Лабораторная работа №3
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@ -17,9 +17,6 @@ public class EntityBattleship : EntityWarship
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Перемещение военного корабля
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/// </summary>
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/// /// <summary>
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/// Признак (опция) отсека для ракет
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/// </summary>
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@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Battleship.Entities;
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namespace Battleship.Entities;
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/// <summary>
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/// Класс-сущность Военный корабль
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/// </summary>
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@ -1,40 +1,52 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Battleship.MovementStrategy;
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public class MoveToBorder : AbstractStrategy
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{
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protected override bool IsTargetDestination()
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{
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var objParams = GetObjectParameters;
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ObjectParameters? objParams = GetObjectParameters;
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if (objParams == null)
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{
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return false;
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}
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return objParams.RightBorder + GetStep() >= FieldWidth &&
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objParams.DownBorder + GetStep() >= FieldHeight;
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return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
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objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
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}
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protected override void MoveToTarget()
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{
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var objParams = GetObjectParameters;
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ObjectParameters? objParams = GetObjectParameters;
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if (objParams == null)
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{
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return;
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}
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var diffX = objParams.RightBorder - FieldWidth;
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int diffX = objParams.RightBorder - FieldWidth;
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if (Math.Abs(diffX) > GetStep())
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{
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MoveRight();
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if (diffX > 0)
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{
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MoveLeft();
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}
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else
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{
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MoveRight();
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}
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}
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var diffY = objParams.DownBorder - FieldHeight;
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int diffY = objParams.DownBorder - FieldHeight;
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if (Math.Abs(diffY) > GetStep())
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{
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MoveDown();
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if (diffY > 0)
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{
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MoveUp();
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}
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else
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{
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MoveDown();
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}
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}
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}
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}
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@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Battleship.MovementStrategy;
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namespace Battleship.MovementStrategy;
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/// <summary>
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/// Стратегия перемещения объекта в центр экрана
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@ -14,20 +8,19 @@ public class MoveToCenter : AbstractStrategy
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protected override bool IsTargetDestination()
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{
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ObjectParameters? objParams = GetObjectParameters;
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if (objParams != null )
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if (objParams == null)
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{
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return false;
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}
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return objParams.ObjectMiddleHorizontall - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontall + GetStep() >= FieldWidth / 2 &&
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objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
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&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
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objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
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}
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protected override void MoveToTarget()
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{
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ObjectParameters? objParams = GetObjectParameters;
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if (objParams == null )
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if (objParams == null)
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{
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return;
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}
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@ -45,10 +38,10 @@ public class MoveToCenter : AbstractStrategy
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}
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}
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int diffy = objParams.ObjectMiddleVertical - FieldHeight / 2;
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if (Math.Abs(diffy) > GetStep())
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int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
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if (Math.Abs(diffY) > GetStep())
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{
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if (diffy > 0)
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if (diffY > 0)
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{
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MoveUp();
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}
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@ -58,4 +51,4 @@ public class MoveToCenter : AbstractStrategy
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}
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}
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}
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}
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}
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