PI-12_Zaytsev_A.V_LabWork02_Base #5
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namespace DoubleDeckerBus;
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/// <summary>
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///
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/// </summary>
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public class DrawingDoubleDeckerBus
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{
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public EntityDoubleDeckerBus? EntityDoubleDeckerBus { get; private set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _startPosX;
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private int? _startPosY;
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private readonly int _DrawingBusWidth = 120;
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private readonly int _DrawingBusHight = 60;
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor,bool secondFloor, bool stripes)
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{
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EntityDoubleDeckerBus = new EntityDoubleDeckerBus();
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EntityDoubleDeckerBus.Init(speed, weight, bodyColor, additionalColor, secondFloor, stripes);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// размер окна
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/// </summary>
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/// <param name="width"></param>
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/// <param name="hight"></param>
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/// <returns></returns>
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public bool SetPictureSize(int width, int hight)
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{
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if (_DrawingBusWidth > width || _DrawingBusHight > hight)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = hight;
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if (_startPosX.HasValue && (_startPosX.Value + _DrawingBusWidth > _pictureWidth))
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{
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_startPosX = _pictureWidth - _DrawingBusWidth;
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}
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if (_startPosY.HasValue && (_startPosY + _DrawingBusHight > _pictureHeight))
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{
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_startPosY = _pictureHeight - _DrawingBusHight;
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}
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return true;
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}
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/// <summary>
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/// установить начальную позицию
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/// </summary>
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/// <param name="x"></param>
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/// <param name="y"></param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0)
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{
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x = -x;
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}
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if (y < 0)
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{
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y = -y;
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}
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if (x + _DrawingBusWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _DrawingBusWidth;
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}
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else
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{
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_startPosX = x;
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}
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if (y + _DrawingBusHight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _DrawingBusHight;
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}
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else
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{
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_startPosY = y;
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityDoubleDeckerBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX.Value - EntityDoubleDeckerBus.Step > 0)
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{
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_startPosX -= (int)EntityDoubleDeckerBus.Step;
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}
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return true;
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case DirectionType.Up:
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if (_startPosY.Value - EntityDoubleDeckerBus.Step > 0)
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{
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_startPosY -= (int)EntityDoubleDeckerBus.Step;
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}
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return true;
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case DirectionType.Right:
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if (_startPosX.Value + _DrawingBusWidth + EntityDoubleDeckerBus.Step < _pictureWidth)
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{
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_startPosX += (int)EntityDoubleDeckerBus.Step;
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}
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return true;
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case DirectionType.Down:
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if (_startPosY.Value + _DrawingBusHight + EntityDoubleDeckerBus.Step < _pictureHeight)
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{
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_startPosY += (int)EntityDoubleDeckerBus.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public void DrawTrasnport(Graphics g)
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{
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if (EntityDoubleDeckerBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityDoubleDeckerBus.AdditionalColor);
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Brush mainBrush = new SolidBrush(EntityDoubleDeckerBus.BodyColor);
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Brush blueBr = new SolidBrush(Color.LightBlue);
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//кузов 1го этажа
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PointF[] bus = { new PointF((float)_startPosX + 5, (float)_startPosY + 20),
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new PointF((float)_startPosX + 5, (float)_startPosY + 45),
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new PointF((float)_startPosX + 105, (float)_startPosY + 45),
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new PointF((float)_startPosX + 105, (float)_startPosY + 25),
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new PointF((float)_startPosX + 102, (float)_startPosY + 20) };
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g.FillPolygon(mainBrush, bus);
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g.DrawPolygon(pen, bus);
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//полоски
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if (EntityDoubleDeckerBus.Stripes)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 39, 100, 3);
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PointF[] stripe = { new PointF((float)_startPosX + 5, (float)_startPosY + 22), new PointF((float)_startPosX + 5, (float)_startPosY + 25), new PointF((float)_startPosX + 104, (float)_startPosY + 25), new PointF((float)_startPosX + 103, (float)_startPosY + 22) };
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g.FillPolygon(additionalBrush, stripe);
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}
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//окна 1ый этаж
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g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
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g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
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g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
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g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
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g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
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g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
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//переднее окно первый этаж
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PointF[] window2 = { new PointF((float)_startPosX + 90, (float)_startPosY + 25),
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new PointF((float)_startPosX + 105, (float)_startPosY + 25),
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new PointF((float)_startPosX + 105, (float)_startPosY + 40),
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new PointF((float)_startPosX + 90, (float)_startPosY + 35) };
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g.FillPolygon(blueBr, window2);
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g.DrawPolygon(pen, window2);
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//дверь
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Brush brownBr = new SolidBrush(Color.Brown);
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g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
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g.FillRectangle(brownBr, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
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g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
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g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
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//колёса
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g.FillEllipse(brownBr, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
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g.FillEllipse(brownBr, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
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g.DrawEllipse(pen, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
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g.DrawEllipse(pen, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
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//второй этаж с всякими зафуфрючками
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if (EntityDoubleDeckerBus.SecondFloor)
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{
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//верх кузова
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PointF[] bus_second_floor = { new PointF((float)_startPosX + 5, (float)_startPosY + 5),
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new PointF((float)_startPosX + 5, (float)_startPosY + 20),
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new PointF((float)_startPosX + 102, (float)_startPosY + 20),
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new PointF((float)_startPosX + 95, (float)_startPosY + 5)};
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g.FillPolygon(mainBrush, bus_second_floor);
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g.DrawPolygon(pen, bus_second_floor);
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//окна 2ой этаж
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g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
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g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
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g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
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g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
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g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
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g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
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g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
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//верхний отсек
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PointF[] section = { new PointF((float)_startPosX + 27, (float)_startPosY + 5),
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new PointF((float)_startPosX + 37, (float)_startPosY + 1),
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new PointF((float)_startPosX + 65, (float)_startPosY + 1),
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new PointF((float)_startPosX + 75, (float)_startPosY + 5) };
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g.FillPolygon(additionalBrush, section);
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g.DrawPolygon(pen, section);
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//переднее окно 2ой этаж
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PointF[] window1 = { new PointF((float)_startPosX + 90, (float)_startPosY + 10),
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new PointF((float)_startPosX + 97, (float)_startPosY + 10),
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new PointF((float)_startPosX + 102, (float)_startPosY + 20),
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new PointF((float)_startPosX + 90, (float)_startPosY + 20) };
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g.FillPolygon(blueBr, window1);
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g.DrawPolygon(pen, window1);
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//зеркала
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g.FillRectangle(mainBrush, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
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g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
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g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
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//лестница
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g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 1, _startPosY.Value + 3));
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g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 5, _startPosY.Value + 43));
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g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 39), new Point(_startPosX.Value + 5, _startPosY.Value + 37));
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g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 31), new Point(_startPosX.Value + 5, _startPosY.Value + 29));
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g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 23), new Point(_startPosX.Value + 5, _startPosY.Value + 21));
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g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 15), new Point(_startPosX.Value + 5, _startPosY.Value + 13));
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g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 7), new Point(_startPosX.Value + 5, _startPosY.Value + 5));
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}
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}
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}
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@ -1,8 +1,15 @@
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namespace DoubleDeckerBus;
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namespace DoubleDeckerBus.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{ /// <summary>
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknown = -1,
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/// <summary>
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/// вверх
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/// </summary>
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Up = 1,
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280
DoubleDeckerBus/DoubleDeckerBus/Drawnings/DrawingBus.cs
Normal file
280
DoubleDeckerBus/DoubleDeckerBus/Drawnings/DrawingBus.cs
Normal file
@ -0,0 +1,280 @@
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using DoubleDeckerBus.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DoubleDeckerBus.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
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/// </summary>
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public class DrawingBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBus? EntityBus { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автобуса
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/// </summary>
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автобуса
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/// </summary>
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки автобуса
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/// </summary>
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private readonly int _drawingBusWidth = 100;
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/// <summary>
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/// Высота прорисовки автобуса
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/// </summary>
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private readonly int _drawingBusHeight = 40;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawingBusWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawingBusHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawingBus()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawingBus(int speed, int weight, Color bodyColor) : this()
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{
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EntityBus = new EntityBus(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawingBusWidth">Ширина прорисовки автобуса</param>
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/// <param name="drawingBusHeight">Высота прорисовки автобуса</param>
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protected DrawingBus(int drawingBusWidth, int drawingBusHeight) : this()
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{
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_drawingBusWidth = drawingBusWidth;
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_drawingBusHeight = drawingBusHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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if (_drawingBusWidth > width || _drawingBusHeight > height)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosX.Value + _drawingBusWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawingBusWidth;
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}
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if (_startPosY.HasValue && _startPosY + _drawingBusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawingBusHeight;
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координа Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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||||
{
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return;
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}
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if (x < 0)
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{
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x = -x;
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}
|
||||
if (y < 0)
|
||||
{
|
||||
y = -y;
|
||||
}
|
||||
|
||||
if (x + _drawingBusWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawingBusWidth;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
}
|
||||
|
||||
if (y + _drawingBusHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawingBusHeight;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosY = y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityBus.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityBus.Step;
|
||||
}
|
||||
return true;
|
||||
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityBus.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityBus.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + _drawingBusWidth + EntityBus.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityBus.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + _drawingBusHeight + EntityBus.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityBus.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTrasnport(Graphics g)
|
||||
{
|
||||
if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush mainBrush = new SolidBrush(EntityBus.BodyColor);
|
||||
Brush blueBr = new SolidBrush(Color.LightBlue);
|
||||
|
||||
|
||||
//кузов 1го этажа
|
||||
PointF[] bus = { new PointF((float)_startPosX, (float)_startPosY),
|
||||
new PointF((float)_startPosX, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 25),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 97, (float)_startPosY) };
|
||||
g.FillPolygon(mainBrush, bus);
|
||||
g.DrawPolygon(pen, bus);
|
||||
|
||||
//окна 1ый этаж
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 2, _startPosY.Value + 5, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 16, _startPosY.Value + 5, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 5, 6, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 5, 13, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 66, _startPosY.Value + 5, 14, 10);
|
||||
|
||||
//переднее окно первый этаж
|
||||
PointF[] window2 = { new PointF((float)_startPosX + 85, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 100, (float)_startPosY + 20),
|
||||
new PointF((float)_startPosX + 85, (float)_startPosY + 15) };
|
||||
g.FillPolygon(blueBr, window2);
|
||||
g.DrawPolygon(pen, window2);
|
||||
|
||||
//дверь
|
||||
Brush brownBr = new SolidBrush(Color.Brown);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
|
||||
g.FillRectangle(brownBr, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 5, 10, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 20, 10, 5);
|
||||
|
||||
//колёса
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
|
||||
g.FillEllipse(brownBr, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 6, _startPosY.Value + 17, 16, 16);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 17, 16, 16);
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,111 @@
|
||||
using DoubleDeckerBus.Entities;
|
||||
|
||||
namespace DoubleDeckerBus.Drawnings;
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение продвинутого объекта сущности
|
||||
/// </summary>
|
||||
public class DrawingDoubleDeckerBus : DrawingBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Доп цвет</param>
|
||||
/// <param name="secondFloor">Признак наличия второго этажа</param>
|
||||
/// <param name="stripes">Признак наличия полос на кузове</param>
|
||||
public DrawingDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base (115,55)
|
||||
{
|
||||
EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor, additionalColor, secondFloor, stripes);
|
||||
}
|
||||
|
||||
public override void DrawTrasnport(Graphics g)
|
||||
{
|
||||
if (EntityBus == null || EntityBus is not EntityDoubleDeckerBus doubleDeckerBus || !_startPosX.HasValue || !_startPosY.HasValue )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(doubleDeckerBus.AdditionalColor);
|
||||
Brush mainBrush = new SolidBrush(doubleDeckerBus.BodyColor);
|
||||
Brush blueBr = new SolidBrush(Color.LightBlue);
|
||||
|
||||
_startPosX += 5;
|
||||
_startPosY += 20;
|
||||
base.DrawTrasnport(g);
|
||||
_startPosX -= 5;
|
||||
_startPosY -= 20;
|
||||
|
||||
//полоски
|
||||
if (doubleDeckerBus.Stripes)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 39, 100, 3);
|
||||
PointF[] stripe = { new PointF((float)_startPosX + 5, (float)_startPosY + 22), new PointF((float)_startPosX + 5, (float)_startPosY + 25), new PointF((float)_startPosX + 104, (float)_startPosY + 25), new PointF((float)_startPosX + 103, (float)_startPosY + 22) };
|
||||
g.FillPolygon(additionalBrush, stripe);
|
||||
|
||||
}
|
||||
|
||||
//второй этаж с всякими зафуфрючками
|
||||
if (doubleDeckerBus.SecondFloor)
|
||||
{
|
||||
//верх кузова
|
||||
PointF[] bus_second_floor = { new PointF((float)_startPosX + 5, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 5, (float)_startPosY + 20),
|
||||
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
|
||||
new PointF((float)_startPosX + 95, (float)_startPosY + 5)};
|
||||
g.FillPolygon(mainBrush, bus_second_floor);
|
||||
g.DrawPolygon(pen, bus_second_floor);
|
||||
|
||||
//окна 2ой этаж
|
||||
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
|
||||
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
|
||||
|
||||
//верхний отсек
|
||||
PointF[] section = { new PointF((float)_startPosX + 27, (float)_startPosY + 5),
|
||||
new PointF((float)_startPosX + 37, (float)_startPosY + 1),
|
||||
new PointF((float)_startPosX + 65, (float)_startPosY + 1),
|
||||
new PointF((float)_startPosX + 75, (float)_startPosY + 5) };
|
||||
g.FillPolygon(additionalBrush, section);
|
||||
g.DrawPolygon(pen, section);
|
||||
|
||||
//переднее окно 2ой этаж
|
||||
PointF[] window1 = { new PointF((float)_startPosX + 90, (float)_startPosY + 10),
|
||||
new PointF((float)_startPosX + 97, (float)_startPosY + 10),
|
||||
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
|
||||
new PointF((float)_startPosX + 90, (float)_startPosY + 20) };
|
||||
g.FillPolygon(blueBr, window1);
|
||||
g.DrawPolygon(pen, window1);
|
||||
|
||||
//зеркала
|
||||
g.FillRectangle(mainBrush, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
|
||||
|
||||
//лестница
|
||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 1, _startPosY.Value + 3));
|
||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 5, _startPosY.Value + 43));
|
||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 39), new Point(_startPosX.Value + 5, _startPosY.Value + 37));
|
||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 31), new Point(_startPosX.Value + 5, _startPosY.Value + 29));
|
||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 23), new Point(_startPosX.Value + 5, _startPosY.Value + 21));
|
||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 15), new Point(_startPosX.Value + 5, _startPosY.Value + 13));
|
||||
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 7), new Point(_startPosX.Value + 5, _startPosY.Value + 5));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
46
DoubleDeckerBus/DoubleDeckerBus/Entities/EntityBus.cs
Normal file
46
DoubleDeckerBus/DoubleDeckerBus/Entities/EntityBus.cs
Normal file
@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.Entities;
|
||||
/// <summary>
|
||||
/// Класс сущность "Автобус"
|
||||
/// </summary>
|
||||
public class EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Расстояние перемещения за раз
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор базовой сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автобуса</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityBus(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
namespace DoubleDeckerBus.Entities;
|
||||
public class EntityDoubleDeckerBus : EntityBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия второго этажа
|
||||
/// </summary>
|
||||
public bool SecondFloor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия полосок на автобусе
|
||||
/// </summary>
|
||||
public bool Stripes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор продвинутой сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="secondFloor">Признак наличия второго этажа</param>
|
||||
/// <param name="stripes">Призна наличия полос на кузове</param>
|
||||
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
SecondFloor = secondFloor;
|
||||
Stripes = stripes;
|
||||
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
namespace DoubleDeckerBus;
|
||||
public class EntityDoubleDeckerBus
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия второго этажа
|
||||
/// </summary>
|
||||
public bool SecondFloor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия полосок на автобусе
|
||||
/// </summary>
|
||||
public bool Stripes { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автобуса
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <param name="sideMirrors"></param>
|
||||
/// <param name="topSection"></param>
|
||||
/// <param name="stripes"></param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
SecondFloor = secondFloor;
|
||||
Stripes = stripes;
|
||||
}
|
||||
}
|
@ -34,6 +34,9 @@
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
CreateBus = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -42,9 +45,9 @@
|
||||
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateDoubleDeckerBus.Location = new Point(12, 415);
|
||||
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
|
||||
buttonCreateDoubleDeckerBus.Size = new Size(75, 23);
|
||||
buttonCreateDoubleDeckerBus.Size = new Size(159, 23);
|
||||
buttonCreateDoubleDeckerBus.TabIndex = 1;
|
||||
buttonCreateDoubleDeckerBus.Text = "Create";
|
||||
buttonCreateDoubleDeckerBus.Text = "Create DoubleDeckerBus";
|
||||
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
|
||||
buttonCreateDoubleDeckerBus.Click += buttonCreateDoubleDeckerBus_Click;
|
||||
//
|
||||
@ -105,11 +108,47 @@
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
//
|
||||
// CreateBus
|
||||
//
|
||||
CreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
CreateBus.Location = new Point(188, 415);
|
||||
CreateBus.Name = "CreateBus";
|
||||
CreateBus.Size = new Size(159, 23);
|
||||
CreateBus.TabIndex = 7;
|
||||
CreateBus.Text = "Create Bus";
|
||||
CreateBus.UseVisualStyleBackColor = true;
|
||||
CreateBus.Click += buttonCreateBus_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "To center", "To border" });
|
||||
comboBoxStrategy.Location = new Point(667, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 8;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStrategyStep.Location = new Point(713, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 9;
|
||||
buttonStrategyStep.Text = "Do step";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormDoubleDeckerBus
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(CreateBus);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
@ -130,5 +169,8 @@
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button CreateBus;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -7,50 +7,74 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using DoubleDeckerBus.Drawnings;
|
||||
using DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
namespace DoubleDeckerBus
|
||||
{
|
||||
public partial class FormDoubleDeckerBus : Form
|
||||
{
|
||||
private DrawingDoubleDeckerBus? _drawingDoubleDeckerBus;
|
||||
private DrawingBus? _drawingBus;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
public FormDoubleDeckerBus()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingDoubleDeckerBus == null)
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingDoubleDeckerBus.DrawTrasnport(gr);
|
||||
_drawingBus.DrawTrasnport(gr);
|
||||
pictureBoxDoubleDeckerBus.Image = bmp;
|
||||
}
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawingBus):
|
||||
_drawingBus = new DrawingBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawingDoubleDeckerBus):
|
||||
_drawingBus = new DrawingDoubleDeckerBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawingBus.SetPictureSize(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
||||
_drawingBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingDoubleDeckerBus = new DrawingDoubleDeckerBus();
|
||||
_drawingDoubleDeckerBus.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawingDoubleDeckerBus.SetPictureSize(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
||||
_drawingDoubleDeckerBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
|
||||
|
||||
|
||||
CreateObject(nameof(DrawingDoubleDeckerBus));
|
||||
}
|
||||
private void buttonCreateBus_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawingBus));
|
||||
}
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingDoubleDeckerBus == null)
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -60,19 +84,19 @@ namespace DoubleDeckerBus
|
||||
switch (name)
|
||||
{
|
||||
case "buttonLeft":
|
||||
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Left);
|
||||
result = _drawingBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
|
||||
case "buttonRight":
|
||||
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Right);
|
||||
result = _drawingBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
|
||||
case "buttonUp":
|
||||
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Up);
|
||||
result = _drawingBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
|
||||
case "buttonDown":
|
||||
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Down);
|
||||
result = _drawingBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -81,5 +105,49 @@ namespace DoubleDeckerBus
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MovetoBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableBus(_drawingBus), pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
}
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,146 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="movableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject movableObject, int width, int height)
|
||||
{
|
||||
if (movableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = movableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(IsTargetDestination())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParametrs? GetObjectParaments => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestination();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParametrs? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParaments;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParaments;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if ( diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,70 @@
|
||||
using DoubleDeckerBus.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningBus
|
||||
/// </summary>
|
||||
public class MoveableBus : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningBus или его наследника
|
||||
/// </summary>
|
||||
private DrawingBus? _bus = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="bus">Объект класса DrawningBus</param>
|
||||
public MoveableBus(DrawingBus bus)
|
||||
{
|
||||
_bus = bus;
|
||||
}
|
||||
|
||||
public ObjectParametrs? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_bus == null || _bus.EntityBus == null || !_bus.GetPosX.HasValue || !_bus.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParametrs(_bus.GetPosX.Value, _bus.GetPosY.Value, _bus.GetWidth, _bus.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_bus?.EntityBus?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_bus == null || _bus.EntityBus == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _bus.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknown,
|
||||
} ;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в правый нижний угол
|
||||
/// </summary>
|
||||
internal class MovetoBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParaments;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.DownBorder + GetStep() >= FieldHeight && objParams.RightBorder + GetStep() >= FieldWidth;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParametrs? objParams = GetObjectParaments;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if(Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if(Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
public class ObjectParametrs
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина обхекта по горизонтали
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта по вертикали
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParametrs(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DoubleDeckerBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user