PI-12_Zaytsev_A.V_LabWork01_Base #4

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tyxzo wants to merge 5 commits from lab1 into main
16 changed files with 834 additions and 75 deletions

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namespace DoubleDeckerBus;
public enum DirectionType
{ /// <summary>
/// вверх
/// </summary>
Up = 1,
/// <summary>
/// вниз
/// </summary>
Down = 2,
/// <summary>
/// влево
/// </summary>
Left = 3,
/// <summary>
/// вправо
/// </summary>
Right = 4
}

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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namespace DoubleDeckerBus;
/// <summary>
///
/// </summary>
public class DrawingDoubleDeckerBus
{
public EntityDoubleDeckerBus? EntityDoubleDeckerBus { get; private set; }
private int? _pictureWidth;
private int? _pictureHeight;
private int? _startPosX;
private int? _startPosY;
private readonly int _DrawingBusWidth = 120;
private readonly int _DrawingBusHight = 60;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor,bool secondFloor, bool stripes)
{
EntityDoubleDeckerBus = new EntityDoubleDeckerBus();
EntityDoubleDeckerBus.Init(speed, weight, bodyColor, additionalColor, secondFloor, stripes);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// размер окна
/// </summary>
/// <param name="width"></param>
/// <param name="hight"></param>
/// <returns></returns>
public bool SetPictureSize(int width, int hight)
{
if (_DrawingBusWidth > width || _DrawingBusHight > hight)
{
return false;
}
_pictureWidth = width;
_pictureHeight = hight;
if (_startPosX.HasValue && (_startPosX.Value + _DrawingBusWidth > _pictureWidth))
{
_startPosX = _pictureWidth - _DrawingBusWidth;
}
if (_startPosY.HasValue && (_startPosY + _DrawingBusHight > _pictureHeight))
{
_startPosY = _pictureHeight - _DrawingBusHight;
}
return true;
}
/// <summary>
/// установить начальную позицию
/// </summary>
/// <param name="x"></param>
/// <param name="y"></param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = -x;
}
if (y < 0)
{
y = -y;
}
if (x + _DrawingBusWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _DrawingBusWidth;
}
else
{
_startPosX = x;
}
if (y + _DrawingBusHight > _pictureHeight)
{
_startPosY = _pictureHeight - _DrawingBusHight;
}
else
{
_startPosY = y;
}
}
public bool MoveTransport(DirectionType direction)
{
if (EntityDoubleDeckerBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX.Value - EntityDoubleDeckerBus.Step > 0)
{
_startPosX -= (int)EntityDoubleDeckerBus.Step;
}
return true;
case DirectionType.Up:
if (_startPosY.Value - EntityDoubleDeckerBus.Step > 0)
{
_startPosY -= (int)EntityDoubleDeckerBus.Step;
}
return true;
case DirectionType.Right:
if (_startPosX.Value + _DrawingBusWidth + EntityDoubleDeckerBus.Step < _pictureWidth)
{
_startPosX += (int)EntityDoubleDeckerBus.Step;
}
return true;
case DirectionType.Down:
if (_startPosY.Value + _DrawingBusHight + EntityDoubleDeckerBus.Step < _pictureHeight)
{
_startPosY += (int)EntityDoubleDeckerBus.Step;
}
return true;
default:
return false;
}
}
public void DrawTrasnport(Graphics g)
{
if (EntityDoubleDeckerBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityDoubleDeckerBus.AdditionalColor);
Brush mainBrush = new SolidBrush(EntityDoubleDeckerBus.BodyColor);
Brush blueBr = new SolidBrush(Color.LightBlue);
//кузов 1го этажа
PointF[] bus = { new PointF((float)_startPosX + 5, (float)_startPosY + 20),
new PointF((float)_startPosX + 5, (float)_startPosY + 45),
new PointF((float)_startPosX + 105, (float)_startPosY + 45),
new PointF((float)_startPosX + 105, (float)_startPosY + 25),
new PointF((float)_startPosX + 102, (float)_startPosY + 20) };
g.FillPolygon(mainBrush, bus);
g.DrawPolygon(pen, bus);
//полоски
if (EntityDoubleDeckerBus.Stripes)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 39, 100, 3);
PointF[] stripe = { new PointF((float)_startPosX + 5, (float)_startPosY + 22), new PointF((float)_startPosX + 5, (float)_startPosY + 25), new PointF((float)_startPosX + 104, (float)_startPosY + 25), new PointF((float)_startPosX + 103, (float)_startPosY + 22) };
g.FillPolygon(additionalBrush, stripe);
}
//окна 1ый этаж
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 25, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 25, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 25, 6, 10);
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 25, 13, 10);
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 25, 14, 10);
//переднее окно первый этаж
PointF[] window2 = { new PointF((float)_startPosX + 90, (float)_startPosY + 25),
new PointF((float)_startPosX + 105, (float)_startPosY + 25),
new PointF((float)_startPosX + 105, (float)_startPosY + 40),
new PointF((float)_startPosX + 90, (float)_startPosY + 35) };
g.FillPolygon(blueBr, window2);
g.DrawPolygon(pen, window2);
//дверь
Brush brownBr = new SolidBrush(Color.Brown);
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
g.FillRectangle(brownBr, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 25, 10, 15);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 40, 10, 5);
//колёса
g.FillEllipse(brownBr, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
g.FillEllipse(brownBr, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 11, _startPosY.Value + 37, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 83, _startPosY.Value + 37, 16, 16);
//второй этаж с всякими зафуфрючками
if (EntityDoubleDeckerBus.SecondFloor)
{
//верх кузова
PointF[] bus_second_floor = { new PointF((float)_startPosX + 5, (float)_startPosY + 5),
new PointF((float)_startPosX + 5, (float)_startPosY + 20),
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
new PointF((float)_startPosX + 95, (float)_startPosY + 5)};
g.FillPolygon(mainBrush, bus_second_floor);
g.DrawPolygon(pen, bus_second_floor);
//окна 2ой этаж
g.FillRectangle(blueBr, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
g.FillRectangle(blueBr, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
g.FillRectangle(blueBr, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
g.FillRectangle(blueBr, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
g.FillRectangle(blueBr, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
g.DrawRectangle(pen, _startPosX.Value + 7, _startPosY.Value + 10, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 21, _startPosY.Value + 10, 12, 10);
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 10, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 10, 6, 10);
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 10, 13, 10);
g.DrawRectangle(pen, _startPosX.Value + 71, _startPosY.Value + 10, 14, 10);
//верхний отсек
PointF[] section = { new PointF((float)_startPosX + 27, (float)_startPosY + 5),
new PointF((float)_startPosX + 37, (float)_startPosY + 1),
new PointF((float)_startPosX + 65, (float)_startPosY + 1),
new PointF((float)_startPosX + 75, (float)_startPosY + 5) };
g.FillPolygon(additionalBrush, section);
g.DrawPolygon(pen, section);
//переднее окно 2ой этаж
PointF[] window1 = { new PointF((float)_startPosX + 90, (float)_startPosY + 10),
new PointF((float)_startPosX + 97, (float)_startPosY + 10),
new PointF((float)_startPosX + 102, (float)_startPosY + 20),
new PointF((float)_startPosX + 90, (float)_startPosY + 20) };
g.FillPolygon(blueBr, window1);
g.DrawPolygon(pen, window1);
//зеркала
g.FillRectangle(mainBrush, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value + 5, 20, 5);
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value + 10, 5, 5);
//лестница
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 1, _startPosY.Value + 3));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 45), new Point(_startPosX.Value + 5, _startPosY.Value + 43));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 39), new Point(_startPosX.Value + 5, _startPosY.Value + 37));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 31), new Point(_startPosX.Value + 5, _startPosY.Value + 29));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 23), new Point(_startPosX.Value + 5, _startPosY.Value + 21));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 15), new Point(_startPosX.Value + 5, _startPosY.Value + 13));
g.DrawLine(pen, new Point(_startPosX.Value + 1, _startPosY.Value + 7), new Point(_startPosX.Value + 5, _startPosY.Value + 5));
}
}
}

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@ -0,0 +1,46 @@
namespace DoubleDeckerBus;
public class EntityDoubleDeckerBus
{
public int Speed { get; private set; }
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия второго этажа
/// </summary>
public bool SecondFloor { get; private set; }
/// <summary>
/// Признак (опция) наличия полосок на автобусе
/// </summary>
public bool Stripes { get; private set; }
/// <summary>
/// Шаг перемещения автобуса
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
///
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <param name="additionalColor"></param>
/// <param name="sideMirrors"></param>
/// <param name="topSection"></param>
/// <param name="stripes"></param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool secondFloor, bool stripes)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
SecondFloor = secondFloor;
Stripes = stripes;
}
}

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@ -1,39 +0,0 @@
namespace DoubleDeckerBus
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace DoubleDeckerBus
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,134 @@
namespace DoubleDeckerBus
{
partial class FormDoubleDeckerBus
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
buttonCreateDoubleDeckerBus = new Button();
pictureBoxDoubleDeckerBus = new PictureBox();
buttonLeft = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
SuspendLayout();
//
// buttonCreateDoubleDeckerBus
//
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateDoubleDeckerBus.Location = new Point(12, 415);
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
buttonCreateDoubleDeckerBus.Size = new Size(75, 23);
buttonCreateDoubleDeckerBus.TabIndex = 1;
buttonCreateDoubleDeckerBus.Text = "Create";
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
buttonCreateDoubleDeckerBus.Click += buttonCreateDoubleDeckerBus_Click;
//
// pictureBoxDoubleDeckerBus
//
pictureBoxDoubleDeckerBus.Dock = DockStyle.Fill;
pictureBoxDoubleDeckerBus.Location = new Point(0, 0);
pictureBoxDoubleDeckerBus.Name = "pictureBoxDoubleDeckerBus";
pictureBoxDoubleDeckerBus.Size = new Size(800, 450);
pictureBoxDoubleDeckerBus.TabIndex = 2;
pictureBoxDoubleDeckerBus.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowleft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(674, 403);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 3;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowup;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(715, 362);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowdown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(715, 403);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowright;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(756, 403);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 6;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// FormDoubleDeckerBus
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateDoubleDeckerBus);
Controls.Add(pictureBoxDoubleDeckerBus);
Name = "FormDoubleDeckerBus";
StartPosition = FormStartPosition.CenterScreen;
Text = "FormDoubleDeckerBus";
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).EndInit();
ResumeLayout(false);
}
#endregion
private Button buttonCreateDoubleDeckerBus;
private PictureBox pictureBoxDoubleDeckerBus;
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
}
}

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@ -0,0 +1,85 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DoubleDeckerBus
{
public partial class FormDoubleDeckerBus : Form
{
private DrawingDoubleDeckerBus? _drawingDoubleDeckerBus;
public FormDoubleDeckerBus()
{
InitializeComponent();
}
private void Draw()
{
if (_drawingDoubleDeckerBus == null)
{
return;
}
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingDoubleDeckerBus.DrawTrasnport(gr);
pictureBoxDoubleDeckerBus.Image = bmp;
}
private void buttonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
{
Random random = new();
_drawingDoubleDeckerBus = new DrawingDoubleDeckerBus();
_drawingDoubleDeckerBus.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawingDoubleDeckerBus.SetPictureSize(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
_drawingDoubleDeckerBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingDoubleDeckerBus == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonLeft":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Right);
break;
case "buttonUp":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawingDoubleDeckerBus.MoveTransport(DirectionType.Down);
break;
}
if (result)
{
Draw();
}
}
}
}

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@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

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@ -11,7 +11,7 @@ namespace DoubleDeckerBus
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormDoubleDeckerBus());
}
}
}

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DoubleDeckerBus.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DoubleDeckerBus.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowdown {
get {
object obj = ResourceManager.GetObject("arrowdown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowleft {
get {
object obj = ResourceManager.GetObject("arrowleft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowright {
get {
object obj = ResourceManager.GetObject("arrowright", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowup {
get {
object obj = ResourceManager.GetObject("arrowup", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowdown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowdown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowleft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowleft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowright" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowright.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowup" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowup.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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