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21 Commits

Author SHA1 Message Date
ed9c654fb2 . 2024-06-03 08:22:36 +04:00
7ab1165854 llllllllllllllllllllllllll 2024-06-03 00:33:18 +04:00
2865723823 . 2024-06-02 20:20:52 +04:00
0ba01e0bd8 изменения 2024-05-27 12:09:57 +04:00
22f080fa4f лабораторная 7 2024-05-21 15:18:19 +04:00
81703aa1f3 / 2024-05-13 13:42:01 +04:00
258eb869bd изменения 2024-05-07 14:30:48 +04:00
0c37935388 Лабораторная 6 2024-05-06 23:48:52 +04:00
045caaadf9 5 лабораторная работа 2024-05-05 20:51:51 +04:00
9a22658047 мяу 2024-04-29 12:41:53 +04:00
daf02bad9d t 2024-04-23 12:50:54 +04:00
e016dde468 4 лабораторная работа 2024-04-22 22:32:27 +04:00
d6339e1f8b Eee 2024-04-18 15:53:31 +04:00
3c1945065a Компания 2024-04-18 15:44:42 +04:00
a78fb8fd10 Коллекция объектов 2024-04-13 18:56:14 +04:00
e57859d3e1 Исправлены недочёты 2024-04-13 18:19:26 +04:00
47fdebab72 Добавлено описание 2024-04-08 14:17:18 +04:00
d24186d58e Добавление стратегии 2024-04-08 14:09:52 +04:00
206af8dee0 Добавление родителей и ввод конструкторов 2024-04-08 12:34:46 +04:00
e5b5315924 Лабораторная работа №1
исправленная
2024-03-23 20:49:41 +04:00
faf8ed00cb Лабораторная работа №1 2024-02-27 12:51:44 +04:00
61 changed files with 5269 additions and 54 deletions

4
Excavator/.editorconfig Normal file
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[*.cs]
# IDE0058: Значение выражения никогда не используется
csharp_style_unused_value_expression_statement_preference = discard_variable

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namespace Excavator;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using System.Drawing.Drawing2D;
using System.Net.Sockets;
namespace Excavator;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningExcavator
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityExcavator? EntityExcavator { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки эскаватора
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки экскаватора
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorWidth = 130;
/// <summary>
/// Высота прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorHeight = 140;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bucket">Признак наличия ковша</param>
/// <param name="supports">Признак наличия опор</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
{
EntityExcavator = new EntityExcavator();
EntityExcavator.Init(speed, weight, bodyColor, additionalColor, bucket, supports);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (width > _drawningExcavatorWidth && height > _drawningExcavatorHeight)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX != null && _startPosY != null)
{
if (_startPosX.Value < 0)
{
_startPosX = 0;
}
if (_startPosY.Value < 0)
{
_startPosY = 0;
}
if (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_startPosY.Value + _drawningExcavatorHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
else
{
_startPosX = x;
_startPosY = y;
if (_startPosX.Value < 0)
{
_startPosX = 0;
}
if (_startPosY.Value < 0)
{
_startPosY = 0;
}
if (_startPosX + _drawningExcavatorWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_startPosY + _drawningExcavatorHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityExcavator.Step > 0)
{
_startPosX -= (int)EntityExcavator.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityExcavator.Step > 0)
{
_startPosY -= (int)EntityExcavator.Step;
}
return true;
// вправо
case DirectionType.Right:
//TODO прописать логику сдвига в право
if (_startPosX.Value + _drawningExcavatorWidth + EntityExcavator.Step < _pictureWidth)
{
_startPosX += (int)EntityExcavator.Step;
}
return true;
//вниз
case DirectionType.Down:
//TODO прописать логику сдвига в вниз
if (_startPosY.Value + _drawningExcavatorHeight + EntityExcavator.Step < _pictureHeight)
{
_startPosY += (int)EntityExcavator.Step;
}
return true;
default:
return false;
}
}
public static GraphicsPath RoundedRect(Graphics g, Rectangle bounds, int radius)
{
int diameter = radius * 2;
Size size = new Size(diameter, diameter);
Rectangle arc = new Rectangle(bounds.Location, size);
GraphicsPath path = new GraphicsPath();
if (radius == 0)
{
path.AddRectangle(bounds);
return path;
}
// top left arc
path.AddArc(arc, 180, 90);
// top right arc
arc.X = bounds.Right - diameter;
path.AddArc(arc, 270, 90);
// bottom right arc
arc.Y = bounds.Bottom - diameter;
path.AddArc(arc, 0, 90);
// bottom left arc
arc.X = bounds.Left;
path.AddArc(arc, 90, 90);
g.FillPath(Brushes.Black, path);
path.CloseFigure();
return path;
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
///
public void DrawTransport(Graphics g)
{
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor);
Brush brBlue = new SolidBrush(Color.LightBlue);
Brush brGray = new SolidBrush(Color.Gray);
Brush brRed = new SolidBrush(Color.Red);
Brush brYellow = new SolidBrush(Color.Yellow);
Brush brBlack = new SolidBrush(Color.Black);
//кузов
g.DrawRectangle(pen, _startPosX.Value , _startPosY.Value, 150, 150);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 90, 40);
g.FillRectangle(brGray, _startPosX.Value, _startPosY.Value, 90, 40);
//труба
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value - 35, 7, 35);
g.FillRectangle(brBlack, _startPosX.Value + 10, _startPosY.Value - 35, 7, 35);
//кабина
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value - 40, 40, 40);
g.FillRectangle(brBlue, _startPosX.Value + 50, _startPosY.Value - 40, 40, 40);
//колеса
g.DrawPath(pen, RoundedRect(g, new Rectangle(_startPosX.Value - 10, _startPosY.Value + 44, 110, 40), 15));
Pen bPen = new(Color.Black);
bPen.Width = 3;
g.DrawEllipse(bPen, _startPosX.Value - 9, _startPosY.Value + 52, 25, 25);
g.DrawEllipse(bPen, _startPosX.Value + 73, _startPosY.Value + 52, 25, 25);
g.FillEllipse(brBlue, _startPosX.Value - 9, _startPosY.Value + 52, 25, 25);
g.FillEllipse(brBlue, _startPosX.Value + 73, _startPosY.Value + 52, 25, 25);
//колеса
g.DrawEllipse(bPen, _startPosX.Value + 20, _startPosY.Value + 67, 13, 13);
g.DrawEllipse(bPen, _startPosX.Value + 40, _startPosY.Value + 67, 13, 13);
g.DrawEllipse(bPen, _startPosX.Value + 60, _startPosY.Value + 67, 13, 13);
g.FillEllipse(brRed, _startPosX.Value + 20, _startPosY.Value + 67, 13, 13);
g.FillEllipse(brRed, _startPosX.Value + 40, _startPosY.Value + 67, 13, 13);
g.FillEllipse(brRed, _startPosX.Value + 60, _startPosY.Value + 67, 13, 13);
g.DrawEllipse(bPen, _startPosX.Value + 30, _startPosY.Value + 48, 9, 9);
g.DrawEllipse(bPen, _startPosX.Value + 55, _startPosY.Value + 48, 9, 9);
g.FillEllipse(brYellow, _startPosX.Value + 30, _startPosY.Value + 48, 9, 9);
g.FillEllipse(brYellow, _startPosX.Value + 55, _startPosY.Value + 48, 9, 9);
// ковш
if (EntityExcavator.Bucket)
{
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 40, _startPosX.Value - 30, _startPosY.Value - 10);
g.DrawLine(pen, _startPosX.Value - 30, _startPosY.Value - 10, _startPosX.Value, _startPosY.Value - 10);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value - 10, _startPosX.Value, _startPosY.Value + 40);
PointF[] p = [new PointF(_startPosX.Value, _startPosY.Value + 40), new PointF(_startPosX.Value - 30, _startPosY.Value - 10), new PointF(_startPosX.Value, _startPosY.Value - 10)];
g.FillPolygon(additionalBrush, p);
}
// опоры
if (EntityExcavator.Supports)
{
g.DrawLine(bPen, _startPosX.Value + 90, _startPosY.Value + 20, _startPosX.Value + 112, _startPosY.Value + 20);
g.DrawLine(bPen, _startPosX.Value + 112, _startPosY.Value + 20, _startPosX.Value + 112, _startPosY.Value + 80);
g.DrawLine(bPen, _startPosX.Value + 112, _startPosY.Value + 80, _startPosX.Value + 120, _startPosY.Value + 80);
}
}
}

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namespace Excavator;
/// <summary>
/// Класс-сущность "Экскаватор"
/// </summary>
public class EntityExcavator
{
public int m;
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия ковша
/// </summary>
public bool Bucket { get; private set; }
/// <summary>
/// Признак (опция) наличия опор
/// </summary>
public bool Supports { get; private set; }
/// <summary>
/// Шаг перемещения экскаватора
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bucket">Признак наличия ковша</param>
/// <param name="supports">Признак наличия опор</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Bucket = bucket;
Supports = supports;
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.8.34330.188
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Excavator", "Excavator\Excavator.csproj", "{DD2A9FE6-2F74-4387-9318-59AE715EBA73}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Excavator", "Excavator\Excavator.csproj", "{DD2A9FE6-2F74-4387-9318-59AE715EBA73}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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using Excavator.Drawnings;
using Excavator.Exceptions;
namespace Excavator.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию экскаваторов
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 200;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 80;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// </summary>
protected ICollectionGenericObjects<DrawningTrackedVehicle>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount =>( _pictureWidth * _pictureHeight) / (2 * _placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTrackedVehicle> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="car">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningTrackedVehicle car)
{
if (car == null)
{
return -1;
}
return company._collection.Insert(car);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningTrackedVehicle operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position) ?? null;
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningTrackedVehicle? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
try
{
DrawningTrackedVehicle? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
catch (ObjectNotFoundException)
{
continue;
}
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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namespace Excavator.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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using Excavator.Drawnings;
using Excavator.Exceptions;
namespace Excavator.CollectionGenericObjects;
/// <summary>
/// Реализация абстрактной компании - каршеринг
/// </summary>
/// <remarks>
/// Конструктор
/// </remarks>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public class Garage(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTrackedVehicle> collection) : AbstractCompany(picWidth, picHeight, collection)
{
Graphics g;
int t = 5;
protected override void DrawBackgound(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{//линия разметки места
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight * 2 , i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight * 2);
}
this.g = g;
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight * 2);
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = width - 1;
int curHeight = 0;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
try
{
int r = i / width;
int s = width - 1 - (i % width);
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i).SetPosition(s * _placeSizeWidth + t, (r * _placeSizeHeight * 2) + t);
}
catch (ObjectNotFoundException) { }
catch (PositionOutOfCollectionException e) { }
if (curWidth > 0)
curWidth--;
else
{
curWidth = width - 1;
curHeight++;
}
if (curHeight >= height)
{
return;
}
}
}
}

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namespace Excavator.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции (какого типа будет коллекция)
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов(элементов) коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
}

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using Excavator.Exceptions;
namespace Excavator.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount { get { return _collection.Count; } set { if (value > 0) { _maxCount = value; } } }
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
if (position < 0 || position >= Count)
{
throw new PositionOutOfCollectionException(position);
}
return _collection[position];
}
public int Insert(T obj)
{
if (Count == _maxCount)
{
throw new CollectionOverflowException(Count);
}
_collection.Add(obj);
return _collection.Count;
}
public int Insert(T obj, int position)
{
if (position < 0 || position > Count)
{
throw new PositionOutOfCollectionException(position);
}
if (Count == _maxCount)
{
throw new CollectionOverflowException(Count);
}
_collection.Insert(position, obj);
return position;
}
public T? Remove(int position)
{
if (position < 0 || position > Count)
{
throw new PositionOutOfCollectionException(position);
}
T? obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < Count; ++i)
{
yield return _collection[i];
}
}
}

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using Excavator.Exceptions;
namespace Excavator.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position >= _collection.Length || position < 0)
{
throw new PositionOutOfCollectionException(position);
}
if (_collection[position] == null)
{
throw new ObjectNotFoundException(position);
}
return _collection[position];
}
public int Insert(T excavator)
{
for (int i = 0; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = excavator;
return i;
}
}
throw new CollectionOverflowException(Count);
}
public int Insert(T obj, int position)
{
if (position < 0 || position >= Count)
{
throw new PositionOutOfCollectionException(position);
}
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
for (int i = position + 1; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
for (int i = position - 1; i >= 0; i--)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
throw new CollectionOverflowException(Count);
}
public T? Remove(int position)
{
if (position < 0 || position >= Count)
{
throw new PositionOutOfCollectionException(position);
}
if (_collection[position] == null)
{
throw new ObjectNotFoundException(position);
}
T? obj = _collection[position];
_collection[position] = null;
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Length; i++)
{
yield return _collection[i];
}
}
}

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using Excavator.Drawnings;
using Excavator.Exceptions;
using System.Text;
using static System.Windows.Forms.LinkLabel;
namespace Excavator.CollectionGenericObjects;
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningTrackedVehicle
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
if (string.IsNullOrEmpty(name)) return;
if (_storages.ContainsKey(name)) return;
if (collectionType == CollectionType.None) return;
if (collectionType == CollectionType.Massive)
{
_storages[name] = new MassiveGenericObjects<T>();
}
else if (collectionType == CollectionType.List)
{
_storages[name] = new ListGenericObjects<T>();
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name"></param>
public void DelCollection(string name)
{
if (name == null || !_storages.ContainsKey(name))
{
return;
}
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
if (name == null || !_storages.ContainsKey(name)) { return null; }
return _storages[name];
}
}
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionsStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
/// <summary>
/// Сохранение информации по автомобилям в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
public void SaveData(string filename)
{
if (_storages.Count == 0)
{
throw new NullReferenceException("В хранилище отсутствуют коллекции для сохранения");
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using (StreamWriter writer = new StreamWriter(filename))
{
writer.Write(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
writer.Write(Environment.NewLine);
// не сохраняем пустые коллекции
if (value.Value.Count == 0)
{
continue;
}
writer.Write(value.Key);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.GetCollectionType);
writer.Write(_separatorForKeyValue);
writer.Write(value.Value.MaxCount);
writer.Write(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
writer.Write(data);
writer.Write(_separatorItems);
}
}
}
}
/// <summary>
/// Загрузка информации по автомобилям в хранилище из файла
/// </summary>
/// <param name="filename">Путь и имя файла</param>
public void LoadData(string filename)
{
if (!File.Exists(filename))
{
throw new FileNotFoundException("Файл не существует");
}
using (StreamReader reader = File.OpenText(filename))
{
string? str = reader.ReadLine();
if (str == null || str.Length == 0)
{
throw new FileFormatException("В файле нет данных");
}
if (!str.Equals(_collectionKey))
{
throw new FileFormatException("В файле неверные данные");
}
_storages.Clear();
string? strs = "";
while ((strs = reader.ReadLine()) != null)
{
string[] record = strs.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
throw new InvalidOperationException("Не удалось создать коллекцию");
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningTrackedVehicle() is T ship)
{
try
{
if (collection.Insert(ship) == -1)
{
throw new InvalidOperationException("Объект не удалось добавить в коллекцию: " + record[3]);
}
}
catch (CollectionOverflowException ex)
{
throw new OverflowException("Коллекция переполнена", ex);
}
}
}
_storages.Add(record[0], collection);
}
}
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}

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namespace Excavator.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using Excavator.Entities;
using System.Drawing.Drawing2D;
using System.Net.Sockets;
namespace Excavator.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningExcavator : DrawningTrackedVehicle
{
private EntityExcavator car;
public DrawningExcavator(EntityTrackedVehicle car) : base(car)
{
EntityTrackedVehicle = car;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bucket">Признак наличия ковша</param>
/// <param name="supports">Признак наличия опор</param>
public DrawningExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(150,126)
{
EntityTrackedVehicle = new EntityExcavator(speed, weight, bodyColor, additionalColor, bucket, supports);
}
public override void DrawTransport(Graphics g)
{
if (EntityTrackedVehicle == null || EntityTrackedVehicle is not EntityExcavator excavator || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(excavator.AdditionalColor);
Brush brBlue = new SolidBrush(Color.LightBlue);
Brush brGray = new SolidBrush(Color.Gray);
Brush brRed = new SolidBrush(Color.Red);
Brush brYellow = new SolidBrush(Color.Yellow);
Brush brBlack = new SolidBrush(Color.Black);
int bodyHeight = 90;
int cabineHeight = 40;
int bucketWidth = 30;
int wheelsHeight = 40;
Pen bPen = new(Color.Black);
bPen.Width = 3;
_startPosX += 20;
base.DrawTransport(g);
_startPosX -= 20;
// ковш
if (excavator.Bucket)
{
PointF p1 = new Point(_startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight);
PointF p2 = new Point(_startPosX.Value, _startPosY.Value + cabineHeight);
PointF p3 = new Point(_startPosX.Value + bucketWidth , _startPosY.Value + cabineHeight + bodyHeight / 2);
g.DrawLine(pen, p1, p2);
g.DrawLine(pen, p2, p3);
g.DrawLine(pen, p3, p1);
g.FillPolygon(additionalBrush, [p1, p2, p3]);
}
// опоры
if (excavator.Supports)
{
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight, _startPosY.Value + cabineHeight + 10,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + cabineHeight + 10);
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight +15, _startPosY.Value + cabineHeight + 10,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight);
g.DrawLine(bPen,
_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight,
_startPosX.Value + bucketWidth + bodyHeight + 30, _startPosY.Value + bodyHeight + wheelsHeight);
}
}
}

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using System.Drawing.Drawing2D;
using Excavator.Entities;
namespace Excavator.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта сущности
/// </summary>
public class DrawningTrackedVehicle
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTrackedVehicle? EntityTrackedVehicle { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки эскаватора
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки экскаватора
/// </summary>
protected int? _startPosY;
private EntityTrackedVehicle car;
/// <summary>
/// Ширина прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorWidth = 110;
/// <summary>
/// Высота прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorHeight = 126;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningExcavatorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningExcavatorHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningTrackedVehicle()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningTrackedVehicle(int speed, double weight, Color bodyColor) : this()
{
EntityTrackedVehicle = new EntityTrackedVehicle(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningExcavatorWidth">Ширина прорисовки гусеничной машины</param>
/// <param name="drawningExcavatorHeight">Высота прорисовки гусеничной машины</param>
protected DrawningTrackedVehicle(int drawningExcavatorWidth, int drawningExcavatorHeight) : this()
{
_drawningExcavatorWidth = drawningExcavatorWidth;
_pictureHeight = drawningExcavatorHeight;
}
public DrawningTrackedVehicle(EntityTrackedVehicle car) : this()
{
EntityTrackedVehicle = car;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (width > _drawningExcavatorWidth && height > _drawningExcavatorHeight)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX != null && _startPosY != null)
{
if (_startPosX.Value < 0)
{
_startPosX = 0;
}
if (_startPosY.Value < 0)
{
_startPosY = 0;
}
if (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_startPosY.Value + _drawningExcavatorHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
else
{
_startPosX = x;
_startPosY = y;
if (_startPosX.Value < 0)
{
_startPosX = 0;
}
if (_startPosY.Value < 0)
{
_startPosY = 0;
}
if (_startPosX + _drawningExcavatorWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_startPosY + _drawningExcavatorHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityTrackedVehicle.Step > 0)
{
_startPosX -= (int)EntityTrackedVehicle.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityTrackedVehicle.Step > 0)
{
_startPosY -= (int)EntityTrackedVehicle.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _drawningExcavatorWidth + EntityTrackedVehicle.Step < _pictureWidth)
{
_startPosX += (int)EntityTrackedVehicle.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _drawningExcavatorHeight + EntityTrackedVehicle.Step < _pictureHeight)
{
_startPosY += (int)EntityTrackedVehicle.Step;
}
return true;
default:
return false;
}
}
public static GraphicsPath RoundedRect(Graphics g, Rectangle bounds, int radius)
{
int diameter = radius * 2;
Size size = new Size(diameter, diameter);
Rectangle arc = new Rectangle(bounds.Location, size);
GraphicsPath path = new GraphicsPath();
if (radius == 0)
{
path.AddRectangle(bounds);
return path;
}
path.AddArc(arc, 180, 90);
arc.X = bounds.Right - diameter;
path.AddArc(arc, 270, 90);
arc.Y = bounds.Bottom - diameter;
path.AddArc(arc, 0, 90);
arc.X = bounds.Left;
path.AddArc(arc, 90, 90);
g.FillPath(Brushes.Black, path);
path.CloseFigure();
return path;
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
///
public virtual void DrawTransport(Graphics g)
{
if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush brBlue = new SolidBrush(Color.LightBlue);
Brush brGray = new SolidBrush(Color.Gray);
Brush brRed = new SolidBrush(Color.Red);
Brush brYellow = new SolidBrush(Color.Yellow);
Brush brBlack = new SolidBrush(Color.Black);
Brush bodycolor = new SolidBrush(EntityTrackedVehicle.BodyColor);
int bodyHeight = 90;
int cabineHeight = 40;
int pipeHeight = 35;
int bucketWidth = 10;
int pipeWidth = 7;
int pipeOffsetX = 25;
int cabineOffsetX = 50;
int wheelsOffsetX = 20;
int wheelsHeight = 40;
//кузов
g.DrawRectangle(pen, _startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight, bodyHeight, bodyHeight - cabineHeight);
g.FillRectangle(bodycolor, _startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight, bodyHeight, bodyHeight - cabineHeight);
//труба
g.DrawRectangle(pen, _startPosX.Value + bucketWidth + pipeOffsetX, _startPosY.Value + cabineHeight - pipeHeight, pipeWidth, pipeHeight);
g.FillRectangle(brBlack, _startPosX.Value + bucketWidth + pipeOffsetX, _startPosY.Value + cabineHeight - pipeHeight, pipeWidth, pipeHeight);
//кабина
g.DrawRectangle(pen, _startPosX.Value + bucketWidth + cabineOffsetX, _startPosY.Value, cabineHeight, cabineHeight);
g.FillRectangle(brBlue, _startPosX.Value + bucketWidth + cabineOffsetX, _startPosY.Value, cabineHeight, cabineHeight);
//трак
g.DrawPath(pen, RoundedRect(g, new Rectangle(_startPosX.Value , _startPosY.Value + bodyHeight, wheelsOffsetX + bodyHeight, wheelsHeight), 15));
Pen bPen = new(Color.Black);
bPen.Width = 3;
Rectangle wheel1 = new Rectangle(
_startPosX.Value + bucketWidth + wheelsOffsetX - 25,
_startPosY.Value + bodyHeight + wheelsHeight / 4,
25, 25);
Rectangle wheel2 = new Rectangle(
_startPosX.Value + bucketWidth + (bodyHeight - wheelsOffsetX),
_startPosY.Value + bodyHeight + wheelsHeight / 4,
25, 25);
g.DrawEllipse(bPen, wheel1);
g.DrawEllipse(bPen, wheel2);
g.FillEllipse(brBlue, wheel1);
g.FillEllipse(brBlue, wheel2);
//колеса
g.DrawEllipse(bPen, _startPosX.Value + bucketWidth + wheelsOffsetX + 5, _startPosY.Value + bodyHeight + wheelsHeight / 2, 13, 13);
g.DrawEllipse(bPen, _startPosX.Value + bucketWidth + wheelsOffsetX + 20, _startPosY.Value + bodyHeight + wheelsHeight / 2, 13, 13);
g.DrawEllipse(bPen, _startPosX.Value + bucketWidth + wheelsOffsetX + 35, _startPosY.Value + bodyHeight + wheelsHeight / 2, 13, 13);
g.FillEllipse(brRed, _startPosX.Value + bucketWidth + wheelsOffsetX + 5, _startPosY.Value + bodyHeight + wheelsHeight / 2, 13, 13);
g.FillEllipse(brRed, _startPosX.Value + bucketWidth + wheelsOffsetX + 20, _startPosY.Value + bodyHeight + wheelsHeight / 2, 13, 13);
g.FillEllipse(brRed, _startPosX.Value + bucketWidth + wheelsOffsetX + 35, _startPosY.Value + bodyHeight + wheelsHeight / 2, 13, 13);
g.DrawEllipse(bPen, _startPosX.Value + bucketWidth + wheelsOffsetX + 13, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
g.DrawEllipse(bPen, _startPosX.Value + bucketWidth + wheelsOffsetX + 28, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
g.FillEllipse(brYellow, _startPosX.Value + bucketWidth + wheelsOffsetX + 13, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
g.FillEllipse(brYellow, _startPosX.Value + bucketWidth + wheelsOffsetX + 28, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
}
}

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using Excavator.Entities;
namespace Excavator.Drawnings;
public static class ExtentionDrawningTrackedVehicle
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
public static DrawningTrackedVehicle? CreateDrawningTrackedVehicle(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityTrackedVehicle? car = EntityExcavator.CreateEntityExcavator(strs);
if (car != null)
{
return new DrawningExcavator(car);
}
car = EntityTrackedVehicle.CreateEntityTrackedVehicle(strs);
if (car != null)
{
return new DrawningTrackedVehicle(car);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawningTrackedVehicle">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningTrackedVehicle drawningTrackedVehicle)
{
string[]? array = drawningTrackedVehicle?.EntityTrackedVehicle?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}

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@ -0,0 +1,75 @@
namespace Excavator.Entities;
/// <summary>
/// Класс-сущность "Экскаватор"
/// </summary>
public class EntityExcavator : EntityTrackedVehicle
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public void SetAdditionalColor(Color additionalColor)
{
AdditionalColor = additionalColor;
}
/// <summary>
/// Признак (опция) наличия ковша
/// </summary>
public bool Bucket { get; private set; }
/// <summary>
/// Признак (опция) наличия опор
/// </summary>
public bool Supports { get; private set; }
/// <summary>
/// Шаг перемещения экскаватора
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса экскаватора
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес экскаватора</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bucket">Признак наличия ковша</param>
/// <param name="supports">Признак наличия опор</param>
public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Bucket = bucket;
Supports = supports;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityExcavator), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name, Bucket.ToString(), Supports.ToString() };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityExcavator? CreateEntityExcavator(string[] strs)
{
if (strs.Length != 7 || strs[0] != nameof(EntityExcavator))
{
return null;
}
return new EntityExcavator(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]),
Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
}
}

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namespace Excavator.Entities;
/// <summary>
/// Класс-сущность "Гусеничная машина"
/// </summary>
public class EntityTrackedVehicle
{
public int m;
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
public void SetBodyColor(Color bodyColor)
{
BodyColor = bodyColor;
}
/// <summary>
/// Шаг перемещения экскаватора
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTrackedVehicle(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityTrackedVehicle), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityTrackedVehicle? CreateEntityTrackedVehicle(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityTrackedVehicle))
{
return null;
}
return new EntityTrackedVehicle(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

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@ -8,4 +8,49 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.Configuration.CommandLine" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.FileExtensions" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.UserSecrets" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="8.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="NLog" Version="5.3.2" />
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.11" />
<PackageReference Include="Serilog" Version="3.1.1" />
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="Serilog.Settings.Configuration" Version="8.0.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="5.0.1" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
<PackageReference Include="System.Configuration.ConfigurationManager" Version="8.0.0" />
<PackageReference Include="Walter.Web.FireWall.SqlLogger" Version="2023.11.13.1117" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="serilogConfig.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

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using System.Runtime.Serialization;
namespace Excavator.Exceptions;
/// <summary>
/// Класс, описывающий ошибку переполнения коллекции
/// </summary>
[Serializable]
internal class CollectionOverflowException : ApplicationException
{
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
public CollectionOverflowException() : base() { }
public CollectionOverflowException(string message) : base(message) { }
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

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@ -0,0 +1,20 @@
using System.Runtime.Serialization;
namespace Excavator.Exceptions;
/// <summary>
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
/// </summary>
[Serializable]
internal class ObjectNotFoundException : ApplicationException
{
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
public ObjectNotFoundException() : base() { }
public ObjectNotFoundException(string message) : base(message) { }
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

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using System.Runtime.Serialization;
namespace Excavator.Exceptions;
/// <summary>
/// Класс, описывающий ошибку выхода за границы коллекции
/// </summary>
[Serializable]
internal class PositionOutOfCollectionException : ApplicationException
{
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции.Позиция " + i) { }
public PositionOutOfCollectionException() : base() { }
public PositionOutOfCollectionException(string message) : base(message) { }
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

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@ -1,39 +0,0 @@
namespace Excavator
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace Excavator
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,174 @@
namespace Excavator
{
partial class FormExcavator
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxExcavator = new PictureBox();
buttonCreateExcavator = new Button();
buttonLeft = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonCreateTrackedVehicle = new Button();
ComboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
SuspendLayout();
//
// pictureBoxExcavator
//
pictureBoxExcavator.Dock = DockStyle.Fill;
pictureBoxExcavator.Location = new Point(0, 0);
pictureBoxExcavator.Name = "pictureBoxExcavator";
pictureBoxExcavator.Size = new Size(824, 407);
pictureBoxExcavator.TabIndex = 0;
pictureBoxExcavator.TabStop = false;
//
// buttonCreateExcavator
//
buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateExcavator.Location = new Point(12, 366);
buttonCreateExcavator.Name = "buttonCreateExcavator";
buttonCreateExcavator.Size = new Size(154, 29);
buttonCreateExcavator.TabIndex = 1;
buttonCreateExcavator.Text = "Создать экскаватор";
buttonCreateExcavator.UseVisualStyleBackColor = true;
buttonCreateExcavator.Click += buttonCreateExcavator_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(697, 360);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(777, 360);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 3;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(736, 317);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(736, 360);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonCreateTrackedVehicle
//
buttonCreateTrackedVehicle.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateTrackedVehicle.Location = new Point(183, 366);
buttonCreateTrackedVehicle.Name = "buttonCreateTrackedVehicle";
buttonCreateTrackedVehicle.Size = new Size(238, 29);
buttonCreateTrackedVehicle.TabIndex = 6;
buttonCreateTrackedVehicle.Text = "Создать гусеничную машину";
buttonCreateTrackedVehicle.UseVisualStyleBackColor = true;
buttonCreateTrackedVehicle.Click += buttonCreateTrackedVehicle_Click;
//
// ComboBoxStrategy
//
ComboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
ComboBoxStrategy.FormattingEnabled = true;
ComboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
ComboBoxStrategy.Location = new Point(661, 12);
ComboBoxStrategy.Name = "ComboBoxStrategy";
ComboBoxStrategy.Size = new Size(151, 28);
ComboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(710, 46);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(102, 27);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormExcavator
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(824, 407);
Controls.Add(buttonStrategyStep);
Controls.Add(ComboBoxStrategy);
Controls.Add(buttonCreateTrackedVehicle);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateExcavator);
Controls.Add(pictureBoxExcavator);
Name = "FormExcavator";
Text = "Экскаватор";
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxExcavator;
private Button buttonCreateExcavator;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
private Button buttonCreateTrackedVehicle;
private ComboBox ComboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -0,0 +1,189 @@
using Excavator.Drawnings;
using Excavator.MovementStrategy;
namespace Excavator;
/// <summary>
/// Форма работы с объектом "Экскаватор"
/// </summary>
public partial class FormExcavator : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningTrackedVehicle? _drawningTrackedVehicle;
/// <summary>
///Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
public DrawningTrackedVehicle SetTrackedVehicle
{
set
{
_drawningTrackedVehicle = value;
_drawningTrackedVehicle.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
ComboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public FormExcavator()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Метод прорисовки экскаватора
/// </summary>
private void Draw()
{
if (_drawningTrackedVehicle == null)
{
return;
}
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningTrackedVehicle.DrawTransport(gr);
pictureBoxExcavator.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningTrackedVehicle):
_drawningTrackedVehicle = new DrawningTrackedVehicle(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningExcavator):
_drawningTrackedVehicle = new DrawningExcavator(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningTrackedVehicle.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_drawningTrackedVehicle.SetPosition(random.Next(0, 100), random.Next(0, 100));
_strategy = null;
ComboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать экскаватор"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateExcavator_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningExcavator));
/// <summary>
/// Обработка нажатия кнопки "Создать гусеничную машину"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle));
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningTrackedVehicle == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningTrackedVehicle == null)
{
return;
}
if (ComboBoxStrategy.Enabled)
{
_strategy = ComboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableTrackedVehicle(_drawningTrackedVehicle), pictureBoxExcavator.Width, pictureBoxExcavator.Height);
}
if (_strategy == null)
{
return;
}
ComboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
ComboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,347 @@
namespace Excavator
{
partial class FormTrackedVehicleCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBox1 = new GroupBox();
panelCompanyTools = new Panel();
buttonAddTrackedVehicle = new Button();
buttonRefresh = new Button();
buttonGoToCheck = new Button();
maskedTextBox = new MaskedTextBox();
buttonDelExcavator = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
menuStrip = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
SaveToolStripMenuItem = new ToolStripMenuItem();
LoadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBox1.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBox1
//
groupBox1.Controls.Add(panelCompanyTools);
groupBox1.Controls.Add(buttonCreateCompany);
groupBox1.Controls.Add(panelStorage);
groupBox1.Controls.Add(comboBoxSelectorCompany);
groupBox1.Dock = DockStyle.Right;
groupBox1.Location = new Point(843, 28);
groupBox1.Name = "groupBox1";
groupBox1.Size = new Size(221, 785);
groupBox1.TabIndex = 0;
groupBox1.TabStop = false;
groupBox1.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonAddTrackedVehicle);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(maskedTextBox);
panelCompanyTools.Controls.Add(buttonDelExcavator);
panelCompanyTools.Dock = DockStyle.Bottom;
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 514);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(215, 268);
panelCompanyTools.TabIndex = 9;
//
// buttonAddTrackedVehicle
//
buttonAddTrackedVehicle.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddTrackedVehicle.Location = new Point(12, 3);
buttonAddTrackedVehicle.Name = "buttonAddTrackedVehicle";
buttonAddTrackedVehicle.Size = new Size(177, 52);
buttonAddTrackedVehicle.TabIndex = 1;
buttonAddTrackedVehicle.Text = "Добавить гусеничную машину";
buttonAddTrackedVehicle.UseVisualStyleBackColor = true;
buttonAddTrackedVehicle.Click += ButtonAddCar_Click;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(18, 196);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(176, 45);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(18, 145);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(171, 45);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// maskedTextBox
//
maskedTextBox.Location = new Point(10, 61);
maskedTextBox.Mask = "00";
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(191, 27);
maskedTextBox.TabIndex = 3;
maskedTextBox.ValidatingType = typeof(int);
//
// buttonDelExcavator
//
buttonDelExcavator.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonDelExcavator.Location = new Point(18, 94);
buttonDelExcavator.Name = "buttonDelExcavator";
buttonDelExcavator.Size = new Size(171, 45);
buttonDelExcavator.TabIndex = 4;
buttonDelExcavator.Text = "Удалить машину";
buttonDelExcavator.UseVisualStyleBackColor = true;
buttonDelExcavator.Click += ButtonDelExcavator_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(24, 374);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(180, 29);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += buttonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 23);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(215, 311);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(15, 271);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(180, 29);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += buttonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.Location = new Point(3, 161);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(203, 104);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(16, 116);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(180, 29);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += buttonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(103, 81);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(80, 24);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(15, 81);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(82, 24);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(15, 37);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(191, 27);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(27, 14);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(155, 20);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(18, 340);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(191, 28);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
pictureBox.Location = new Point(1, 28);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(842, 797);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// menuStrip
//
menuStrip.ImageScalingSize = new Size(20, 20);
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Size = new Size(1064, 28);
menuStrip.TabIndex = 2;
menuStrip.Text = "menuStrip1";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { SaveToolStripMenuItem, LoadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(59, 24);
файлToolStripMenuItem.Text = "Файл";
//
// SaveToolStripMenuItem
//
SaveToolStripMenuItem.Name = "SaveToolStripMenuItem";
SaveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
SaveToolStripMenuItem.Size = new Size(227, 26);
SaveToolStripMenuItem.Text = "Сохранение";
SaveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// LoadToolStripMenuItem
//
LoadToolStripMenuItem.Name = "LoadToolStripMenuItem";
LoadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
LoadToolStripMenuItem.Size = new Size(227, 26);
LoadToolStripMenuItem.Text = "Загрузка";
LoadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file | *.txt";
//
// openFileDialog
//
openFileDialog.FileName = "openFileDialog1";
openFileDialog.Filter = "txt file | *.txt";
//
// FormTrackedVehicleCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1064, 813);
Controls.Add(pictureBox);
Controls.Add(groupBox1);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Name = "FormTrackedVehicleCollection";
Text = "Коллекция экскаваторов";
groupBox1.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBox1;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddTrackedVehicle;
private Button buttonDelExcavator;
private MaskedTextBox maskedTextBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Panel panelStorage;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private Button buttonCollectionDel;
private ListBox listBoxCollection;
private Button buttonCollectionAdd;
private Button buttonCreateCompany;
private Panel panelCompanyTools;
private PictureBox pictureBox;
private MenuStrip menuStrip;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem SaveToolStripMenuItem;
private ToolStripMenuItem LoadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
}
}

View File

@ -0,0 +1,320 @@
using Excavator.CollectionGenericObjects;
using Excavator.Drawnings;
using Excavator.Exceptions;
using Microsoft.Extensions.Logging;
namespace Excavator;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormTrackedVehicleCollection : Form
{
/// <summary>
/// Хранилише коллекций
/// </summary>
private readonly StorageCollection<DrawningTrackedVehicle> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Логер
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// Конструктор
/// </summary>
public FormTrackedVehicleCollection(ILogger<FormTrackedVehicleCollection> logger)
{
InitializeComponent();
_storageCollection = new();
_logger = logger;
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление автомобиля
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddCar_Click(object sender, EventArgs e)
{
FormTrackedVehicleConfig form = new();
form.Show();
form.AddEvent(SetCar);
}
/// <summary>
/// Добавление автомобиля в коллекцию
/// </summary>
/// <param name="car"></param>
private void SetCar(DrawningTrackedVehicle? car)
{
try
{
if (_company == null || car == null)
{
return;
}
if (_company + car != -1)
{
MessageBox.Show("Объект добавлен");
_logger.LogInformation($"Добавлен объект {car.GetDataForSave()}");
pictureBox.Image = _company.Show();
}
}
catch (CollectionOverflowException ex)
{
MessageBox.Show(ex.Message);
_logger.LogWarning($"Ошибка: {ex.Message}");
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonDelExcavator_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
try
{
int pos = Convert.ToInt32(maskedTextBox.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
_logger.LogInformation($"Удален объект по позиции {pos}");
pictureBox.Image = _company.Show();
}
}
catch (ObjectNotFoundException ex)
{
MessageBox.Show(ex.Message);
_logger.LogError($"Ошибка: {ex.Message}");
}
catch (PositionOutOfCollectionException ex)
{
MessageBox.Show(ex.Message);
_logger.LogError($"Ошибка: {ex.Message}");
}
}
/// <summary>
/// Передача объекта в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningTrackedVehicle? trackedVehicle = null;
int counter = 100;
while (trackedVehicle == null)
{
trackedVehicle = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (trackedVehicle == null)
{
return;
}
FormExcavator form = new()
{
SetTrackedVehicle = trackedVehicle
};
form.ShowDialog();
}
/// <summary>
/// Перерисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: Заполнены не все данные для добавления коллекции");
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
_logger.LogInformation($"Добавлена коллекция: {textBoxCollectionName.Text} типа: {collectionType}");
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCollectionDel_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
_logger.LogInformation($"Удалена коллекция: {listBoxCollection.SelectedItem.ToString()}");
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningTrackedVehicle>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new Garage(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
/// <summary>
/// Обработка нажатия "Сохранение"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.SaveData(saveFileDialog.FileName);
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.LoadData(openFileDialog.FileName);
MessageBox.Show("Загрузка прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
RerfreshListBoxItems();
_logger.LogInformation("Загрузка из фала: {filename}", openFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show("Не загрузилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
}

View File

@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>145, 17</value>
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<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>310, 17</value>
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<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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</root>

View File

@ -0,0 +1,378 @@
namespace Excavator
{
partial class FormTrackedVehicleConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxSupports = new CheckBox();
checkBoxBucket = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxSupports);
groupBoxConfig.Controls.Add(checkBoxBucket);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Margin = new Padding(3, 4, 3, 4);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Padding = new Padding(3, 4, 3, 4);
groupBoxConfig.Size = new Size(675, 297);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(265, 29);
groupBoxColors.Margin = new Padding(3, 4, 3, 4);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Padding = new Padding(3, 4, 3, 4);
groupBoxColors.Size = new Size(354, 128);
groupBoxColors.TabIndex = 8;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(257, 80);
panelPurple.Margin = new Padding(3, 4, 3, 4);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(35, 40);
panelPurple.TabIndex = 1;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(184, 80);
panelBlack.Margin = new Padding(3, 4, 3, 4);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(35, 40);
panelBlack.TabIndex = 1;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(114, 80);
panelGray.Margin = new Padding(3, 4, 3, 4);
panelGray.Name = "panelGray";
panelGray.Size = new Size(35, 40);
panelGray.TabIndex = 1;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(43, 77);
panelWhite.Margin = new Padding(3, 4, 3, 4);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(35, 40);
panelWhite.TabIndex = 1;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(257, 29);
panelYellow.Margin = new Padding(3, 4, 3, 4);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(35, 40);
panelYellow.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(184, 29);
panelBlue.Margin = new Padding(3, 4, 3, 4);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(35, 40);
panelBlue.TabIndex = 1;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(114, 29);
panelGreen.Margin = new Padding(3, 4, 3, 4);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(35, 40);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(43, 29);
panelRed.Margin = new Padding(3, 4, 3, 4);
panelRed.Name = "panelRed";
panelRed.Size = new Size(35, 40);
panelRed.TabIndex = 0;
//
// checkBoxSupports
//
checkBoxSupports.AutoSize = true;
checkBoxSupports.Location = new Point(14, 185);
checkBoxSupports.Margin = new Padding(3, 4, 3, 4);
checkBoxSupports.Name = "checkBoxSupports";
checkBoxSupports.Size = new Size(194, 24);
checkBoxSupports.TabIndex = 7;
checkBoxSupports.Text = "Признак наличия опор";
checkBoxSupports.UseVisualStyleBackColor = true;
//
// checkBoxBucket
//
checkBoxBucket.AutoSize = true;
checkBoxBucket.Location = new Point(14, 136);
checkBoxBucket.Margin = new Padding(3, 4, 3, 4);
checkBoxBucket.Name = "checkBoxBucket";
checkBoxBucket.Size = new Size(202, 24);
checkBoxBucket.TabIndex = 6;
checkBoxBucket.Text = "Признак наличия ковша";
checkBoxBucket.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(88, 76);
numericUpDownWeight.Margin = new Padding(3, 4, 3, 4);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(98, 27);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(14, 79);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(33, 20);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(88, 37);
numericUpDownSpeed.Margin = new Padding(3, 4, 3, 4);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(98, 27);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(14, 40);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(73, 20);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(467, 172);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(122, 49);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += labelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(293, 172);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(122, 49);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += labelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(18, 76);
pictureBoxObject.Margin = new Padding(3, 4, 3, 4);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(296, 145);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(722, 251);
buttonAdd.Margin = new Padding(3, 4, 3, 4);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(95, 31);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += ButtonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(881, 251);
buttonCancel.Margin = new Padding(3, 4, 3, 4);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(96, 31);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(pictureBoxObject);
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Location = new Point(682, 0);
panelObject.Margin = new Padding(3, 4, 3, 4);
panelObject.Name = "panelObject";
panelObject.Size = new Size(328, 243);
panelObject.TabIndex = 4;
panelObject.DragDrop += panelObject_DragDrop;
panelObject.DragEnter += panelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(186, 12);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(108, 49);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(40, 11);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(113, 49);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
//
// FormTrackedVehicleConfig
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1024, 297);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Margin = new Padding(3, 4, 3, 4);
Name = "FormTrackedVehicleConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelSimpleObject;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private Label labelModifiedObject;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxBucket;
private CheckBox checkBoxSupports;
private GroupBox groupBoxColors;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelBodyColor;
private Label labelAdditionalColor;
}
}

View File

@ -0,0 +1,170 @@
using Excavator.Drawnings;
using Excavator.Entities;
namespace Excavator;
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormTrackedVehicleConfig : Form
/// <summary>
/// Объект - прорисовка гусеничной машины
/// </summary>
{
private DrawningTrackedVehicle? _car;
private event Action<DrawningTrackedVehicle>? CarDelegate;
/// <summary>
/// Событие для передачи объекта
/// </summary>
/// <param name="trainDelegate"></param>
public void AddEvent(Action<DrawningTrackedVehicle> carDelegate)
{
if (CarDelegate != null)
{
CarDelegate = carDelegate;
}
else
{
CarDelegate += carDelegate;
}
}
/// <summary>
/// Конструктор
/// </summary>
public FormTrackedVehicleConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_car?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_car?.SetPosition(15, 15);
_car?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_car = new DrawningTrackedVehicle((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_car = new DrawningExcavator((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
Color.Black, checkBoxBucket.Checked, checkBoxSupports.Checked);
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object? sender, MouseEventArgs e)
{
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
private void labelBodyColor_DragEnter(object? sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelBodyColor_DragDrop(object? sender, DragEventArgs e)
{
if (_car != null)
{
_car.EntityTrackedVehicle.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
private void labelAdditionalColor_DragEnter(object? sender, DragEventArgs e)
{
if (_car is DrawningExcavator)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void labelAdditionalColor_DragDrop(object? sender, DragEventArgs e)
{
if (_car.EntityTrackedVehicle is EntityExcavator excavator)
{
excavator.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAdd_Click(object sender, EventArgs e)
{
if (_car != null)
{
CarDelegate?.Invoke(_car);
Close();
}
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,139 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,24 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,51 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта к границе
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,53 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,65 @@
using Excavator.Drawnings;
namespace Excavator.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningTrackedVehicle
/// </summary>
public class MoveableTrackedVehicle : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningTrackedVehicle или его наследника
/// </summary>
private readonly DrawningTrackedVehicle? _trackedvehicle = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="car">Объект класса DrawningCar</param>
public MoveableTrackedVehicle(DrawningTrackedVehicle trackedvehicle)
{
_trackedvehicle = trackedvehicle;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_trackedvehicle == null || _trackedvehicle.EntityTrackedVehicle == null || !_trackedvehicle.GetPosX.HasValue || !_trackedvehicle.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_trackedvehicle.GetPosX.Value, _trackedvehicle.GetPosY.Value, _trackedvehicle.GetWidth, _trackedvehicle.GetHeight);
}
}
public int GetStep => (int)(_trackedvehicle?.EntityTrackedVehicle?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_trackedvehicle == null || _trackedvehicle.EntityTrackedVehicle == null)
{
return false;
}
return _trackedvehicle.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -0,0 +1,23 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,72 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,19 @@
namespace Excavator.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Всё готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -1,3 +1,8 @@
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.DependencyInjection;
using Serilog;
namespace Excavator
{
internal static class Program
@ -8,10 +13,29 @@ namespace Excavator
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
ServiceCollection services = new();
ConfigureServices(services);
using ServiceProvider serviceProvider = services.BuildServiceProvider();
Application.Run(serviceProvider.GetRequiredService<FormTrackedVehicleCollection>());
}
private static void ConfigureServices(ServiceCollection services)
{
services
.AddSingleton<FormTrackedVehicleCollection>()
.AddLogging(option =>
{
option.SetMinimumLevel(LogLevel.Information);
var config = new ConfigurationBuilder()
.AddJsonFile("serilogConfig.json", optional: false, reloadOnChange: true)
.Build();
option.AddSerilog(Log.Logger = new LoggerConfiguration()
.ReadFrom.Configuration(config)
.CreateLogger());
});
}
}
}
}

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Excavator.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Excavator.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -0,0 +1,8 @@
using Excavator.Drawnings;
namespace Excavator;
/// <summary>
/// Делегат передачи объекта класса-прорисовки
/// </summary>
/// <param name="car"></param>
public delegate void CarDelegate(DrawningTrackedVehicle car);

View File

@ -0,0 +1,28 @@
{
"AllowedHosts": "*",
"Serilog": {
"Using": [ "Serilog.Sinks.File", "Serilog.Sinks.Console" ],
"MinimumLevel": {
"Default": "Information",
"Override": {
"Microsoft": "Warning",
"System": "Warning"
}
},
"Enrich": [ "FromLogContext", "WithMachineName", "WithProcessId", "WithThreadId" ],
"WriteTo": [
{ "Name": "Console" },
{
"Name": "File",
"Args": {
"path": "Logs/log_.log",
"rollingInterval": "Day",
"outputTemplate": "{Timestamp:yyyy-MM-dd HH:mm:ss.ffff} | {Level:u} | {SourceContext} | {Message:1j}{NewLine}{Exception}"
}
}
]
}
}

136
Excavator/FormExcavator.Designer.cs generated Normal file
View File

@ -0,0 +1,136 @@
namespace Excavator
{
partial class FormExcavator
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxExcavator = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonDown = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
SuspendLayout();
//
// pictureBoxExcavator
//
pictureBoxExcavator.Dock = DockStyle.Fill;
pictureBoxExcavator.Location = new Point(0, 0);
pictureBoxExcavator.Name = "pictureBoxExcavator";
pictureBoxExcavator.Size = new Size(824, 407);
pictureBoxExcavator.TabIndex = 0;
pictureBoxExcavator.TabStop = false;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 366);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(697, 360);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(777, 360);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 3;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(736, 317);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(736, 360);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// FormExcavator
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(824, 407);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxExcavator);
Name = "FormExcavator";
Text = "Экскаватор";
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxExcavator;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
}
}

View File

@ -0,0 +1,99 @@
namespace Excavator;
/// <summary>
/// Форма работы с объектом "Экскаватор"
/// </summary>
public partial class FormExcavator : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningExcavator? _drawningExcavator;
/// <summary>
/// Конструктор формы
/// </summary>
public FormExcavator()
{
InitializeComponent();
}
/// <summary>
/// Метод прорисовки машины
/// </summary>
private void Draw()
{
if(_drawningExcavator == null)
{
return;
}
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningExcavator.DrawTransport(gr);
pictureBoxExcavator.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningExcavator = new DrawningExcavator();
_drawningExcavator.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_drawningExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningExcavator == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningExcavator.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningExcavator.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningExcavator.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningExcavator.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

17
Excavator/Program.cs Normal file
View File

@ -0,0 +1,17 @@
namespace Excavator
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormExcavator());
}
}
}

103
Excavator/Properties/Resources.Designer.cs generated Normal file
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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Excavator.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Excavator.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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