123 #1
@ -1,25 +1,20 @@
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// lab16.cpp : Îïðåäåëÿåò òî÷êó âõîäà äëÿ ïðèëîæåíèÿ.
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// lab18.cpp : Îïðåäåëÿåò òî÷êó âõîäà äëÿ ïðèëîæåíèÿ.
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//
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#define _CRT_SECURE_NO_WARNINGS
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#include <stdio.h>
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#include <Windows.h>
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#include "framework.h"
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#include "lab16.h"
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#include <tchar.h>
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#include "lab18.h"
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#include <stdio.h>
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#define MAX_LOADSTRING 100
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#define N 10
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#define M 15
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#define WIDTH 30
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#define HEIGHT 20
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// Ãëîáàëüíûå ïåðåìåííûå:
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int steps = 0;
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int gold = 0;
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int counter = 0;
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HINSTANCE hInst; // òåêóùèé ýêçåìïëÿð
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WCHAR szTitle[MAX_LOADSTRING]; // Òåêñò ñòðîêè çàãîëîâêà
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WCHAR szWindowClass[MAX_LOADSTRING]; // èìÿ êëàññà ãëàâíîãî îêíà
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int numImage = 0;
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// Îòïðàâèòü îáúÿâëåíèÿ ôóíêöèé, âêëþ÷åííûõ â ýòîò ìîäóëü êîäà:
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ATOM MyRegisterClass(HINSTANCE hInstance);
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@ -39,7 +34,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
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// Èíèöèàëèçàöèÿ ãëîáàëüíûõ ñòðîê
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LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
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LoadStringW(hInstance, IDC_LAB16, szWindowClass, MAX_LOADSTRING);
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LoadStringW(hInstance, IDC_LAB18, szWindowClass, MAX_LOADSTRING);
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MyRegisterClass(hInstance);
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// Âûïîëíèòü èíèöèàëèçàöèþ ïðèëîæåíèÿ:
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@ -48,7 +43,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
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return FALSE;
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}
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HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_LAB16));
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HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_LAB18));
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MSG msg;
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@ -83,10 +78,10 @@ ATOM MyRegisterClass(HINSTANCE hInstance)
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB16));
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wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB18));
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wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB16);
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wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB18);
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wcex.lpszClassName = szWindowClass;
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wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
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@ -121,327 +116,269 @@ BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
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return TRUE;
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}
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int map[N][M] = {
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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{0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
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{0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 3, 3, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 3, 0, 0, 0},
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//
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// ÔÓÍÊÖÈß: WndProc(HWND, UINT, WPARAM, LPARAM)
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//
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// ÖÅËÜ: Îáðàáàòûâàåò ñîîáùåíèÿ â ãëàâíîì îêíå.
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//
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// WM_COMMAND - îáðàáîòàòü ìåíþ ïðèëîæåíèÿ
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// WM_PAINT - Îòðèñîâêà ãëàâíîãî îêíà
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// WM_DESTROY - îòïðàâèòü ñîîáùåíèå î âûõîäå è âåðíóòüñÿ
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//
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void Image1(HDC hdc, int cx, int cy, int size) {
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int x1 = cx - size / 2;
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int y1 = cy - size / 2;
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int x2 = cx + size / 2;
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int y2 = cy - size / 2;
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int x3 = cx;
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int y3 = cy + size / 2;
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{0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 2, 0, 0, 2, 0},
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{0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 2, 0, 0, 2, 0},
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{0, 0, 0, 0, 3, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0},
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{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
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};
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void drawMap(HDC hdc) {
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HBRUSH hBrushEmptyCell = CreateSolidBrush(RGB(200, 200, 200));
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HBRUSH hBrushGold = CreateSolidBrush(RGB(255, 255, 0));
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HBRUSH hBrushWall = CreateSolidBrush(RGB(0, 0, 0));
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HBRUSH hBrushMan = CreateSolidBrush(RGB(0, 0, 255));
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HBRUSH brush[4] = { hBrushEmptyCell, hBrushMan, hBrushWall, hBrushGold };
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HPEN hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 0));
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SelectObject(hdc, hPen);
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MoveToEx(hdc, x1, y1, NULL);
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LineTo(hdc, x2, y2);
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LineTo(hdc, x3, y3);
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LineTo(hdc, x1, y1);
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 0; j < M; j++) {
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int x1 = j * WIDTH;
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int x2 = (j + 1) * WIDTH;
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int y1 = i * HEIGHT;
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int y2 = (i + 1) * HEIGHT;
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RECT r = { x1, y1, x2, y2 };
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FillRect(hdc, &r, brush[map[i][j]]);
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}
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}
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for (i = 0; i < 4; i++)
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DeleteObject(brush[i]);
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char strC[80];
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sprintf(strC, "steps = %d gold = %d", steps, gold);
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TCHAR strWin[80];
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char strC[5];
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sprintf(strC, "%d", counter);
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TCHAR strWin[5];
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OemToChar(strC, strWin);
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TextOut(hdc, cx, cy, (LPCWSTR)strWin, _tcslen(strWin));
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HFONT hFont = CreateFont(HEIGHT, 0, 0, 0, 0, 0, 0, 0,
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DEFAULT_CHARSET, 0, 0, 0, 0, L"Courier New");
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SelectObject(hdc, hFont);
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SetTextColor(hdc, RGB(0, 0, 128));
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TextOut(hdc, 10, HEIGHT * N, (LPCWSTR)strWin, _tcslen(strWin));
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DeleteObject(hFont);
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DeleteObject(hPen);
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}
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void Left() {
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 0; j < M; j++) {
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if (map[i][j] == 1) {
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if (map[i][j - 1] == 0) {
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map[i][j - 1] = 1;
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map[i][j] = 0;
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steps++;
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}
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else if (map[i][j - 1] == 3) {
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map[i][j - 1] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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}
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}
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}
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void Right() {
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = M - 2; j >= 0; j--) {
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if (map[i][j] == 1) {
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if (map[i][j + 1] == 0) {
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map[i][j + 1] = 1;
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map[i][j] = 0;
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steps++;
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}
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else if (map[i][j + 1] == 3) {
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map[i][j + 1] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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}
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}
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}
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void Up() {
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 0; j < M; j++) {
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if (map[i][j] == 1) {
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if (map[i - 1][j] == 0) {
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map[i - 1][j] = 1;
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map[i][j] = 0;
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steps++;
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}
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else if (map[i - 1][j] == 3) {
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map[i - 1][j] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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}
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}
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}
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void Down() {
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int i, j;
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for (i = N - 2; i >= 0; i--) {
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for (j = 0; j < M; j++) {
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if (map[i][j] == 1) {
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if (map[i + 1][j] == 0) {
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map[i + 1][j] = 1;
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map[i][j] = 0;
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steps++;
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}
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else if (map[i + 1][j] == 3) {
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map[i + 1][j] = 1;
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map[i][j] = 0;
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steps++;
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gold++;
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}
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}
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}
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}
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}
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void Save() {
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FILE* fout;
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fout = fopen("C:\\Temp\\Lection12\\game.txt", "wt");
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if (fout == NULL) {
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printf("\nÂûõîäíîé ôàéë íå ñîçäàëñÿ\n");
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void RecursiveImage1_1(HDC hdc, int cx, int cy, int size) {
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counter++;
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Image1(hdc, cx, cy, size);
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if (size < 20) {
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return;
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}
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fprintf(fout, "%d ", N);
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fprintf(fout, "%d\n", M);
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int i, j;
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for (i = 0; i < N; i++) {
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for (j = 0; j < M; j++) {
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fprintf(fout, "%d ", map[i][j]);
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}
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}
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fprintf(fout, "%d ", steps);
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fprintf(fout, "%d", gold);
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fclose(fout);
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RecursiveImage1_1(hdc, cx - size / 2, cy - size / 2, size / 2);
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RecursiveImage1_1(hdc, cx + size / 2, cy - size / 2, size / 2);
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}
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void Load() {
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FILE* fin;
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fin = fopen("C:\\Temp\\Lection12\\game.txt", "rt");
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if (fin == NULL) {
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printf("Âõîäíîé ôàéë íå íàéäåí");
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return;
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}
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int n, m;
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fscanf(fin, "%d", &n);
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fscanf(fin, "%d", &m);
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int i, j;
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for (i = 0; i < n; i++) {
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for (j = 0; j < m; j++) {
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fscanf(fin, "%d", &map[i][j]);
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}
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}
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fscanf(fin, "%d ", &steps);
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fscanf(fin, "%d", &gold);
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fclose(fin);
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}
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void SaveBinary() {
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FILE* fout;
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fout = fopen("C:\\Temp\\Lection12\\game_bin.bin", "wb");
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if (fout == NULL) {
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printf("Âûõîäíîé ôàéë íå ñîçäàëñÿ");
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void RecursiveImage1_2(HDC hdc, int cx, int cy, int size) {
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counter++;
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Image1(hdc, cx, cy, size);
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if (size < 20) {
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return;
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}
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int n = N, m = M;
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fwrite(&n, sizeof(n), 1, fout);
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fwrite(&m, sizeof(m), 1, fout);
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fwrite(map, sizeof(map), 1, fout);
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fwrite(&steps, sizeof(steps), 1, fout);
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fwrite(&gold, sizeof(gold), 1, fout);
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fclose(fout);
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RecursiveImage1_2(hdc, cx - size / 2, cy - size / 2, size / 2);
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RecursiveImage1_2(hdc, cx, cy + size / 2, size / 2);
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}
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void LoadBinary() {
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FILE* fin;
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fin = fopen("C:\\Temp\\Lection12\\game_bin.bin", "rb");
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if (fin == NULL) {
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printf("Âõîäíîé ôàéë íå ñîçäàëñÿ");
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void RecursiveImage1_3(HDC hdc, int cx, int cy, int size) {
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counter++;
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Image1(hdc, cx, cy, size);
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if (size < 10) {
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return;
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}
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int n, m;
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fread(&n, sizeof(n), 1, fin);
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fread(&m, sizeof(m), 1, fin);
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fread(map, sizeof(map), 1, fin);
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fread(&steps, sizeof(steps), 1, fin);
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fread(&gold, sizeof(gold), 1, fin);
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fclose(fin);
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RecursiveImage1_3(hdc, cx - size / 2, cy - size / 2, size / 2);
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RecursiveImage1_3(hdc, cx + size / 2, cy - size / 2, size / 2);
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RecursiveImage1_3(hdc, cx - size / 2, cy - size / 2, size / 2);
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RecursiveImage1_3(hdc, cx, cy + size / 2, size / 2);
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}
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void CreateWall() {
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for (int i = 0; i < N; i++) {
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for (int j = 0; j < M; j++) {
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if (map[i][j] == 1) {
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map[i][j - 1] = 2;
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steps++;
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}
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}
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}
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void Image2(HDC hdc, int cx, int cy, int size) {
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int x1 = cx - size / 2;
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int y1 = cy - size;
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int x2 = cx + size / 2;
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int y2 = cy - size;
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int x3 = cx - size;
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int y3 = cy + size;
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int x4 = cx + size;
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int y4 = cy + size;
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HPEN hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
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SelectObject(hdc, hPen);
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MoveToEx(hdc, x1, y1, NULL);
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LineTo(hdc, x2, y2);
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LineTo(hdc, x3, y3);
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LineTo(hdc, x4, y4);
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LineTo(hdc, x1, y1);
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DeleteObject(hPen);
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}
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void CreateGold() {
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for (int i = 0; i < N; i++) {
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for (int j = 0; j < M; j++) {
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if (map[i][j] == 1) {
|
||||
map[i][j + 1] = 3;
|
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steps++;
|
||||
}
|
||||
}
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void RecursiveImage2_1(HDC hdc, int cx, int cy, int size) {
|
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Image2(hdc, cx, cy, size);
|
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if (size < 5) {
|
||||
return;
|
||||
}
|
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|
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RecursiveImage2_1(hdc, cx - size / 2, cy - size, size / 2);
|
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}
|
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void Right2() {
|
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for (int i = 0; i < N; i++) {
|
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for (int j = 1; j < M; j++) {
|
||||
if (map[i][j] == 1) {
|
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|
||||
if (map[i - 1][j] == 2) {
|
||||
map[i - 1][j] = 0;
|
||||
steps++;
|
||||
}
|
||||
}
|
||||
}
|
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void RecursiveImage2_2(HDC hdc, int cx, int cy, int size) {
|
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Image2(hdc, cx, cy, size);
|
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if (size < 5) {
|
||||
return;
|
||||
}
|
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|
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RecursiveImage2_2(hdc, cx - size / 2, cy - size, size / 2);
|
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RecursiveImage2_2(hdc, cx + size / 2, cy - size, size / 2);
|
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}
|
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void Down2() {
|
||||
for (int i = 0; i < N; i++) {
|
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for (int j = 0; j < M; j++) {
|
||||
if (map[i][j] == 1) {
|
||||
if (map[i + 1][j] == 0) {
|
||||
map[i + 1][j] = 3;
|
||||
steps++;
|
||||
}
|
||||
}
|
||||
}
|
||||
void RecursiveImage2_3(HDC hdc, int cx, int cy, int size) {
|
||||
Image2(hdc, cx, cy, size);
|
||||
if (size < 15) {
|
||||
return;
|
||||
}
|
||||
|
||||
RecursiveImage2_3(hdc, cx - size / 2, cy - size, size / 2);
|
||||
RecursiveImage2_3(hdc, cx + size / 2, cy - size, size / 2);
|
||||
RecursiveImage2_3(hdc, cx - size, cy + size, size / 2);
|
||||
RecursiveImage2_3(hdc, cx + size, cy + size, size / 2);
|
||||
}
|
||||
void Destroy() {
|
||||
int i, j;
|
||||
for (int j = M - 1; j >= 0; j--) {
|
||||
for (int i = 0; i < N; i++) {
|
||||
if (map[i][j] == 1) {
|
||||
int a;
|
||||
for (a = j + 1; a < M && map[i][a] == 2; a++) {
|
||||
map[i][a] = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
void Image3(HDC hdc, int cx, int cy, int size) {
|
||||
int x1 = cx;
|
||||
int y1 = cy - size;
|
||||
|
||||
int x2 = cx + size;
|
||||
int y2 = cy;
|
||||
|
||||
int x3 = cx;
|
||||
int y3 = cy + size;
|
||||
|
||||
int x4 = cx - size;
|
||||
int y4 = cy;
|
||||
|
||||
HPEN hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
|
||||
SelectObject(hdc, hPen);
|
||||
|
||||
MoveToEx(hdc, x1, y1, NULL);
|
||||
LineTo(hdc, x2, y2);
|
||||
LineTo(hdc, x3, y3);
|
||||
LineTo(hdc, x4, y4);
|
||||
LineTo(hdc, x1, y1);
|
||||
|
||||
DeleteObject(hPen);
|
||||
}
|
||||
void Destroy2() {
|
||||
int i, j;
|
||||
for (i = 0; i < N; i++) {
|
||||
for (j = 0; j < M - 1; j++) {
|
||||
if (map[i][j] == 1) {
|
||||
if (map[i][j + 1] == 2) {
|
||||
map[i][j + 1] = 0;
|
||||
steps++;
|
||||
}
|
||||
if (map[i][j - 1] == 2) {
|
||||
map[i][j - 1] = 0;
|
||||
steps++;
|
||||
}
|
||||
if (map[i + 1][j + 1] == 2) {
|
||||
map[i + 1][j + 1] = 0;
|
||||
steps++;
|
||||
}
|
||||
if (map[i - 1][j - 1] == 2) {
|
||||
map[i - 1][j - 1] = 0;
|
||||
steps++;
|
||||
}
|
||||
if (map[i - 1][j] == 2) {
|
||||
map[i - 1][j] = 0;
|
||||
steps++;
|
||||
}
|
||||
if (map[i + 1][j] == 2) {
|
||||
map[i + 1][j] = 0;
|
||||
steps++;
|
||||
}
|
||||
if (map[i - 1][j + 1] == 2) {
|
||||
map[i - 1][j + 1] = 0;
|
||||
steps++;
|
||||
}
|
||||
if (map[i + 1][j - 1] == 2) {
|
||||
map[i + 1][j - 1] = 0;
|
||||
steps++;
|
||||
}
|
||||
j++;
|
||||
}
|
||||
}
|
||||
void RecursiveImage3_1(HDC hdc, int cx, int cy, int size) {
|
||||
Image3(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage3_1(hdc, cx + size, cy, size / 2);
|
||||
RecursiveImage3_1(hdc, cx - size, cy, size / 2);
|
||||
}
|
||||
void RecursiveImage3_2(HDC hdc, int cx, int cy, int size) {
|
||||
Image3(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage3_2(hdc, cx + size, cy, size / 2);
|
||||
RecursiveImage3_2(hdc, cx - size, cy, size / 2);
|
||||
RecursiveImage3_2(hdc, cx, cy + size, size / 2);
|
||||
}
|
||||
void RecursiveImage3_3(HDC hdc, int cx, int cy, int size) {
|
||||
Image3(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage3_3(hdc, cx + size, cy, size / 2);
|
||||
RecursiveImage3_3(hdc, cx - size, cy, size / 2);
|
||||
RecursiveImage3_3(hdc, cx, cy - size, size / 2);
|
||||
}
|
||||
void RecursiveImage3_4(HDC hdc, int cx, int cy, int size) {
|
||||
Image3(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage3_4(hdc, cx + size, cy, size / 2);
|
||||
RecursiveImage3_4(hdc, cx - size, cy, size / 2);
|
||||
RecursiveImage3_4(hdc, cx, cy - size, size / 2);
|
||||
RecursiveImage3_4(hdc, cx, cy + size, size / 2);
|
||||
}
|
||||
void Image4(HDC hdc, int cx, int cy, int size) {
|
||||
int x1 = cx;
|
||||
int y1 = cy - size;
|
||||
|
||||
int x2 = cx + size / 4;
|
||||
int y2 = cy - size / 4;
|
||||
|
||||
int x3 = cx + size;
|
||||
int y3 = cy;
|
||||
|
||||
int x4 = cx + size / 4;
|
||||
int y4 = cy + size / 4;
|
||||
|
||||
int x5 = cx;
|
||||
int y5 = cy + size;
|
||||
|
||||
int x6 = cx - size / 4;
|
||||
int y6 = cy + size / 4;
|
||||
|
||||
int x7 = cx - size;
|
||||
int y7 = cy;
|
||||
|
||||
int x8 = cx - size / 4;
|
||||
int y8 = cy - size / 4;
|
||||
HPEN hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
|
||||
SelectObject(hdc, hPen);
|
||||
|
||||
MoveToEx(hdc, x1, y1, NULL);
|
||||
LineTo(hdc, x2, y2);
|
||||
LineTo(hdc, x3, y3);
|
||||
LineTo(hdc, x4, y4);
|
||||
LineTo(hdc, x5, y5);
|
||||
LineTo(hdc, x6, y6);
|
||||
LineTo(hdc, x7, y7);
|
||||
LineTo(hdc, x8, y8);
|
||||
LineTo(hdc, x1, y1);
|
||||
|
||||
DeleteObject(hPen);
|
||||
}
|
||||
void RecursiveImage4_1(HDC hdc, int cx, int cy, int size) {
|
||||
Image4(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage4_1(hdc, cx + size, cy, size / 2);
|
||||
RecursiveImage4_1(hdc, cx - size, cy, size / 2);
|
||||
}
|
||||
void RecursiveImage4_2(HDC hdc, int cx, int cy, int size) {
|
||||
Image4(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage4_2(hdc, cx, cy + size, size / 2);
|
||||
RecursiveImage4_2(hdc, cx, cy - size, size / 2);
|
||||
}
|
||||
void RecursiveImage4_3(HDC hdc, int cx, int cy, int size) {
|
||||
Image4(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage4_3(hdc, cx, cy + size, size / 2);
|
||||
RecursiveImage4_3(hdc, cx, cy - size, size / 2);
|
||||
RecursiveImage4_3(hdc, cx - size, cy, size / 2);
|
||||
}
|
||||
void Image5(HDC hdc, int cx, int cy, int size) {
|
||||
int x1 = cx - size;
|
||||
int y1 = cy - size / 1.5;
|
||||
|
||||
int x2 = cx + size;
|
||||
int y2 = cy - size / 1.5;
|
||||
|
||||
int x3 = cx + size / 2;
|
||||
int y3 = cy + size / 2;
|
||||
|
||||
int x4 = cx - size * 1.5;
|
||||
int y4 = cy + size / 2;
|
||||
HPEN hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
|
||||
SelectObject(hdc, hPen);
|
||||
|
||||
MoveToEx(hdc, x1, y1, NULL);
|
||||
LineTo(hdc, x2, y2);
|
||||
LineTo(hdc, x3, y3);
|
||||
LineTo(hdc, x4, y4);
|
||||
LineTo(hdc, x1, y1);
|
||||
|
||||
DeleteObject(hPen);
|
||||
}
|
||||
void RecursiveImage5_1(HDC hdc, int cx, int cy, int size) {
|
||||
Image5(hdc, cx, cy, size);
|
||||
if (size < 20) {
|
||||
return;
|
||||
}
|
||||
RecursiveImage5_1(hdc, cx - size, cy - size / 1.5, size / 2);
|
||||
RecursiveImage5_1(hdc, cx + size / 1.5, cy + size / 2, size / 2);
|
||||
RecursiveImage5_1(hdc, cx + size, cy - size / 1.5, size / 2);
|
||||
RecursiveImage5_1(hdc, cx - size * 1.5, cy + size / 2, size / 2);
|
||||
}
|
||||
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
@ -450,53 +387,17 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
case WM_COMMAND:
|
||||
{
|
||||
case WM_KEYDOWN:
|
||||
switch (wParam) {
|
||||
case VK_DOWN:
|
||||
Down();
|
||||
switch (wParam)
|
||||
{
|
||||
case 0xbe:
|
||||
numImage++;
|
||||
if (numImage >= 20)
|
||||
numImage = 0;
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case VK_LEFT:
|
||||
Left();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case VK_UP:
|
||||
Up();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case VK_RIGHT:
|
||||
Right();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x53: //S
|
||||
//Save();
|
||||
SaveBinary();
|
||||
break;
|
||||
case 0x4c: //L
|
||||
//Load();
|
||||
//LoadBinary();
|
||||
CreateWall();
|
||||
break;
|
||||
case 0x52: //R
|
||||
CreateGold();
|
||||
break;
|
||||
case 0x55: //U
|
||||
Right2();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x44: //D
|
||||
Down2();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x5a: //Z
|
||||
Destroy();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
case 0x41: //A
|
||||
Destroy2();
|
||||
InvalidateRect(hWnd, NULL, TRUE);
|
||||
break;
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
int wmId = LOWORD(wParam);
|
||||
// Ðàçîáðàòü âûáîð â ìåíþ:
|
||||
switch (wmId)
|
||||
{
|
||||
case IDM_ABOUT:
|
||||
@ -514,7 +415,36 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc = BeginPaint(hWnd, &ps);
|
||||
drawMap(hdc);
|
||||
// TODO: Äîáàâüòå ñþäà ëþáîé êîä ïðîðèñîâêè, èñïîëüçóþùèé HDC...
|
||||
if (numImage == 0)
|
||||
counter = 0;
|
||||
RecursiveImage1_1(hdc, 200, 160, 160);
|
||||
if (numImage == 1)
|
||||
RecursiveImage1_2(hdc, 200, 160, 160);
|
||||
if (numImage == 2)
|
||||
RecursiveImage1_3(hdc, 200, 160, 160);
|
||||
if (numImage == 3)
|
||||
RecursiveImage2_1(hdc, 200, 200, 100);
|
||||
if (numImage == 4)
|
||||
RecursiveImage2_2(hdc, 200, 200, 100);
|
||||
if (numImage == 5)
|
||||
RecursiveImage2_3(hdc, 200, 200, 100);
|
||||
if (numImage == 6)
|
||||
RecursiveImage3_1(hdc, 200, 200, 100);
|
||||
if (numImage == 7)
|
||||
RecursiveImage3_2(hdc, 350, 200, 100);
|
||||
if (numImage == 8)
|
||||
RecursiveImage3_3(hdc, 350, 200, 100);
|
||||
if (numImage == 9)
|
||||
RecursiveImage3_4(hdc, 350, 200, 100);
|
||||
if (numImage == 10)
|
||||
RecursiveImage4_1(hdc, 300, 200, 100);
|
||||
if (numImage == 11)
|
||||
RecursiveImage4_2(hdc, 300, 200, 100);
|
||||
if (numImage == 12)
|
||||
RecursiveImage4_3(hdc, 300, 200, 100);
|
||||
if (numImage == 13)
|
||||
RecursiveImage5_1(hdc, 300, 200, 100);
|
||||
EndPaint(hWnd, &ps);
|
||||
}
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user