Лабораторрная работа №1
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@ -161,7 +161,7 @@ public class DrawningBattleship
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g.FillRectangle(bodyBrush, x + 15, y + 40, 80, 30);
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g.FillRectangle(bodyBrush, x + 15, y + 40, 80, 30);
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g.DrawRectangle(pen, x + 15, y + 40, 80, 30);
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g.DrawRectangle(pen, x + 15, y + 40, 80, 30);
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// Нос корабля (треугольник)
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// Нос корабля
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Point[] nose = {
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Point[] nose = {
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new Point(x + 95, y + 40),
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new Point(x + 95, y + 40),
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new Point(x + 95, y + 70),
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new Point(x + 95, y + 70),
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@ -169,7 +169,7 @@ public class DrawningBattleship
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};
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};
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g.FillPolygon(bodyBrush, nose);
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g.FillPolygon(bodyBrush, nose);
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g.DrawPolygon(pen, nose);
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g.DrawPolygon(pen, nose);
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// Пушки (реалистичные)
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// Пушки
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if (EntityBattleship.Weapon)
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if (EntityBattleship.Weapon)
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{
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{
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g.FillRectangle(additionalBrush, x + 20, y + 35, 8, 20);
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g.FillRectangle(additionalBrush, x + 20, y + 35, 8, 20);
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@ -181,7 +181,7 @@ public class DrawningBattleship
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g.DrawLine(pen, x + 86, y + 30, x + 86, y + 35);
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g.DrawLine(pen, x + 86, y + 30, x + 86, y + 35);
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}
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}
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// Ракеты (улучшены)
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// Ракеты
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if (EntityBattleship.Rockets)
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if (EntityBattleship.Rockets)
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{
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{
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g.FillRectangle(additionalBrush, x + 25, y + 50, 6, 15);
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g.FillRectangle(additionalBrush, x + 25, y + 50, 6, 15);
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