Лабораторрная работа №1

This commit is contained in:
v.ignatkin 2025-02-09 00:06:29 +04:00
parent 4166c6d002
commit b92de325a4

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@ -161,7 +161,7 @@ public class DrawningBattleship
g.FillRectangle(bodyBrush, x + 15, y + 40, 80, 30); g.FillRectangle(bodyBrush, x + 15, y + 40, 80, 30);
g.DrawRectangle(pen, x + 15, y + 40, 80, 30); g.DrawRectangle(pen, x + 15, y + 40, 80, 30);
// Нос корабля (треугольник) // Нос корабля
Point[] nose = { Point[] nose = {
new Point(x + 95, y + 40), new Point(x + 95, y + 40),
new Point(x + 95, y + 70), new Point(x + 95, y + 70),
@ -169,7 +169,7 @@ public class DrawningBattleship
}; };
g.FillPolygon(bodyBrush, nose); g.FillPolygon(bodyBrush, nose);
g.DrawPolygon(pen, nose); g.DrawPolygon(pen, nose);
// Пушки (реалистичные) // Пушки
if (EntityBattleship.Weapon) if (EntityBattleship.Weapon)
{ {
g.FillRectangle(additionalBrush, x + 20, y + 35, 8, 20); g.FillRectangle(additionalBrush, x + 20, y + 35, 8, 20);
@ -181,7 +181,7 @@ public class DrawningBattleship
g.DrawLine(pen, x + 86, y + 30, x + 86, y + 35); g.DrawLine(pen, x + 86, y + 30, x + 86, y + 35);
} }
// Ракеты (улучшены) // Ракеты
if (EntityBattleship.Rockets) if (EntityBattleship.Rockets)
{ {
g.FillRectangle(additionalBrush, x + 25, y + 50, 6, 15); g.FillRectangle(additionalBrush, x + 25, y + 50, 6, 15);