добавил баззовые и дочерние классы
This commit is contained in:
parent
7bab8142b6
commit
d9f60fed99
@ -23,8 +23,4 @@
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="MovementStrategy\" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -9,29 +9,38 @@ namespace DoubleDeckerBus.Drawnings;
|
||||
|
||||
public class DrawingBus
|
||||
{
|
||||
public EntityBus? EntityBus { get; private set; }
|
||||
public EntityBus? EntityBus { get; protected set; }
|
||||
|
||||
private int? _pictureWidth;
|
||||
|
||||
private int? _pictureHeight;
|
||||
|
||||
private int? _startPosX;
|
||||
protected int? _startPosX;
|
||||
|
||||
private int? _startPosY;
|
||||
protected int? _startPosY;
|
||||
|
||||
private readonly int _DrawingBusWidth = 120;
|
||||
private readonly int _drawingBusWidth = 105;
|
||||
|
||||
private readonly int _DrawingBusHight = 60;
|
||||
private readonly int _drawingBusHeight = 50;
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor)
|
||||
private DrawingBus()
|
||||
{
|
||||
EntityBus = new EntityBus(speed, weight, bodyColor);
|
||||
EntityBus.Init(speed, weight, bodyColor);
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
public DrawingBus(int speed, int weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityBus = new EntityBus(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
protected DrawingBus(int drawingBusWidth, int drawingBusHeight) : this()
|
||||
{
|
||||
_drawingBusWidth = drawingBusWidth;
|
||||
_drawingBusHeight = drawingBusHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// размер окна
|
||||
/// </summary>
|
||||
@ -40,7 +49,7 @@ public class DrawingBus
|
||||
/// <returns></returns>
|
||||
public bool SetPictureSize(int width, int hight)
|
||||
{
|
||||
if (_DrawingBusWidth > width || _DrawingBusHight > hight)
|
||||
if (_drawingBusWidth > width || _drawingBusHeight > hight)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@ -49,14 +58,14 @@ public class DrawingBus
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = hight;
|
||||
|
||||
if (_startPosX.HasValue && _startPosX.Value + _DrawingBusWidth > _pictureWidth)
|
||||
if (_startPosX.HasValue && _startPosX.Value + _drawingBusWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _DrawingBusWidth;
|
||||
_startPosX = _pictureWidth - _drawingBusWidth;
|
||||
}
|
||||
|
||||
if (_startPosY.HasValue && _startPosY + _DrawingBusHight > _pictureHeight)
|
||||
if (_startPosY.HasValue && _startPosY + _drawingBusHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _DrawingBusHight;
|
||||
_startPosY = _pictureHeight - _drawingBusHeight;
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -83,18 +92,18 @@ public class DrawingBus
|
||||
y = -y;
|
||||
}
|
||||
|
||||
if (x + _DrawingBusWidth > _pictureWidth)
|
||||
if (x + _drawingBusWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _DrawingBusWidth;
|
||||
_startPosX = _pictureWidth - _drawingBusWidth;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
}
|
||||
|
||||
if (y + _DrawingBusHight > _pictureHeight)
|
||||
if (y + _drawingBusHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _DrawingBusHight;
|
||||
_startPosY = _pictureHeight - _drawingBusHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -125,13 +134,13 @@ public class DrawingBus
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _DrawingBusWidth + EntityBus.Step < _pictureWidth)
|
||||
if (_startPosX.Value + _drawingBusWidth + EntityBus.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityBus.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + _DrawingBusHight + EntityBus.Step < _pictureHeight)
|
||||
if (_startPosY.Value + _drawingBusHeight + EntityBus.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityBus.Step;
|
||||
}
|
||||
@ -142,7 +151,7 @@ public class DrawingBus
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawTrasnport(Graphics g)
|
||||
public virtual void DrawTrasnport(Graphics g)
|
||||
{
|
||||
if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
@ -155,49 +164,49 @@ public class DrawingBus
|
||||
|
||||
|
||||
//кузов 1го этажа
|
||||
PointF[] bus = { new PointF((float)_startPosX + 5, (float)_startPosY + 20),
|
||||
new PointF((float)_startPosX, (float)_startPosY + 45),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 45),
|
||||
PointF[] bus = { new PointF((float)_startPosX + 5, (float)_startPosY),
|
||||
new PointF((float)_startPosX, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 97, (float)_startPosY + 20) };
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 97, (float)_startPosY) };
|
||||
g.FillPolygon(mainBrush, bus);
|
||||
g.DrawPolygon(pen, bus);
|
||||
|
||||
//окна 1ый этаж
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 2, _startPosY.Value + 25, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 16, _startPosY.Value + 25, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 42, _startPosY.Value + 25, 6, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 50, _startPosY.Value + 25, 13, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 66, _startPosY.Value + 25, 14, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 2, _startPosY.Value + 25, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 16, _startPosY.Value + 25, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 25, 6, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 25, 13, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 66, _startPosY.Value + 25, 14, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
|
||||
|
||||
//переднее окно первый этаж
|
||||
PointF[] window2 = { new PointF((float)_startPosX + 85, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 40),
|
||||
new PointF((float)_startPosX + 85, (float)_startPosY + 35) };
|
||||
PointF[] window2 = { new PointF((float)_startPosX + 85, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 20),
|
||||
new PointF((float)_startPosX + 85, (float)_startPosY + 15) };
|
||||
g.FillPolygon(blueBr, window2);
|
||||
g.DrawPolygon(pen, window2);
|
||||
|
||||
//дверь
|
||||
Brush brownBr = new SolidBrush(Color.Brown);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 30, _startPosY.Value + 25, 10, 15);
|
||||
g.FillRectangle(brownBr, _startPosX.Value + 30, _startPosY.Value + 40, 10, 5);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
|
||||
g.FillRectangle(brownBr, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 25, 10, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 40, 10, 5);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
|
||||
|
||||
//колёса
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 6, _startPosY.Value + 37, 16, 16);
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 78, _startPosY.Value + 37, 16, 16);
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 6, _startPosY.Value + 37, 16, 16);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 37, 16, 16);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -4,165 +4,33 @@ namespace DoubleDeckerBus.Drawnings;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class DrawingDoubleDeckerBus
|
||||
public class DrawingDoubleDeckerBus : DrawingBus
|
||||
{
|
||||
public EntityDoubleDeckerBus? EntityDoubleDeckerBus { get; private set; }
|
||||
|
||||
private int? _pictureWidth;
|
||||
|
||||
private int? _pictureHeight;
|
||||
|
||||
private int? _startPosX;
|
||||
|
||||
private int? _startPosY;
|
||||
|
||||
private readonly int _DrawingBusWidth = 120;
|
||||
|
||||
private readonly int _DrawingBusHight = 60;
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes)
|
||||
public DrawingDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base (105,50)
|
||||
{
|
||||
EntityDoubleDeckerBus = new EntityDoubleDeckerBus();
|
||||
EntityDoubleDeckerBus.Init(speed, weight, bodyColor, additionalColor, secondFloor, stripes);
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
/// <summary>
|
||||
/// размер окна
|
||||
/// </summary>
|
||||
/// <param name="width"></param>
|
||||
/// <param name="hight"></param>
|
||||
/// <returns></returns>
|
||||
public bool SetPictureSize(int width, int hight)
|
||||
{
|
||||
if (_DrawingBusWidth > width || _DrawingBusHight > hight)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = hight;
|
||||
|
||||
if (_startPosX.HasValue && _startPosX.Value + _DrawingBusWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _DrawingBusWidth;
|
||||
}
|
||||
|
||||
if (_startPosY.HasValue && _startPosY + _DrawingBusHight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _DrawingBusHight;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// установить начальную позицию
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (x < 0)
|
||||
{
|
||||
x = -x;
|
||||
}
|
||||
if (y < 0)
|
||||
{
|
||||
y = -y;
|
||||
}
|
||||
|
||||
if (x + _DrawingBusWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _DrawingBusWidth;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
}
|
||||
|
||||
if (y + _DrawingBusHight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _DrawingBusHight;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosY = y;
|
||||
}
|
||||
EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor, additionalColor, secondFloor, stripes);
|
||||
}
|
||||
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
public override void DrawTrasnport(Graphics g)
|
||||
{
|
||||
if (EntityDoubleDeckerBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityDoubleDeckerBus.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityDoubleDeckerBus.Step;
|
||||
}
|
||||
return true;
|
||||
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityDoubleDeckerBus.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityDoubleDeckerBus.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _DrawingBusWidth + EntityDoubleDeckerBus.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityDoubleDeckerBus.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + _DrawingBusHight + EntityDoubleDeckerBus.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityDoubleDeckerBus.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawTrasnport(Graphics g)
|
||||
{
|
||||
if (EntityDoubleDeckerBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityBus == null || EntityBus is not EntityDoubleDeckerBus doubleDeckerBus || !_startPosX.HasValue || !_startPosY.HasValue )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(EntityDoubleDeckerBus.AdditionalColor);
|
||||
Brush mainBrush = new SolidBrush(EntityDoubleDeckerBus.BodyColor);
|
||||
Brush additionalBrush = new SolidBrush(doubleDeckerBus.AdditionalColor);
|
||||
Brush mainBrush = new SolidBrush(doubleDeckerBus.BodyColor);
|
||||
Brush blueBr = new SolidBrush(Color.LightBlue);
|
||||
|
||||
|
||||
//кузов 1го этажа
|
||||
PointF[] bus = { new PointF((float)_startPosX + 5, (float)_startPosY + 20),
|
||||
new PointF((float)_startPosX + 5, (float)_startPosY + 45),
|
||||
new PointF((float)_startPosX + 105, (float)_startPosY + 45),
|
||||
new PointF((float)_startPosX + 105, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 102, (float)_startPosY + 20) };
|
||||
g.FillPolygon(mainBrush, bus);
|
||||
g.DrawPolygon(pen, bus);
|
||||
_startPosX += 5;
|
||||
_startPosY += 20;
|
||||
base.DrawTrasnport(g);
|
||||
_startPosX -= 5;
|
||||
_startPosY -= 20;
|
||||
|
||||
//полоски
|
||||
if (EntityDoubleDeckerBus.Stripes)
|
||||
if (doubleDeckerBus.Stripes)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 39, 100, 3);
|
||||
PointF[] stripe = { new PointF((float)_startPosX + 5, (float)_startPosY + 22), new PointF((float)_startPosX + 5, (float)_startPosY + 25), new PointF((float)_startPosX + 104, (float)_startPosY + 25), new PointF((float)_startPosX + 103, (float)_startPosY + 22) };
|
||||
@ -170,44 +38,8 @@ public class DrawingDoubleDeckerBus
|
||||
|
||||
}
|
||||
|
||||
//окна 1ый этаж
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
|
||||
|
||||
//переднее окно первый этаж
|
||||
PointF[] window2 = { new PointF((float)_startPosX + 90, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 105, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 105, (float)_startPosY + 40),
|
||||
new PointF((float)_startPosX + 90, (float)_startPosY + 35) };
|
||||
g.FillPolygon(blueBr, window2);
|
||||
g.DrawPolygon(pen, window2);
|
||||
|
||||
//дверь
|
||||
Brush brownBr = new SolidBrush(Color.Brown);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
|
||||
g.FillRectangle(brownBr, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
|
||||
|
||||
//колёса
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
|
||||
|
||||
//второй этаж с всякими зафуфрючками
|
||||
if (EntityDoubleDeckerBus.SecondFloor)
|
||||
if (doubleDeckerBus.SecondFloor)
|
||||
{
|
||||
//верх кузова
|
||||
PointF[] bus_second_floor = { new PointF((float)_startPosX + 5, (float)_startPosY + 5),
|
||||
|
@ -1,6 +1,6 @@
|
||||
namespace DoubleDeckerBus.Entities;
|
||||
public class EntityDoubleDeckerBus
|
||||
{
|
||||
public class EntityDoubleDeckerBus : EntityBus
|
||||
{
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
@ -13,22 +13,18 @@ public class EntityDoubleDeckerBus
|
||||
public bool Stripes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// Конструктор наследуемого класса
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <param name="sideMirrors"></param>
|
||||
/// <param name="topSection"></param>
|
||||
/// <param name="stripes"></param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes)
|
||||
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
SecondFloor = secondFloor;
|
||||
Stripes = stripes;
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy
|
||||
{
|
||||
internal interface Interface1
|
||||
{
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user