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26 changed files with 1595 additions and 75 deletions

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<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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namespace DoubleDeckerBus.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknown = -1,
/// <summary>
/// вверх
/// </summary>
Up = 1,
/// <summary>
/// вниз
/// </summary>
Down = 2,
/// <summary>
/// влево
/// </summary>
Left = 3,
/// <summary>
/// вправо
/// </summary>
Right = 4
}

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using DoubleDeckerBus.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawingBus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBus? EntityBus { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки автобуса
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автобуса
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки автобуса
/// </summary>
private readonly int _drawingBusWidth = 100;
/// <summary>
/// Высота прорисовки автобуса
/// </summary>
private readonly int _drawingBusHeight = 40;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawingBusWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawingBusHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawingBus()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawingBus(int speed, int weight, Color bodyColor) : this()
{
EntityBus = new EntityBus(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawingBusWidth">Ширина прорисовки автобуса</param>
/// <param name="drawingBusHeight">Высота прорисовки автобуса</param>
protected DrawingBus(int drawingBusWidth, int drawingBusHeight) : this()
{
_drawingBusWidth = drawingBusWidth;
_drawingBusHeight = drawingBusHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (_drawingBusWidth > width || _drawingBusHeight > height)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosX.Value + _drawingBusWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawingBusWidth;
}
if (_startPosY.HasValue && _startPosY + _drawingBusHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawingBusHeight;
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координа Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = -x;
}
if (y < 0)
{
y = -y;
}
if (x + _drawingBusWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawingBusWidth;
}
else
{
_startPosX = x;
}
if (y + _drawingBusHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawingBusHeight;
}
else
{
_startPosY = y;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX.Value - EntityBus.Step > 0)
{
_startPosX -= (int)EntityBus.Step;
}
return true;
case DirectionType.Up:
if (_startPosY.Value - EntityBus.Step > 0)
{
_startPosY -= (int)EntityBus.Step;
}
return true;
case DirectionType.Right:
if (_startPosX.Value + _drawingBusWidth + EntityBus.Step < _pictureWidth)
{
_startPosX += (int)EntityBus.Step;
}
return true;
case DirectionType.Down:
if (_startPosY.Value + _drawingBusHeight + EntityBus.Step < _pictureHeight)
{
_startPosY += (int)EntityBus.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTrasnport(Graphics g)
{
if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush mainBrush = new SolidBrush(EntityBus.BodyColor);
Brush blueBr = new SolidBrush(Color.LightBlue);
//кузов 1го этажа
PointF[] bus = { new PointF((float)_startPosX, (float)_startPosY),
new PointF((float)_startPosX, (float)_startPosY + 25),
new PointF((float)_startPosX + 100, (float)_startPosY + 25),
new PointF((float)_startPosX + 100, (float)_startPosY + 5),
new PointF((float)_startPosX + 97, (float)_startPosY) };
g.FillPolygon(mainBrush, bus);
g.DrawPolygon(pen, bus);
//окна 1ый этаж
g.FillRectangle(blueBr, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
g.FillRectangle(blueBr, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
g.FillRectangle(blueBr, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
g.DrawRectangle(pen, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
g.DrawRectangle(pen, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
//переднее окно первый этаж
PointF[] window2 = { new PointF((float)_startPosX + 85, (float)_startPosY + 5),
new PointF((float)_startPosX + 100, (float)_startPosY + 5),
new PointF((float)_startPosX + 100, (float)_startPosY + 20),
new PointF((float)_startPosX + 85, (float)_startPosY + 15) };
g.FillPolygon(blueBr, window2);
g.DrawPolygon(pen, window2);
//дверь
Brush brownBr = new SolidBrush(Color.Brown);
g.FillRectangle(blueBr, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
g.FillRectangle(brownBr, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
//колёса
g.FillEllipse(brownBr, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
g.FillEllipse(brownBr, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
}
}

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using DoubleDeckerBus.Entities;
namespace DoubleDeckerBus.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение продвинутого объекта сущности
/// </summary>
public class DrawingDoubleDeckerBus : DrawingBus
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Доп цвет</param>
/// <param name="secondFloor">Признак наличия второго этажа</param>
/// <param name="stripes">Признак наличия полос на кузове</param>
public DrawingDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base (115,55)
{
EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor, additionalColor, secondFloor, stripes);
}
public override void DrawTrasnport(Graphics g)
{
if (EntityBus == null || EntityBus is not EntityDoubleDeckerBus doubleDeckerBus || !_startPosX.HasValue || !_startPosY.HasValue )
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(doubleDeckerBus.AdditionalColor);
Brush mainBrush = new SolidBrush(doubleDeckerBus.BodyColor);
Brush blueBr = new SolidBrush(Color.LightBlue);
_startPosX += 5;
_startPosY += 20;
base.DrawTrasnport(g);
_startPosX -= 5;
_startPosY -= 20;
//полоски
if (doubleDeckerBus.Stripes)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 39, 100, 3);
PointF[] stripe = { new PointF((float)_startPosX + 5, (float)_startPosY + 22), new PointF((float)_startPosX + 5, (float)_startPosY + 25), new PointF((float)_startPosX + 104, (float)_startPosY + 25), new PointF((float)_startPosX + 103, (float)_startPosY + 22) };
g.FillPolygon(additionalBrush, stripe);
}
//второй этаж с всякими зафуфрючками
if (doubleDeckerBus.SecondFloor)
{
//верх кузова
PointF[] bus_second_floor = { new PointF((float)_startPosX + 5, (float)_startPosY + 5),
new PointF((float)_startPosX + 5, (float)_startPosY + 20),
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
new PointF((float)_startPosX + 95, (float)_startPosY + 5)};
g.FillPolygon(mainBrush, bus_second_floor);
g.DrawPolygon(pen, bus_second_floor);
//окна 2ой этаж
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
//верхний отсек
PointF[] section = { new PointF((float)_startPosX + 27, (float)_startPosY + 5),
new PointF((float)_startPosX + 37, (float)_startPosY + 1),
new PointF((float)_startPosX + 65, (float)_startPosY + 1),
new PointF((float)_startPosX + 75, (float)_startPosY + 5) };
g.FillPolygon(additionalBrush, section);
g.DrawPolygon(pen, section);
//переднее окно 2ой этаж
PointF[] window1 = { new PointF((float)_startPosX + 90, (float)_startPosY + 10),
new PointF((float)_startPosX + 97, (float)_startPosY + 10),
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
new PointF((float)_startPosX + 90, (float)_startPosY + 20) };
g.FillPolygon(blueBr, window1);
g.DrawPolygon(pen, window1);
//зеркала
g.FillRectangle(mainBrush, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
//лестница
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 1, _startPosY.Value + 3));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 5, _startPosY.Value + 43));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 39), new Point(_startPosX.Value + 5, _startPosY.Value + 37));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 31), new Point(_startPosX.Value + 5, _startPosY.Value + 29));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 23), new Point(_startPosX.Value + 5, _startPosY.Value + 21));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 15), new Point(_startPosX.Value + 5, _startPosY.Value + 13));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 7), new Point(_startPosX.Value + 5, _startPosY.Value + 5));
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.Entities;
/// <summary>
/// Класс сущность "Автобус"
/// </summary>
public class EntityBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Расстояние перемещения за раз
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор базовой сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автобуса</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityBus(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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namespace DoubleDeckerBus.Entities;
public class EntityDoubleDeckerBus : EntityBus
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия второго этажа
/// </summary>
public bool SecondFloor { get; private set; }
/// <summary>
/// Признак (опция) наличия полосок на автобусе
/// </summary>
public bool Stripes { get; private set; }
/// <summary>
/// Конструктор продвинутой сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="secondFloor">Признак наличия второго этажа</param>
/// <param name="stripes">Призна наличия полос на кузове</param>
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
SecondFloor = secondFloor;
Stripes = stripes;
}
}

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@ -1,39 +0,0 @@
namespace DoubleDeckerBus
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace DoubleDeckerBus
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace DoubleDeckerBus
{
partial class FormDoubleDeckerBus
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
buttonCreateDoubleDeckerBus = new Button();
pictureBoxDoubleDeckerBus = new PictureBox();
buttonLeft = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
CreateBus = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
SuspendLayout();
//
// buttonCreateDoubleDeckerBus
//
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateDoubleDeckerBus.Location = new Point(12, 415);
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
buttonCreateDoubleDeckerBus.Size = new Size(159, 23);
buttonCreateDoubleDeckerBus.TabIndex = 1;
buttonCreateDoubleDeckerBus.Text = "Create DoubleDeckerBus";
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
buttonCreateDoubleDeckerBus.Click += buttonCreateDoubleDeckerBus_Click;
//
// pictureBoxDoubleDeckerBus
//
pictureBoxDoubleDeckerBus.Dock = DockStyle.Fill;
pictureBoxDoubleDeckerBus.Location = new Point(0, 0);
pictureBoxDoubleDeckerBus.Name = "pictureBoxDoubleDeckerBus";
pictureBoxDoubleDeckerBus.Size = new Size(800, 450);
pictureBoxDoubleDeckerBus.TabIndex = 2;
pictureBoxDoubleDeckerBus.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowleft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(674, 403);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 3;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowup;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(715, 362);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowdown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(715, 403);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowright;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(756, 403);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 6;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// CreateBus
//
CreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
CreateBus.Location = new Point(188, 415);
CreateBus.Name = "CreateBus";
CreateBus.Size = new Size(159, 23);
CreateBus.TabIndex = 7;
CreateBus.Text = "Create Bus";
CreateBus.UseVisualStyleBackColor = true;
CreateBus.Click += buttonCreateBus_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "To center", "To border" });
comboBoxStrategy.Location = new Point(667, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 8;
//
// buttonStrategyStep
//
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStrategyStep.Location = new Point(713, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 9;
buttonStrategyStep.Text = "Do step";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormDoubleDeckerBus
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(CreateBus);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateDoubleDeckerBus);
Controls.Add(pictureBoxDoubleDeckerBus);
Name = "FormDoubleDeckerBus";
StartPosition = FormStartPosition.CenterScreen;
Text = "FormDoubleDeckerBus";
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).EndInit();
ResumeLayout(false);
}
#endregion
private Button buttonCreateDoubleDeckerBus;
private PictureBox pictureBoxDoubleDeckerBus;
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
private Button CreateBus;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

View File

@ -0,0 +1,153 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DoubleDeckerBus.Drawnings;
using DoubleDeckerBus.MovementStrategy;
namespace DoubleDeckerBus
{
public partial class FormDoubleDeckerBus : Form
{
private DrawingBus? _drawingBus;
private AbstractStrategy? _strategy;
public FormDoubleDeckerBus()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawingBus == null)
{
return;
}
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingBus.DrawTrasnport(gr);
pictureBoxDoubleDeckerBus.Image = bmp;
}
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawingBus):
_drawingBus = new DrawingBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawingDoubleDeckerBus):
_drawingBus = new DrawingDoubleDeckerBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawingBus.SetPictureSize(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
_drawingBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
private void buttonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawingDoubleDeckerBus));
}
private void buttonCreateBus_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawingBus));
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingBus == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonLeft":
result = _drawingBus.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawingBus.MoveTransport(DirectionType.Right);
break;
case "buttonUp":
result = _drawingBus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawingBus.MoveTransport(DirectionType.Down);
break;
}
if (result)
{
Draw();
}
}
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawingBus == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MovetoBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableBus(_drawingBus), pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
}
else
{
if (_strategy == null)
{
return;
}
_strategy.MakeStep();
Draw();
}
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

View File

@ -0,0 +1,146 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="movableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject movableObject, int width, int height)
{
if (movableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = movableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if(IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParametrs? GetObjectParaments => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestination();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParametrs? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,61 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParametrs? objParams = GetObjectParaments;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParametrs? objParams = GetObjectParaments;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if ( diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,70 @@
using DoubleDeckerBus.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningBus
/// </summary>
public class MoveableBus : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningBus или его наследника
/// </summary>
private DrawingBus? _bus = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="bus">Объект класса DrawningBus</param>
public MoveableBus(DrawingBus bus)
{
_bus = bus;
}
public ObjectParametrs? GetObjectPosition
{
get
{
if (_bus == null || _bus.EntityBus == null || !_bus.GetPosX.HasValue || !_bus.GetPosY.HasValue)
{
return null;
}
return new ObjectParametrs(_bus.GetPosX.Value, _bus.GetPosY.Value, _bus.GetWidth, _bus.GetHeight);
}
}
public int GetStep => (int)(_bus?.EntityBus?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_bus == null || _bus.EntityBus == null)
{
return false;
}
return _bus.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknown,
} ;
}
}

View File

@ -0,0 +1,33 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// вверх
/// </summary>
Up = 1,
/// <summary>
/// вниз
/// </summary>
Down = 2,
/// <summary>
/// влево
/// </summary>
Left = 3,
/// <summary>
/// вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в правый нижний угол
/// </summary>
internal class MovetoBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParametrs? objParams = GetObjectParaments;
if (objParams == null)
{
return false;
}
return objParams.DownBorder + GetStep() >= FieldHeight && objParams.RightBorder + GetStep() >= FieldWidth;
}
protected override void MoveToTarget()
{
ObjectParametrs? objParams = GetObjectParaments;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if(Math.Abs(diffX) > GetStep())
{
MoveRight();
}
int diffY = objParams.DownBorder - FieldHeight;
if(Math.Abs(diffY) > GetStep())
{
MoveDown();
}
}
}

View File

@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
public class ObjectParametrs
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина обхекта по горизонтали
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта по вертикали
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParametrs(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -11,7 +11,7 @@ namespace DoubleDeckerBus
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormDoubleDeckerBus());
}
}
}

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DoubleDeckerBus.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DoubleDeckerBus.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowdown {
get {
object obj = ResourceManager.GetObject("arrowdown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowleft {
get {
object obj = ResourceManager.GetObject("arrowleft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowright {
get {
object obj = ResourceManager.GetObject("arrowright", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowup {
get {
object obj = ResourceManager.GetObject("arrowup", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowdown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowdown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowleft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowleft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowright" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowright.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowup" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowup.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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