Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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248af86d1c | ||
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68b85f9f12 | ||
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a5d6aca307 |
@@ -1,20 +1,37 @@
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using Cruiser;
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using Cruiser.MovementStrategy;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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@@ -28,6 +45,9 @@ namespace Cruiser.MovementStrategy
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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@@ -41,12 +61,35 @@ namespace Cruiser.MovementStrategy
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(Direction.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(Direction.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(Direction.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveDown() => MoveTo(Direction.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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@@ -55,17 +98,29 @@ namespace Cruiser.MovementStrategy
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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private bool MoveTo(Direction direction)
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(Direction directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(direction) ?? false)
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(direction);
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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147
Cruiser/Cruiser/CarsGenericCollection.cs
Normal file
147
Cruiser/Cruiser/CarsGenericCollection.cs
Normal file
@@ -0,0 +1,147 @@
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using CruiserGenerics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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//using Cruiser.Drawnings;
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//using Cruiser.MovementStrategy;
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namespace Cruiser.Generics
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{
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internal class CarsGenericCollection<T, U>
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where T : DrawningCruiser
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where U : IMoveableObject
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{
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/// <summary>
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/// Ширина окна прорисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна прорисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Размер занимаемого объектом места (ширина)
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/// </summary>
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private readonly int _placeSizeWidth = 210;
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/// <summary>
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/// Размер занимаемого объектом места (высота)
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/// </summary>
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private readonly int _placeSizeHeight = 90;
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/// <summary>
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/// Набор объектов
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/// </summary>
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private readonly SetGeneric<T> _collection;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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public CarsGenericCollection(int picWidth, int picHeight)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = new SetGeneric<T>(width * height);
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}
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/// <summary>
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/// Перегрузка оператора сложения
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/// </summary>
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/// <param name="collect"></param>
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/// <param name="obj"></param>
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/// <returns></returns>
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public static T? operator +(CarsGenericCollection<T, U> collect, T?
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obj)
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{
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if (obj == null)
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{
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return null;
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}
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return collect?._collection.Insert(obj) ?? null;
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}
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/// <summary>
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/// Перегрузка оператора вычитания
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/// </summary>
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/// <param name="collect"></param>
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/// <param name="pos"></param>
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/// <returns></returns>
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public static T? operator -(CarsGenericCollection<T, U> collect, int
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pos)
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{
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T? obj = collect._collection.Get(pos);
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if (obj != null)
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{
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collect._collection.Remove(pos);
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}
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return obj;
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}
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/// <summary>
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/// Получение объекта IMoveableObject
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/// </summary>
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/// <param name="pos"></param>
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/// <returns></returns>
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public U? GetU(int pos)
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{
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return (U?)_collection.Get(pos)?.GetMoveableObject;
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}
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/// <summary>
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/// Вывод всего набора объектов
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowCars()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawObjects(gr);
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return bmp;
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}
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/// <summary>
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/// Метод отрисовки фона
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/// </summary>
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/// <param name="g"></param>
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight +
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1; ++j)
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{//линия рамзетки места
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g.DrawLine(pen, i * _placeSizeWidth, j *
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_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
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_placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i *
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_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
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}
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}
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/// <summary>
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/// Метод прорисовки объектов
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/// </summary>
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/// <param name="g"></param>
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private void DrawObjects(Graphics g)
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{
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DrawningCruiser car;
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int numPlacesInRow = _pictureWidth / _placeSizeWidth;
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for (int i = 0; i < _collection.Count; i++)
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{
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// TODO получение объекта
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// TODO установка позиции
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// TODO прорисовка объекта
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car = _collection.Get(i);
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if (car != null)
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{
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car.SetPosition((i % numPlacesInRow) * _placeSizeWidth + _placeSizeWidth / 20, _placeSizeHeight * (i / numPlacesInRow) + _placeSizeHeight / 10);
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//car.SetPosition(_placeSizeWidth * (i/ numPlacesInColumn) + _placeSizeWidth / 20, (i % numPlacesInColumn ) *_placeSizeHeight + _placeSizeHeight / 10);
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car.DrawTransport(g);
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}
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}
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}
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}
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}
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@@ -8,10 +8,28 @@ namespace Cruiser.Entities
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{
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public class EntityCruiser
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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// public Color AdditionalColor { get; private set; }
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// public bool Headlights { get; private set; }
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// public bool HelicopterPad { get; private set; }
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// public bool Coating { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Основной цвет</param>
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public EntityCruiser(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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167
Cruiser/Cruiser/CruiserForm.Designer.cs
generated
167
Cruiser/Cruiser/CruiserForm.Designer.cs
generated
@@ -1,167 +0,0 @@
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namespace Cruiser
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{
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partial class CruiserForm
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{
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private System.ComponentModel.IContainer components = null;
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#region Windows Form Designer generated code
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private void InitializeComponent()
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{
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this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
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this.ButtonDown = new System.Windows.Forms.Button();
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this.ButtonLeft = new System.Windows.Forms.Button();
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this.ButtonRight = new System.Windows.Forms.Button();
|
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this.ButtonUp = new System.Windows.Forms.Button();
|
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this.buttonAdvancedCreate = new System.Windows.Forms.Button();
|
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this.buttonCreate = new System.Windows.Forms.Button();
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this.comboBoxCruiser = new System.Windows.Forms.ComboBox();
|
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this.ButtonStep = new System.Windows.Forms.Button();
|
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this.ButtonSelected = new System.Windows.Forms.Button();
|
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxCruiser
|
||||
//
|
||||
this.pictureBoxCruiser.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxCruiser.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCruiser.Name = "pictureBoxCruiser";
|
||||
this.pictureBoxCruiser.Size = new System.Drawing.Size(667, 358);
|
||||
this.pictureBoxCruiser.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxCruiser.TabIndex = 0;
|
||||
this.pictureBoxCruiser.TabStop = false;
|
||||
this.pictureBoxCruiser.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonDown
|
||||
//
|
||||
this.ButtonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonDown.BackgroundImage = global::Cruiser.Properties.Resources.вниз;
|
||||
this.ButtonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.ButtonDown.Location = new System.Drawing.Point(543, 306);
|
||||
this.ButtonDown.Name = "ButtonDown";
|
||||
this.ButtonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.ButtonDown.TabIndex = 1;
|
||||
this.ButtonDown.UseVisualStyleBackColor = true;
|
||||
this.ButtonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonLeft
|
||||
//
|
||||
this.ButtonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonLeft.BackgroundImage = global::Cruiser.Properties.Resources.влево;
|
||||
this.ButtonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.ButtonLeft.Location = new System.Drawing.Point(517, 306);
|
||||
this.ButtonLeft.Name = "ButtonLeft";
|
||||
this.ButtonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.ButtonLeft.TabIndex = 2;
|
||||
this.ButtonLeft.UseVisualStyleBackColor = true;
|
||||
this.ButtonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonRight
|
||||
//
|
||||
this.ButtonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonRight.BackgroundImage = global::Cruiser.Properties.Resources.вправо;
|
||||
this.ButtonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.ButtonRight.Location = new System.Drawing.Point(567, 306);
|
||||
this.ButtonRight.Name = "ButtonRight";
|
||||
this.ButtonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.ButtonRight.TabIndex = 3;
|
||||
this.ButtonRight.UseVisualStyleBackColor = true;
|
||||
this.ButtonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonUp
|
||||
//
|
||||
this.ButtonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonUp.BackgroundImage = global::Cruiser.Properties.Resources.вверх;
|
||||
this.ButtonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.ButtonUp.Location = new System.Drawing.Point(543, 284);
|
||||
this.ButtonUp.Name = "ButtonUp";
|
||||
this.ButtonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.ButtonUp.TabIndex = 4;
|
||||
this.ButtonUp.UseVisualStyleBackColor = true;
|
||||
this.ButtonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonAdvancedCreate
|
||||
//
|
||||
this.buttonAdvancedCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonAdvancedCreate.Location = new System.Drawing.Point(12, 267);
|
||||
this.buttonAdvancedCreate.Name = "buttonAdvancedCreate";
|
||||
this.buttonAdvancedCreate.Size = new System.Drawing.Size(210, 69);
|
||||
this.buttonAdvancedCreate.TabIndex = 5;
|
||||
this.buttonAdvancedCreate.Text = "Создать продвинутую версию";
|
||||
this.buttonAdvancedCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonAdvancedCreate.Click += new System.EventHandler(this.ButtonAdvancedCreate_Click);
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(240, 267);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(242, 69);
|
||||
this.buttonCreate.TabIndex = 6;
|
||||
this.buttonCreate.Text = "Создать простую версию";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// comboBoxCruiser
|
||||
//
|
||||
this.comboBoxCruiser.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxCruiser.FormattingEnabled = true;
|
||||
this.comboBoxCruiser.Items.AddRange(new object[] {
|
||||
"Центр",
|
||||
"Угол"});
|
||||
this.comboBoxCruiser.Location = new System.Drawing.Point(415, 22);
|
||||
this.comboBoxCruiser.Name = "comboBoxCruiser";
|
||||
this.comboBoxCruiser.Size = new System.Drawing.Size(182, 33);
|
||||
this.comboBoxCruiser.TabIndex = 7;
|
||||
//
|
||||
// ButtonStep
|
||||
//
|
||||
this.ButtonStep.Location = new System.Drawing.Point(485, 70);
|
||||
this.ButtonStep.Name = "ButtonStep";
|
||||
this.ButtonStep.Size = new System.Drawing.Size(112, 34);
|
||||
this.ButtonStep.TabIndex = 8;
|
||||
this.ButtonStep.Text = "Шаг";
|
||||
this.ButtonStep.UseVisualStyleBackColor = true;
|
||||
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
|
||||
//
|
||||
// ButtonSelected
|
||||
//
|
||||
this.ButtonSelected.Location = new System.Drawing.Point(180, 215);
|
||||
this.ButtonSelected.Name = "ButtonSelected";
|
||||
this.ButtonSelected.Size = new System.Drawing.Size(105, 34);
|
||||
this.ButtonSelected.TabIndex = 9;
|
||||
this.ButtonSelected.Text = "Выбрать";
|
||||
this.ButtonSelected.UseVisualStyleBackColor = true;
|
||||
this.ButtonSelected.Click += new System.EventHandler(this.ButtonSelectedCruiser_Click);
|
||||
//
|
||||
// CruiserForm
|
||||
//
|
||||
this.ClientSize = new System.Drawing.Size(667, 358);
|
||||
this.Controls.Add(this.ButtonSelected);
|
||||
this.Controls.Add(this.ButtonStep);
|
||||
this.Controls.Add(this.comboBoxCruiser);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.buttonAdvancedCreate);
|
||||
this.Controls.Add(this.ButtonUp);
|
||||
this.Controls.Add(this.ButtonRight);
|
||||
this.Controls.Add(this.ButtonLeft);
|
||||
this.Controls.Add(this.ButtonDown);
|
||||
this.Controls.Add(this.pictureBoxCruiser);
|
||||
this.Name = "CruiserForm";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private PictureBox pictureBoxCruiser;
|
||||
private Button ButtonDown;
|
||||
private Button ButtonLeft;
|
||||
private Button ButtonRight;
|
||||
private Button ButtonUp;
|
||||
private Button buttonAdvancedCreate;
|
||||
private Button buttonCreate;
|
||||
private ComboBox comboBoxCruiser;
|
||||
private Button ButtonStep;
|
||||
private Button ButtonSelected;
|
||||
}
|
||||
}
|
||||
@@ -1,135 +0,0 @@
|
||||
using System.Windows.Forms;
|
||||
using Cruiser.DrawningObjects;
|
||||
using Cruiser.MovementStrategy;
|
||||
|
||||
namespace Cruiser
|
||||
{
|
||||
public partial class CruiserForm : Form
|
||||
{
|
||||
private DrawningCruiser? _drawningCruiser;
|
||||
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public DrawningCruiser? SelectedCruiser { get; private set; }
|
||||
public CruiserForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractStrategy = null;
|
||||
SelectedCruiser = null;
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new Bitmap(pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningCruiser.DrawTransport(gr);
|
||||
pictureBoxCruiser.Image = bmp;
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningCruiser.MoveTransport(Direction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningCruiser.MoveTransport(Direction.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningCruiser.MoveTransport(Direction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningCruiser.MoveTransport(Direction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogColor = new();
|
||||
if (dialogColor.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialogColor.Color;
|
||||
}
|
||||
_drawningCruiser = new DrawningCruiser(random.Next(100, 300), random.Next(1000, 3000),
|
||||
color, pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxCruiser.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxCruiser.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new DrawningObjectCruiser(_drawningCruiser), pictureBoxCruiser.Width,
|
||||
pictureBoxCruiser.Height);
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxCruiser.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
private void ButtonAdvancedCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogColor = new();
|
||||
if (dialogColor.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialogColor.Color;
|
||||
}
|
||||
|
||||
Color dopColor = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogDopColor = new();
|
||||
if (dialogDopColor.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDopColor.Color;
|
||||
}
|
||||
|
||||
_drawningCruiser = new DrawningAdvancedCruiser(random.Next(100, 300),
|
||||
random.Next(1000, 3000), color, dopColor, Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonSelectedCruiser_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedCruiser = _drawningCruiser;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,91 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Cruiser.Generics;
|
||||
using Cruiser.DrawningObjects;
|
||||
using Cruiser.Entities;
|
||||
using Cruiser.MovementStrategy;
|
||||
|
||||
namespace Cruiser.Generics
|
||||
{
|
||||
internal class CruiserGenericCollection<T, U>
|
||||
where T : DrawningCruiser
|
||||
where U : IMoveableObject
|
||||
{
|
||||
private readonly int _pictureWidth;
|
||||
private readonly int _pictureHeight;
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
private readonly SetGeneric<T> _collection;
|
||||
public CruiserGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
public static int operator +(CruiserGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect._collection.Insert(obj) ;
|
||||
}
|
||||
public static bool operator -(CruiserGenericCollection<T, U> collect, int
|
||||
pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
public Bitmap ShowCruisers()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
DrawningCruiser cruiser = _collection.Get(i);
|
||||
if (cruiser != null)
|
||||
{
|
||||
int numPlacesInRow = _pictureWidth / _placeSizeWidth;
|
||||
cruiser.SetPosition((i % numPlacesInRow) * _placeSizeWidth + _placeSizeWidth / 20, _placeSizeHeight * (i / numPlacesInRow) + _placeSizeHeight / 10);
|
||||
cruiser.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,9 +8,23 @@ namespace Cruiser
|
||||
{
|
||||
public enum Direction
|
||||
{
|
||||
/// Вверх
|
||||
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Cruiser.Entities;
|
||||
|
||||
namespace Cruiser.DrawningObjects
|
||||
{
|
||||
public class DrawningAdvancedCruiser : DrawningCruiser
|
||||
{
|
||||
public DrawningAdvancedCruiser(int speed, double weight, Color bodyColor, Color additionalColor, bool helicopterPad, bool coating, int width, int height) : base(speed, weight, bodyColor, width, height, 110, 60)
|
||||
{
|
||||
if (EntityCruiser != null)
|
||||
{
|
||||
EntityCruiser = new EntityAdvancedCruiser(speed, weight, bodyColor, additionalColor, helicopterPad, coating);
|
||||
}
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityCruiser is not EntityAdvancedCruiser cruiser)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new Pen(Color.Black);
|
||||
Brush addBrush = new SolidBrush(cruiser.AdditionalColor);
|
||||
Brush brush = new SolidBrush(cruiser.BodyColor);
|
||||
base.DrawTransport(g);
|
||||
if (cruiser.HelicopterPad)
|
||||
{
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
|
||||
20);
|
||||
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
|
||||
20);
|
||||
}
|
||||
if (cruiser.Coating)
|
||||
{
|
||||
g.FillEllipse(Brushes.Green, _startPosX + 90, _startPosY + 20, 20, 20);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,24 +4,50 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Cruiser.Entities;
|
||||
using Cruiser.MovementStrategy;
|
||||
|
||||
namespace Cruiser.DrawningObjects
|
||||
{
|
||||
public class DrawningCruiser
|
||||
{
|
||||
|
||||
public EntityCruiser? EntityCruiser { get; protected set; }
|
||||
|
||||
private int _pictureWidth;
|
||||
|
||||
private int _pictureHeight;
|
||||
|
||||
protected int _startPosX;
|
||||
|
||||
protected int _startPosY;
|
||||
private readonly int _cruiserWidth = 110;
|
||||
private readonly int _cruiserHeight = 60;
|
||||
|
||||
private readonly int _cruiserWidth = 150;
|
||||
|
||||
|
||||
private readonly int _cruiserHeight = 50;
|
||||
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _cruiserWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _cruiserHeight;
|
||||
|
||||
public IMoveableObject GetMoveableObject => new DrawningObjectCruiser(this);
|
||||
|
||||
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
|
||||
public DrawningCruiser(int speed, double weight, Color bodyColor, int width, int height)
|
||||
{
|
||||
if (width < _cruiserWidth || height < _cruiserHeight)
|
||||
@@ -30,10 +56,15 @@ namespace Cruiser.DrawningObjects
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
|
||||
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
protected DrawningCruiser(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int cruiserWidth, int cruiserHeight)
|
||||
width, int height, int carWidth, int carHeight)
|
||||
{
|
||||
if (width <= _cruiserWidth || height <= _cruiserHeight)
|
||||
{
|
||||
@@ -41,23 +72,33 @@ width, int height, int cruiserWidth, int cruiserHeight)
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_cruiserWidth = cruiserWidth;
|
||||
_cruiserHeight = cruiserHeight;
|
||||
_cruiserWidth = carWidth;
|
||||
_cruiserHeight = carHeight;
|
||||
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x < 0 || x + _cruiserWidth > _pictureWidth)
|
||||
if (x < 0 || x >= _pictureWidth || y < 0 || y >= _pictureHeight)
|
||||
{
|
||||
x = Math.Max(0, _pictureWidth - _cruiserWidth);
|
||||
}
|
||||
if (y < 0 || y + _cruiserHeight > _pictureHeight)
|
||||
{
|
||||
y = Math.Max(0, _pictureHeight - _cruiserHeight);
|
||||
_startPosX = 0;
|
||||
_startPosY = 0;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
|
||||
}
|
||||
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityCruiser == null)
|
||||
@@ -66,18 +107,25 @@ width, int height, int cruiserWidth, int cruiserHeight)
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case Direction.Left:
|
||||
_startPosX -= (int)EntityCruiser.Step;
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
_startPosY -= (int)EntityCruiser.Step;
|
||||
break;
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
_startPosX += (int)EntityCruiser.Step;
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
_startPosY += (int)EntityCruiser.Step;
|
||||
break;
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
public bool CanMove(Direction direction)
|
||||
@@ -88,13 +136,19 @@ width, int height, int cruiserWidth, int cruiserHeight)
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
Direction.Left => _startPosX - EntityCruiser.Step > 0,
|
||||
//вверх
|
||||
Direction.Up => _startPosY - EntityCruiser.Step > 0,
|
||||
// вправо
|
||||
Direction.Right => _startPosX + EntityCruiser.Step + _cruiserWidth < _pictureWidth,
|
||||
//вниз
|
||||
Direction.Down => _startPosY + EntityCruiser.Step + _cruiserHeight < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityCruiser == null)
|
||||
@@ -103,27 +157,67 @@ width, int height, int cruiserWidth, int cruiserHeight)
|
||||
}
|
||||
Pen pen = new Pen(Color.Black);
|
||||
Brush brush = new SolidBrush(EntityCruiser.BodyColor);
|
||||
//SolidBrush(Cruiser.AdditionalColor);
|
||||
|
||||
|
||||
//границы автомобиля
|
||||
|
||||
|
||||
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 5, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 35, 20, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
|
||||
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,
|
||||
30);
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);
|
||||
|
||||
//если есть доп.фонари
|
||||
/* if (Cruiser.Headlights)
|
||||
{
|
||||
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
|
||||
20);
|
||||
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
|
||||
20);
|
||||
}*/
|
||||
//основание лодки!!!
|
||||
Brush br = new SolidBrush(EntityCruiser.BodyColor);
|
||||
g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30);
|
||||
g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30);
|
||||
g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
|
||||
Point[] points = new Point[3];//
|
||||
Point[] points = new Point[3];// нос лодки
|
||||
points[0] = new Point(_startPosX + 100, _startPosY + 5);
|
||||
points[1] = new Point(_startPosX + 100, _startPosY + 55);
|
||||
points[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2);
|
||||
g.FillPolygon(Brushes.Pink, points);
|
||||
//границы носа лодки
|
||||
Point[] points1 = new Point[3];// нос лодки
|
||||
points1[0] = new Point(_startPosX + 100, _startPosY + 5);
|
||||
points1[1] = new Point(_startPosX + 100, _startPosY + 55);
|
||||
points1[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2);
|
||||
g.DrawPolygon(pen, points1);
|
||||
g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 15, 10, 10);
|
||||
g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 35, 10, 10);
|
||||
|
||||
//если есть ракетные шахты, добавить условие
|
||||
g.DrawRectangle(Pens.Black, _startPosX + 35,
|
||||
_startPosY + 23, 15, 15);
|
||||
g.DrawRectangle(Pens.Black, _startPosX + 50,
|
||||
_startPosY + 19, 30, 25);
|
||||
|
||||
/* if (Cruiser.HelicopterPad)
|
||||
{
|
||||
//если есть площадка под вертолет
|
||||
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 20, 20);
|
||||
}
|
||||
if (Cruiser.Coating)
|
||||
{
|
||||
//если есть спец покрытие для площадки под вертолет
|
||||
g.FillEllipse(Brushes.Red, _startPosX + 90, _startPosY + 20, 20, 20);
|
||||
}*/
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
37
Cruiser/Cruiser/DrawningObjectCa.cs
Normal file
37
Cruiser/Cruiser/DrawningObjectCa.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Cruiser.DrawningObjects;
|
||||
using Cruiser.MovementStrategy;
|
||||
|
||||
namespace Cruiser.MovementStrategy
|
||||
{
|
||||
internal class DrawningObjectCar : IMoveableObject
|
||||
{
|
||||
private readonly DrawningCruiser? _drawningCar = null;
|
||||
public DrawningObjectCar(DrawningCruiser drawningCar)
|
||||
{
|
||||
_drawningCar = drawningCar;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningCar == null || _drawningCar.EntityCruiser ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningCar.GetPosX,
|
||||
_drawningCar.GetPosY, _drawningCar.GetWidth, _drawningCar.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningCar?.EntityCruiser?.Step ?? 0);
|
||||
public bool CheckCanMove(Direction direction) =>
|
||||
_drawningCar?.CanMove(direction) ?? false;
|
||||
public void MoveObject(Direction direction) =>
|
||||
_drawningCar?.MoveTransport(direction);
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Cruiser.DrawningObjects;
|
||||
namespace Cruiser.MovementStrategy
|
||||
{
|
||||
internal class DrawningObjectCruiser : IMoveableObject
|
||||
{
|
||||
private readonly DrawningCruiser? _drawningCruiser = null;
|
||||
public DrawningObjectCruiser(DrawningCruiser drawningCruiser)
|
||||
{
|
||||
_drawningCruiser = drawningCruiser;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningCruiser == null || _drawningCruiser.EntityCruiser ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningCruiser.GetPosX,
|
||||
_drawningCruiser.GetPosY, _drawningCruiser.GetWidth, _drawningCruiser.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningCruiser?.EntityCruiser?.Step ?? 0);
|
||||
public bool CheckCanMove(Direction direction) =>
|
||||
_drawningCruiser?.CanMove(direction) ?? false;
|
||||
public void MoveObject(Direction direction) =>
|
||||
_drawningCruiser?.MoveTransport(direction);
|
||||
}
|
||||
}
|
||||
57
Cruiser/Cruiser/DrawningPro.cs
Normal file
57
Cruiser/Cruiser/DrawningPro.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using Cruiser.DrawningObjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Cruiser.Entities;
|
||||
using Cruiser;
|
||||
|
||||
namespace Cruiser.DrawningObjects
|
||||
{
|
||||
|
||||
public class DrawningPro : DrawningCruiser
|
||||
{
|
||||
public DrawningPro(int speed, double weight, Color bodyColor, Color additionalColor, bool headlights, bool helicopterPad, bool coating, int width, int height) : base(speed, weight, bodyColor, width, height, 150, 50)
|
||||
{
|
||||
if (EntityCruiser != null)
|
||||
{
|
||||
EntityCruiser = new Pro(speed, weight, bodyColor, additionalColor, headlights, helicopterPad, coating);
|
||||
}
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityCruiser is not Pro cruiser)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new Pen(Color.Black);
|
||||
Brush addBrush = new SolidBrush(cruiser.AdditionalColor);
|
||||
Brush brush = new SolidBrush(cruiser.BodyColor);
|
||||
|
||||
base.DrawTransport(g);
|
||||
if (cruiser.Headlights)
|
||||
{
|
||||
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
|
||||
20);
|
||||
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
|
||||
20);
|
||||
}
|
||||
|
||||
if (cruiser.HelicopterPad)
|
||||
{
|
||||
//если есть площадка под вертолет
|
||||
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 20, 20);
|
||||
}
|
||||
|
||||
/* if (cruiser.Coating)
|
||||
{
|
||||
//если есть спец покрытие для площадки под вертолет
|
||||
g.FillEllipse(Brushes.Red, _startPosX + 90, _startPosY + 20, 20, 20);
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
194
Cruiser/Cruiser/Form1.Designer.cs
generated
Normal file
194
Cruiser/Cruiser/Form1.Designer.cs
generated
Normal file
@@ -0,0 +1,194 @@
|
||||
namespace Cruiser
|
||||
{
|
||||
partial class CruiserForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(386, 68);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(112, 34);
|
||||
this.button1.TabIndex = 0;
|
||||
this.button1.Text = "button1";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(667, 358);
|
||||
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBox1.TabIndex = 0;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::Cruiser.Properties.Resources.вниз;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(543, 306);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 1;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::Cruiser.Properties.Resources.влево;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(517, 306);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 2;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::Cruiser.Properties.Resources.вправо;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(567, 306);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 3;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::Cruiser.Properties.Resources.вверх;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(543, 284);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 4;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(36, 302);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(112, 34);
|
||||
this.buttonCreate.TabIndex = 5;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreateSportCar_Click);
|
||||
//
|
||||
// CruiserForm
|
||||
//
|
||||
this.ClientSize = new System.Drawing.Size(667, 358);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Name = "CruiserForm";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateSportCar_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningCruiser = new DrawningCruiser();
|
||||
_drawningCruiser.Init(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBox1.Width, pictureBox1.Height);
|
||||
_drawningCruiser.SetPosition(random.Next(10, 100),
|
||||
random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningCruiser.MoveTransport(Direction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningCruiser.MoveTransport(Direction.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningCruiser.MoveTransport(Direction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningCruiser.MoveTransport(Direction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningCruiser == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningCruiser.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button button1;
|
||||
private PictureBox pictureBox1;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreate;
|
||||
}
|
||||
}
|
||||
19
Cruiser/Cruiser/Form1.cs
Normal file
19
Cruiser/Cruiser/Form1.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Cruiser
|
||||
{
|
||||
|
||||
public partial class CruiserForm : Form
|
||||
{
|
||||
private DrawningCruiser? _drawningCruiser;
|
||||
public CruiserForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
47
Cruiser/Cruiser/FormCarCollection.Designer.cs
generated
Normal file
47
Cruiser/Cruiser/FormCarCollection.Designer.cs
generated
Normal file
@@ -0,0 +1,47 @@
|
||||
namespace Cruiser
|
||||
{
|
||||
partial class FormCarCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// FormCarCollection
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Name = "FormCarCollection";
|
||||
this.Text = "FormCarCollection";
|
||||
this.Load += new System.EventHandler(this.FormCarCollection_Load);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
95
Cruiser/Cruiser/FormCarCollection.cs
Normal file
95
Cruiser/Cruiser/FormCarCollection.cs
Normal file
@@ -0,0 +1,95 @@
|
||||
using Cruiser.DrawningObjects;
|
||||
using Cruiser.Generics;
|
||||
using Cruiser.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Cruiser.MovementStrategy;
|
||||
using Cruiser.DrawningObjects;
|
||||
using Cruiser.Generics;
|
||||
|
||||
|
||||
namespace DumpTruck
|
||||
{
|
||||
public partial class FormCarCollection : Form
|
||||
{
|
||||
private readonly CarsGenericCollection<DrawningCruiser, DrawningObjectCar> _cars;
|
||||
|
||||
public FormCarCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_cars = new CarsGenericCollection<DrawningCruiser, DrawningObjectCar>(pictureBoxCollection.Width, pictureBoxCollection.Height);
|
||||
}
|
||||
|
||||
private void Form2_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void pictureBoxCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void ButtonAddCar_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormDumpTruck form = new();
|
||||
|
||||
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_cars + form.SelectedCar != null)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = _cars.ShowCars();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonRemoveCar_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos;
|
||||
if (maskedTextBoxNumber.Text == null || !int.TryParse(maskedTextBoxNumber.Text, out pos))
|
||||
{
|
||||
MessageBox.Show("Введите номер парковочного места");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_cars - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = _cars.ShowCars();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image = _cars.ShowCars();
|
||||
}
|
||||
|
||||
private void maskedTextBoxNumber_MaskInputRejected(object sender, MaskInputRejectedEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
111
Cruiser/Cruiser/FormCruiserCollection.Designer.cs
generated
111
Cruiser/Cruiser/FormCruiserCollection.Designer.cs
generated
@@ -1,111 +0,0 @@
|
||||
namespace Cruiser
|
||||
{
|
||||
partial class FormCruiserCollection
|
||||
{
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
|
||||
this.panelCruiser = new System.Windows.Forms.Panel();
|
||||
this.ButtonRemoveCruiser = new System.Windows.Forms.Button();
|
||||
this.ButtonAddCruiser = new System.Windows.Forms.Button();
|
||||
this.textBoxCruiser = new System.Windows.Forms.TextBox();
|
||||
this.ButtonRefresh = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).BeginInit();
|
||||
this.panelCruiser.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxCruiser
|
||||
//
|
||||
this.pictureBoxCruiser.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxCruiser.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCruiser.Name = "pictureBoxCruiser";
|
||||
this.pictureBoxCruiser.Size = new System.Drawing.Size(800, 450);
|
||||
this.pictureBoxCruiser.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxCruiser.TabIndex = 0;
|
||||
this.pictureBoxCruiser.TabStop = false;
|
||||
//
|
||||
// panelCruiser
|
||||
//
|
||||
this.panelCruiser.Controls.Add(this.ButtonRefresh);
|
||||
this.panelCruiser.Controls.Add(this.ButtonRemoveCruiser);
|
||||
this.panelCruiser.Controls.Add(this.ButtonAddCruiser);
|
||||
this.panelCruiser.Controls.Add(this.textBoxCruiser);
|
||||
this.panelCruiser.Location = new System.Drawing.Point(589, 12);
|
||||
this.panelCruiser.Name = "panelCruiser";
|
||||
this.panelCruiser.Size = new System.Drawing.Size(211, 438);
|
||||
this.panelCruiser.TabIndex = 1;
|
||||
//
|
||||
// ButtonRemoveCruiser
|
||||
//
|
||||
this.ButtonRemoveCruiser.Location = new System.Drawing.Point(31, 168);
|
||||
this.ButtonRemoveCruiser.Name = "ButtonRemoveCruiser";
|
||||
this.ButtonRemoveCruiser.Size = new System.Drawing.Size(150, 34);
|
||||
this.ButtonRemoveCruiser.TabIndex = 2;
|
||||
this.ButtonRemoveCruiser.Text = "Удалить";
|
||||
this.ButtonRemoveCruiser.UseVisualStyleBackColor = true;
|
||||
this.ButtonRemoveCruiser.Click += new System.EventHandler(this.ButtonRemoveCruiser_Click);
|
||||
//
|
||||
// ButtonAddCruiser
|
||||
//
|
||||
this.ButtonAddCruiser.Location = new System.Drawing.Point(31, 37);
|
||||
this.ButtonAddCruiser.Name = "ButtonAddCruiser";
|
||||
this.ButtonAddCruiser.Size = new System.Drawing.Size(150, 34);
|
||||
this.ButtonAddCruiser.TabIndex = 3;
|
||||
this.ButtonAddCruiser.Text = "Добавить";
|
||||
this.ButtonAddCruiser.UseVisualStyleBackColor = true;
|
||||
this.ButtonAddCruiser.Click += new System.EventHandler(this.ButtonAddCruiser_Click);
|
||||
//
|
||||
// textBoxCruiser
|
||||
//
|
||||
this.textBoxCruiser.Location = new System.Drawing.Point(31, 104);
|
||||
this.textBoxCruiser.Name = "textBoxCruiser";
|
||||
this.textBoxCruiser.Size = new System.Drawing.Size(150, 31);
|
||||
this.textBoxCruiser.TabIndex = 2;
|
||||
//
|
||||
// ButtonRefresh
|
||||
//
|
||||
this.ButtonRefresh.Location = new System.Drawing.Point(46, 324);
|
||||
this.ButtonRefresh.Name = "ButtonRefresh";
|
||||
this.ButtonRefresh.Size = new System.Drawing.Size(120, 31);
|
||||
this.ButtonRefresh.TabIndex = 2;
|
||||
this.ButtonRefresh.Text = "Обновить";
|
||||
this.ButtonRefresh.UseVisualStyleBackColor = true;
|
||||
this.ButtonRefresh.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
|
||||
//
|
||||
// FormCruiserCollection
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.panelCruiser);
|
||||
this.Controls.Add(this.pictureBoxCruiser);
|
||||
this.Name = "FormCruiserCollection";
|
||||
this.Text = "FormCruiserCollection";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).EndInit();
|
||||
this.panelCruiser.ResumeLayout(false);
|
||||
this.panelCruiser.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxCruiser;
|
||||
private Panel panelCruiser;
|
||||
private Button ButtonRemoveCruiser;
|
||||
private Button ButtonAddCruiser;
|
||||
private TextBox textBoxCruiser;
|
||||
private Button ButtonRefresh;
|
||||
}
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
using Cruiser.Generics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Cruiser.DrawningObjects;
|
||||
using Cruiser.MovementStrategy;
|
||||
|
||||
namespace Cruiser
|
||||
{
|
||||
public partial class FormCruiserCollection : Form
|
||||
{
|
||||
private readonly CruiserGenericCollection<DrawningCruiser, DrawningObjectCruiser> _cruiser;
|
||||
public FormCruiserCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_cruiser = new CruiserGenericCollection<DrawningCruiser, DrawningObjectCruiser>(pictureBoxCruiser.Width, pictureBoxCruiser.Height);
|
||||
}
|
||||
private void ButtonAddCruiser_Click(object sender, EventArgs e)
|
||||
{
|
||||
CruiserForm form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_cruiser + form.SelectedCruiser != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCruiser.Image = _cruiser.ShowCruisers();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
private void ButtonRemoveCruiser_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(textBoxCruiser.Text);
|
||||
|
||||
if (_cruiser - pos != true)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCruiser.Image = _cruiser.ShowCruisers();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
pictureBoxCruiser.Image = _cruiser.ShowCruisers();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,15 +3,27 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Cruiser.MovementStrategy;
|
||||
|
||||
namespace Cruiser.MovementStrategy
|
||||
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(Direction direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(Direction direction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Cruiser.MovementStrategy
|
||||
{
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Cruiser.MovementStrategy
|
||||
{
|
||||
internal class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return (objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2);
|
||||
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,37 @@ namespace Cruiser.MovementStrategy
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
@@ -26,4 +51,4 @@ namespace Cruiser.MovementStrategy
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using static System.Net.Mime.MediaTypeNames;
|
||||
|
||||
namespace Cruiser.Entities
|
||||
{
|
||||
public class EntityAdvancedCruiser : EntityCruiser
|
||||
public class Pro : EntityCruiser
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
|
||||
public bool Headlights { get; private set; }
|
||||
public bool HelicopterPad { get; private set; }
|
||||
|
||||
public bool Coating { get; private set; }
|
||||
public EntityAdvancedCruiser(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool helicopterPad, bool coating) : base(speed, weight, bodyColor)
|
||||
|
||||
public Pro(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool headlights, bool helicopterPad, bool coating) : base(speed, weight, bodyColor)
|
||||
{
|
||||
|
||||
AdditionalColor = additionalColor;
|
||||
Headlights = headlights;
|
||||
HelicopterPad = helicopterPad;
|
||||
Coating = coating;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -11,7 +11,7 @@ namespace Cruiser
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormCruiserCollection());
|
||||
Application.Run(new CruiserForm());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,64 +4,103 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Cruiser.Generics
|
||||
namespace CruiserGenerics
|
||||
{
|
||||
internal class SetGeneric<T>
|
||||
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T?[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
///
|
||||
public int startPointer = 0;
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
public int Insert(T cruiser)
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="car">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public T? Insert(T car)
|
||||
{
|
||||
return Insert(cruiser, 0);
|
||||
if (_places[Count - 1] != null)
|
||||
return null;
|
||||
return Insert(car, 0);
|
||||
}
|
||||
public int Insert(T cruiser, int position)
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="car">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public T? Insert(T car, int position)
|
||||
{
|
||||
int nullIndex = -1, i;
|
||||
if (position < 0 || position >= Count)
|
||||
if (!(position >= 0 && position < Count))
|
||||
return null;
|
||||
if (_places[position] != null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
for (i = position; i < Count; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
int indexEnd = position;
|
||||
while (_places[indexEnd] != null)
|
||||
{
|
||||
nullIndex = i;
|
||||
break;
|
||||
indexEnd++;
|
||||
}
|
||||
if (indexEnd == Count)
|
||||
return null;
|
||||
for (int i = indexEnd + 1; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
|
||||
}
|
||||
if (nullIndex < 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
for (i = nullIndex; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
_places[position] = cruiser;
|
||||
return position;
|
||||
_places[position] = car;
|
||||
return car;
|
||||
}
|
||||
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
|
||||
// проверка, что после вставляемого элемента в массиве есть пустой элемент
|
||||
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
|
||||
// TODO вставка по позиции
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
if (position < Count && position >= 0)
|
||||
{
|
||||
return false;
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
_places[position] = null;
|
||||
return true;
|
||||
return false;
|
||||
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
if (position < Count && position >= 0) { return _places[position]; }
|
||||
return null;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user