3 Commits

Author SHA1 Message Date
5a4f260e9d LabWork05 2024-05-01 20:24:33 +03:00
713f348d06 LabWork04 2024-04-18 08:10:24 +04:00
3df532a330 LabWork03 2024-04-18 07:18:47 +04:00
23 changed files with 1913 additions and 180 deletions

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@@ -0,0 +1,106 @@
using ProjectBattleship.DrawingObject;
namespace ProjectBattleship.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию автомобилей
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 80;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция кораблей
/// </summary>
protected ICollectionGenericObjects<DrawingWarship>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно
/// разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight /
(_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight,
ICollectionGenericObjects<DrawingWarship> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="warship">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company,
DrawingWarship warship)
{
return company._collection?.Insert(warship) ?? 0;
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawingWarship? operator -(AbstractCompany company,
int position)
{
return company._collection?.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawingWarship? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawingWarship? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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@@ -0,0 +1,19 @@
namespace ProjectBattleship.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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@@ -0,0 +1,73 @@
using ProjectBattleship.DrawingObject;
namespace ProjectBattleship.CollectionGenericObjects;
/// <summary>
/// Реализация абстрактной компании - доки
/// </summary>
public class Docks : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public Docks(int picWidth, int picHeight,
ICollectionGenericObjects<DrawingWarship> collection) :
base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
Brush brush = new SolidBrush(Color.Black);
for (int i = 0; i < width; ++i)
{
for (int j = 0; j < height; ++j)
{
g.FillRectangle(brush, i * _placeSizeWidth,
j * _placeSizeHeight, 200, 5);
g.FillRectangle(brush, i * _placeSizeWidth,
j * _placeSizeHeight, 5, 80);
}
}
for (int j = 0; j < height - 4; ++j)
{
g.FillRectangle(brush, j * _placeSizeWidth,
height * _placeSizeHeight, 200, 5);
}
}
protected override void SetObjectsPosition()
{
if (_collection == null) return;
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = width - 1;
int curHeight = 0;
for (int i = 0; i < _collection.Count; i++)
{
DrawingWarship? _warship = _collection.Get(i);
if (_warship != null)
{
if (_warship.SetPictureSize(_pictureWidth, _pictureHeight))
{
_warship.SetPosition(_placeSizeWidth * curWidth + 20,
curHeight * _placeSizeHeight + 15);
}
}
curWidth--;
if (curWidth < 0)
{
curHeight++;
curWidth = width - 1;
}
if (curHeight >= height)
{
return;
}
}
}
}

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@@ -0,0 +1,42 @@
namespace ProjectBattleship.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}

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@@ -0,0 +1,59 @@
namespace ProjectBattleship.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
if (position < 0 || position >= Count) return null;
return _collection[position];
}
public int Insert(T? obj)
{
if (Count == _maxCount) return -1;
_collection.Add(obj);
return Count - 1;
}
public int Insert(T? obj, int position)
{
if (Count == _maxCount) return -1;
if (position < 0 || position >= Count) return -1;
_collection.Insert(position, obj);
return position;
}
public T? Remove(int position)
{
if (position < 0 || position >= Count) return null;
T? obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
}

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@@ -0,0 +1,94 @@
namespace ProjectBattleship.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount
{
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position < 0 || position > Count)
{
return null;
}
return _collection[position];
}
public int Insert(T obj)
{
return Insert(obj, 0);
}
public int Insert(T obj, int position)
{
if (position < 0 || position > Count)
{
return -1;
}
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
for (int i = position + 1; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return position;
}
}
for (int i = position - 1; i >= 0; i--)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return position;
}
}
return -1;
}
public T? Remove(int position)
{
if (position < 0 || position > Count || _collection[position] == null)
{
return null;
}
T? obj = _collection[position];
_collection[position] = null;
return obj;
}
}

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@@ -0,0 +1,75 @@
namespace ProjectBattleship.CollectionGenericObjects;
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : class
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
if (string.IsNullOrEmpty(name)) return;
if (_storages.ContainsKey(name)) return;
if (collectionType == CollectionType.None) return;
if (collectionType == CollectionType.Massive)
{
_storages[name] = new MassiveGenericObjects<T>();
}
else if (collectionType == CollectionType.List)
{
_storages[name] = new ListGenericObjects<T>();
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
if (_storages.ContainsKey(name))
{
_storages.Remove(name);
}
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
if (_storages.ContainsKey(name))
{
return _storages[name];
}
return null;
}
}
}

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@@ -1,4 +1,4 @@
namespace ProjectBattleship;
namespace ProjectBattleship.DrawingObject;
/// <summary>
/// Направление перемещения
/// </summary>

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@@ -0,0 +1,22 @@
namespace ProjectBattleship.Entities;
/// <summary>
/// Класс-сущность "Линкор"
/// </summary>
public class EntityBattleship : EntityWarship
{
public Color AdditionalColor { get; private set; }
public void SetAdditionalColor(Color color)
{
AdditionalColor = color;
}
public bool Turret { get; private set; }
public bool RocketCompartment { get; private set; }
public EntityBattleship(int speed, double weight, Color bodyColor,
Color additionalColor, bool turret, bool rocketCompartment) :
base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Turret = turret;
RocketCompartment = rocketCompartment;
}
}

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@@ -0,0 +1,21 @@
namespace ProjectBattleship.Entities;
/// <summary>
/// Класс-сущность "Автомобиль"
/// </summary>
public class EntityWarship
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public void SetBodyColor(Color color)
{
BodyColor = color;
}
public double Step => Speed * 100 / Weight;
public EntityWarship(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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@@ -1,37 +0,0 @@
using ProjectBattleship.Entities;
namespace ProjectBattleship.Entities;
/// <summary>
/// Класс-сущность "Линкор"
/// </summary>
public class EntityBattleship : EntityWarship
{
public Color AdditionalColor { get; private set; }
public bool Turret { get; private set; }
/// <summary>
/// Признак (опция) наличия отсека под ракеты
/// </summary>
public bool RocketCompartment { get; private set; }
/// <summary>
/// Шаг перемещения корабля
/// </summary>
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="turret">Признак наличия орудийной башни</param>
/// <param name="rocketCompartment">Признак наличия отсека под ракеты</param>
public EntityBattleship(int speed, double weight, Color bodyColor, Color additionalColor, bool turret, bool rocketCompartment) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Turret = turret;
RocketCompartment = rocketCompartment;
}
}

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@@ -1,44 +0,0 @@
namespace ProjectBattleship.Entities;
/// <summary>
/// Класс-сущность "Автомобиль"
/// </summary>
public class EntityWarship
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
/// <summary>
/// Признак (опция) наличия орудийной башни
/// </summary>
public Color AdditionalColor { get; private set; }
public bool Turret { get; private set; }
/// <summary>
/// Признак (опция) наличия отсека под ракеты
/// </summary>
public bool RocketCompartment { get; private set; }
/// <summary>
/// Шаг перемещения корабля
/// </summary>
public double Step => Speed * 100 / Weight;
public EntityWarship(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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@@ -29,14 +29,12 @@
private void InitializeComponent()
{
pictureBoxBattleship = new PictureBox();
buttonCreateBattleship = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonUp = new Button();
comboBoxStrategy = new ComboBox();
button1 = new Button();
buttonCreateWarship = new Button();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBattleship).BeginInit();
SuspendLayout();
//
@@ -50,18 +48,6 @@
pictureBoxBattleship.TabIndex = 0;
pictureBoxBattleship.TabStop = false;
//
// buttonCreateBattleship
//
buttonCreateBattleship.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateBattleship.Location = new Point(11, 384);
buttonCreateBattleship.Margin = new Padding(2);
buttonCreateBattleship.Name = "buttonCreateBattleship";
buttonCreateBattleship.Size = new Size(201, 40);
buttonCreateBattleship.TabIndex = 1;
buttonCreateBattleship.Text = "Создать линкор";
buttonCreateBattleship.UseVisualStyleBackColor = true;
buttonCreateBattleship.Click += ButtonCreateBattleship_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
@@ -126,38 +112,26 @@
//
// button1
//
button1.Location = new Point(752, 72);
button1.Name = "button1";
button1.Size = new Size(104, 43);
button1.TabIndex = 7;
button1.Text = "шаг";
button1.TextAlign = ContentAlignment.TopCenter;
button1.UseVisualStyleBackColor = true;
button1.Click += ButtonStrategyStep_Click;
//
// buttonCreateWarship
//
buttonCreateWarship.Location = new Point(217, 384);
buttonCreateWarship.Name = "buttonCreateWarship";
buttonCreateWarship.Size = new Size(200, 40);
buttonCreateWarship.TabIndex = 8;
buttonCreateWarship.Text = "Создать корабль";
buttonCreateWarship.UseVisualStyleBackColor = true;
buttonCreateWarship.Click += ButtonCreateWarship_Click;
buttonStrategyStep.Location = new Point(752, 72);
buttonStrategyStep.Name = "button1";
buttonStrategyStep.Size = new Size(104, 43);
buttonStrategyStep.TabIndex = 7;
buttonStrategyStep.Text = "шаг";
buttonStrategyStep.TextAlign = ContentAlignment.TopCenter;
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormBattleship
//
AutoScaleDimensions = new SizeF(12F, 30F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(876, 436);
Controls.Add(buttonCreateWarship);
Controls.Add(button1);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateBattleship);
Controls.Add(pictureBoxBattleship);
Margin = new Padding(2);
Name = "FormBattleship";
@@ -171,13 +145,11 @@
#endregion
private PictureBox pictureBoxBattleship;
private Button buttonCreateBattleship;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button buttonUp;
private ComboBox comboBoxStrategy;
private Button button1;
private Button buttonCreateWarship;
private Button buttonStrategyStep;
}
}

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@@ -15,6 +15,21 @@ public partial class FormBattleship : Form
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public DrawingWarship SetWarship
{
set
{
_drawingWarship = value;
_drawingWarship.SetPictureSize(pictureBoxBattleship.Width,
pictureBoxBattleship.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public FormBattleship()
@@ -23,7 +38,7 @@ public partial class FormBattleship : Form
_strategy = null;
}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
private void Draw()
{
@@ -31,62 +46,13 @@ public partial class FormBattleship : Form
{
return;
}
Bitmap bmp = new(pictureBoxBattleship.Width,
pictureBoxBattleship.Height);
Bitmap bmp = new(pictureBoxBattleship.Width,
pictureBoxBattleship.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingWarship.DrawTransport(gr);
pictureBoxBattleship.Image = bmp;
}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
/// <param name="type"><3E><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawingWarship):
_drawingWarship = new DrawingWarship(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawingBattleship):
_drawingWarship = new DrawingBattleship(random.Next(100,
300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawingWarship.SetPictureSize(pictureBoxBattleship.Width,
pictureBoxBattleship.Height);
_drawingWarship.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateBattleship_Click(object sender, EventArgs e) =>
CreateObject(nameof(DrawingBattleship));
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateWarship_Click(object sender, EventArgs e) =>
CreateObject(nameof(DrawingWarship));
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
/// </summary>
/// <param name="sender"></param>
@@ -111,8 +77,7 @@ public partial class FormBattleship : Form
result = _drawingWarship.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =
_drawingWarship.MoveTransport(DirectionType.Right);
result = _drawingWarship.MoveTransport(DirectionType.Right);
break;
}
if (result)
@@ -143,8 +108,8 @@ public partial class FormBattleship : Form
{
return;
}
_strategy.SetData(new MoveableWarship(_drawingWarship),
pictureBoxBattleship.Width, pictureBoxBattleship.Height);
_strategy.SetData(new MoveableWarship(_drawingWarship),
pictureBoxBattleship.Width, pictureBoxBattleship.Height);
}
if (_strategy == null)
{
@@ -159,6 +124,4 @@ public partial class FormBattleship : Form
_strategy = null;
}
}
}

View File

@@ -0,0 +1,295 @@
using System.Windows.Forms;
namespace ProjectBattleship
{
partial class FormWarshipCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxCollectionTools = new GroupBox();
panelCompanyTools = new Panel();
buttonRefresh = new Button();
buttonAddBattleship = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonAddWarship = new Button();
buttonGoToCheck = new Button();
buttonRemoveWarship = new Button();
buttonCreateCompany = new Button();
comboBoxSelectorCompany = new ComboBox();
panelCollection = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollection = new Label();
pictureBox = new PictureBox();
groupBoxCollectionTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelCollection.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxCollectionTools
//
groupBoxCollectionTools.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right;
groupBoxCollectionTools.Controls.Add(panelCompanyTools);
groupBoxCollectionTools.Controls.Add(buttonCreateCompany);
groupBoxCollectionTools.Controls.Add(comboBoxSelectorCompany);
groupBoxCollectionTools.Controls.Add(panelCollection);
groupBoxCollectionTools.Location = new Point(694, 0);
groupBoxCollectionTools.Name = "groupBoxCollectionTools";
groupBoxCollectionTools.Size = new Size(279, 594);
groupBoxCollectionTools.TabIndex = 1;
groupBoxCollectionTools.TabStop = false;
groupBoxCollectionTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(buttonAddBattleship);
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
panelCompanyTools.Controls.Add(buttonAddWarship);
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(buttonRemoveWarship);
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(6, 348);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(267, 240);
panelCompanyTools.TabIndex = 11;
//
// buttonRefresh
//
buttonRefresh.Location = new Point(8, 203);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(251, 34);
buttonRefresh.TabIndex = 7;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// buttonAddBattleship
//
buttonAddBattleship.Location = new Point(8, 46);
buttonAddBattleship.Name = "buttonAddBattleship";
buttonAddBattleship.Size = new Size(251, 34);
buttonAddBattleship.TabIndex = 3;
buttonAddBattleship.Text = "Добавить линкор";
buttonAddBattleship.UseVisualStyleBackColor = true;
buttonAddBattleship.Click += ButtonAddBattleship_Click;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Location = new Point(8, 86);
maskedTextBoxPosition.Mask = "00";
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(251, 31);
maskedTextBoxPosition.TabIndex = 8;
maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonAddWarship
//
buttonAddWarship.Location = new Point(8, 6);
buttonAddWarship.Name = "buttonAddWarship";
buttonAddWarship.Size = new Size(251, 34);
buttonAddWarship.TabIndex = 2;
buttonAddWarship.Text = "Добавить военный корабль";
buttonAddWarship.UseVisualStyleBackColor = true;
buttonAddWarship.Click += ButtonAddWarship_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Location = new Point(8, 163);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(251, 34);
buttonGoToCheck.TabIndex = 6;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonRemoveWarship
//
buttonRemoveWarship.Location = new Point(8, 123);
buttonRemoveWarship.Name = "buttonRemoveWarship";
buttonRemoveWarship.Size = new Size(251, 34);
buttonRemoveWarship.TabIndex = 5;
buttonRemoveWarship.Text = "Удалить военный корабль";
buttonRemoveWarship.UseVisualStyleBackColor = true;
buttonRemoveWarship.Click += ButtonRemoveWarship_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(14, 314);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(251, 34);
buttonCreateCompany.TabIndex = 10;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(14, 275);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(251, 33);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// panelCollection
//
panelCollection.Controls.Add(buttonCollectionDel);
panelCollection.Controls.Add(listBoxCollection);
panelCollection.Controls.Add(buttonCollectionAdd);
panelCollection.Controls.Add(radioButtonList);
panelCollection.Controls.Add(radioButtonMassive);
panelCollection.Controls.Add(textBoxCollectionName);
panelCollection.Controls.Add(labelCollection);
panelCollection.Location = new Point(6, 25);
panelCollection.Name = "panelCollection";
panelCollection.Size = new Size(267, 246);
panelCollection.TabIndex = 9;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(8, 210);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(251, 34);
buttonCollectionDel.TabIndex = 7;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 25;
listBoxCollection.Location = new Point(8, 125);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(251, 79);
listBoxCollection.TabIndex = 6;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(8, 85);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(251, 34);
buttonCollectionAdd.TabIndex = 5;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(150, 58);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(96, 29);
radioButtonList.TabIndex = 4;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(19, 58);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(98, 29);
radioButtonMassive.TabIndex = 3;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(8, 26);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(251, 31);
textBoxCollectionName.TabIndex = 2;
//
// labelCollection
//
labelCollection.AutoSize = true;
labelCollection.Location = new Point(44, 1);
labelCollection.Name = "labelCollection";
labelCollection.Size = new Size(186, 25);
labelCollection.TabIndex = 1;
labelCollection.Text = "Название коллекции:";
//
// pictureBox
//
pictureBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(688, 594);
pictureBox.TabIndex = 2;
pictureBox.TabStop = false;
//
// FormWarshipCollection
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(978, 594);
Controls.Add(groupBoxCollectionTools);
Controls.Add(pictureBox);
Name = "FormWarshipCollection";
Text = "Коллекция военных кораблей";
groupBoxCollectionTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelCollection.ResumeLayout(false);
panelCollection.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxCollectionTools;
private Button buttonAddBattleship;
private Button buttonAddWarship;
private ComboBox comboBoxSelectorCompany;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Button buttonRemoveWarship;
private MaskedTextBox maskedTextBoxPosition;
private PictureBox pictureBox;
private Panel panelCollection;
private TextBox textBoxCollectionName;
private Label labelCollection;
private Button buttonCollectionAdd;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private ListBox listBoxCollection;
private Panel panelCompanyTools;
}
}

View File

@@ -0,0 +1,295 @@
using ProjectBattleship.CollectionGenericObjects;
using ProjectBattleship.DrawingObject;
namespace ProjectBattleship;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormWarshipCollection : Form
{
/// <summary>
/// Хранилише коллекций
/// </summary>
private readonly StorageCollection<DrawingWarship> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormWarshipCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender,
EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление военного корабля
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddWarship_Click(object sender, EventArgs e)
{
FormWarshipConfig form = new();
form.Show();
form.AddEvent(SetWarship);
}
/// <summary>
/// Добавление военного корабля в коллекцию
/// </summary>
/// <param name="car"></param>
private void SetWarship(DrawingWarship? warship)
{
if (_company == null || warship == null)
{
return;
}
if (_company + warship != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Добавление линкора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddBattleship_Click(object sender, EventArgs e) =>
CreateObject(nameof(DrawingBattleship));
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random random = new();
DrawingWarship drawingWarship;
switch (type)
{
case nameof(DrawingWarship):
drawingWarship = new DrawingWarship(random.Next(100, 300),
random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawingBattleship):
drawingWarship = new DrawingBattleship(random.Next(100, 300),
random.Next(1000, 3000),
GetColor(random), GetColor(random),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawingWarship != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Получение цвета
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveWarship_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text)
|| _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Передача объекта в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawingWarship? warship = null;
int counter = 100;
while (warship == null)
{
warship = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (warship == null)
{
return;
}
FormBattleship form = new()
{
SetWarship = warship
};
form.ShowDialog();
}
/// <summary>
/// Перерисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) ||
(!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text,
collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Вы хотите удалить эту коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
{
string? name = listBoxCollection.SelectedItem.ToString();
if (!string.IsNullOrEmpty(name))
{
_storageCollection.DelCollection(name);
}
}
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 ||
listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawingWarship>? collection =
_storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new Docks(pictureBox.Width,
pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,360 @@
namespace ProjectBattleship
{
partial class FormWarshipConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxRocketCompartment = new CheckBox();
checkBoxTurret = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxRocketCompartment);
groupBoxConfig.Controls.Add(checkBoxTurret);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(671, 379);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(300, 30);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(345, 195);
groupBoxColors.TabIndex = 8;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.MediumPurple;
panelPurple.Location = new Point(271, 112);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(62, 56);
panelPurple.TabIndex = 7;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(182, 112);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(62, 56);
panelBlack.TabIndex = 6;
//
// panelGray
//
panelGray.BackColor = Color.LightGray;
panelGray.Location = new Point(94, 112);
panelGray.Name = "panelGray";
panelGray.Size = new Size(62, 56);
panelGray.TabIndex = 5;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(7, 112);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(62, 56);
panelWhite.TabIndex = 4;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(271, 30);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(62, 56);
panelYellow.TabIndex = 3;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(182, 30);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(62, 56);
panelBlue.TabIndex = 2;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(94, 30);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(62, 56);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(7, 30);
panelRed.Name = "panelRed";
panelRed.Size = new Size(62, 56);
panelRed.TabIndex = 0;
//
// checkBoxRocketCompartment
//
checkBoxRocketCompartment.AutoSize = true;
checkBoxRocketCompartment.Location = new Point(14, 277);
checkBoxRocketCompartment.Name = "checkBoxRocketCompartment";
checkBoxRocketCompartment.Size = new Size(337, 29);
checkBoxRocketCompartment.TabIndex = 7;
checkBoxRocketCompartment.Text = "Признак наличия отсека под ракеты";
checkBoxRocketCompartment.UseVisualStyleBackColor = true;
//
// checkBoxTurret
//
checkBoxTurret.AutoSize = true;
checkBoxTurret.Location = new Point(14, 231);
checkBoxTurret.Name = "checkBoxTurret";
checkBoxTurret.Size = new Size(335, 29);
checkBoxTurret.TabIndex = 6;
checkBoxTurret.Text = "Признак наличия орудийной башни";
checkBoxTurret.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(111, 82);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(120, 31);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(12, 82);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(43, 25);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(111, 30);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(120, 31);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(12, 32);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(93, 25);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(482, 319);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(163, 38);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += LabelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(300, 319);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(162, 38);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += LabelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(46, 92);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(252, 175);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(707, 323);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(112, 34);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += ButtonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(911, 323);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(112, 34);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(691, 12);
panelObject.Name = "panelObject";
panelObject.Size = new Size(343, 294);
panelObject.TabIndex = 0;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.AutoSize = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(220, 18);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(93, 27);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.AutoSize = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(46, 22);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(53, 27);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
//
// FormWarshipConfig
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1046, 379);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Name = "FormWarshipConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
panelObject.PerformLayout();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelSimpleObject;
private Label labelSpeed;
private Label labelModifiedObject;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxTurret;
private CheckBox checkBoxRocketCompartment;
private GroupBox groupBoxColors;
private Panel panelRed;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelAdditionalColor;
private Label labelBodyColor;
}
}

View File

@@ -0,0 +1,178 @@
using ProjectBattleship.DrawingObject;
using ProjectBattleship.Entities;
namespace ProjectBattleship
{
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormWarshipConfig : Form
{
/// <summary>
/// Объект - прорисовка
/// </summary>
private DrawingWarship? _warship;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event Action<DrawingWarship>? WarshipDelegate;
/// <summary>
/// Конструктор
/// </summary>
public FormWarshipConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="WarshipDelegate"></param>
public void AddEvent(Action<DrawingWarship> warshipDelegate)
{
if (WarshipDelegate != null)
{
WarshipDelegate = warshipDelegate;
}
else
{
WarshipDelegate += warshipDelegate;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_warship?.SetPictureSize(pictureBoxObject.Width,
pictureBoxObject.Height);
_warship?.SetPosition(15, 15);
_warship?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ??
string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ?
DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_warship = new DrawingWarship((int)numericUpDownSpeed.Value,
(double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_warship = new
DrawingBattleship((int)numericUpDownSpeed.Value,
(double)numericUpDownWeight.Value,
Color.White, Color.Black, checkBoxTurret.Checked,
checkBoxRocketCompartment.Checked);
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object? sender, MouseEventArgs e)
{
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_warship != null)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
_warship.EntityWarship.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
}
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_warship != null && _warship is DrawingBattleship)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_warship != null && _warship.EntityWarship is EntityBattleship _battleship)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
_battleship.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
}
private void ButtonAdd_Click(object sender, EventArgs e)
{
if (_warship != null)
{
WarshipDelegate?.Invoke(_warship);
Close();
}
}
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -9,7 +9,7 @@ namespace ProjectBattleship
static void Main()
{
ApplicationConfiguration.Initialize();
Application.Run(new FormBattleship());
Application.Run(new FormWarshipCollection());
}
}
}