9 Commits
lab5 ... lab2

Author SHA1 Message Date
Alenka
a8db23745a fix 2023-11-04 15:00:35 +04:00
Alenka
2dcb3f67e3 Пофиксила 2023-11-03 22:17:15 +04:00
Alenka
db85af0a99 Замена кнопок 2023-10-13 08:40:42 +04:00
Alenka
feeea2ef58 result 2023-10-12 22:22:08 +04:00
Alenka
5309de6c2f Почти готово 2023-10-12 19:01:51 +04:00
Alenka
5543d1951e 1 2023-10-12 18:50:26 +04:00
Alenka
929e314196 Лаба2 2023-10-12 18:30:16 +04:00
Alenka
4d583a149b Process 2023-10-12 00:51:50 +04:00
Alenka
3f9f29c8b8 Пробный класс 2023-10-12 00:40:22 +04:00
18 changed files with 621 additions and 330 deletions

View File

@@ -0,0 +1,72 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
private Status _state = Status.NotInit;
protected int FieldWidth { get; private set; }
protected int FieldHeight { get; private set; }
public Status GetStatus() { return _state; }
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(Direction.Left);
protected bool MoveRight() => MoveTo(Direction.Right);
protected bool MoveUp() => MoveTo(Direction.Up);
protected bool MoveDown() => MoveTo(Direction.Down);
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
protected abstract void MoveToTarget();
protected abstract bool IsTargetDestinaion();
private bool MoveTo(Direction direction)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(direction) ?? false)
{
_moveableObject.MoveObject(direction);
return true;
}
return false;
}
}
}

View File

@@ -1,50 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser
{
public class Cruiser
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public Color AdditionalColor { get; private set; }
public bool Headlights { get; private set; }
public bool HelicopterPad { get; private set; }
public bool Coating { get; private set; }
public double Step => (double)Speed * 100 / Weight;
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="headlights">Признак наличия передних фар</param>
/// <param name="helicopterPad">Признак наличия площадки для вертолета</param>
/// <param name="coating">Признак наличия покрытия</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool headlights, bool helicopterPad, bool coating)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Headlights = headlights;
HelicopterPad = helicopterPad;
Coating = coating;
}
}
}

View File

@@ -2,56 +2,31 @@
{ {
partial class CruiserForm partial class CruiserForm
{ {
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null; private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
#region Windows Form Designer generated code #region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() private void InitializeComponent()
{ {
this.button1 = new System.Windows.Forms.Button(); this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.buttonDown = new System.Windows.Forms.Button(); this.buttonDown = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button(); this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button(); this.buttonRight = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button(); this.buttonUp = new System.Windows.Forms.Button();
this.buttonAdvancedCreate = new System.Windows.Forms.Button();
this.buttonCreate = new System.Windows.Forms.Button(); this.buttonCreate = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); this.comboBoxCruiser = new System.Windows.Forms.ComboBox();
this.ButtonStep = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).BeginInit();
this.SuspendLayout(); this.SuspendLayout();
// // pictureBoxCruiser
// button1 this.pictureBoxCruiser.Dock = System.Windows.Forms.DockStyle.Fill;
// this.pictureBoxCruiser.Location = new System.Drawing.Point(0, 0);
this.button1.Location = new System.Drawing.Point(386, 68); this.pictureBoxCruiser.Name = "pictureBoxCruiser";
this.button1.Name = "button1"; this.pictureBoxCruiser.Size = new System.Drawing.Size(667, 358);
this.button1.Size = new System.Drawing.Size(112, 34); this.pictureBoxCruiser.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.button1.TabIndex = 0; this.pictureBoxCruiser.TabIndex = 0;
this.button1.Text = "button1"; this.pictureBoxCruiser.TabStop = false;
this.button1.UseVisualStyleBackColor = true; this.pictureBoxCruiser.Click += new System.EventHandler(this.buttonMove_Click);
//
// pictureBox1
//
this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(667, 358);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
//
// buttonDown // buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Cruiser.Properties.Resources.вниз; this.buttonDown.BackgroundImage = global::Cruiser.Properties.Resources.вниз;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -60,10 +35,8 @@
this.buttonDown.Size = new System.Drawing.Size(30, 30); this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 1; this.buttonDown.TabIndex = 1;
this.buttonDown.UseVisualStyleBackColor = true; this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click); this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonLeft // buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Cruiser.Properties.Resources.влево; this.buttonLeft.BackgroundImage = global::Cruiser.Properties.Resources.влево;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -72,10 +45,8 @@
this.buttonLeft.Size = new System.Drawing.Size(30, 30); this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 2; this.buttonLeft.TabIndex = 2;
this.buttonLeft.UseVisualStyleBackColor = true; this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click); this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonRight // buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Cruiser.Properties.Resources.вправо; this.buttonRight.BackgroundImage = global::Cruiser.Properties.Resources.вправо;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -84,10 +55,8 @@
this.buttonRight.Size = new System.Drawing.Size(30, 30); this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 3; this.buttonRight.TabIndex = 3;
this.buttonRight.UseVisualStyleBackColor = true; this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click); this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonUp // buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Cruiser.Properties.Resources.вверх; this.buttonUp.BackgroundImage = global::Cruiser.Properties.Resources.вверх;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -96,99 +65,70 @@
this.buttonUp.Size = new System.Drawing.Size(30, 30); this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 4; this.buttonUp.TabIndex = 4;
this.buttonUp.UseVisualStyleBackColor = true; this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click); this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
// // buttonAdvancedCreate
this.buttonAdvancedCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonAdvancedCreate.Location = new System.Drawing.Point(12, 267);
this.buttonAdvancedCreate.Name = "buttonAdvancedCreate";
this.buttonAdvancedCreate.Size = new System.Drawing.Size(210, 69);
this.buttonAdvancedCreate.TabIndex = 5;
this.buttonAdvancedCreate.Text = "Создать продвинутую версию";
this.buttonAdvancedCreate.UseVisualStyleBackColor = true;
this.buttonAdvancedCreate.Click += new System.EventHandler(this.buttonAdvancedCreate_Click);
// buttonCreate // buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(36, 302); this.buttonCreate.Location = new System.Drawing.Point(240, 267);
this.buttonCreate.Name = "buttonCreate"; this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(112, 34); this.buttonCreate.Size = new System.Drawing.Size(242, 69);
this.buttonCreate.TabIndex = 5; this.buttonCreate.TabIndex = 6;
this.buttonCreate.Text = "Создать"; this.buttonCreate.Text = "Создать простую версию";
this.buttonCreate.UseVisualStyleBackColor = true; this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreateSportCar_Click); this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
// // comboBoxCruiser
this.comboBoxCruiser.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxCruiser.FormattingEnabled = true;
this.comboBoxCruiser.Items.AddRange(new object[] {
"Центр",
"Угол"});
this.comboBoxCruiser.Location = new System.Drawing.Point(415, 22);
this.comboBoxCruiser.Name = "comboBoxCruiser";
this.comboBoxCruiser.Size = new System.Drawing.Size(182, 33);
this.comboBoxCruiser.TabIndex = 7;
// ButtonStep
this.ButtonStep.Location = new System.Drawing.Point(485, 70);
this.ButtonStep.Name = "ButtonStep";
this.ButtonStep.Size = new System.Drawing.Size(112, 34);
this.ButtonStep.TabIndex = 8;
this.ButtonStep.Text = "Шаг";
this.ButtonStep.UseVisualStyleBackColor = true;
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
// CruiserForm // CruiserForm
//
this.ClientSize = new System.Drawing.Size(667, 358); this.ClientSize = new System.Drawing.Size(667, 358);
this.Controls.Add(this.ButtonStep);
this.Controls.Add(this.comboBoxCruiser);
this.Controls.Add(this.buttonCreate); this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.buttonAdvancedCreate);
this.Controls.Add(this.buttonUp); this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonRight); this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft); this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonDown); this.Controls.Add(this.buttonDown);
this.Controls.Add(this.pictureBox1); this.Controls.Add(this.pictureBoxCruiser);
this.Name = "CruiserForm"; this.Name = "CruiserForm";
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).EndInit();
this.ResumeLayout(false); this.ResumeLayout(false);
this.PerformLayout(); this.PerformLayout();
} }
/// <param name="e"></param>
private void ButtonCreateSportCar_Click(object sender, EventArgs e)
{
Random random = new();
_drawningCruiser = new DrawningCruiser();
_drawningCruiser.Init(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBox1.Width, pictureBox1.Height);
_drawningCruiser.SetPosition(random.Next(10, 100),
random.Next(10, 100));
Draw();
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningCruiser.MoveTransport(Direction.Up);
break;
case "buttonDown":
_drawningCruiser.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_drawningCruiser.MoveTransport(Direction.Left);
break;
case "buttonRight":
_drawningCruiser.MoveTransport(Direction.Right);
break;
}
Draw();
}
#endregion
private PictureBox pictureBoxCruiser;
private void Draw()
{
if (_drawningCruiser == null)
{
return;
}
Bitmap bmp = new(pictureBox1.Width,
pictureBox1.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningCruiser.DrawTransport(gr);
pictureBox1.Image = bmp;
}
#endregion
private Button button1;
private PictureBox pictureBox1;
private Button buttonDown; private Button buttonDown;
private Button buttonLeft; private Button buttonLeft;
private Button buttonRight; private Button buttonRight;
private Button buttonUp; private Button buttonUp;
private Button buttonAdvancedCreate;
private Button buttonCreate; private Button buttonCreate;
private ComboBox comboBoxCruiser;
private Button ButtonStep;
} }
} }

View File

@@ -0,0 +1,117 @@
using System.Windows.Forms;
using Cruiser.DrawningObjects;
using Cruiser.MovementStrategy;
namespace Cruiser
{
public partial class CruiserForm : Form
{
private DrawningCruiser? _drawningCruiser;
private AbstractStrategy? _abstractStrategy;
public CruiserForm()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningCruiser == null)
{
return;
}
Bitmap bmp = new Bitmap(pictureBoxCruiser.Width, pictureBoxCruiser.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningCruiser.DrawTransport(gr);
pictureBoxCruiser.Image = bmp;
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningCruiser.MoveTransport(Direction.Up);
break;
case "buttonDown":
_drawningCruiser.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_drawningCruiser.MoveTransport(Direction.Left);
break;
case "buttonRight":
_drawningCruiser.MoveTransport(Direction.Right);
break;
}
Draw();
}
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningCruiser = new DrawningCruiser(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
if (comboBoxCruiser.Enabled)
{
_abstractStrategy = comboBoxCruiser.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawningObjectCruiser(_drawningCruiser), pictureBoxCruiser.Width,
pictureBoxCruiser.Height);
comboBoxCruiser.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxCruiser.Enabled = true;
_abstractStrategy = null;
}
}
private void buttonAdvancedCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningCruiser = new DrawningAdvancedCruiser(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
}
}

View File

@@ -3,28 +3,13 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Cruiser namespace Cruiser
{ {
public enum Direction public enum Direction
{ {
/// Вверх
/// </summary>
Up = 1, Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2, Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3, Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4 Right = 4
} }
} }

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@@ -0,0 +1,48 @@
using Cruiser.DrawningObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Entities;
namespace Cruiser.DrawningObjects
{
public class DrawningAdvancedCruiser : DrawningCruiser
{
public DrawningAdvancedCruiser(int speed, double weight, Color bodyColor, Color additionalColor, bool headlights, bool helicopterPad, bool coating, int width, int height) : base(speed, weight, bodyColor, width, height, 150, 50)
{
if (EntityCruiser != null)
{
EntityCruiser = new EntityAdvancedCruiser(speed, weight, bodyColor, additionalColor, headlights, helicopterPad, coating);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityCruiser is not EntityAdvancedCruiser cruiser)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush addBrush = new SolidBrush(cruiser.AdditionalColor);
Brush brush = new SolidBrush(cruiser.BodyColor);
base.DrawTransport(g);
if (cruiser.Headlights)
{
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
20);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
20);
}
if (cruiser.HelicopterPad)
{
g.FillEllipse(Brushes.Green, _startPosX + 90, _startPosY + 20, 20, 20);
}
if (cruiser.Coating)
{
g.FillEllipse(Brushes.Red, _startPosX + 80, _startPosY + 20, 20, 20);
g.FillEllipse(Brushes.Red, _startPosX + 60, _startPosY + 20, 20, 20);
}
}
}
}

View File

@@ -3,198 +3,139 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using Cruiser.Entities;
namespace Cruiser namespace Cruiser.DrawningObjects
{ {
public class DrawningCruiser public class DrawningCruiser
{ {
public Cruiser? Cruiser { get; private set; } public EntityCruiser ? EntityCruiser { get; protected set; }
private int _pictureWidth; private int _pictureWidth;
private int _pictureHeight; private int _pictureHeight;
private int _startPosX; protected int _startPosX;
private int _startPosY; protected int _startPosY;
private readonly int _cruiserWidth = 150; private readonly int _cruiserWidth = 150;
private readonly int _cruiserHeight = 50; private readonly int _cruiserHeight = 50;
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _cruiserWidth;
public int GetHeight => _cruiserHeight;
public DrawningCruiser(int speed, double weight, Color bodyColor, int width, int height)
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="headlights">Признак наличия фар</param>
/// <param name="helicopterPad">Признак наличия антикрыла</param>
/// <param name="coating">Признак наличия гоночной полосы</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool headlights, bool helicopterPad, bool coating, int width, int height)
{ {
if (width < _cruiserWidth || height < _cruiserHeight)
{
return;
}
_pictureWidth = width; _pictureWidth = width;
_pictureHeight = height; _pictureHeight = height;
if (_pictureHeight > _cruiserWidth && _pictureWidth > _cruiserHeight) EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
{ }
Cruiser = new Cruiser(); protected DrawningCruiser(int speed, double weight, Color bodyColor, int
Cruiser.Init(speed, weight, bodyColor, additionalColor, width, int height, int cruiserWidth, int cruiserHeight)
headlights, helicopterPad, coating); {
return true; if (width <= _cruiserWidth || height <= _cruiserHeight)
} {
return false; return;
}
_pictureWidth = width;
_pictureHeight = height;
_cruiserWidth = cruiserWidth;
_cruiserHeight = cruiserHeight;
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
} }
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y) public void SetPosition(int x, int y)
{ {
if (Cruiser == null) return; if (x < 0 || x + _cruiserWidth > _pictureWidth)
while (x + _cruiserWidth > _pictureWidth)
{ {
x -= (int)Cruiser.Step; x = Math.Max(0, _pictureWidth - _cruiserWidth);
} }
while (x < 0) if (y < 0 || y + _cruiserHeight > _pictureHeight)
{ {
x += (int)Cruiser.Step; y = Math.Max(0, _pictureHeight - _cruiserHeight);
} }
while (y + _cruiserHeight > _pictureHeight)
{
y -= (int)Cruiser.Step;
}
while (y < 0)
{
y += (int)Cruiser.Step;
}
_startPosX = x; _startPosX = x;
_startPosY = y; _startPosY = y;
} }
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction) public void MoveTransport(Direction direction)
{ {
if (Cruiser == null) if (!CanMove(direction) || EntityCruiser == null)
{ {
return; return;
} }
switch (direction) switch (direction)
{ {
case Direction.Left: case Direction.Left:
if (_startPosX - Cruiser.Step > 0) _startPosX -= (int)EntityCruiser.Step;
{
_startPosX -= (int)Cruiser.Step;
}
break; break;
case Direction.Up: case Direction.Up:
if (_startPosY - Cruiser.Step > 0) _startPosY -= (int)EntityCruiser.Step;
{
_startPosY -= (int)Cruiser.Step;
}
break; break;
case Direction.Right: case Direction.Right:
if (_startPosX + Cruiser.Step + _cruiserWidth < _pictureWidth) _startPosX += (int)EntityCruiser.Step;
{
_startPosX += (int)Cruiser.Step;
}
break; break;
case Direction.Down: case Direction.Down:
if (_startPosY + Cruiser.Step + _cruiserHeight < _pictureHeight) _startPosY += (int)EntityCruiser.Step;
{
_startPosY += (int)Cruiser.Step;
}
break; break;
} }
} }
public bool CanMove(Direction direction)
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{ {
if (Cruiser == null) if (EntityCruiser == null)
{
return false;
}
return direction switch
{
Direction.Left => _startPosX - EntityCruiser.Step > 0,
Direction.Up => _startPosY - EntityCruiser.Step > 0,
Direction.Right => _startPosX + EntityCruiser.Step + _cruiserWidth < _pictureWidth,
Direction.Down => _startPosY + EntityCruiser.Step + _cruiserHeight < _pictureHeight,
_ => false,
};
}
public virtual void DrawTransport(Graphics g)
{
if (EntityCruiser == null)
{ {
return; return;
} }
Pen pen = new(Color.Black); Pen pen = new Pen(Color.Black);
Brush additionalBrush = new Brush brush = new SolidBrush(EntityCruiser.BodyColor);
SolidBrush(Cruiser.AdditionalColor);
//границы автомобиля
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 5, 20, 20); g.DrawEllipse(pen, _startPosX + 15, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 35, 20, 20); g.DrawEllipse(pen, _startPosX + 15, _startPosY + 35, 20, 20);
g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30); g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10, g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,
30); 30);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52); g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);
Brush br = new SolidBrush(EntityCruiser.BodyColor);
//если есть доп.фонари
if (Cruiser.Headlights)
{
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
20);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
20);
}
//основание лодки!!!
Brush br = new SolidBrush(Cruiser.BodyColor);
g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30); g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30); g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50); g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
Point[] points = new Point[3];// нос лодки Point[] points = new Point[3];
points[0] = new Point(_startPosX + 100, _startPosY + 5); points[0] = new Point(_startPosX + 100, _startPosY + 5);
points[1] = new Point(_startPosX + 100, _startPosY + 55); points[1] = new Point(_startPosX + 100, _startPosY + 55);
points[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2); points[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2);
g.FillPolygon(Brushes.Pink, points); g.FillPolygon(Brushes.Pink, points);
//границы носа лодки
Point[] points1 = new Point[3];// нос лодки Point[] points1 = new Point[3];
points1[0] = new Point(_startPosX + 100, _startPosY + 5); points1[0] = new Point(_startPosX + 100, _startPosY + 5);
points1[1] = new Point(_startPosX + 100, _startPosY + 55); points1[1] = new Point(_startPosX + 100, _startPosY + 55);
points1[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2); points1[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2);
g.DrawPolygon(pen, points1); g.DrawPolygon(pen, points1);
g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 15, 10, 10); g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 15, 10, 10);
g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 35, 10, 10); g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 35, 10, 10);
//если есть ракетные шахты, добавить условие
g.DrawRectangle(Pens.Black, _startPosX + 35, g.DrawRectangle(Pens.Black, _startPosX + 35,
_startPosY + 23, 15, 15); _startPosY + 23, 15, 15);
g.DrawRectangle(Pens.Black, _startPosX + 50, g.DrawRectangle(Pens.Black, _startPosX + 50,
_startPosY + 19, 30, 25); _startPosY + 19, 30, 25);
if (Cruiser.HelicopterPad)
{
//если есть площадка под вертолет
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 20, 20);
}
if (Cruiser.Coating)
{
//если есть спец покрытие для площадки под вертолет
g.FillEllipse(Brushes.Red, _startPosX + 90, _startPosY + 20, 20, 20);
}
} }
} }
} }

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@@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.DrawningObjects;
namespace Cruiser.MovementStrategy
{
internal class DrawningObjectCruiser : IMoveableObject
{
private readonly DrawningCruiser? _drawningCruiser = null;
public DrawningObjectCruiser(DrawningCruiser drawningCruiser)
{
_drawningCruiser = drawningCruiser;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCruiser == null || _drawningCruiser.EntityCruiser ==
null)
{
return null;
}
return new ObjectParameters(_drawningCruiser.GetPosX,
_drawningCruiser.GetPosY, _drawningCruiser.GetWidth, _drawningCruiser.GetHeight);
}
}
public int GetStep => (int)(_drawningCruiser?.EntityCruiser?.Step ?? 0);
public bool CheckCanMove(Direction direction) =>
_drawningCruiser?.CanMove(direction) ?? false;
public void MoveObject(Direction direction) =>
_drawningCruiser?.MoveTransport(direction);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Net.Mime.MediaTypeNames;
namespace Cruiser.Entities
{
public class EntityAdvancedCruiser : EntityCruiser
{
public Color AdditionalColor { get; private set; }
public bool Headlights { get; private set; }
public bool HelicopterPad { get; private set; }
public bool Coating { get; private set; }
public EntityAdvancedCruiser(int speed, double weight, Color bodyColor, Color
additionalColor, bool headlights, bool helicopterPad, bool coating) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Headlights = headlights;
HelicopterPad = helicopterPad;
Coating = coating;
}
}
}

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@@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Entities
{
public class EntityCruiser
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public EntityCruiser(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@@ -1,19 +0,0 @@
using System.Windows.Forms;
namespace Cruiser
{
public partial class CruiserForm : Form
{
private DrawningCruiser? _drawningCruiser;
public CruiserForm()
{
InitializeComponent();
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public interface IMoveableObject
{
ObjectParameters? GetObjectPosition { get; }
int GetStep { get; }
bool CheckCanMove(Direction direction);
void MoveObject(Direction direction);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.MovementStrategy;
namespace Cruiser.MovementStrategy
{
internal class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
internal class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return (objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2);
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
public int LeftBorder => _x;
public int TopBorder => _y;
public int RightBorder => _x + _width;
public int DownBorder => _y + _height;
public int ObjectMiddleHorizontal => _x + _width / 2;
public int ObjectMiddleVertical => _y + _height / 2;
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@@ -2,9 +2,6 @@ namespace Cruiser
{ {
internal static class Program internal static class Program
{ {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread] [STAThread]
static void Main() static void Main()
{ {

15
Cruiser/Cruiser/Status.cs Normal file
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@@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}