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12 Commits

Author SHA1 Message Date
selli73
eb7375bac1 убрал закоментированные 2024-05-15 16:18:53 +04:00
selli73
e7fb2014af Доделал 2024-05-15 16:04:35 +04:00
selli73
5585f31293 7 лабораторная работа 2024-05-13 22:39:33 +04:00
selli73
c88eaa2271 6 лабораторная работа 2024-04-19 19:34:57 +04:00
selli73
da846b2086 5 лабораторная работа 2024-04-13 19:13:27 +04:00
458858df9a Merge pull request 'LabWork04' (#5) from LabWork04 into LabWork05
Reviewed-on: #5
2024-04-10 20:33:25 +04:00
selli73
70325483aa 4 лабораторная работа 2024-04-07 11:07:13 +04:00
selli73
f5991d3f6e Компания 2024-03-23 18:01:47 +04:00
selli73
8661b0c7ac Коллекция объектов 2024-03-17 11:00:57 +04:00
selli73
eeb2f04169 Добавление стратегии 2024-03-07 17:10:03 +04:00
selli73
b10750e801 Добавление родителей и ввод новых конструкторов 2024-03-02 14:43:02 +04:00
selli73
46aae7a930 Лабораторная работа №1 2024-02-21 20:05:37 +04:00
47 changed files with 4174 additions and 75 deletions

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using Monorail.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию Локомотив
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 180;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 80;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция Локомотив
/// </summary>
protected ICollectionGenericObjects<DrawningLocomotive>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
//private int GetMaxCount => (_pictureWidth / _placeSizeWidth) * (_pictureHeight / _placeSizeHeight);
//private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
private int GetMaxCount => (_pictureWidth / _placeSizeWidth) * (_pictureHeight / _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция Локомотив</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningLocomotive> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="car">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningLocomotive locomotive)
{
return company._collection.Insert(locomotive);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningLocomotive operator -(AbstractCompany company, int position)
{
return company._collection.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningLocomotive? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
try
{
DrawningLocomotive? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
catch (Exception) { }
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.CollectionGenericObjects;
public interface ICollectionGenericObjects <T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции (какого типа будет коллекция)
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов(элементов) коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
}

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using Monorail.Exceptions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
/// <summary>
/// свойство, возвращающее количество элементов в списке.
/// </summary>
public int Count => _collection.Count;
public int MaxCount
{
get
{
return Count;
}
set
{
if (value > 0)
{
_maxCount = value;
}
}
}
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
//TODO выброс ошибки если выход за границу
if (position >= Count || position < 0)
{
throw new PositionOutOfCollectionException(position);
}
return _collection[position];
}
public int Insert(T obj)
{
// TODO выброс ошибки если переполнение
if (Count == _maxCount)
{
throw new CollectionOverflowException(Count);
}
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position)
{
// TODO выброс ошибки если переполнение
// TODO выброс ошибки если за границу
if (Count == _maxCount)
{
throw new CollectionOverflowException(Count);
}
// Проверка позиции
if (position >= Count || position < 0)
{
throw new PositionOutOfCollectionException(position);
}
_collection.Insert(position, obj);
return position;
}
public T? Remove(int position)
{
// TODO если выброс за границу
if (position >= Count || position < 0)
{
throw new PositionOutOfCollectionException(position);
}
T? obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < Count; ++i)
{
yield return _collection[i];
}
}
}

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using Monorail.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.CollectionGenericObjects;
public class LocomotiveSharingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public LocomotiveSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningLocomotive> collection) : base(picWidth, picHeight, collection)
{
}
/// <summary>
/// прорисовка стоянки
/// </summary>
/// <param name="g"></param>
protected override void DrawBackgound(Graphics g)
{
Pen pen = new(Color.Black, 3);
int posX = 0;
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
int posY = 0;
g.DrawLine(pen, posX, posY, posX, posY + _placeSizeHeight * (_pictureHeight / _placeSizeHeight));
for (int j = 0; j <= _pictureHeight / _placeSizeHeight; j++)
{
g.DrawLine(pen, posX, posY, posX + _placeSizeWidth - 30, posY);
posY += _placeSizeHeight;
}
posX += _placeSizeWidth;
}
}
protected override void SetObjectsPosition()
{
int posX = 0;
int posY = _pictureHeight / _placeSizeHeight - 1;
int LocomotiveWidth = posX - 1;
int LocomotiveHeight = 0;
for (int i = 0; i < _collection?.Count; i++)
{
try
{
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
_collection?.Get(i)?.SetPosition(posX * _placeSizeWidth + 3, posY * _placeSizeHeight + 3);
}
catch (Exception) { }
posY--;
if (posY < 0)
{
posY = _pictureHeight / _placeSizeHeight - 1;
posX++;
}
if (posX >= _pictureWidth / _placeSizeWidth) { return; }
}
}
}

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using Monorail.Exceptions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public CollectionType GetCollectionType => CollectionType.Massive;
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
// TODO выброс ошибки если выход за границу
// TODO выброс ошибки если объект пустой
if (position < 0 || position >= Count)
{
throw new PositionOutOfCollectionException(position);
}
if (_collection[position] == null)
{
throw new ObjectNotFoundException(position);
}
return _collection[position];
}
public int Insert(T obj)
{
// Вставка в свободное место набора
return Insert(obj, 0);
}
public int Insert(T obj, int position)
{
// Проверка позиции
if (position < 0 || position >= Count)
{
throw new PositionOutOfCollectionException(position);
}
// Проверка, что элемент массива по этой позиции пустой
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
//Свободное место после этой позиции
for (int i = position + 1; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
//Свободное место до этой позиции
for (int i = position - 1; i >= 0; i--)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
throw new CollectionOverflowException(Count);
}
public T? Remove(int position)
{
// TODO выброс ошибки если выход за границу
// TODO выброс ошибки если объект пустой
if (position < 0 || position >= Count)
{
throw new PositionOutOfCollectionException(position);
}
if (_collection[position] == null)
{
throw new ObjectNotFoundException(position);
}
// Удаление объекта из массива
T? obj = _collection[position];
_collection[position] = null;
return obj;
}
// GetItems - получаемый элемент
public IEnumerable<T?> GetItems()
{
// идем по коллекции и возращаем каждый элемент коллекции
for (int i = 0; i < _collection.Length; i++)
{
yield return _collection[i];
}
}
}

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using Monorail.Drawnings;
using Monorail.Exceptions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.CollectionGenericObjects;
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningLocomotive
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
// TODO Прописать логику для добавления
if (string.IsNullOrEmpty(name) || _storages.ContainsKey(name) || collectionType == CollectionType.None)
{
return;
}
if (collectionType == CollectionType.Massive)
{
_storages[name] = new MassiveGenericObjects<T>();
}
if (collectionType == CollectionType.List)
{
_storages[name] = new ListGenericObjects<T>();
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
// TODO Прописать логику для удаления коллекции
if (_storages.ContainsKey(name))
{
_storages.Remove(name);
}
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
if (_storages.ContainsKey(name))
{
return _storages[name];
}
else
{
return null;
}
}
}
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionsStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
/// <summary>
/// Сохранение информации по автомобилям в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
public void SaveData(string filename)
{
if (_storages.Count == 0)
{
throw new ArgumentException("В хранилище отсутствуют коллекции для сохранения");
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using (StreamWriter writer = new StreamWriter(filename))
{
writer.Write(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
writer.Write(Environment.NewLine);
// не сохраняем пустые коллекции
if (value.Value.Count == 0)
{
continue;
}
writer.Write(value.Key);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.GetCollectionType);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.MaxCount);
writer.Write(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
writer.Write(data);
writer.Write(_separatorItems);
}
}
}
}
/// <summary>
/// Загрузка информации по автомобилям в хранилище из файла
/// </summary>
/// <param name="filename">Путь и имя файла</param>
public void LoadData(string filename)
{
if (!File.Exists(filename))
{
throw new Exception("Файл не существует");
}
using (StreamReader fs = File.OpenText(filename))
{
string str = fs.ReadLine();
if (str == null || str.Length == 0)
{
throw new Exception("В файле нет данных");
}
if (!str.StartsWith(_collectionKey))
{
throw new Exception("В файле неверные данные");
}
_storages.Clear();
string strs = "";
while ((strs = fs.ReadLine()) != null)
{
string[] record = strs.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
throw new Exception("Не удалось определить тип коллекции:" + record[1]);
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningLocomotive() is T locomotive)
{
try
{
if (collection.Insert(locomotive) == -1)
throw new Exception("Объект не удалось добавить в коллекцию: " + record[3]);
}
catch (CollectionOverflowException ex)
{
throw new Exception("Коллекция переполнена", ex);
}
}
}
_storages.Add(record[0], collection);
}
}
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using Monorail.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawningLocomotive
{
/// <summary>
/// Класс-сущность (объект)
/// </summary>
public EntityLocomotive? EntityLocomotive { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки монорельса
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя координата прорисовки монорельса
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки монорельса (размер объекта)
/// </summary>
private readonly int _drawningMonorailWidth = 90;
/// <summary>
/// Высота прорисовки монорельса (размер объекта)
/// </summary>
private readonly int _drawingMonorailHeight = 40;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningMonorailWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawingMonorailHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningLocomotive()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструтор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningLocomotive(int speed, double weight, Color bodyColor) : this()
{
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor);
}
/// <summary>
/// Конструтор для наследников
/// </summary>
/// <param name="drawningLocomotiveWidth">Ширина прорисовки монорельса (размер объекта)</param>
/// <param name="drawingLocomotiveHeight">Высота прорисовки монорельса (размер объекта)</param>
protected DrawningLocomotive(int drawningLocomotiveWidth, int drawingLocomotiveHeight) : this()
{
_drawningMonorailWidth = drawningLocomotiveWidth;
_drawingMonorailHeight = drawingLocomotiveHeight;
}
public DrawningLocomotive(EntityLocomotive locomotive) : this()
{
EntityLocomotive = new EntityLocomotive(locomotive.Speed, locomotive.Weight, locomotive.BodyColor);
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
if (_drawningMonorailWidth <= width && _drawingMonorailHeight <= height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
if (_startPosX + _drawningMonorailWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningMonorailWidth;
}
if (_startPosY + _drawingMonorailHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawingMonorailHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
// то надо изменить координаты, чтобы он оставался в этих границах
// Проверка выхода за границы формы по оси X
if (x < 0) // Если новая позиция находится левее левой границы формы
{
x = 0; // Устанавливаем позицию по оси X равной нулю (левой границе формы)
}
else if (x + _drawningMonorailWidth > _pictureWidth.Value) // Если новая позиция выходит за правую границу формы
{
x = _pictureWidth.Value - _drawningMonorailWidth; // Корректируем позицию по оси X
}
// Проверка выхода за границы формы по оси Y
if (y < 0) // Если новая позиция выше верхней границы формы
{
y = 0; // Устанавливаем позицию по оси Y равной нулю (верхней границе формы)
}
else if (y + _drawingMonorailHeight > _pictureHeight.Value) // Если новая позиция выходит за нижнюю границу формы
{
y = _pictureHeight.Value - _drawingMonorailHeight; // Корректируем позицию по оси Y
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityLocomotive.Step > 0)
{
_startPosX -= (int)EntityLocomotive.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityLocomotive.Step > 0)
{
_startPosY -= (int)EntityLocomotive.Step;
}
return true;
// вправо
case DirectionType.Right:
// TODO прописать логику сдвига в право
if (_startPosX.Value + EntityLocomotive.Step + _drawningMonorailWidth < _pictureWidth)
{
_startPosX += (int)EntityLocomotive.Step;
}
return true;
//вниз
case DirectionType.Down:
//TODO прописать логику сдвига в вниз
if (_startPosY.Value + EntityLocomotive.Step + _drawingMonorailHeight < _pictureHeight)
{
_startPosY += (int)EntityLocomotive.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
///
public virtual void DrawTransport(Graphics g)
{
if (EntityLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
//границы Монорельса
Brush br = new SolidBrush(EntityLocomotive.BodyColor);
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 15, 80, 15);
Point[] points1 = {
new Point(_startPosX.Value + 15, _startPosY.Value),
new Point(_startPosX.Value + 85, _startPosY.Value),
new Point(_startPosX.Value + 85, _startPosY.Value + 15),
new Point(_startPosX.Value + 5, _startPosY.Value + 15)
};
g.DrawPolygon(pen, points1);
//кузов
g.FillRectangle(br, _startPosX.Value + 6, _startPosY.Value + 16, 79, 14);
Point[] points2 = {
new Point(_startPosX.Value + 16, _startPosY.Value + 1),
new Point(_startPosX.Value + 84, _startPosY.Value + 1),
new Point(_startPosX.Value + 84, _startPosY.Value + 14),
new Point(_startPosX.Value + 6, _startPosY.Value + 14)
};
g.FillPolygon(br, points2);
//дверь
Brush brWhite = new SolidBrush(Color.White);
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 7, 10, 20);
g.FillRectangle(brWhite, _startPosX.Value + 41, _startPosY.Value + 8, 9, 20);
//окна
Pen pen1 = new(Color.Blue);
g.DrawRectangle(pen1, _startPosX.Value + 17, _startPosY.Value + 5, 7, 7);
g.DrawRectangle(pen1, _startPosX.Value + 27, _startPosY.Value + 5, 7, 7);
g.DrawRectangle(pen1, _startPosX.Value + 75, _startPosY.Value + 5, 7, 7);
//держатель
Brush brBlack = new SolidBrush(Color.Black);
//1-ый держатель
Point[] points_cart1 = {
new Point(_startPosX.Value + 5, _startPosY.Value + 30),
new Point(_startPosX.Value + 15, _startPosY.Value + 35),
new Point(_startPosX.Value + 15, _startPosY.Value + 30),
new Point(_startPosX.Value + 5, _startPosY.Value + 30)
};
g.DrawPolygon(pen, points_cart1);
g.FillPolygon(brBlack, points_cart1);
//2-ой держатель
Point[] points_cart2 = {
new Point(_startPosX.Value + 20, _startPosY.Value + 30),
new Point(_startPosX.Value + 25, _startPosY.Value + 35),
new Point(_startPosX.Value + 30, _startPosY.Value + 35),
new Point(_startPosX.Value + 35, _startPosY.Value + 30)
};
g.DrawPolygon(pen, points_cart2);
g.FillPolygon(brBlack, points_cart2);
//3-ий держатель
Point[] points_cart3 = {
new Point(_startPosX.Value + 55, _startPosY.Value + 30),
new Point(_startPosX.Value + 60, _startPosY.Value + 35),
new Point(_startPosX.Value + 65, _startPosY.Value + 35),
new Point(_startPosX.Value + 70, _startPosY.Value + 30)
};
g.DrawPolygon(pen, points_cart3);
g.FillPolygon(brBlack, points_cart3);
//4-ый держатель
Point[] points_cart4 = {
new Point(_startPosX.Value + 70, _startPosY.Value + 30),
new Point(_startPosX.Value + 75, _startPosY.Value + 35),
new Point(_startPosX.Value + 90, _startPosY.Value + 35),
new Point(_startPosX.Value + 85, _startPosY.Value + 30)
};
g.DrawPolygon(pen, points_cart4);
g.FillPolygon(brBlack, points_cart4);
//колеса
//1-ое колеса
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 30, 10, 10);
g.FillEllipse(brWhite, _startPosX.Value + 15, _startPosY.Value + 30, 10, 10);
//2-ое колесо
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
g.FillEllipse(brWhite, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
//3-ее колесо
g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 30, 10, 10);
g.FillEllipse(brWhite, _startPosX.Value + 50, _startPosY.Value + 30, 10, 10);
//4-ое колесо
g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 30, 10, 10);
g.FillEllipse(brWhite, _startPosX.Value + 65, _startPosY.Value + 30, 10, 10);
}
}

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using Monorail.Entities;
namespace Monorail.Drawnings;
/// <summary>
/// Класс отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningMonorail : DrawningLocomotive
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="magneticRail">магнитный рельс</param>
/// <param name="secondCabin">Вторая кабинка в задней части</param>
public DrawningMonorail(int speed, double weight, Color bodyColor, Color additionalColor, bool magneticRail, bool secondCabin) : base(90, 40)
{
EntityLocomotive = new EntityMonorail(speed, weight, bodyColor, additionalColor, magneticRail, secondCabin);
}
public DrawningMonorail(EntityMonorail locomotive) : base(150, 80)
{
EntityLocomotive = new EntityMonorail(locomotive.Speed, locomotive.Weight, locomotive.BodyColor, locomotive.AdditionalColor, locomotive.MagneticRail, locomotive.SecondCabin);
}
public override void DrawTransport(Graphics g)
{
if (EntityLocomotive == null || EntityLocomotive is not EntityMonorail monorail || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(monorail.AdditionalColor);
//магнитная рельса
if (monorail.MagneticRail)
{
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 40, 90, 3);
}
//вторая часть монорельса
if (monorail.SecondCabin)
{
Point[] points_second_cabin = {
new Point(_startPosX.Value + 85, _startPosY.Value),
new Point(_startPosX.Value + 95, _startPosY.Value + 15),
new Point(_startPosX.Value + 95, _startPosY.Value + 30),
new Point(_startPosX.Value + 85, _startPosY.Value + 30),
new Point(_startPosX.Value + 85, _startPosY.Value + 15),
new Point(_startPosX.Value + 95, _startPosY.Value + 15)
};
g.DrawPolygon(pen, points_second_cabin);
g.FillPolygon(additionalBrush, points_second_cabin);
}
base.DrawTransport(g);
}
public void setAdditionalColor(Color color)
{
((EntityMonorail)EntityLocomotive).setAdditionalColor(color);
}
}

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using Monorail.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.Drawnings;
/// <summary>
/// Расширение для класса EntityCar
/// </summary>
public static class ExtentionDrawningLocomotive
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
public static DrawningLocomotive? CreateDrawningLocomotive(this string info)
{
// Мы здесь строчку пытаемся разделить по нашему разделителю
string[] strs = info.Split(_separatorForObject);
// здесь пытемся получить объект. Создаем продвинутый объект
EntityLocomotive? locomotive = EntityMonorail.CreateEntityMonorail(strs);
if (locomotive != null)
{
return new DrawningMonorail((EntityMonorail)locomotive);
}
// если не получилось получитьб продвинутый то мы пытаемся получить обычный объект.
locomotive = EntityLocomotive.CreateEntityLocomotive(strs);
// Если получилось получить обычный объект, то создаем этот объект
if (locomotive != null)
{
return new DrawningLocomotive(locomotive);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawningCar">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningLocomotive drawningLocomotive)
{
// здесь обращаемся к сущности, так как по самому прорисовки хранить ничего не нужно. Мы получаем строчку
string[]? array = drawningLocomotive?.EntityLocomotive?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
// иначе через метод join по разделителю, мы элементы массива объединяем в одну строчку
return string.Join(_separatorForObject, array);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.Entities;
/// <summary>
/// Класс-сущносить "Локомотив"
/// </summary>
public class EntityLocomotive
{
/// <summary>
/// скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// основной цвет
/// </summary>
public Color BodyColor { get; private set; }
//TODO Прописать метод
/// <summary>
/// Основной цвет
/// </summary>
/// <param name="color"></param>
public void setBodyColor(Color color)
{
BodyColor = color;
}
/// <summary>
/// шаг
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityLocomotive(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
//TODO Прописать метод
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityLocomotive), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityLocomotive? CreateEntityLocomotive(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityLocomotive))
{
return null;
}
return new EntityLocomotive(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

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namespace Monorail.Entities;
/// <summary>
/// Класс-сущность "Монорельс"
/// </summary>
public class EntityMonorail : EntityLocomotive
{
/// <summary>
/// дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// признак (опция) наличие рельса
/// </summary>
public bool MagneticRail { get; private set; }
/// <summary>
/// признак (опция) вторая кабинка
/// </summary>
public bool SecondCabin { get; private set; }
//TODO Прописать метод
/// <summary>
/// установка доп. цвета
/// </summary>
/// <param name="color"></param>
public void setAdditionalColor(Color color)
{
AdditionalColor = color;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="magneticRail">признак наличие рельса</param>
/// <param name="secondCabin">признак вторая кабинка</param>
public EntityMonorail(int speed, double weight, Color bodyColor, Color additionalColor, bool magneticRail, bool secondCabin) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
MagneticRail = magneticRail;
SecondCabin = secondCabin;
}
//TODO Прописать метод
/// <summary>
/// Получение строк со значениями свойств продвинутого объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityMonorail), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name,
MagneticRail.ToString(), SecondCabin.ToString()};
}
/// <summary>
/// Создание продвинутого объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityMonorail? CreateEntityMonorail(string[] strs)
{
// TODO продумать логику
if (strs.Length != 7 || strs[0] != nameof(EntityMonorail))
{
return null;
}
return new EntityMonorail(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]),
Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.Exceptions;
/// <summary>
/// Класс, описывающий ошибку переполнения коллекции
/// </summary>
[Serializable]
internal class CollectionOverflowException : ApplicationException
{
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
public CollectionOverflowException() : base() { }
public CollectionOverflowException(string message) : base(message) { }
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.Exceptions;
/// <summary>
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
/// </summary>
[Serializable]
internal class ObjectNotFoundException : ApplicationException
{
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
public ObjectNotFoundException() : base() { }
public ObjectNotFoundException(string message) : base(message) { }
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.Exceptions;
/// <summary>
/// Класс, описывающий ошибку выхода за границы коллекции
/// </summary>
[Serializable]
internal class PositionOutOfCollectionException : ApplicationException
{
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции.Позиция " + i) { }
public PositionOutOfCollectionException() : base() { }
public PositionOutOfCollectionException(string message) : base(message) { }
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

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namespace Monorail
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace Monorail
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace Monorail
{
partial class FormLocomotiveCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonGoToCheck = new Button();
buttonAddLocomotive = new Button();
buttonRemoveLocomotiv = new Button();
maskedTextBox = new MaskedTextBox();
buttonRefresh = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
menuStrip = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(752, 24);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(187, 548);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(buttonAddLocomotive);
panelCompanyTools.Controls.Add(buttonRemoveLocomotiv);
panelCompanyTools.Controls.Add(maskedTextBox);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Dock = DockStyle.Bottom;
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 292);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(181, 253);
panelCompanyTools.TabIndex = 9;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(13, 176);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(156, 39);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonAddLocomotive
//
buttonAddLocomotive.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddLocomotive.Location = new Point(13, 12);
buttonAddLocomotive.Name = "buttonAddLocomotive";
buttonAddLocomotive.Size = new Size(156, 39);
buttonAddLocomotive.TabIndex = 1;
buttonAddLocomotive.Text = "Добавление Локомотива";
buttonAddLocomotive.UseVisualStyleBackColor = true;
buttonAddLocomotive.Click += ButtonAddLocomotive_Click;
//
// buttonRemoveLocomotiv
//
buttonRemoveLocomotiv.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveLocomotiv.Location = new Point(13, 131);
buttonRemoveLocomotiv.Name = "buttonRemoveLocomotiv";
buttonRemoveLocomotiv.Size = new Size(156, 39);
buttonRemoveLocomotiv.TabIndex = 4;
buttonRemoveLocomotiv.Text = "Удаление Локомотива";
buttonRemoveLocomotiv.UseVisualStyleBackColor = true;
buttonRemoveLocomotiv.Click += ButtonRemoveLocomotiv_Click;
//
// maskedTextBox
//
maskedTextBox.Location = new Point(13, 102);
maskedTextBox.Mask = "00";
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(156, 23);
maskedTextBox.TabIndex = 3;
maskedTextBox.ValidatingType = typeof(int);
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(13, 221);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(156, 39);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(3, 269);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(169, 23);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 19);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(181, 215);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(6, 181);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(169, 23);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(6, 111);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(169, 64);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(3, 82);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(169, 23);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(103, 57);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(12, 57);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(3, 28);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(169, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(30, 10);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(122, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(6, 240);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(175, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 24);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(752, 548);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// menuStrip
//
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Size = new Size(939, 24);
menuStrip.TabIndex = 2;
menuStrip.Text = "menuStrip";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(48, 20);
файлToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(181, 22);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(181, 22);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file | *.txt";
//
// openFileDialog
//
openFileDialog.Filter = "txt file | *.txt";
//
// FormLocomotiveCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(939, 572);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Name = "FormLocomotiveCollection";
Text = "Коллекция Локомотивов";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddLocomotive;
private PictureBox pictureBox;
private Button buttonGoToCheck;
private Button buttonRemoveLocomotiv;
private MaskedTextBox maskedTextBox;
private Button buttonRefresh;
private Panel panelStorage;
private Label labelCollectionName;
private TextBox textBoxCollectionName;
private RadioButton radioButtonMassive;
private RadioButton radioButtonList;
private Button buttonCollectionAdd;
private Button buttonCollectionDel;
private ListBox listBoxCollection;
private Button buttonCreateCompany;
private Panel panelCompanyTools;
private MenuStrip menuStrip;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
}
}

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@ -0,0 +1,358 @@
using Microsoft.Extensions.Logging;
using Monorail.CollectionGenericObjects;
using Monorail.Drawnings;
using Monorail.Exceptions;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Monorail;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormLocomotiveCollection : Form
{
/// <summary>
/// Хранилище коллекций
/// </summary>
private readonly StorageCollection<DrawningLocomotive> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Логер
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// Конструктор
/// </summary>z
public FormLocomotiveCollection(ILogger <FormLocomotiveCollection> logger)
{
InitializeComponent();
_storageCollection = new();
_logger = logger;
_logger.LogInformation("Форма загрузилась");
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление Локомотива
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddLocomotive_Click(object sender, EventArgs e)
{
FormLocomotiveConfig form = new();
// TODO передать метод
form.Show();
form.AddEvent(SetLocomotive);
}
/// <summary>
/// Добавление Локомотива в коллекцию
/// </summary>
/// <param name="locomotive"></param>
private void SetLocomotive(DrawningLocomotive? locomotive)
{
try
{
if (_company == null || locomotive == null)
{
return;
}
if (_company + locomotive != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
_logger.LogInformation("Добавлен объект: " + locomotive.GetDataForSave());
}
}
catch (CollectionOverflowException ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveLocomotiv_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
try
{
int pos = Convert.ToInt32(maskedTextBox.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
_logger.LogInformation("Удаление объекта по индексу " + pos);
}
else
{
MessageBox.Show("Не удалось удалить объект");
_logger.LogInformation("Не удалось удалить объект из коллекции по индексу " + pos);
}
}
catch (ObjectNotFoundException ex)
{
MessageBox.Show(ex.Message);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
catch (PositionOutOfCollectionException ex)
{
MessageBox.Show(ex.Message);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
/// <summary>
/// Передача объекта в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningLocomotive? locomotive = null;
int counter = 100;
try
{
while (locomotive == null)
{
locomotive = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (locomotive == null)
{
return;
}
FormMonorail form = new FormMonorail();
form.SetLocomotive = locomotive;
form.ShowDialog();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
/// <summary>
/// Перерисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
try
{
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
_logger.LogInformation("Коллекция добавлена " + textBoxCollectionName.Text);
}
catch (Exception ex)
{
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
// TODO прописать логику удаления элемента из коллекции
// нужно убедиться, что есть выбранная коллекция
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
// удалить и обновить ListBox
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItems == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
try
{
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
_logger.LogInformation("Удалена коллекция: ", listBoxCollection.SelectedItem.ToString());
}
catch (Exception ex)
{
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningLocomotive>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new LocomotiveSharingService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
/// <summary>
/// Обработка нажатия "Сохранениe"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.SaveData(saveFileDialog.FileName);
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
}
catch(Exception ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.LoadData(openFileDialog.FileName);
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
RerfreshListBoxItems();
_logger.LogInformation("Загрузка из файла: {filename}", openFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
}

View File

@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>126, 17</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>261, 17</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>25</value>
</metadata>
</root>

View File

@ -0,0 +1,357 @@
namespace Monorail
{
partial class FormLocomotiveConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
labelSimpleObject = new Label();
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGrey = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxSecondCabin = new CheckBox();
checkBoxMagneticRail = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(227, 124);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(104, 37);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += labelObject_MouseDown;
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxSecondCabin);
groupBoxConfig.Controls.Add(checkBoxMagneticRail);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(464, 197);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGrey);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(225, 21);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(217, 100);
groupBoxColors.TabIndex = 8;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(176, 59);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(32, 35);
panelPurple.TabIndex = 4;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(123, 59);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(32, 35);
panelBlack.TabIndex = 6;
//
// panelGrey
//
panelGrey.BackColor = Color.Gray;
panelGrey.Location = new Point(67, 59);
panelGrey.Name = "panelGrey";
panelGrey.Size = new Size(32, 35);
panelGrey.TabIndex = 5;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(6, 59);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(32, 35);
panelWhite.TabIndex = 3;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(176, 17);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(32, 35);
panelYellow.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(123, 17);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(32, 35);
panelBlue.TabIndex = 2;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(67, 17);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(32, 35);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(6, 17);
panelRed.Name = "panelRed";
panelRed.Size = new Size(32, 35);
panelRed.TabIndex = 0;
//
// checkBoxSecondCabin
//
checkBoxSecondCabin.AutoSize = true;
checkBoxSecondCabin.Location = new Point(6, 142);
checkBoxSecondCabin.Name = "checkBoxSecondCabin";
checkBoxSecondCabin.Size = new Size(212, 19);
checkBoxSecondCabin.TabIndex = 7;
checkBoxSecondCabin.Text = "признак наличия второй кабинки";
checkBoxSecondCabin.UseVisualStyleBackColor = true;
//
// checkBoxMagneticRail
//
checkBoxMagneticRail.AutoSize = true;
checkBoxMagneticRail.Location = new Point(9, 109);
checkBoxMagneticRail.Name = "checkBoxMagneticRail";
checkBoxMagneticRail.Size = new Size(162, 19);
checkBoxMagneticRail.TabIndex = 6;
checkBoxMagneticRail.Text = "признак наличия рельса";
checkBoxMagneticRail.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(86, 61);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(97, 23);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(6, 61);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(29, 15);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(86, 32);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(97, 23);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(6, 32);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(62, 15);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(344, 124);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(98, 37);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += labelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(14, 50);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(153, 83);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(470, 142);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(75, 23);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += ButtonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(567, 142);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(73, 23);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(470, 0);
panelObject.Name = "panelObject";
panelObject.Size = new Size(170, 136);
panelObject.TabIndex = 4;
panelObject.DragDrop += panelObject_DragDrop;
panelObject.DragEnter += panelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(93, 9);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(74, 37);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(14, 9);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(74, 37);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
//
// FormLocomotiveConfig
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(652, 197);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Name = "FormLocomotiveConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private Label labelSimpleObject;
private GroupBox groupBoxConfig;
private Label labelModifiedObject;
private Label labelSpeed;
private NumericUpDown numericUpDownWeight;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private CheckBox checkBoxMagneticRail;
private CheckBox checkBoxSecondCabin;
private GroupBox groupBoxColors;
private Panel panelRed;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGrey;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelAdditionalColor;
private Label labelBodyColor;
}
}

View File

@ -0,0 +1,218 @@
using Monorail.Drawnings;
using Monorail.Entities;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Monorail;
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormLocomotiveConfig : Form
{
/// <summary>
/// Объект - прорисовка Локомотива
/// </summary>
private DrawningLocomotive? _locomotive = null;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event Action<DrawningLocomotive>? LocomotiveDelegate;
/// <summary>
/// Конструтор
/// </summary>
public FormLocomotiveConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGrey.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
// TODO buttonCancel.Click привязать анонимный метод через lambda с закрытием формы
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="locomotiveDelegate"></param>
public void AddEvent(Action<DrawningLocomotive> locomotiveDelegate)
{
if (LocomotiveDelegate == null)
{
LocomotiveDelegate = locomotiveDelegate;
}
else
{
LocomotiveDelegate += locomotiveDelegate;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_locomotive?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_locomotive?.SetPosition(5, 5);
_locomotive?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_locomotive = new DrawningLocomotive((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_locomotive = new DrawningMonorail((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value,
Color.White, Color.Black, checkBoxMagneticRail.Checked, checkBoxSecondCabin.Checked);
break;
}
labelBodyColor.BackColor = Color.Empty;
labelAdditionalColor.BackColor = Color.Empty;
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object? sender, MouseEventArgs e)
{
// TODO отправка цвета в Drag&Drop
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
/// <summary>
/// Проверка получаемой информации по основному цвету
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_locomotive != null)
{
_locomotive.EntityLocomotive.setBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
/// <summary>
/// проверка получаемой информации по доп. цвету
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_locomotive is DrawningMonorail)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
/// <summary>
/// действия при перетаскивании доп. цвета
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_locomotive.EntityLocomotive is EntityMonorail _monorail)
{
_monorail.setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAdd_Click(object sender, EventArgs e)
{
if (_locomotive != null)
{
LocomotiveDelegate?.Invoke(_locomotive);
Close();
}
}
}

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

146
Monorail/Monorail/FormMonorail.Designer.cs generated Normal file
View File

@ -0,0 +1,146 @@
namespace Monorail
{
partial class FormMonorail
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBox1Monorail = new PictureBox();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonUp = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBox1Monorail).BeginInit();
SuspendLayout();
//
// pictureBox1Monorail
//
pictureBox1Monorail.Dock = DockStyle.Fill;
pictureBox1Monorail.Location = new Point(0, 0);
pictureBox1Monorail.Name = "pictureBox1Monorail";
pictureBox1Monorail.Size = new Size(755, 393);
pictureBox1Monorail.TabIndex = 0;
pictureBox1Monorail.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources._2;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(625, 346);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources._1;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(666, 346);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources._4;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(707, 346);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources._3;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(666, 305);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 5;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(625, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(685, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(61, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormMonorail
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(755, 393);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(pictureBox1Monorail);
Name = "FormMonorail";
Text = "FormMonorail";
((System.ComponentModel.ISupportInitialize)pictureBox1Monorail).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBox1Monorail;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button buttonUp;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -0,0 +1,142 @@
using Monorail.Drawnings;
using Monorail.MovementStrategy;
namespace Monorail;
/// <summary>
/// Форма работы с объектом "Монорельс"
/// </summary>
public partial class FormMonorail : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningLocomotive? _drawningLocomotive;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawningLocomotive SetLocomotive
{
set
{
_drawningLocomotive = value;
_drawningLocomotive.SetPictureSize(pictureBox1Monorail.Width, pictureBox1Monorail.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// конструктор формы
/// </summary>
public FormMonorail()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Метод прорисовки машины
/// </summary>
private void Draw()
{
if (_drawningLocomotive == null)
{
return;
}
Bitmap bmp = new(pictureBox1Monorail.Width, pictureBox1Monorail.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningLocomotive.DrawTransport(gr);
pictureBox1Monorail.Image = bmp;
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningLocomotive == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningLocomotive.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningLocomotive.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningLocomotive.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningLocomotive.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningLocomotive == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableLocomotive(_drawningLocomotive), pictureBox1Monorail.Width, pictureBox1Monorail.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,9 @@
using Monorail.Drawnings;
namespace Monorail;
/// <summary>
/// Делегат передачи объекта класса-прорисовки
/// </summary>
/// <param name="locomotive"></param>
public delegate void LocomotiveDelegate(DrawningLocomotive locomotive);

View File

@ -8,4 +8,29 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.10" />
<PackageReference Include="Serilog.Extensions.Logging" Version="7.0.0" />
<PackageReference Include="Serilog.Settings.Configuration" Version="8.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -0,0 +1,142 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.MovementStrategy;
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.LeftBorder - GetStep() <= 0 ||
objParams.RightBorder + GetStep() >= FieldWidth ||
objParams.TopBorder - GetStep() <= 0
|| objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
//реализация в правый нижний угол
int x = objParams.RightBorder;
if (x + GetStep() < FieldWidth) MoveRight();
int y = objParams.DowBorder;
if (y + GetStep() < FieldHeight) MoveDown();
}
}

View File

@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,71 @@
using Monorail.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием Drawning_Monorail
/// </summary>
public class MoveableLocomotive : IMoveableObject
{
/// <summary>
/// Поле-объект класса Drawning_Monorail или его наследника
/// </summary>
private readonly DrawningLocomotive? Locomotive = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="locomotive">Объект класса DrawningCar</param>
public MoveableLocomotive(DrawningLocomotive locomotive)
{
Locomotive = locomotive;
}
public ObjectParameters? GetObjectPosition
{
get
{
if ((Locomotive == null || Locomotive.EntityLocomotive == null || !Locomotive.GetPosX.HasValue || !Locomotive.GetPosY.HasValue))
{
return null;
}
return new ObjectParameters(Locomotive.GetPosX.Value, Locomotive.GetPosY.Value, Locomotive.GetWidth, Locomotive.GetHeight);
}
}
public int GetStep => (int)(Locomotive?.EntityLocomotive?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (Locomotive == null || Locomotive.EntityLocomotive == null)
{
return false;
}
return Locomotive.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -0,0 +1,28 @@

namespace Monorail.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.MovementStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DowBorder => _y + _height;
/// <summary>
/// Серидина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Серидина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x"></param>
/// <param name="y"></param>
/// <param name="width"></param>
/// <param name="height"></param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Monorail.MovementStrategy;
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -1,3 +1,8 @@
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Serilog;
namespace Monorail
{
internal static class Program
@ -10,8 +15,36 @@ namespace Monorail
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
ServiceCollection services = new();
ConfigureServices(services);
using ServiceProvider serviceProvider = services.BuildServiceProvider();
Application.Run(serviceProvider.GetRequiredService<FormLocomotiveCollection>());
}
/// <summary>
/// Êîíôèãóðàöèÿ ñåðâèñà DI
/// </summary>
/// <param name="services"></param>
private static void ConfigureServices(ServiceCollection services)
{
string[] path = Directory.GetCurrentDirectory().Split('\\');
string pathNeed = "";
for (int i = 0; i < path.Length - 3; i++)
{
pathNeed += path[i] + "\\";
}
services.AddSingleton<FormLocomotiveCollection>()
.AddLogging(option =>
{
option.SetMinimumLevel(LogLevel.Information);
option.AddSerilog(new LoggerConfiguration()
.ReadFrom.Configuration(new ConfigurationBuilder()
.AddJsonFile($"{pathNeed}serilog.json")
.Build())
.CreateLogger());
});
}
}
}

View File

@ -0,0 +1,123 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Monorail.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Monorail.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _1 {
get {
object obj = ResourceManager.GetObject("1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _2 {
get {
object obj = ResourceManager.GetObject("2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _3 {
get {
object obj = ResourceManager.GetObject("3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _4 {
get {
object obj = ResourceManager.GetObject("4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap rightarrowbutton_99645 {
get {
object obj = ResourceManager.GetObject("rightarrowbutton_99645", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap rightarrowbutton_996451 {
get {
object obj = ResourceManager.GetObject("rightarrowbutton_996451", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,139 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="rightarrowbutton_99645" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\rightarrowbutton_99645.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="4" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\4.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="rightarrowbutton_996451" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\rightarrowbutton_996451.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="3" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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{
"Serilog": {
"Using": [ "Serilog.Sinks.File" ],
"MinimumLevel": "Debug",
"WriteTo": [
{
"Name": "File",
"Args": { "path": "Locomotivelog.log" }
}
],
"Properties": {
"Applicatoin": "Sample"
}
}
}