Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
ff0fc5e876 | |||
83b8e4a55b | |||
a99df70b00 | |||
7c96c83355 | |||
bee6b03df2 | |||
b1154674c2 |
@ -0,0 +1,105 @@
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using ProjectLinkor.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectLinkor.CollectionGenericObjects;
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 210;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 80;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция автомобилей
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/// </summary>
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protected ICollectionGenericObjects<DrawingShip>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth / _placeSizeWidth * (_pictureHeight / _placeSizeHeight / 2);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция автомобилей</param>
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public AbstractCompany(int picWidth, int picHeight,
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ICollectionGenericObjects<DrawingShip> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="ship">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawingShip ship)
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{
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return company._collection.Insert(ship);
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawingShip operator -(AbstractCompany company, int position)
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{
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return company._collection.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawingShip? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawingShip? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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@ -0,0 +1,23 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectLinkor.CollectionGenericObjects;
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public enum CollectionType
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{
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/// <summary>
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/// Неопределено
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/// </summary>
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None = 0,
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/// <summary>
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/// Массив
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/// </summary>
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Massive = 1,
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/// <summary>
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/// Список
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/// </summary>
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List = 2
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}
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@ -0,0 +1,58 @@
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using ProjectLinkor.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static System.Windows.Forms.LinkLabel;
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namespace ProjectLinkor.CollectionGenericObjects;
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public class DockService : AbstractCompany
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{
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public DockService(int picWidth, int picHeight, ICollectionGenericObjects<DrawingShip> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackgound(Graphics g)
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{
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Pen pen = new Pen(Color.Black, 4f);
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for (int i = 0; i < _pictureHeight / _placeSizeHeight / 2; i++)
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{
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g.DrawLine(pen, 0, _pictureHeight - i * _placeSizeHeight * 2, _placeSizeWidth * (_pictureWidth / _placeSizeWidth), _pictureHeight - i * _placeSizeHeight * 2);
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for (int j = 0; j < _pictureWidth / _placeSizeWidth + 1; j++)
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{
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g.DrawLine(pen, _placeSizeWidth * j, _pictureHeight - i * _placeSizeHeight * 2, _placeSizeWidth * j, _pictureHeight - i * _placeSizeHeight * 2 - _placeSizeHeight);
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}
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}
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}
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protected override void SetObjectsPosition()
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{
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int curPosX = 0;
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int curPosY = 0;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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if (curPosX > _pictureWidth / _placeSizeWidth)
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{
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return;
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}
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if (_collection?.Get(i) != null)
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{
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_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
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_collection?.Get(i)?.SetPosition(curPosX * _placeSizeWidth + 60, curPosY * _placeSizeHeight * -2 + _pictureHeight - 80);
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}
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if (curPosX < _pictureWidth / _placeSizeWidth - 1)
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{
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curPosX++;
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}
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else
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{
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curPosX = 0;
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curPosY++;
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}
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}
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}
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}
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@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectLinkor.CollectionGenericObjects;
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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T? Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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}
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@ -0,0 +1,72 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectLinkor.CollectionGenericObjects;
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public class ListGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Список объектов, которые храним
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/// </summary>
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private readonly List<T?> _collection;
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/// <summary>
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/// Максимально допустимое число объектов в списке
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/// </summary>
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private int _maxCount;
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public int Count => _collection.Count;
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public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
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/// <summary>
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/// Конструктор
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/// </summary>
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public ListGenericObjects()
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{
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_collection = new();
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}
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public T? Get(int position)
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{
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// TODO проверка позиции
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if (position <= Count)
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{
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return _collection[position];
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}
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else
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return null;
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}
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public int Insert(T obj)
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{
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// TODO проверка, что не превышено максимальное количество элементов
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// TODO вставка в конец набора
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if (Count + 1 > _maxCount)
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return -1;
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_collection.Add(obj);
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return Count;
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}
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public int Insert(T obj, int position)
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{
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// TODO проверка, что не превышено максимальное количество элементов
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// TODO проверка позиции
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// TODO вставка по позиции
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if (Count + 1 > _maxCount)
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return -1;
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if (position < 0 || position > Count)
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return -1;
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_collection.Insert(position, obj);
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return 1;
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}
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public T? Remove(int position)
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{
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// TODO проверка позиции
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// TODO удаление объекта из списка
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if (position < 0 || position > Count)
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return null;
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T? temp = _collection[position];
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_collection.RemoveAt(position);
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return temp;
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}
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}
|
@ -0,0 +1,105 @@
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using System;
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using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
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using System.Threading.Tasks;
|
||||
|
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namespace ProjectLinkor.CollectionGenericObjects;
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// </summary>
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount
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{
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set
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{
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if (value > 0)
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{
|
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if (_collection.Length > 0)
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{
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Array.Resize(ref _collection, value);
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}
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else
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{
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_collection = new T?[value];
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}
|
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}
|
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}
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}
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/// <summary>
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/// Конструктор
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||||
/// </summary>
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public MassiveGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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||||
{
|
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if (position <= Count)
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{
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return _collection[position];
|
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}
|
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else
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return null;
|
||||
}
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public int Insert(T obj)
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{
|
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for (int i = 0; i < Count; i++)
|
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{
|
||||
if (_collection[i] == null)
|
||||
{
|
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_collection[i] = obj;
|
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return i;
|
||||
}
|
||||
}
|
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return -1;
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|
||||
}
|
||||
public int Insert(T obj, int position)
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{
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// TODO проверка позиции
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// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
|
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// ищется свободное место после этой позиции и идет вставка туда
|
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// если нет после, ищем до
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// TODO вставка
|
||||
if (position < Count)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return position;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
public T? Remove(int position)
|
||||
{
|
||||
// TODO проверка позиции
|
||||
// TODO удаление объекта из массива, присвоив элементу массива значение null
|
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if (position >= Count || position < 0) return null;
|
||||
T? myObject = _collection[position];
|
||||
_collection[position] = null;
|
||||
return myObject;
|
||||
}
|
||||
}
|
@ -0,0 +1,80 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.CollectionGenericObjects;
|
||||
/// <summary>
|
||||
/// Класс-хранилище коллекций
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
public class StorageCollection<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с коллекциями
|
||||
/// </summary>
|
||||
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий коллекций
|
||||
/// </summary>
|
||||
public List<string> Keys => _storages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public StorageCollection()
|
||||
{
|
||||
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление коллекции в хранилище
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <param name="collectionType">тип коллекции</param>
|
||||
public void AddCollection(string name, CollectionType collectionType)
|
||||
{
|
||||
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
|
||||
// TODO Прописать логику для добавления
|
||||
if (name == null || _storages.ContainsKey(name))
|
||||
return;
|
||||
switch (collectionType)
|
||||
{
|
||||
case CollectionType.None:
|
||||
return;
|
||||
case CollectionType.Massive:
|
||||
_storages[name] = new MassiveGenericObjects<T>();
|
||||
return;
|
||||
case CollectionType.List:
|
||||
_storages[name] = new ListGenericObjects<T>();
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
public void DelCollection(string name)
|
||||
{
|
||||
// TODO Прописать логику для удаления коллекции
|
||||
if (_storages.ContainsKey(name))
|
||||
_storages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <returns></returns>
|
||||
public ICollectionGenericObjects<T>? this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO Продумать логику получения объекта
|
||||
if (name == null || !_storages.ContainsKey(name))
|
||||
return null;
|
||||
return _storages[name];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
36
ProjectAirbus/ProjectAirbus/Drawnings/DirectionType.cs
Normal file
36
ProjectAirbus/ProjectAirbus/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.Drawnings
|
||||
{
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
|
||||
}
|
||||
}
|
70
ProjectAirbus/ProjectAirbus/Drawnings/DrawingLinkor.cs
Normal file
70
ProjectAirbus/ProjectAirbus/Drawnings/DrawingLinkor.cs
Normal file
@ -0,0 +1,70 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Reflection.Metadata.Ecma335;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectLinkor.Entities;
|
||||
|
||||
namespace ProjectLinkor.Drawnings
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawingLinkor : DrawingShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="rocket">Признак наличия обвеса</param>
|
||||
/// <param name="gun">Признак наличия антикрыла</param>
|
||||
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
||||
|
||||
public DrawingLinkor(int speed, double weight, Color bodyColor, Color additionalColor, bool rocket, bool gun) : base(110, 70)
|
||||
{
|
||||
EntityShip = new EntityLinkor(speed, weight, bodyColor, additionalColor, rocket, gun);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityShip == null || EntityShip is not EntityLinkor linkor || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(linkor.AdditionalColor);
|
||||
|
||||
Point[] body2 = { new Point(_startPosX.Value + 50, _startPosY.Value + 10),
|
||||
new Point(_startPosX.Value + 60, _startPosY.Value + 15), new Point(_startPosX.Value +50, _startPosY.Value + 20) };
|
||||
Point[] body3 = { new Point(_startPosX.Value + 50, _startPosY.Value + 60),
|
||||
new Point(_startPosX.Value + 60, _startPosY.Value + 65), new Point(_startPosX.Value + 50, _startPosY.Value + 70) };
|
||||
if (linkor.Rocket)
|
||||
{
|
||||
//ракеты
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 10, 20, 10);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 60, 20, 10);
|
||||
g.FillPolygon(additionalBrush, body2);
|
||||
g.FillPolygon(additionalBrush, body3);
|
||||
|
||||
}
|
||||
_startPosX += 5;
|
||||
_startPosY += 20;
|
||||
base.DrawTransport(g);
|
||||
_startPosX -= 5;
|
||||
_startPosY -= 20;
|
||||
|
||||
if (linkor.Gun)
|
||||
{
|
||||
//пушка
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 35, 10, 10);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 55, _startPosY.Value + 35, 30, 10);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
244
ProjectAirbus/ProjectAirbus/Drawnings/DrawingShip.cs
Normal file
244
ProjectAirbus/ProjectAirbus/Drawnings/DrawingShip.cs
Normal file
@ -0,0 +1,244 @@
|
||||
using ProjectLinkor.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.Drawnings;
|
||||
|
||||
public class DrawingShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityShip? EntityShip { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки корабля
|
||||
/// </summary>
|
||||
protected int? _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки корабля
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки корабля
|
||||
/// </summary>
|
||||
private readonly int _drawningShipWidth = 95;
|
||||
/// <summary>
|
||||
/// Высота прорисовки корабля
|
||||
/// </summary>
|
||||
private readonly int _drawningShipHeight = 40;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningShipWidth;
|
||||
// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningShipHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawingShip()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public DrawingShip(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityShip = new EntityShip(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор для наследоваников
|
||||
/// </summary>
|
||||
/// <param name="drawningLinkorWidth">Ширина прорисовки корабля</param>
|
||||
/// <param name="drawningLinkorHeight">Высота прорисовки корабля</param>
|
||||
protected DrawingShip(int drawningLinkorWidth, int drawningLinkorHeight) : this()
|
||||
{
|
||||
_drawningShipWidth = drawningLinkorWidth;
|
||||
_drawningShipHeight = drawningLinkorHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
// TODO проверка, что объект "влезает" в размеры поля
|
||||
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
|
||||
|
||||
if (width > _drawningShipWidth && height > _drawningShipHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
|
||||
if (_startPosX != null && _startPosY != null)
|
||||
{
|
||||
if (_startPosX.Value < 0) _startPosX = 0;
|
||||
if (_startPosY.Value < 0) _startPosY = 0;
|
||||
if (_startPosX.Value + _drawningShipWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningShipWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawningShipHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningShipHeight;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
||||
// то надо изменить координаты, чтобы он оставался в этих границах
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
|
||||
if (_startPosX.Value < 0) _startPosX = 0;
|
||||
if (_startPosY.Value < 0) _startPosY = 0;
|
||||
if (_startPosX.Value + _drawningShipWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningShipWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawningShipHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningShipHeight;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityShip.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityShip.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityShip.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityShip.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _drawningShipWidth + EntityShip.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityShip.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + _drawningShipHeight + EntityShip.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityShip.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
Point[] body = { new Point(_startPosX.Value + 65, _startPosY.Value),
|
||||
new Point(_startPosX.Value + 95, _startPosY.Value + 20), new Point(_startPosX.Value +65, _startPosY.Value + 40) };
|
||||
|
||||
|
||||
|
||||
//границы Линкора
|
||||
g.DrawPolygon(pen, body);
|
||||
g.DrawRectangle(pen, _startPosX.Value+ 5, _startPosY.Value, 60, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 5, 5, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 5, 10);
|
||||
|
||||
|
||||
|
||||
//корпус
|
||||
Brush br = new SolidBrush(EntityShip.BodyColor);
|
||||
g.FillPolygon(br, body);
|
||||
g.FillRectangle(br, _startPosX.Value + 5, _startPosY.Value, 60, 40);
|
||||
g.FillEllipse(br, _startPosX.Value + 60, _startPosY.Value + 15, 10, 10);
|
||||
|
||||
//Мачта
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillRectangle(brBlack, _startPosX.Value + 45, _startPosY.Value + 10, 10, 20);
|
||||
g.FillRectangle(brBlack, _startPosX.Value + 25, _startPosY.Value + 15, 20, 10);
|
||||
|
||||
//задние трубы
|
||||
g.FillRectangle(brBlack, _startPosX.Value, _startPosY.Value + 5, 5, 10);
|
||||
g.FillRectangle(brBlack, _startPosX.Value, _startPosY.Value + 25, 5, 10);
|
||||
|
||||
}
|
||||
}
|
47
ProjectAirbus/ProjectAirbus/Entities/EntityLinkor.cs
Normal file
47
ProjectAirbus/ProjectAirbus/Entities/EntityLinkor.cs
Normal file
@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Линкор"
|
||||
/// </summary>
|
||||
public class EntityLinkor : EntityShip
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия ракеты
|
||||
/// </summary>
|
||||
public bool Rocket { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия оружия
|
||||
/// </summary>
|
||||
public bool Gun { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения линкора
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="rocket">Признак наличия обвеса</param>
|
||||
/// <param name="gun">Признак наличия антикрыла</param>
|
||||
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
||||
public EntityLinkor(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool rocket, bool gun) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Rocket = rocket;
|
||||
Gun = gun;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
45
ProjectAirbus/ProjectAirbus/Entities/EntityShip.cs
Normal file
45
ProjectAirbus/ProjectAirbus/Entities/EntityShip.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.Entities;
|
||||
/// <summary>
|
||||
/// Класс-сущность "Корабль"
|
||||
/// </summary>
|
||||
public class EntityShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения корабля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public EntityShip(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
39
ProjectAirbus/ProjectAirbus/Form1.Designer.cs
generated
39
ProjectAirbus/ProjectAirbus/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace ProjectAirbus
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProjectAirbus
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
148
ProjectAirbus/ProjectAirbus/FormLinkor.Designer.cs
generated
Normal file
148
ProjectAirbus/ProjectAirbus/FormLinkor.Designer.cs
generated
Normal file
@ -0,0 +1,148 @@
|
||||
namespace ProjectLinkor
|
||||
{
|
||||
partial class FormLinkor
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxLinkor = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxLinkor).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxLinkor
|
||||
//
|
||||
pictureBoxLinkor.Dock = DockStyle.Fill;
|
||||
pictureBoxLinkor.Location = new Point(0, 0);
|
||||
pictureBoxLinkor.Name = "pictureBoxLinkor";
|
||||
pictureBoxLinkor.Size = new Size(800, 414);
|
||||
pictureBoxLinkor.TabIndex = 0;
|
||||
pictureBoxLinkor.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.free_icon_left_arrow_271218;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(667, 360);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(35, 35);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.free_icon_right_arrow_109617;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(749, 361);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 3;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.free_icon_down_arrow_6364352;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(708, 361);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.free_icon_up_arrow_4315713;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(708, 320);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 5;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(606, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(182, 33);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(676, 51);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(112, 34);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormLinkor
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 414);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxLinkor);
|
||||
Name = "FormLinkor";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Линкор";
|
||||
SizeChanged += FormLinkor_SizeChanged;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxLinkor).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxLinkor;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
136
ProjectAirbus/ProjectAirbus/FormLinkor.cs
Normal file
136
ProjectAirbus/ProjectAirbus/FormLinkor.cs
Normal file
@ -0,0 +1,136 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectLinkor.Drawnings;
|
||||
using ProjectLinkor.MovementStrategy;
|
||||
|
||||
namespace ProjectLinkor
|
||||
{
|
||||
public partial class FormLinkor : Form
|
||||
{
|
||||
private DrawingShip? _drawingShip;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawingShip SetShip
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawingShip = value;
|
||||
_drawingShip.SetPictureSize(pictureBoxLinkor.Width, pictureBoxLinkor.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
public FormLinkor()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxLinkor.Width, pictureBoxLinkor.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingShip.DrawTransport(gr);
|
||||
pictureBoxLinkor.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawingShip.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawingShip.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawingShip.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawingShip.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void FormLinkor_SizeChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (_drawingShip.SetPictureSize(pictureBoxLinkor.Width, pictureBoxLinkor.Height))
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableShip(_drawingShip),
|
||||
pictureBoxLinkor.Width, pictureBoxLinkor.Height);
|
||||
}
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
300
ProjectAirbus/ProjectAirbus/FormShipCollection.Designer.cs
generated
Normal file
300
ProjectAirbus/ProjectAirbus/FormShipCollection.Designer.cs
generated
Normal file
@ -0,0 +1,300 @@
|
||||
namespace ProjectLinkor
|
||||
{
|
||||
partial class FormShipCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
buttonCreateCompany = new Button();
|
||||
panelStorage = new Panel();
|
||||
buttonCollectionDel = new Button();
|
||||
listBoxCollection = new ListBox();
|
||||
buttonCollectionAdd = new Button();
|
||||
radioButtonList = new RadioButton();
|
||||
radioButtonMassive = new RadioButton();
|
||||
textBoxCollectionName = new TextBox();
|
||||
labelCollectionName = new Label();
|
||||
buttonRefresh = new Button();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveShip = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonAddLinkor = new Button();
|
||||
buttonAddShip = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
panelCompanyTools = new Panel();
|
||||
groupBoxTools.SuspendLayout();
|
||||
panelStorage.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
panelCompanyTools.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||
groupBoxTools.Controls.Add(buttonCreateCompany);
|
||||
groupBoxTools.Controls.Add(panelStorage);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(752, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(300, 887);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// buttonCreateCompany
|
||||
//
|
||||
buttonCreateCompany.Location = new Point(21, 441);
|
||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||
buttonCreateCompany.Size = new Size(267, 32);
|
||||
buttonCreateCompany.TabIndex = 7;
|
||||
buttonCreateCompany.Text = "Создать компанию";
|
||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
||||
//
|
||||
// panelStorage
|
||||
//
|
||||
panelStorage.Controls.Add(buttonCollectionDel);
|
||||
panelStorage.Controls.Add(listBoxCollection);
|
||||
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||
panelStorage.Controls.Add(radioButtonList);
|
||||
panelStorage.Controls.Add(radioButtonMassive);
|
||||
panelStorage.Controls.Add(textBoxCollectionName);
|
||||
panelStorage.Controls.Add(labelCollectionName);
|
||||
panelStorage.Dock = DockStyle.Top;
|
||||
panelStorage.Location = new Point(3, 27);
|
||||
panelStorage.Name = "panelStorage";
|
||||
panelStorage.Size = new Size(294, 369);
|
||||
panelStorage.TabIndex = 7;
|
||||
//
|
||||
// buttonCollectionDel
|
||||
//
|
||||
buttonCollectionDel.Location = new Point(18, 287);
|
||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||
buttonCollectionDel.Size = new Size(267, 32);
|
||||
buttonCollectionDel.TabIndex = 6;
|
||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
||||
//
|
||||
// listBoxCollection
|
||||
//
|
||||
listBoxCollection.FormattingEnabled = true;
|
||||
listBoxCollection.ItemHeight = 25;
|
||||
listBoxCollection.Location = new Point(20, 202);
|
||||
listBoxCollection.Name = "listBoxCollection";
|
||||
listBoxCollection.Size = new Size(257, 79);
|
||||
listBoxCollection.TabIndex = 5;
|
||||
//
|
||||
// buttonCollectionAdd
|
||||
//
|
||||
buttonCollectionAdd.Location = new Point(18, 147);
|
||||
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||
buttonCollectionAdd.Size = new Size(267, 32);
|
||||
buttonCollectionAdd.TabIndex = 4;
|
||||
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
||||
//
|
||||
// radioButtonList
|
||||
//
|
||||
radioButtonList.AutoSize = true;
|
||||
radioButtonList.Location = new Point(165, 113);
|
||||
radioButtonList.Name = "radioButtonList";
|
||||
radioButtonList.Size = new Size(96, 29);
|
||||
radioButtonList.TabIndex = 3;
|
||||
radioButtonList.TabStop = true;
|
||||
radioButtonList.Text = "Список";
|
||||
radioButtonList.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// radioButtonMassive
|
||||
//
|
||||
radioButtonMassive.AutoSize = true;
|
||||
radioButtonMassive.Location = new Point(28, 112);
|
||||
radioButtonMassive.Name = "radioButtonMassive";
|
||||
radioButtonMassive.Size = new Size(98, 29);
|
||||
radioButtonMassive.TabIndex = 2;
|
||||
radioButtonMassive.TabStop = true;
|
||||
radioButtonMassive.Text = "Массив";
|
||||
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBoxCollectionName
|
||||
//
|
||||
textBoxCollectionName.Location = new Point(18, 60);
|
||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||
textBoxCollectionName.Size = new Size(267, 31);
|
||||
textBoxCollectionName.TabIndex = 1;
|
||||
//
|
||||
// labelCollectionName
|
||||
//
|
||||
labelCollectionName.AutoSize = true;
|
||||
labelCollectionName.Location = new Point(28, 32);
|
||||
labelCollectionName.Name = "labelCollectionName";
|
||||
labelCollectionName.Size = new Size(186, 25);
|
||||
labelCollectionName.TabIndex = 0;
|
||||
labelCollectionName.Text = "Название коллекции:";
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(17, 333);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(264, 60);
|
||||
buttonRefresh.TabIndex = 6;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(17, 267);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(264, 60);
|
||||
buttonGoToCheck.TabIndex = 5;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveShip
|
||||
//
|
||||
buttonRemoveShip.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveShip.Location = new Point(17, 201);
|
||||
buttonRemoveShip.Name = "buttonRemoveShip";
|
||||
buttonRemoveShip.Size = new Size(264, 60);
|
||||
buttonRemoveShip.TabIndex = 4;
|
||||
buttonRemoveShip.Text = "Удалить корабль";
|
||||
buttonRemoveShip.UseVisualStyleBackColor = true;
|
||||
buttonRemoveShip.Click += ButtonRemoveShip_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Location = new Point(17, 155);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(264, 31);
|
||||
maskedTextBoxPosition.TabIndex = 3;
|
||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonAddLinkor
|
||||
//
|
||||
buttonAddLinkor.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddLinkor.Location = new Point(17, 79);
|
||||
buttonAddLinkor.Name = "buttonAddLinkor";
|
||||
buttonAddLinkor.Size = new Size(264, 60);
|
||||
buttonAddLinkor.TabIndex = 2;
|
||||
buttonAddLinkor.Text = "Добавление линкора";
|
||||
buttonAddLinkor.UseVisualStyleBackColor = true;
|
||||
buttonAddLinkor.Click += ButtonAddLinkor_Click;
|
||||
//
|
||||
// buttonAddShip
|
||||
//
|
||||
buttonAddShip.Location = new Point(17, 13);
|
||||
buttonAddShip.Name = "buttonAddShip";
|
||||
buttonAddShip.Size = new Size(264, 60);
|
||||
buttonAddShip.TabIndex = 1;
|
||||
buttonAddShip.Text = "Добавление корабля";
|
||||
buttonAddShip.UseVisualStyleBackColor = true;
|
||||
buttonAddShip.Click += ButtonAddShip_Click;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(21, 402);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(267, 33);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(752, 887);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// panelCompanyTools
|
||||
//
|
||||
panelCompanyTools.Controls.Add(buttonAddShip);
|
||||
panelCompanyTools.Controls.Add(buttonAddLinkor);
|
||||
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||
panelCompanyTools.Controls.Add(buttonRemoveShip);
|
||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||
panelCompanyTools.Dock = DockStyle.Bottom;
|
||||
panelCompanyTools.Location = new Point(3, 486);
|
||||
panelCompanyTools.Name = "panelCompanyTools";
|
||||
panelCompanyTools.Size = new Size(294, 398);
|
||||
panelCompanyTools.TabIndex = 8;
|
||||
//
|
||||
// FormShipCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1052, 887);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormShipCollection";
|
||||
Text = "Коллекция кораблей";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
panelStorage.ResumeLayout(false);
|
||||
panelStorage.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
panelCompanyTools.ResumeLayout(false);
|
||||
panelCompanyTools.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddShip;
|
||||
private Button buttonAddLinkor;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonRemoveShip;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonGoToCheck;
|
||||
private Panel panelStorage;
|
||||
private TextBox textBoxCollectionName;
|
||||
private Label labelCollectionName;
|
||||
private Button buttonCollectionDel;
|
||||
private ListBox listBoxCollection;
|
||||
private Button buttonCollectionAdd;
|
||||
private RadioButton radioButtonList;
|
||||
private RadioButton radioButtonMassive;
|
||||
private Button buttonCreateCompany;
|
||||
private Panel panelCompanyTools;
|
||||
}
|
||||
}
|
262
ProjectAirbus/ProjectAirbus/FormShipCollection.cs
Normal file
262
ProjectAirbus/ProjectAirbus/FormShipCollection.cs
Normal file
@ -0,0 +1,262 @@
|
||||
using ProjectLinkor.CollectionGenericObjects;
|
||||
using ProjectLinkor.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectLinkor;
|
||||
/// <summary>
|
||||
/// Форма работы с компанией и ее коллекцией
|
||||
/// </summary>
|
||||
public partial class FormShipCollection : Form
|
||||
{
|
||||
private readonly StorageCollection<DrawingShip> _storageCollection;
|
||||
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormShipCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_storageCollection = new();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Random random = new();
|
||||
DrawingShip drawingShip;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawingShip):
|
||||
drawingShip = new DrawingShip(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||
break;
|
||||
case nameof(DrawingLinkor):
|
||||
drawingShip = new DrawingLinkor(random.Next(100, 300), random.Next(1000, 3000),
|
||||
GetColor(random), GetColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
if (_company + drawingShip >= 0)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
|
||||
256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
private void ButtonAddShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingShip));
|
||||
private void ButtonAddLinkor_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingLinkor));
|
||||
|
||||
private void ButtonRemoveShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawingShip? ship = null;
|
||||
int counter = 100;
|
||||
while (ship == null)
|
||||
{
|
||||
ship = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (ship == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormLinkor form = new()
|
||||
{
|
||||
SetShip = ship
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) ||
|
||||
(!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
CollectionType collectionType = CollectionType.None;
|
||||
if (radioButtonMassive.Checked)
|
||||
{
|
||||
collectionType = CollectionType.Massive;
|
||||
}
|
||||
else if (radioButtonList.Checked)
|
||||
{
|
||||
collectionType = CollectionType.List;
|
||||
}
|
||||
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
||||
{
|
||||
// TODO прописать логику удаления элемента из коллекции
|
||||
// нужно убедиться, что есть выбранная коллекция
|
||||
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
|
||||
// удалить и обновить ListBox
|
||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана");
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление списка в listBoxCollection
|
||||
/// </summary>
|
||||
private void RerfreshListBoxItems()
|
||||
{
|
||||
listBoxCollection.Items.Clear();
|
||||
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||
{
|
||||
string? colName = _storageCollection.Keys?[i];
|
||||
if (!string.IsNullOrEmpty(colName))
|
||||
{
|
||||
listBoxCollection.Items.Add(colName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана");
|
||||
return;
|
||||
}
|
||||
ICollectionGenericObjects<DrawingShip>? collection =
|
||||
_storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
||||
if (collection == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не проинициализирована");
|
||||
return;
|
||||
}
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new DockService(pictureBox.Width,
|
||||
pictureBox.Height, collection);
|
||||
break;
|
||||
}
|
||||
panelCompanyTools.Enabled = true;
|
||||
RerfreshListBoxItems();
|
||||
|
||||
}
|
||||
|
||||
}
|
120
ProjectAirbus/ProjectAirbus/FormShipCollection.resx
Normal file
120
ProjectAirbus/ProjectAirbus/FormShipCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
125
ProjectAirbus/ProjectAirbus/MovementStrategy/AbstractStrategy.cs
Normal file
125
ProjectAirbus/ProjectAirbus/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,125 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParametrs? GetObjectParameters =>
|
||||
_moveableObject?.GetObjectPosition;
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParametrs? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
39
ProjectAirbus/ProjectAirbus/MovementStrategy/MoveToBorder.cs
Normal file
39
ProjectAirbus/ProjectAirbus/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
55
ProjectAirbus/ProjectAirbus/MovementStrategy/MoveToCenter.cs
Normal file
55
ProjectAirbus/ProjectAirbus/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
66
ProjectAirbus/ProjectAirbus/MovementStrategy/MoveableShip.cs
Normal file
66
ProjectAirbus/ProjectAirbus/MovementStrategy/MoveableShip.cs
Normal file
@ -0,0 +1,66 @@
|
||||
using ProjectLinkor.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawingShip
|
||||
/// </summary>
|
||||
public class MoveableShip : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningCar или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawingShip? _ship = null;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="car">Объект класса DrawningCar</param>
|
||||
public MoveableShip(DrawingShip ship)
|
||||
{
|
||||
_ship = ship;
|
||||
}
|
||||
|
||||
public ObjectParametrs? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_ship == null || _ship.EntityShip == null ||
|
||||
!_ship.GetPosX.HasValue || !_ship.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParametrs(_ship.GetPosX.Value, _ship.GetPosY.Value, _ship.GetWidth, _ship.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_ship?.EntityShip?.Step ?? 0);
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_ship == null || _ship.EntityShip == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _ship.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
|
||||
public class ObjectParametrs
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParametrs(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectLinkor.MovementStrategy;
|
||||
public enum StrategyStatus
|
||||
{
|
||||
//всё готово к началу
|
||||
NotInit,
|
||||
//выполняется
|
||||
InProgress,
|
||||
//завершено
|
||||
Finish
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace ProjectAirbus
|
||||
namespace ProjectLinkor
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace ProjectAirbus
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormShipCollection());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
26
ProjectAirbus/ProjectAirbus/ProjectLinkor.csproj
Normal file
26
ProjectAirbus/ProjectAirbus/ProjectLinkor.csproj
Normal file
@ -0,0 +1,26 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
ProjectAirbus/ProjectAirbus/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectAirbus/ProjectAirbus/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectLinkor.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectLinkor.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap free_icon_down_arrow_6364352 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("free-icon-down-arrow-6364352", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap free_icon_left_arrow_271218 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("free-icon-left-arrow-271218", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap free_icon_right_arrow_109617 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("free-icon-right-arrow-109617", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap free_icon_up_arrow_4315713 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("free-icon-up-arrow-4315713", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
ProjectAirbus/ProjectAirbus/Properties/Resources.resx
Normal file
133
ProjectAirbus/ProjectAirbus/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="free-icon-down-arrow-6364352" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\free-icon-down-arrow-6364352.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="free-icon-left-arrow-271218" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\free-icon-left-arrow-271218.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="free-icon-right-arrow-109617" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\free-icon-right-arrow-109617.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="free-icon-up-arrow-4315713" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\free-icon-up-arrow-4315713.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Binary file not shown.
After Width: | Height: | Size: 4.1 KiB |
Binary file not shown.
After Width: | Height: | Size: 3.2 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.2 KiB |
Binary file not shown.
After Width: | Height: | Size: 6.6 KiB |
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34024.191
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectAirbus", "ProjectAirbus\ProjectAirbus.csproj", "{21E568FE-C209-41E6-AA5A-8DC3BAE6276B}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectLinkor", "ProjectAirbus\ProjectLinkor.csproj", "{21E568FE-C209-41E6-AA5A-8DC3BAE6276B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
Loading…
Reference in New Issue
Block a user