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TankBasicL
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3
.gitignore
vendored
@ -4,6 +4,9 @@
|
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##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
#mac file
|
||||
.DS_Store
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||||
|
||||
# User-specific files
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||||
*.rsuser
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*.suo
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||||
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133
ProjectTank/ProjectTank/AbstractStrategy.cs
Normal file
@ -0,0 +1,133 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectTank.DrawningObjects;
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namespace ProjectTank.MovementStrategy
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{
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width,
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int height){
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
|
213
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.Designer.cs
generated
Normal file
@ -0,0 +1,213 @@
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namespace ProjectTank
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{
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partial class ArmoredTransportCollectionForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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||||
/// </summary>
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||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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||||
{
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components.Dispose();
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}
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base.Dispose(disposing);
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||||
}
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||||
|
||||
#region Windows Form Designer generated code
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||||
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||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
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||||
/// the contents of this method with the code editor.
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||||
/// </summary>
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||||
private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.ArmoredTransportCollectionFormToolsGroup = new System.Windows.Forms.GroupBox();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.textBoxStorageName = new System.Windows.Forms.TextBox();
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this.listBoxStorages = new System.Windows.Forms.ListBox();
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this.buttonDelObject = new System.Windows.Forms.Button();
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this.buttonAddObject = new System.Windows.Forms.Button();
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this.ButtonRefreshCollection = new System.Windows.Forms.Button();
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this.ButtonRemoveArmoredTransport = new System.Windows.Forms.Button();
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this.maskedTextBoxNumber = new System.Windows.Forms.TextBox();
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this.ButtonAddArmoredTransport = new System.Windows.Forms.Button();
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this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
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this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
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this.ArmoredTransportCollectionFormToolsGroup.SuspendLayout();
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this.groupBox1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
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this.SuspendLayout();
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//
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// ArmoredTransportCollectionFormToolsGroup
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//
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this.ArmoredTransportCollectionFormToolsGroup.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.groupBox1);
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonRefreshCollection);
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonRemoveArmoredTransport);
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.maskedTextBoxNumber);
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this.ArmoredTransportCollectionFormToolsGroup.Controls.Add(this.ButtonAddArmoredTransport);
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this.ArmoredTransportCollectionFormToolsGroup.Location = new System.Drawing.Point(1057, -4);
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this.ArmoredTransportCollectionFormToolsGroup.Name = "ArmoredTransportCollectionFormToolsGroup";
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this.ArmoredTransportCollectionFormToolsGroup.Size = new System.Drawing.Size(431, 865);
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this.ArmoredTransportCollectionFormToolsGroup.TabIndex = 0;
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this.ArmoredTransportCollectionFormToolsGroup.TabStop = false;
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this.ArmoredTransportCollectionFormToolsGroup.Text = "Инструменты";
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//
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// groupBox1
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//
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this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox1.Controls.Add(this.textBoxStorageName);
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this.groupBox1.Controls.Add(this.listBoxStorages);
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this.groupBox1.Controls.Add(this.buttonDelObject);
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this.groupBox1.Controls.Add(this.buttonAddObject);
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this.groupBox1.Location = new System.Drawing.Point(22, 38);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(391, 434);
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this.groupBox1.TabIndex = 4;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Наборы";
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//
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// textBoxStorageName
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//
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this.textBoxStorageName.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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||||
this.textBoxStorageName.Location = new System.Drawing.Point(19, 38);
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||||
this.textBoxStorageName.Name = "textBoxStorageName";
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||||
this.textBoxStorageName.Size = new System.Drawing.Size(353, 39);
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this.textBoxStorageName.TabIndex = 3;
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//
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||||
// listBoxStorages
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||||
//
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||||
this.listBoxStorages.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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||||
this.listBoxStorages.FormattingEnabled = true;
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||||
this.listBoxStorages.ItemHeight = 32;
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||||
this.listBoxStorages.Location = new System.Drawing.Point(19, 165);
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this.listBoxStorages.Name = "listBoxStorages";
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this.listBoxStorages.Size = new System.Drawing.Size(353, 196);
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||||
this.listBoxStorages.TabIndex = 2;
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||||
this.listBoxStorages.SelectedIndexChanged += new System.EventHandler(this.ListBoxObjects_SelectedIndexChanged);
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||||
//
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||||
// buttonDelObject
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||||
//
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||||
this.buttonDelObject.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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||||
this.buttonDelObject.Location = new System.Drawing.Point(19, 374);
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||||
this.buttonDelObject.Name = "buttonDelObject";
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||||
this.buttonDelObject.Size = new System.Drawing.Size(353, 46);
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||||
this.buttonDelObject.TabIndex = 1;
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this.buttonDelObject.Text = "Удалить набор";
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this.buttonDelObject.UseVisualStyleBackColor = true;
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this.buttonDelObject.Click += new System.EventHandler(this.ButtonDelObject_Click);
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||||
//
|
||||
// buttonAddObject
|
||||
//
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||||
this.buttonAddObject.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonAddObject.Location = new System.Drawing.Point(19, 98);
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||||
this.buttonAddObject.Name = "buttonAddObject";
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||||
this.buttonAddObject.Size = new System.Drawing.Size(353, 46);
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||||
this.buttonAddObject.TabIndex = 0;
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this.buttonAddObject.Text = "Добавить набор";
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this.buttonAddObject.UseVisualStyleBackColor = true;
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||||
this.buttonAddObject.Click += new System.EventHandler(this.ButtonAddObject_Click);
|
||||
//
|
||||
// ButtonRefreshCollection
|
||||
//
|
||||
this.ButtonRefreshCollection.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonRefreshCollection.Location = new System.Drawing.Point(22, 773);
|
||||
this.ButtonRefreshCollection.Name = "ButtonRefreshCollection";
|
||||
this.ButtonRefreshCollection.Size = new System.Drawing.Size(391, 47);
|
||||
this.ButtonRefreshCollection.TabIndex = 3;
|
||||
this.ButtonRefreshCollection.Text = "Обновить коллекцию";
|
||||
this.ButtonRefreshCollection.UseVisualStyleBackColor = true;
|
||||
this.ButtonRefreshCollection.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
|
||||
//
|
||||
// ButtonRemoveArmoredTransport
|
||||
//
|
||||
this.ButtonRemoveArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonRemoveArmoredTransport.Location = new System.Drawing.Point(22, 641);
|
||||
this.ButtonRemoveArmoredTransport.Name = "ButtonRemoveArmoredTransport";
|
||||
this.ButtonRemoveArmoredTransport.Size = new System.Drawing.Size(391, 82);
|
||||
this.ButtonRemoveArmoredTransport.TabIndex = 2;
|
||||
this.ButtonRemoveArmoredTransport.Text = "Удалить бронированный транспорт";
|
||||
this.ButtonRemoveArmoredTransport.UseVisualStyleBackColor = true;
|
||||
this.ButtonRemoveArmoredTransport.Click += new System.EventHandler(this.ButtonRemoveArmoredTransport_Click);
|
||||
//
|
||||
// maskedTextBoxNumber
|
||||
//
|
||||
this.maskedTextBoxNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.maskedTextBoxNumber.Location = new System.Drawing.Point(71, 589);
|
||||
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||
this.maskedTextBoxNumber.Size = new System.Drawing.Size(275, 39);
|
||||
this.maskedTextBoxNumber.TabIndex = 1;
|
||||
this.maskedTextBoxNumber.Tag = "";
|
||||
this.maskedTextBoxNumber.Text = "_";
|
||||
//
|
||||
// ButtonAddArmoredTransport
|
||||
//
|
||||
this.ButtonAddArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonAddArmoredTransport.Location = new System.Drawing.Point(22, 492);
|
||||
this.ButtonAddArmoredTransport.Name = "ButtonAddArmoredTransport";
|
||||
this.ButtonAddArmoredTransport.Size = new System.Drawing.Size(391, 82);
|
||||
this.ButtonAddArmoredTransport.TabIndex = 0;
|
||||
this.ButtonAddArmoredTransport.Text = "Добавить бронированный транспорт";
|
||||
this.ButtonAddArmoredTransport.UseVisualStyleBackColor = true;
|
||||
this.ButtonAddArmoredTransport.Click += new System.EventHandler(this.ButtonAddArmoredTransport_Click);
|
||||
//
|
||||
// contextMenuStrip1
|
||||
//
|
||||
this.contextMenuStrip1.ImageScalingSize = new System.Drawing.Size(32, 32);
|
||||
this.contextMenuStrip1.Name = "contextMenuStrip1";
|
||||
this.contextMenuStrip1.Size = new System.Drawing.Size(61, 4);
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
this.pictureBoxCollection.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
this.pictureBoxCollection.Size = new System.Drawing.Size(1492, 873);
|
||||
this.pictureBoxCollection.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxCollection.TabIndex = 2;
|
||||
this.pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// ArmoredTransportCollectionForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1492, 873);
|
||||
this.Controls.Add(this.ArmoredTransportCollectionFormToolsGroup);
|
||||
this.Controls.Add(this.pictureBoxCollection);
|
||||
this.Name = "ArmoredTransportCollectionForm";
|
||||
this.Text = "ArmoredTransportCollectionForm";
|
||||
this.ArmoredTransportCollectionFormToolsGroup.ResumeLayout(false);
|
||||
this.ArmoredTransportCollectionFormToolsGroup.PerformLayout();
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox ArmoredTransportCollectionFormToolsGroup;
|
||||
private Button ButtonRefreshCollection;
|
||||
private Button ButtonRemoveArmoredTransport;
|
||||
private TextBox maskedTextBoxNumber;
|
||||
private Button ButtonAddArmoredTransport;
|
||||
private ContextMenuStrip contextMenuStrip1;
|
||||
private PictureBox pictureBoxCollection;
|
||||
private GroupBox groupBox1;
|
||||
private TextBox textBoxStorageName;
|
||||
private ListBox listBoxStorages;
|
||||
private Button buttonDelObject;
|
||||
private Button buttonAddObject;
|
||||
}
|
||||
}
|
180
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.cs
Normal file
@ -0,0 +1,180 @@
|
||||
using ProjectTank.DrawningObjects;
|
||||
using ProjectTank.Generics;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма для работы с набором объектов класса DrawningArmoredTransport
|
||||
/// </summary>
|
||||
public partial class ArmoredTransportCollectionForm : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly ArmoredTransportsGenericStorage _storage;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public ArmoredTransportCollectionForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
_storage = new ArmoredTransportsGenericStorage(pictureBoxCollection.Width,
|
||||
pictureBoxCollection.Height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение listBoxObjects
|
||||
/// </summary>
|
||||
private void ReloadObjects()
|
||||
{
|
||||
int index = listBoxStorages.SelectedIndex;
|
||||
listBoxStorages.Items.Clear();
|
||||
for (int i = 0; i < _storage.Keys.Count; i++)
|
||||
{
|
||||
listBoxStorages.Items.Add(_storage.Keys[i]);
|
||||
}
|
||||
if (listBoxStorages.Items.Count > 0 && (index == -1 || index
|
||||
>= listBoxStorages.Items.Count))
|
||||
{
|
||||
listBoxStorages.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxStorages.Items.Count > 0 && index > -1 &&
|
||||
index < listBoxStorages.Items.Count)
|
||||
{
|
||||
listBoxStorages.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление набора в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxStorageName.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_storage.AddSet(textBoxStorageName.Text);
|
||||
ReloadObjects();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ListBoxObjects_SelectedIndexChanged(object sender,EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image =
|
||||
_storage[listBoxStorages.SelectedItem?.ToString() ?? string.Empty]?.ShowArmoredTransports();
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDelObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show($"Удалить объект {listBoxStorages.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes){
|
||||
_storage.DelSet(listBoxStorages.SelectedItem.ToString()??string.Empty);
|
||||
ReloadObjects();
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxCollection.Image = obj.ShowArmoredTransports();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString()??string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
TankForm form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (obj + form.SelectedArmoredTransport)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = obj.ShowArmoredTransports();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString()??string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo,
|
||||
MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (obj - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = obj.ShowArmoredTransports();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление рисунка по набору
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxCollection.Image = obj.ShowArmoredTransports();
|
||||
}
|
||||
}
|
||||
}
|
63
ProjectTank/ProjectTank/ArmoredTransportCollectionForm.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="contextMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
146
ProjectTank/ProjectTank/ArmoredTransportsGenericCollection.cs
Normal file
@ -0,0 +1,146 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.DrawningObjects;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный класс для набора объектов DrawningArmoredTransport
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class ArmoredTransportsGenericCollection<T, U>
|
||||
where T : DrawningArmoredTransport
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 200;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public ArmoredTransportsGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator +(ArmoredTransportsGenericCollection<T, U> collect, T? obj)
|
||||
{
|
||||
if (obj == null || collect == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return collect?._collection.Insert(obj)??false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static T? operator -(ArmoredTransportsGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection[pos];
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection[pos]?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowArmoredTransports()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < (_pictureWidth / _placeSizeWidth); i++) //изменение ширины парковки
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{
|
||||
//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight,
|
||||
i * _placeSizeWidth + _placeSizeWidth / 2, j *_placeSizeHeight);
|
||||
g.DrawString("P", new Font("Courier New", 30.0F), new SolidBrush(Color.Blue),
|
||||
new Point(i * _placeSizeWidth, (j-1) * _placeSizeHeight));
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
|
||||
_pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int width = (_pictureWidth / _placeSizeWidth);
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
int i = 0;
|
||||
foreach (var armoredTransport in _collection.GetArmoredTransports())
|
||||
{
|
||||
if (armoredTransport != null)
|
||||
{
|
||||
int row = height - 1 - (i / width);
|
||||
int col = width - 1 - (i % width);
|
||||
armoredTransport.SetPosition(col * _placeSizeWidth, row * _placeSizeHeight);
|
||||
armoredTransport.DrawTransport(g);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
80
ProjectTank/ProjectTank/ArmoredTransportsGenericStorage.cs
Normal file
@ -0,0 +1,80 @@
|
||||
using System;
|
||||
using ProjectTank.DrawningObjects;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс для хранения коллекции
|
||||
/// </summary>
|
||||
internal class ArmoredTransportsGenericStorage
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище)
|
||||
/// </summary>
|
||||
readonly Dictionary<string, ArmoredTransportsGenericCollection<DrawningArmoredTransport,
|
||||
DrawningObjectArmoredTransport>> _armoredTransportStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий наборов
|
||||
/// </summary>
|
||||
public List<string> Keys => _armoredTransportStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// <param name="pictureHeight"></param>
|
||||
public ArmoredTransportsGenericStorage(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_armoredTransportStorages = new Dictionary<string, ArmoredTransportsGenericCollection<DrawningArmoredTransport,
|
||||
DrawningObjectArmoredTransport>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void AddSet(string name)
|
||||
{
|
||||
_armoredTransportStorages.Add(name, new ArmoredTransportsGenericCollection<DrawningArmoredTransport,
|
||||
DrawningObjectArmoredTransport>(_pictureWidth,
|
||||
_pictureHeight));
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void DelSet(string name)
|
||||
{
|
||||
if (!_armoredTransportStorages.ContainsKey(name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
_armoredTransportStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к набору
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public ArmoredTransportsGenericCollection<DrawningArmoredTransport, DrawningObjectArmoredTransport>? this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_armoredTransportStorages.ContainsKey(ind))
|
||||
{
|
||||
return _armoredTransportStorages[ind];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
28
ProjectTank/ProjectTank/DirectionType.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
}
|
228
ProjectTank/ProjectTank/DrawningArmoredTransport.cs
Normal file
@ -0,0 +1,228 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.Entities;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank.DrawningObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityArmoredTransport? EntityArmoredTransport { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки транспорта
|
||||
/// </summary>
|
||||
protected int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки транспорта
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки транспорта
|
||||
/// </summary>
|
||||
protected readonly int _transportWidth = 200;
|
||||
/// <summary>
|
||||
/// Высота прорисовки транспорта
|
||||
/// </summary>
|
||||
protected readonly int _transportHeight = 80;
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _transportWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _transportHeight;
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject из объекта DrawningArmoredTransport
|
||||
/// </summary>
|
||||
public IMoveableObject GetMoveableObject => new DrawningObjectArmoredTransport(this);
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
{
|
||||
if ((height > _transportHeight) && (width > _transportWidth))
|
||||
{
|
||||
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="transportWidth">Ширина прорисовки транспорта</param>
|
||||
/// <param name="transportHeight">Высота прорисовки транспорта</param>
|
||||
protected DrawningArmoredTransport(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int transportWidth, int transportHeight)
|
||||
{
|
||||
if ((height > transportHeight) && (width > transportWidth))
|
||||
{
|
||||
EntityArmoredTransport = new EntityArmoredTransport(speed, weight, bodyColor);
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_transportWidth = transportWidth;
|
||||
_transportHeight = transportHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if ((x < 0 || y < 0) || (x + _transportWidth > _pictureWidth || y + _transportHeight > _pictureHeight))
|
||||
{
|
||||
_startPosX = 0;
|
||||
_startPosY = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black, 3);
|
||||
Pen penGray = new(Color.Gray, 4);
|
||||
Brush grayColorBrush = new SolidBrush(Color.Gray);
|
||||
Brush blackColorBrush = new SolidBrush(Color.Black);
|
||||
Brush bodyBrush = new SolidBrush(EntityArmoredTransport.BodyColor);
|
||||
|
||||
// Границы транспорта
|
||||
// гусеницы
|
||||
g.DrawEllipse(pen, _startPosX + 14, _startPosY + 44, 151, 31);
|
||||
g.FillEllipse(blackColorBrush, _startPosX + 15, _startPosY + 45, 150, 30);
|
||||
g.DrawEllipse(penGray, _startPosX + 24, _startPosY + 54, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 144, _startPosY + 54, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 44, _startPosY + 59, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 124, _startPosY + 59, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 64, _startPosY + 61, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 104, _startPosY + 61, 10, 10);
|
||||
g.DrawEllipse(penGray, _startPosX + 84, _startPosY + 62, 10, 10);
|
||||
// Кузов
|
||||
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 34, 141, 21);
|
||||
g.FillRectangle(bodyBrush, _startPosX + 20, _startPosY + 35, 140, 20);
|
||||
// Башня
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 75, _startPosY + 10, 25, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 14, 66, 21);
|
||||
g.FillRectangle(bodyBrush, _startPosX + 65, _startPosY + 15, 65, 20);
|
||||
|
||||
//Точки для отрисовки передней и задней части
|
||||
Point pointFirstBackSide = new Point(_startPosX + 18, _startPosY + 35);
|
||||
Point pointSecondBackSide = new Point(_startPosX + 18, _startPosY + 55);
|
||||
Point pointThirdBackSide = new Point(_startPosX + 0, _startPosY + 55);
|
||||
Point pointFirstFrontSide = new Point(_startPosX + 162, _startPosY + 35);
|
||||
Point pointSecondFrontSide = new Point(_startPosX + 185, _startPosY + 55);
|
||||
Point pointThirdFrontSide = new Point(_startPosX + 162, _startPosY + 55);
|
||||
// Задняя часть
|
||||
Point[] backSide = { pointFirstBackSide, pointSecondBackSide, pointThirdBackSide };
|
||||
g.DrawPolygon(pen, backSide);
|
||||
g.FillPolygon(bodyBrush, backSide);
|
||||
// Передняя часть
|
||||
Point[] frontSide = { pointFirstFrontSide, pointSecondFrontSide, pointThirdFrontSide };
|
||||
g.DrawPolygon(pen, frontSide);
|
||||
g.FillPolygon(bodyBrush, frontSide);
|
||||
}
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанномунаправлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityArmoredTransport == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityArmoredTransport.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityArmoredTransport.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + _transportWidth + EntityArmoredTransport.Step < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + _transportHeight + EntityArmoredTransport.Step < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityArmoredTransport.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
36
ProjectTank/ProjectTank/DrawningObjectArmoredTransport.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.DrawningObjects;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningArmoredTransport(паттерн Adapter)
|
||||
/// </summary>
|
||||
public class DrawningObjectArmoredTransport : IMoveableObject
|
||||
{
|
||||
private readonly DrawningArmoredTransport? _drawningArmoredTransport = null;
|
||||
public DrawningObjectArmoredTransport(DrawningArmoredTransport drawningArmoredTransport)
|
||||
{
|
||||
_drawningArmoredTransport = drawningArmoredTransport;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningArmoredTransport == null || _drawningArmoredTransport.EntityArmoredTransport == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningArmoredTransport.GetPosX, _drawningArmoredTransport.GetPosY,
|
||||
_drawningArmoredTransport.GetWidth, _drawningArmoredTransport.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningArmoredTransport?.EntityArmoredTransport?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>_drawningArmoredTransport?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>_drawningArmoredTransport?.MoveTransport(direction);
|
||||
}
|
||||
}
|
69
ProjectTank/ProjectTank/DrawningTank.cs
Normal file
@ -0,0 +1,69 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectTank.Entities;
|
||||
|
||||
namespace ProjectTank.DrawningObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningTank : DrawningArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="gun">Пушка</param>
|
||||
/// <param name="machineGun">Пулемет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningTank(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool gun, bool machineGun, int width, int height) : base(speed,weight, bodyColor, width, height, 200, 80)
|
||||
{
|
||||
if (EntityArmoredTransport != null)
|
||||
{
|
||||
EntityArmoredTransport = new EntityTank(speed, weight, bodyColor,
|
||||
additionalColor, gun, machineGun);
|
||||
}
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityArmoredTransport is not EntityTank tank)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black, 3);
|
||||
Brush blackColorBrush = new SolidBrush(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(tank.AdditionalColor);
|
||||
// пушка
|
||||
if (tank.Gun)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX + 129, _startPosY + 19, 56, 6);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 20, 55, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 184, _startPosY + 17, 16, 11);
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 185, _startPosY + 18, 15, 10);
|
||||
}
|
||||
// пулемет
|
||||
if (tank.MachineGun)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX + 104, _startPosY + 9, 16, 6);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 10, 15, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 111, _startPosY, 4, 6);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 112, _startPosY + 1, 4, 7);
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 98, _startPosY, 7, 7);
|
||||
g.DrawRectangle(pen, _startPosX + 104, _startPosY + 2, 30, 3);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 105, _startPosY + 3, 29, 3);
|
||||
g.FillRectangle(blackColorBrush, _startPosX + 135, _startPosY, 15, 8);
|
||||
}
|
||||
base.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
43
ProjectTank/ProjectTank/EntityArmoredTransport.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Бронирванный транспорт"
|
||||
/// </summary>
|
||||
public class EntityArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityArmoredTransport(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
44
ProjectTank/ProjectTank/EntityTank.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using ProjectTank.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Танк"
|
||||
/// </summary>
|
||||
public class EntityTank : EntityArmoredTransport
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Пушка
|
||||
/// </summary>
|
||||
public bool Gun { get; private set; }
|
||||
/// <summary>
|
||||
/// Пулемет
|
||||
/// </summary>
|
||||
public bool MachineGun { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="gun">Признак наличия пушки</param>
|
||||
/// <param name="machineGun">Признак наличия пулемета</param>
|
||||
public EntityTank(int speed, double weight, Color bodyColor, Color additionalColor, bool gun,
|
||||
bool machineGun) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Gun = gun;
|
||||
MachineGun = machineGun;
|
||||
}
|
||||
}
|
||||
}
|
39
ProjectTank/ProjectTank/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace ProjectTank
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProjectTank
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
35
ProjectTank/ProjectTank/IMoveableObject.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectTank.DrawningObjects;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
45
ProjectTank/ProjectTank/MoveToBorder.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
59
ProjectTank/ProjectTank/MoveToCenter.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экранa
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
57
ProjectTank/ProjectTank/ObjectParameters.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +1,11 @@
|
||||
using System.Drawing;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
@ -11,7 +13,7 @@ namespace ProjectTank
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new ArmoredTransportCollectionForm());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
ProjectTank/ProjectTank/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectTank.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectTank.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap btnDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("btnDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap btnLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("btnLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap btnRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("btnRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap btnUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("btnUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="btnDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\btnDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="btnLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\btnLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="btnRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\btnRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="btnUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\btnUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProjectTank/ProjectTank/Resources/btnDown.png
Normal file
After Width: | Height: | Size: 333 B |
BIN
ProjectTank/ProjectTank/Resources/btnLeft.png
Normal file
After Width: | Height: | Size: 328 B |
BIN
ProjectTank/ProjectTank/Resources/btnRight.png
Normal file
After Width: | Height: | Size: 335 B |
BIN
ProjectTank/ProjectTank/Resources/btnUp.png
Normal file
After Width: | Height: | Size: 333 B |
112
ProjectTank/ProjectTank/SetGeneric.cs
Normal file
@ -0,0 +1,112 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.Generics
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T?> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
/// <summary>
|
||||
/// Максимальное количество объектов в списке
|
||||
/// </summary>
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T?>(count);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="armoredTransport">Добавляемый броне-транспорт</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T armoredTransport)
|
||||
{
|
||||
if (_places.Count == _maxCount)
|
||||
return false;
|
||||
Insert(armoredTransport, 0);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="car">Добавляемый броне-транспорт</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T armoredTransport, int position)
|
||||
{
|
||||
if (!(position >= 0 && position <= Count && _places.Count < _maxCount))
|
||||
return false;
|
||||
_places.Insert(position, armoredTransport);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
return false;
|
||||
_places.RemoveAt(position);
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
return null;
|
||||
return _places[position];
|
||||
}
|
||||
set
|
||||
{
|
||||
if (!(position >= 0 && position < Count && _places.Count < _maxCount))
|
||||
return;
|
||||
_places.Insert(position, value);
|
||||
return;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по списку
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T?> GetArmoredTransports(int? maxArmoredTransport = null)
|
||||
{
|
||||
for (int i = 0; i < _places.Count; ++i)
|
||||
{
|
||||
yield return _places[i];
|
||||
if (maxArmoredTransport.HasValue && i == maxArmoredTransport.Value)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
18
ProjectTank/ProjectTank/Status.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectTank.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
216
ProjectTank/ProjectTank/TankForm.Designer.cs
generated
Normal file
@ -0,0 +1,216 @@
|
||||
namespace ProjectTank
|
||||
{
|
||||
partial class TankForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxTanks = new System.Windows.Forms.PictureBox();
|
||||
this.ButtonCreateTank = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.ButtonCreateArmoredTransport = new System.Windows.Forms.Button();
|
||||
this.ButtonStep = new System.Windows.Forms.Button();
|
||||
this.ButtonSelectArmoredTransport = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxTanks
|
||||
//
|
||||
this.pictureBoxTanks.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxTanks.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxTanks.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.pictureBoxTanks.Name = "pictureBoxTanks";
|
||||
this.pictureBoxTanks.Size = new System.Drawing.Size(1445, 881);
|
||||
this.pictureBoxTanks.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxTanks.TabIndex = 0;
|
||||
this.pictureBoxTanks.TabStop = false;
|
||||
//
|
||||
// ButtonCreateTank
|
||||
//
|
||||
this.ButtonCreateTank.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateTank.Location = new System.Drawing.Point(22, 806);
|
||||
this.ButtonCreateTank.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonCreateTank.Name = "ButtonCreateTank";
|
||||
this.ButtonCreateTank.Size = new System.Drawing.Size(192, 49);
|
||||
this.ButtonCreateTank.TabIndex = 1;
|
||||
this.ButtonCreateTank.Text = "Создать Танк";
|
||||
this.ButtonCreateTank.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateTank.Click += new System.EventHandler(this.ButtonCreateTank_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::ProjectTank.Properties.Resources.btnUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(1300, 730);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonUp.TabIndex = 2;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::ProjectTank.Properties.Resources.btnRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(1367, 806);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonRight.TabIndex = 3;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::ProjectTank.Properties.Resources.btnLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(1233, 806);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::ProjectTank.Properties.Resources.btnDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(1300, 806);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(56, 64);
|
||||
this.buttonDown.TabIndex = 5;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(1172, 0);
|
||||
this.label1.Margin = new System.Windows.Forms.Padding(6, 0, 6, 0);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(0, 32);
|
||||
this.label1.TabIndex = 6;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||
"0",
|
||||
"1"});
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(1181, 12);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(242, 40);
|
||||
this.comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// ButtonCreateArmoredTransport
|
||||
//
|
||||
this.ButtonCreateArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateArmoredTransport.Location = new System.Drawing.Point(241, 806);
|
||||
this.ButtonCreateArmoredTransport.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonCreateArmoredTransport.Name = "ButtonCreateArmoredTransport";
|
||||
this.ButtonCreateArmoredTransport.Size = new System.Drawing.Size(401, 49);
|
||||
this.ButtonCreateArmoredTransport.TabIndex = 8;
|
||||
this.ButtonCreateArmoredTransport.Text = "Создать Бронированную машину";
|
||||
this.ButtonCreateArmoredTransport.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateArmoredTransport.Click += new System.EventHandler(this.ButtonCreateArmoredTransport_Click);
|
||||
//
|
||||
// ButtonStep
|
||||
//
|
||||
this.ButtonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ButtonStep.Location = new System.Drawing.Point(1263, 61);
|
||||
this.ButtonStep.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonStep.Name = "ButtonStep";
|
||||
this.ButtonStep.Size = new System.Drawing.Size(160, 49);
|
||||
this.ButtonStep.TabIndex = 9;
|
||||
this.ButtonStep.Text = "Шаг";
|
||||
this.ButtonStep.UseVisualStyleBackColor = true;
|
||||
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
|
||||
//
|
||||
// ButtonSelectArmoredTransport
|
||||
//
|
||||
this.ButtonSelectArmoredTransport.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonSelectArmoredTransport.Location = new System.Drawing.Point(664, 806);
|
||||
this.ButtonSelectArmoredTransport.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.ButtonSelectArmoredTransport.Name = "ButtonSelectArmoredTransport";
|
||||
this.ButtonSelectArmoredTransport.Size = new System.Drawing.Size(227, 49);
|
||||
this.ButtonSelectArmoredTransport.TabIndex = 10;
|
||||
this.ButtonSelectArmoredTransport.Text = "Выбор";
|
||||
this.ButtonSelectArmoredTransport.UseVisualStyleBackColor = true;
|
||||
this.ButtonSelectArmoredTransport.Click += new System.EventHandler(this.ButtonSelectArmoredTransport_Click);
|
||||
//
|
||||
// TankForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(13F, 32F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1445, 881);
|
||||
this.Controls.Add(this.ButtonSelectArmoredTransport);
|
||||
this.Controls.Add(this.ButtonStep);
|
||||
this.Controls.Add(this.ButtonCreateArmoredTransport);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.ButtonCreateTank);
|
||||
this.Controls.Add(this.pictureBoxTanks);
|
||||
this.Margin = new System.Windows.Forms.Padding(6);
|
||||
this.Name = "TankForm";
|
||||
this.Text = "Tank";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTanks)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private Button ButtonCreateTank;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
public PictureBox pictureBoxTanks;
|
||||
private Label label1;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button ButtonCreateArmoredTransport;
|
||||
private Button ButtonStep;
|
||||
private Button ButtonSelectArmoredTransport;
|
||||
}
|
||||
}
|
174
ProjectTank/ProjectTank/TankForm.cs
Normal file
@ -0,0 +1,174 @@
|
||||
using System.Reflection.Emit;
|
||||
using ProjectTank.DrawningObjects;
|
||||
using ProjectTank.MovementStrategy;
|
||||
|
||||
namespace ProjectTank
|
||||
{
|
||||
/// <summary>
|
||||
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Òàíê"
|
||||
/// </summary>
|
||||
public partial class TankForm : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
|
||||
/// </summary>
|
||||
private DrawningArmoredTransport? _drawningArmoredTransport;
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
/// <summary>
|
||||
/// Âûáðàííûé àâòîìîáèëü
|
||||
/// </summary>
|
||||
public DrawningArmoredTransport? SelectedArmoredTransport { get; private set; }
|
||||
/// <summary>
|
||||
/// Èíèöèàëèçàöèÿ ôîðìû
|
||||
/// </summary>
|
||||
public TankForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractStrategy = null;
|
||||
SelectedArmoredTransport = null;
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningArmoredTransport.DrawTransport(gr);
|
||||
pictureBoxTanks.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateTank_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogMain = new();
|
||||
if (dialogMain.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialogMain.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_drawningArmoredTransport = new DrawningTank(random.Next(100, 300), random.Next(1000, 3000),
|
||||
color, dopColor,Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
_drawningArmoredTransport.SetPosition(random.Next(0, 100), random.Next(0, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîìîáèëü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
//TODO âûáîð îñíîâíîãî öâåòà
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_drawningArmoredTransport = new DrawningArmoredTransport(random.Next(100, 300),random.Next(1000, 3000), color,
|
||||
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
_drawningArmoredTransport.SetPosition(random.Next(10, 100), random.Next(10,100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningArmoredTransport.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningArmoredTransport == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(_drawningArmoredTransport.GetMoveableObject,
|
||||
pictureBoxTanks.Width, pictureBoxTanks.Height);
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Âûáîð àâòîìîáèëÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSelectArmoredTransport_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedArmoredTransport = _drawningArmoredTransport;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
60
ProjectTank/ProjectTank/TankForm.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
BIN
images/btnDown.png
Normal file
After Width: | Height: | Size: 333 B |
BIN
images/btnLeft.png
Normal file
After Width: | Height: | Size: 328 B |
BIN
images/btnRight.png
Normal file
After Width: | Height: | Size: 335 B |
BIN
images/btnUp.png
Normal file
After Width: | Height: | Size: 333 B |