Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
ff4209df64 | ||
|
a80f433f27 | ||
|
d0f8f3c1b8 | ||
|
7945a89bf1 | ||
|
5e18d0afbe |
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.2.32602.215
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectTractor", "RPP_FirstLaba_Tractor\ProjectTractor.csproj", "{EF413F48-FFBF-4510-BA11-FAEBE7C0142A}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RPP_FirstLaba_Tractor", "RPP_FirstLaba_Tractor\RPP_FirstLaba_Tractor.csproj", "{EF413F48-FFBF-4510-BA11-FAEBE7C0142A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
@ -1,135 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTractor.DrawningObjects;
|
||||
|
||||
namespace ProjectTractor.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private Status _state = Status.NotInit;
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public Status GetStatus() { return _state; }
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int
|
||||
height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters =>
|
||||
_moveableObject?.GetObjectPosition;
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="directionType">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false -неудача)</returns>
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// /// Вверх
|
||||
/// /// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
|
||||
}
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTractor.Entities;
|
||||
|
||||
namespace ProjectTractor.DrawningObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningBulldoser : DrawningTractor
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="wheelsOrnament">Признак наличия орнамента на колесах</param>
|
||||
/// <param name="blade">Признак наличия отвала</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningBulldoser(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool wheelsOrnament, bool blade, int width, int height) :
|
||||
base(speed, weight, bodyColor, width, height, 110, 60)
|
||||
{
|
||||
if (EntityTractor != null)
|
||||
{
|
||||
EntityTractor = new EntityBulldoser(speed, weight, bodyColor,
|
||||
additionalColor, wheelsOrnament, blade);
|
||||
}
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTractor is not EntityBulldoser bulldoser)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new
|
||||
SolidBrush(bulldoser.AdditionalColor);
|
||||
|
||||
base.DrawTransport(g);
|
||||
// орнамент на колесах
|
||||
if (bulldoser.WheelsOrnament)
|
||||
{
|
||||
g.FillEllipse(additionalBrush, _startPosX + 2, _startPosY + 47, 11, 11);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 67, _startPosY + 47, 11, 11);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 37, _startPosY + 57, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 22, _startPosY + 57, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 52, _startPosY + 57, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 42, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 42, 6, 6);
|
||||
g.DrawLine(pen, _startPosX + 7, _startPosY + 47, _startPosX + 7, _startPosY + 58);
|
||||
g.DrawLine(pen, _startPosX + 2, _startPosY + 53, _startPosX + 13, _startPosY + 53);
|
||||
|
||||
g.DrawLine(pen, _startPosX + 73, _startPosY + 47, _startPosX + 73, _startPosY + 58);
|
||||
g.DrawLine(pen, _startPosX + 67, _startPosY + 53, _startPosX + 78, _startPosY + 53);
|
||||
|
||||
g.DrawLine(pen, _startPosX + 40, _startPosY + 57, _startPosX + 40, _startPosY + 62);
|
||||
g.DrawLine(pen, _startPosX + 37, _startPosY + 60, _startPosX + 43, _startPosY + 60);
|
||||
|
||||
g.DrawLine(pen, _startPosX + 25, _startPosY + 57, _startPosX + 25, _startPosY + 62);
|
||||
g.DrawLine(pen, _startPosX + 22, _startPosY + 60, _startPosX + 28, _startPosY + 60);
|
||||
|
||||
g.DrawLine(pen, _startPosX + 55, _startPosY + 57, _startPosX + 55, _startPosY + 62);
|
||||
g.DrawLine(pen, _startPosX + 52, _startPosY + 60, _startPosX + 58, _startPosY + 60);
|
||||
|
||||
g.DrawLine(pen, _startPosX + 30, _startPosY + 42, _startPosX + 30, _startPosY + 48);
|
||||
g.DrawLine(pen, _startPosX + 27, _startPosY + 45, _startPosX + 33, _startPosY + 45);
|
||||
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 42, _startPosX + 50, _startPosY + 48);
|
||||
g.DrawLine(pen, _startPosX + 47, _startPosY + 45, _startPosX + 53, _startPosY + 45);
|
||||
}
|
||||
// отвал
|
||||
if (bulldoser.Blade)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 30, 10, 40);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 60, 40, 10);
|
||||
|
||||
for (int i = 0; i < 15; i++)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 60 - i * 2, 40 - i * 2, 10);
|
||||
}
|
||||
|
||||
g.FillRectangle(additionalBrush, _startPosX + 50, _startPosY + 25, 10, 10);
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX + 50 + i * 2, _startPosY + 25 + i, 10, 10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTractor.DrawningObjects;
|
||||
|
||||
namespace ProjectTractor.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningTractor(паттерн Adapter)
|
||||
/// </summary>
|
||||
public class DrawningObjectTractor : IMoveableObject
|
||||
{
|
||||
private readonly DrawningTractor? _drawningTractor = null;
|
||||
public DrawningObjectTractor(DrawningTractor drawningTractor)
|
||||
{
|
||||
_drawningTractor = drawningTractor;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningTractor == null || _drawningTractor.EntityTractor ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningTractor.GetPosX,
|
||||
_drawningTractor.GetPosY, _drawningTractor.GetWidth, _drawningTractor.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningTractor?.EntityTractor?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningTractor?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningTractor?.MoveTransport(direction);
|
||||
|
||||
public void getData()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,236 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTractor.Entities;
|
||||
using ProjectTractor.MovementStrategy;
|
||||
|
||||
namespace ProjectTractor.DrawningObjects {
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningTractor
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityTractor? EntityTractor { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected readonly int _tractorWidth = 75;
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected readonly int _tractorHeight = 60;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningTractor(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
{
|
||||
if (width <= _tractorWidth || height <= _tractorHeight)
|
||||
return;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityTractor = new EntityTractor(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="tractorWidth">Ширина прорисовки автомобиля</param>
|
||||
/// <param name="tractorHeight">Высота прорисовки автомобиля</param>
|
||||
protected DrawningTractor(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int tractorWidth, int tractorHeight)
|
||||
{
|
||||
if (width <= _tractorWidth || height <= _tractorHeight)
|
||||
return;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_tractorWidth = tractorWidth;
|
||||
_tractorHeight = tractorHeight;
|
||||
EntityTractor = new EntityTractor(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject из объекта DrawningTractor
|
||||
/// </summary>
|
||||
public IMoveableObject GetMoveableObject => new
|
||||
DrawningObjectTractor(this);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _tractorWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _tractorHeight;
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанномнаправлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityTractor == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityTractor.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityTractor.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + EntityTractor.Step + _tractorWidth < _pictureWidth,
|
||||
// вниз
|
||||
DirectionType.Down => _startPosY + EntityTractor.Step + _tractorHeight < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityTractor.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityTractor.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityTractor.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityTractor.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (EntityTractor == null)
|
||||
return;
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (x + _tractorWidth >= _pictureWidth || y + _tractorHeight >= _pictureHeight)
|
||||
{
|
||||
_startPosX = 1;
|
||||
_startPosY = (_tractorHeight + _tractorHeight) / 2;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush brGray = new SolidBrush(Color.Gray);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
Brush additionalBrush = new
|
||||
SolidBrush(EntityTractor.BodyColor);
|
||||
|
||||
//Гусеницы
|
||||
g.FillEllipse(brGray, _startPosX, _startPosY + 41, 25, 25);
|
||||
g.FillEllipse(brGray, _startPosX + 55, _startPosY + 41, 25, 25);
|
||||
g.FillRectangle(brGray, _startPosX + 13, _startPosY + 41, 54, 25);
|
||||
//колеса
|
||||
g.FillEllipse(brBlack, _startPosX, _startPosY + 45, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 45, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 55, 10, 10);
|
||||
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 55, 10, 10);
|
||||
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 55, 10, 10);
|
||||
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 40, 10, 10);
|
||||
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 40, 10, 10);
|
||||
//кузов
|
||||
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 20, 80, 20);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 60, _startPosY, 10, 20);
|
||||
g.FillRectangle(additionalBrush, _startPosX, _startPosY, 40, 20);
|
||||
|
||||
//Окно
|
||||
Brush brBlue = new SolidBrush(Color.Blue);
|
||||
g.FillRectangle(brBlue, _startPosX + 10, _startPosY + 3, 25, 15);
|
||||
|
||||
//Колеса
|
||||
g.FillEllipse(additionalBrush, _startPosX + 2, _startPosY + 47, 11, 11);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 67, _startPosY + 47, 11, 11);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 37, _startPosY + 57, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 22, _startPosY + 57, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 52, _startPosY + 57, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 42, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 42, 6, 6);
|
||||
|
||||
//границы трактора
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY + 20, 80, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY, 40, 20);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -1,46 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Спортивный автомобиль"
|
||||
/// </summary>
|
||||
public class EntityBulldoser : EntityTractor
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия обвеса
|
||||
/// </summary>
|
||||
public bool WheelsOrnament { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия антикрыла
|
||||
/// </summary>
|
||||
public bool Blade { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="wheelsOrnament">Признак наличия обвеса</param>
|
||||
/// <param name="blade">Признак наличия отвала</param>
|
||||
|
||||
public EntityBulldoser(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool wheelsOrnament, bool blade) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
WheelsOrnament = wheelsOrnament;
|
||||
Blade = blade;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автомобиль"
|
||||
/// </summary>
|
||||
public class EntityTractor
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityTractor(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,377 +1,9 @@
|
||||
|
||||
using ProjectTractor.MovementStrategy;
|
||||
using ProjectTractor.DrawningObjects;
|
||||
|
||||
namespace ProjectTractor
|
||||
namespace RPP_FirstLaba_Tractor
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Ñïîðòèâíûé àâòîìîáèëü"
|
||||
/// </summary>
|
||||
public partial class FormTractor : Form
|
||||
{
|
||||
private PictureBox pictureBoxTractor;
|
||||
private Button buttonCreateTractor;
|
||||
private Button buttonTop;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonCreateBulldoserTractor;
|
||||
private Button buttonStep;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonRight;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
|
||||
/// </summary>
|
||||
private DrawningTractor? _drawningTractor;
|
||||
private Button ButtonSelectTractor;
|
||||
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
/// <summary>
|
||||
/// Âûáðàííûé àâòîìîáèëü
|
||||
/// </summary>
|
||||
public DrawningTractor? SelectedTractor { get; private set; }
|
||||
/// <summary>
|
||||
/// Èíèöèàëèçàöèÿ ôîðìû
|
||||
/// </summary>
|
||||
public FormTractor()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
SelectedTractor = null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxTractor.Width,
|
||||
pictureBoxTractor.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningTractor.DrawTransport(gr);
|
||||
pictureBoxTractor.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningTractor.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningTractor.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningTractor.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningTractor.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ñîçäàíèå ïðîñòîãî àâòîìîáèëÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_drawningTractor = new DrawningTractor(random.Next(100, 300),
|
||||
random.Next(1000, 3000), color,
|
||||
pictureBoxTractor.Width, pictureBoxTractor.Height);
|
||||
_drawningTractor.SetPosition(random.Next(10, 100), random.Next(10,
|
||||
100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Øàã ñòðàòåãèè ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStartegyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(_drawningTractor.GetMoveableObject,
|
||||
pictureBoxTractor.Width, pictureBoxTractor.Height);
|
||||
}
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
if (_strategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Âûáîð àâòîìîáèëÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSelectTractor_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedTractor = _drawningTractor;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxTractor = new System.Windows.Forms.PictureBox();
|
||||
this.buttonCreateTractor = new System.Windows.Forms.Button();
|
||||
this.buttonTop = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonCreateBulldoserTractor = new System.Windows.Forms.Button();
|
||||
this.buttonStep = new System.Windows.Forms.Button();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.ButtonSelectTractor = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTractor)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxTractor
|
||||
//
|
||||
this.pictureBoxTractor.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxTractor.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxTractor.Name = "pictureBoxTractor";
|
||||
this.pictureBoxTractor.Size = new System.Drawing.Size(882, 453);
|
||||
this.pictureBoxTractor.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxTractor.TabIndex = 0;
|
||||
this.pictureBoxTractor.TabStop = false;
|
||||
//
|
||||
// buttonCreateTractor
|
||||
//
|
||||
this.buttonCreateTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateTractor.Location = new System.Drawing.Point(12, 403);
|
||||
this.buttonCreateTractor.Name = "buttonCreateTractor";
|
||||
this.buttonCreateTractor.Size = new System.Drawing.Size(246, 29);
|
||||
this.buttonCreateTractor.TabIndex = 1;
|
||||
this.buttonCreateTractor.Text = "Ñîçäàòü òðàêòîð";
|
||||
this.buttonCreateTractor.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateTractor.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// buttonTop
|
||||
//
|
||||
this.buttonTop.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonTop.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowUp;
|
||||
this.buttonTop.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonTop.Location = new System.Drawing.Point(804, 375);
|
||||
this.buttonTop.Name = "buttonTop";
|
||||
this.buttonTop.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonTop.TabIndex = 2;
|
||||
this.buttonTop.UseVisualStyleBackColor = true;
|
||||
this.buttonTop.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(768, 411);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 3;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(804, 411);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 4;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(840, 411);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 5;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreateBulldoserTractor
|
||||
//
|
||||
this.buttonCreateBulldoserTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateBulldoserTractor.Location = new System.Drawing.Point(264, 403);
|
||||
this.buttonCreateBulldoserTractor.Name = "buttonCreateBulldoserTractor";
|
||||
this.buttonCreateBulldoserTractor.Size = new System.Drawing.Size(199, 29);
|
||||
this.buttonCreateBulldoserTractor.TabIndex = 6;
|
||||
this.buttonCreateBulldoserTractor.Text = "Ñîçäàòü áóëüäîçåð";
|
||||
this.buttonCreateBulldoserTractor.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateBulldoserTractor.Click += new System.EventHandler(this.buttonCreateBulldoserTractor_Click);
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonStep.Location = new System.Drawing.Point(776, 46);
|
||||
this.buttonStep.Name = "buttonStep";
|
||||
this.buttonStep.Size = new System.Drawing.Size(94, 29);
|
||||
this.buttonStep.TabIndex = 7;
|
||||
this.buttonStep.Text = "Øàã";
|
||||
this.buttonStep.UseVisualStyleBackColor = true;
|
||||
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||
"Öåíòð ",
|
||||
"Ïðàâûé íèæíèé"});
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(719, 12);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
|
||||
this.comboBoxStrategy.TabIndex = 8;
|
||||
//
|
||||
// ButtonSelectTractor
|
||||
//
|
||||
this.ButtonSelectTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonSelectTractor.Location = new System.Drawing.Point(469, 403);
|
||||
this.ButtonSelectTractor.Name = "ButtonSelectTractor";
|
||||
this.ButtonSelectTractor.Size = new System.Drawing.Size(199, 29);
|
||||
this.ButtonSelectTractor.TabIndex = 9;
|
||||
this.ButtonSelectTractor.Text = "Âûáðàòü òðàêòîð";
|
||||
this.ButtonSelectTractor.UseVisualStyleBackColor = true;
|
||||
this.ButtonSelectTractor.Click += new System.EventHandler(this.ButtonSelectTractor_Click);
|
||||
//
|
||||
// FormTractor
|
||||
//
|
||||
this.ClientSize = new System.Drawing.Size(882, 453);
|
||||
this.Controls.Add(this.ButtonSelectTractor);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.buttonStep);
|
||||
this.Controls.Add(this.buttonCreateBulldoserTractor);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonTop);
|
||||
this.Controls.Add(this.buttonCreateTractor);
|
||||
this.Controls.Add(this.pictureBoxTractor);
|
||||
this.Name = "FormTractor";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTractor)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
private void buttonCreateBulldoserTractor_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogColor = new();
|
||||
if (dialogColor.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialogColor.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogDopColor = new();
|
||||
if (dialogDopColor.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDopColor.Color;
|
||||
}
|
||||
_drawningTractor = new DrawningBulldoser(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
color,
|
||||
dopColor,
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxTractor.Width,
|
||||
pictureBoxTractor.Height);
|
||||
_drawningTractor.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new
|
||||
DrawningObjectTractor(_drawningTractor), pictureBoxTractor.Width,
|
||||
pictureBoxTractor.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
if (_strategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,181 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectTractor.DrawningObjects;
|
||||
using ProjectTractor.Generics;
|
||||
using ProjectTractor.MovementStrategy;
|
||||
|
||||
namespace ProjectTractor
|
||||
{
|
||||
public partial class FormTractorCollection : Form
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly TractorsGenericCollection<DrawningTractor,
|
||||
DrawningObjectTractor> _tractors;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormTractorCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_tractors = new TractorsGenericCollection<DrawningTractor,
|
||||
DrawningObjectTractor>(pictureBoxCollection.Width, pictureBoxCollection.Height);
|
||||
}
|
||||
|
||||
private void ButtonAddTractor_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormTractor form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_tractors + form.SelectedTractor)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = _tractors.ShowTractors();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveTractor_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (_tractors - pos)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = _tractors.ShowTractors();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление рисунка по набору
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs
|
||||
e)
|
||||
{
|
||||
pictureBoxCollection.Image = _tractors.ShowTractors();
|
||||
}
|
||||
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
|
||||
this.groupBox = new System.Windows.Forms.GroupBox();
|
||||
this.ButtonRefreshCollection = new System.Windows.Forms.Button();
|
||||
this.ButtonRemoveTractor = new System.Windows.Forms.Button();
|
||||
this.ButtonAddTractor = new System.Windows.Forms.Button();
|
||||
this.maskedTextBoxNumber = new System.Windows.Forms.MaskedTextBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
|
||||
this.groupBox.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
this.pictureBoxCollection.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
this.pictureBoxCollection.Size = new System.Drawing.Size(620, 437);
|
||||
this.pictureBoxCollection.TabIndex = 1;
|
||||
this.pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// groupBox
|
||||
//
|
||||
this.groupBox.Controls.Add(this.ButtonRefreshCollection);
|
||||
this.groupBox.Controls.Add(this.ButtonRemoveTractor);
|
||||
this.groupBox.Controls.Add(this.ButtonAddTractor);
|
||||
this.groupBox.Controls.Add(this.maskedTextBoxNumber);
|
||||
this.groupBox.Location = new System.Drawing.Point(626, 12);
|
||||
this.groupBox.Name = "groupBox";
|
||||
this.groupBox.Size = new System.Drawing.Size(255, 413);
|
||||
this.groupBox.TabIndex = 2;
|
||||
this.groupBox.TabStop = false;
|
||||
this.groupBox.Text = "Инструменты";
|
||||
//
|
||||
// ButtonRefreshCollection
|
||||
//
|
||||
this.ButtonRefreshCollection.Location = new System.Drawing.Point(20, 331);
|
||||
this.ButtonRefreshCollection.Name = "ButtonRefreshCollection";
|
||||
this.ButtonRefreshCollection.Size = new System.Drawing.Size(211, 35);
|
||||
this.ButtonRefreshCollection.TabIndex = 8;
|
||||
this.ButtonRefreshCollection.Text = "Обновить коллекцию";
|
||||
this.ButtonRefreshCollection.UseVisualStyleBackColor = true;
|
||||
this.ButtonRefreshCollection.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
|
||||
//
|
||||
// ButtonRemoveTractor
|
||||
//
|
||||
this.ButtonRemoveTractor.Location = new System.Drawing.Point(28, 156);
|
||||
this.ButtonRemoveTractor.Name = "ButtonRemoveTractor";
|
||||
this.ButtonRemoveTractor.Size = new System.Drawing.Size(203, 33);
|
||||
this.ButtonRemoveTractor.TabIndex = 7;
|
||||
this.ButtonRemoveTractor.Text = "Удалить трактор";
|
||||
this.ButtonRemoveTractor.UseVisualStyleBackColor = true;
|
||||
this.ButtonRemoveTractor.Click += new System.EventHandler(this.ButtonRemoveTractor_Click);
|
||||
//
|
||||
// ButtonAddTractor
|
||||
//
|
||||
this.ButtonAddTractor.Location = new System.Drawing.Point(28, 46);
|
||||
this.ButtonAddTractor.Name = "ButtonAddTractor";
|
||||
this.ButtonAddTractor.Size = new System.Drawing.Size(203, 34);
|
||||
this.ButtonAddTractor.TabIndex = 6;
|
||||
this.ButtonAddTractor.Text = "Добавить трактор";
|
||||
this.ButtonAddTractor.UseVisualStyleBackColor = true;
|
||||
this.ButtonAddTractor.Click += new System.EventHandler(this.ButtonAddTractor_Click);
|
||||
//
|
||||
// maskedTextBoxNumber
|
||||
//
|
||||
this.maskedTextBoxNumber.Location = new System.Drawing.Point(28, 113);
|
||||
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||
this.maskedTextBoxNumber.Size = new System.Drawing.Size(203, 27);
|
||||
this.maskedTextBoxNumber.TabIndex = 5;
|
||||
//
|
||||
// FormTractorCollection
|
||||
//
|
||||
this.ClientSize = new System.Drawing.Size(893, 437);
|
||||
this.Controls.Add(this.groupBox);
|
||||
this.Controls.Add(this.pictureBoxCollection);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "FormTractorCollection";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Набор тракторов";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
|
||||
this.groupBox.ResumeLayout(false);
|
||||
this.groupBox.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
private GroupBox groupBox;
|
||||
private Button ButtonRefreshCollection;
|
||||
private Button ButtonRemoveTractor;
|
||||
private Button ButtonAddTractor;
|
||||
private MaskedTextBox maskedTextBoxNumber;
|
||||
private PictureBox pictureBoxCollection;
|
||||
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,37 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth
|
||||
&& objParams.RightBorder + GetStep() >= FieldWidth
|
||||
&& objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - (FieldWidth - 1);
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX < 0)
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - (FieldHeight - 1);
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY < 0)
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,59 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace ProjectTractor
|
||||
namespace RPP_FirstLaba_Tractor
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace ProjectTractor
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormTractorCollection());
|
||||
Application.Run(new FormTractor());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,7 +8,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectTractor.Properties {
|
||||
namespace RPP_FirstLaba_Tractor.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
@ -39,7 +39,7 @@ namespace ProjectTractor.Properties {
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectTractor.Properties.Resources", typeof(Resources).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RPP_FirstLaba_Tractor.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
|
@ -1,97 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.Generics
|
||||
{
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T?[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="tractor">Добавляемый трактор</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T tractor)
|
||||
{
|
||||
if (_places[0] == null)
|
||||
{
|
||||
_places[0] = tractor;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Insert(tractor, 0);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="tractor">Добавляемый трактор</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T tractor, int position)
|
||||
{
|
||||
|
||||
if (!(position >= 0 && position < Count))
|
||||
return false;
|
||||
if (_places[position] != null)
|
||||
{
|
||||
int ind = position;
|
||||
while (ind < Count && _places[ind] != null)
|
||||
ind++;
|
||||
if (ind == Count)
|
||||
return false;
|
||||
for (int i = ind - 1; i >= position; i--)
|
||||
_places[i + 1] = _places[i];
|
||||
}
|
||||
_places[position] = tractor;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTractor.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
|
||||
}
|
@ -1,143 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTractor.DrawningObjects;
|
||||
using ProjectTractor.MovementStrategy;
|
||||
|
||||
namespace ProjectTractor.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный класс для набора объектов DrawningTractor
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class TractorsGenericCollection<T, U>
|
||||
where T : DrawningTractor
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public TractorsGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator +(TractorsGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return collect?._collection.Insert(obj) ?? false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator -(TractorsGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowTractors()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
|
||||
DrawningTractor? tractor = _collection.Get(i);
|
||||
if (tractor != null)
|
||||
{
|
||||
int countRows = _pictureWidth / _placeSizeWidth;
|
||||
tractor.SetPosition(_pictureWidth - _placeSizeWidth*2 - (i % countRows * _placeSizeWidth) + 20, _pictureHeight - i / countRows * _placeSizeHeight - 150);
|
||||
tractor.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 18 KiB |
Binary file not shown.
Before Width: | Height: | Size: 17 KiB |
Binary file not shown.
Before Width: | Height: | Size: 1.3 KiB |
Binary file not shown.
Before Width: | Height: | Size: 17 KiB |
Loading…
Reference in New Issue
Block a user