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197
ArmoredCar/ArmoredCar/AbstractMap.cs
Normal file
197
ArmoredCar/ArmoredCar/AbstractMap.cs
Normal file
@ -0,0 +1,197 @@
|
||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Drawing;
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||||
using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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||||
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||||
namespace ArmoredCar
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||||
{
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internal abstract class AbstractMap
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||||
{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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||||
{
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bool flag = true;
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float step = _drawningObject.Step;
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(float left, float right, float top, float bottom) = _drawningObject.GetCurrentPosition();
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int x1_obj_next = (int)((left - step) / _size_x);
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int y1_obj_next = (int)((top - step) / _size_y);
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int x2_obj_next = (int)((right + step) / _size_x);
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int y2_obj_next = (int)((bottom + step) / _size_y);
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int x1_obj_current = (int)(left / _size_x);
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int y1_obj_current = (int)(top / _size_y);
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int x2_obj_current = (int)(right / _size_x);
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int y2_obj_current = (int)(bottom / _size_y);
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// Проверка возможности перемещения
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switch (direction)
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{
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case Direction.Left:
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{
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if (x1_obj_next < 0)
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{
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flag = false;
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}
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else
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{
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for (int i = x1_obj_next; i <= x1_obj_current; i++)
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{
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for (int j = y1_obj_current; j <= y2_obj_current; j++)
|
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{
|
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if (_map[i, j] == _barrier)
|
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{
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flag = false;
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||||
}
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}
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}
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}
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break;
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}
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case Direction.Right:
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||||
{
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if (x2_obj_next >= _map.GetLength(0))
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||||
{
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flag = false;
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||||
}
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else
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||||
{
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for (int i = x2_obj_current; i <= x2_obj_next; i++)
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||||
{
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||||
for (int j = y1_obj_current; j <= y2_obj_current; j++)
|
||||
{
|
||||
if (_map[i, j] == _barrier)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Direction.Up:
|
||||
{
|
||||
if (y1_obj_next < 0)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = x1_obj_current; i <= x2_obj_current; i++)
|
||||
{
|
||||
for (int j = y1_obj_next; j <= y1_obj_current; j++)
|
||||
{
|
||||
if (_map[i, j] == _barrier)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Direction.Down:
|
||||
{
|
||||
if (y2_obj_next >= _map.GetLength(0))
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = x1_obj_current; i <= x2_obj_current; i++)
|
||||
{
|
||||
for (int j = y2_obj_current; j <= y2_obj_next; j++)
|
||||
{
|
||||
if (_map[i, j] == _barrier)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (flag)
|
||||
{
|
||||
_drawningObject.MoveObject(direction);
|
||||
}
|
||||
return DrawMapWithObject();
|
||||
}
|
||||
private bool SetObjectOnMap()
|
||||
{
|
||||
if (_drawningObject == null || _map == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
int x = _random.Next(0, 10);
|
||||
int y = _random.Next(0, 10);
|
||||
_drawningObject.SetObject(x, y, _width, _height);
|
||||
(float left, float right, float top, float bottom) = _drawningObject.GetCurrentPosition();
|
||||
for (int i = (int)(x / _size_x); i <= (int) (right / _size_x); i++)
|
||||
{
|
||||
for (int j = (int)(y / _size_y); j <= (int) (bottom / _size_y); j++)
|
||||
{
|
||||
if (_map[i, j] == _barrier)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
private Bitmap DrawMapWithObject()
|
||||
{
|
||||
Bitmap bmp = new(_width, _height);
|
||||
if (_drawningObject == null || _map == null)
|
||||
{
|
||||
return bmp;
|
||||
}
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
if (_map[i, j] == _freeRoad)
|
||||
{
|
||||
DrawRoadPart(gr, i, j);
|
||||
}
|
||||
else if (_map[i, j] == _barrier)
|
||||
{
|
||||
DrawBarrierPart(gr, i, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_drawningObject.DrawningObject(gr);
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||||
return bmp;
|
||||
}
|
||||
protected abstract void GenerateMap();
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||||
protected abstract void DrawRoadPart(Graphics g, int i, int j);
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||||
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
|
||||
}
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||||
}
|
@ -6,8 +6,9 @@ using System.Threading.Tasks;
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namespace ArmoredCar
|
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{
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enum Direction
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public enum Direction
|
||||
{
|
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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||||
|
@ -7,20 +7,20 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class DrawningArmoredCar
|
||||
public class DrawningArmoredCar
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityArmoredCar ArmoredCar { private set; get; }
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||||
public EntityArmoredCar ArmoredCar { protected set; get; }
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||||
/// <summary>
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||||
/// Левая координата отрисовки бронированной машины
|
||||
/// </summary>
|
||||
private float _startPosX;
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||||
protected float _startPosX;
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/// <summary>
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||||
/// Верхняя кооридната отрисовки бронированной машины
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||||
/// </summary>
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||||
private float _startPosY;
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||||
protected float _startPosY;
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/// <summary>
|
||||
/// Ширина окна отрисовки
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||||
/// </summary>
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||||
@ -43,11 +43,18 @@ namespace ArmoredCar
|
||||
/// <param name="speed">Скорость</param>
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||||
/// <param name="weight">Вес бронированной машины</param>
|
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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||||
public DrawningArmoredCar(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
ArmoredCar = new EntityArmoredCar();
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||||
ArmoredCar.Init(speed, weight, bodyColor);
|
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ArmoredCar = new EntityArmoredCar(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
protected DrawningArmoredCar(int speed, float weight, Color bodyColor, int carWidth, int carHeight) :
|
||||
this(speed, weight, bodyColor)
|
||||
{
|
||||
_carWidth = carWidth;
|
||||
_carHeight = carHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции бронированной машины
|
||||
/// </summary>
|
||||
@ -114,24 +121,22 @@ namespace ArmoredCar
|
||||
/// Отрисовка бронированной машины
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
|
||||
Brush br = new SolidBrush(ArmoredCar?.BodyColor ?? Color.Black);
|
||||
|
||||
g.FillRectangle(br, _startPosX + 20, _startPosY, 40, 20);
|
||||
g.FillRectangle(br, _startPosX, _startPosY + 20, 80, 20);
|
||||
|
||||
g.FillEllipse(br, _startPosX, _startPosY + 30, 20, 20);
|
||||
|
||||
|
||||
g.FillEllipse(br, _startPosX + 80 - 20, _startPosY + 30, 20, 20);
|
||||
|
||||
|
||||
g.FillRectangle(br, _startPosX + 15, _startPosY + 20, 60, 30);
|
||||
|
||||
Brush brGray = new SolidBrush(Color.LightGray);
|
||||
@ -163,6 +168,18 @@ namespace ArmoredCar
|
||||
_startPosY = _pictureHeight.Value - _carHeight;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public (float Left, float Right, float Top, float Bottom)
|
||||
GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX, _startPosX + _carWidth, _startPosY, _startPosY + _carHeight);
|
||||
}
|
||||
|
||||
public virtual void setColor(Color color) {
|
||||
ArmoredCar = new EntityArmoredCar(ArmoredCar.Speed, ArmoredCar.Weight, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
37
ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs
Normal file
37
ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs
Normal file
@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class DrawningObjectArmCar : IDrawningObject
|
||||
{
|
||||
private DrawningArmoredCar _armCar = null;
|
||||
public DrawningObjectArmCar(DrawningArmoredCar car)
|
||||
{
|
||||
_armCar = car;
|
||||
}
|
||||
public float Step => _armCar?.ArmoredCar?.Step ?? 0;
|
||||
public (float Left, float Right, float Top, float Bottom)
|
||||
GetCurrentPosition()
|
||||
{
|
||||
return _armCar?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_armCar?.MoveTransport(direction);
|
||||
}
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_armCar.SetPosition(x, y, width, height);
|
||||
}
|
||||
void IDrawningObject.DrawningObject(Graphics g)
|
||||
{
|
||||
if (_armCar != null)
|
||||
_armCar.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
61
ArmoredCar/ArmoredCar/DrawningTank.cs
Normal file
61
ArmoredCar/ArmoredCar/DrawningTank.cs
Normal file
@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class DrawningTank : DrawningArmoredCar
|
||||
{
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес бронированной машины</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="towerWeapon">Признак наличия башни с орудием</param>
|
||||
/// <param name="aMachineGun">Признак наличия зенитного пулемета</param>
|
||||
public DrawningTank(int speed, float weight, Color bodyColor, Color
|
||||
dopColor, bool towerWeapon, bool aMachineGun) :
|
||||
base(speed, weight, bodyColor, 110, 60)
|
||||
{
|
||||
ArmoredCar = new EntityTank(speed, weight, bodyColor, dopColor, towerWeapon, aMachineGun);
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (ArmoredCar is not EntityTank Tank)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Brush dopBrush = new SolidBrush(Tank.DopColor);
|
||||
|
||||
if (Tank.AMachineGun)
|
||||
{
|
||||
g.FillRectangle(dopBrush, _startPosX + 40, _startPosY, 5, 20);
|
||||
g.FillRectangle(dopBrush, _startPosX + 40, _startPosY, 40, 5);
|
||||
g.FillEllipse(dopBrush, _startPosX + 27, _startPosY + 7, 30, 10);
|
||||
}
|
||||
if (Tank.TowerWeapon)
|
||||
{
|
||||
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 15, 7, 10);
|
||||
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 17, 20, 5);
|
||||
}
|
||||
_startPosY += 10;
|
||||
base.DrawTransport(g);
|
||||
_startPosY -= 10;
|
||||
}
|
||||
public override void setColor(Color color)
|
||||
{
|
||||
ArmoredCar = new EntityTank(ArmoredCar.Speed, ArmoredCar.Weight, color,
|
||||
(ArmoredCar as EntityTank).DopColor, (ArmoredCar as EntityTank).TowerWeapon, (ArmoredCar as EntityTank).AMachineGun);
|
||||
}
|
||||
public void setDopColor(Color color)
|
||||
{
|
||||
ArmoredCar = new EntityTank(ArmoredCar.Speed, ArmoredCar.Weight, ArmoredCar.BodyColor,
|
||||
color, (ArmoredCar as EntityTank).TowerWeapon, (ArmoredCar as EntityTank).AMachineGun);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,7 +5,7 @@ using System.Text;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class EntityArmoredCar
|
||||
public class EntityArmoredCar
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
@ -30,7 +30,7 @@ namespace ArmoredCar
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public EntityArmoredCar(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
|
43
ArmoredCar/ArmoredCar/EntityTank.cs
Normal file
43
ArmoredCar/ArmoredCar/EntityTank.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class EntityTank : EntityArmoredCar
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия башни с орудием
|
||||
/// </summary>
|
||||
public bool TowerWeapon { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия зенитного пулемета
|
||||
/// </summary>
|
||||
public bool AMachineGun { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес бронированной машины</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="towerWeapon">Признак наличия башни с орудием</param>
|
||||
/// <param name="aMachineGun">Признак наличия зенитного пулемета</param>
|
||||
public EntityTank(int speed, float weight, Color bodyColor, Color
|
||||
dopColor, bool towerWeapon, bool aMachineGun) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
TowerWeapon = towerWeapon;
|
||||
AMachineGun = aMachineGun;
|
||||
}
|
||||
}
|
||||
}
|
383
ArmoredCar/ArmoredCar/FormArmoredCarConfig.Designer.cs
generated
Normal file
383
ArmoredCar/ArmoredCar/FormArmoredCarConfig.Designer.cs
generated
Normal file
@ -0,0 +1,383 @@
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
partial class FormArmoredCarConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxConfig = new System.Windows.Forms.GroupBox();
|
||||
this.labelModifiedObject = new System.Windows.Forms.Label();
|
||||
this.labelSimpleObject = new System.Windows.Forms.Label();
|
||||
this.groupBoxColors = new System.Windows.Forms.GroupBox();
|
||||
this.panelPurple = new System.Windows.Forms.Panel();
|
||||
this.panelYellow = new System.Windows.Forms.Panel();
|
||||
this.panelBlack = new System.Windows.Forms.Panel();
|
||||
this.panelBlue = new System.Windows.Forms.Panel();
|
||||
this.panelGray = new System.Windows.Forms.Panel();
|
||||
this.panelGreen = new System.Windows.Forms.Panel();
|
||||
this.panelWhite = new System.Windows.Forms.Panel();
|
||||
this.panelRed = new System.Windows.Forms.Panel();
|
||||
this.checkBoxAMachineGun = new System.Windows.Forms.CheckBox();
|
||||
this.checkBoxTowerWeapon = new System.Windows.Forms.CheckBox();
|
||||
this.numericUpDownWeight = new System.Windows.Forms.NumericUpDown();
|
||||
this.labelWeight = new System.Windows.Forms.Label();
|
||||
this.numericUpDownSpeed = new System.Windows.Forms.NumericUpDown();
|
||||
this.labelSpeed = new System.Windows.Forms.Label();
|
||||
this.panelObject = new System.Windows.Forms.Panel();
|
||||
this.labelDopColor = new System.Windows.Forms.Label();
|
||||
this.labelBaseColor = new System.Windows.Forms.Label();
|
||||
this.pictureBoxObject = new System.Windows.Forms.PictureBox();
|
||||
this.buttonCancel = new System.Windows.Forms.Button();
|
||||
this.buttonOk = new System.Windows.Forms.Button();
|
||||
this.groupBoxConfig.SuspendLayout();
|
||||
this.groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWeight)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownSpeed)).BeginInit();
|
||||
this.panelObject.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxObject)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
this.groupBoxConfig.Controls.Add(this.labelModifiedObject);
|
||||
this.groupBoxConfig.Controls.Add(this.labelSimpleObject);
|
||||
this.groupBoxConfig.Controls.Add(this.groupBoxColors);
|
||||
this.groupBoxConfig.Controls.Add(this.checkBoxAMachineGun);
|
||||
this.groupBoxConfig.Controls.Add(this.checkBoxTowerWeapon);
|
||||
this.groupBoxConfig.Controls.Add(this.numericUpDownWeight);
|
||||
this.groupBoxConfig.Controls.Add(this.labelWeight);
|
||||
this.groupBoxConfig.Controls.Add(this.numericUpDownSpeed);
|
||||
this.groupBoxConfig.Controls.Add(this.labelSpeed);
|
||||
this.groupBoxConfig.Location = new System.Drawing.Point(12, 12);
|
||||
this.groupBoxConfig.Name = "groupBoxConfig";
|
||||
this.groupBoxConfig.Size = new System.Drawing.Size(520, 220);
|
||||
this.groupBoxConfig.TabIndex = 0;
|
||||
this.groupBoxConfig.TabStop = false;
|
||||
this.groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
this.labelModifiedObject.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelModifiedObject.Location = new System.Drawing.Point(394, 162);
|
||||
this.labelModifiedObject.Name = "labelModifiedObject";
|
||||
this.labelModifiedObject.Size = new System.Drawing.Size(97, 38);
|
||||
this.labelModifiedObject.TabIndex = 16;
|
||||
this.labelModifiedObject.Text = "Продвинутый";
|
||||
this.labelModifiedObject.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelModifiedObject.MouseDown += new System.Windows.Forms.MouseEventHandler(this.LabelObject_MouseDown);
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
this.labelSimpleObject.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelSimpleObject.Location = new System.Drawing.Point(282, 162);
|
||||
this.labelSimpleObject.Name = "labelSimpleObject";
|
||||
this.labelSimpleObject.Size = new System.Drawing.Size(97, 38);
|
||||
this.labelSimpleObject.TabIndex = 15;
|
||||
this.labelSimpleObject.Text = "Простой";
|
||||
this.labelSimpleObject.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelSimpleObject.MouseDown += new System.Windows.Forms.MouseEventHandler(this.LabelObject_MouseDown);
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
this.groupBoxColors.Controls.Add(this.panelPurple);
|
||||
this.groupBoxColors.Controls.Add(this.panelYellow);
|
||||
this.groupBoxColors.Controls.Add(this.panelBlack);
|
||||
this.groupBoxColors.Controls.Add(this.panelBlue);
|
||||
this.groupBoxColors.Controls.Add(this.panelGray);
|
||||
this.groupBoxColors.Controls.Add(this.panelGreen);
|
||||
this.groupBoxColors.Controls.Add(this.panelWhite);
|
||||
this.groupBoxColors.Controls.Add(this.panelRed);
|
||||
this.groupBoxColors.Location = new System.Drawing.Point(267, 22);
|
||||
this.groupBoxColors.Name = "groupBoxColors";
|
||||
this.groupBoxColors.Size = new System.Drawing.Size(241, 127);
|
||||
this.groupBoxColors.TabIndex = 14;
|
||||
this.groupBoxColors.TabStop = false;
|
||||
this.groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
this.panelPurple.BackColor = System.Drawing.Color.Purple;
|
||||
this.panelPurple.Location = new System.Drawing.Point(184, 73);
|
||||
this.panelPurple.Name = "panelPurple";
|
||||
this.panelPurple.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelPurple.TabIndex = 3;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
this.panelYellow.BackColor = System.Drawing.Color.Yellow;
|
||||
this.panelYellow.Location = new System.Drawing.Point(184, 22);
|
||||
this.panelYellow.Name = "panelYellow";
|
||||
this.panelYellow.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelYellow.TabIndex = 1;
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
this.panelBlack.BackColor = System.Drawing.Color.Black;
|
||||
this.panelBlack.Location = new System.Drawing.Point(127, 73);
|
||||
this.panelBlack.Name = "panelBlack";
|
||||
this.panelBlack.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelBlack.TabIndex = 4;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
this.panelBlue.BackColor = System.Drawing.Color.Blue;
|
||||
this.panelBlue.Location = new System.Drawing.Point(127, 22);
|
||||
this.panelBlue.Name = "panelBlue";
|
||||
this.panelBlue.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelBlue.TabIndex = 1;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
this.panelGray.BackColor = System.Drawing.Color.Gray;
|
||||
this.panelGray.Location = new System.Drawing.Point(72, 73);
|
||||
this.panelGray.Name = "panelGray";
|
||||
this.panelGray.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelGray.TabIndex = 5;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
this.panelGreen.BackColor = System.Drawing.Color.Green;
|
||||
this.panelGreen.Location = new System.Drawing.Point(72, 22);
|
||||
this.panelGreen.Name = "panelGreen";
|
||||
this.panelGreen.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelGreen.TabIndex = 1;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
this.panelWhite.BackColor = System.Drawing.Color.White;
|
||||
this.panelWhite.Location = new System.Drawing.Point(15, 73);
|
||||
this.panelWhite.Name = "panelWhite";
|
||||
this.panelWhite.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelWhite.TabIndex = 2;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
this.panelRed.BackColor = System.Drawing.Color.Red;
|
||||
this.panelRed.Location = new System.Drawing.Point(15, 22);
|
||||
this.panelRed.Name = "panelRed";
|
||||
this.panelRed.Size = new System.Drawing.Size(40, 40);
|
||||
this.panelRed.TabIndex = 0;
|
||||
//
|
||||
// checkBoxAMachineGun
|
||||
//
|
||||
this.checkBoxAMachineGun.AutoSize = true;
|
||||
this.checkBoxAMachineGun.Location = new System.Drawing.Point(22, 149);
|
||||
this.checkBoxAMachineGun.Name = "checkBoxAMachineGun";
|
||||
this.checkBoxAMachineGun.Size = new System.Drawing.Size(237, 19);
|
||||
this.checkBoxAMachineGun.TabIndex = 12;
|
||||
this.checkBoxAMachineGun.Text = "Признак наличия зенитного пулемета";
|
||||
this.checkBoxAMachineGun.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxTowerWeapon
|
||||
//
|
||||
this.checkBoxTowerWeapon.AutoSize = true;
|
||||
this.checkBoxTowerWeapon.Location = new System.Drawing.Point(22, 115);
|
||||
this.checkBoxTowerWeapon.Name = "checkBoxTowerWeapon";
|
||||
this.checkBoxTowerWeapon.Size = new System.Drawing.Size(221, 19);
|
||||
this.checkBoxTowerWeapon.TabIndex = 11;
|
||||
this.checkBoxTowerWeapon.Text = "Признак наличия орудия на башне";
|
||||
this.checkBoxTowerWeapon.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
this.numericUpDownWeight.Location = new System.Drawing.Point(90, 72);
|
||||
this.numericUpDownWeight.Maximum = new decimal(new int[] {
|
||||
1000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownWeight.Minimum = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
this.numericUpDownWeight.Size = new System.Drawing.Size(79, 23);
|
||||
this.numericUpDownWeight.TabIndex = 10;
|
||||
this.numericUpDownWeight.Value = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
this.labelWeight.AutoSize = true;
|
||||
this.labelWeight.Location = new System.Drawing.Point(22, 74);
|
||||
this.labelWeight.Name = "labelWeight";
|
||||
this.labelWeight.Size = new System.Drawing.Size(29, 15);
|
||||
this.labelWeight.TabIndex = 9;
|
||||
this.labelWeight.Text = "Вес:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
this.numericUpDownSpeed.Location = new System.Drawing.Point(90, 30);
|
||||
this.numericUpDownSpeed.Maximum = new decimal(new int[] {
|
||||
1000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownSpeed.Minimum = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
this.numericUpDownSpeed.Size = new System.Drawing.Size(79, 23);
|
||||
this.numericUpDownSpeed.TabIndex = 8;
|
||||
this.numericUpDownSpeed.Value = new decimal(new int[] {
|
||||
100,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
this.labelSpeed.AutoSize = true;
|
||||
this.labelSpeed.Location = new System.Drawing.Point(22, 32);
|
||||
this.labelSpeed.Name = "labelSpeed";
|
||||
this.labelSpeed.Size = new System.Drawing.Size(62, 15);
|
||||
this.labelSpeed.TabIndex = 7;
|
||||
this.labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
this.panelObject.AllowDrop = true;
|
||||
this.panelObject.Controls.Add(this.labelDopColor);
|
||||
this.panelObject.Controls.Add(this.labelBaseColor);
|
||||
this.panelObject.Controls.Add(this.pictureBoxObject);
|
||||
this.panelObject.Location = new System.Drawing.Point(538, 12);
|
||||
this.panelObject.Name = "panelObject";
|
||||
this.panelObject.Size = new System.Drawing.Size(262, 184);
|
||||
this.panelObject.TabIndex = 2;
|
||||
this.panelObject.DragDrop += new System.Windows.Forms.DragEventHandler(this.PanelObject_DragDrop);
|
||||
this.panelObject.DragEnter += new System.Windows.Forms.DragEventHandler(this.PanelObject_DragEnter);
|
||||
//
|
||||
// labelDopColor
|
||||
//
|
||||
this.labelDopColor.AllowDrop = true;
|
||||
this.labelDopColor.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelDopColor.Location = new System.Drawing.Point(141, 9);
|
||||
this.labelDopColor.Name = "labelDopColor";
|
||||
this.labelDopColor.Size = new System.Drawing.Size(104, 32);
|
||||
this.labelDopColor.TabIndex = 2;
|
||||
this.labelDopColor.Text = "Доп. цвет";
|
||||
this.labelDopColor.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelDopColor.DragDrop += new System.Windows.Forms.DragEventHandler(this.LabelDopColor_DragDrop);
|
||||
this.labelDopColor.DragEnter += new System.Windows.Forms.DragEventHandler(this.LabelColor_DragEnter);
|
||||
//
|
||||
// labelBaseColor
|
||||
//
|
||||
this.labelBaseColor.AllowDrop = true;
|
||||
this.labelBaseColor.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.labelBaseColor.Location = new System.Drawing.Point(20, 9);
|
||||
this.labelBaseColor.Name = "labelBaseColor";
|
||||
this.labelBaseColor.Size = new System.Drawing.Size(104, 32);
|
||||
this.labelBaseColor.TabIndex = 1;
|
||||
this.labelBaseColor.Text = "Цвет";
|
||||
this.labelBaseColor.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.labelBaseColor.DragDrop += new System.Windows.Forms.DragEventHandler(this.LabelBaseColor_DragDrop);
|
||||
this.labelBaseColor.DragEnter += new System.Windows.Forms.DragEventHandler(this.LabelColor_DragEnter);
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
this.pictureBoxObject.Location = new System.Drawing.Point(20, 44);
|
||||
this.pictureBoxObject.Name = "pictureBoxObject";
|
||||
this.pictureBoxObject.Size = new System.Drawing.Size(225, 125);
|
||||
this.pictureBoxObject.TabIndex = 0;
|
||||
this.pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
this.buttonCancel.Location = new System.Drawing.Point(679, 202);
|
||||
this.buttonCancel.Name = "buttonCancel";
|
||||
this.buttonCancel.Size = new System.Drawing.Size(104, 30);
|
||||
this.buttonCancel.TabIndex = 5;
|
||||
this.buttonCancel.Text = "Отмена";
|
||||
this.buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// buttonOk
|
||||
//
|
||||
this.buttonOk.Location = new System.Drawing.Point(558, 202);
|
||||
this.buttonOk.Name = "buttonOk";
|
||||
this.buttonOk.Size = new System.Drawing.Size(104, 30);
|
||||
this.buttonOk.TabIndex = 4;
|
||||
this.buttonOk.Text = "Добавить";
|
||||
this.buttonOk.UseVisualStyleBackColor = true;
|
||||
this.buttonOk.Click += new System.EventHandler(this.ButtonOk_Click);
|
||||
//
|
||||
// FormArmoredCarConfig
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(810, 242);
|
||||
this.Controls.Add(this.buttonCancel);
|
||||
this.Controls.Add(this.buttonOk);
|
||||
this.Controls.Add(this.panelObject);
|
||||
this.Controls.Add(this.groupBoxConfig);
|
||||
this.Name = "FormArmoredCarConfig";
|
||||
this.Text = "Создание объекта";
|
||||
this.groupBoxConfig.ResumeLayout(false);
|
||||
this.groupBoxConfig.PerformLayout();
|
||||
this.groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWeight)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownSpeed)).EndInit();
|
||||
this.panelObject.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxObject)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private CheckBox checkBoxAMachineGun;
|
||||
private CheckBox checkBoxTowerWeapon;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private Label labelWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private Label labelModifiedObject;
|
||||
private Label labelSimpleObject;
|
||||
private GroupBox groupBoxColors;
|
||||
private Panel panelPurple;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlack;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGray;
|
||||
private Panel panelGreen;
|
||||
private Panel panelWhite;
|
||||
private Panel panelRed;
|
||||
private Panel panelObject;
|
||||
private Label labelDopColor;
|
||||
private Label labelBaseColor;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonCancel;
|
||||
private Button buttonOk;
|
||||
}
|
||||
}
|
174
ArmoredCar/ArmoredCar/FormArmoredCarConfig.cs
Normal file
174
ArmoredCar/ArmoredCar/FormArmoredCarConfig.cs
Normal file
@ -0,0 +1,174 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
public partial class FormArmoredCarConfig : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Переменная-выбранная бронемашина
|
||||
/// </summary>
|
||||
DrawningArmoredCar _armoredCar = null;
|
||||
/// <summary>
|
||||
/// Событие
|
||||
/// </summary>
|
||||
private event Action<DrawningArmoredCar> EventAddCar;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormArmoredCarConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
panelBlack.MouseDown += PanelColor_MouseDown;
|
||||
panelPurple.MouseDown += PanelColor_MouseDown;
|
||||
panelGray.MouseDown += PanelColor_MouseDown;
|
||||
panelGreen.MouseDown += PanelColor_MouseDown;
|
||||
panelRed.MouseDown += PanelColor_MouseDown;
|
||||
panelWhite.MouseDown += PanelColor_MouseDown;
|
||||
panelYellow.MouseDown += PanelColor_MouseDown;
|
||||
panelBlue.MouseDown += PanelColor_MouseDown;
|
||||
|
||||
buttonCancel.Click += (s, e) => Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Отрисовать бронемашину
|
||||
/// </summary>
|
||||
private void DrawArmoredCar()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_armoredCar?.SetPosition(5, 5, pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
_armoredCar?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление события
|
||||
/// </summary>
|
||||
/// <param name="ev"></param>
|
||||
public void AddEvent(Action<DrawningArmoredCar> ev)
|
||||
{
|
||||
if (EventAddCar == null)
|
||||
{
|
||||
EventAddCar = new Action<DrawningArmoredCar>(ev);
|
||||
}
|
||||
else
|
||||
{
|
||||
EventAddCar += ev;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label).DoDragDrop((sender as Label).Name, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(DataFormats.Text))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data.GetData(DataFormats.Text).ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_armoredCar = new DrawningArmoredCar((int)numericUpDownSpeed.Value, (int)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_armoredCar = new DrawningTank((int)numericUpDownSpeed.Value, (int)numericUpDownWeight.Value, Color.White, Color.Black,
|
||||
checkBoxTowerWeapon.Checked, checkBoxAMachineGun.Checked);
|
||||
break;
|
||||
}
|
||||
DrawArmoredCar();
|
||||
}
|
||||
/// <summary>
|
||||
/// Отправляем цвет с панели
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelColor_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Control).DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(typeof(Color)))
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Принимаем основной цвет
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelBaseColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_armoredCar != null) {
|
||||
_armoredCar.setColor((Color)e.Data.GetData(typeof(Color)));
|
||||
DrawArmoredCar();
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Принимаем дополнительный цвет
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelDopColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_armoredCar is not DrawningTank tank)
|
||||
return;
|
||||
|
||||
tank.setDopColor((Color)e.Data.GetData(typeof(Color)));
|
||||
DrawArmoredCar();
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление бронемашины
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonOk_Click(object sender, EventArgs e)
|
||||
{
|
||||
EventAddCar?.Invoke(_armoredCar);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
60
ArmoredCar/ArmoredCar/FormArmoredCarConfig.resx
Normal file
60
ArmoredCar/ArmoredCar/FormArmoredCarConfig.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
28
ArmoredCar/ArmoredCar/FormCar.Designer.cs
generated
28
ArmoredCar/ArmoredCar/FormCar.Designer.cs
generated
@ -39,6 +39,8 @@ namespace ArmoredCar
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonSelectArmoredCar = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
@ -144,11 +146,35 @@ namespace ArmoredCar
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonSelectArmoredCar
|
||||
//
|
||||
this.buttonSelectArmoredCar.Location = new System.Drawing.Point(545, 382);
|
||||
this.buttonSelectArmoredCar.Name = "buttonSelectArmoredCar";
|
||||
this.buttonSelectArmoredCar.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonSelectArmoredCar.TabIndex = 12;
|
||||
this.buttonSelectArmoredCar.Text = "Выбрать";
|
||||
this.buttonSelectArmoredCar.UseVisualStyleBackColor = true;
|
||||
this.buttonSelectArmoredCar.Click += new System.EventHandler(this.buttonSelectArmoredCar_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateModif.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(148, 382);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(109, 23);
|
||||
this.buttonCreateModif.TabIndex = 13;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click);
|
||||
//
|
||||
// FormCar
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonSelectArmoredCar);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
@ -178,6 +204,8 @@ namespace ArmoredCar
|
||||
private System.Windows.Forms.Button buttonLeft;
|
||||
private System.Windows.Forms.Button buttonDown;
|
||||
private System.Windows.Forms.Button buttonRight;
|
||||
private System.Windows.Forms.Button buttonSelectArmoredCar;
|
||||
private System.Windows.Forms.Button buttonCreateModif;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,8 @@ namespace ArmoredCar
|
||||
{
|
||||
private DrawningArmoredCar _car;
|
||||
|
||||
public DrawningArmoredCar SelectedCar { get; private set; }
|
||||
|
||||
public FormCar()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -28,6 +30,16 @@ namespace ArmoredCar
|
||||
_car?.DrawTransport(gr);
|
||||
pictureBoxCar.Image = bmp;
|
||||
}
|
||||
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_car.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxCar.Width, pictureBoxCar.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_car.ArmoredCar.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_car.ArmoredCar.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Цвет: {_car.ArmoredCar.BodyColor.Name}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
@ -36,14 +48,14 @@ namespace ArmoredCar
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_car = new DrawningArmoredCar();
|
||||
_car.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_car.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxCar.Width, pictureBoxCar.Height);
|
||||
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_car.ArmoredCar.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_car.ArmoredCar.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Цвет: { _car.ArmoredCar.BodyColor.Name}";
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_car = new DrawningArmoredCar(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
@ -82,5 +94,37 @@ namespace ArmoredCar
|
||||
_car?.ChangeBorders(pictureBoxCar.Width, pictureBoxCar.Height);
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonSelectArmoredCar_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_car != null) {
|
||||
SelectedCar = _car;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void buttonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_car = new DrawningTank(rnd.Next(100, 300), rnd.Next(1000, 2000), color, dopColor,
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
281
ArmoredCar/ArmoredCar/FormMapWithSetArmoredCars.Designer.cs
generated
Normal file
281
ArmoredCar/ArmoredCar/FormMapWithSetArmoredCars.Designer.cs
generated
Normal file
@ -0,0 +1,281 @@
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
partial class FormMapWithSetArmoredCars
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxTools = new System.Windows.Forms.GroupBox();
|
||||
this.groupBoxMaps = new System.Windows.Forms.GroupBox();
|
||||
this.buttonAddMap = new System.Windows.Forms.Button();
|
||||
this.buttonDeleteMap = new System.Windows.Forms.Button();
|
||||
this.listBoxMaps = new System.Windows.Forms.ListBox();
|
||||
this.textBoxNewMapName = new System.Windows.Forms.TextBox();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonRemoveCar = new System.Windows.Forms.Button();
|
||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
||||
this.buttonAddCar = new System.Windows.Forms.Button();
|
||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.groupBoxTools.SuspendLayout();
|
||||
this.groupBoxMaps.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
this.groupBoxTools.Controls.Add(this.groupBoxMaps);
|
||||
this.groupBoxTools.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRemoveCar);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowStorage);
|
||||
this.groupBoxTools.Controls.Add(this.buttonDown);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRight);
|
||||
this.groupBoxTools.Controls.Add(this.buttonLeft);
|
||||
this.groupBoxTools.Controls.Add(this.buttonUp);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowOnMap);
|
||||
this.groupBoxTools.Controls.Add(this.buttonAddCar);
|
||||
this.groupBoxTools.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBoxTools.Location = new System.Drawing.Point(811, 0);
|
||||
this.groupBoxTools.Name = "groupBoxTools";
|
||||
this.groupBoxTools.Size = new System.Drawing.Size(204, 632);
|
||||
this.groupBoxTools.TabIndex = 0;
|
||||
this.groupBoxTools.TabStop = false;
|
||||
this.groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// groupBoxMaps
|
||||
//
|
||||
this.groupBoxMaps.Controls.Add(this.buttonAddMap);
|
||||
this.groupBoxMaps.Controls.Add(this.buttonDeleteMap);
|
||||
this.groupBoxMaps.Controls.Add(this.listBoxMaps);
|
||||
this.groupBoxMaps.Controls.Add(this.textBoxNewMapName);
|
||||
this.groupBoxMaps.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.groupBoxMaps.Location = new System.Drawing.Point(6, 22);
|
||||
this.groupBoxMaps.Name = "groupBoxMaps";
|
||||
this.groupBoxMaps.Size = new System.Drawing.Size(192, 248);
|
||||
this.groupBoxMaps.TabIndex = 0;
|
||||
this.groupBoxMaps.TabStop = false;
|
||||
this.groupBoxMaps.Text = "Карты";
|
||||
//
|
||||
// buttonAddMap
|
||||
//
|
||||
this.buttonAddMap.Location = new System.Drawing.Point(11, 80);
|
||||
this.buttonAddMap.Name = "buttonAddMap";
|
||||
this.buttonAddMap.Size = new System.Drawing.Size(175, 35);
|
||||
this.buttonAddMap.TabIndex = 2;
|
||||
this.buttonAddMap.Text = "Добавить карту";
|
||||
this.buttonAddMap.UseVisualStyleBackColor = true;
|
||||
this.buttonAddMap.Click += new System.EventHandler(this.ButtonAddMap_Click);
|
||||
//
|
||||
// buttonDeleteMap
|
||||
//
|
||||
this.buttonDeleteMap.Location = new System.Drawing.Point(11, 206);
|
||||
this.buttonDeleteMap.Name = "buttonDeleteMap";
|
||||
this.buttonDeleteMap.Size = new System.Drawing.Size(175, 35);
|
||||
this.buttonDeleteMap.TabIndex = 4;
|
||||
this.buttonDeleteMap.Text = "Удалить карту";
|
||||
this.buttonDeleteMap.UseVisualStyleBackColor = true;
|
||||
this.buttonDeleteMap.Click += new System.EventHandler(this.ButtonDeleteMap_Click);
|
||||
//
|
||||
// listBoxMaps
|
||||
//
|
||||
this.listBoxMaps.FormattingEnabled = true;
|
||||
this.listBoxMaps.ItemHeight = 15;
|
||||
this.listBoxMaps.Location = new System.Drawing.Point(11, 121);
|
||||
this.listBoxMaps.Name = "listBoxMaps";
|
||||
this.listBoxMaps.Size = new System.Drawing.Size(175, 79);
|
||||
this.listBoxMaps.TabIndex = 3;
|
||||
this.listBoxMaps.SelectedIndexChanged += new System.EventHandler(this.ListBoxMaps_SelectedIndexChanged);
|
||||
//
|
||||
// textBoxNewMapName
|
||||
//
|
||||
this.textBoxNewMapName.Location = new System.Drawing.Point(11, 22);
|
||||
this.textBoxNewMapName.Name = "textBoxNewMapName";
|
||||
this.textBoxNewMapName.Size = new System.Drawing.Size(175, 23);
|
||||
this.textBoxNewMapName.TabIndex = 0;
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(11, 51);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(175, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 1;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(17, 355);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(175, 23);
|
||||
this.maskedTextBoxPosition.TabIndex = 2;
|
||||
this.maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonRemoveCar
|
||||
//
|
||||
this.buttonRemoveCar.Location = new System.Drawing.Point(17, 384);
|
||||
this.buttonRemoveCar.Name = "buttonRemoveCar";
|
||||
this.buttonRemoveCar.Size = new System.Drawing.Size(175, 35);
|
||||
this.buttonRemoveCar.TabIndex = 3;
|
||||
this.buttonRemoveCar.Text = "Удалить бронемашину";
|
||||
this.buttonRemoveCar.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveCar.Click += new System.EventHandler(this.ButtonRemoveArmoredCar_Click);
|
||||
//
|
||||
// buttonShowStorage
|
||||
//
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(17, 437);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(175, 35);
|
||||
this.buttonShowStorage.TabIndex = 4;
|
||||
this.buttonShowStorage.Text = "Посмотреть хранилище";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::ArmoredCar.Properties.Resources.Down;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(91, 582);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 10;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::ArmoredCar.Properties.Resources.Right;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(127, 582);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 9;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::ArmoredCar.Properties.Resources.Left;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(55, 582);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 8;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::ArmoredCar.Properties.Resources.Up;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(91, 546);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 7;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonShowOnMap
|
||||
//
|
||||
this.buttonShowOnMap.Location = new System.Drawing.Point(17, 487);
|
||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
||||
this.buttonShowOnMap.Size = new System.Drawing.Size(175, 35);
|
||||
this.buttonShowOnMap.TabIndex = 5;
|
||||
this.buttonShowOnMap.Text = "Посмотреть карту";
|
||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
||||
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
|
||||
//
|
||||
// buttonAddCar
|
||||
//
|
||||
this.buttonAddCar.Location = new System.Drawing.Point(17, 314);
|
||||
this.buttonAddCar.Name = "buttonAddCar";
|
||||
this.buttonAddCar.Size = new System.Drawing.Size(175, 35);
|
||||
this.buttonAddCar.TabIndex = 1;
|
||||
this.buttonAddCar.Text = "Добавить бронемашину";
|
||||
this.buttonAddCar.UseVisualStyleBackColor = true;
|
||||
this.buttonAddCar.Click += new System.EventHandler(this.ButtonAddarmoredCar_Click);
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox.Name = "pictureBox";
|
||||
this.pictureBox.Size = new System.Drawing.Size(811, 632);
|
||||
this.pictureBox.TabIndex = 1;
|
||||
this.pictureBox.TabStop = false;
|
||||
//
|
||||
// FormMapWithSetArmoredCars
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1015, 632);
|
||||
this.Controls.Add(this.pictureBox);
|
||||
this.Controls.Add(this.groupBoxTools);
|
||||
this.Name = "FormMapWithSetArmoredCars";
|
||||
this.Text = "Карта с набором объектов";
|
||||
this.groupBoxTools.ResumeLayout(false);
|
||||
this.groupBoxTools.PerformLayout();
|
||||
this.groupBoxMaps.ResumeLayout(false);
|
||||
this.groupBoxMaps.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private PictureBox pictureBox;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private Button buttonShowOnMap;
|
||||
private Button buttonAddCar;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonShowStorage;
|
||||
private Button buttonRemoveCar;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private GroupBox groupBoxMaps;
|
||||
private Button buttonDeleteMap;
|
||||
private ListBox listBoxMaps;
|
||||
private TextBox textBoxNewMapName;
|
||||
private Button buttonAddMap;
|
||||
}
|
||||
}
|
224
ArmoredCar/ArmoredCar/FormMapWithSetArmoredCars.cs
Normal file
224
ArmoredCar/ArmoredCar/FormMapWithSetArmoredCars.cs
Normal file
@ -0,0 +1,224 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
using System;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
public partial class FormMapWithSetArmoredCars : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь для выпадающего списка
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, AbstractMap> _mapsDict = new()
|
||||
{
|
||||
{ "Простая карта", new SimpleMap() },
|
||||
{ "Карта 1", new MyMapLabirinth() },
|
||||
{ "Карта 2", new MyMapWooden() }
|
||||
};
|
||||
/// <summary>
|
||||
/// Объект от коллекции карт
|
||||
/// </summary>
|
||||
private readonly MapsCollection _mapsCollection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMapWithSetArmoredCars()
|
||||
{
|
||||
InitializeComponent();
|
||||
_mapsCollection = new MapsCollection(pictureBox.Width, pictureBox.Height);
|
||||
comboBoxSelectorMap.Items.Clear();
|
||||
foreach (var elem in _mapsDict)
|
||||
{
|
||||
comboBoxSelectorMap.Items.Add(elem.Key);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение listBoxMaps
|
||||
/// </summary>
|
||||
private void ReloadMaps()
|
||||
{
|
||||
int index = listBoxMaps.SelectedIndex;
|
||||
|
||||
listBoxMaps.Items.Clear();
|
||||
for (int i = 0; i < _mapsCollection.Keys.Count; i++)
|
||||
{
|
||||
listBoxMaps.Items.Add(_mapsCollection.Keys[i]);
|
||||
}
|
||||
|
||||
if (listBoxMaps.Items.Count > 0 && (index == -1 || index >= listBoxMaps.Items.Count))
|
||||
{
|
||||
listBoxMaps.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxMaps.Items.Count > 0 && index > -1 && index < listBoxMaps.Items.Count)
|
||||
{
|
||||
listBoxMaps.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (comboBoxSelectorMap.SelectedIndex == -1 || string.IsNullOrEmpty(textBoxNewMapName.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
if (!_mapsDict.ContainsKey(comboBoxSelectorMap.Text))
|
||||
{
|
||||
MessageBox.Show("Нет такой карты", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_mapsCollection.AddMap(textBoxNewMapName.Text, _mapsDict[comboBoxSelectorMap.Text]);
|
||||
ReloadMaps();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ListBoxMaps_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDeleteMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show($"Удалить карту {listBoxMaps.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_mapsCollection.DelMap(listBoxMaps.SelectedItem?.ToString() ?? string.Empty);
|
||||
ReloadMaps();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddarmoredCar_Click(object sender, EventArgs e)
|
||||
{
|
||||
var form = new FormArmoredCarConfig();
|
||||
form.AddEvent(AddArmoredCar);
|
||||
form.Show();
|
||||
}
|
||||
|
||||
private void AddArmoredCar(DrawningArmoredCar drawningArmoredCar)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawningObjectArmCar armoredCar = new(drawningArmoredCar);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] + armoredCar > -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveArmoredCar_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowOnMap();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].MoveObject(dir);
|
||||
}
|
||||
}
|
||||
}
|
60
ArmoredCar/ArmoredCar/FormMapWithSetArmoredCars.resx
Normal file
60
ArmoredCar/ArmoredCar/FormMapWithSetArmoredCars.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
40
ArmoredCar/ArmoredCar/IDrawningObject.cs
Normal file
40
ArmoredCar/ArmoredCar/IDrawningObject.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawningObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
}
|
||||
}
|
185
ArmoredCar/ArmoredCar/MapWithSetArmoredCarsGeneric.cs
Normal file
185
ArmoredCar/ArmoredCar/MapWithSetArmoredCarsGeneric.cs
Normal file
@ -0,0 +1,185 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class MapWithSetArmoredCarsGeneric<T, U>
|
||||
where T : class, IDrawningObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetArmoredCarsGeneric<T> _setCars;
|
||||
/// <summary>
|
||||
/// Карта
|
||||
/// </summary>
|
||||
private readonly U _map;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="map"></param>
|
||||
public MapWithSetArmoredCarsGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setCars = new SetArmoredCarsGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="car"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(MapWithSetArmoredCarsGeneric<T, U> map, T car)
|
||||
{
|
||||
return map._setCars.Insert(car);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public static T operator -(MapWithSetArmoredCarsGeneric<T, U> map, int
|
||||
position)
|
||||
{
|
||||
return map._setCars.Remove(position);
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawArmoredCars(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Просмотр объекта на карте
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
foreach (var armoredCar in _setCars.GetCars())
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, armoredCar);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по крате
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
/// </summary>
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setCars.Count - 1;
|
||||
for (int i = 0; i < _setCars.Count; i++)
|
||||
{
|
||||
if (_setCars[i] == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var armoredCar = _setCars[i];
|
||||
if (armoredCar != null)
|
||||
{
|
||||
_setCars.Insert(armoredCar, i);
|
||||
_setCars.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
Brush brushRoad = new SolidBrush(Color.Gray);
|
||||
Brush brushBox = new SolidBrush(Color.SandyBrown);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{
|
||||
g.FillRectangle(brushRoad, i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth, _placeSizeHeight);
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
|
||||
|
||||
int boxSize = _placeSizeWidth / 7;
|
||||
g.FillRectangle(brushBox, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight + _placeSizeHeight / 5, boxSize, boxSize);
|
||||
g.DrawRectangle(pen, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight + _placeSizeHeight / 5, boxSize, boxSize);
|
||||
g.FillRectangle(brushBox, i * _placeSizeWidth + _placeSizeWidth / 2 - boxSize / 2, j * _placeSizeHeight + _placeSizeHeight / 5 + boxSize, boxSize, boxSize);
|
||||
g.DrawRectangle(pen, i * _placeSizeWidth + _placeSizeWidth / 2 - boxSize / 2, j * _placeSizeHeight + _placeSizeHeight / 5 + boxSize, boxSize, boxSize);
|
||||
g.FillRectangle(brushBox, i * _placeSizeWidth + _placeSizeWidth / 2 + boxSize / 2, j * _placeSizeHeight + _placeSizeHeight / 5 + boxSize, boxSize, boxSize);
|
||||
g.DrawRectangle(pen, i * _placeSizeWidth + _placeSizeWidth / 2 + boxSize / 2, j * _placeSizeHeight + _placeSizeHeight / 5 + boxSize, boxSize, boxSize);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
|
||||
(_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawArmoredCars(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int k = 0;
|
||||
foreach (var armoredCar in _setCars.GetCars())
|
||||
{
|
||||
armoredCar.SetObject(k % width * _placeSizeWidth + 5, k / width * _placeSizeHeight + 10, _pictureWidth, _pictureHeight);
|
||||
armoredCar.DrawningObject(g);
|
||||
k++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
72
ArmoredCar/ArmoredCar/MapsCollection.cs
Normal file
72
ArmoredCar/ArmoredCar/MapsCollection.cs
Normal file
@ -0,0 +1,72 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class MapsCollection
|
||||
{
|
||||
/// Словарь (хранилище) с картами
|
||||
/// </summary>
|
||||
readonly Dictionary<string, MapWithSetArmoredCarsGeneric<DrawningObjectArmCar, AbstractMap>> _mapStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий карт
|
||||
/// </summary>
|
||||
public List<string> Keys => _mapStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// <param name="pictureHeight"></param>
|
||||
public MapsCollection(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_mapStorages = new Dictionary<string, MapWithSetArmoredCarsGeneric<DrawningObjectArmCar, AbstractMap>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
/// <param name="map">Карта</param>
|
||||
public void AddMap(string name, AbstractMap map)
|
||||
{
|
||||
if (!Keys.Contains(name))
|
||||
_mapStorages.Add(name, new MapWithSetArmoredCarsGeneric<DrawningObjectArmCar, AbstractMap>(_pictureWidth, _pictureHeight, map));
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
public void DelMap(string name)
|
||||
{
|
||||
if (Keys.Contains(name))
|
||||
_mapStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к парковке
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public MapWithSetArmoredCarsGeneric<DrawningObjectArmCar, AbstractMap> this[string
|
||||
ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Keys.Contains(ind))
|
||||
return _mapStorages[ind];
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
73
ArmoredCar/ArmoredCar/MyMapLabirinth.cs
Normal file
73
ArmoredCar/ArmoredCar/MyMapLabirinth.cs
Normal file
@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class MyMapLabirinth : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierTreeColor = new SolidBrush(Color.Lime);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.SandyBrown);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierTreeColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[50, 50];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
|
||||
while (counter < 20)
|
||||
{
|
||||
int x = _random.Next(0, 50);
|
||||
int y = _random.Next(0, 50);
|
||||
int number = _random.Next(1, 15);
|
||||
if (counter < 5) {
|
||||
if (number + x > _map.GetLength(0))
|
||||
{
|
||||
number = _map.GetLength(0) - x - 1;
|
||||
}
|
||||
for (int i = x; i < x + number; ++i)
|
||||
{
|
||||
_map[i, y] = _barrier;
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (number + y > _map.GetLength(1))
|
||||
{
|
||||
number = _map.GetLength(1) - y - 1;
|
||||
}
|
||||
for (int i = y; i < y + number; ++i)
|
||||
{
|
||||
_map[x, i] = _barrier;
|
||||
}
|
||||
}
|
||||
counter++;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
54
ArmoredCar/ArmoredCar/MyMapWooden.cs
Normal file
54
ArmoredCar/ArmoredCar/MyMapWooden.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class MyMapWooden : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierTreeColor = new SolidBrush(Color.LightGreen);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Brown);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierTreeColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2 );
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[50, 50];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 25)
|
||||
{
|
||||
int x = _random.Next(0, 50);
|
||||
int y = _random.Next(0, 50);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -16,8 +16,8 @@ namespace ArmoredCar
|
||||
{
|
||||
Application.SetHighDpiMode(HighDpiMode.SystemAware);
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new FormCar());
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new FormMapWithSetArmoredCars());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
110
ArmoredCar/ArmoredCar/SetArmoredCarsGeneric.cs
Normal file
110
ArmoredCar/ArmoredCar/SetArmoredCarsGeneric.cs
Normal file
@ -0,0 +1,110 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class SetArmoredCarsGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetArmoredCarsGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T>();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="armoredCar">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T armoredCar)
|
||||
{
|
||||
if (Count < _maxCount)
|
||||
return Insert(armoredCar, 0);
|
||||
return -1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="armoredCar">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T armoredCar, int position)
|
||||
{
|
||||
if (position < 0 || position >= _maxCount)
|
||||
return -1;
|
||||
|
||||
_places.Insert(position, armoredCar);
|
||||
return position;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
return null;
|
||||
T armoredCar = _places[position];
|
||||
_places.RemoveAt(position);
|
||||
return armoredCar;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
return null;
|
||||
return _places[position];
|
||||
}
|
||||
set
|
||||
{
|
||||
|
||||
if (position < 0 || position >= _maxCount)
|
||||
return;
|
||||
|
||||
_places.Add(value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по набору до первого пустого
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T> GetCars()
|
||||
{
|
||||
foreach (var car in _places)
|
||||
{
|
||||
if (car != null)
|
||||
{
|
||||
yield return car;
|
||||
}
|
||||
else
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
53
ArmoredCar/ArmoredCar/SimpleMap.cs
Normal file
53
ArmoredCar/ArmoredCar/SimpleMap.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ArmoredCar
|
||||
{
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user