16 Commits

Author SHA1 Message Date
928234337a Готовая лаба №4 2023-12-02 12:14:02 +04:00
ed59077254 Revert "Готовая лаба №3"
This reverts commit 23fcb0cd41.
2023-12-02 12:05:00 +04:00
dfecf0ae59 Revert "Добавление комментариев для SetGeneric"
This reverts commit c14bf37bcb.
2023-12-02 12:04:49 +04:00
7990b58e7b Revert "+"
This reverts commit a74bbd4dd3.
2023-12-02 12:02:01 +04:00
a74bbd4dd3 + 2023-12-02 10:41:39 +04:00
c14bf37bcb Добавление комментариев для SetGeneric 2023-12-02 09:45:01 +04:00
23fcb0cd41 Готовая лаба №3 2023-11-28 11:51:33 +04:00
895f7fd63a Эстетические рпавки во второй форме 2023-11-28 07:04:12 +04:00
b5614f7497 Правки в конструкторе первой формы 2023-11-28 02:59:11 +04:00
4856e61009 Обновление логики класса Program 2023-11-28 02:48:01 +04:00
7f5801062f Создание формы FormBoatCollection и её логика 2023-11-28 02:44:32 +04:00
0a07bace59 Добавление новой логики формы FormSailboat 2023-11-28 02:00:40 +04:00
8f8380b986 Добавление нового свойства класса DrawningBoat 2023-11-28 00:56:29 +04:00
ef542b664e Добавление нового свойства класса DrawningBoat 2023-11-28 00:53:06 +04:00
4ff5df5cf5 Создание параметризованного класса для хранения набора объектов от
DrawningBoat
2023-11-28 00:45:51 +04:00
0e449ace7c Создание параметризованного класса с набором объектов 2023-11-28 00:38:30 +04:00
10 changed files with 860 additions and 129 deletions

View File

@@ -0,0 +1,143 @@
using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.Generics
{
/// <summary>
/// Параметризованный класс для набора объектов DrawingBoat
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class BoatsGenericCollection<T, U>
where T : DrawingBoat
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 200;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 170;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public BoatsGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static bool operator +(BoatsGenericCollection<T, U> collect, T? obj)
{
if (obj == null)
{
return false;
}
return (bool)collect?._collection.Insert(obj);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static bool operator -(BoatsGenericCollection<T, U> collect, int pos)
{
T? obj = collect._collection[pos];
if (obj != null)
{
collect._collection.Remove(pos);
}
return false;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection[pos]?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowBoats()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
int i = 0;
foreach (var boat in _collection.GetBoats())
{
if (boat != null)
{
int width = _pictureWidth / _placeSizeWidth;
boat.SetPosition(i % width * _placeSizeWidth, i / width * _placeSizeHeight);
boat.DrawTransport(g);
}
i++;
}
}
}
}

View File

@@ -0,0 +1,84 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
namespace Sailboat.Generics
{
internal class BoatsGenericStorage
{
/// <summary>
/// Словарь (хранилище)
/// </summary>
readonly Dictionary<string, BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>> _boatStorages;
/// <summary>
/// Возвращение списка названий наборов
/// </summary>
public List<string> Keys => _boatStorages.Keys.ToList();
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="pictureWidth"></param>
/// <param name="pictureHeight"></param>
public BoatsGenericStorage(int pictureWidth, int pictureHeight)
{
_boatStorages = new Dictionary<string,
BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>>();
_pictureWidth = pictureWidth;
_pictureHeight = pictureHeight;
}
/// <summary>
/// Добавление набора
/// </summary>
/// <param name="name">Название набора</param>
public void AddSet(string name)
{
if (_boatStorages.ContainsKey(name))
{
return;
}
_boatStorages[name] = new BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>(_pictureWidth, _pictureHeight);
}
/// <summary>
/// Удаление набора
/// </summary>
/// <param name="name">Название набора</param>
public void DelSet(string name)
{
if (!_boatStorages.ContainsKey(name))
{
return;
}
_boatStorages.Remove(name);
}
/// <summary>
/// Доступ к набору
/// </summary>
/// <param name="ind"></param>
/// <returns></returns>
public BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>?
this[string ind]
{
get
{
if (_boatStorages.ContainsKey(ind))
{
return _boatStorages[ind];
}
return null;
}
}
}
}

View File

@@ -5,6 +5,7 @@ using System.Text;
using System.Threading.Tasks;
using Sailboat.Entities;
using Sailboat.MovementStrategy;
namespace Sailboat.DrawingObjects
{
@@ -13,66 +14,20 @@ namespace Sailboat.DrawingObjects
/// </summary>
public class DrawingBoat
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBoat? EntityBoat { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки лодки
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки лодки
/// </summary>
protected int _startPosY;
/// <summary>
/// Верхняя кооридната прорисовки лодки
/// </summary>
private readonly int _boatWidth = 185;
/// <summary>
/// Высота прорисовки лодки
/// </summary>
private readonly int _boatHeight = 160;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _boatWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _boatHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public IMoveableObject GetMoveableObject => new DrawingObjectBoat(this);
public DrawingBoat(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _boatWidth || height < _boatHeight)
@@ -84,16 +39,6 @@ namespace Sailboat.DrawingObjects
EntityBoat = new EntityBoat(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="boatWidth">Ширина прорисовки лодки</param>
/// <param name="boatHeight">Высота прорисовки лодки</param>
protected DrawingBoat(int speed, double weight, Color bodyColor, int width, int height, int boatWidth, int boatHeight)
{
if (width < _boatWidth || height < _boatHeight)
@@ -107,11 +52,6 @@ namespace Sailboat.DrawingObjects
EntityBoat = new EntityBoat(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0 || x + _boatWidth > _pictureWidth)
@@ -126,11 +66,6 @@ namespace Sailboat.DrawingObjects
_startPosY = y;
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityBoat == null)
@@ -139,22 +74,14 @@ namespace Sailboat.DrawingObjects
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityBoat.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityBoat.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityBoat.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityBoat.Step < _pictureHeight,
_ => false
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityBoat == null)
@@ -163,28 +90,24 @@ namespace Sailboat.DrawingObjects
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntityBoat.Step > 0)
{
_startPosX -= (int)EntityBoat.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityBoat.Step > 0)
{
_startPosY -= (int)EntityBoat.Step;
}
break;
//вправо
case DirectionType.Right:
if (_startPosX + EntityBoat.Step + _boatWidth < _pictureWidth)
{
_startPosX += (int)EntityBoat.Step;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + EntityBoat.Step + _boatHeight < _pictureHeight)
{
@@ -194,10 +117,6 @@ namespace Sailboat.DrawingObjects
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityBoat == null)

View File

@@ -0,0 +1,189 @@
namespace Sailboat
{
partial class FormBoatCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxCollection = new PictureBox();
buttonAddBoat = new Button();
buttonRemoveBoat = new Button();
buttonRefreshCollection = new Button();
maskedTextBoxNumber = new MaskedTextBox();
groupBoxTools = new GroupBox();
groupBoxCollection = new GroupBox();
textBoxStorageName = new TextBox();
listBoxStorages = new ListBox();
buttonDelObject = new Button();
buttonAddObject = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
groupBoxTools.SuspendLayout();
groupBoxCollection.SuspendLayout();
SuspendLayout();
//
// pictureBoxCollection
//
pictureBoxCollection.Location = new Point(0, 0);
pictureBoxCollection.Name = "pictureBoxCollection";
pictureBoxCollection.Size = new Size(750, 600);
pictureBoxCollection.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxCollection.TabIndex = 0;
pictureBoxCollection.TabStop = false;
//
// buttonAddBoat
//
buttonAddBoat.Location = new Point(5, 345);
buttonAddBoat.Name = "buttonAddBoat";
buttonAddBoat.Size = new Size(197, 45);
buttonAddBoat.TabIndex = 1;
buttonAddBoat.Text = "Добавить лодку";
buttonAddBoat.UseVisualStyleBackColor = true;
buttonAddBoat.Click += buttonAddBoat_Click;
//
// buttonRemoveBoat
//
buttonRemoveBoat.Location = new Point(5, 462);
buttonRemoveBoat.Name = "buttonRemoveBoat";
buttonRemoveBoat.Size = new Size(197, 45);
buttonRemoveBoat.TabIndex = 2;
buttonRemoveBoat.Text = "Удалить лодку";
buttonRemoveBoat.UseVisualStyleBackColor = true;
buttonRemoveBoat.Click += buttonRemoveBoat_Click;
//
// buttonRefreshCollection
//
buttonRefreshCollection.Location = new Point(6, 537);
buttonRefreshCollection.Name = "buttonRefreshCollection";
buttonRefreshCollection.Size = new Size(197, 45);
buttonRefreshCollection.TabIndex = 3;
buttonRefreshCollection.Text = "Обновить коллекцию";
buttonRefreshCollection.UseVisualStyleBackColor = true;
buttonRefreshCollection.Click += buttonRefreshCollection_Click;
//
// maskedTextBoxNumber
//
maskedTextBoxNumber.Location = new Point(39, 429);
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
maskedTextBoxNumber.Size = new Size(138, 27);
maskedTextBoxNumber.TabIndex = 4;
//
// groupBoxTools
//
groupBoxTools.Controls.Add(groupBoxCollection);
groupBoxTools.Controls.Add(buttonAddBoat);
groupBoxTools.Controls.Add(buttonRefreshCollection);
groupBoxTools.Controls.Add(maskedTextBoxNumber);
groupBoxTools.Controls.Add(buttonRemoveBoat);
groupBoxTools.Location = new Point(756, 12);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(209, 588);
groupBoxTools.TabIndex = 2;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// groupBoxCollection
//
groupBoxCollection.Controls.Add(textBoxStorageName);
groupBoxCollection.Controls.Add(listBoxStorages);
groupBoxCollection.Controls.Add(buttonDelObject);
groupBoxCollection.Controls.Add(buttonAddObject);
groupBoxCollection.Location = new Point(6, 26);
groupBoxCollection.Name = "groupBoxCollection";
groupBoxCollection.Size = new Size(196, 299);
groupBoxCollection.TabIndex = 5;
groupBoxCollection.TabStop = false;
groupBoxCollection.Text = "Наборы";
//
// textBoxStorageName
//
textBoxStorageName.Location = new Point(6, 26);
textBoxStorageName.Name = "textBoxStorageName";
textBoxStorageName.Size = new Size(184, 27);
textBoxStorageName.TabIndex = 3;
//
// listBoxStorages
//
listBoxStorages.FormattingEnabled = true;
listBoxStorages.ItemHeight = 20;
listBoxStorages.Location = new Point(21, 101);
listBoxStorages.Name = "listBoxStorages";
listBoxStorages.Size = new Size(150, 124);
listBoxStorages.TabIndex = 2;
listBoxStorages.SelectedIndexChanged += listBoxStorages_SelectedIndexChanged;
//
// buttonDelObject
//
buttonDelObject.Location = new Point(5, 256);
buttonDelObject.Name = "buttonDelObject";
buttonDelObject.Size = new Size(191, 37);
buttonDelObject.TabIndex = 1;
buttonDelObject.Text = "Удалить набор";
buttonDelObject.UseVisualStyleBackColor = true;
buttonDelObject.Click += buttonDelObject_Click;
//
// buttonAddObject
//
buttonAddObject.Location = new Point(6, 59);
buttonAddObject.Name = "buttonAddObject";
buttonAddObject.Size = new Size(184, 36);
buttonAddObject.TabIndex = 0;
buttonAddObject.Text = "Добавить набор";
buttonAddObject.UseVisualStyleBackColor = true;
buttonAddObject.Click += buttonAddObject_Click;
//
// FormBoatCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(970, 606);
Controls.Add(groupBoxTools);
Controls.Add(pictureBoxCollection);
Name = "FormBoatCollection";
Text = "FormBoatCollection";
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
groupBoxCollection.ResumeLayout(false);
groupBoxCollection.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxCollection;
private Button buttonAddBoat;
private Button buttonRemoveBoat;
private Button buttonRefreshCollection;
private MaskedTextBox maskedTextBoxNumber;
private GroupBox groupBoxTools;
private GroupBox groupBoxCollection;
private ListBox listBoxStorages;
private Button buttonDelObject;
private Button buttonAddObject;
private TextBox textBoxStorageName;
}
}

View File

@@ -0,0 +1,150 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Sailboat.DrawingObjects;
using Sailboat.Generics;
using Sailboat.MovementStrategy;
namespace Sailboat
{
public partial class FormBoatCollection : Form
{
private readonly BoatsGenericStorage _storage;
public FormBoatCollection()
{
InitializeComponent();
_storage = new BoatsGenericStorage(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
private void ReloadObjects()
{
int index = listBoxStorages.SelectedIndex;
listBoxStorages.Items.Clear();
for (int i = 0; i < _storage.Keys.Count; i++)
{
listBoxStorages.Items.Add(_storage.Keys[i]);
}
if (listBoxStorages.Items.Count > 0 && (index == -1 || index
>= listBoxStorages.Items.Count))
{
listBoxStorages.SelectedIndex = 0;
}
else if (listBoxStorages.Items.Count > 0 && index > -1 &&
index < listBoxStorages.Items.Count)
{
listBoxStorages.SelectedIndex = index;
}
}
private void buttonAddBoat_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
string.Empty];
if (obj == null)
{
return;
}
FormSailboat form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (obj + form.SelectedBoat)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = obj.ShowBoats();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void buttonRemoveBoat_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
string.Empty];
if (obj == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (obj - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = obj.ShowBoats();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void buttonRefreshCollection_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
string.Empty];
if (obj == null)
{
return;
}
pictureBoxCollection.Image = obj.ShowBoats();
}
private void buttonAddObject_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxStorageName.Text))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
_storage.AddSet(textBoxStorageName.Text);
ReloadObjects();
}
private void listBoxStorages_SelectedIndexChanged(object sender, EventArgs e)
{
pictureBoxCollection.Image =
_storage[listBoxStorages.SelectedItem?.ToString() ?? string.Empty]?.ShowBoats();
}
private void buttonDelObject_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
if (MessageBox.Show($"Удалить объект {listBoxStorages.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
{
_storage.DelSet(listBoxStorages.SelectedItem.ToString()
?? string.Empty);
ReloadObjects();
}
}
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -37,6 +37,7 @@
buttonCreateSailboat = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
buttonSelectBoat = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxSailboat).BeginInit();
SuspendLayout();
//
@@ -140,11 +141,22 @@
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// buttonSelectBoat
//
buttonSelectBoat.Location = new Point(618, 399);
buttonSelectBoat.Name = "buttonSelectBoat";
buttonSelectBoat.Size = new Size(122, 35);
buttonSelectBoat.TabIndex = 9;
buttonSelectBoat.Text = "Выбрать лодку";
buttonSelectBoat.UseVisualStyleBackColor = true;
buttonSelectBoat.Click += buttonSelectBoat_Click;
//
// FormSailboat
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(882, 453);
Controls.Add(buttonSelectBoat);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateSailboat);
@@ -173,5 +185,6 @@
private Button buttonCreateSailboat;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonSelectBoat;
}
}

View File

@@ -12,28 +12,19 @@ using System.Windows.Forms;
namespace Sailboat
{
/// <summary>
/// Форма работы с объектом "Парусная лодка"
/// </summary>
public partial class FormSailboat : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawingBoat? _drawingBoat;
private AbstractStrategy? _abstractStrategy;
public DrawingBoat? SelectedBoat { get; private set; }
/// <summary>
/// Инициализация формы
/// </summary>
public FormSailboat()
{
InitializeComponent();
_abstractStrategy = null;
SelectedBoat = null;
}
/// <summary>
/// Метод прорисовки лодки
/// </summary>
private void Draw()
{
if (_drawingBoat == null)
@@ -47,40 +38,45 @@ namespace Sailboat
pictureBoxSailboat.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать лодку"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateBoat_Click(object sender, EventArgs e)
{
Random random = new();
_drawingBoat = new DrawingBoat(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать улучшеную лодку"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateSailboat_Click(object sender, EventArgs e)
{
Random random = new();
_drawingBoat = new DrawingSailboat(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
_drawingBoat = new DrawingBoat(random.Next(100, 300), random.Next(1000, 3000), color, pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateSailboat_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
Color dopColor = Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256));
if (dialog.ShowDialog() == DialogResult.OK)
{
dopColor = dialog.Color;
}
_drawingBoat = new DrawingSailboat(random.Next(100, 300),
random.Next(1000, 3000), color, dopColor, Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Изменение размеров формы
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingBoat == null)
@@ -106,11 +102,6 @@ namespace Sailboat
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawingBoat == null)
@@ -146,5 +137,11 @@ namespace Sailboat
_abstractStrategy = null;
}
}
private void buttonSelectBoat_Click(object sender, EventArgs e)
{
SelectedBoat = _drawingBoat;
DialogResult = DialogResult.OK;
}
}
}

View File

@@ -11,7 +11,7 @@ namespace Sailboat
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormSailboat());
Application.Run(new FormBoatCollection());
}
}
}

View File

@@ -0,0 +1,116 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.Generics
{
internal class SetGeneric<T> where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Count;
/// <summary>
/// Максимальное количество объектов в списке
/// </summary>
private readonly int _maxCount;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_maxCount = count;
_places = new List<T?>(count);
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="boat">Добавляемая лодка</param>
/// <returns></returns>
public bool Insert(T boat)
{
if (_places.Count == _maxCount)
{
return false;
}
Insert(boat, 0);
return true;
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="boat">Добавляемая лодка</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public bool Insert(T boat, int position)
{
if (!(position >= 0 && position <= Count && _places.Count < _maxCount))
{
return false;
}
_places.Insert(position, boat);
return true;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (position < 0 || position >= Count)
{
return false;
}
_places.RemoveAt(position);
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? this[int position]
{
get
{
if (position < 0 || position >= Count)
{
return null;
}
return _places[position];
}
set
{
if (!(position >= 0 && position < Count && _places.Count < _maxCount))
{
return;
}
_places.Insert(position, value);
return;
}
}
/// <summary>
/// Проход по списку
/// </summary>
/// <returns></returns>
public IEnumerable<T?> GetBoats(int? maxBoats = null)
{
for (int i = 0; i < _places.Count; ++i)
{
yield return _places[i];
if (maxBoats.HasValue && i == maxBoats.Value)
{
yield break;
}
}
}
}
}