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17 Commits
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1c65dd299d | |||
34bc9b98b9 | |||
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596a483a90 | |||
65a980276a | |||
56a45d4ae1 | |||
8ae53d9903 | |||
9514ca7432 | |||
0050c862a5 | |||
e5df4eb3e6 | |||
b10755b6bb | |||
b9691cc763 | |||
ef4e357f91 |
@ -0,0 +1,134 @@
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using ProjectStormTrooper.Drawnings;
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using ProjectStormTrooper.Exceptions;
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namespace ProjectStormTrooper.CollectionGenericObjects;
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/// <summary>
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/// Абстракция компании, хранящий коллекцию автомобилей
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/// </summary>
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public abstract class AbstractCompany
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{
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// Размер пробела
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protected readonly int ColsSpace = 30;
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 150;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 100;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция автомобилей
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/// </summary>
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protected ICollectionGenericObjects<DrawningWarPlane>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => (int)Math.Floor((double)(_pictureWidth * _pictureHeight / ((_placeSizeWidth+ColsSpace) * _placeSizeHeight ))*1.1);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция самолетов</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningWarPlane> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.MaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="plane">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningWarPlane plane)
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{
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if (company._collection.Insert(plane))
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{
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return 1;
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}
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return 0;
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawningWarPlane operator -(AbstractCompany company, int position)
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{
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return company._collection.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningWarPlane? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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try
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{
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DrawningWarPlane obj = _collection.Get(i);
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obj.DrawTransport(graphics);
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}
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catch (ObjectNotFoundException)
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{
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continue;
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}
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
|
@ -0,0 +1,22 @@
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namespace ProjectStormTrooper.CollectionGenericObjects;
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/// <summary>
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/// Тип коллекции
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/// </summary>
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public enum CollectionType
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{
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/// <summary>
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/// Неопределено
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/// </summary>
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None = 0,
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/// <summary>
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/// Массив
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/// </summary>
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Massive = 1,
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/// <summary>
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/// Список
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/// </summary>
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List = 2
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}
|
@ -0,0 +1,68 @@
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using ProjectStormTrooper.Drawnings;
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using ProjectStormTrooper.Exceptions;
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namespace ProjectStormTrooper.CollectionGenericObjects;
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/// <summary>
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/// Реализация абстрактной компании - каршеринг
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/// </summary>
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public class Hangar : AbstractCompany
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="collection"></param>
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public Hangar(int picWidth, int picHeight, ICollectionGenericObjects<DrawningWarPlane> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackgound(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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int posX = 0;
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for (int i = 0; i < _pictureWidth/_placeSizeWidth; i++)
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{
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int posY = 0;
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g.DrawLine(pen, posX, posY, posX, posY + _placeSizeHeight*(_pictureHeight/ _placeSizeHeight));
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for(int j = 0; j <= _pictureHeight/_placeSizeHeight; j++)
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{
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g.DrawLine(pen, posX, posY, posX + _placeSizeWidth-ColsSpace, posY);
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posY += _placeSizeHeight;
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}
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posX += _placeSizeWidth;
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}
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}
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protected override void SetObjectsPosition()
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{
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int posX = _pictureWidth / _placeSizeWidth-1;
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int posY = 0;
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for (int i = 0; i < _collection?.Count; i++)
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{
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try
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{
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_collection?.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
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_collection?.Get(i).SetPosition(posX * _placeSizeWidth, posY * _placeSizeHeight);
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}
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catch (ObjectNotFoundException)
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{
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break;
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}
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if(posX > 0)
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{
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posX--;
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}
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else
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{
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posX = _pictureWidth / _placeSizeWidth-1;
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posY++;
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}
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if(posY >= _placeSizeHeight) { return; }
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}
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}
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}
|
@ -0,0 +1,60 @@
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namespace ProjectStormTrooper.CollectionGenericObjects;
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int MaxCount { get; set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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bool Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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bool Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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T Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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||||
/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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/// <summary>
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/// Получение типа коллекции
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/// </summary>
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||||
CollectionType GetCollectionType { get; }
|
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|
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/// <summary>
|
||||
/// Получение объектов коллекции по одному
|
||||
/// </summary>
|
||||
/// <returns>Поэлементый вывод элементов коллекции</returns>
|
||||
IEnumerable<T?> GetItems();
|
||||
}
|
@ -0,0 +1,101 @@
|
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using NLog.LayoutRenderers;
|
||||
using ProjectStormTrooper.CollectionGenericObjects;
|
||||
using ProjectStormTrooper.Exceptions;
|
||||
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T?> _collection;
|
||||
|
||||
/// <summary>
|
||||
/// Максимально допустимое число объектов в списке
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||||
/// </summary>
|
||||
private int _maxCount;
|
||||
|
||||
public int MaxCount
|
||||
{
|
||||
get => _maxCount;
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
_maxCount = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
public CollectionType GetCollectionType => CollectionType.List;
|
||||
|
||||
public int Count => _collection.Count;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public ListGenericObjects()
|
||||
{
|
||||
_collection = new();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
if(position > _collection.Count || position < 0)
|
||||
{
|
||||
throw new PositionOutOfCollectionException();
|
||||
}
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
throw new ObjectNotFoundException();
|
||||
}
|
||||
return _collection[position];
|
||||
}
|
||||
|
||||
public bool Insert(T obj)
|
||||
{
|
||||
if (Count + 1 > MaxCount)
|
||||
{
|
||||
throw new CollectionOverflowException();
|
||||
}
|
||||
_collection.Add(obj);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool Insert(T obj, int position)
|
||||
{
|
||||
if (_collection.Count + 1 < _maxCount)
|
||||
{
|
||||
throw new CollectionOverflowException();
|
||||
}
|
||||
if (position > _collection.Count || position < 0)
|
||||
{
|
||||
throw new PositionOutOfCollectionException();
|
||||
}
|
||||
_collection.Insert(position, obj);
|
||||
return true;
|
||||
}
|
||||
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position > _collection.Count || position < 0)
|
||||
{
|
||||
throw new PositionOutOfCollectionException();
|
||||
}
|
||||
T temp = _collection[position];
|
||||
_collection.RemoveAt(position);
|
||||
return temp;
|
||||
}
|
||||
|
||||
public IEnumerable<T?> GetItems()
|
||||
{
|
||||
for (int i = 0; i < _collection.Count; ++i)
|
||||
{
|
||||
yield return _collection[i];
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,128 @@
|
||||
|
||||
using ProjectStormTrooper.Exceptions;
|
||||
namespace ProjectStormTrooper.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private T?[] _collection;
|
||||
|
||||
public int Count => _collection.Length;
|
||||
|
||||
public int MaxCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return _collection.Length;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
if (_collection.Length > 0)
|
||||
{
|
||||
Array.Resize(ref _collection, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
_collection = new T?[value];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public CollectionType GetCollectionType => CollectionType.Massive;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public MassiveGenericObjects()
|
||||
{
|
||||
_collection = Array.Empty<T?>();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
|
||||
if (position<0 || position > _collection.Length - 1)
|
||||
{
|
||||
throw new PositionOutOfCollectionException();
|
||||
}
|
||||
if(_collection[position] == null)
|
||||
{
|
||||
throw new ObjectNotFoundException();
|
||||
}
|
||||
return _collection[position];
|
||||
}
|
||||
|
||||
public bool Insert(T obj)
|
||||
{
|
||||
|
||||
int index = Array.IndexOf(_collection, null);
|
||||
if(index >= 0)
|
||||
{
|
||||
_collection[index] = obj;
|
||||
return true;
|
||||
}
|
||||
throw new CollectionOverflowException();
|
||||
|
||||
}
|
||||
|
||||
public bool Insert(T obj, int position)
|
||||
{
|
||||
|
||||
if(position < 0 || position > _collection.Length -1)
|
||||
{
|
||||
throw new PositionOutOfCollectionException();
|
||||
}
|
||||
for(int i = position; i < _collection.Length; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (int i = position; i >= 0; i--)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public T Remove(int position)
|
||||
{
|
||||
|
||||
if (position < 0 || position > _collection.Length - 1)
|
||||
{
|
||||
throw new PositionOutOfCollectionException();
|
||||
}
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
throw new ObjectNotFoundException();
|
||||
}
|
||||
T temp = _collection[position];
|
||||
_collection[position] = null;
|
||||
|
||||
return temp;
|
||||
}
|
||||
|
||||
public IEnumerable<T?> GetItems()
|
||||
{
|
||||
for (int i = 0; i < _collection.Length; ++i)
|
||||
{
|
||||
yield return _collection[i];
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,224 @@
|
||||
using ProjectStormTrooper.CollectionGenericObjects;
|
||||
using ProjectStormTrooper.Drawnings;
|
||||
using ProjectStormTrooper.Exceptions;
|
||||
using System.Text;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-хранилище коллекций
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
public class StorageCollection<T>
|
||||
where T : DrawningWarPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с коллекциями
|
||||
/// </summary>
|
||||
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||
|
||||
/// <summary>
|
||||
/// Возвращение списка названий коллекций
|
||||
/// </summary>
|
||||
public List<string> Keys => _storages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ключевое слово, с которого должен начинаться файл
|
||||
/// </summary>
|
||||
private readonly string _collectionKey = "CollectionsStorage";
|
||||
|
||||
/// <summary>
|
||||
/// Разделитель для записи ключа и значения элемента словаря
|
||||
/// </summary>
|
||||
private readonly string _separatorForKeyValue = "|";
|
||||
|
||||
/// <summary>
|
||||
/// Разделитель для записей коллекции данных в файл
|
||||
/// </summary>
|
||||
private readonly string _separatorItems = ";";
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public StorageCollection()
|
||||
{
|
||||
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление коллекции в хранилище
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <param name="collectionType">тип коллекции</param>
|
||||
public void AddCollection(string name, CollectionType collectionType)
|
||||
{
|
||||
if(name == null || _storages.ContainsKey(name)) { return; }
|
||||
switch(collectionType)
|
||||
|
||||
{
|
||||
case CollectionType.None:
|
||||
return;
|
||||
case CollectionType.Massive:
|
||||
_storages.Add(name, new MassiveGenericObjects<T> { });
|
||||
return;
|
||||
case CollectionType.List:
|
||||
_storages.Add(name, new ListGenericObjects<T> { });
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
public void DelCollection(string name)
|
||||
{
|
||||
if (name == null || !_storages.ContainsKey(name)) { return; }
|
||||
_storages.Remove(name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Доступ к коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <returns></returns>
|
||||
public ICollectionGenericObjects<T>? this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (name == null || !_storages.ContainsKey(name)) { return null; }
|
||||
return _storages[name];
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Сохранение информации по автомобилям в хранилище в файл
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
|
||||
public void SaveData(string filename)
|
||||
{
|
||||
if (_storages.Count == 0)
|
||||
{
|
||||
throw new ArgumentException("В хранилище отсутствуют коллекции для сохранения");
|
||||
|
||||
}
|
||||
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
File.Delete(filename);
|
||||
}
|
||||
|
||||
|
||||
using FileStream fs = new(filename, FileMode.Create);
|
||||
using StreamWriter streamWriter = new StreamWriter(fs);
|
||||
streamWriter.Write(_collectionKey);
|
||||
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
|
||||
{
|
||||
streamWriter.Write(Environment.NewLine);
|
||||
// не сохраняем пустые коллекции
|
||||
if (value.Value.Count == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
streamWriter.Write(value.Key);
|
||||
streamWriter.Write(_separatorForKeyValue);
|
||||
streamWriter.Write(value.Value.GetCollectionType);
|
||||
streamWriter.Write(_separatorForKeyValue);
|
||||
streamWriter.Write(value.Value.MaxCount);
|
||||
streamWriter.Write(_separatorForKeyValue);
|
||||
|
||||
foreach (T? item in value.Value.GetItems())
|
||||
{
|
||||
string data = item?.GetDataForSave() ?? string.Empty;
|
||||
if (string.IsNullOrEmpty(data))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
streamWriter.Write(data);
|
||||
streamWriter.Write(_separatorItems);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Загрузка информации по автомобилям в хранилище из файла
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
|
||||
public void LoadData(string filename)
|
||||
{
|
||||
if (!File.Exists(filename))
|
||||
{
|
||||
throw new FileNotFoundException("Файл не существует");
|
||||
}
|
||||
|
||||
using (FileStream fs = new(filename, FileMode.Open))
|
||||
{
|
||||
using StreamReader streamReader = new StreamReader(fs);
|
||||
string firstString = streamReader.ReadLine();
|
||||
if(firstString == null || firstString.Length == 0)
|
||||
{
|
||||
throw new ArgumentException("В файле нет данных");
|
||||
}
|
||||
if (!firstString.Equals(_collectionKey))
|
||||
{
|
||||
//если нет такой записи, то это не те данные
|
||||
throw new InvalidDataException("В файле неверные данные");
|
||||
}
|
||||
|
||||
_storages.Clear();
|
||||
while (!streamReader.EndOfStream)
|
||||
{
|
||||
string[] record = streamReader.ReadLine().Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
|
||||
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
|
||||
if(record.Length != 4)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType) ??
|
||||
throw new InvalidCastException("Не удалось определить тип коллекции:" + record[1]); ;
|
||||
|
||||
|
||||
collection.MaxCount = Convert.ToInt32(record[2]);
|
||||
|
||||
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
||||
foreach (string elem in set)
|
||||
{
|
||||
if (elem?.CreateDrawningWarPlane() is T warPlane)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!collection.Insert(warPlane))
|
||||
{
|
||||
throw new InvalidOperationException("Объект не удалось добавить в коллекцию: " + record[3]);
|
||||
}
|
||||
}
|
||||
catch (CollectionOverflowException ex)
|
||||
{
|
||||
throw new CollectionOverflowException("Коллекция переполнена", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_storages.Add(record[0], collection);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание коллекции по типу
|
||||
/// </summary>
|
||||
/// <param name="collectionType"></param>
|
||||
/// <returns></returns>
|
||||
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
||||
{
|
||||
return collectionType switch
|
||||
{
|
||||
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
||||
CollectionType.List => new ListGenericObjects<T>(),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
namespace ProjectStormTrooper.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,112 @@
|
||||
using System.DirectoryServices;
|
||||
using ProjectStormTrooper.Drawnings;
|
||||
using ProjectStormTrooper.Entities;
|
||||
|
||||
namespace ProjectStormTrooper.Drawnings;
|
||||
|
||||
public class DrawningStormTrooper : DrawningWarPlane
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="rockets">Признак наличия ракет</param>
|
||||
/// <param name="bombs">Признак наличия бомб</param>
|
||||
|
||||
|
||||
|
||||
public DrawningStormTrooper(int speed, double weight, Color bodyColor, Color colorOfHead, Color additionalColor, bool bombs, bool rockets)
|
||||
{
|
||||
EntityWarPlane = new EntityStormTrooper(speed, weight, bodyColor, colorOfHead, additionalColor, bombs, rockets);
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор принимающий объект Entity
|
||||
/// </summary>
|
||||
public DrawningStormTrooper(EntityWarPlane? entityWarPlane)
|
||||
{
|
||||
if (entityWarPlane != null)
|
||||
{
|
||||
EntityWarPlane = entityWarPlane;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityWarPlane == null || EntityWarPlane is not EntityStormTrooper stormTrooper|| !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(stormTrooper.AdditionalColor);
|
||||
Brush mainBrush = new SolidBrush(EntityWarPlane.BodyColor);
|
||||
Brush headBrush = new SolidBrush(EntityWarPlane.ColorOfHead);
|
||||
Rectangle bodyOfFighter = new Rectangle(_startPosX.Value, _startPosY.Value + 40, 120, 20);
|
||||
|
||||
int middleOfBody = (bodyOfFighter.X + bodyOfFighter.Right) / 2;
|
||||
base.DrawTransport(g);
|
||||
|
||||
|
||||
// ракеты
|
||||
if (stormTrooper.Rockets)
|
||||
{
|
||||
//верхняя ракета
|
||||
int middleOfWingX = (2*middleOfBody + 30 ) /2;
|
||||
int middleOfTopWingY = (2 * bodyOfFighter.Top - 50) / 2;
|
||||
Point topLeftTopRocket = new Point(middleOfWingX - 1, middleOfTopWingY + 3);
|
||||
Point bottomLeftTopRocket = new Point(middleOfWingX + 6, middleOfTopWingY + 12);
|
||||
Point edgeOfTopRocket = new Point(middleOfWingX + 12, middleOfTopWingY + 6);
|
||||
Point[] headOfTopRocket = new Point[] { topLeftTopRocket, bottomLeftTopRocket, edgeOfTopRocket };
|
||||
g.DrawPolygon(pen, headOfTopRocket);
|
||||
g.FillPolygon(additionalBrush, headOfTopRocket);
|
||||
//нижняя ракета
|
||||
|
||||
int middleOfBottomWingY = (2*bodyOfFighter.Top + 50) / 2;
|
||||
Point topLeftBottomRocket = new Point(middleOfWingX + 8, middleOfBottomWingY + 2);
|
||||
Point bottomLeftBottomRocket = new Point(middleOfWingX + 4, middleOfBottomWingY + 12);
|
||||
Point edgeOfBottomRocket = new Point(middleOfWingX + 16, middleOfBottomWingY + 6);
|
||||
Point[] headOfBottomRocket = new Point[] { topLeftBottomRocket, bottomLeftBottomRocket, edgeOfBottomRocket };
|
||||
g.DrawPolygon(pen, headOfBottomRocket);
|
||||
g.FillPolygon(additionalBrush, headOfBottomRocket);
|
||||
}
|
||||
// бомбы
|
||||
if (stormTrooper.Bombs)
|
||||
{
|
||||
Rectangle topBombBody = new Rectangle(middleOfBody + 40, bodyOfFighter.Top - 10, 10, 10);
|
||||
Rectangle bottomBombBody = new Rectangle(middleOfBody + 40, bodyOfFighter.Bottom, 10, 10);
|
||||
//голова верхней бомбы
|
||||
Point topTopBomb = new Point(topBombBody.Right + 1, topBombBody.Top);
|
||||
Point bottomTopBomb = new Point(topBombBody.Right + 1, topBombBody.Bottom);
|
||||
Point edgeTopBomb = new Point(topBombBody.Right + 10, (topBombBody.Top + topBombBody.Bottom) / 2);
|
||||
Point[] headOfTopBomb = new Point[] { topTopBomb, bottomTopBomb, edgeTopBomb };
|
||||
g.DrawPolygon(pen, headOfTopBomb);
|
||||
g.FillPolygon(additionalBrush, headOfTopBomb);
|
||||
Point topBottomBomb = new Point(bottomBombBody.Right + 1, bottomBombBody.Top);
|
||||
Point bottomBottomBomb = new Point(bottomBombBody.Right + 1, bottomBombBody.Bottom);
|
||||
Point edgeBottomBomb = new Point(bottomBombBody.Right + 10, (bottomBombBody.Top + bottomBombBody.Bottom) / 2);
|
||||
Point[] headOfBottomBomb = new Point[] { topBottomBomb, bottomBottomBomb, edgeBottomBomb };
|
||||
g.DrawPolygon(pen, headOfBottomBomb);
|
||||
g.FillPolygon(additionalBrush, headOfBottomBomb);
|
||||
g.DrawRectangle(pen, topBombBody);
|
||||
g.DrawRectangle(pen, bottomBombBody);
|
||||
g.FillRectangle(additionalBrush, topBombBody);
|
||||
g.FillRectangle(additionalBrush, bottomBombBody);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,270 @@
|
||||
using ProjectStormTrooper.Entities;
|
||||
using ProjectStormTrooper.Drawnings;
|
||||
|
||||
namespace ProjectStormTrooper.Drawnings
|
||||
{
|
||||
public class DrawningWarPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityWarPlane? EntityWarPlane { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
|
||||
private int? _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
|
||||
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки самолета
|
||||
/// </summary>
|
||||
|
||||
protected int? _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки самолета
|
||||
/// </summary>
|
||||
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки самолета
|
||||
/// </summary>
|
||||
|
||||
private readonly int _drawningWarPlaneWidth = 140;
|
||||
/// <summary>
|
||||
/// Высота прорисовки самолета
|
||||
/// </summary>
|
||||
|
||||
private readonly int _drawningWarPlaneHeight = 95;
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningWarPlaneWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningWarPlaneHeight;
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
public DrawningWarPlane()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
public DrawningWarPlane(int speed, double weight, Color bodyColor, Color colorOfHead)
|
||||
{
|
||||
EntityWarPlane = new EntityWarPlane(speed, weight, bodyColor, colorOfHead);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор принимающий объект Entity
|
||||
/// </summary>
|
||||
public DrawningWarPlane(EntityWarPlane? entityWarPlane)
|
||||
{
|
||||
if(entityWarPlane != null)
|
||||
{
|
||||
EntityWarPlane = entityWarPlane;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
|
||||
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
|
||||
if (width <= _drawningWarPlaneWidth || height <= _drawningWarPlaneHeight)
|
||||
{
|
||||
return false;
|
||||
};
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_startPosX.HasValue && _startPosY.HasValue)
|
||||
{
|
||||
if (_startPosX + _drawningWarPlaneWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _drawningWarPlaneWidth;
|
||||
}
|
||||
if (_startPosY + _drawningWarPlaneHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _drawningWarPlaneHeight;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
|
||||
if (_drawningWarPlaneHeight + y > _pictureHeight || y < 0)
|
||||
{
|
||||
_startPosY = 0;
|
||||
}
|
||||
if (_drawningWarPlaneWidth + x > _pictureWidth || x < 0)
|
||||
{
|
||||
_startPosX = 0;
|
||||
}
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityWarPlane == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityWarPlane.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityWarPlane.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
|
||||
if (_startPosY.Value - EntityWarPlane.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityWarPlane.Step;
|
||||
}
|
||||
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
|
||||
if (_startPosX.Value + EntityWarPlane.Step + _drawningWarPlaneWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityWarPlane.Step;
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
|
||||
if (_startPosY.Value + EntityWarPlane.Step + _drawningWarPlaneHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityWarPlane.Step;
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityWarPlane == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush mainBrush = new SolidBrush(EntityWarPlane.BodyColor);
|
||||
Brush headBrush = new SolidBrush(EntityWarPlane.ColorOfHead);
|
||||
// флюзеляж
|
||||
Rectangle bodyOfFighter = new Rectangle(_startPosX.Value, _startPosY.Value + 40, 120, 20);
|
||||
|
||||
g.DrawRectangle(pen, bodyOfFighter);
|
||||
g.FillRectangle(mainBrush, bodyOfFighter);
|
||||
Point topOfNose = new Point(bodyOfFighter.Right, bodyOfFighter.Top);
|
||||
Point bottomOfNose = new Point(bodyOfFighter.Right, bodyOfFighter.Bottom);
|
||||
Point edgeOfNose = new Point(bodyOfFighter.Right + 20, (bodyOfFighter.Top + bodyOfFighter.Bottom) / 2);
|
||||
Point[] nose = new Point[] { topOfNose, bottomOfNose, edgeOfNose };
|
||||
g.DrawPolygon(pen, nose);
|
||||
g.FillPolygon(headBrush, nose);
|
||||
// крылья штурмовика
|
||||
int middleOfBody = (bodyOfFighter.X + bodyOfFighter.Right) / 2;
|
||||
// верхнее крыло
|
||||
|
||||
Point topWingRightBottom = new Point(middleOfBody + 30, bodyOfFighter.Top);
|
||||
Point topWingRightTop = new Point(middleOfBody, bodyOfFighter.Top - 40);
|
||||
Point topWingLeftTop = new Point(middleOfBody - 10, bodyOfFighter.Top - 40);
|
||||
Point topWingLeftBottom = new Point(middleOfBody - 10, bodyOfFighter.Top);
|
||||
Point[] topWing = new Point[] { topWingRightBottom, topWingRightTop, topWingLeftTop, topWingLeftBottom };
|
||||
g.DrawPolygon(pen, topWing);
|
||||
g.FillPolygon(mainBrush, topWing);
|
||||
//нижнее крыло
|
||||
Point bottomWingRightTop = new Point(middleOfBody + 30, bodyOfFighter.Bottom);
|
||||
Point bottomWingRightBottom = new Point(middleOfBody, bodyOfFighter.Bottom + 40);
|
||||
Point bottomWingLeftBottom = new Point(middleOfBody - 10, bodyOfFighter.Bottom + 40);
|
||||
Point bottomWingLeftTop = new Point(middleOfBody - 10, bodyOfFighter.Bottom);
|
||||
Point[] bottomWing = new Point[] { bottomWingRightTop, bottomWingRightBottom, bottomWingLeftBottom, bottomWingLeftTop };
|
||||
g.DrawPolygon(pen, bottomWing);
|
||||
g.FillPolygon(mainBrush, bottomWing);
|
||||
//задние стабилизаторы
|
||||
//верхний
|
||||
Point topStabRightBottom = new Point(bodyOfFighter.X + 30, bodyOfFighter.Top);
|
||||
Point topStabRightTop = new Point(bodyOfFighter.X + 10, bodyOfFighter.Top - 20);
|
||||
Point topStabLeftTop = new Point(bodyOfFighter.X, bodyOfFighter.Top - 20);
|
||||
Point topStabLeftBottom = new Point(bodyOfFighter.X, bodyOfFighter.Top);
|
||||
Point[] topStable = new Point[] { topStabRightBottom, topStabRightTop, topStabLeftTop, topStabLeftBottom };
|
||||
g.DrawPolygon(pen, topStable);
|
||||
g.FillPolygon(mainBrush, topStable);
|
||||
//нижний
|
||||
Point bottomStabRightBottom = new Point(bodyOfFighter.X + 30, bodyOfFighter.Bottom);
|
||||
Point bottomStabRightTop = new Point(bodyOfFighter.X + 10, bodyOfFighter.Bottom + 20);
|
||||
Point bottomStabLeftTop = new Point(bodyOfFighter.X, bodyOfFighter.Bottom + 20);
|
||||
Point bottomStabLeftBottom = new Point(bodyOfFighter.X, bodyOfFighter.Bottom);
|
||||
Point[] bottomStable = new Point[] { bottomStabRightBottom, bottomStabRightTop, bottomStabLeftTop, bottomStabLeftBottom };
|
||||
g.DrawPolygon(pen, bottomStable);
|
||||
g.FillPolygon(mainBrush, bottomStable);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
using ProjectStormTrooper.Entities;
|
||||
|
||||
namespace ProjectStormTrooper.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Расширение для класса EntityWarPlane
|
||||
/// </summary>
|
||||
public static class ExtentionDrawningWarPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Разделитель для записи информации по объекту в файл
|
||||
/// </summary>
|
||||
private static readonly string _separatorForObject = ":";
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из строки
|
||||
/// </summary>
|
||||
/// <param name="info">Строка с данными для создания объекта</param>
|
||||
/// <returns>Объект</returns>
|
||||
public static DrawningWarPlane? CreateDrawningWarPlane(this string info)
|
||||
{
|
||||
string[] strs = info.Split(_separatorForObject);
|
||||
EntityWarPlane? warPlane = EntityStormTrooper.CreateEntityStormTrooper(strs);
|
||||
if (warPlane != null)
|
||||
{
|
||||
return new DrawningStormTrooper(warPlane);
|
||||
}
|
||||
|
||||
warPlane = EntityWarPlane.CreateEntityCar(strs);
|
||||
if (warPlane != null)
|
||||
{
|
||||
return new DrawningWarPlane(warPlane);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение данных для сохранения в файл
|
||||
/// </summary>
|
||||
/// <param name="drawningCar">Сохраняемый объект</param>
|
||||
/// <returns>Строка с данными по объекту</returns>
|
||||
public static string GetDataForSave(this DrawningWarPlane drawningWarPlane)
|
||||
{
|
||||
string[]? array = drawningWarPlane?.EntityWarPlane?.GetStringRepresentation();
|
||||
|
||||
if (array == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
return string.Join(_separatorForObject, array);
|
||||
}
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
namespace ProjectStormTrooper.Entities;
|
||||
|
||||
|
||||
public class EntityStormTrooper : EntityWarPlane
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия бомб
|
||||
/// </summary>
|
||||
|
||||
public bool Bombs { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия ракет
|
||||
/// </summary>
|
||||
|
||||
public bool Rockets { get; private set; }
|
||||
|
||||
public void SetAdditionalColor(Color additionalColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
}
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса штурмовика
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес штурмовика</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="bombs">Признак наличия бомб</param>
|
||||
/// <param name="rockets">Признак наличия ракет</param>
|
||||
|
||||
public EntityStormTrooper(int speed, double weight, Color bodyColor, Color colorOfHead, Color additionalColor, bool bombs, bool rockets) : base(speed, weight, bodyColor, colorOfHead)
|
||||
{
|
||||
|
||||
AdditionalColor = additionalColor;
|
||||
Bombs = bombs;
|
||||
Rockets = rockets;
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение строк со значениями свойств объекта класса-сущности
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public override string[] GetStringRepresentation()
|
||||
{
|
||||
return new[] { nameof(EntityStormTrooper), Speed.ToString(), Weight.ToString(), BodyColor.Name,
|
||||
ColorOfHead.Name, AdditionalColor.Name,Bombs.ToString(), Rockets.ToString() };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из массива строк
|
||||
/// </summary>
|
||||
/// <param name="strs"></param>
|
||||
/// <returns></returns>
|
||||
public static EntityStormTrooper? CreateEntityStormTrooper(string[] strs)
|
||||
{
|
||||
if (strs.Length != 8 || strs[0] != nameof(EntityStormTrooper))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new EntityStormTrooper(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]),
|
||||
Color.FromName(strs[5]), Convert.ToBoolean(strs[6]), Convert.ToBoolean(strs[7]));
|
||||
}
|
||||
}
|
@ -0,0 +1,73 @@
|
||||
|
||||
namespace ProjectStormTrooper.Entities
|
||||
{
|
||||
public class EntityWarPlane
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// цвет головы
|
||||
/// </summary>
|
||||
public Color ColorOfHead { get; private set; }
|
||||
public void SetBodyColor(Color bodyColor)
|
||||
{
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
public void SetColorOfHead(Color colorOfHead)
|
||||
{
|
||||
ColorOfHead = colorOfHead;
|
||||
}
|
||||
/// <summary>
|
||||
/// Шаг перемещения штурмовика
|
||||
/// </summary>
|
||||
|
||||
public double Step => Speed * 200 / Weight;
|
||||
public EntityWarPlane(int speed, double weight, Color bodyColor, Color colorOfHead) {
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
ColorOfHead = colorOfHead;
|
||||
|
||||
}
|
||||
//TODO Прописать метод
|
||||
|
||||
/// <summary>
|
||||
/// Получение строк со значениями свойств объекта класса-сущности
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public virtual string[] GetStringRepresentation()
|
||||
{
|
||||
return new[] { nameof(EntityWarPlane), Speed.ToString(), Weight.ToString(), BodyColor.Name, ColorOfHead.Name};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из массива строк
|
||||
/// </summary>
|
||||
/// <param name="strs"></param>
|
||||
/// <returns></returns>
|
||||
public static EntityWarPlane? CreateEntityCar(string[] strs)
|
||||
{
|
||||
if (strs.Length != 5 || strs[0] != nameof(EntityWarPlane))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new EntityWarPlane(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace ProjectStormTrooper.Exceptions;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку переполнения коллекции
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class CollectionOverflowException : ApplicationException
|
||||
{
|
||||
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
|
||||
|
||||
public CollectionOverflowException() : base() { }
|
||||
|
||||
public CollectionOverflowException(string message) : base(message) { }
|
||||
|
||||
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace ProjectStormTrooper.Exceptions;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class ObjectNotFoundException : ApplicationException
|
||||
{
|
||||
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
|
||||
|
||||
public ObjectNotFoundException() : base() { }
|
||||
|
||||
public ObjectNotFoundException(string message) : base(message) { }
|
||||
|
||||
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace ProjectStormTrooper.Exceptions;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку выхода за границы коллекции
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class PositionOutOfCollectionException : ApplicationException
|
||||
{
|
||||
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции. Позиция " + i) { }
|
||||
|
||||
public PositionOutOfCollectionException() : base() { }
|
||||
|
||||
public PositionOutOfCollectionException(string message) : base(message) { }
|
||||
|
||||
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
155
ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs
generated
Normal file
155
ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.Designer.cs
generated
Normal file
@ -0,0 +1,155 @@
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
partial class FormStormTrooper
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxStormTrooper = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonStrategyStep = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxStormTrooper).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxStormTrooper
|
||||
//
|
||||
pictureBoxStormTrooper.BackColor = SystemColors.Window;
|
||||
pictureBoxStormTrooper.Dock = DockStyle.Fill;
|
||||
pictureBoxStormTrooper.Location = new Point(0, 0);
|
||||
pictureBoxStormTrooper.Margin = new Padding(3, 4, 3, 4);
|
||||
pictureBoxStormTrooper.Name = "pictureBoxStormTrooper";
|
||||
pictureBoxStormTrooper.Size = new Size(950, 540);
|
||||
pictureBoxStormTrooper.TabIndex = 0;
|
||||
pictureBoxStormTrooper.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(794, 477);
|
||||
buttonLeft.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(40, 47);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(841, 423);
|
||||
buttonUp.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(40, 47);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(841, 477);
|
||||
buttonDown.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(40, 47);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(888, 477);
|
||||
buttonRight.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(40, 47);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStrategyStep.Location = new Point(851, 63);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(87, 29);
|
||||
buttonStrategyStep.TabIndex = 7;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(820, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(125, 28);
|
||||
comboBoxStrategy.TabIndex = 8;
|
||||
//
|
||||
// FormStormTrooper
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(950, 540);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxStormTrooper);
|
||||
Margin = new Padding(3, 4, 3, 4);
|
||||
Name = "FormStormTrooper";
|
||||
Text = "Штурмовик";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxStormTrooper).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxStormTrooper;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonStrategyStep;
|
||||
private ComboBox comboBoxStrategy;
|
||||
}
|
||||
}
|
141
ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs
Normal file
141
ProjectStormTrooper/ProjectStormTrooper/FormStormTrooper.cs
Normal file
@ -0,0 +1,141 @@
|
||||
|
||||
using ProjectStormTrooper.Drawnings;
|
||||
using ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
namespace ProjectStormTrooper;
|
||||
|
||||
|
||||
public partial class FormStormTrooper : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
|
||||
private DrawningWarPlane? _drawningWarPlane;
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawningWarPlane SetWarPlane
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawningWarPlane = value;
|
||||
_drawningWarPlane.SetPictureSize(pictureBoxStormTrooper.Width, pictureBoxStormTrooper.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Инициализация формы
|
||||
/// </summary>
|
||||
|
||||
|
||||
public FormStormTrooper()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки машины
|
||||
/// </summary>
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningWarPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxStormTrooper.Width, pictureBoxStormTrooper.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningWarPlane.DrawTransport(gr);
|
||||
pictureBoxStormTrooper.Image = bmp;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningWarPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningWarPlane.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningWarPlane.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningWarPlane.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningWarPlane.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Шаг"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningWarPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableCar(_drawningWarPlane), pictureBoxStormTrooper.Width, pictureBoxStormTrooper.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
341
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneCollection.Designer.cs
generated
Normal file
341
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneCollection.Designer.cs
generated
Normal file
@ -0,0 +1,341 @@
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
partial class FormWarPlaneCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBox1 = new GroupBox();
|
||||
panelStorage = new Panel();
|
||||
buttonCollectionDel = new Button();
|
||||
listBoxCollection = new ListBox();
|
||||
buttonCollectionAdd = new Button();
|
||||
radioButtonList = new RadioButton();
|
||||
radioButtonMassive = new RadioButton();
|
||||
textBoxCollectionName = new TextBox();
|
||||
labelCollectionName = new Label();
|
||||
buttonCreateCompany = new Button();
|
||||
panelCompanyTools = new Panel();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRefresh = new Button();
|
||||
buttonRemoveWarPlane = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonAddWarPlane = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
menuStrip = new MenuStrip();
|
||||
файлToolStripMenuItem = new ToolStripMenuItem();
|
||||
SaveToolStripMenuItem = new ToolStripMenuItem();
|
||||
LoadToolStripMenuItem = new ToolStripMenuItem();
|
||||
openFileDialog = new OpenFileDialog();
|
||||
saveFileDialog = new SaveFileDialog();
|
||||
groupBox1.SuspendLayout();
|
||||
panelStorage.SuspendLayout();
|
||||
panelCompanyTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
menuStrip.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
groupBox1.Controls.Add(panelStorage);
|
||||
groupBox1.Controls.Add(buttonCreateCompany);
|
||||
groupBox1.Controls.Add(panelCompanyTools);
|
||||
groupBox1.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBox1.Dock = DockStyle.Right;
|
||||
groupBox1.Location = new Point(616, 28);
|
||||
groupBox1.Name = "groupBox1";
|
||||
groupBox1.Size = new Size(197, 782);
|
||||
groupBox1.TabIndex = 0;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = "Инструменты";
|
||||
//
|
||||
// panelStorage
|
||||
//
|
||||
panelStorage.Controls.Add(buttonCollectionDel);
|
||||
panelStorage.Controls.Add(listBoxCollection);
|
||||
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||
panelStorage.Controls.Add(radioButtonList);
|
||||
panelStorage.Controls.Add(radioButtonMassive);
|
||||
panelStorage.Controls.Add(textBoxCollectionName);
|
||||
panelStorage.Controls.Add(labelCollectionName);
|
||||
panelStorage.Dock = DockStyle.Top;
|
||||
panelStorage.Location = new Point(3, 23);
|
||||
panelStorage.Name = "panelStorage";
|
||||
panelStorage.Size = new Size(191, 336);
|
||||
panelStorage.TabIndex = 9;
|
||||
//
|
||||
// buttonCollectionDel
|
||||
//
|
||||
buttonCollectionDel.Location = new Point(5, 294);
|
||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||
buttonCollectionDel.Size = new Size(172, 29);
|
||||
buttonCollectionDel.TabIndex = 6;
|
||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
||||
//
|
||||
// listBoxCollection
|
||||
//
|
||||
listBoxCollection.FormattingEnabled = true;
|
||||
listBoxCollection.ItemHeight = 20;
|
||||
listBoxCollection.Location = new Point(5, 163);
|
||||
listBoxCollection.Name = "listBoxCollection";
|
||||
listBoxCollection.Size = new Size(170, 104);
|
||||
listBoxCollection.TabIndex = 5;
|
||||
//
|
||||
// buttonCollectionAdd
|
||||
//
|
||||
buttonCollectionAdd.Location = new Point(5, 116);
|
||||
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||
buttonCollectionAdd.Size = new Size(172, 29);
|
||||
buttonCollectionAdd.TabIndex = 4;
|
||||
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
||||
//
|
||||
// radioButtonList
|
||||
//
|
||||
radioButtonList.AutoSize = true;
|
||||
radioButtonList.Location = new Point(93, 84);
|
||||
radioButtonList.Name = "radioButtonList";
|
||||
radioButtonList.Size = new Size(80, 24);
|
||||
radioButtonList.TabIndex = 3;
|
||||
radioButtonList.TabStop = true;
|
||||
radioButtonList.Text = "Список";
|
||||
radioButtonList.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// radioButtonMassive
|
||||
//
|
||||
radioButtonMassive.AutoSize = true;
|
||||
radioButtonMassive.Location = new Point(5, 84);
|
||||
radioButtonMassive.Name = "radioButtonMassive";
|
||||
radioButtonMassive.Size = new Size(82, 24);
|
||||
radioButtonMassive.TabIndex = 2;
|
||||
radioButtonMassive.TabStop = true;
|
||||
radioButtonMassive.Text = "Массив";
|
||||
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBoxCollectionName
|
||||
//
|
||||
textBoxCollectionName.Location = new Point(5, 40);
|
||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||
textBoxCollectionName.Size = new Size(172, 27);
|
||||
textBoxCollectionName.TabIndex = 1;
|
||||
//
|
||||
// labelCollectionName
|
||||
//
|
||||
labelCollectionName.AutoSize = true;
|
||||
labelCollectionName.Location = new Point(24, 11);
|
||||
labelCollectionName.Name = "labelCollectionName";
|
||||
labelCollectionName.Size = new Size(158, 20);
|
||||
labelCollectionName.TabIndex = 0;
|
||||
labelCollectionName.Text = "Название коллекции:";
|
||||
//
|
||||
// buttonCreateCompany
|
||||
//
|
||||
buttonCreateCompany.Location = new Point(8, 441);
|
||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||
buttonCreateCompany.Size = new Size(172, 29);
|
||||
buttonCreateCompany.TabIndex = 8;
|
||||
buttonCreateCompany.Text = "Создать компанию";
|
||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
||||
//
|
||||
// panelCompanyTools
|
||||
//
|
||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||
panelCompanyTools.Controls.Add(buttonRemoveWarPlane);
|
||||
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
||||
panelCompanyTools.Controls.Add(buttonAddWarPlane);
|
||||
panelCompanyTools.Dock = DockStyle.Bottom;
|
||||
panelCompanyTools.Enabled = false;
|
||||
panelCompanyTools.Location = new Point(3, 521);
|
||||
panelCompanyTools.Name = "panelCompanyTools";
|
||||
panelCompanyTools.Size = new Size(191, 258);
|
||||
panelCompanyTools.TabIndex = 7;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Location = new Point(5, 185);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(172, 27);
|
||||
buttonGoToCheck.TabIndex = 6;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Location = new Point(5, 218);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(172, 29);
|
||||
buttonRefresh.TabIndex = 5;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click;
|
||||
//
|
||||
// buttonRemoveWarPlane
|
||||
//
|
||||
buttonRemoveWarPlane.Location = new Point(5, 128);
|
||||
buttonRemoveWarPlane.Name = "buttonRemoveWarPlane";
|
||||
buttonRemoveWarPlane.Size = new Size(172, 51);
|
||||
buttonRemoveWarPlane.TabIndex = 4;
|
||||
buttonRemoveWarPlane.Text = "Удалить военный самолет";
|
||||
buttonRemoveWarPlane.UseVisualStyleBackColor = true;
|
||||
buttonRemoveWarPlane.Click += ButtonRemoveWarPlane_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Location = new Point(5, 95);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(172, 27);
|
||||
maskedTextBoxPosition.TabIndex = 3;
|
||||
//
|
||||
// buttonAddWarPlane
|
||||
//
|
||||
buttonAddWarPlane.Location = new Point(5, 4);
|
||||
buttonAddWarPlane.Name = "buttonAddWarPlane";
|
||||
buttonAddWarPlane.Size = new Size(172, 50);
|
||||
buttonAddWarPlane.TabIndex = 1;
|
||||
buttonAddWarPlane.Text = "Добавить военный самолет";
|
||||
buttonAddWarPlane.UseVisualStyleBackColor = true;
|
||||
buttonAddWarPlane.Click += ButtonAddWarPlane_Click;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Ангар" });
|
||||
comboBoxSelectorCompany.Location = new Point(8, 396);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(172, 28);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 28);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(616, 782);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// menuStrip
|
||||
//
|
||||
menuStrip.ImageScalingSize = new Size(20, 20);
|
||||
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
||||
menuStrip.Location = new Point(0, 0);
|
||||
menuStrip.Name = "menuStrip";
|
||||
menuStrip.Size = new Size(813, 28);
|
||||
menuStrip.TabIndex = 2;
|
||||
menuStrip.Text = "menuStrip";
|
||||
//
|
||||
// файлToolStripMenuItem
|
||||
//
|
||||
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { SaveToolStripMenuItem, LoadToolStripMenuItem });
|
||||
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
||||
файлToolStripMenuItem.Size = new Size(59, 24);
|
||||
файлToolStripMenuItem.Text = "Файл";
|
||||
//
|
||||
// SaveToolStripMenuItem
|
||||
//
|
||||
SaveToolStripMenuItem.Name = "SaveToolStripMenuItem";
|
||||
SaveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
||||
SaveToolStripMenuItem.Size = new Size(227, 26);
|
||||
SaveToolStripMenuItem.Text = "Сохранение";
|
||||
SaveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||
//
|
||||
// LoadToolStripMenuItem
|
||||
//
|
||||
LoadToolStripMenuItem.Name = "LoadToolStripMenuItem";
|
||||
LoadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
||||
LoadToolStripMenuItem.Size = new Size(227, 26);
|
||||
LoadToolStripMenuItem.Text = "Загрузка";
|
||||
LoadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||
//
|
||||
// openFileDialog
|
||||
//
|
||||
openFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
saveFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// FormWarPlaneCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(813, 810);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBox1);
|
||||
Controls.Add(menuStrip);
|
||||
MainMenuStrip = menuStrip;
|
||||
Name = "FormWarPlaneCollection";
|
||||
Text = "Коллекция военных самолетов";
|
||||
groupBox1.ResumeLayout(false);
|
||||
panelStorage.ResumeLayout(false);
|
||||
panelStorage.PerformLayout();
|
||||
panelCompanyTools.ResumeLayout(false);
|
||||
panelCompanyTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
menuStrip.ResumeLayout(false);
|
||||
menuStrip.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBox1;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddWarPlane;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonRemoveWarPlane;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonGoToCheck;
|
||||
private Panel panelStorage;
|
||||
private Button buttonCreateCompany;
|
||||
private Panel panelCompanyTools;
|
||||
private RadioButton radioButtonMassive;
|
||||
private TextBox textBoxCollectionName;
|
||||
private Label labelCollectionName;
|
||||
private RadioButton radioButtonList;
|
||||
private Button buttonCollectionDel;
|
||||
private ListBox listBoxCollection;
|
||||
private Button buttonCollectionAdd;
|
||||
private MenuStrip menuStrip;
|
||||
private ToolStripMenuItem файлToolStripMenuItem;
|
||||
private ToolStripMenuItem SaveToolStripMenuItem;
|
||||
private ToolStripMenuItem LoadToolStripMenuItem;
|
||||
private OpenFileDialog openFileDialog;
|
||||
private SaveFileDialog saveFileDialog;
|
||||
}
|
||||
}
|
@ -0,0 +1,327 @@
|
||||
using ProjectStormTrooper.CollectionGenericObjects;
|
||||
using ProjectStormTrooper.Drawnings;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ProjectStormTrooper.Exceptions;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
public partial class FormWarPlaneCollection : Form
|
||||
{
|
||||
private AbstractCompany? _company = null;
|
||||
private readonly StorageCollection<DrawningWarPlane> _storageCollection;
|
||||
/// <summary>
|
||||
/// Логер
|
||||
/// </summary>
|
||||
private readonly ILogger _logger;
|
||||
public FormWarPlaneCollection(ILogger<FormWarPlaneCollection> logger)
|
||||
{
|
||||
InitializeComponent();
|
||||
_storageCollection = new();
|
||||
_logger = logger;
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление обычного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddWarPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormWarPlaneConfig form = new FormWarPlaneConfig();
|
||||
form.AddEvent(SetWarPlane);
|
||||
form.Show();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление автомобиля в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="warPlane"></param>
|
||||
private void SetWarPlane(DrawningWarPlane? warPlane)
|
||||
{
|
||||
if (_company == null || warPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
int addingObject = (_company + warPlane);
|
||||
MessageBox.Show("Объект добавлен");
|
||||
_logger.LogInformation($"Добавлен объект {warPlane.GetDataForSave()}");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
catch(CollectionOverflowException ex)
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
_logger.LogWarning($"Не удалось добавить объект: {ex.Message}");
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveWarPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
_logger.LogWarning("Удаление объекта из несуществующей коллекции");
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
try
|
||||
{
|
||||
object decrementObject = _company - pos;
|
||||
MessageBox.Show("Объект удален");
|
||||
_logger.LogInformation($"Удален по позиции {pos}");
|
||||
pictureBox.Image = _company.Show();
|
||||
|
||||
|
||||
}
|
||||
catch(ObjectNotFoundException ex)
|
||||
{
|
||||
MessageBox.Show("Объект не найден");
|
||||
_logger.LogWarning($"Удаление не найденного объекта в позиции {pos} ");
|
||||
}
|
||||
catch(PositionOutOfCollectionException ex)
|
||||
{
|
||||
MessageBox.Show("Удаление вне рамках коллекции");
|
||||
_logger.LogWarning($"Удаление объекта за пределами коллекции {pos} ");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawningWarPlane? warPlane = null;
|
||||
int counter = 100;
|
||||
while (warPlane == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
warPlane = _company.GetRandomObject();
|
||||
}
|
||||
catch (ObjectNotFoundException)
|
||||
{
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (warPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormStormTrooper form = new()
|
||||
{
|
||||
SetWarPlane = warPlane
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перерисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogWarning("Не заполненная коллекция");
|
||||
return;
|
||||
}
|
||||
|
||||
CollectionType collectionType = CollectionType.None;
|
||||
if (radioButtonMassive.Checked)
|
||||
{
|
||||
collectionType = CollectionType.Massive;
|
||||
}
|
||||
else if (radioButtonList.Checked)
|
||||
{
|
||||
collectionType = CollectionType.List;
|
||||
}
|
||||
|
||||
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||
_logger.LogInformation($"Добавлена коллекция: {textBoxCollectionName.Text}");
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана");
|
||||
_logger.LogWarning("Удаление невыбранной коллекции");
|
||||
return;
|
||||
}
|
||||
string name = listBoxCollection.SelectedItem.ToString() ?? string.Empty;
|
||||
|
||||
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
|
||||
_logger.LogInformation($"Удалена коллекция: {name}");
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обновление списка в listBoxCollection
|
||||
/// </summary>
|
||||
private void RerfreshListBoxItems()
|
||||
{
|
||||
listBoxCollection.Items.Clear();
|
||||
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||
{
|
||||
string? colName = _storageCollection.Keys?[i];
|
||||
if (!string.IsNullOrEmpty(colName))
|
||||
{
|
||||
listBoxCollection.Items.Add(colName);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана");
|
||||
_logger.LogWarning("Создание компании невыбранной коллекции");
|
||||
return;
|
||||
}
|
||||
|
||||
ICollectionGenericObjects<DrawningWarPlane>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
||||
if (collection == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не проинициализирована");
|
||||
_logger.LogWarning("Не удалось инициализировать коллекцию");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Ангар":
|
||||
_company = new Hangar(pictureBox.Width, pictureBox.Height, collection);
|
||||
break;
|
||||
}
|
||||
|
||||
panelCompanyTools.Enabled = true;
|
||||
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
_storageCollection.SaveData(saveFileDialog.FileName);
|
||||
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if(openFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
_storageCollection.LoadData(openFileDialog.FileName);
|
||||
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
_logger.LogInformation("Загрузка из файла: {filename}", saveFileDialog.FileName);
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
catch(Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,129 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>145, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>315, 17</value>
|
||||
</metadata>
|
||||
</root>
|
381
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneConfig.Designer.cs
generated
Normal file
381
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneConfig.Designer.cs
generated
Normal file
@ -0,0 +1,381 @@
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
partial class FormWarPlaneConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
buttonCancel = new Button();
|
||||
groupBoxColors = new GroupBox();
|
||||
panelPurple = new Panel();
|
||||
panelRed = new Panel();
|
||||
panelYellow = new Panel();
|
||||
panelGreen = new Panel();
|
||||
panelBlack = new Panel();
|
||||
panelWhite = new Panel();
|
||||
panelGray = new Panel();
|
||||
panelBlue = new Panel();
|
||||
labelAdditionalColor = new Label();
|
||||
labelHeadColor = new Label();
|
||||
labelBodyColor = new Label();
|
||||
pictureBoxObject = new PictureBox();
|
||||
buttonAdd = new Button();
|
||||
panelObject = new Panel();
|
||||
checkBoxRockets = new CheckBox();
|
||||
checkBoxBombs = new CheckBox();
|
||||
numericUpDownWeight = new NumericUpDown();
|
||||
numericUpDownSpeed = new NumericUpDown();
|
||||
labelModifiedObject = new Label();
|
||||
labelSimpleObject = new Label();
|
||||
labelWeight = new Label();
|
||||
labelSpeed = new Label();
|
||||
groupBoxConfig = new GroupBox();
|
||||
groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||
panelObject.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||
groupBoxConfig.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Location = new Point(723, 248);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(94, 29);
|
||||
buttonCancel.TabIndex = 7;
|
||||
buttonCancel.Text = "Отменить";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
groupBoxColors.Controls.Add(panelPurple);
|
||||
groupBoxColors.Controls.Add(panelRed);
|
||||
groupBoxColors.Controls.Add(panelYellow);
|
||||
groupBoxColors.Controls.Add(panelGreen);
|
||||
groupBoxColors.Controls.Add(panelBlack);
|
||||
groupBoxColors.Controls.Add(panelWhite);
|
||||
groupBoxColors.Controls.Add(panelGray);
|
||||
groupBoxColors.Controls.Add(panelBlue);
|
||||
groupBoxColors.Location = new Point(308, 54);
|
||||
groupBoxColors.Name = "groupBoxColors";
|
||||
groupBoxColors.Size = new Size(255, 150);
|
||||
groupBoxColors.TabIndex = 8;
|
||||
groupBoxColors.TabStop = false;
|
||||
groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
panelPurple.BackColor = Color.Purple;
|
||||
panelPurple.Location = new Point(201, 86);
|
||||
panelPurple.Margin = new Padding(3, 4, 3, 4);
|
||||
panelPurple.Name = "panelPurple";
|
||||
panelPurple.Size = new Size(39, 45);
|
||||
panelPurple.TabIndex = 14;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Red;
|
||||
panelRed.Location = new Point(17, 27);
|
||||
panelRed.Margin = new Padding(3, 4, 3, 4);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(39, 45);
|
||||
panelRed.TabIndex = 9;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
||||
panelYellow.Location = new Point(201, 27);
|
||||
panelYellow.Margin = new Padding(3, 4, 3, 4);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(39, 45);
|
||||
panelYellow.TabIndex = 10;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Green;
|
||||
panelGreen.Location = new Point(77, 27);
|
||||
panelGreen.Margin = new Padding(3, 4, 3, 4);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(39, 45);
|
||||
panelGreen.TabIndex = 12;
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(137, 86);
|
||||
panelBlack.Margin = new Padding(3, 4, 3, 4);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(39, 45);
|
||||
panelBlack.TabIndex = 15;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(17, 86);
|
||||
panelWhite.Margin = new Padding(3, 4, 3, 4);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(39, 45);
|
||||
panelWhite.TabIndex = 13;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
panelGray.BackColor = Color.Gray;
|
||||
panelGray.Location = new Point(77, 86);
|
||||
panelGray.Margin = new Padding(3, 4, 3, 4);
|
||||
panelGray.Name = "panelGray";
|
||||
panelGray.Size = new Size(39, 45);
|
||||
panelGray.TabIndex = 16;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.Blue;
|
||||
panelBlue.Location = new Point(137, 27);
|
||||
panelBlue.Margin = new Padding(3, 4, 3, 4);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(39, 45);
|
||||
panelBlue.TabIndex = 11;
|
||||
//
|
||||
// labelAdditionalColor
|
||||
//
|
||||
labelAdditionalColor.AllowDrop = true;
|
||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelAdditionalColor.Location = new Point(173, 7);
|
||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||
labelAdditionalColor.Size = new Size(77, 37);
|
||||
labelAdditionalColor.TabIndex = 3;
|
||||
labelAdditionalColor.Text = "Доп. цвет";
|
||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelAdditionalColor.DragDrop += LabelColors_DragDrop;
|
||||
labelAdditionalColor.DragEnter += LabelColors_DragEnter;
|
||||
//
|
||||
// labelHeadColor
|
||||
//
|
||||
labelHeadColor.AllowDrop = true;
|
||||
labelHeadColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelHeadColor.Location = new Point(88, 7);
|
||||
labelHeadColor.Name = "labelHeadColor";
|
||||
labelHeadColor.Size = new Size(81, 37);
|
||||
labelHeadColor.TabIndex = 2;
|
||||
labelHeadColor.Text = "Цвет носа";
|
||||
labelHeadColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelHeadColor.DragDrop += LabelColors_DragDrop;
|
||||
labelHeadColor.DragEnter += LabelColors_DragEnter;
|
||||
//
|
||||
// labelBodyColor
|
||||
//
|
||||
labelBodyColor.AllowDrop = true;
|
||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelBodyColor.Location = new Point(13, 7);
|
||||
labelBodyColor.Name = "labelBodyColor";
|
||||
labelBodyColor.Size = new Size(70, 37);
|
||||
labelBodyColor.TabIndex = 1;
|
||||
labelBodyColor.Text = "Цвет";
|
||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelBodyColor.DragDrop += LabelColors_DragDrop;
|
||||
labelBodyColor.DragEnter += LabelColors_DragEnter;
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.Location = new Point(23, 50);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(227, 150);
|
||||
pictureBoxObject.TabIndex = 0;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
buttonAdd.Location = new Point(597, 248);
|
||||
buttonAdd.Name = "buttonAdd";
|
||||
buttonAdd.Size = new Size(94, 29);
|
||||
buttonAdd.TabIndex = 6;
|
||||
buttonAdd.Text = "Добавить";
|
||||
buttonAdd.UseVisualStyleBackColor = true;
|
||||
buttonAdd.Click += ButtonAdd_Click;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Controls.Add(labelAdditionalColor);
|
||||
panelObject.Controls.Add(labelHeadColor);
|
||||
panelObject.Controls.Add(labelBodyColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(582, 12);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(263, 222);
|
||||
panelObject.TabIndex = 5;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// checkBoxRockets
|
||||
//
|
||||
checkBoxRockets.AutoSize = true;
|
||||
checkBoxRockets.Location = new Point(25, 154);
|
||||
checkBoxRockets.Name = "checkBoxRockets";
|
||||
checkBoxRockets.Size = new Size(196, 24);
|
||||
checkBoxRockets.TabIndex = 7;
|
||||
checkBoxRockets.Text = "Признак наличия ракет";
|
||||
checkBoxRockets.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxBombs
|
||||
//
|
||||
checkBoxBombs.AutoSize = true;
|
||||
checkBoxBombs.Location = new Point(25, 123);
|
||||
checkBoxBombs.Name = "checkBoxBombs";
|
||||
checkBoxBombs.Size = new Size(200, 24);
|
||||
checkBoxBombs.TabIndex = 6;
|
||||
checkBoxBombs.Text = " Признак наличия бомб\n";
|
||||
checkBoxBombs.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(94, 68);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(150, 27);
|
||||
numericUpDownWeight.TabIndex = 5;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(94, 36);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(150, 27);
|
||||
numericUpDownSpeed.TabIndex = 4;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(444, 219);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(109, 39);
|
||||
labelModifiedObject.TabIndex = 3;
|
||||
labelModifiedObject.Text = "Продвинутый ";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(325, 219);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(99, 39);
|
||||
labelSimpleObject.TabIndex = 2;
|
||||
labelSimpleObject.Text = "Простой";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.Location = new Point(12, 68);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(36, 20);
|
||||
labelWeight.TabIndex = 1;
|
||||
labelWeight.Text = "Вес:";
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(12, 36);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(76, 20);
|
||||
labelSpeed.TabIndex = 0;
|
||||
labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||
groupBoxConfig.Controls.Add(checkBoxRockets);
|
||||
groupBoxConfig.Controls.Add(checkBoxBombs);
|
||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||
groupBoxConfig.Controls.Add(labelWeight);
|
||||
groupBoxConfig.Controls.Add(labelSpeed);
|
||||
groupBoxConfig.Dock = DockStyle.Left;
|
||||
groupBoxConfig.Location = new Point(0, 0);
|
||||
groupBoxConfig.Name = "groupBoxConfig";
|
||||
groupBoxConfig.Size = new Size(576, 279);
|
||||
groupBoxConfig.TabIndex = 4;
|
||||
groupBoxConfig.TabStop = false;
|
||||
groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// FormWarPlaneConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(848, 279);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(buttonAdd);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(groupBoxConfig);
|
||||
Name = "FormWarPlaneConfig";
|
||||
Text = "Создание объекта";
|
||||
groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
groupBoxConfig.ResumeLayout(false);
|
||||
groupBoxConfig.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button buttonCancel;
|
||||
private GroupBox groupBoxColors;
|
||||
private Label labelAdditionalColor;
|
||||
private Label labelHeadColor;
|
||||
private Label labelBodyColor;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Panel panelObject;
|
||||
private CheckBox checkBoxRockets;
|
||||
private CheckBox checkBoxBombs;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelModifiedObject;
|
||||
private Label labelSimpleObject;
|
||||
private Label labelWeight;
|
||||
private Label labelSpeed;
|
||||
private GroupBox groupBoxConfig;
|
||||
private Panel panelPurple;
|
||||
private Panel panelRed;
|
||||
private Panel panelYellow;
|
||||
private Panel panelGreen;
|
||||
private Panel panelBlack;
|
||||
private Panel panelWhite;
|
||||
private Panel panelGray;
|
||||
private Panel panelBlue;
|
||||
}
|
||||
}
|
153
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneConfig.cs
Normal file
153
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneConfig.cs
Normal file
@ -0,0 +1,153 @@
|
||||
using ProjectStormTrooper.Drawnings;
|
||||
using ProjectStormTrooper.Entities;
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
/// <summary>
|
||||
/// форма конфигурации объекта
|
||||
/// </summary>
|
||||
public partial class FormWarPlaneConfig : Form
|
||||
{
|
||||
private DrawningWarPlane? warPlane;
|
||||
|
||||
/// <summary>
|
||||
/// Событие для передачи объекта
|
||||
/// </summary>
|
||||
private event Action<DrawningWarPlane> _warPlaneDelegate;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormWarPlaneConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
panelGray.MouseDown += Panel_MouseDown;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
panelPurple.MouseDown += Panel_MouseDown;
|
||||
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Привязка внешнего метода к событию
|
||||
/// </summary>
|
||||
/// <param name="carDelegate"></param>
|
||||
public void AddEvent(Action<DrawningWarPlane> warPlaneDelegate)
|
||||
{
|
||||
_warPlaneDelegate += warPlaneDelegate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
private void DrawObject()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
warPlane?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
warPlane?.SetPosition(15, 15);
|
||||
warPlane?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>labelSimpleObjectlabelSimpleObject
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
warPlane = new DrawningWarPlane((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White, Color.Black);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
warPlane = new DrawningStormTrooper((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||
Color.Black, Color.Black, checkBoxBombs.Checked, checkBoxRockets.Checked);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
DrawObject();
|
||||
}
|
||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
|
||||
}
|
||||
private void LabelColors_DragEnter(object? sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(typeof(Color)) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
private void LabelColors_DragDrop(object? sender, DragEventArgs e)
|
||||
{
|
||||
if(warPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Label label = (Label)sender;
|
||||
Color newColor = (Color) e.Data.GetData(typeof(Color).ToString());
|
||||
switch (label.Name)
|
||||
{
|
||||
case "labelBodyColor":
|
||||
warPlane.EntityWarPlane.SetBodyColor(newColor);
|
||||
DrawObject();
|
||||
break;
|
||||
case "labelHeadColor":
|
||||
warPlane.EntityWarPlane.SetColorOfHead(newColor);
|
||||
DrawObject();
|
||||
break;
|
||||
case "labelAdditionalColor":
|
||||
if(warPlane is DrawningStormTrooper)
|
||||
{
|
||||
(warPlane.EntityWarPlane as EntityStormTrooper).SetAdditionalColor(newColor);
|
||||
DrawObject();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (warPlane != null)
|
||||
{
|
||||
_warPlaneDelegate.Invoke(warPlane);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneConfig.resx
Normal file
120
ProjectStormTrooper/ProjectStormTrooper/FormWarPlaneConfig.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -0,0 +1,139 @@
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
|
||||
using System.Runtime.Remoting;
|
||||
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.DownBorder + GetStep() >= FieldHeight && objParams.RightBorder + GetStep() >= FieldWidth;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
|
||||
using ProjectStormTrooper.Drawnings;
|
||||
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningCar
|
||||
/// </summary>
|
||||
public class MoveableCar : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningCar или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningWarPlane? _warPlane = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="warPlane">Объект класса DrawningWarPlane</param>
|
||||
public MoveableCar(DrawningWarPlane warPlane)
|
||||
{
|
||||
_warPlane = warPlane;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_warPlane == null || _warPlane.EntityWarPlane == null || !_warPlane.GetPosX.HasValue || !_warPlane.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_warPlane.GetPosX.Value, _warPlane.GetPosY.Value, _warPlane.GetWidth, _warPlane.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_warPlane?.EntityWarPlane?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_warPlane == null || _warPlane.EntityWarPlane == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _warPlane.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
namespace ProjectStormTrooper.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
@ -1,17 +1,49 @@
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Serilog;
|
||||
namespace ProjectStormTrooper
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
|
||||
[STAThread]
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
|
||||
static void Main()
|
||||
{
|
||||
|
||||
ApplicationConfiguration.Initialize();
|
||||
ServiceCollection services = new();
|
||||
ConfigureServices(services);
|
||||
using ServiceProvider serviceProvider =
|
||||
services.BuildServiceProvider();
|
||||
Application.Run(serviceProvider.GetRequiredService<FormWarPlaneCollection>());
|
||||
}
|
||||
/// <summary>
|
||||
/// Êîíôèãóðàöèÿ ñåðâèñà DI
|
||||
/// </summary>
|
||||
/// <param name="services"></param>
|
||||
private static void ConfigureServices(ServiceCollection services)
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
services.AddSingleton<FormWarPlaneCollection>()
|
||||
.AddLogging(option =>
|
||||
{
|
||||
var configuration = new ConfigurationBuilder()
|
||||
.SetBasePath(Directory.GetCurrentDirectory())
|
||||
.AddJsonFile(path: "appsettings.json", optional: false, reloadOnChange: true)
|
||||
.Build();
|
||||
|
||||
var logger = new LoggerConfiguration()
|
||||
.ReadFrom.Configuration(configuration)
|
||||
.CreateLogger();
|
||||
|
||||
option.SetMinimumLevel(LogLevel.Information);
|
||||
option.AddSerilog(logger);
|
||||
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,10 +2,43 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
|
||||
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.8" />
|
||||
<PackageReference Include="Serilog" Version="3.1.1" />
|
||||
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0" />
|
||||
<PackageReference Include="Serilog.Settings.Configuration" Version="8.0.0" />
|
||||
<PackageReference Include="Serilog.Sinks.Console" Version="5.0.1" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="appsettings.json">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectStormTrooper/ProjectStormTrooper/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectStormTrooper.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectStormTrooper.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg
Normal file
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowDown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg
Normal file
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg
Normal file
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowRight.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg
Normal file
BIN
ProjectStormTrooper/ProjectStormTrooper/Resources/arrowUp.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
20
ProjectStormTrooper/ProjectStormTrooper/appsettings.json
Normal file
20
ProjectStormTrooper/ProjectStormTrooper/appsettings.json
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"Serilog": {
|
||||
"Using": [ "Serilog.Sinks.File" ],
|
||||
"MinimumLevel": "Information",
|
||||
"WriteTo": [
|
||||
{
|
||||
"Name": "File",
|
||||
"Args": {
|
||||
"path": "Logs/log_.log",
|
||||
"rollingInterval": "Day",
|
||||
"outputTemplate": "[{Timestamp:HH:mm:ss.fff}]{Level:u4}: {Message:lj}{NewLine}{Exception}"
|
||||
}
|
||||
}
|
||||
],
|
||||
"Enrich": [ "FromLogContext", "WithMachineName", "WithThreadId" ],
|
||||
"Properties": {
|
||||
"Application": "StormTrooper"
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user