4 Commits

25 changed files with 147 additions and 2347 deletions

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@@ -1,111 +0,0 @@
using Battleship.Drawings;
namespace Battleship.CollectionGenericObjects;
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 238;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 80;
/// <summary>
/// Ширина окна
/// </summary>
protected int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected int _pictureHeight;
/// <summary>
/// Коллекция объектов
/// </summary>
protected ICollectionGenericObjects<DrawingWarship>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight) + 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллеккция кораблей</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawingWarship> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перезагрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="car">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawingWarship warship)
{
return company._collection.Insert(warship);
}
/// <summary>
/// Перезагрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawingWarship operator -(AbstractCompany company, int position)
{
return company._collection.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawingWarship? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackground(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawingWarship? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackground(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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@@ -1,22 +0,0 @@
namespace Battleship.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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@@ -1,60 +0,0 @@
namespace Battleship.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
/// <returns></returns>
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов коллекции по одному
/// </summary>
/// <returns></returns>
IEnumerable<T> GetItems();
}

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@@ -1,98 +0,0 @@
namespace Battleship.CollectionGenericObjects;
/// <summary>
/// Конструктор
/// </summary>
/// <typeparam name="T"></typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount
{
get
{
return Count;
}
set
{
if (value > 0)
{
_maxCount = value;
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
// TODO проверка позиции
if (position >= Count || position < 0)
return null;
return _collection[position];
}
public int Insert(T obj)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO проверка позиции
// TODO вставка по позиции
if (Count == _maxCount) return -1;
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO проверка позиции
// TODO вставка по позиции
if (position >= Count || position < 0)
{
return -1;
}
if (Count == _maxCount)
{
return -1;
}
_collection.Insert(position, obj);
return position;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из списка
if (position >= Count || position < 0)
return null;
T obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < Count; ++i)
{
yield return _collection[i];
}
}
}

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@@ -1,131 +0,0 @@

namespace Battleship.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (Count > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T Get(int position)
{
// TODO проверка позиции
if (position >= _collection.Length || position < 0)
{
return null;
}
return _collection[position];
}
public int Insert(T obj)
{
// TODO вставка в свободное место набора
int index = 0;
while (index < _collection.Length)
{
if (_collection[index] == null)
{
_collection[index] = obj;
return index;
}
++index;
}
return -1;
}
public int Insert(T obj, int position)
{
// TODO проверка позиции
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// ищется свободное место после этой позиции и идет вставка туда
// если нет после, ищем до
// TODO вставка
if (position >= _collection.Length || position < 0)
return -1;
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
int index = position + 1;
while (index < _collection.Length)
{
if (_collection[index] == null)
{
_collection[index] = obj;
return index;
}
++index;
}
index = position - 1;
while (index >= 0)
{
if (_collection[index] == null)
{
_collection[index] = obj;
return index;
}
--index;
}
return -1;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присвоив элементу массива значение null
if (position >= _collection.Length || position < 0)
return null;
T obj = _collection[position];
_collection[position] = null;
return obj;
}
public IEnumerable<T> GetItems()
{
for (int i = 0; i < _collection.Length; ++i)
{
yield return _collection[i];
}
}
}

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@@ -1,220 +0,0 @@
using Battleship.Drawings;
using System.Text;
namespace Battleship.CollectionGenericObjects;
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawingWarship
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
private Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекции
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
private readonly string _collectionKey = "CollectionsStorage";
private readonly string _separatorForKeyValue = "|";
private readonly string _separatorItems = ";";
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">Тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
if (string.IsNullOrEmpty(name) || _storages.ContainsKey(name))
{
return;
}
// TODO Прописать логику для добавления
if (collectionType == CollectionType.List)
{
_storages.Add(name, new ListGenericObjects<T>());
}
if (collectionType == CollectionType.Massive)
{
_storages.Add(name, new MassiveGenericObjects<T>());
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name"></param>
public void DelCollection(string name)
{
// TODO Прописать логику для удаления коллекции
if (!_storages.ContainsKey(name))
return;
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public ICollectionGenericObjects<T> this[string name]
{
get
{
// TODO Продумать логику получения объекта
if (_storages.ContainsKey((string)name))
{
return _storages[name];
}
return null;
}
}
/// <summary>
/// Сохранение информации по кораблям в хранилище в файл
/// </summary>
/// <param name="filname"></param>
/// <returns></returns>
public bool SaveData(string filename)
{
if (_storages.Count == 0)
{
return false;
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using (StreamWriter writer = new StreamWriter(filename))
{
writer.Write(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
writer.Write(Environment.NewLine);
// не сохраняем пустые коллекции
if (value.Value.Count == 0)
{
continue;
}
writer.Write(value.Key);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.GetCollectionType);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.MaxCount);
writer.Write(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
writer.Write(data);
writer.Write(_separatorItems);
}
}
}
return true;
}
/// <summary>
/// Загрузка информации по кораблям в хранилище из файла
/// </summary>
/// <param name="filename"></param>
/// <returns></returns>
public bool LoadData(string filename)
{
if (!File.Exists(filename))
{
return false;
}
using (StreamReader reader = File.OpenText(filename))
{
string str = reader.ReadLine();
if (str == null || str.Length == 0)
{
return false;
}
if (!str.StartsWith(_collectionKey))
{
//если нет такой записи, то это не те данные
return false;
}
_storages.Clear();
string strs = "";
while ((strs = reader.ReadLine()) != null)
{
string[] record = strs.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
return false;
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawingWarship() is T bulldozer)
{
if (collection.Insert(bulldozer) == -1)
{
return false;
}
}
}
_storages.Add(record[0], collection);
}
}
return true;
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}

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@@ -1,63 +0,0 @@
using Battleship.Drawings;
namespace Battleship.CollectionGenericObjects;
/// <summary>
/// Реализация абстрактной компании - доки
/// </summary>
public class WarshipSharingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public WarshipSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawingWarship> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackground(Graphics g)
{
Pen pen = new(Color.DarkSlateBlue, 4);
for (int i = 0; i <= _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j <= _pictureHeight / _placeSizeHeight; j++)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
//установка объектов
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int posWidth = 0;
int posHeight = height - 1;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection?.Get(i) != null)
{
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
_collection?.Get(i)?.SetPosition(_placeSizeWidth * posWidth + 4, posHeight * _placeSizeHeight + 4);
}
if (posWidth < width)
posWidth++;
else
{
posWidth = 0;
posHeight--;
}
if (posHeight > height)
{
return;
}
}
}
}

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@@ -1,4 +1,5 @@
using Battleship.Entities;
//using System.Drawings;
namespace Battleship.Drawings;
/// <summary>
@@ -16,17 +17,13 @@ public class DrawingBattleship : DrawingWarship
/// <param name="bodyDeck">Признак наличия палубы</param>
/// <param name="compartment">Признак наличия отсека для ракет</param>
/// <param name="tower">Признак наличия башни</param>
public DrawingBattleship(int speed, double weight, Color bodyColor, bool compartment, bool tower, bool bodyDeck, Color additionalColor) : base(129, 80)
///
public DrawingBattleship(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyDeck, bool compartment, bool tower) : base(129, 60)
{
EntityWarship = new EntityBattleship(speed, weight, bodyColor, compartment, tower, bodyDeck, additionalColor);
}
public DrawingBattleship(EntityBattleship warship) : base(129, 80)
{
EntityWarship = new EntityBattleship(warship.Speed, warship.Weight, warship.BodyColor, warship.Compartment, warship.Tower, warship.BodyDeck, warship.AdditionalColor);
}
public override void DrawTransport(Graphics g)
{
if (EntityWarship == null || EntityWarship is not EntityBattleship battleship || !_startPosX.HasValue || !_startPosY.HasValue)

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@@ -37,7 +37,7 @@ public class DrawingWarship
/// <summary>
/// Высота прорисовки военного корабля
/// </summary>
private readonly int _drawingWarshipHeight = 80;
private readonly int _drawingWarshipHeight = 40;
/// <summary>
/// Координата Х объекта
@@ -88,13 +88,8 @@ public class DrawingWarship
/// <param name="drawingWarshipHeight">Высота прорисовки военного корабля</param>
protected DrawingWarship(int drawingWarshipWidth, int drawingWarshipHeight) : this()
{
this._drawingWarshipWidth = drawingWarshipWidth;
this._drawingWarshipHeight = drawingWarshipHeight;
}
public DrawingWarship(EntityWarship ship) : this()
{
EntityWarship = new EntityWarship(ship.Speed, ship.Weight, ship.BodyColor);
_drawingWarshipWidth = drawingWarshipWidth;
_drawingWarshipHeight = drawingWarshipHeight;
}
/// <summary>
@@ -140,7 +135,7 @@ public class DrawingWarship
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
public void SetPosition(int x, int y, int width, int height)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
@@ -243,7 +238,7 @@ public class DrawingWarship
Brush brBlack = new SolidBrush(Color.Black);
g.FillRectangle(brBlack, _startPosX.Value + 5, _startPosY.Value + 7, 5, 10); //верхний
g.FillRectangle(brBlack, _startPosX.Value + 5, _startPosY.Value + 22, 5, 10); //нижний
//границы двигателей
//границы двигателей
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 7, 5, 10); //двигатель верхний
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 22, 5, 10); //двигатель нижний
@@ -274,4 +269,4 @@ public class DrawingWarship
//круг на палубе
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 12, 15, 15);
}
}
}

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@@ -1,53 +0,0 @@
using Battleship.Entities;
namespace Battleship.Drawings;
/// <summary>
/// Расширение для класса EntityWarship
/// </summary>
public static class ExtentionDrawingWarship
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public static DrawingWarship? CreateDrawingWarship(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityWarship? warship = EntityBattleship.CreateEntityBattleship(strs);
if (warship != null)
{
return new DrawingBattleship((EntityBattleship)warship);
}
warship = EntityWarship.CreateEntityWarship(strs);
if (warship != null)
{
return new DrawingWarship(warship);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawingWarship"></param>
/// <returns></returns>
public static string GetDataForSave(this DrawingWarship drawingWarship)
{
string[]? array = drawingWarship?.EntityWarship?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}

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@@ -5,6 +5,18 @@
/// </summary>
public class EntityBattleship : EntityWarship
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// /// <summary>
/// Признак (опция) отсека для ракет
/// </summary>
@@ -21,11 +33,6 @@ public class EntityBattleship : EntityWarship
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public void SetAdditionalColor(Color color)
{
AdditionalColor = color;
}
/// <summary>
/// Перемещение линкора
/// </summary>
@@ -39,32 +46,12 @@ public class EntityBattleship : EntityWarship
/// <param name="bodyColor"></param>
public EntityBattleship(int speed, double weight, Color bodyColor, bool compartment, bool tower, bool bodyDeck, Color additionalColor) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
Compartment = compartment;
Tower = tower;
BodyDeck = bodyDeck;
AdditionalColor = additionalColor;
}
/// <summary>
/// Получение строки с значением свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityBattleship), Speed.ToString(), Weight.ToString(), BodyColor.Name, Compartment.ToString(), Tower.ToString(), BodyDeck.ToString(), AdditionalColor.Name};
}
/// <summary>
/// Создание продвинутого объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityBattleship? CreateEntityBattleship(string[] strs)
{
if (strs.Length != 8 || strs[0] != nameof(EntityBattleship))
{
return null;
}
return new EntityBattleship(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Convert.ToBoolean(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]), Color.FromName(strs[7]));
}
}

View File

@@ -16,16 +16,6 @@ public class EntityWarship
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
/// <param name="color"></param>
public void SetBodyColor(Color color)
{
BodyColor = color;
}
/// <summary>
/// Перемещение военного корабля
/// </summary>
@@ -43,28 +33,4 @@ public class EntityWarship
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Получение строки с значением свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityWarship), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityWarship? CreateEntityWarship(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityWarship))
{
return null;
}
return new EntityWarship(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

View File

@@ -29,10 +29,12 @@ partial class FormBattleship
private void InitializeComponent()
{
pictureBoxBattleship = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonCreateWarshit = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBattleship).BeginInit();
@@ -46,6 +48,17 @@ partial class FormBattleship
pictureBoxBattleship.TabIndex = 0;
pictureBoxBattleship.TabStop = false;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 518);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(267, 29);
buttonCreate.TabIndex = 0;
buttonCreate.Text = "Создать линкор";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
@@ -94,6 +107,17 @@ partial class FormBattleship
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonCreateWarshit
//
buttonCreateWarshit.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateWarshit.Location = new Point(316, 518);
buttonCreateWarshit.Name = "buttonCreateWarshit";
buttonCreateWarshit.Size = new Size(267, 29);
buttonCreateWarshit.TabIndex = 5;
buttonCreateWarshit.Text = "Создать военный корабль";
buttonCreateWarshit.UseVisualStyleBackColor = true;
buttonCreateWarshit.Click += buttonCreateWarshit_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
@@ -123,10 +147,12 @@ partial class FormBattleship
ClientSize = new Size(957, 559);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateWarshit);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxBattleship);
Name = "FormBattleship";
Text = "Линкор";
@@ -137,10 +163,12 @@ partial class FormBattleship
#endregion
private PictureBox pictureBoxBattleship;
private Button buttonCreate;
private Button buttonDown;
private Button buttonRight;
private Button buttonUp;
private Button buttonLeft;
private Button buttonCreateWarshit;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}

View File

@@ -17,21 +17,6 @@ public partial class FormBattleship : Form
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawingWarship SetWarship
{
set
{
_drawingWarship = value;
_drawingWarship.SetPictureSize(pictureBoxBattleship.Width, pictureBoxBattleship.Height);
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
@@ -58,6 +43,54 @@ public partial class FormBattleship : Form
}
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawingWarship):
_drawingWarship = new DrawingWarship(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawingBattleship):
_drawingWarship = new DrawingBattleship(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawingWarship.SetPictureSize(pictureBoxBattleship.Width, pictureBoxBattleship.Height);
_drawingWarship.SetPosition(random.Next(10, 100), random.Next(10, 100), pictureBoxBattleship.Width, pictureBoxBattleship.Height);
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// обработка нажатия кнопки "создать линкор"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawingBattleship));
}
/// <summary>
/// обработка нажатия кнопки "создать военный корабль"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateWarshit_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawingWarship));
}
/// <summary>
/// кнопки вверх/вниз/влево/вправо
/// </summary>
@@ -124,13 +157,13 @@ public partial class FormBattleship : Form
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

View File

@@ -1,351 +0,0 @@
namespace Battleship
{
partial class FormWarshipCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonRefresh = new Button();
maskedTextBox1 = new MaskedTextBox();
buttonGoToCheck = new Button();
buttonAddWarship = new Button();
buttonRemoveWarship = new Button();
panelStorage = new Panel();
comboBoxSelectorCompany = new ComboBox();
buttonCollectionDel = new Button();
buttonCreateCompany = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
pictureBox = new PictureBox();
menuStrip1 = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog1 = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
menuStrip1.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(876, 28);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(292, 628);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(maskedTextBox1);
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(buttonAddWarship);
panelCompanyTools.Controls.Add(buttonRemoveWarship);
panelCompanyTools.Location = new Point(6, 367);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(283, 255);
panelCompanyTools.TabIndex = 10;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(0, 214);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(280, 42);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// maskedTextBox1
//
maskedTextBox1.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
maskedTextBox1.Location = new Point(3, 85);
maskedTextBox1.Mask = "00";
maskedTextBox1.Name = "maskedTextBox1";
maskedTextBox1.Size = new Size(277, 27);
maskedTextBox1.TabIndex = 7;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(0, 166);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(283, 42);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += buttonGoToCheck_Click;
//
// buttonAddWarship
//
buttonAddWarship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddWarship.Location = new Point(0, 7);
buttonAddWarship.Name = "buttonAddWarship";
buttonAddWarship.Size = new Size(280, 42);
buttonAddWarship.TabIndex = 1;
buttonAddWarship.Text = "Добавление корабля";
buttonAddWarship.UseVisualStyleBackColor = true;
buttonAddWarship.Click += ButtonAddWarship_Click;
//
// buttonRemoveWarship
//
buttonRemoveWarship.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveWarship.Location = new Point(0, 118);
buttonRemoveWarship.Name = "buttonRemoveWarship";
buttonRemoveWarship.Size = new Size(283, 42);
buttonRemoveWarship.TabIndex = 4;
buttonRemoveWarship.Text = "Удалить корабль";
buttonRemoveWarship.UseVisualStyleBackColor = true;
buttonRemoveWarship.Click += ButtonRemoveWarship_Click_1;
//
// panelStorage
//
panelStorage.Controls.Add(comboBoxSelectorCompany);
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(buttonCreateCompany);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 23);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(286, 345);
panelStorage.TabIndex = 8;
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(9, 310);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(271, 28);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// buttonCollectionDel
//
buttonCollectionDel.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonCollectionDel.Location = new Point(9, 240);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(274, 29);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удаление из коллекции";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonCreateCompany.Location = new Point(35, 275);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(218, 29);
buttonCreateCompany.TabIndex = 9;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.Location = new Point(9, 130);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(274, 104);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonCollectionAdd.Location = new Point(9, 95);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(274, 29);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.Anchor = AnchorStyles.Top | AnchorStyles.Right;
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(203, 65);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(80, 24);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(9, 65);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(82, 24);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
textBoxCollectionName.Location = new Point(9, 32);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(274, 27);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(67, 9);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(155, 20);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции";
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 28);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(876, 628);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// menuStrip1
//
menuStrip1.ImageScalingSize = new Size(20, 20);
menuStrip1.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip1.Location = new Point(0, 0);
menuStrip1.Name = "menuStrip1";
menuStrip1.Size = new Size(1168, 28);
menuStrip1.TabIndex = 2;
menuStrip1.Text = "menuStrip1";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(59, 24);
файлToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(227, 26);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(227, 26);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "text file | *.txt";
//
// openFileDialog1
//
openFileDialog1.FileName = "openFileDialog";
openFileDialog1.Filter = "text file | *.txt";
//
// FormWarshipCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1168, 656);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip1);
MainMenuStrip = menuStrip1;
Name = "FormWarshipCollection";
Text = "Коллекция кораблей";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
menuStrip1.ResumeLayout(false);
menuStrip1.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddWarship;
private Button buttonRemoveWarship;
private PictureBox pictureBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
private MaskedTextBox maskedTextBox1;
private Panel panelStorage;
private Label labelCollectionName;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private TextBox textBoxCollectionName;
private Button buttonCollectionAdd;
private ListBox listBoxCollection;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private Panel panelCompanyTools;
private MenuStrip menuStrip1;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog1;
}
}

View File

@@ -1,290 +0,0 @@
using Battleship.CollectionGenericObjects;
using Battleship.Drawings;
using System.Windows.Forms;
namespace Battleship;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormWarshipCollection : Form
{
/// <summary>
/// Хранилище коллекций
/// </summary>
private readonly StorageCollection<DrawingWarship> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormWarshipCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление корабля
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddWarship_Click(object sender, EventArgs e)
{
FormWarshipConfig form = new();
form.Show();
form.AddEvent(SetWarship);
}
/// <summary>
/// Добавление корабля в коллекцию
/// </summary>
/// <param name="warship"></param>
private void SetWarship(DrawingWarship warship)
{
if (_company == null || warship == null)
{
return;
}
if (_company + warship != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveWarship_Click_1(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBox1.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBox1.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Передача на тесты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawingWarship? warship = null;
int counter = 120;
while (warship == null)
{
warship = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
FormBattleship form = new()
{
SetWarship = warship
};
form.ShowDialog();
}
/// <summary>
/// Обновление
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
// TODO прописать логику удаления элемента из коллекции
// нужно убедиться, что есть выбранная коллекция
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
// удалить и обновить ListBox
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawingWarship>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new WarshipSharingService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
/// <summary>
/// Обработка нажатия "Сохранить"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.SaveData(saveFileDialog.FileName))
{
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
else
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.LoadData(openFileDialog1.FileName))
{
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
RerfreshListBoxItems();
}
else
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
}

View File

@@ -1,129 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>153, 17</value>
</metadata>
<metadata name="openFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>318, 17</value>
</metadata>
</root>

View File

@@ -1,370 +0,0 @@
namespace Battleship
{
partial class FormWarshipConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxTower = new CheckBox();
checkBoxCompartment = new CheckBox();
checkBoxBodyDeck = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxTower);
groupBoxConfig.Controls.Add(checkBoxCompartment);
groupBoxConfig.Controls.Add(checkBoxBodyDeck);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(581, 274);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(259, 35);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(300, 155);
groupBoxColors.TabIndex = 9;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(230, 89);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(50, 46);
panelPurple.TabIndex = 7;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(163, 89);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(50, 46);
panelBlack.TabIndex = 6;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(97, 89);
panelGray.Name = "panelGray";
panelGray.Size = new Size(50, 46);
panelGray.TabIndex = 5;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(31, 89);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(50, 46);
panelWhite.TabIndex = 4;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(230, 26);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(50, 46);
panelYellow.TabIndex = 3;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(163, 26);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(50, 46);
panelBlue.TabIndex = 2;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(97, 26);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(50, 46);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(31, 26);
panelRed.Name = "panelRed";
panelRed.Size = new Size(50, 46);
panelRed.TabIndex = 0;
//
// checkBoxTower
//
checkBoxTower.AutoSize = true;
checkBoxTower.Location = new Point(12, 231);
checkBoxTower.Name = "checkBoxTower";
checkBoxTower.Size = new Size(205, 24);
checkBoxTower.TabIndex = 8;
checkBoxTower.Text = "Признак наличия башни";
checkBoxTower.UseVisualStyleBackColor = true;
//
// checkBoxCompartment
//
checkBoxCompartment.AutoSize = true;
checkBoxCompartment.Location = new Point(12, 179);
checkBoxCompartment.Name = "checkBoxCompartment";
checkBoxCompartment.Size = new Size(210, 24);
checkBoxCompartment.TabIndex = 7;
checkBoxCompartment.Text = "Признак отсека для ракет";
checkBoxCompartment.UseVisualStyleBackColor = true;
//
// checkBoxBodyDeck
//
checkBoxBodyDeck.AutoSize = true;
checkBoxBodyDeck.Location = new Point(12, 124);
checkBoxBodyDeck.Name = "checkBoxBodyDeck";
checkBoxBodyDeck.Size = new Size(210, 24);
checkBoxBodyDeck.TabIndex = 6;
checkBoxBodyDeck.Text = "Признак наличия палубы";
checkBoxBodyDeck.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(94, 76);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(90, 27);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(12, 78);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(36, 20);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(94, 35);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(128, 27);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(12, 37);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(76, 20);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(422, 206);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(137, 49);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += labelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(259, 206);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(137, 49);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой ";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += labelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(14, 66);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(187, 125);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(601, 216);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(87, 29);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += buttonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(706, 216);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(82, 29);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(587, 12);
panelObject.Name = "panelObject";
panelObject.Size = new Size(209, 198);
panelObject.TabIndex = 4;
panelObject.DragDrop += panelObject_DragDrop;
panelObject.DragEnter += panelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(119, 16);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(82, 38);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(14, 16);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(73, 38);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет ";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
//
// FormWarshipConfig
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 274);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Name = "FormWarshipConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelModifiedObject;
private Label labelSimpleObject;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private CheckBox checkBoxBodyDeck;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxCompartment;
private CheckBox checkBoxTower;
private GroupBox groupBoxColors;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelAdditionalColor;
private Label labelBodyColor;
}
}

View File

@@ -1,191 +0,0 @@
using Battleship.Drawings;
using Battleship.Entities;
namespace Battleship;
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormWarshipConfig : Form
{
/// <summary>
/// Объект - прорисовка корабля
/// </summary>
private DrawingWarship? _warship;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event Action<DrawingWarship>? WarshipDelegate;
/// <summary>
/// Конструктор
/// </summary>
public FormWarshipConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
//к buttonCancel.Click привязать анонимный метод через lambda с закрытием формы
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="warshipDelegate"></param>
public void AddEvent(Action<DrawingWarship> warshipDelegate)
{
if (WarshipDelegate == null)
{
WarshipDelegate = warshipDelegate;
}
else
{
WarshipDelegate += warshipDelegate;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_warship?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_warship?.SetPosition(5, 5);
_warship?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Прорисовка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
/// <summary>
/// Действие при приеме перетаскивающей информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_warship = new DrawingWarship((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_warship = new DrawingBattleship((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White, checkBoxCompartment.Checked, checkBoxTower.Checked, checkBoxBodyDeck.Checked, Color.Black);
break;
}
DrawObject();
}
private void Panel_MouseDown(object? sender, MouseEventArgs e)
{
// TODO отправка цвета в Drag&Drop
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
// Логика смены цветов: основного и дополнительного (для продвинутого объекта)
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_warship != null)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
_warship.EntityWarship.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
}
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_warship != null && _warship is DrawingBattleship)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_warship != null && _warship.EntityWarship is EntityBattleship _battleship)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
_battleship.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAdd_Click(object sender, EventArgs e)
{
if (_warship != null)
{
WarshipDelegate?.Invoke(_warship);
Close();
}
}
}

View File

@@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,4 +1,10 @@
namespace Battleship.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Battleship.MovementStrategy;
public interface IMoveableObjectcs
{

View File

@@ -1,40 +1,52 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Battleship.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
var objParams = GetObjectParameters;
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder + GetStep() >= FieldHeight;
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Battleship.MovementStrategy;
namespace Battleship.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
@@ -14,20 +8,19 @@ public class MoveToCenter : AbstractStrategy
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams != null )
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontall - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontall + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null )
if (objParams == null)
{
return;
}
@@ -45,10 +38,10 @@ public class MoveToCenter : AbstractStrategy
}
}
int diffy = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffy) > GetStep())
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffy > 0)
if (diffY > 0)
{
MoveUp();
}
@@ -58,4 +51,4 @@ public class MoveToCenter : AbstractStrategy
}
}
}
}
}

View File

@@ -11,7 +11,7 @@ namespace Battleship
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormWarshipCollection());
Application.Run(new FormBattleship());
}
}
}

View File

@@ -1,8 +0,0 @@
using Battleship.Drawings;
namespace Battleship;
/// <summary>
/// Делегат передачи объекта прорисовки
/// </summary>
/// <param name="warship"></param>
public delegate void WarshipDelegate(DrawingWarship warship);