Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 746003b2e2 | |||
| 73604d6abb | |||
| 9cb1345723 | |||
| e82bd13941 | |||
| d24bb4655c | |||
| 653412615d | |||
| d894acfe54 | |||
| ecfaa6ccb9 |
10
ArtilleryUnit/ArtilleryUnit/ArtilleryUnitDelegate.cs
Normal file
10
ArtilleryUnit/ArtilleryUnit/ArtilleryUnitDelegate.cs
Normal file
@@ -0,0 +1,10 @@
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using ProjectArtilleryUnit.Drawnings;
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namespace ProjectArtilleryUnit;
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/// <summary>
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/// Делегат передачи объекта класса-прорисвоки
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/// </summary>
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/// <param name="artilleryUnit"></param>
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public delegate void ArtilleryUnitDelegate(DrawningArtilleryUnit artilleryUnit);
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@@ -28,7 +28,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция танков
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/// Коллекция артиллирийских установок
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/// </summary>
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protected ICollectionGenericObjects<DrawningArtilleryUnit>? _collection = null;
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@@ -47,7 +47,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
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_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 10);
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}
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if (curWidth < width )
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if (curWidth < width)
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curWidth++;
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else
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{
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@@ -1,5 +1,4 @@
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using ProjectArtilleryUnit.Entities;
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using System.Drawing;
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namespace ProjectArtilleryUnit.Drawnings;
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/// <summary>
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@@ -29,11 +28,11 @@ public class DrawningArtilleryUnit
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки танка
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/// Ширина прорисовки артиллирийской установки
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/// </summary>
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private readonly int _drawningArtilleryUnitWidth = 150;
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/// <summary>
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/// Высота прорисовки танка
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/// Высота прорисовки артиллирийской установки
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/// </summary>
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private readonly int _drawningArtilleryUnitHeight = 50;
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private readonly int _drawningEnginesWidth = 3;
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@@ -222,5 +221,6 @@ public class DrawningArtilleryUnit
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g.DrawArc(pen, _startPosX.Value + 70, _startPosY.Value + 24, 10, 10, 0, 170);
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g.DrawArc(pen, _startPosX.Value + 93, _startPosY.Value + 24, 10, 10, 0, 170);
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}
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}
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@@ -1,12 +1,10 @@
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Drawing.Drawing2D;
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using ProjectArtilleryUnit.Entities;
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namespace ProjectArtilleryUnit.Drawnings
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{
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public class DrawningMilitaryArtilleryUnit : DrawningArtilleryUnit
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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@@ -31,6 +29,7 @@ namespace ProjectArtilleryUnit.Drawnings
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{
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return;
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}
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Pen pen = new(entityMilitaryArtilleryUnit.AdditionalColor, 2);
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Pen pen2 = new(Color.Black, 2);
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Pen pen3 = new(Color.Red, 4);
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@@ -62,8 +61,6 @@ namespace ProjectArtilleryUnit.Drawnings
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{
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 4, 25, 2);
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}
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}
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}
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}
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@@ -1,7 +1,7 @@
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namespace ProjectArtilleryUnit.Entities;
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/// <summary>
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/// Класс-сущность "танк"
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/// Класс-сущность "артиллирийская установка"
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/// </summary>
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public class EntityArtilleryUnit
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{
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@@ -10,21 +10,28 @@ public class EntityArtilleryUnit
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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public void setBodyColor(Color color)
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{
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BodyColor = color;
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}
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/// <summary>
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/// Шаг перемещения автомобиля
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/// </summary>
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public double Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса танка
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/// Инициализация полей объекта-класса артиллирийской установки
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/// </summary>
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/// <param name="speed">скорость</param>
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/// <param name="weight">вес</param>
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@@ -3,26 +3,33 @@
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internal class EntityMilitaryArtilleryUnit : EntityArtilleryUnit
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{
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/// <summary>
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/// Признак (опция) наличие пушка
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/// Признак (опция) наличие дула
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/// </summary>
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public bool Muzzle { get; private set; }
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/// <summary>
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/// Признак (опция) наличие артелирийской пушки
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/// Признак (опция) наличие ракетной установки
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/// </summary>
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public bool Gun { get; private set; }
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/// <summary>
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/// Признак (опция) наличие люка
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/// </summary>
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public bool Luke { get; private set; }
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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public Color AdditionalColor { get; private set; }
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public void setAdditionalColor(Color color)
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{
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AdditionalColor = color;
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}
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public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool мuzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
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public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool muzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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Muzzle = мuzzle;
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Muzzle = muzzle;
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Gun = gun;
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Luke = luke;
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}
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@@ -41,7 +41,7 @@ namespace ProjectArtilleryUnit
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}
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||||
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/// <summary>
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/// Метод прорисовки танка
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/// Метод прорисовки круисера
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/// </summary>
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private void Draw()
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{
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394
ArtilleryUnit/ArtilleryUnit/FormArtilleryUnitConfing.Designer.cs
generated
Normal file
394
ArtilleryUnit/ArtilleryUnit/FormArtilleryUnitConfing.Designer.cs
generated
Normal file
@@ -0,0 +1,394 @@
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||||
namespace ProjectArtilleryUnit
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{
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partial class FormArtilleryUnitConfing
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{
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/// <summary>
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/// Required designer variable.
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||||
/// </summary>
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||||
private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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||||
{
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components.Dispose();
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}
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base.Dispose(disposing);
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||||
}
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#region Windows Form Designer generated code
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||||
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||||
/// <summary>
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||||
/// Required method for Designer support - do not modify
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||||
/// the contents of this method with the code editor.
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||||
/// </summary>
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||||
private void InitializeComponent()
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||||
{
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groupBoxConfing = new GroupBox();
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groupBoxColors = new GroupBox();
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panelPurple = new Panel();
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panelBlack = new Panel();
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panelGray = new Panel();
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panelWhite = new Panel();
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panelYellow = new Panel();
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panelBlue = new Panel();
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panelGreen = new Panel();
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panelRed = new Panel();
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checkBoxLuke = new CheckBox();
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checkBoxGun = new CheckBox();
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checkBoxMuzzle = new CheckBox();
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numericUpDownWeight = new NumericUpDown();
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labelWeight = new Label();
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numericUpDownSpeed = new NumericUpDown();
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labelSpeed = new Label();
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labelModifiedObject = new Label();
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labelSimpleObject = new Label();
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pictureBoxObject = new PictureBox();
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buttonAdd = new Button();
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buttonCancel = new Button();
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panelObject = new Panel();
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labelAdditionalColor = new Label();
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labelBodyColor = new Label();
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groupBoxConfing.SuspendLayout();
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groupBoxColors.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
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((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
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((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
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panelObject.SuspendLayout();
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SuspendLayout();
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//
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// groupBoxConfing
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//
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groupBoxConfing.Controls.Add(groupBoxColors);
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groupBoxConfing.Controls.Add(checkBoxLuke);
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groupBoxConfing.Controls.Add(checkBoxGun);
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groupBoxConfing.Controls.Add(checkBoxMuzzle);
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groupBoxConfing.Controls.Add(numericUpDownWeight);
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groupBoxConfing.Controls.Add(labelWeight);
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groupBoxConfing.Controls.Add(numericUpDownSpeed);
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groupBoxConfing.Controls.Add(labelSpeed);
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groupBoxConfing.Controls.Add(labelModifiedObject);
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groupBoxConfing.Controls.Add(labelSimpleObject);
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groupBoxConfing.Dock = DockStyle.Left;
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groupBoxConfing.Location = new Point(0, 0);
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groupBoxConfing.Margin = new Padding(3, 2, 3, 2);
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groupBoxConfing.Name = "groupBoxConfing";
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groupBoxConfing.Padding = new Padding(3, 2, 3, 2);
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groupBoxConfing.Size = new Size(548, 196);
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groupBoxConfing.TabIndex = 0;
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groupBoxConfing.TabStop = false;
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groupBoxConfing.Text = "Параметры";
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//
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// groupBoxColors
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//
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groupBoxColors.Controls.Add(panelPurple);
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groupBoxColors.Controls.Add(panelBlack);
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groupBoxColors.Controls.Add(panelGray);
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||||
groupBoxColors.Controls.Add(panelWhite);
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groupBoxColors.Controls.Add(panelYellow);
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groupBoxColors.Controls.Add(panelBlue);
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||||
groupBoxColors.Controls.Add(panelGreen);
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||||
groupBoxColors.Controls.Add(panelRed);
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groupBoxColors.Location = new Point(286, 20);
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groupBoxColors.Margin = new Padding(3, 2, 3, 2);
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groupBoxColors.Name = "groupBoxColors";
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groupBoxColors.Padding = new Padding(3, 2, 3, 2);
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groupBoxColors.Size = new Size(245, 116);
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groupBoxColors.TabIndex = 9;
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||||
groupBoxColors.TabStop = false;
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groupBoxColors.Text = "Цвета";
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//
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// panelPurple
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//
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panelPurple.BackColor = Color.Purple;
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panelPurple.Location = new Point(190, 72);
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panelPurple.Margin = new Padding(3, 2, 3, 2);
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panelPurple.Name = "panelPurple";
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||||
panelPurple.Size = new Size(42, 35);
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||||
panelPurple.TabIndex = 1;
|
||||
//
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||||
// panelBlack
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||||
//
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||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(130, 72);
|
||||
panelBlack.Margin = new Padding(3, 2, 3, 2);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(42, 35);
|
||||
panelBlack.TabIndex = 1;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
panelGray.BackColor = Color.Gray;
|
||||
panelGray.Location = new Point(72, 72);
|
||||
panelGray.Margin = new Padding(3, 2, 3, 2);
|
||||
panelGray.Name = "panelGray";
|
||||
panelGray.Size = new Size(42, 35);
|
||||
panelGray.TabIndex = 1;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(15, 72);
|
||||
panelWhite.Margin = new Padding(3, 2, 3, 2);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(42, 35);
|
||||
panelWhite.TabIndex = 1;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
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panelYellow.Location = new Point(190, 23);
|
||||
panelYellow.Margin = new Padding(3, 2, 3, 2);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(42, 35);
|
||||
panelYellow.TabIndex = 1;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.Blue;
|
||||
panelBlue.Location = new Point(130, 23);
|
||||
panelBlue.Margin = new Padding(3, 2, 3, 2);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(42, 35);
|
||||
panelBlue.TabIndex = 1;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Green;
|
||||
panelGreen.Location = new Point(72, 23);
|
||||
panelGreen.Margin = new Padding(3, 2, 3, 2);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(42, 35);
|
||||
panelGreen.TabIndex = 1;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Red;
|
||||
panelRed.Location = new Point(15, 23);
|
||||
panelRed.Margin = new Padding(3, 2, 3, 2);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(42, 35);
|
||||
panelRed.TabIndex = 0;
|
||||
//
|
||||
// checkBoxLuke
|
||||
//
|
||||
checkBoxLuke.AutoSize = true;
|
||||
checkBoxLuke.Location = new Point(5, 163);
|
||||
checkBoxLuke.Margin = new Padding(3, 2, 3, 2);
|
||||
checkBoxLuke.Name = "checkBoxLuke";
|
||||
checkBoxLuke.Size = new Size(155, 19);
|
||||
checkBoxLuke.TabIndex = 8;
|
||||
checkBoxLuke.Text = "Признак наличие люка";
|
||||
checkBoxLuke.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxGun
|
||||
//
|
||||
checkBoxGun.AutoSize = true;
|
||||
checkBoxGun.Location = new Point(5, 127);
|
||||
checkBoxGun.Margin = new Padding(3, 2, 3, 2);
|
||||
checkBoxGun.Name = "checkBoxGun";
|
||||
checkBoxGun.Size = new Size(182, 19);
|
||||
checkBoxGun.TabIndex = 7;
|
||||
checkBoxGun.Text = "Признак наличие установки";
|
||||
checkBoxGun.UseVisualStyleBackColor = true;
|
||||
checkBoxGun.CheckedChanged += checkBoxGun_CheckedChanged;
|
||||
//
|
||||
// checkBoxMuzzle
|
||||
//
|
||||
checkBoxMuzzle.AutoSize = true;
|
||||
checkBoxMuzzle.Location = new Point(5, 92);
|
||||
checkBoxMuzzle.Margin = new Padding(3, 2, 3, 2);
|
||||
checkBoxMuzzle.Name = "checkBoxMuzzle";
|
||||
checkBoxMuzzle.Size = new Size(151, 19);
|
||||
checkBoxMuzzle.TabIndex = 6;
|
||||
checkBoxMuzzle.Text = "Признак наличие дула";
|
||||
checkBoxMuzzle.UseVisualStyleBackColor = true;
|
||||
checkBoxMuzzle.CheckedChanged += checkBoxMuzzle_CheckedChanged;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(82, 51);
|
||||
numericUpDownWeight.Margin = new Padding(3, 2, 3, 2);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(100, 23);
|
||||
numericUpDownWeight.TabIndex = 5;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.Location = new Point(24, 52);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(29, 15);
|
||||
labelWeight.TabIndex = 4;
|
||||
labelWeight.Text = "Вес:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(82, 24);
|
||||
numericUpDownSpeed.Margin = new Padding(3, 2, 3, 2);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(100, 23);
|
||||
numericUpDownSpeed.TabIndex = 3;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(10, 24);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(62, 15);
|
||||
labelSpeed.TabIndex = 2;
|
||||
labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(416, 152);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(115, 34);
|
||||
labelModifiedObject.TabIndex = 1;
|
||||
labelModifiedObject.Text = "Продвинутый";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += labelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(286, 152);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(114, 34);
|
||||
labelSimpleObject.TabIndex = 0;
|
||||
labelSimpleObject.Text = "Простой";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += labelObject_MouseDown;
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.Location = new Point(10, 42);
|
||||
pictureBoxObject.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(160, 94);
|
||||
pictureBoxObject.TabIndex = 1;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
buttonAdd.Location = new Point(553, 159);
|
||||
buttonAdd.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonAdd.Name = "buttonAdd";
|
||||
buttonAdd.Size = new Size(82, 22);
|
||||
buttonAdd.TabIndex = 2;
|
||||
buttonAdd.Text = "Добавить";
|
||||
buttonAdd.UseVisualStyleBackColor = true;
|
||||
buttonAdd.Click += buttonAdd_Click;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Location = new Point(648, 159);
|
||||
buttonCancel.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(82, 22);
|
||||
buttonCancel.TabIndex = 3;
|
||||
buttonCancel.Text = "Отмена";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Controls.Add(labelAdditionalColor);
|
||||
panelObject.Controls.Add(labelBodyColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(553, 9);
|
||||
panelObject.Margin = new Padding(3, 2, 3, 2);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(179, 146);
|
||||
panelObject.TabIndex = 4;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// labelAdditionalColor
|
||||
//
|
||||
labelAdditionalColor.AllowDrop = true;
|
||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelAdditionalColor.Location = new Point(94, 8);
|
||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||
labelAdditionalColor.Size = new Size(73, 28);
|
||||
labelAdditionalColor.TabIndex = 3;
|
||||
labelAdditionalColor.Text = "Доп. цвет";
|
||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
|
||||
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
|
||||
//
|
||||
// labelBodyColor
|
||||
//
|
||||
labelBodyColor.AllowDrop = true;
|
||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelBodyColor.Location = new Point(10, 8);
|
||||
labelBodyColor.Name = "labelBodyColor";
|
||||
labelBodyColor.Size = new Size(73, 28);
|
||||
labelBodyColor.TabIndex = 2;
|
||||
labelBodyColor.Text = "Цвет";
|
||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
|
||||
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
|
||||
//
|
||||
// FormArtilleryUnitConfing
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(733, 196);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(buttonAdd);
|
||||
Controls.Add(groupBoxConfing);
|
||||
Margin = new Padding(3, 2, 3, 2);
|
||||
Name = "FormArtilleryUnitConfing";
|
||||
Text = "Создание объекта";
|
||||
groupBoxConfing.ResumeLayout(false);
|
||||
groupBoxConfing.PerformLayout();
|
||||
groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfing;
|
||||
private Label labelSimpleObject;
|
||||
private Label labelModifiedObject;
|
||||
private Label labelWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private CheckBox checkBoxMuzzle;
|
||||
private CheckBox checkBoxGun;
|
||||
private CheckBox checkBoxLuke;
|
||||
private GroupBox groupBoxColors;
|
||||
private Panel panelPurple;
|
||||
private Panel panelBlack;
|
||||
private Panel panelGray;
|
||||
private Panel panelWhite;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGreen;
|
||||
private Panel panelRed;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Button buttonCancel;
|
||||
private Panel panelObject;
|
||||
private Label labelBodyColor;
|
||||
private Label labelAdditionalColor;
|
||||
}
|
||||
}
|
||||
187
ArtilleryUnit/ArtilleryUnit/FormArtilleryUnitConfing.cs
Normal file
187
ArtilleryUnit/ArtilleryUnit/FormArtilleryUnitConfing.cs
Normal file
@@ -0,0 +1,187 @@
|
||||
using ProjectArtilleryUnit.Drawnings;
|
||||
using ProjectArtilleryUnit.Entities;
|
||||
|
||||
namespace ProjectArtilleryUnit
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма конфигурации объекта
|
||||
/// </summary>
|
||||
public partial class FormArtilleryUnitConfing : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Объект - прорисовка артиллерийской установки
|
||||
/// </summary>
|
||||
private DrawningArtilleryUnit _artilleryUnit;
|
||||
|
||||
/// <summary>
|
||||
/// Событие для передачи объекта
|
||||
/// </summary>
|
||||
private event Action<DrawningArtilleryUnit>? ArtilleryUnitDelegate;
|
||||
|
||||
/// <summary>
|
||||
/// Привязка внешнего метода к событию
|
||||
/// </summary>
|
||||
/// <param name="carDelegate"></param>
|
||||
public void AddEvent(Action<DrawningArtilleryUnit> artilleryUnitDelegate)
|
||||
{
|
||||
ArtilleryUnitDelegate += artilleryUnitDelegate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormArtilleryUnitConfing()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
panelGray.MouseDown += Panel_MouseDown;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
panelPurple.MouseDown += Panel_MouseDown;
|
||||
//TODO buttonCancel.Click with lambda с закрытием формы
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
private void DrawObject()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_artilleryUnit?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
_artilleryUnit?.SetPosition(15, 15);
|
||||
_artilleryUnit?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void labelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_artilleryUnit = new DrawningArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_artilleryUnit = new
|
||||
DrawningMilitaryArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||
Color.Black, checkBoxMuzzle.Checked, checkBoxGun.Checked, checkBoxLuke.Checked);
|
||||
break;
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Panel
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Panel_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
//TODO отправка цвета в Drag&Drop
|
||||
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
|
||||
|
||||
private void labelBodyColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
|
||||
private void labelBodyColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_artilleryUnit != null)
|
||||
{
|
||||
_artilleryUnit.EntityArtilleryUnit.setBodyColor((Color)e.Data.GetData(typeof(Color)));
|
||||
DrawObject();
|
||||
}
|
||||
}
|
||||
|
||||
private void labelAdditionalColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_artilleryUnit is DrawningArtilleryUnit)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_artilleryUnit.EntityArtilleryUnit is EntityMilitaryArtilleryUnit militaryArtilleryUnit)
|
||||
{
|
||||
militaryArtilleryUnit.setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_artilleryUnit != null)
|
||||
{
|
||||
ArtilleryUnitDelegate?.Invoke(_artilleryUnit);
|
||||
Close();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void checkBoxMuzzle_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void checkBoxGun_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
120
ArtilleryUnit/ArtilleryUnit/FormArtilleryUnitConfing.resx
Normal file
120
ArtilleryUnit/ArtilleryUnit/FormArtilleryUnitConfing.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -41,7 +41,6 @@
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
panelCompanyTools = new Panel();
|
||||
ButtonAddArtilleryUnit = new Button();
|
||||
ButtonAddMilitaryArtilleryUnit = new Button();
|
||||
buttonRefresh = new Button();
|
||||
ButtonRemoveArtilleryUnit = new Button();
|
||||
maskedTextBoxPosision = new MaskedTextBox();
|
||||
@@ -60,22 +59,21 @@
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(531, 0);
|
||||
groupBoxTools.Location = new Point(522, 0);
|
||||
groupBoxTools.Margin = new Padding(3, 2, 3, 2);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Padding = new Padding(3, 2, 3, 2);
|
||||
groupBoxTools.Size = new Size(260, 490);
|
||||
groupBoxTools.Size = new Size(182, 490);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "инструменты";
|
||||
groupBoxTools.Enter += groupBoxTools_Enter;
|
||||
//
|
||||
// buttonCreateCompany
|
||||
//
|
||||
buttonCreateCompany.Location = new Point(6, 259);
|
||||
buttonCreateCompany.Location = new Point(18, 259);
|
||||
buttonCreateCompany.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||
buttonCreateCompany.Size = new Size(245, 20);
|
||||
buttonCreateCompany.Size = new Size(163, 20);
|
||||
buttonCreateCompany.TabIndex = 7;
|
||||
buttonCreateCompany.Text = "Создать компанию";
|
||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||
@@ -94,15 +92,15 @@
|
||||
panelStorage.Location = new Point(3, 18);
|
||||
panelStorage.Margin = new Padding(3, 2, 3, 2);
|
||||
panelStorage.Name = "panelStorage";
|
||||
panelStorage.Size = new Size(254, 212);
|
||||
panelStorage.Size = new Size(176, 212);
|
||||
panelStorage.TabIndex = 6;
|
||||
//
|
||||
// buttonCollectionDel
|
||||
//
|
||||
buttonCollectionDel.Location = new Point(3, 185);
|
||||
buttonCollectionDel.Location = new Point(15, 185);
|
||||
buttonCollectionDel.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||
buttonCollectionDel.Size = new Size(245, 20);
|
||||
buttonCollectionDel.Size = new Size(163, 20);
|
||||
buttonCollectionDel.TabIndex = 6;
|
||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||
@@ -112,18 +110,18 @@
|
||||
//
|
||||
listBoxCollection.FormattingEnabled = true;
|
||||
listBoxCollection.ItemHeight = 15;
|
||||
listBoxCollection.Location = new Point(3, 103);
|
||||
listBoxCollection.Location = new Point(15, 103);
|
||||
listBoxCollection.Margin = new Padding(3, 2, 3, 2);
|
||||
listBoxCollection.Name = "listBoxCollection";
|
||||
listBoxCollection.Size = new Size(245, 79);
|
||||
listBoxCollection.Size = new Size(163, 79);
|
||||
listBoxCollection.TabIndex = 5;
|
||||
//
|
||||
// buttonCollecctionAdd
|
||||
//
|
||||
buttonCollecctionAdd.Location = new Point(3, 78);
|
||||
buttonCollecctionAdd.Location = new Point(15, 78);
|
||||
buttonCollecctionAdd.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonCollecctionAdd.Name = "buttonCollecctionAdd";
|
||||
buttonCollecctionAdd.Size = new Size(245, 20);
|
||||
buttonCollecctionAdd.Size = new Size(163, 20);
|
||||
buttonCollecctionAdd.TabIndex = 4;
|
||||
buttonCollecctionAdd.Text = "Добавить коллекцию";
|
||||
buttonCollecctionAdd.UseVisualStyleBackColor = true;
|
||||
@@ -155,12 +153,11 @@
|
||||
//
|
||||
// textBoxCollectionName
|
||||
//
|
||||
textBoxCollectionName.Location = new Point(3, 24);
|
||||
textBoxCollectionName.Location = new Point(15, 24);
|
||||
textBoxCollectionName.Margin = new Padding(3, 2, 3, 2);
|
||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||
textBoxCollectionName.Size = new Size(245, 23);
|
||||
textBoxCollectionName.Size = new Size(163, 23);
|
||||
textBoxCollectionName.TabIndex = 1;
|
||||
textBoxCollectionName.TextChanged += textBoxCollectionName_TextChanged;
|
||||
//
|
||||
// labelCollectionName
|
||||
//
|
||||
@@ -176,17 +173,16 @@
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(6, 233);
|
||||
comboBoxSelectorCompany.Location = new Point(18, 233);
|
||||
comboBoxSelectorCompany.Margin = new Padding(3, 2, 3, 2);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(245, 23);
|
||||
comboBoxSelectorCompany.Size = new Size(163, 23);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged_1;
|
||||
//
|
||||
// panelCompanyTools
|
||||
//
|
||||
panelCompanyTools.Controls.Add(ButtonAddArtilleryUnit);
|
||||
panelCompanyTools.Controls.Add(ButtonAddMilitaryArtilleryUnit);
|
||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||
panelCompanyTools.Controls.Add(ButtonRemoveArtilleryUnit);
|
||||
panelCompanyTools.Controls.Add(maskedTextBoxPosision);
|
||||
@@ -195,42 +191,29 @@
|
||||
panelCompanyTools.Location = new Point(3, 284);
|
||||
panelCompanyTools.Margin = new Padding(3, 2, 3, 2);
|
||||
panelCompanyTools.Name = "panelCompanyTools";
|
||||
panelCompanyTools.Size = new Size(251, 206);
|
||||
panelCompanyTools.Size = new Size(189, 206);
|
||||
panelCompanyTools.TabIndex = 8;
|
||||
panelCompanyTools.Paint += panelCompanyTools_Paint;
|
||||
//
|
||||
// ButtonAddArtilleryUnit
|
||||
//
|
||||
ButtonAddArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
ButtonAddArtilleryUnit.BackgroundImageLayout = ImageLayout.Center;
|
||||
ButtonAddArtilleryUnit.Location = new Point(3, 2);
|
||||
ButtonAddArtilleryUnit.Location = new Point(16, 2);
|
||||
ButtonAddArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
|
||||
ButtonAddArtilleryUnit.Name = "ButtonAddArtilleryUnit";
|
||||
ButtonAddArtilleryUnit.Size = new Size(245, 30);
|
||||
ButtonAddArtilleryUnit.Size = new Size(163, 55);
|
||||
ButtonAddArtilleryUnit.TabIndex = 1;
|
||||
ButtonAddArtilleryUnit.Text = "добваление артиллерийской установки";
|
||||
ButtonAddArtilleryUnit.UseVisualStyleBackColor = true;
|
||||
ButtonAddArtilleryUnit.Click += ButtonAddArtilleryUnit_Click;
|
||||
//
|
||||
// ButtonAddMilitaryArtilleryUnit
|
||||
//
|
||||
ButtonAddMilitaryArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
ButtonAddMilitaryArtilleryUnit.Location = new Point(3, 37);
|
||||
ButtonAddMilitaryArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
|
||||
ButtonAddMilitaryArtilleryUnit.Name = "ButtonAddMilitaryArtilleryUnit";
|
||||
ButtonAddMilitaryArtilleryUnit.Size = new Size(245, 38);
|
||||
ButtonAddMilitaryArtilleryUnit.TabIndex = 2;
|
||||
ButtonAddMilitaryArtilleryUnit.Text = "добваление военной артиллерийской установки";
|
||||
ButtonAddMilitaryArtilleryUnit.UseVisualStyleBackColor = true;
|
||||
ButtonAddMilitaryArtilleryUnit.Click += ButtonAddMilitaryArtilleryUnit_Click;
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(3, 170);
|
||||
buttonRefresh.Location = new Point(16, 170);
|
||||
buttonRefresh.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(245, 31);
|
||||
buttonRefresh.Size = new Size(163, 31);
|
||||
buttonRefresh.TabIndex = 5;
|
||||
buttonRefresh.Text = "обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
@@ -239,10 +222,10 @@
|
||||
// ButtonRemoveArtilleryUnit
|
||||
//
|
||||
ButtonRemoveArtilleryUnit.Anchor = AnchorStyles.Right;
|
||||
ButtonRemoveArtilleryUnit.Location = new Point(3, 104);
|
||||
ButtonRemoveArtilleryUnit.Location = new Point(16, 88);
|
||||
ButtonRemoveArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
|
||||
ButtonRemoveArtilleryUnit.Name = "ButtonRemoveArtilleryUnit";
|
||||
ButtonRemoveArtilleryUnit.Size = new Size(245, 30);
|
||||
ButtonRemoveArtilleryUnit.Size = new Size(163, 46);
|
||||
ButtonRemoveArtilleryUnit.TabIndex = 3;
|
||||
ButtonRemoveArtilleryUnit.Text = "удалить артиллерийскую установку";
|
||||
ButtonRemoveArtilleryUnit.UseVisualStyleBackColor = true;
|
||||
@@ -250,21 +233,21 @@
|
||||
//
|
||||
// maskedTextBoxPosision
|
||||
//
|
||||
maskedTextBoxPosision.Location = new Point(3, 79);
|
||||
maskedTextBoxPosision.Location = new Point(16, 61);
|
||||
maskedTextBoxPosision.Margin = new Padding(3, 2, 3, 2);
|
||||
maskedTextBoxPosision.Mask = "00";
|
||||
maskedTextBoxPosision.Name = "maskedTextBoxPosision";
|
||||
maskedTextBoxPosision.Size = new Size(245, 23);
|
||||
maskedTextBoxPosision.Size = new Size(164, 23);
|
||||
maskedTextBoxPosision.TabIndex = 2;
|
||||
maskedTextBoxPosision.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonGetToTest
|
||||
//
|
||||
buttonGetToTest.Anchor = AnchorStyles.Right;
|
||||
buttonGetToTest.Location = new Point(3, 138);
|
||||
buttonGetToTest.Location = new Point(16, 138);
|
||||
buttonGetToTest.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonGetToTest.Name = "buttonGetToTest";
|
||||
buttonGetToTest.Size = new Size(245, 30);
|
||||
buttonGetToTest.Size = new Size(163, 30);
|
||||
buttonGetToTest.TabIndex = 4;
|
||||
buttonGetToTest.Text = "передать на тесты";
|
||||
buttonGetToTest.UseVisualStyleBackColor = true;
|
||||
@@ -276,22 +259,20 @@
|
||||
pictureBoxArtilleryUnit.Location = new Point(0, 0);
|
||||
pictureBoxArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBoxArtilleryUnit.Name = "pictureBoxArtilleryUnit";
|
||||
pictureBoxArtilleryUnit.Size = new Size(531, 490);
|
||||
pictureBoxArtilleryUnit.Size = new Size(522, 490);
|
||||
pictureBoxArtilleryUnit.TabIndex = 1;
|
||||
pictureBoxArtilleryUnit.TabStop = false;
|
||||
pictureBoxArtilleryUnit.Click += pictureBoxArtilleryUnit_Click;
|
||||
//
|
||||
// FormArtilleryUnitsCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(791, 490);
|
||||
ClientSize = new Size(704, 490);
|
||||
Controls.Add(pictureBoxArtilleryUnit);
|
||||
Controls.Add(groupBoxTools);
|
||||
Margin = new Padding(3, 2, 3, 2);
|
||||
Name = "FormArtilleryUnitsCollection";
|
||||
Text = "FormArtilleryUnitsCollection";
|
||||
Load += FormArtilleryUnitsCollection_Load;
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
panelStorage.ResumeLayout(false);
|
||||
panelStorage.PerformLayout();
|
||||
@@ -305,7 +286,6 @@
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button ButtonAddMilitaryArtilleryUnit;
|
||||
private Button ButtonAddArtilleryUnit;
|
||||
private Button ButtonRemoveArtilleryUnit;
|
||||
private Button buttonRefresh;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using ProjectArtilleryUnit.CollectionGenericObjects;
|
||||
using ProjectArtilleryUnit.Drawnings;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectArtilleryUnit
|
||||
{
|
||||
@@ -34,33 +35,27 @@ namespace ProjectArtilleryUnit
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
FormArtilleryUnitConfing form = new();
|
||||
// TODO передать метод
|
||||
|
||||
form.Show();
|
||||
form.AddEvent(SetArtilleryUnit);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление артиллерийской установки в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="artilleryUnit"></param>
|
||||
private void SetArtilleryUnit(DrawningArtilleryUnit artilleryUnit)
|
||||
{
|
||||
if (_company == null || artilleryUnit == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Random random = new();
|
||||
DrawningArtilleryUnit drawningArtilleryUnit;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningArtilleryUnit):
|
||||
drawningArtilleryUnit = new DrawningArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||
break;
|
||||
case nameof(DrawningMilitaryArtilleryUnit):
|
||||
// TODO вызов диалогового окна для выбора цвета
|
||||
drawningArtilleryUnit = new DrawningMilitaryArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000),
|
||||
GetColor(random), GetColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
if (_company + drawningArtilleryUnit != -1)
|
||||
|
||||
if (_company + artilleryUnit != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxArtilleryUnit.Image = _company.Show();
|
||||
@@ -72,35 +67,10 @@ namespace ProjectArtilleryUnit
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
|
||||
256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
//private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningArtilleryUnit));
|
||||
|
||||
//private void ButtonAddMilitaryArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryArtilleryUnit));
|
||||
private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningArtilleryUnit));
|
||||
}
|
||||
|
||||
private void ButtonAddMilitaryArtilleryUnit_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningMilitaryArtilleryUnit));
|
||||
}
|
||||
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveArtilleryUnit_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosision.Text) || _company == null)
|
||||
@@ -255,29 +225,6 @@ namespace ProjectArtilleryUnit
|
||||
|
||||
}
|
||||
|
||||
private void pictureBoxArtilleryUnit_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void FormArtilleryUnitsCollection_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void panelCompanyTools_Paint(object sender, PaintEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void groupBoxTools_Enter(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void textBoxCollectionName_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user