Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5f6dec67ad | |||
| e5f0743e29 | |||
| e745095831 | |||
| 9e0d435cb7 | |||
| 8028c8ffa1 | |||
| 6c9a4e4cde |
9
MotorBoat/MotorBoat/BoatDelegate.cs
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9
MotorBoat/MotorBoat/BoatDelegate.cs
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@@ -0,0 +1,9 @@
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using MotorBoat.Drawnings;
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namespace MotorBoat
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{
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/// <summary>
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/// Делегат передачи объекта класса-прорисовки
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/// </summary>
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/// <param name="boat"></param>
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public delegate void BoatDelegate(DrawningBoat boat);
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}
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117
MotorBoat/MotorBoat/CollectionGenericObjects/AbstractCompany.cs
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117
MotorBoat/MotorBoat/CollectionGenericObjects/AbstractCompany.cs
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@@ -0,0 +1,117 @@
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using MotorBoat.Drawnings;
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namespace MotorBoat.CollectionGenericObjects
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{
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/// <summary>
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/// Абстракция компании, хранящий коллекцию лодок
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 200;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 120;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция лодок
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/// </summary>
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protected ICollectionGenericObjects<DrawningBoat>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция лодок</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBoat> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.MaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="boat">Добавляемый объект</param>
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/// <returns></returns>
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public static bool operator +(AbstractCompany company, DrawningBoat boat)
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{
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return company._collection?.Insert(boat) ?? false;
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static bool operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position) ?? false;
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningBoat? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningBoat? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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}
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@@ -0,0 +1,91 @@
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using MotorBoat.Drawnings;
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using System.Drawing;
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namespace MotorBoat.CollectionGenericObjects
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{
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/// <summary>
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/// Реализация абстрактной компании - прокат лодок
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/// </summary>
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public class BoatSharingService : AbstractCompany
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="collection"></param>
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public BoatSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBoat> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackgound(Graphics g)
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{
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Pen pen = new Pen(Color.Black, 5);
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int fHeight = _pictureHeight / _placeSizeHeight;
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int fWidth = _pictureWidth / _placeSizeWidth;
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for (int i = 0; i < fHeight - 1; i++)
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{
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for (int j = 0; j < fWidth + 1; j++)
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{
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int startY = i * _placeSizeHeight * 3 / 2;
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int endY = (i+1) * (_placeSizeHeight * 3 / 2);
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g.DrawLine(pen, j * _placeSizeWidth, startY + _placeSizeHeight / 3, j * _placeSizeWidth, endY - _placeSizeHeight / 3);
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}
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int bottomY = (i+1) * (_placeSizeHeight * 3 / 2);
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g.DrawLine(pen, 0, bottomY - _placeSizeHeight / 3, _pictureWidth / _placeSizeWidth * _placeSizeWidth, bottomY - _placeSizeHeight / 3);
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}
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}
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protected override void SetObjectsPosition()
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{
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int x = _placeSizeWidth / 8;
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int y = _placeSizeHeight / 2;
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int objMove = _placeSizeHeight * 3 / 2;
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int rowSum = _pictureHeight / _placeSizeHeight;
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int rowCount = rowSum;
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int massX = _placeSizeWidth / _pictureWidth * _pictureWidth;
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int massY = _placeSizeHeight / _pictureHeight * _pictureHeight;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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DrawningBoat? obj = _collection?.Get(i);
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if (obj == null)
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{
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x += _placeSizeWidth;
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continue;
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}
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obj.SetPictureSize(massX, massY);
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if (i > 0)
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{
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x += _placeSizeWidth;
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}
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if (x >= _pictureWidth - _placeSizeWidth)
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{
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x = _placeSizeWidth / 8;
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y += objMove;
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Console.WriteLine(rowSum);
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rowCount--;
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if (rowCount < 2)
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{
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Console.WriteLine("Все места заняты");
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break;
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}
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}
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obj.SetPosition(x, y);
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|
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|
}
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|
}
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|
}
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|
}
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@@ -0,0 +1,24 @@
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|
namespace MotorBoat.CollectionGenericObjects
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|
{
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|
/// <summary>
|
||||||
|
/// Тип коллекции
|
||||||
|
/// </summary>
|
||||||
|
public enum CollectionType
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|
{
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|
/// <summary>
|
||||||
|
/// Неопределено
|
||||||
|
/// </summary>
|
||||||
|
None = 0,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Массив
|
||||||
|
/// </summary>
|
||||||
|
Massive = 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Список
|
||||||
|
/// </summary>
|
||||||
|
List = 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
namespace MotorBoat.CollectionGenericObjects
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Интерфейс описания действий для набора хранимых объектов
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
|
public interface ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Количество объектов в коллекции
|
||||||
|
/// </summary>
|
||||||
|
int Count { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка максимального количества элементов
|
||||||
|
/// </summary>
|
||||||
|
int MaxCount { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление объекта в коллекцию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="obj">Добавляемый объект</param>
|
||||||
|
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||||
|
bool Insert(T obj);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление объекта в коллекцию на конкретную позицию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="obj">Добавляемый объект</param>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
|
||||||
|
bool Insert(T obj, int position);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта из коллекции с конкретной позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
|
||||||
|
bool Remove(int position);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объекта по позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>Объект</returns>
|
||||||
|
T? Get(int position);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение типа коллекции
|
||||||
|
/// </summary>
|
||||||
|
CollectionType GetCollectionType { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объектов коллекции по одному
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Поэлементый вывод элементов коллекции</returns>
|
||||||
|
IEnumerable<T?> GetItems();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,96 @@
|
|||||||
|
namespace MotorBoat.CollectionGenericObjects
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Параметризованный набор объектов
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
|
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Список объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private readonly List<T?> _collection;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Максимально допустимое число объектов в списке
|
||||||
|
/// </summary>
|
||||||
|
private int _maxCount;
|
||||||
|
|
||||||
|
public int Count => _collection.Count;
|
||||||
|
|
||||||
|
public int MaxCount
|
||||||
|
{
|
||||||
|
get => _maxCount;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value > 0)
|
||||||
|
{
|
||||||
|
_maxCount = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public CollectionType GetCollectionType => CollectionType.List;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public ListGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = new();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <param name="position"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public T? Get(int position)
|
||||||
|
{
|
||||||
|
if (position < 0 || position >= _maxCount)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _collection[position];
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Insert(T obj)
|
||||||
|
{
|
||||||
|
if (Count == _maxCount)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
_collection.Add(obj);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
if (position < 0 || position >= _maxCount || Count == _maxCount)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
_collection.Insert(position, obj);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Remove(int position)
|
||||||
|
{
|
||||||
|
if (_collection.Count == 0 || position < 0 || position >= _collection.Count)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
_collection.RemoveAt(position);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//---------------Lab06 - Получение элементов коллекции по одному--------------------------//
|
||||||
|
///////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
public IEnumerable<T?> GetItems()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _collection.Count; ++i)
|
||||||
|
{
|
||||||
|
yield return _collection[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,119 @@
|
|||||||
|
|
||||||
|
namespace MotorBoat.CollectionGenericObjects
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Параметризованный набор объектов
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
|
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Массив объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private T?[] _collection;
|
||||||
|
|
||||||
|
public int Count => _collection.Length;
|
||||||
|
|
||||||
|
public int MaxCount
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _collection.Length;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value > 0)
|
||||||
|
{
|
||||||
|
if (_collection.Length > 0)
|
||||||
|
{
|
||||||
|
Array.Resize(ref _collection, value);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_collection = new T?[value];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public CollectionType GetCollectionType => CollectionType.Massive;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public MassiveGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = Array.Empty<T?>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Get(int position)
|
||||||
|
{
|
||||||
|
if (position >= 0 && position < _collection.Length)
|
||||||
|
{
|
||||||
|
return _collection[position];
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Insert(T obj)
|
||||||
|
{
|
||||||
|
if(obj == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < _collection.Length; i++)
|
||||||
|
{
|
||||||
|
if (_collection[i] == null)
|
||||||
|
{
|
||||||
|
_collection[i] = obj;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
if (position >= 0 && position < _collection.Length)
|
||||||
|
{
|
||||||
|
if (_collection[position] == null)
|
||||||
|
{
|
||||||
|
_collection[position] = obj;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = position + 1; i < _collection.Length; i++)
|
||||||
|
{
|
||||||
|
if (_collection[i] == null)
|
||||||
|
{
|
||||||
|
_collection[i] = obj;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Remove(int position)
|
||||||
|
{
|
||||||
|
if (position >= 0 && position < _collection.Length)
|
||||||
|
{
|
||||||
|
_collection[position] = null;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<T?> GetItems()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _collection.Length; ++i)
|
||||||
|
{
|
||||||
|
yield return _collection[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,238 @@
|
|||||||
|
using MotorBoat.Drawnings;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace MotorBoat.CollectionGenericObjects
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-хранилище коллекций
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T"></typeparam>
|
||||||
|
public class StorageCollection<T>
|
||||||
|
where T : DrawningBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Словарь (хранилище) с коллекциями
|
||||||
|
/// </summary>
|
||||||
|
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращение списка названий коллекций
|
||||||
|
/// </summary>
|
||||||
|
public List<string> Keys => _storages.Keys.ToList();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ключевое слово, с которого должен начинаться файл
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _collectionKey = "CollectionsStorage";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записи ключа и значения элемента словаря
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _separatorForKeyValue = "|";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записей коллекции данных в файл
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _separatorItems = ";";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public StorageCollection()
|
||||||
|
{
|
||||||
|
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции в хранилище
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
/// <param name="collectionType">тип коллекции</param>
|
||||||
|
public void AddCollection(string name, CollectionType collectionType)
|
||||||
|
{
|
||||||
|
if (name == null || Keys.Contains(name))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (collectionType)
|
||||||
|
{
|
||||||
|
case CollectionType.Massive:
|
||||||
|
_storages.Add(name, new MassiveGenericObjects<T>());
|
||||||
|
break;
|
||||||
|
case CollectionType.List:
|
||||||
|
_storages.Add(name, new ListGenericObjects<T>());
|
||||||
|
break;
|
||||||
|
case CollectionType.None:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
public void DelCollection(string name)
|
||||||
|
{
|
||||||
|
if (name == null || !Keys.Contains(name))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_storages.Remove(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Доступ к коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public ICollectionGenericObjects<T>? this[string name]
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _storages.GetValueOrDefault(name, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Сохранение информации по автомобилям в хранилище в файл
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">Путь и имя файла</param>
|
||||||
|
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
|
||||||
|
public bool SaveData(string filename)
|
||||||
|
{
|
||||||
|
if (_storages.Count == 0)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (File.Exists(filename))
|
||||||
|
{
|
||||||
|
File.Delete(filename);
|
||||||
|
}
|
||||||
|
|
||||||
|
StringBuilder sb = new();
|
||||||
|
|
||||||
|
sb.Append(_collectionKey);
|
||||||
|
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
|
||||||
|
{
|
||||||
|
sb.Append(Environment.NewLine);
|
||||||
|
// не сохраняем пустые коллекции
|
||||||
|
if (value.Value.Count == 0)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
sb.Append(value.Key);
|
||||||
|
sb.Append(_separatorForKeyValue);
|
||||||
|
sb.Append(value.Value.GetCollectionType);
|
||||||
|
sb.Append(_separatorForKeyValue);
|
||||||
|
sb.Append(value.Value.MaxCount);
|
||||||
|
sb.Append(_separatorForKeyValue);
|
||||||
|
|
||||||
|
foreach (T? item in value.Value.GetItems())
|
||||||
|
{
|
||||||
|
string data = item?.GetDataForSave() ?? string.Empty;
|
||||||
|
if (string.IsNullOrEmpty(data))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
sb.Append(data);
|
||||||
|
sb.Append(_separatorItems);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
using FileStream fs = new(filename, FileMode.Create);
|
||||||
|
byte[] info = new UTF8Encoding(true).GetBytes(sb.ToString());
|
||||||
|
fs.Write(info, 0, info.Length);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Загрузка информации по автомобилям в хранилище из файла
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">Путь и имя файла</param>
|
||||||
|
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
|
||||||
|
public bool LoadData(string filename)
|
||||||
|
{
|
||||||
|
if (!File.Exists(filename))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
string bufferTextFromFile = "";
|
||||||
|
using (FileStream fs = new(filename, FileMode.Open))
|
||||||
|
{
|
||||||
|
byte[] b = new byte[fs.Length];
|
||||||
|
UTF8Encoding temp = new(true);
|
||||||
|
while (fs.Read(b, 0, b.Length) > 0)
|
||||||
|
{
|
||||||
|
bufferTextFromFile += temp.GetString(b);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
string[] strs = bufferTextFromFile.Split(new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
if (strs == null || strs.Length == 0)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!strs[0].Equals(_collectionKey))
|
||||||
|
{
|
||||||
|
//если нет такой записи, то это не те данные
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_storages.Clear();
|
||||||
|
foreach (string data in strs)
|
||||||
|
{
|
||||||
|
string[] record = data.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
if (record.Length != 4)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
|
||||||
|
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
collection.MaxCount = Convert.ToInt32(record[2]);
|
||||||
|
|
||||||
|
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
foreach (string elem in set)
|
||||||
|
{
|
||||||
|
if (elem?.CreateDrawningBoat() is T car)
|
||||||
|
{
|
||||||
|
if (!collection.Insert(car))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_storages.Add(record[0], collection);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание коллекции по типу
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="collectionType"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
||||||
|
{
|
||||||
|
return collectionType switch
|
||||||
|
{
|
||||||
|
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
||||||
|
CollectionType.List => new ListGenericObjects<T>(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -4,13 +4,18 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace MotorBoat
|
namespace MotorBoat.Drawnings
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Направление перемещения
|
/// Направление перемещения
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public enum DirectionType
|
public enum DirectionType
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Неизвестное направление
|
||||||
|
/// </summary>
|
||||||
|
Unknow = -1,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Вверх
|
/// Вверх
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -1,11 +1,18 @@
|
|||||||
namespace MotorBoat
|
using MotorBoat.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace MotorBoat.Drawnings
|
||||||
{
|
{
|
||||||
internal class DrawningMotorBoat
|
public class DrawningBoat
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Класс-сущность
|
/// Класс-сущность
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public EntityMotorBoat? EntityMotorBoat { get; private set; }
|
public EntityBoat? EntityBoat { get; protected set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Ширина окна
|
/// Ширина окна
|
||||||
@@ -20,12 +27,12 @@
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Координата прорисовки x
|
/// Координата прорисовки x
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private int? _startPosX;
|
protected int? _startPosX;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Координата прорисовки y
|
/// Координата прорисовки y
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private int? _startPosY;
|
protected int? _startPosY;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Ширина прорисовки
|
/// Ширина прорисовки
|
||||||
@@ -38,25 +45,66 @@
|
|||||||
private readonly int _drawningMotorBoatHeight = 60;
|
private readonly int _drawningMotorBoatHeight = 60;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Инициализация свойств
|
/// Координата X объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="speed">Скорость</param>
|
public int? GetPosX => _startPosX;
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
/// <summary>
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
/// Координата Y объекта
|
||||||
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
/// </summary>
|
||||||
/// <param name="sofa">Наличие дивана</param>
|
public int? GetPosY => _startPosY;
|
||||||
/// <param name="sportLines">Наличие двух полос</param>
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines)
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _drawningMotorBoatWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _drawningMotorBoatHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Пустой конструктор
|
||||||
|
/// </summary>
|
||||||
|
public DrawningBoat()
|
||||||
{
|
{
|
||||||
EntityMotorBoat = new EntityMotorBoat();
|
|
||||||
EntityMotorBoat.Init(speed, weight, bodyColor, additionalColor, addTwoMotors, sofa, sportLines);
|
|
||||||
_pictureWidth = null;
|
_pictureWidth = null;
|
||||||
_pictureHeight = null;
|
_pictureHeight = null;
|
||||||
_startPosX = null;
|
_startPosX = null;
|
||||||
_startPosY = null;
|
_startPosY = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public DrawningBoat(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntityBoat = new EntityBoat(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор для наследников
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawningMotorBoatWidth">Ширина прорисовки лодки</param>
|
||||||
|
/// <param name="drawningMotorBoatHeight">Высота прорисовки лодки</param>
|
||||||
|
protected DrawningBoat(int drawningMotorBoatWidth, int drawningMotorBoatHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningMotorBoatWidth = drawningMotorBoatWidth;
|
||||||
|
_drawningMotorBoatHeight = drawningMotorBoatHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////
|
||||||
|
//---------------Lab06 - Конструктор---------------//
|
||||||
|
////////////////////////////////////////////////////
|
||||||
|
public DrawningBoat(EntityBoat? entityBoat)
|
||||||
|
{
|
||||||
|
EntityBoat = entityBoat;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Установка границ поля
|
/// Установка границ поля
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -65,8 +113,6 @@
|
|||||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||||
public bool SetPictureSize(int width, int height)
|
public bool SetPictureSize(int width, int height)
|
||||||
{
|
{
|
||||||
// TODO проверка, что объект "влезает" в размеры поля
|
|
||||||
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
|
|
||||||
_pictureWidth = width;
|
_pictureWidth = width;
|
||||||
_pictureHeight = height;
|
_pictureHeight = height;
|
||||||
return true;
|
return true;
|
||||||
@@ -124,7 +170,7 @@
|
|||||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||||
public bool MoveTransport(DirectionType direction)
|
public bool MoveTransport(DirectionType direction)
|
||||||
{
|
{
|
||||||
if (EntityMotorBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -133,30 +179,30 @@
|
|||||||
{
|
{
|
||||||
//влево
|
//влево
|
||||||
case DirectionType.Left:
|
case DirectionType.Left:
|
||||||
if (_startPosX.Value - EntityMotorBoat.Step > 0)
|
if (_startPosX.Value - EntityBoat.Step > 0)
|
||||||
{
|
{
|
||||||
_startPosX -= (int)EntityMotorBoat.Step;
|
_startPosX -= (int)EntityBoat.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
//вверх
|
//вверх
|
||||||
case DirectionType.Up:
|
case DirectionType.Up:
|
||||||
if (_startPosY.Value - EntityMotorBoat.Step > 0)
|
if (_startPosY.Value - EntityBoat.Step > 0)
|
||||||
{
|
{
|
||||||
_startPosY -= (int)EntityMotorBoat.Step;
|
_startPosY -= (int)EntityBoat.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
// вправо
|
// вправо
|
||||||
case DirectionType.Right:
|
case DirectionType.Right:
|
||||||
if (_startPosX.Value + 140 + EntityMotorBoat.Step < _pictureWidth)
|
if (_startPosX.Value + 140 + EntityBoat.Step < _pictureWidth)
|
||||||
{
|
{
|
||||||
_startPosX += (int)EntityMotorBoat.Step;
|
_startPosX += (int)EntityBoat.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
//вниз
|
//вниз
|
||||||
case DirectionType.Down:
|
case DirectionType.Down:
|
||||||
if (_startPosY.Value + 60 + EntityMotorBoat.Step < _pictureHeight)
|
if (_startPosY.Value + 60 + EntityBoat.Step < _pictureHeight)
|
||||||
{
|
{
|
||||||
_startPosY += (int)EntityMotorBoat.Step;
|
_startPosY += (int)EntityBoat.Step;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
default:
|
default:
|
||||||
@@ -168,32 +214,17 @@
|
|||||||
/// Прорисовка объекта
|
/// Прорисовка объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="g"></param>
|
/// <param name="g"></param>
|
||||||
public void DrawTransport(Graphics g)
|
public virtual void DrawTransport(Graphics g)
|
||||||
{
|
{
|
||||||
if (EntityMotorBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
Pen pen = new(Color.Black);
|
||||||
Brush additionalBrush = new SolidBrush(EntityMotorBoat.AdditionalColor);
|
|
||||||
|
|
||||||
// добавляем два мотора
|
|
||||||
if (EntityMotorBoat.AddTwoMotors)
|
|
||||||
{
|
|
||||||
Brush br1 = new SolidBrush(EntityMotorBoat.AdditionalColor);
|
|
||||||
g.FillEllipse(br1, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
|
||||||
g.FillRectangle(br1, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
|
||||||
g.FillEllipse(br1, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
|
||||||
g.FillRectangle(br1, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
|
||||||
}
|
|
||||||
|
|
||||||
// нос лодки
|
// нос лодки
|
||||||
Brush br2 = new SolidBrush(EntityMotorBoat.BodyColor);
|
Brush br2 = new SolidBrush(EntityBoat.BodyColor);
|
||||||
g.FillEllipse(br2, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
|
g.FillEllipse(br2, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
|
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 5, 100, 50);
|
||||||
|
|
||||||
@@ -203,7 +234,7 @@
|
|||||||
g.DrawEllipse(pen, _startPosX.Value + 87, _startPosY.Value + 10, 10, 40);
|
g.DrawEllipse(pen, _startPosX.Value + 87, _startPosY.Value + 10, 10, 40);
|
||||||
|
|
||||||
// тело лодки
|
// тело лодки
|
||||||
Brush br3 = new SolidBrush(EntityMotorBoat.BodyColor);
|
Brush br3 = new SolidBrush(EntityBoat.BodyColor);
|
||||||
g.FillRectangle(br3, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
|
g.FillRectangle(br3, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
|
g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 5, 70, 50);
|
||||||
|
|
||||||
@@ -228,28 +259,6 @@
|
|||||||
g.FillRectangle(brDarkBlue, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
g.FillRectangle(brDarkBlue, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 25, 10, 10);
|
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 25, 10, 10);
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 25, 5, 10);
|
||||||
|
|
||||||
// добавляем две полоски
|
|
||||||
if (EntityMotorBoat.SportLines)
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
// добавляем диван
|
|
||||||
if (EntityMotorBoat.Sofa)
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
78
MotorBoat/MotorBoat/Drawnings/DrawningMotorBoat.cs
Normal file
78
MotorBoat/MotorBoat/Drawnings/DrawningMotorBoat.cs
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
using MotorBoat.Entities;
|
||||||
|
|
||||||
|
namespace MotorBoat.Drawnings
|
||||||
|
{
|
||||||
|
public class DrawningMotorBoat : DrawningBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
||||||
|
/// <param name="sofa">Наличие дивана</param>
|
||||||
|
/// <param name="sportLines">Наличие двух полос</param>
|
||||||
|
public DrawningMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines) : base (140, 60)
|
||||||
|
{
|
||||||
|
EntityBoat = new EntityMotorBoat(speed, weight, bodyColor, additionalColor, addTwoMotors, sofa, sportLines);
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////
|
||||||
|
//---------------Lab06 - Конструктор---------------//
|
||||||
|
////////////////////////////////////////////////////
|
||||||
|
public DrawningMotorBoat(EntityMotorBoat? entityMotorBoat) : base(entityMotorBoat)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityBoat == null || EntityBoat is not EntityMotorBoat motorBoat || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new SolidBrush(motorBoat.AdditionalColor);
|
||||||
|
base.DrawTransport(g);
|
||||||
|
|
||||||
|
base.DrawTransport(g);
|
||||||
|
|
||||||
|
// добавляем два мотора
|
||||||
|
if (motorBoat.AddTwoMotors)
|
||||||
|
{
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 10, 10, 10);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 10, 5, 10);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 40, 10, 10);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 40, 5, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
// добавляем две полоски
|
||||||
|
if (motorBoat.SportLines)
|
||||||
|
{
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 22, 25, 2);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 36, 25, 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
// добавляем диван
|
||||||
|
if (motorBoat.Sofa)
|
||||||
|
{
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 15, 40);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 10, 3, 40);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 10, 10, 2);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 33, _startPosY.Value + 48, 10, 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
79
MotorBoat/MotorBoat/Drawnings/ExtentionDrawningBoat.cs
Normal file
79
MotorBoat/MotorBoat/Drawnings/ExtentionDrawningBoat.cs
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
using MotorBoat.Entities;
|
||||||
|
|
||||||
|
namespace MotorBoat.Drawnings
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Расширение для класса EntityCar
|
||||||
|
/// </summary>
|
||||||
|
public static class ExtentionDrawningCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записи информации по объекту в файл
|
||||||
|
/// </summary>
|
||||||
|
private static readonly string _separatorForObject = ":";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из строки
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="info">Строка с данными для создания объекта</param>
|
||||||
|
/// <returns>Объект</returns>
|
||||||
|
//public static DrawningBoat? CreateDrawningBoat(this string info)
|
||||||
|
//{
|
||||||
|
// string[] strs = info.Split(_separatorForObject);
|
||||||
|
// EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
|
||||||
|
// if (boat != null)
|
||||||
|
// {
|
||||||
|
// return new DrawningMotorBoat(boat);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// boat = EntityBoat.CreateEntityBoat(strs);
|
||||||
|
// if (boat != null)
|
||||||
|
// {
|
||||||
|
// return new DrawningBoat(boat);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// return null;
|
||||||
|
//}
|
||||||
|
|
||||||
|
public static DrawningBoat? CreateDrawningBoat(this string info)
|
||||||
|
{
|
||||||
|
string[] strs = info.Split(_separatorForObject);
|
||||||
|
EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
|
||||||
|
|
||||||
|
DrawningBoat? drawnBoat = null;
|
||||||
|
|
||||||
|
if (boat != null)
|
||||||
|
{
|
||||||
|
EntityMotorBoat? motorBoat = (EntityMotorBoat?)boat;
|
||||||
|
drawnBoat = new DrawningMotorBoat(motorBoat);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boat = EntityBoat.CreateEntityBoat(strs);
|
||||||
|
if (boat != null)
|
||||||
|
{
|
||||||
|
drawnBoat = new DrawningBoat(boat);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return drawnBoat;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение данных для сохранения в файл
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawningBoat">Сохраняемый объект</param>
|
||||||
|
/// <returns>Строка с данными по объекту</returns>
|
||||||
|
public static string GetDataForSave(this DrawningBoat drawningBoat)
|
||||||
|
{
|
||||||
|
string[]? array = drawningBoat?.EntityBoat?.GetStringRepresentation();
|
||||||
|
|
||||||
|
if (array == null)
|
||||||
|
{
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
return string.Join(_separatorForObject, array);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
78
MotorBoat/MotorBoat/Entities/EntityBoat.cs
Normal file
78
MotorBoat/MotorBoat/Entities/EntityBoat.cs
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
namespace MotorBoat.Entities
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность лодка
|
||||||
|
/// </summary>
|
||||||
|
public class EntityBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityBoat(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Новый основной цвет
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="color"></param>
|
||||||
|
public void ChangeColor(Color color)
|
||||||
|
{
|
||||||
|
BodyColor = color;
|
||||||
|
}
|
||||||
|
//{
|
||||||
|
// BodyColor = color != null ? color : Color.White;
|
||||||
|
//}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение строк со значениями свойств объекта класса-сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public virtual string[] GetStringRepresentation()
|
||||||
|
{
|
||||||
|
return new[] { nameof(EntityBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из массива строк
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="strs"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static EntityBoat? CreateEntityBoat(string[] strs)
|
||||||
|
{
|
||||||
|
if (strs.Length != 4 || strs[0] != nameof(EntityBoat))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new EntityBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
96
MotorBoat/MotorBoat/Entities/EntityMotorBoat.cs
Normal file
96
MotorBoat/MotorBoat/Entities/EntityMotorBoat.cs
Normal file
@@ -0,0 +1,96 @@
|
|||||||
|
namespace MotorBoat.Entities
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность моторная лодка
|
||||||
|
/// </summary>
|
||||||
|
public class EntityMotorBoat : EntityBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Два дополнительных мотора
|
||||||
|
/// </summary>
|
||||||
|
public bool AddTwoMotors { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Наличие дивана
|
||||||
|
/// </summary>
|
||||||
|
public bool Sofa { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Наличие двух полос
|
||||||
|
/// </summary>
|
||||||
|
public bool SportLines { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
||||||
|
/// <param name="sofa">Наличие дивана</param>
|
||||||
|
/// <param name="sportLines">Наличие полос</param>
|
||||||
|
public EntityMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines) : base (speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
AddTwoMotors = addTwoMotors;
|
||||||
|
Sofa = sofa;
|
||||||
|
SportLines = sportLines;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Новый дополнительный цвет
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="color"></param>
|
||||||
|
public void ChangeAdditionalColor(Color color)
|
||||||
|
{
|
||||||
|
AdditionalColor = color;
|
||||||
|
}
|
||||||
|
//{
|
||||||
|
// AdditionalColor = color != null ? color : Color.White;
|
||||||
|
//}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//---------------Lab06 - Получение строк со значениями свойств объекта класса-сущности---------------//
|
||||||
|
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
/// <summary>
|
||||||
|
/// Получение строк со значениями свойств объекта класса-сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public override string[] GetStringRepresentation()
|
||||||
|
{
|
||||||
|
//return new[] { nameof(EntityBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
||||||
|
|
||||||
|
return new[] { nameof(EntityMotorBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name,
|
||||||
|
AddTwoMotors.ToString(), Sofa.ToString(), SportLines.ToString() };
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////////////
|
||||||
|
//---------------Lab06 - Создание объекта из массива строк---------------//
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из массива строк
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="strs"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static EntityMotorBoat? CreateEntityMotorBoat(string[] strs)
|
||||||
|
{
|
||||||
|
if (strs.Length != 8 || strs[0] != nameof(EntityMotorBoat))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new EntityMotorBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]),
|
||||||
|
Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]), Convert.ToBoolean(strs[7]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
namespace MotorBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность
|
|
||||||
/// </summary>
|
|
||||||
public class EntityMotorBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Два дополнительных мотора
|
|
||||||
/// </summary>
|
|
||||||
public bool AddTwoMotors { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Наличие дивана
|
|
||||||
/// </summary>
|
|
||||||
public bool Sofa { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Наличие двух полос
|
|
||||||
/// </summary>
|
|
||||||
public bool SportLines { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация полей объекта-класса
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="addTwoMotors">Два дополнительных мотора</param>
|
|
||||||
/// <param name="sofa">Наличие дивана</param>
|
|
||||||
/// <param name="sportLines">Наличие полос</param>
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool addTwoMotors, bool sofa, bool sportLines)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
AddTwoMotors = addTwoMotors;
|
|
||||||
Sofa = sofa;
|
|
||||||
SportLines = sportLines;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
346
MotorBoat/MotorBoat/FormBoatCollection.Designer.cs
generated
Normal file
346
MotorBoat/MotorBoat/FormBoatCollection.Designer.cs
generated
Normal file
@@ -0,0 +1,346 @@
|
|||||||
|
namespace MotorBoat
|
||||||
|
{
|
||||||
|
partial class FormBoatCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxTools = new GroupBox();
|
||||||
|
panelCompanyTools = new Panel();
|
||||||
|
buttonAddBoat = new Button();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
maskedTextBoxPosition = new MaskedTextBox();
|
||||||
|
buttonGoToCheck = new Button();
|
||||||
|
buttonRemoveBoat = new Button();
|
||||||
|
buttonCreateCompany = new Button();
|
||||||
|
panelStorage = new Panel();
|
||||||
|
buttonCollectionDel = new Button();
|
||||||
|
listBoxCollection = new ListBox();
|
||||||
|
buttonCollectionAdd = new Button();
|
||||||
|
radioButtonList = new RadioButton();
|
||||||
|
radioButtonMassive = new RadioButton();
|
||||||
|
textBoxCollectionName = new TextBox();
|
||||||
|
labelCollectionName = new Label();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
menuStrip = new MenuStrip();
|
||||||
|
файлToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
saveToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
loadToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
saveFileDialog = new SaveFileDialog();
|
||||||
|
openFileDialog = new OpenFileDialog();
|
||||||
|
groupBoxTools.SuspendLayout();
|
||||||
|
panelCompanyTools.SuspendLayout();
|
||||||
|
panelStorage.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
menuStrip.SuspendLayout();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxTools
|
||||||
|
//
|
||||||
|
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||||
|
groupBoxTools.Controls.Add(buttonCreateCompany);
|
||||||
|
groupBoxTools.Controls.Add(panelStorage);
|
||||||
|
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxTools.Dock = DockStyle.Right;
|
||||||
|
groupBoxTools.Location = new Point(902, 24);
|
||||||
|
groupBoxTools.Name = "groupBoxTools";
|
||||||
|
groupBoxTools.Size = new Size(200, 511);
|
||||||
|
groupBoxTools.TabIndex = 0;
|
||||||
|
groupBoxTools.TabStop = false;
|
||||||
|
groupBoxTools.Text = "Инструменты";
|
||||||
|
//
|
||||||
|
// panelCompanyTools
|
||||||
|
//
|
||||||
|
panelCompanyTools.Controls.Add(buttonAddBoat);
|
||||||
|
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||||
|
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
||||||
|
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||||
|
panelCompanyTools.Controls.Add(buttonRemoveBoat);
|
||||||
|
panelCompanyTools.Dock = DockStyle.Bottom;
|
||||||
|
panelCompanyTools.Location = new Point(3, 334);
|
||||||
|
panelCompanyTools.Name = "panelCompanyTools";
|
||||||
|
panelCompanyTools.Size = new Size(194, 174);
|
||||||
|
panelCompanyTools.TabIndex = 9;
|
||||||
|
//
|
||||||
|
// buttonAddBoat
|
||||||
|
//
|
||||||
|
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddBoat.Location = new Point(14, 3);
|
||||||
|
buttonAddBoat.Name = "buttonAddBoat";
|
||||||
|
buttonAddBoat.Size = new Size(167, 24);
|
||||||
|
buttonAddBoat.TabIndex = 1;
|
||||||
|
buttonAddBoat.Text = "Добавить лодку";
|
||||||
|
buttonAddBoat.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddBoat.Click += ButtonAddBoat_Click;
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(14, 147);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(167, 21);
|
||||||
|
buttonRefresh.TabIndex = 6;
|
||||||
|
buttonRefresh.Text = "Обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += buttonRefresh_Click;
|
||||||
|
//
|
||||||
|
// maskedTextBoxPosition
|
||||||
|
//
|
||||||
|
maskedTextBoxPosition.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
maskedTextBoxPosition.Location = new Point(14, 62);
|
||||||
|
maskedTextBoxPosition.Mask = "00";
|
||||||
|
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||||
|
maskedTextBoxPosition.Size = new Size(167, 23);
|
||||||
|
maskedTextBoxPosition.TabIndex = 3;
|
||||||
|
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||||
|
//
|
||||||
|
// buttonGoToCheck
|
||||||
|
//
|
||||||
|
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonGoToCheck.Location = new Point(14, 118);
|
||||||
|
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||||
|
buttonGoToCheck.Size = new Size(167, 23);
|
||||||
|
buttonGoToCheck.TabIndex = 5;
|
||||||
|
buttonGoToCheck.Text = "Передать на тесты";
|
||||||
|
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||||
|
buttonGoToCheck.Click += buttonGoToCheck_Click;
|
||||||
|
//
|
||||||
|
// buttonRemoveBoat
|
||||||
|
//
|
||||||
|
buttonRemoveBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRemoveBoat.Location = new Point(14, 91);
|
||||||
|
buttonRemoveBoat.Name = "buttonRemoveBoat";
|
||||||
|
buttonRemoveBoat.Size = new Size(167, 21);
|
||||||
|
buttonRemoveBoat.TabIndex = 4;
|
||||||
|
buttonRemoveBoat.Text = "Удалить лодку";
|
||||||
|
buttonRemoveBoat.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveBoat.Click += ButtonRemoveBoat_Click;
|
||||||
|
//
|
||||||
|
// buttonCreateCompany
|
||||||
|
//
|
||||||
|
buttonCreateCompany.Location = new Point(15, 303);
|
||||||
|
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||||
|
buttonCreateCompany.Size = new Size(173, 23);
|
||||||
|
buttonCreateCompany.TabIndex = 8;
|
||||||
|
buttonCreateCompany.Text = "Создать компанию";
|
||||||
|
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
||||||
|
//
|
||||||
|
// panelStorage
|
||||||
|
//
|
||||||
|
panelStorage.Controls.Add(buttonCollectionDel);
|
||||||
|
panelStorage.Controls.Add(listBoxCollection);
|
||||||
|
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||||
|
panelStorage.Controls.Add(radioButtonList);
|
||||||
|
panelStorage.Controls.Add(radioButtonMassive);
|
||||||
|
panelStorage.Controls.Add(textBoxCollectionName);
|
||||||
|
panelStorage.Controls.Add(labelCollectionName);
|
||||||
|
panelStorage.Dock = DockStyle.Top;
|
||||||
|
panelStorage.Location = new Point(3, 19);
|
||||||
|
panelStorage.Name = "panelStorage";
|
||||||
|
panelStorage.Size = new Size(194, 249);
|
||||||
|
panelStorage.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonCollectionDel
|
||||||
|
//
|
||||||
|
buttonCollectionDel.Location = new Point(12, 219);
|
||||||
|
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||||
|
buttonCollectionDel.Size = new Size(173, 23);
|
||||||
|
buttonCollectionDel.TabIndex = 6;
|
||||||
|
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||||
|
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
||||||
|
//
|
||||||
|
// listBoxCollection
|
||||||
|
//
|
||||||
|
listBoxCollection.FormattingEnabled = true;
|
||||||
|
listBoxCollection.ItemHeight = 15;
|
||||||
|
listBoxCollection.Location = new Point(12, 119);
|
||||||
|
listBoxCollection.Name = "listBoxCollection";
|
||||||
|
listBoxCollection.Size = new Size(173, 94);
|
||||||
|
listBoxCollection.TabIndex = 5;
|
||||||
|
//
|
||||||
|
// buttonCollectionAdd
|
||||||
|
//
|
||||||
|
buttonCollectionAdd.Location = new Point(12, 86);
|
||||||
|
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||||
|
buttonCollectionAdd.Size = new Size(173, 23);
|
||||||
|
buttonCollectionAdd.TabIndex = 4;
|
||||||
|
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||||
|
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
||||||
|
//
|
||||||
|
// radioButtonList
|
||||||
|
//
|
||||||
|
radioButtonList.AutoSize = true;
|
||||||
|
radioButtonList.Location = new Point(119, 61);
|
||||||
|
radioButtonList.Name = "radioButtonList";
|
||||||
|
radioButtonList.Size = new Size(66, 19);
|
||||||
|
radioButtonList.TabIndex = 3;
|
||||||
|
radioButtonList.TabStop = true;
|
||||||
|
radioButtonList.Text = "Список";
|
||||||
|
radioButtonList.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// radioButtonMassive
|
||||||
|
//
|
||||||
|
radioButtonMassive.AutoSize = true;
|
||||||
|
radioButtonMassive.Location = new Point(16, 61);
|
||||||
|
radioButtonMassive.Name = "radioButtonMassive";
|
||||||
|
radioButtonMassive.Size = new Size(67, 19);
|
||||||
|
radioButtonMassive.TabIndex = 2;
|
||||||
|
radioButtonMassive.TabStop = true;
|
||||||
|
radioButtonMassive.Text = "Массив";
|
||||||
|
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// textBoxCollectionName
|
||||||
|
//
|
||||||
|
textBoxCollectionName.Location = new Point(12, 27);
|
||||||
|
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||||
|
textBoxCollectionName.Size = new Size(173, 23);
|
||||||
|
textBoxCollectionName.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// labelCollectionName
|
||||||
|
//
|
||||||
|
labelCollectionName.AutoSize = true;
|
||||||
|
labelCollectionName.Location = new Point(35, 9);
|
||||||
|
labelCollectionName.Name = "labelCollectionName";
|
||||||
|
labelCollectionName.Size = new Size(125, 15);
|
||||||
|
labelCollectionName.TabIndex = 0;
|
||||||
|
labelCollectionName.Text = "Название коллекции:";
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(15, 274);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(173, 23);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 0;
|
||||||
|
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Enabled = false;
|
||||||
|
pictureBox.Location = new Point(0, 24);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(884, 537);
|
||||||
|
pictureBox.TabIndex = 1;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// menuStrip
|
||||||
|
//
|
||||||
|
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
||||||
|
menuStrip.Location = new Point(0, 0);
|
||||||
|
menuStrip.Name = "menuStrip";
|
||||||
|
menuStrip.Size = new Size(1102, 24);
|
||||||
|
menuStrip.TabIndex = 0;
|
||||||
|
menuStrip.Text = "menuStrip1";
|
||||||
|
//
|
||||||
|
// файлToolStripMenuItem
|
||||||
|
//
|
||||||
|
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
||||||
|
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
||||||
|
файлToolStripMenuItem.Size = new Size(48, 20);
|
||||||
|
файлToolStripMenuItem.Text = "Файл";
|
||||||
|
//
|
||||||
|
// saveToolStripMenuItem
|
||||||
|
//
|
||||||
|
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||||
|
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
||||||
|
saveToolStripMenuItem.Size = new Size(181, 22);
|
||||||
|
saveToolStripMenuItem.Text = "Сохранение";
|
||||||
|
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||||
|
//
|
||||||
|
// loadToolStripMenuItem
|
||||||
|
//
|
||||||
|
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
||||||
|
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
||||||
|
loadToolStripMenuItem.Size = new Size(181, 22);
|
||||||
|
loadToolStripMenuItem.Text = "Загрузка";
|
||||||
|
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||||
|
//
|
||||||
|
// saveFileDialog
|
||||||
|
//
|
||||||
|
saveFileDialog.Filter = "txt file | *.txt";
|
||||||
|
//
|
||||||
|
// openFileDialog
|
||||||
|
//
|
||||||
|
openFileDialog.Filter = "txt file | *.txt";
|
||||||
|
//
|
||||||
|
// FormBoatCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(1102, 535);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Controls.Add(groupBoxTools);
|
||||||
|
Controls.Add(menuStrip);
|
||||||
|
MainMenuStrip = menuStrip;
|
||||||
|
Name = "FormBoatCollection";
|
||||||
|
Text = "Коллекция лодок";
|
||||||
|
groupBoxTools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.PerformLayout();
|
||||||
|
panelStorage.ResumeLayout(false);
|
||||||
|
panelStorage.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
menuStrip.ResumeLayout(false);
|
||||||
|
menuStrip.PerformLayout();
|
||||||
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxTools;
|
||||||
|
private Button buttonAddBoat;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private Button buttonRemoveBoat;
|
||||||
|
private MaskedTextBox maskedTextBoxPosition;
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Button buttonGoToCheck;
|
||||||
|
private Panel panelStorage;
|
||||||
|
private RadioButton radioButtonList;
|
||||||
|
private RadioButton radioButtonMassive;
|
||||||
|
private TextBox textBoxCollectionName;
|
||||||
|
private Label labelCollectionName;
|
||||||
|
private Button buttonCreateCompany;
|
||||||
|
private Button buttonCollectionDel;
|
||||||
|
private ListBox listBoxCollection;
|
||||||
|
private Button buttonCollectionAdd;
|
||||||
|
private Panel panelCompanyTools;
|
||||||
|
private MenuStrip menuStrip;
|
||||||
|
private ToolStripMenuItem файлToolStripMenuItem;
|
||||||
|
private ToolStripMenuItem saveToolStripMenuItem;
|
||||||
|
private ToolStripMenuItem loadToolStripMenuItem;
|
||||||
|
private SaveFileDialog saveFileDialog;
|
||||||
|
private OpenFileDialog openFileDialog;
|
||||||
|
}
|
||||||
|
}
|
||||||
291
MotorBoat/MotorBoat/FormBoatCollection.cs
Normal file
291
MotorBoat/MotorBoat/FormBoatCollection.cs
Normal file
@@ -0,0 +1,291 @@
|
|||||||
|
using MotorBoat.CollectionGenericObjects;
|
||||||
|
using MotorBoat.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace MotorBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Форма работы с компанией и ее коллекцией
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormBoatCollection : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Хранилише коллекций
|
||||||
|
/// </summary>
|
||||||
|
private readonly StorageCollection<DrawningBoat> _storageCollection;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Компания
|
||||||
|
/// </summary>
|
||||||
|
private AbstractCompany? _company = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormBoatCollection()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_storageCollection = new();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Выбор компании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
panelCompanyTools.Enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление обычной лодки
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonAddBoat_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
FormBoatConfig form = new();
|
||||||
|
|
||||||
|
//33 минута
|
||||||
|
//////////////////////////////////////////////////////////////////
|
||||||
|
//---------------передать метод в FormBoatConfig---------------//
|
||||||
|
////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
form.AddEvent(SetBoat);
|
||||||
|
|
||||||
|
form.Show();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление автомобиля в коллекцию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="boat"></param>
|
||||||
|
private void SetBoat(DrawningBoat? boat)
|
||||||
|
{
|
||||||
|
if (_company == null || boat == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_company + boat)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект добавлен");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||||
|
if (_company - pos)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonGoToCheck_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawningBoat? boat = null;
|
||||||
|
int counter = 100;
|
||||||
|
while (boat == null)
|
||||||
|
{
|
||||||
|
boat = _company.GetRandomObject();
|
||||||
|
counter--;
|
||||||
|
if (counter <= 0)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (boat == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
FormMotorBoat form = new()
|
||||||
|
{
|
||||||
|
SetBoat = boat
|
||||||
|
};
|
||||||
|
form.ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonRefresh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CollectionType collectionType = CollectionType.None;
|
||||||
|
if (radioButtonMassive.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.Massive;
|
||||||
|
}
|
||||||
|
else if (radioButtonList.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.List;
|
||||||
|
}
|
||||||
|
|
||||||
|
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_storageCollection.DelCollection(textBoxCollectionName.Text);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обновление списка в listBoxCollection
|
||||||
|
/// </summary>
|
||||||
|
private void RerfreshListBoxItems()
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Clear();
|
||||||
|
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||||
|
{
|
||||||
|
string? colName = _storageCollection.Keys?[i];
|
||||||
|
if (!string.IsNullOrEmpty(colName))
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Add(colName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание компании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ICollectionGenericObjects<DrawningBoat>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не проинициализирована");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "Хранилище":
|
||||||
|
_company = new BoatSharingService(pictureBox.Width, pictureBox.Height, collection);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
panelCompanyTools.Enabled = true;
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
if (_storageCollection.SaveData(saveFileDialog.FileName))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////
|
||||||
|
//---------------Lab06 - Логика загрузки---------------//
|
||||||
|
////////////////////////////////////////////////////////
|
||||||
|
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
if (_storageCollection.LoadData(openFileDialog.FileName))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Загрузка прошла успешно",
|
||||||
|
"Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не загрузилось", "Результат",
|
||||||
|
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
132
MotorBoat/MotorBoat/FormBoatCollection.resx
Normal file
132
MotorBoat/MotorBoat/FormBoatCollection.resx
Normal file
@@ -0,0 +1,132 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>127, 17</value>
|
||||||
|
</metadata>
|
||||||
|
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>261, 17</value>
|
||||||
|
</metadata>
|
||||||
|
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||||
|
<value>105</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
||||||
375
MotorBoat/MotorBoat/FormBoatConfig.Designer.cs
generated
Normal file
375
MotorBoat/MotorBoat/FormBoatConfig.Designer.cs
generated
Normal file
@@ -0,0 +1,375 @@
|
|||||||
|
namespace MotorBoat
|
||||||
|
{
|
||||||
|
partial class FormBoatConfig
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxConfig = new GroupBox();
|
||||||
|
groupBoxColors = new GroupBox();
|
||||||
|
panelPurple = new Panel();
|
||||||
|
panelBlack = new Panel();
|
||||||
|
panelGray = new Panel();
|
||||||
|
panelWhite = new Panel();
|
||||||
|
panelYellow = new Panel();
|
||||||
|
panelBlue = new Panel();
|
||||||
|
panelGreen = new Panel();
|
||||||
|
panelRed = new Panel();
|
||||||
|
checkBoxSportLines = new CheckBox();
|
||||||
|
checkBoxSofa = new CheckBox();
|
||||||
|
checkBoxAddTwoMotors = new CheckBox();
|
||||||
|
numericUpDownWeight = new NumericUpDown();
|
||||||
|
labelWeight = new Label();
|
||||||
|
numericUpDownSpeed = new NumericUpDown();
|
||||||
|
labelSpeed = new Label();
|
||||||
|
labelModifiedObject = new Label();
|
||||||
|
labelSimpleObject = new Label();
|
||||||
|
pictureBoxObject = new PictureBox();
|
||||||
|
buttonAdd = new Button();
|
||||||
|
buttonCancel = new Button();
|
||||||
|
panelObject = new Panel();
|
||||||
|
labelAdditionalColor = new Label();
|
||||||
|
labelBodyColor = new Label();
|
||||||
|
groupBoxConfig.SuspendLayout();
|
||||||
|
groupBoxColors.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||||
|
panelObject.SuspendLayout();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxConfig
|
||||||
|
//
|
||||||
|
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||||
|
groupBoxConfig.Controls.Add(checkBoxSportLines);
|
||||||
|
groupBoxConfig.Controls.Add(checkBoxSofa);
|
||||||
|
groupBoxConfig.Controls.Add(checkBoxAddTwoMotors);
|
||||||
|
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||||
|
groupBoxConfig.Controls.Add(labelWeight);
|
||||||
|
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||||
|
groupBoxConfig.Controls.Add(labelSpeed);
|
||||||
|
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||||
|
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||||
|
groupBoxConfig.Dock = DockStyle.Left;
|
||||||
|
groupBoxConfig.Location = new Point(0, 0);
|
||||||
|
groupBoxConfig.Name = "groupBoxConfig";
|
||||||
|
groupBoxConfig.Size = new Size(370, 206);
|
||||||
|
groupBoxConfig.TabIndex = 0;
|
||||||
|
groupBoxConfig.TabStop = false;
|
||||||
|
groupBoxConfig.Text = "Параметры";
|
||||||
|
//
|
||||||
|
// groupBoxColors
|
||||||
|
//
|
||||||
|
groupBoxColors.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
groupBoxColors.Controls.Add(panelPurple);
|
||||||
|
groupBoxColors.Controls.Add(panelBlack);
|
||||||
|
groupBoxColors.Controls.Add(panelGray);
|
||||||
|
groupBoxColors.Controls.Add(panelWhite);
|
||||||
|
groupBoxColors.Controls.Add(panelYellow);
|
||||||
|
groupBoxColors.Controls.Add(panelBlue);
|
||||||
|
groupBoxColors.Controls.Add(panelGreen);
|
||||||
|
groupBoxColors.Controls.Add(panelRed);
|
||||||
|
groupBoxColors.Location = new Point(173, 35);
|
||||||
|
groupBoxColors.Name = "groupBoxColors";
|
||||||
|
groupBoxColors.Size = new Size(191, 122);
|
||||||
|
groupBoxColors.TabIndex = 9;
|
||||||
|
groupBoxColors.TabStop = false;
|
||||||
|
groupBoxColors.Text = "Цвета";
|
||||||
|
//
|
||||||
|
// panelPurple
|
||||||
|
//
|
||||||
|
panelPurple.BackColor = Color.Purple;
|
||||||
|
panelPurple.Location = new Point(144, 74);
|
||||||
|
panelPurple.Name = "panelPurple";
|
||||||
|
panelPurple.Size = new Size(40, 40);
|
||||||
|
panelPurple.TabIndex = 9;
|
||||||
|
//
|
||||||
|
// panelBlack
|
||||||
|
//
|
||||||
|
panelBlack.BackColor = Color.Black;
|
||||||
|
panelBlack.Location = new Point(98, 74);
|
||||||
|
panelBlack.Name = "panelBlack";
|
||||||
|
panelBlack.Size = new Size(40, 40);
|
||||||
|
panelBlack.TabIndex = 8;
|
||||||
|
//
|
||||||
|
// panelGray
|
||||||
|
//
|
||||||
|
panelGray.BackColor = Color.Gray;
|
||||||
|
panelGray.Location = new Point(52, 74);
|
||||||
|
panelGray.Name = "panelGray";
|
||||||
|
panelGray.Size = new Size(40, 40);
|
||||||
|
panelGray.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// panelWhite
|
||||||
|
//
|
||||||
|
panelWhite.BackColor = Color.White;
|
||||||
|
panelWhite.Location = new Point(6, 74);
|
||||||
|
panelWhite.Name = "panelWhite";
|
||||||
|
panelWhite.Size = new Size(40, 40);
|
||||||
|
panelWhite.TabIndex = 6;
|
||||||
|
//
|
||||||
|
// panelYellow
|
||||||
|
//
|
||||||
|
panelYellow.BackColor = Color.Yellow;
|
||||||
|
panelYellow.Location = new Point(144, 28);
|
||||||
|
panelYellow.Name = "panelYellow";
|
||||||
|
panelYellow.Size = new Size(40, 40);
|
||||||
|
panelYellow.TabIndex = 5;
|
||||||
|
//
|
||||||
|
// panelBlue
|
||||||
|
//
|
||||||
|
panelBlue.BackColor = Color.Blue;
|
||||||
|
panelBlue.Location = new Point(98, 28);
|
||||||
|
panelBlue.Name = "panelBlue";
|
||||||
|
panelBlue.Size = new Size(40, 40);
|
||||||
|
panelBlue.TabIndex = 4;
|
||||||
|
//
|
||||||
|
// panelGreen
|
||||||
|
//
|
||||||
|
panelGreen.BackColor = Color.Green;
|
||||||
|
panelGreen.Location = new Point(52, 28);
|
||||||
|
panelGreen.Name = "panelGreen";
|
||||||
|
panelGreen.Size = new Size(40, 40);
|
||||||
|
panelGreen.TabIndex = 2;
|
||||||
|
//
|
||||||
|
// panelRed
|
||||||
|
//
|
||||||
|
panelRed.BackColor = Color.Red;
|
||||||
|
panelRed.Location = new Point(6, 28);
|
||||||
|
panelRed.Name = "panelRed";
|
||||||
|
panelRed.Size = new Size(40, 40);
|
||||||
|
panelRed.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// checkBoxSportLines
|
||||||
|
//
|
||||||
|
checkBoxSportLines.AutoSize = true;
|
||||||
|
checkBoxSportLines.Location = new Point(6, 168);
|
||||||
|
checkBoxSportLines.Name = "checkBoxSportLines";
|
||||||
|
checkBoxSportLines.Size = new Size(121, 19);
|
||||||
|
checkBoxSportLines.TabIndex = 8;
|
||||||
|
checkBoxSportLines.Text = "Наличие 2 полос";
|
||||||
|
checkBoxSportLines.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// checkBoxSofa
|
||||||
|
//
|
||||||
|
checkBoxSofa.AutoSize = true;
|
||||||
|
checkBoxSofa.Location = new Point(6, 143);
|
||||||
|
checkBoxSofa.Name = "checkBoxSofa";
|
||||||
|
checkBoxSofa.Size = new Size(116, 19);
|
||||||
|
checkBoxSofa.TabIndex = 7;
|
||||||
|
checkBoxSofa.Text = "Наличие дивана";
|
||||||
|
checkBoxSofa.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// checkBoxAddTwoMotors
|
||||||
|
//
|
||||||
|
checkBoxAddTwoMotors.AutoSize = true;
|
||||||
|
checkBoxAddTwoMotors.Location = new Point(6, 118);
|
||||||
|
checkBoxAddTwoMotors.Name = "checkBoxAddTwoMotors";
|
||||||
|
checkBoxAddTwoMotors.Size = new Size(116, 19);
|
||||||
|
checkBoxAddTwoMotors.TabIndex = 6;
|
||||||
|
checkBoxAddTwoMotors.Text = "Два доп. мотора";
|
||||||
|
checkBoxAddTwoMotors.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// numericUpDownWeight
|
||||||
|
//
|
||||||
|
numericUpDownWeight.Location = new Point(74, 76);
|
||||||
|
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||||
|
numericUpDownWeight.Size = new Size(72, 23);
|
||||||
|
numericUpDownWeight.TabIndex = 5;
|
||||||
|
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// labelWeight
|
||||||
|
//
|
||||||
|
labelWeight.AutoSize = true;
|
||||||
|
labelWeight.Location = new Point(6, 78);
|
||||||
|
labelWeight.Name = "labelWeight";
|
||||||
|
labelWeight.Size = new Size(29, 15);
|
||||||
|
labelWeight.TabIndex = 4;
|
||||||
|
labelWeight.Text = "Вес:";
|
||||||
|
//
|
||||||
|
// numericUpDownSpeed
|
||||||
|
//
|
||||||
|
numericUpDownSpeed.Location = new Point(74, 35);
|
||||||
|
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||||
|
numericUpDownSpeed.Size = new Size(72, 23);
|
||||||
|
numericUpDownSpeed.TabIndex = 3;
|
||||||
|
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// labelSpeed
|
||||||
|
//
|
||||||
|
labelSpeed.AutoSize = true;
|
||||||
|
labelSpeed.Location = new Point(6, 37);
|
||||||
|
labelSpeed.Name = "labelSpeed";
|
||||||
|
labelSpeed.Size = new Size(62, 15);
|
||||||
|
labelSpeed.TabIndex = 2;
|
||||||
|
labelSpeed.Text = "Скорость:";
|
||||||
|
//
|
||||||
|
// labelModifiedObject
|
||||||
|
//
|
||||||
|
labelModifiedObject.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelModifiedObject.Location = new Point(271, 164);
|
||||||
|
labelModifiedObject.Name = "labelModifiedObject";
|
||||||
|
labelModifiedObject.Size = new Size(93, 33);
|
||||||
|
labelModifiedObject.TabIndex = 1;
|
||||||
|
labelModifiedObject.Text = "Продвинутый";
|
||||||
|
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// labelSimpleObject
|
||||||
|
//
|
||||||
|
labelSimpleObject.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelSimpleObject.Location = new Point(173, 164);
|
||||||
|
labelSimpleObject.Name = "labelSimpleObject";
|
||||||
|
labelSimpleObject.Size = new Size(92, 33);
|
||||||
|
labelSimpleObject.TabIndex = 0;
|
||||||
|
labelSimpleObject.Text = "Простой";
|
||||||
|
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// pictureBoxObject
|
||||||
|
//
|
||||||
|
pictureBoxObject.Location = new Point(15, 60);
|
||||||
|
pictureBoxObject.Name = "pictureBoxObject";
|
||||||
|
pictureBoxObject.Size = new Size(184, 102);
|
||||||
|
pictureBoxObject.TabIndex = 1;
|
||||||
|
pictureBoxObject.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonAdd
|
||||||
|
//
|
||||||
|
buttonAdd.Location = new Point(376, 174);
|
||||||
|
buttonAdd.Name = "buttonAdd";
|
||||||
|
buttonAdd.Size = new Size(75, 23);
|
||||||
|
buttonAdd.TabIndex = 2;
|
||||||
|
buttonAdd.Text = "Добавить";
|
||||||
|
buttonAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonAdd.Click += ButtonAdd_Click;
|
||||||
|
//
|
||||||
|
// buttonCancel
|
||||||
|
//
|
||||||
|
buttonCancel.Location = new Point(497, 174);
|
||||||
|
buttonCancel.Name = "buttonCancel";
|
||||||
|
buttonCancel.Size = new Size(75, 23);
|
||||||
|
buttonCancel.TabIndex = 3;
|
||||||
|
buttonCancel.Text = "Отмена";
|
||||||
|
buttonCancel.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// panelObject
|
||||||
|
//
|
||||||
|
panelObject.AllowDrop = true;
|
||||||
|
panelObject.Controls.Add(labelAdditionalColor);
|
||||||
|
panelObject.Controls.Add(labelBodyColor);
|
||||||
|
panelObject.Controls.Add(pictureBoxObject);
|
||||||
|
panelObject.Location = new Point(376, 3);
|
||||||
|
panelObject.Name = "panelObject";
|
||||||
|
panelObject.Size = new Size(202, 165);
|
||||||
|
panelObject.TabIndex = 4;
|
||||||
|
panelObject.DragDrop += PanelObject_DragDrop;
|
||||||
|
panelObject.DragEnter += PanelObject_DragEnter;
|
||||||
|
//
|
||||||
|
// labelAdditionalColor
|
||||||
|
//
|
||||||
|
labelAdditionalColor.AllowDrop = true;
|
||||||
|
labelAdditionalColor.AutoSize = true;
|
||||||
|
labelAdditionalColor.Image = Properties.Resources.White;
|
||||||
|
labelAdditionalColor.Location = new Point(137, 9);
|
||||||
|
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||||
|
labelAdditionalColor.Size = new Size(59, 15);
|
||||||
|
labelAdditionalColor.TabIndex = 3;
|
||||||
|
labelAdditionalColor.Text = "Доп. цвет";
|
||||||
|
labelAdditionalColor.DragDrop += LabelColor_DragDrop;
|
||||||
|
labelAdditionalColor.DragEnter += LabelColor_DragEnter;
|
||||||
|
//
|
||||||
|
// labelBodyColor
|
||||||
|
//
|
||||||
|
labelBodyColor.AllowDrop = true;
|
||||||
|
labelBodyColor.AutoSize = true;
|
||||||
|
labelBodyColor.BackColor = SystemColors.Control;
|
||||||
|
labelBodyColor.Image = Properties.Resources.White;
|
||||||
|
labelBodyColor.Location = new Point(3, 9);
|
||||||
|
labelBodyColor.Name = "labelBodyColor";
|
||||||
|
labelBodyColor.Size = new Size(81, 15);
|
||||||
|
labelBodyColor.TabIndex = 2;
|
||||||
|
labelBodyColor.Text = "Базовый цвет";
|
||||||
|
labelBodyColor.DragDrop += LabelColor_DragDrop;
|
||||||
|
labelBodyColor.DragEnter += LabelColor_DragEnter;
|
||||||
|
//
|
||||||
|
// FormBoatConfig
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(584, 206);
|
||||||
|
Controls.Add(panelObject);
|
||||||
|
Controls.Add(buttonCancel);
|
||||||
|
Controls.Add(buttonAdd);
|
||||||
|
Controls.Add(groupBoxConfig);
|
||||||
|
Name = "FormBoatConfig";
|
||||||
|
Text = "Создание объекта";
|
||||||
|
groupBoxConfig.ResumeLayout(false);
|
||||||
|
groupBoxConfig.PerformLayout();
|
||||||
|
groupBoxColors.ResumeLayout(false);
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||||
|
panelObject.ResumeLayout(false);
|
||||||
|
panelObject.PerformLayout();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxConfig;
|
||||||
|
private Label labelSimpleObject;
|
||||||
|
private NumericUpDown numericUpDownSpeed;
|
||||||
|
private Label labelSpeed;
|
||||||
|
private Label labelModifiedObject;
|
||||||
|
private NumericUpDown numericUpDownWeight;
|
||||||
|
private Label labelWeight;
|
||||||
|
private CheckBox checkBoxAddTwoMotors;
|
||||||
|
private CheckBox checkBoxSofa;
|
||||||
|
private CheckBox checkBoxSportLines;
|
||||||
|
private GroupBox groupBoxColors;
|
||||||
|
private Panel panelYellow;
|
||||||
|
private Panel panelBlue;
|
||||||
|
private Panel panelGreen;
|
||||||
|
private Panel panelRed;
|
||||||
|
private Panel panelPurple;
|
||||||
|
private Panel panelBlack;
|
||||||
|
private Panel panelGray;
|
||||||
|
private Panel panelWhite;
|
||||||
|
private PictureBox pictureBoxObject;
|
||||||
|
private Button buttonAdd;
|
||||||
|
private Button buttonCancel;
|
||||||
|
private Panel panelObject;
|
||||||
|
private Label labelBodyColor;
|
||||||
|
private Label labelAdditionalColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
223
MotorBoat/MotorBoat/FormBoatConfig.cs
Normal file
223
MotorBoat/MotorBoat/FormBoatConfig.cs
Normal file
@@ -0,0 +1,223 @@
|
|||||||
|
using MotorBoat.Drawnings;
|
||||||
|
using MotorBoat.Entities;
|
||||||
|
|
||||||
|
namespace MotorBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Форма конфигурации объекта
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormBoatConfig : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Объект - прорисовка лодки
|
||||||
|
/// </summary>
|
||||||
|
private DrawningBoat _boat;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Событие для передачи объекта
|
||||||
|
/// </summary>
|
||||||
|
private event BoatDelegate? BoatDelegate;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormBoatConfig()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
|
||||||
|
panelRed.MouseDown += Panel_MouseDown;
|
||||||
|
panelGreen.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlue.MouseDown += Panel_MouseDown;
|
||||||
|
panelYellow.MouseDown += Panel_MouseDown;
|
||||||
|
panelWhite.MouseDown += Panel_MouseDown;
|
||||||
|
panelGray.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlack.MouseDown += Panel_MouseDown;
|
||||||
|
panelPurple.MouseDown += Panel_MouseDown;
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//---------------buttonCancel.Click привязать анонимный метод через lambda с закрытием формы---------------//
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
buttonCancel.Click += (sender, e) => Close();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Привязка внешнего метода к событию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="boatDelegate"></param>
|
||||||
|
public void AddEvent(BoatDelegate boatDelegate)
|
||||||
|
{
|
||||||
|
BoatDelegate += boatDelegate;
|
||||||
|
}
|
||||||
|
|
||||||
|
//public void AddEvent(Action<DrawningBoat> ev)
|
||||||
|
//{
|
||||||
|
// if (EventAddMotorBoat == null)
|
||||||
|
// {
|
||||||
|
// EventAddMotorBoat = new Action<DrawingBoat>(ev);
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// EventAddMotorBoat += ev;
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
private void DrawObject()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_boat?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
_boat?.SetPosition(5, 5);
|
||||||
|
_boat?.DrawTransport(gr);
|
||||||
|
pictureBoxObject.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передаем информацию при нажатии на Label
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Действия при приеме перетаскиваемой информации
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||||
|
{
|
||||||
|
case "labelSimpleObject":
|
||||||
|
_boat = new DrawningBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||||
|
break;
|
||||||
|
case "labelModifiedObject":
|
||||||
|
_boat = new DrawningMotorBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||||
|
Color.Black, checkBoxAddTwoMotors.Checked, checkBoxSofa.Checked, checkBoxSportLines.Checked);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передаем информацию при нажатии на Panel
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
//22/25 минута
|
||||||
|
/////////////////////////////////////////////////////////////
|
||||||
|
//---------------отправка цвета в Drag&Drop---------------//
|
||||||
|
///////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor ?? Color.White, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
|
||||||
|
//if (sender is Panel panel)
|
||||||
|
//{
|
||||||
|
// panel.DoDragDrop(panel.BackColor != null ? panel.BackColor : Color.White, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
//}
|
||||||
|
//if (sender is Panel panel)
|
||||||
|
//{
|
||||||
|
// panel.DoDragDrop(panel.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
//}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//22/25 минута
|
||||||
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//---------------Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)---------------//
|
||||||
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
e.Effect = e.Data?.GetDataPresent(typeof(Color)) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Действия при приеме перетаскиваемой информации
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void LabelColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_boat == null || _boat.EntityBoat == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
((Label)sender).BackColor = (Color)e.Data.GetData(typeof(Color));
|
||||||
|
|
||||||
|
switch (((Label)sender).Name)
|
||||||
|
{
|
||||||
|
case "labelBodyColor":
|
||||||
|
_boat.EntityBoat.ChangeColor((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
break;
|
||||||
|
case "labelAdditionalColor":
|
||||||
|
if (_boat is DrawningMotorBoat drawningMotorBoat && _boat.EntityBoat is EntityMotorBoat entityMotorBoat)
|
||||||
|
{
|
||||||
|
entityMotorBoat.ChangeAdditionalColor((Color)e.Data?.GetData(typeof(Color)));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
//private void LabelColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
//{
|
||||||
|
// if (_boat == null || _boat.EntityBoat == null)
|
||||||
|
// return;
|
||||||
|
|
||||||
|
// ((Label)sender).BackColor = (Color)e.Data.GetData(typeof(Color));
|
||||||
|
// switch (((Label)sender).Name)
|
||||||
|
// {
|
||||||
|
// case "labelBodyColor":
|
||||||
|
// _boat.EntityBoat.ChangeColor((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
// break;
|
||||||
|
// case "labelAdditionalColor":
|
||||||
|
// if (!(_boat is DrawningMotorBoat))
|
||||||
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
// ((EntityMotorBoat)_boat.EntityBoat).ChangeAdditionalColor((Color)e.Data?.GetData(typeof(Color)));
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
// DrawObject();
|
||||||
|
//}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передача объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_boat != null)
|
||||||
|
{
|
||||||
|
BoatDelegate?.Invoke(_boat);
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
120
MotorBoat/MotorBoat/FormBoatConfig.resx
Normal file
120
MotorBoat/MotorBoat/FormBoatConfig.resx
Normal file
@@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
||||||
42
MotorBoat/MotorBoat/FormMotorBoat.Designer.cs
generated
42
MotorBoat/MotorBoat/FormMotorBoat.Designer.cs
generated
@@ -29,11 +29,12 @@
|
|||||||
private void InitializeComponent()
|
private void InitializeComponent()
|
||||||
{
|
{
|
||||||
pictureBoxMotorBoat = new PictureBox();
|
pictureBoxMotorBoat = new PictureBox();
|
||||||
buttonCreateMotorBoat = new Button();
|
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonLeft = new Button();
|
buttonLeft = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@@ -46,17 +47,6 @@
|
|||||||
pictureBoxMotorBoat.TabIndex = 0;
|
pictureBoxMotorBoat.TabIndex = 0;
|
||||||
pictureBoxMotorBoat.TabStop = false;
|
pictureBoxMotorBoat.TabStop = false;
|
||||||
//
|
//
|
||||||
// buttonCreateMotorBoat
|
|
||||||
//
|
|
||||||
buttonCreateMotorBoat.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreateMotorBoat.Location = new Point(12, 345);
|
|
||||||
buttonCreateMotorBoat.Name = "buttonCreateMotorBoat";
|
|
||||||
buttonCreateMotorBoat.Size = new Size(75, 23);
|
|
||||||
buttonCreateMotorBoat.TabIndex = 1;
|
|
||||||
buttonCreateMotorBoat.Text = "Создать";
|
|
||||||
buttonCreateMotorBoat.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateMotorBoat.Click += ButtonCreateMotorBoat_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
// buttonRight
|
||||||
//
|
//
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
@@ -105,16 +95,39 @@
|
|||||||
buttonDown.UseVisualStyleBackColor = true;
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
buttonDown.Click += ButtonMove_Click;
|
buttonDown.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(712, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(117, 23);
|
||||||
|
comboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
buttonStrategyStep.Location = new Point(712, 41);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(116, 23);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||||
|
//
|
||||||
// FormMotorBoat
|
// FormMotorBoat
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(841, 380);
|
ClientSize = new Size(841, 380);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonCreateMotorBoat);
|
|
||||||
Controls.Add(pictureBoxMotorBoat);
|
Controls.Add(pictureBoxMotorBoat);
|
||||||
Name = "FormMotorBoat";
|
Name = "FormMotorBoat";
|
||||||
Text = "Моторная лодка";
|
Text = "Моторная лодка";
|
||||||
@@ -125,10 +138,11 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private PictureBox pictureBoxMotorBoat;
|
private PictureBox pictureBoxMotorBoat;
|
||||||
private Button buttonCreateMotorBoat;
|
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,7 @@
|
|||||||
namespace MotorBoat
|
using MotorBoat.Drawnings;
|
||||||
|
using MotorBoat.MovementStratagy;
|
||||||
|
|
||||||
|
namespace MotorBoat
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Форма работы с объектом
|
/// Форма работы с объектом
|
||||||
@@ -8,7 +11,27 @@
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поле-объект для прорисовки объекта
|
/// Поле-объект для прорисовки объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private DrawningMotorBoat? _drawningMotorBoat;
|
private DrawningBoat? _drawningBoat;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объекта
|
||||||
|
/// </summary>
|
||||||
|
public DrawningBoat SetBoat
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningBoat = value;
|
||||||
|
_drawningBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Конструктор формы
|
/// Конструктор формы
|
||||||
@@ -16,6 +39,7 @@
|
|||||||
public FormMotorBoat()
|
public FormMotorBoat()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -23,35 +47,17 @@
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningMotorBoat == null)
|
if (_drawningBoat == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
Bitmap bmp = new(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningMotorBoat.DrawTransport(gr);
|
_drawningBoat.DrawTransport(gr);
|
||||||
pictureBoxMotorBoat.Image = bmp;
|
pictureBoxMotorBoat.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreateMotorBoat_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawningMotorBoat = new DrawningMotorBoat();
|
|
||||||
_drawningMotorBoat.Init(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
_drawningMotorBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
|
||||||
_drawningMotorBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -59,7 +65,7 @@
|
|||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningMotorBoat == null)
|
if (_drawningBoat == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -69,16 +75,16 @@
|
|||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Up);
|
result = _drawningBoat.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Down);
|
result = _drawningBoat.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Left);
|
result = _drawningBoat.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result = _drawningMotorBoat.MoveTransport(DirectionType.Right);
|
result = _drawningBoat.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -87,5 +93,43 @@
|
|||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningBoat == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableCar(_drawningBoat), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
140
MotorBoat/MotorBoat/MovementStratagy/AbstractStrategy.cs
Normal file
140
MotorBoat/MotorBoat/MovementStratagy/AbstractStrategy.cs
Normal file
@@ -0,0 +1,140 @@
|
|||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-стратегия перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
25
MotorBoat/MotorBoat/MovementStratagy/IMoveableObject.cs
Normal file
25
MotorBoat/MotorBoat/MovementStratagy/IMoveableObject.cs
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Интерфейс для работы с перемещаемым объектом
|
||||||
|
/// </summary>
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
||||||
|
}
|
||||||
47
MotorBoat/MotorBoat/MovementStratagy/MoveToBorder.cs
Normal file
47
MotorBoat/MotorBoat/MovementStratagy/MoveToBorder.cs
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в правый нижний угол экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth - 150 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth - 150 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight - 60 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight - 60;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - (FieldWidth - 75);
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX < 0)
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - (FieldWidth - 30);
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY < 0)
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
55
MotorBoat/MotorBoat/MovementStratagy/MoveToCenter.cs
Normal file
55
MotorBoat/MotorBoat/MovementStratagy/MoveToCenter.cs
Normal file
@@ -0,0 +1,55 @@
|
|||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в центр экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
65
MotorBoat/MotorBoat/MovementStratagy/MoveableBoat.cs
Normal file
65
MotorBoat/MotorBoat/MovementStratagy/MoveableBoat.cs
Normal file
@@ -0,0 +1,65 @@
|
|||||||
|
using MotorBoat.Drawnings;
|
||||||
|
|
||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-реализация IMoveableObject с использованием DrawningCar
|
||||||
|
/// </summary>
|
||||||
|
public class MoveableCar : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningBoat или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningBoat? _boat = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="boat">Объект класса DrawningCar</param>
|
||||||
|
public MoveableCar(DrawningBoat boat)
|
||||||
|
{
|
||||||
|
_boat = boat;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue || !_boat.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value, _boat.GetWidth, _boat.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_boat == null || _boat.EntityBoat == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _boat.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
28
MotorBoat/MotorBoat/MovementStratagy/MovementDirections.cs
Normal file
28
MotorBoat/MotorBoat/MovementStratagy/MovementDirections.cs
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
||||||
|
}
|
||||||
73
MotorBoat/MotorBoat/MovementStratagy/ObjectParameters.cs
Normal file
73
MotorBoat/MotorBoat/MovementStratagy/ObjectParameters.cs
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры-координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
29
MotorBoat/MotorBoat/MovementStratagy/StrategyStatus.cs
Normal file
29
MotorBoat/MotorBoat/MovementStratagy/StrategyStatus.cs
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace MotorBoat.MovementStratagy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Статус выполнения операции перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -11,7 +11,8 @@ namespace MotorBoat
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormMotorBoat());
|
//Application.Run(new FormMotorBoat());
|
||||||
|
Application.Run(new FormBoatCollection());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
10
MotorBoat/MotorBoat/Properties/Resources.Designer.cs
generated
10
MotorBoat/MotorBoat/Properties/Resources.Designer.cs
generated
@@ -99,5 +99,15 @@ namespace MotorBoat.Properties {
|
|||||||
return ((System.Drawing.Bitmap)(obj));
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap White {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("White", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -118,16 +118,19 @@
|
|||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
</data>
|
</data>
|
||||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
</data>
|
</data>
|
||||||
|
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
</data>
|
</data>
|
||||||
|
<data name="White" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\White.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
||||||
BIN
MotorBoat/MotorBoat/Resources/White.jpg
Normal file
BIN
MotorBoat/MotorBoat/Resources/White.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 963 B |
BIN
img/White.jpg
Normal file
BIN
img/White.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 963 B |
Reference in New Issue
Block a user