Добавление родителей и ввод конструкторов
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@ -1,4 +1,4 @@
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namespace Excavator;
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namespace Excavator.Drawnings;
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/// <summary>
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/// Направление перемещения
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118
Excavator/Excavator/Drawnings/DrawningExcavator.cs
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118
Excavator/Excavator/Drawnings/DrawningExcavator.cs
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using Excavator.Entities;
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using System.Drawing.Drawing2D;
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using System.Net.Sockets;
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namespace Excavator.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningExcavator : DrawningTrackedVehicle
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bucket">Признак наличия ковша</param>
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/// <param name="supports">Признак наличия опор</param>
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public DrawningExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(150,126)
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{
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EntityTrackedVehicle = new EntityExcavator(speed, weight, bodyColor, additionalColor, bucket, supports);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityTrackedVehicle == null || EntityTrackedVehicle is not EntityExcavator excavator || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(excavator.AdditionalColor);
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Brush brBlue = new SolidBrush(Color.LightBlue);
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Brush brGray = new SolidBrush(Color.Gray);
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Brush brRed = new SolidBrush(Color.Red);
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Brush brYellow = new SolidBrush(Color.Yellow);
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Brush brBlack = new SolidBrush(Color.Black);
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int bodyHeight = 90;
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int cabineHeight = 40;
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int bucketWidth = 30;
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int wheelsHeight = 40;
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Pen bPen = new(Color.Black);
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bPen.Width = 3;
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_startPosX += 20;
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base.DrawTransport(g);
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_startPosX -= 20;
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// ковш
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if (excavator.Bucket)
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{
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PointF p1 = new Point(_startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight);
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PointF p2 = new Point(_startPosX.Value, _startPosY.Value + cabineHeight);
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PointF p3 = new Point(_startPosX.Value + bucketWidth , _startPosY.Value + cabineHeight + bodyHeight / 2);
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g.DrawLine(pen, p1, p2);
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g.DrawLine(pen, p2, p3);
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g.DrawLine(pen, p3, p1);
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g.FillPolygon(additionalBrush, [p1, p2, p3]);
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}
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// опоры
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if (excavator.Supports)
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{
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g.DrawLine(bPen,
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_startPosX.Value + bucketWidth + bodyHeight, _startPosY.Value + cabineHeight + 10,
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_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + cabineHeight + 10);
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g.DrawLine(bPen,
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_startPosX.Value + bucketWidth + bodyHeight +15, _startPosY.Value + cabineHeight + 10,
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_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight);
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g.DrawLine(bPen,
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_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight,
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_startPosX.Value + bucketWidth + bodyHeight + 30, _startPosY.Value + bodyHeight + wheelsHeight);
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}
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}
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}
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@ -1,17 +1,20 @@
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using System.Drawing.Drawing2D;
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using System.Net.Sockets;
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using Excavator.Entities;
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Excavator;
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namespace Excavator.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningExcavator
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public class DrawningTrackedVehicle
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityExcavator? EntityExcavator { get; private set; }
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public EntityTrackedVehicle? EntityTrackedVehicle { get; protected set; }
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/// <summary>
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/// Ширина окна
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@ -26,50 +29,73 @@ public class DrawningExcavator
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/// <summary>
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/// Левая координата прорисовки эскаватора
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки экскаватора
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки экскаватора
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/// </summary>
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private readonly int _drawningExcavatorWidth = 145;
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private readonly int _drawningExcavatorWidth = 110;
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/// <summary>
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/// Высота прорисовки экскаватора
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/// </summary>
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private readonly int _drawningExcavatorHeight = 125;
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private readonly int _drawningExcavatorHeight = 126;
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/// <summary>
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/// Инициализация свойств
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/// Пустой конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bucket">Признак наличия ковша</param>
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/// <param name="supports">Признак наличия опор</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
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private DrawningTrackedVehicle()
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{
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EntityExcavator = new EntityExcavator();
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EntityExcavator.Init(speed, weight, bodyColor, additionalColor, bucket, supports);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningTrackedVehicle(int speed, double weight, Color bodyColor) : this()
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{
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EntityTrackedVehicle = new EntityTrackedVehicle(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningExcavatorWidth">Ширина прорисовки гусеничной машины</param>
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/// <param name="drawningExcavatorHeight">Высота прорисовки гусеничной машины</param>
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protected DrawningTrackedVehicle(int drawningExcavatorWidth, int drawningExcavatorHeight) : this()
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{
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_drawningExcavatorWidth = drawningExcavatorWidth;
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_pictureHeight = drawningExcavatorHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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@ -149,7 +175,7 @@ public class DrawningExcavator
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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@ -159,35 +185,35 @@ public class DrawningExcavator
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityExcavator.Step > 0)
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if (_startPosX.Value - EntityTrackedVehicle.Step > 0)
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{
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_startPosX -= (int)EntityExcavator.Step;
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_startPosX -= (int)EntityTrackedVehicle.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityExcavator.Step > 0)
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if (_startPosY.Value - EntityTrackedVehicle.Step > 0)
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{
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_startPosY -= (int)EntityExcavator.Step;
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_startPosY -= (int)EntityTrackedVehicle.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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//TODO прописать логику сдвига в право
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if (_startPosX.Value + _drawningExcavatorWidth + EntityExcavator.Step < _pictureWidth)
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if (_startPosX.Value + _drawningExcavatorWidth + EntityTrackedVehicle.Step < _pictureWidth)
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{
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_startPosX += (int)EntityExcavator.Step;
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_startPosX += (int)EntityTrackedVehicle.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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//TODO прописать логику сдвига в вниз
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if (_startPosY.Value + _drawningExcavatorHeight + EntityExcavator.Step < _pictureHeight)
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if (_startPosY.Value + _drawningExcavatorHeight + EntityTrackedVehicle.Step < _pictureHeight)
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{
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_startPosY += (int)EntityExcavator.Step;
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_startPosY += (int)EntityTrackedVehicle.Step;
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}
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return true;
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default:
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@ -239,27 +265,27 @@ public class DrawningExcavator
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/// <param name="g"></param>
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///
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor);
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Brush brBlue = new SolidBrush(Color.LightBlue);
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Brush brGray = new SolidBrush(Color.Gray);
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Brush brRed = new SolidBrush(Color.Red);
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Brush brYellow = new SolidBrush(Color.Yellow);
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Brush brBlack = new SolidBrush(Color.Black);
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int bodyHeight = 90;
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int cabineHeight = 40;
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int pipeHeight = 35;
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int bucketWidth = 30;
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int bucketWidth = 10;
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int pipeWidth = 7;
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int pipeOffsetX = 25;
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@ -281,7 +307,7 @@ public class DrawningExcavator
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g.FillRectangle(brBlue, _startPosX.Value + bucketWidth + cabineOffsetX, _startPosY.Value, cabineHeight, cabineHeight);
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//трак
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g.DrawPath(pen, RoundedRect(g, new Rectangle(_startPosX.Value + wheelsOffsetX, _startPosY.Value + bodyHeight, wheelsOffsetX + bodyHeight, wheelsHeight), 15));
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g.DrawPath(pen, RoundedRect(g, new Rectangle(_startPosX.Value , _startPosY.Value + bodyHeight, wheelsOffsetX + bodyHeight, wheelsHeight), 15));
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Pen bPen = new(Color.Black);
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bPen.Width = 3;
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@ -315,33 +341,10 @@ public class DrawningExcavator
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g.FillEllipse(brYellow, _startPosX.Value + bucketWidth + wheelsOffsetX + 13, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
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g.FillEllipse(brYellow, _startPosX.Value + bucketWidth + wheelsOffsetX + 28, _startPosY.Value + bodyHeight + wheelsHeight / 6, 9, 9);
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// ковш
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if (EntityExcavator.Bucket)
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{
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PointF p1 = new Point(_startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight);
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PointF p2 = new Point(_startPosX.Value, _startPosY.Value + cabineHeight);
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PointF p3 = new Point(_startPosX.Value + bucketWidth, _startPosY.Value + cabineHeight + bodyHeight / 2);
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g.DrawLine(pen, p1, p2);
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g.DrawLine(pen, p2, p3);
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g.DrawLine(pen, p3, p1);
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g.FillPolygon(additionalBrush, [p1, p2, p3]);
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}
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// опоры
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if (EntityExcavator.Supports)
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{
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g.DrawLine(bPen,
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_startPosX.Value + bucketWidth + bodyHeight, _startPosY.Value + cabineHeight + 10,
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_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + cabineHeight + 10);
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g.DrawLine(bPen,
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_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + cabineHeight + 10,
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_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight);
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g.DrawLine(bPen,
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_startPosX.Value + bucketWidth + bodyHeight + 15, _startPosY.Value + bodyHeight + wheelsHeight,
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_startPosX.Value + bucketWidth + bodyHeight + 30, _startPosY.Value + bodyHeight + wheelsHeight);
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}
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}
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}
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@ -1,26 +1,10 @@
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namespace Excavator;
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namespace Excavator.Entities;
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/// <summary>
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/// Класс-сущность "Экскаватор"
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/// </summary>
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public class EntityExcavator
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public class EntityExcavator : EntityTrackedVehicle
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{
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public int m;
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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@ -45,20 +29,17 @@ public class EntityExcavator
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public double Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса спортивного автомобиля
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/// Инициализация полей объекта-класса экскаватора
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="weight">Вес экскаватора</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bucket">Признак наличия ковша</param>
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/// <param name="supports">Признак наличия опор</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
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public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(speed, weight, bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Bucket = bucket;
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Supports = supports;
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Excavator/Excavator/Entities/EntityTrackedVehicle.cs
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50
Excavator/Excavator/Entities/EntityTrackedVehicle.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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namespace Excavator.Entities;
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/// <summary>
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/// Класс-сущность "Гусеничная машина"
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/// </summary>
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public class EntityTrackedVehicle
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{
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public int m;
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Шаг перемещения экскаватора
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/// </summary>
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public double Step => Speed * 100 / Weight;
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/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
|
||||
public EntityTrackedVehicle(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
|
||||
}
|
||||
}
|
40
Excavator/Excavator/FormExcavator.Designer.cs
generated
40
Excavator/Excavator/FormExcavator.Designer.cs
generated
@ -29,11 +29,12 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxExcavator = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonCreateExcavator = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonCreateTrackedVehicle = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -45,18 +46,17 @@
|
||||
pictureBoxExcavator.Size = new Size(824, 407);
|
||||
pictureBoxExcavator.TabIndex = 0;
|
||||
pictureBoxExcavator.TabStop = false;
|
||||
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateExcavator
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 366);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(94, 29);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateExcavator.Location = new Point(12, 366);
|
||||
buttonCreateExcavator.Name = "buttonCreateExcavator";
|
||||
buttonCreateExcavator.Size = new Size(154, 29);
|
||||
buttonCreateExcavator.TabIndex = 1;
|
||||
buttonCreateExcavator.Text = "Создать экскаватор";
|
||||
buttonCreateExcavator.UseVisualStyleBackColor = true;
|
||||
buttonCreateExcavator.Click += buttonCreateExcavator_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
@ -106,20 +106,31 @@
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateTrackedVehicle
|
||||
//
|
||||
buttonCreateTrackedVehicle.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTrackedVehicle.Location = new Point(183, 366);
|
||||
buttonCreateTrackedVehicle.Name = "buttonCreateTrackedVehicle";
|
||||
buttonCreateTrackedVehicle.Size = new Size(238, 29);
|
||||
buttonCreateTrackedVehicle.TabIndex = 6;
|
||||
buttonCreateTrackedVehicle.Text = "Создать гусеничную машину";
|
||||
buttonCreateTrackedVehicle.UseVisualStyleBackColor = true;
|
||||
buttonCreateTrackedVehicle.Click += buttonCreateTrackedVehicle_Click;
|
||||
//
|
||||
// FormExcavator
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(824, 407);
|
||||
Controls.Add(buttonCreateTrackedVehicle);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateExcavator);
|
||||
Controls.Add(pictureBoxExcavator);
|
||||
Name = "FormExcavator";
|
||||
Text = "Экскаватор";
|
||||
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
@ -127,10 +138,11 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxExcavator;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateExcavator;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonCreateTrackedVehicle;
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
namespace Excavator;
|
||||
using Excavator.Drawnings;
|
||||
|
||||
namespace Excavator;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с объектом "Экскаватор"
|
||||
@ -8,7 +10,7 @@ public partial class FormExcavator : Form
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningExcavator? _drawningExcavator;
|
||||
private DrawningTrackedVehicle? _drawningTrackedVehicle;
|
||||
|
||||
|
||||
/// <summary>
|
||||
@ -24,76 +26,101 @@ public partial class FormExcavator : Form
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if(_drawningExcavator == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningExcavator.DrawTransport(gr);
|
||||
pictureBoxExcavator.Image = bmp;
|
||||
if (_drawningTrackedVehicle == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningTrackedVehicle.DrawTransport(gr);
|
||||
pictureBoxExcavator.Image = bmp;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningTrackedVehicle):
|
||||
_drawningTrackedVehicle = new DrawningTrackedVehicle(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningExcavator):
|
||||
_drawningTrackedVehicle = new DrawningExcavator(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawningTrackedVehicle.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
_drawningTrackedVehicle.SetPosition(random.Next(0, 100), random.Next(0, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// Обработка нажатия кнопки "Создать экскаватор"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void buttonCreateExcavator_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningExcavator));
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать гусеничную машину"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle));
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
Random random = new();
|
||||
_drawningExcavator = new DrawningExcavator();
|
||||
_drawningExcavator.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
_drawningExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
if (_drawningTrackedVehicle == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningExcavator == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningExcavator.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningExcavator.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningExcavator.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningExcavator.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user