorBoat.Step;
_startPosY += (int)EntityBoat.Step;
}
return true;
default:
@@ -168,32 +214,17 @@
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityMotorBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityMotorBoat.AdditionalColor);
// добавляем два мотора
if (EntityMotorBoat.AddTwoMotors)
{
Brush br1 = new SolidBrush(EntityMotorBoat.AdditionalColor);
g.FillEllipse(br1, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
g.FillRectangle(br1, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
g.FillEllipse(br1, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
g.FillRectangle(br1, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
}
// нос лодки
Brush br2 = new SolidBrush(EntityMotorBoat.BodyColor);
Brush br2 = new SolidBrush(EntityBoat.BodyColor);
g.FillEllipse(br2, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
@@ -203,7 +234,7 @@
g.DrawEllipse(pen, _startPosX.Value + 87, _startPosY.Value + 10, 10, 40);
// тело лодки
Brush br3 = new SolidBrush(EntityMotorBoat.BodyColor);
Brush br3 = new SolidBrush(EntityBoat.BodyColor);
g.FillRectangle(br3, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
@@ -228,28 +259,6 @@
g.FillRectangle(brDarkBlue, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 25, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
// добавляем две полоски
if (EntityMotorBoat.SportLines)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
}
// добавляем диван
if (EntityMotorBoat.Sofa)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
}
}
}
}

View File

@@ -0,0 +1,78 @@
using MotorBoat.Entities;
namespace MotorBoat.Drawnings
{
public class DrawningMotorBoat : DrawningBoat
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="addTwoMotors">Два дополнительных мотора</param>
/// <param name="sofa">Наличие дивана</param>
/// <param name="sportLines">Наличие двух полос</param>
public DrawningMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines) : base (140, 60)
{
EntityBoat = new EntityMotorBoat(speed, weight, bodyColor, additionalColor, addTwoMotors, sofa, sportLines);
}
//////////////////////////////////////////////////////
//---------------Lab06 - Конструктор---------------//
////////////////////////////////////////////////////
public DrawningMotorBoat(EntityMotorBoat? entityMotorBoat) : base(entityMotorBoat)
{
}
public override void DrawTransport(Graphics g)
{
if (EntityBoat == null || EntityBoat is not EntityMotorBoat motorBoat || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(motorBoat.AdditionalColor);
base.DrawTransport(g);
base.DrawTransport(g);
// добавляем два мотора
if (motorBoat.AddTwoMotors)
{
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
}
// добавляем две полоски
if (motorBoat.SportLines)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
}
// добавляем диван
if (motorBoat.Sofa)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
}
}
}
}

View File

@@ -0,0 +1,79 @@
using MotorBoat.Entities;
namespace MotorBoat.Drawnings
{
/// <summary>
/// Расширение для класса EntityCar
/// </summary>
public static class ExtentionDrawningCar
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
//public static DrawningBoat? CreateDrawningBoat(this string info)
//{
// string[] strs = info.Split(_separatorForObject);
// EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
// if (boat != null)
// {
// return new DrawningMotorBoat(boat);
// }
// boat = EntityBoat.CreateEntityBoat(strs);
// if (boat != null)
// {
// return new DrawningBoat(boat);
// }
// return null;
//}
public static DrawningBoat? CreateDrawningBoat(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
DrawningBoat? drawnBoat = null;
if (boat != null)
{
EntityMotorBoat? motorBoat = (EntityMotorBoat?)boat;
drawnBoat = new DrawningMotorBoat(motorBoat);
}
else
{
boat = EntityBoat.CreateEntityBoat(strs);
if (boat != null)
{
drawnBoat = new DrawningBoat(boat);
}
}
return drawnBoat;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawningBoat">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningBoat drawningBoat)
{
string[]? array = drawningBoat?.EntityBoat?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}
}

View File

@@ -0,0 +1,78 @@
namespace MotorBoat.Entities
{
/// <summary>
/// Класс-сущность лодка
/// </summary>
public class EntityBoat
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityBoat(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Новый основной цвет
/// </summary>
/// <param name="color"></param>
public void ChangeColor(Color color)
{
BodyColor = color;
}
//{
// BodyColor = color != null ? color : Color.White;
//}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityBoat? CreateEntityBoat(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityBoat))
{
return null;
}
return new EntityBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}
}

View File

@@ -0,0 +1,96 @@
namespace MotorBoat.Entities
{
/// <summary>
/// Класс-сущность моторная лодка
/// </summary>
public class EntityMotorBoat : EntityBoat
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Два дополнительных мотора
/// </summary>
public bool AddTwoMotors { get; private set; }
/// <summary>
/// Наличие дивана
/// </summary>
public bool Sofa { get; private set; }
/// <summary>
/// Наличие двух полос
/// </summary>
public bool SportLines { get; private set; }
/// <summary>
/// Шаг перемещения
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="addTwoMotors">Два дополнительных мотора</param>
/// <param name="sofa">Наличие дивана</param>
/// <param name="sportLines">Наличие полос</param>
public EntityMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines) : base (speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
AddTwoMotors = addTwoMotors;
Sofa = sofa;
SportLines = sportLines;
}
/// <summary>
/// Новый дополнительный цвет
/// </summary>
/// <param name="color"></param>
public void ChangeAdditionalColor(Color color)
{
AdditionalColor = color;
}
//{
// AdditionalColor = color != null ? color : Color.White;
//}
////////////////////////////////////////////////////////////////////////////////////////////////////////
//---------------Lab06 - Получение строк со значениями свойств объекта класса-сущности---------------//
//////////////////////////////////////////////////////////////////////////////////////////////////////
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
//return new[] { nameof(EntityBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name };
return new[] { nameof(EntityMotorBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name,
AddTwoMotors.ToString(), Sofa.ToString(), SportLines.ToString() };
}
////////////////////////////////////////////////////////////////////////////
//---------------Lab06 - Создание объекта из массива строк---------------//
//////////////////////////////////////////////////////////////////////////
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityMotorBoat? CreateEntityMotorBoat(string[] strs)
{
if (strs.Length != 8 || strs[0] != nameof(EntityMotorBoat))
{
return null;
}
return new EntityMotorBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]),
Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]), Convert.ToBoolean(strs[7]));
}
}
}

View File

@@ -1,69 +0,0 @@
namespace MotorBoat
{
/// <summary>
/// Класс-сущность
/// </summary>
public class EntityMotorBoat
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Два дополнительных мотора
/// </summary>
public bool AddTwoMotors { get; private set; }
/// <summary>
/// Наличие дивана
/// </summary>
public bool Sofa { get; private set; }
/// <summary>
/// Наличие двух полос
/// </summary>
public bool SportLines { get; private set; }
/// <summary>
/// Шаг перемещения
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="addTwoMotors">Два дополнительных мотора</param>
/// <param name="sofa">Наличие дивана</param>
/// <param name="sportLines">Наличие полос</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
AddTwoMotors = addTwoMotors;
Sofa = sofa;
SportLines = sportLines;
}
}
}

View File

@@ -0,0 +1,346 @@
namespace MotorBoat
{
partial class FormBoatCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonAddBoat = new Button();
buttonRefresh = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonGoToCheck = new Button();
buttonRemoveBoat = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
menuStrip = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(902, 24);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(200, 511);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonAddBoat);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(buttonRemoveBoat);
panelCompanyTools.Dock = DockStyle.Bottom;
panelCompanyTools.Location = new Point(3, 334);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(194, 174);
panelCompanyTools.TabIndex = 9;
//
// buttonAddBoat
//
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddBoat.Location = new Point(14, 3);
buttonAddBoat.Name = "buttonAddBoat";
buttonAddBoat.Size = new Size(167, 24);
buttonAddBoat.TabIndex = 1;
buttonAddBoat.Text = "Добавить лодку";
buttonAddBoat.UseVisualStyleBackColor = true;
buttonAddBoat.Click += ButtonAddBoat_Click;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(14, 147);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(167, 21);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += buttonRefresh_Click;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
maskedTextBoxPosition.Location = new Point(14, 62);
maskedTextBoxPosition.Mask = "00";
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(167, 23);
maskedTextBoxPosition.TabIndex = 3;
maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(14, 118);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(167, 23);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += buttonGoToCheck_Click;
//
// buttonRemoveBoat
//
buttonRemoveBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveBoat.Location = new Point(14, 91);
buttonRemoveBoat.Name = "buttonRemoveBoat";
buttonRemoveBoat.Size = new Size(167, 21);
buttonRemoveBoat.TabIndex = 4;
buttonRemoveBoat.Text = "Удалить лодку";
buttonRemoveBoat.UseVisualStyleBackColor = true;
buttonRemoveBoat.Click += ButtonRemoveBoat_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(15, 303);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(173, 23);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 19);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(194, 249);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(12, 219);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(173, 23);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(12, 119);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(173, 94);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(12, 86);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(173, 23);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(119, 61);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(16, 61);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(12, 27);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(173, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(35, 9);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(125, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции:";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(15, 274);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(173, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Enabled = false;
pictureBox.Location = new Point(0, 24);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(884, 537);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// menuStrip
//
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Size = new Size(1102, 24);
menuStrip.TabIndex = 0;
menuStrip.Text = "menuStrip1";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(48, 20);
файлToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(181, 22);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(181, 22);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file | *.txt";
//
// openFileDialog
//
openFileDialog.Filter = "txt file | *.txt";
//
// FormBoatCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1102, 535);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Name = "FormBoatCollection";
Text = "Коллекция лодок";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private Button buttonAddBoat;
private ComboBox comboBoxSelectorCompany;
private Button buttonRemoveBoat;
private MaskedTextBox maskedTextBoxPosition;
private PictureBox pictureBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Panel panelStorage;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private ListBox listBoxCollection;
private Button buttonCollectionAdd;
private Panel panelCompanyTools;
private MenuStrip menuStrip;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
}
}

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@@ -0,0 +1,291 @@
using MotorBoat.CollectionGenericObjects;
using MotorBoat.Drawnings;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace MotorBoat
{
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormBoatCollection : Form
{
/// <summary>
/// Хранилише коллекций
/// </summary>
private readonly StorageCollection<DrawningBoat> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormBoatCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление обычной лодки
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddBoat_Click(object sender, EventArgs e)
{
FormBoatConfig form = new();
//33 минута
//////////////////////////////////////////////////////////////////
//---------------передать метод в FormBoatConfig---------------//
////////////////////////////////////////////////////////////////
form.AddEvent(SetBoat);
form.Show();
}
/// <summary>
/// Добавление автомобиля в коллекцию
/// </summary>
/// <param name="boat"></param>
private void SetBoat(DrawningBoat? boat)
{
if (_company == null || boat == null)
{
return;
}
if (_company + boat)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_company - pos)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void buttonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningBoat? boat = null;
int counter = 100;
while (boat == null)
{
boat = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (boat == null)
{
return;
}
FormMotorBoat form = new()
{
SetBoat = boat
};
form.ShowDialog();
}
private void buttonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Коллекция не выбрана", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
_storageCollection.DelCollection(textBoxCollectionName.Text);
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningBoat>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new BoatSharingService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.SaveData(saveFileDialog.FileName))
{
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
else
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
//////////////////////////////////////////////////////////
//---------------Lab06 - Логика загрузки---------------//
////////////////////////////////////////////////////////
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.LoadData(openFileDialog.FileName))
{
MessageBox.Show("Загрузка прошла успешно",
"Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
RerfreshListBoxItems();
}
else
{
MessageBox.Show("Не загрузилось", "Результат",
MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
RerfreshListBoxItems();
}
}
}

View File

@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>127, 17</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>261, 17</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>105</value>
</metadata>
</root>

View File

@@ -0,0 +1,375 @@
namespace MotorBoat
{
partial class FormBoatConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxSportLines = new CheckBox();
checkBoxSofa = new CheckBox();
checkBoxAddTwoMotors = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxSportLines);
groupBoxConfig.Controls.Add(checkBoxSofa);
groupBoxConfig.Controls.Add(checkBoxAddTwoMotors);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(370, 206);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Anchor = AnchorStyles.Top | AnchorStyles.Right;
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(173, 35);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(191, 122);
groupBoxColors.TabIndex = 9;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(144, 74);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(40, 40);
panelPurple.TabIndex = 9;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(98, 74);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(40, 40);
panelBlack.TabIndex = 8;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(52, 74);
panelGray.Name = "panelGray";
panelGray.Size = new Size(40, 40);
panelGray.TabIndex = 7;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(6, 74);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(40, 40);
panelWhite.TabIndex = 6;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(144, 28);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(40, 40);
panelYellow.TabIndex = 5;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(98, 28);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(40, 40);
panelBlue.TabIndex = 4;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(52, 28);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(40, 40);
panelGreen.TabIndex = 2;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(6, 28);
panelRed.Name = "panelRed";
panelRed.Size = new Size(40, 40);
panelRed.TabIndex = 1;
//
// checkBoxSportLines
//
checkBoxSportLines.AutoSize = true;
checkBoxSportLines.Location = new Point(6, 168);
checkBoxSportLines.Name = "checkBoxSportLines";
checkBoxSportLines.Size = new Size(121, 19);
checkBoxSportLines.TabIndex = 8;
checkBoxSportLines.Text = "Наличие 2 полос";
checkBoxSportLines.UseVisualStyleBackColor = true;
//
// checkBoxSofa
//
checkBoxSofa.AutoSize = true;
checkBoxSofa.Location = new Point(6, 143);
checkBoxSofa.Name = "checkBoxSofa";
checkBoxSofa.Size = new Size(116, 19);
checkBoxSofa.TabIndex = 7;
checkBoxSofa.Text = "Наличие дивана";
checkBoxSofa.UseVisualStyleBackColor = true;
//
// checkBoxAddTwoMotors
//
checkBoxAddTwoMotors.AutoSize = true;
checkBoxAddTwoMotors.Location = new Point(6, 118);
checkBoxAddTwoMotors.Name = "checkBoxAddTwoMotors";
checkBoxAddTwoMotors.Size = new Size(116, 19);
checkBoxAddTwoMotors.TabIndex = 6;
checkBoxAddTwoMotors.Text = "Два доп. мотора";
checkBoxAddTwoMotors.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(74, 76);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(72, 23);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(6, 78);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(29, 15);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(74, 35);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(72, 23);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(6, 37);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(62, 15);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(271, 164);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(93, 33);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += LabelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(173, 164);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(92, 33);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += LabelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(15, 60);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(184, 102);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(376, 174);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(75, 23);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += ButtonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(497, 174);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(75, 23);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(376, 3);
panelObject.Name = "panelObject";
panelObject.Size = new Size(202, 165);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.AutoSize = true;
labelAdditionalColor.Image = Properties.Resources.White;
labelAdditionalColor.Location = new Point(137, 9);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(59, 15);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.DragDrop += LabelColor_DragDrop;
labelAdditionalColor.DragEnter += LabelColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.AutoSize = true;
labelBodyColor.BackColor = SystemColors.Control;
labelBodyColor.Image = Properties.Resources.White;
labelBodyColor.Location = new Point(3, 9);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(81, 15);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Базовый цвет";
labelBodyColor.DragDrop += LabelColor_DragDrop;
labelBodyColor.DragEnter += LabelColor_DragEnter;
//
// FormBoatConfig
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(584, 206);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Name = "FormBoatConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
panelObject.PerformLayout();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelSimpleObject;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private Label labelModifiedObject;
private NumericUpDown numericUpDownWeight;
private Label labelWeight;
private CheckBox checkBoxAddTwoMotors;
private CheckBox checkBoxSofa;
private CheckBox checkBoxSportLines;
private GroupBox groupBoxColors;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelBodyColor;
private Label labelAdditionalColor;
}
}

View File

@@ -0,0 +1,223 @@
using MotorBoat.Drawnings;
using MotorBoat.Entities;
namespace MotorBoat
{
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormBoatConfig : Form
{
/// <summary>
/// Объект - прорисовка лодки
/// </summary>
private DrawningBoat _boat;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event BoatDelegate? BoatDelegate;
/// <summary>
/// Конструктор
/// </summary>
public FormBoatConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//---------------buttonCancel.Click привязать анонимный метод через lambda с закрытием формы---------------//
////////////////////////////////////////////////////////////////////////////////////////////////////////////
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="boatDelegate"></param>
public void AddEvent(BoatDelegate boatDelegate)
{
BoatDelegate += boatDelegate;
}
//public void AddEvent(Action<DrawningBoat> ev)
//{
// if (EventAddMotorBoat == null)
// {
// EventAddMotorBoat = new Action<DrawingBoat>(ev);
// }
// else
// {
// EventAddMotorBoat += ev;
// }
//}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_boat?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_boat?.SetPosition(5, 5);
_boat?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_boat = new DrawningBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_boat = new DrawningMotorBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
Color.Black, checkBoxAddTwoMotors.Checked, checkBoxSofa.Checked, checkBoxSportLines.Checked);
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object? sender, MouseEventArgs e)
{
//22/25 минута
/////////////////////////////////////////////////////////////
//---------------отправка цвета в Drag&Drop---------------//
///////////////////////////////////////////////////////////
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor ?? Color.White, DragDropEffects.Move | DragDropEffects.Copy);
//if (sender is Panel panel)
//{
// panel.DoDragDrop(panel.BackColor != null ? panel.BackColor : Color.White, DragDropEffects.Move | DragDropEffects.Copy);
//}
//if (sender is Panel panel)
//{
// panel.DoDragDrop(panel.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
//}
}
//22/25 минута
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//---------------Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)---------------//
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelColor_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(typeof(Color)) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelColor_DragDrop(object sender, DragEventArgs e)
{
if (_boat == null || _boat.EntityBoat == null)
return;
((Label)sender).BackColor = (Color)e.Data.GetData(typeof(Color));
switch (((Label)sender).Name)
{
case "labelBodyColor":
_boat.EntityBoat.ChangeColor((Color)e.Data.GetData(typeof(Color)));
break;
case "labelAdditionalColor":
if (_boat is DrawningMotorBoat drawningMotorBoat && _boat.EntityBoat is EntityMotorBoat entityMotorBoat)
{
entityMotorBoat.ChangeAdditionalColor((Color)e.Data?.GetData(typeof(Color)));
}
break;
}
DrawObject();
}
//private void LabelColor_DragDrop(object sender, DragEventArgs e)
//{
// if (_boat == null || _boat.EntityBoat == null)
// return;
// ((Label)sender).BackColor = (Color)e.Data.GetData(typeof(Color));
// switch (((Label)sender).Name)
// {
// case "labelBodyColor":
// _boat.EntityBoat.ChangeColor((Color)e.Data.GetData(typeof(Color)));
// break;
// case "labelAdditionalColor":
// if (!(_boat is DrawningMotorBoat))
// {
// return;
// }
// ((EntityMotorBoat)_boat.EntityBoat).ChangeAdditionalColor((Color)e.Data?.GetData(typeof(Color)));
// break;
// }
// DrawObject();
//}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAdd_Click(object sender, EventArgs e)
{
if (_boat != null)
{
BoatDelegate?.Invoke(_boat);
Close();
}
}
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -29,11 +29,12 @@
private void InitializeComponent()
{
pictureBoxMotorBoat = new PictureBox();
buttonCreateMotorBoat = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonLeft = new Button();
buttonDown = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).BeginInit();
SuspendLayout();
//
@@ -46,17 +47,6 @@
pictureBoxMotorBoat.TabIndex = 0;
pictureBoxMotorBoat.TabStop = false;
//
// buttonCreateMotorBoat
//
buttonCreateMotorBoat.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateMotorBoat.Location = new Point(12, 345);
buttonCreateMotorBoat.Name = "buttonCreateMotorBoat";
buttonCreateMotorBoat.Size = new Size(75, 23);
buttonCreateMotorBoat.TabIndex = 1;
buttonCreateMotorBoat.Text = "Создать";
buttonCreateMotorBoat.UseVisualStyleBackColor = true;
buttonCreateMotorBoat.Click += ButtonCreateMotorBoat_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
@@ -105,16 +95,39 @@
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(712, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(117, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStrategyStep.Location = new Point(712, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(116, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormMotorBoat
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(841, 380);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonCreateMotorBoat);
Controls.Add(pictureBoxMotorBoat);
Name = "FormMotorBoat";
Text = "Моторная лодка";
@@ -125,10 +138,11 @@
#endregion
private PictureBox pictureBoxMotorBoat;
private Button buttonCreateMotorBoat;
private Button buttonRight;
private Button buttonUp;
private Button buttonLeft;
private Button buttonDown;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

View File

@@ -1,4 +1,7 @@
namespace MotorBoat
using MotorBoat.Drawnings;
using MotorBoat.MovementStratagy;
namespace MotorBoat
{
/// <summary>
/// Форма работы с объектом
@@ -8,7 +11,27 @@
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningMotorBoat? _drawningMotorBoat;
private DrawningBoat? _drawningBoat;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawningBoat SetBoat
{
set
{
_drawningBoat = value;
_drawningBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
@@ -16,6 +39,7 @@
public FormMotorBoat()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
@@ -23,35 +47,17 @@
/// </summary>
private void Draw()
{
if (_drawningMotorBoat == null)
if (_drawningBoat == null)
{
return;
}
Bitmap bmp = new(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningMotorBoat.DrawTransport(gr);
_drawningBoat.DrawTransport(gr);
pictureBoxMotorBoat.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateMotorBoat_Click(object sender, EventArgs e)
{
Random random = new();
_drawningMotorBoat = new DrawningMotorBoat();
_drawningMotorBoat.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningMotorBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
_drawningMotorBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
@@ -59,7 +65,7 @@
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningMotorBoat == null)
if (_drawningBoat == null)
{
return;
}
@@ -69,16 +75,16 @@
switch (name)
{
case "buttonUp":
result = _drawningMotorBoat.MoveTransport(DirectionType.Up);
result = _drawningBoat.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningMotorBoat.MoveTransport(DirectionType.Down);
result = _drawningBoat.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningMotorBoat.MoveTransport(DirectionType.Left);
result = _drawningBoat.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningMotorBoat.MoveTransport(DirectionType.Right);
result = _drawningBoat.MoveTransport(DirectionType.Right);
break;
}
@@ -87,5 +93,43 @@
Draw();
}
}
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningBoat == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableCar(_drawningBoat), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

View File

@@ -0,0 +1,140 @@
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}
}

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@@ -0,0 +1,25 @@
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}
}

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@@ -0,0 +1,47 @@
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Стратегия перемещения объекта в правый нижний угол экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth - 150 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth - 150 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight - 60 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight - 60;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - (FieldWidth - 75);
if (Math.Abs(diffX) > GetStep())
{
if (diffX < 0)
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - (FieldWidth - 30);
if (Math.Abs(diffY) > GetStep())
{
if (diffY < 0)
{
MoveDown();
}
}
}
}
}

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@@ -0,0 +1,55 @@
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@@ -0,0 +1,65 @@
using MotorBoat.Drawnings;
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningCar
/// </summary>
public class MoveableCar : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningBoat или его наследника
/// </summary>
private readonly DrawningBoat? _boat = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="boat">Объект класса DrawningCar</param>
public MoveableCar(DrawningBoat boat)
{
_boat = boat;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue || !_boat.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value, _boat.GetWidth, _boat.GetHeight);
}
}
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_boat == null || _boat.EntityBoat == null)
{
return false;
}
return _boat.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}
}

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@@ -0,0 +1,28 @@
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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@@ -0,0 +1,73 @@
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat.MovementStratagy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}
}

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@@ -11,7 +11,8 @@ namespace MotorBoat
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormMotorBoat());
//Application.Run(new FormMotorBoat());
Application.Run(new FormBoatCollection());
}
}
}

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@@ -99,5 +99,15 @@ namespace MotorBoat.Properties {
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap White {
get {
object obj = ResourceManager.GetObject("White", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@@ -118,16 +118,19 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="White" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\White.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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