лаба 1

This commit is contained in:
tyxz0 2024-02-19 02:20:17 +04:00
parent 65004508a9
commit 9d348c5879
12 changed files with 617 additions and 62 deletions

View File

@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DoubleDeckerBus;
namespace DoubleDeckerBus;
/// <summary>
///
/// </summary>
@ -20,25 +14,48 @@ public class DrawingDoubleDeckerBus
private int? _startPosY;
private readonly int _DrawingBusWidth;
private readonly int _DrawingBusWidth = 120;
private readonly int _DrawingBusHight;
private readonly int _DrawingBusHight = 60;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine)
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool sideMirrors, bool topSection, bool stripes, bool stairs)
{
EntityDoubleDeckerBus = new EntityDoubleDeckerBus();
EntityDoubleDeckerBus.Init(speed, weight, bodyColor, additionalColor, bodyKit, wing, sportLine);
EntityDoubleDeckerBus.Init(speed, weight, bodyColor, additionalColor, sideMirrors, topSection, stripes, stairs);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// размер окна
/// </summary>
/// <param name="width"></param>
/// <param name="hight"></param>
/// <returns></returns>
public bool SetPictureSize(int width, int hight)
{
_pictureWidth = width;
_pictureHeight = hight;
return true;
if (_DrawingBusWidth > width || _DrawingBusHight > hight)
{
return false;
}
else
{
_pictureWidth = width;
_pictureHeight = hight;
if (_startPosX.HasValue && (_startPosX.Value + _DrawingBusWidth > _pictureWidth))
{
_startPosX = _pictureWidth - _DrawingBusWidth;
}
if (_startPosY.HasValue && (_startPosY + _DrawingBusHight > _pictureHeight))
{
_startPosY = _pictureHeight - _DrawingBusHight;
}
return true;
}
}
public void SetPosition(int x, int y)
@ -48,8 +65,29 @@ public class DrawingDoubleDeckerBus
return;
}
_startPosX = x;
_startPosY = y;
if (x < 0 || y < 0)
{
x = -x;
y = -y;
}
if (x + _DrawingBusWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _DrawingBusWidth;
}
else
{
_startPosX = x;
}
if (y + _DrawingBusHight > _pictureHeight)
{
_startPosY = _pictureHeight - _DrawingBusHight;
}
else
{
_startPosY = y;
}
}
public bool MoveTransport(DirectionType direction)
@ -75,15 +113,15 @@ public class DrawingDoubleDeckerBus
}
return true;
case DirectionType.Right:
if (_startPosX.Value + EntityDoubleDeckerBus.Step < _pictureWidth)
if (_startPosX.Value + _DrawingBusWidth + EntityDoubleDeckerBus.Step < _pictureWidth)
{
_startPosX += (int)EntityDoubleDeckerBus.Step;
}
return true;
case DirectionType.Down:
if (_startPosY.Value + EntityDoubleDeckerBus.Step < _pictureHeight)
if (_startPosY.Value + _DrawingBusHight + EntityDoubleDeckerBus.Step < _pictureHeight)
{
_startPosX += (int)EntityDoubleDeckerBus.Step;
_startPosY += (int)EntityDoubleDeckerBus.Step;
}
return true;
default:
@ -98,5 +136,106 @@ public class DrawingDoubleDeckerBus
{
return;
}
Pen pen = new(Color.Black, 2);
Brush additionalBrush = new SolidBrush(EntityDoubleDeckerBus.AdditionalColor);
Brush mainBrush = new SolidBrush(EntityDoubleDeckerBus.BodyColor);
//зеркала
if (EntityDoubleDeckerBus.SideMirrors)
{
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
g.FillRectangle(mainBrush, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
}
//кузов
PointF[] bus = {new PointF((float)_startPosX + 5, (float)_startPosY + 5), new PointF((float)_startPosX + 5, (float)_startPosY + 45), new PointF((float)_startPosX+ 105, (float)_startPosY + 45), new PointF((float)_startPosX + 105, (float)_startPosY + 25), new PointF((float)_startPosX + 95, (float)_startPosY + 5)};
g.DrawPolygon(pen, bus);
g.FillPolygon(mainBrush, bus);
//вехний отсек
if (EntityDoubleDeckerBus.TopSection)
{
PointF[] section = { new PointF((float)_startPosX + 27, (float)_startPosY + 5), new PointF((float)_startPosX + 37, (float)_startPosY + 1), new PointF((float)_startPosX + 65, (float)_startPosY + 1), new PointF((float)_startPosX + 75, (float)_startPosY + 5)};
g.DrawPolygon(pen, section);
g.FillPolygon(additionalBrush, section);
}
//полоски
if (EntityDoubleDeckerBus.Stripes)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 39, 100, 3);
PointF[] stripe = { new PointF((float)_startPosX + 5, (float)_startPosY + 22), new PointF((float)_startPosX + 5, (float)_startPosY + 25), new PointF((float)_startPosX + 104, (float)_startPosY + 25), new PointF((float)_startPosX + 103, (float)_startPosY + 22) };
g.FillPolygon(additionalBrush, stripe);
}
//окна 2ой этаж
Brush blueBr = new SolidBrush(Color.LightBlue);
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
//окна 1ый этаж
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
//два передних окна
PointF[] window1 = { new PointF((float)_startPosX + 90, (float)_startPosY + 10), new PointF((float)_startPosX + 97, (float)_startPosY + 10), new PointF((float)_startPosX + 102, (float)_startPosY + 20), new PointF((float)_startPosX + 90, (float)_startPosY + 20) };
PointF[] window2 = { new PointF((float)_startPosX + 90, (float)_startPosY + 25), new PointF((float)_startPosX + 105, (float)_startPosY + 25), new PointF((float)_startPosX + 105, (float)_startPosY + 40), new PointF((float)_startPosX + 90, (float)_startPosY + 35) };
g.DrawPolygon(pen, window1);
g.DrawPolygon(pen, window2);
g.FillPolygon(blueBr, window1);
g.FillPolygon(blueBr, window2);
//дверь
Brush brownBr = new SolidBrush(Color.Brown);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
g.FillRectangle(brownBr, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
//колёса
g.DrawEllipse(pen, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
g.FillEllipse(brownBr, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
g.FillEllipse(brownBr, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
//лестница
if (EntityDoubleDeckerBus.Stairs)
{
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 1, _startPosY.Value + 3));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 5, _startPosY.Value + 43));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 39), new Point(_startPosX.Value + 5, _startPosY.Value + 37));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 31), new Point(_startPosX.Value + 5, _startPosY.Value + 29));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 23), new Point(_startPosX.Value + 5, _startPosY.Value + 21));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 15), new Point(_startPosX.Value + 5, _startPosY.Value + 13));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 7), new Point(_startPosX.Value + 5, _startPosY.Value + 5));
}
}
}

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@ -1,6 +1,4 @@

namespace DoubleDeckerBus;
namespace DoubleDeckerBus;
public class EntityDoubleDeckerBus
{
public int Speed { get; private set; }
@ -17,15 +15,19 @@ namespace DoubleDeckerBus;
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
public bool SideMirrors { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
public bool TopSection { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
public bool Stripes { get; private set; }
/// <summary>
///
/// </summary>
public bool Stairs { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
@ -37,17 +39,18 @@ namespace DoubleDeckerBus;
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <param name="additionalColor"></param>
/// <param name="bodyKit"></param>
/// <param name="wing"></param>
/// <param name="sportLine"></param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine)
/// <param name="sideMirrors"></param>
/// <param name="topSection"></param>
/// <param name="stripes"></param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool sideMirrors, bool topSection, bool stripes, bool stairs)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
SideMirrors = sideMirrors;
TopSection = topSection;
Stripes = stripes;
Stairs = stairs;
}
}

View File

@ -28,12 +28,107 @@
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "FormDoubleDeckerBus";
buttonCreateDoubleDeckerBus = new Button();
pictureBoxDoubleDeckerBus = new PictureBox();
buttonLeft = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
SuspendLayout();
//
// buttonCreateDoubleDeckerBus
//
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateDoubleDeckerBus.Location = new Point(12, 415);
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
buttonCreateDoubleDeckerBus.Size = new Size(75, 23);
buttonCreateDoubleDeckerBus.TabIndex = 1;
buttonCreateDoubleDeckerBus.Text = "Create";
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
buttonCreateDoubleDeckerBus.Click += buttonCreateDoubleDeckerBus_Click;
//
// pictureBoxDoubleDeckerBus
//
pictureBoxDoubleDeckerBus.Dock = DockStyle.Fill;
pictureBoxDoubleDeckerBus.Location = new Point(0, 0);
pictureBoxDoubleDeckerBus.Name = "pictureBoxDoubleDeckerBus";
pictureBoxDoubleDeckerBus.Size = new Size(800, 450);
pictureBoxDoubleDeckerBus.TabIndex = 2;
pictureBoxDoubleDeckerBus.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowleft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(674, 403);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 3;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowup;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(715, 362);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowdown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(715, 403);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowright;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(756, 403);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 6;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// FormDoubleDeckerBus
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateDoubleDeckerBus);
Controls.Add(pictureBoxDoubleDeckerBus);
Name = "FormDoubleDeckerBus";
StartPosition = FormStartPosition.CenterScreen;
Text = "FormDoubleDeckerBus";
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).EndInit();
ResumeLayout(false);
}
#endregion
private Button buttonCreateDoubleDeckerBus;
private PictureBox pictureBoxDoubleDeckerBus;
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
}
}

View File

@ -12,9 +12,76 @@ namespace DoubleDeckerBus
{
public partial class FormDoubleDeckerBus : Form
{
private DrawingDoubleDeckerBus? _drawingDoubleDeckerBus;
public FormDoubleDeckerBus()
{
InitializeComponent();
}
private void Draw()
{
if (_drawingDoubleDeckerBus == null)
{
return;
}
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingDoubleDeckerBus.DrawTrasnport(gr);
pictureBoxDoubleDeckerBus.Image = bmp;
}
private void buttonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
{
Random random = new();
_drawingDoubleDeckerBus = new DrawingDoubleDeckerBus();
_drawingDoubleDeckerBus.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawingDoubleDeckerBus.SetPictureSize(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
_drawingDoubleDeckerBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingDoubleDeckerBus == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonLeft":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Right);
break;
case "buttonUp":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Down);
break;
}
if (result)
{
Draw();
}
}
}
}

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@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DoubleDeckerBus.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DoubleDeckerBus.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowdown {
get {
object obj = ResourceManager.GetObject("arrowdown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowleft {
get {
object obj = ResourceManager.GetObject("arrowleft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowright {
get {
object obj = ResourceManager.GetObject("arrowright", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowup {
get {
object obj = ResourceManager.GetObject("arrowup", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowdown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowdown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowleft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowleft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowright" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowright.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowup" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowup.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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