4 Commits
Lab_8 ... Lab_4

Author SHA1 Message Date
b93ed3e939 в 2024-05-22 21:54:27 +04:00
58af716a79 в 2024-05-22 21:51:19 +04:00
481d4571ed ы 2024-05-22 03:38:35 +04:00
53ab3a7e32 d 2024-05-22 03:00:46 +04:00
36 changed files with 285 additions and 1899 deletions

View File

@@ -8,15 +8,4 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.FileExtensions" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="8.0.1" />
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.11" />
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="Serilog.Settings.Configuration" Version="8.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
</ItemGroup>
</Project>

View File

@@ -1,5 +1,4 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
@@ -29,14 +28,14 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция артиллерийских установок
/// Коллекция танков
/// </summary>
protected ICollectionGenericObjects<DrawningArtilleryUnit>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => (_pictureWidth / _placeSizeWidth) * (_pictureHeight / _placeSizeHeight);
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
@@ -50,7 +49,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
@@ -61,7 +60,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningArtilleryUnit сruiser)
{
return company._collection.Insert(сruiser, new DrawiningArtilleryUnitEqutables());
return company._collection.Insert(сruiser);
}
/// <summary>
@@ -97,25 +96,11 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
try
{
DrawningArtilleryUnit? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
catch (ObjectNotFoundException e)
{ }
catch (PositionOutOfCollectionException e)
{ }
DrawningArtilleryUnit? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Сортировка
/// </summary>
/// <param name="comparer">Сравнитель объектов</param>
public void Sort(IComparer<DrawningArtilleryUnit?> comparer) => _collection?.CollectionSort(comparer);
/// <summary>
/// Вывод заднего фона
/// </summary>

View File

@@ -1,5 +1,4 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
@@ -23,7 +22,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
Pen pen = new(Color.Black, 2);
for (int i = 0; i < width; i++)
for (int i = 0; i < width + 1; i++)
{
for (int j = 0; j < height + 1; ++j)
{
@@ -42,16 +41,13 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
try
if (_collection.Get(i) != null)
{
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 10);
}
catch (ObjectNotFoundException) { }
catch(PositionOutOfCollectionException e) { }
if (curWidth < width - 1)
if (curWidth < width )
curWidth++;
else
{

View File

@@ -1,75 +0,0 @@
namespace ProjectArtilleryUnit.CollectionGenericObjects;
public class CollectionInfo : IEquatable<CollectionInfo>
{
/// <summary>
/// Название
/// </summary>
public string Name { get; private set; }
/// <summary>
/// Тип
/// </summary>
public CollectionType CollectionType { get; private set; }
/// <summary>
/// Описание
/// </summary>
public string Description { get; private set; }
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separator = "-";
/// <summary>
/// Конструктор
/// </summary>
/// <param name="name">Название</param>
/// <param name="collectionType">Тип</param>
/// <param name="description">Описание</param>
public CollectionInfo(string name, CollectionType collectionType, string
description)
{
Name = name;
CollectionType = collectionType;
Description = description;
}
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="data">Строка</param>
/// <returns>Объект или null</returns>
public static CollectionInfo? GetCollectionInfo(string data)
{
string[] strs = data.Split(_separator, StringSplitOptions.RemoveEmptyEntries);
if (strs.Length < 1 || strs.Length > 3)
{
return null;
}
return new CollectionInfo(strs[0], (CollectionType)Enum.Parse(typeof(CollectionType), strs[1]), strs.Length > 2 ? strs[2] : string.Empty);
}
public override string ToString()
{
return Name + _separator + CollectionType + _separator + Description;
}
public bool Equals(CollectionInfo? other)
{
return Name == other?.Name;
}
public override bool Equals(object? obj)
{
return Equals(obj as CollectionInfo);
}
public override int GetHashCode()
{
return Name.GetHashCode();
}
}

View File

@@ -1,6 +1,4 @@
using ProjectArtilleryUnit.Drawnings;
namespace ProjectArtilleryUnit.CollectionGenericObjects
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
@@ -17,15 +15,14 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// /// <param name="comparer">Cравнение двух объектов</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null);
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
@@ -33,7 +30,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null);
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
@@ -48,23 +45,6 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
/// <summary>
/// Сортировка коллекции
/// </summary>
/// <param name="comparer">Сравнитель объектов</param>
void CollectionSort(IComparer<T?> comparer);
}
}

View File

@@ -1,7 +1,4 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
@@ -19,20 +16,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount
{
get => _maxCount;
set
{
if (value > 0)
{
_maxCount = value;
}
}
}
public CollectionType GetCollectionType => CollectionType.List;
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
/// <summary>
/// Конструктор
/// </summary>
@@ -43,43 +27,26 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
public T? Get(int position)
{
// TODO проверка позиции
// TODO выброc позиций, если выход за границы массива
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
if (position >= Count || position < 0) return null;
return _collection[position];
}
public int Insert(T obj, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
public int Insert(T obj)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO выбром позиций, если переполнение
// TODO выброc позиций, если такой объект есть в коллекции
// TODO вставка в конец набора
for (int i = 0; i < Count; i++)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
}
if (Count == _maxCount) throw new CollectionOverflowException(Count);
if (Count == _maxCount) return -1;
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
public int Insert(T obj, int position)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO выброc позиций, если такой объект есть в коллекции
// TODO проверка позиции
// TODO вставка по позиции
for (int i = 0; i < Count; i++)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
}
if (Count == _maxCount) throw new CollectionOverflowException(Count);
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
if (Count == _maxCount) return -1;
if (position >= Count || position < 0) return -1;
_collection.Insert(position, obj);
return position;
@@ -88,26 +55,11 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
public T Remove(int position)
{
// TODO проверка позиции
// TODO выбром позиций, если выход за границы массива
// TODO удаление объекта из списка
if (position >= _collection.Count || position < 0) throw new PositionOutOfCollectionException(position);
if (position >= Count || position < 0) return null;
T obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Count; ++i)
{
yield return _collection[i];
}
}
public void CollectionSort(IComparer<T?> comparer)
{
_collection.Sort(comparer);
}
}
}

View File

@@ -1,5 +1,4 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
@@ -15,12 +14,8 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount
public int SetMaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
@@ -37,8 +32,6 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
/// </summary>
@@ -49,115 +42,74 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
public T? Get(int position)
{
// TODO проверка позиции
// TODO выбром позиций, если выход за границы массива
// TODO выбром позиций, если объект пустой
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
if (_collection[position] == null) throw new ObjectNotFoundException(position);
if (position >= _collection.Length || position < 0)
{ return null; }
return _collection[position];
}
public int Insert(T obj, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
public int Insert(T obj)
{
// TODO вставка в свободное место набора
// TODO выброc позиций, если переполнение
// TODO выброc позиций, если такой объект есть в коллекции
for (int i = 0; i < Count; i++)
int index = 0;
while (index < _collection.Length)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
}
for (int i = 0; i < Count; i++)
{
if (_collection[i] == null)
if (_collection[index] == null)
{
_collection[i] = obj;
return i;
_collection[index] = obj;
return index;
}
}
throw new CollectionOverflowException(Count);
index++;
}
return -1;
}
public int Insert(T obj, int position, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
public int Insert(T obj, int position)
{
// TODO выброc позиций, если такой объект есть в коллекции
// TODO проверка позиции
// TODO выбром позиций, если выход за границы массива
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// ищется свободное место после этой позиции и идет вставка туда
// если нет после, ищем до
// TODO выбром позиций, если переполнение
// TODO вставка
for (int i = 0; i < Count; i++)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
if (position >= _collection.Length || position < 0)
{ return -1; }
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
int index;
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
if (_collection[position] != null)
for (index = position + 1; index < _collection.Length; ++index)
{
bool pushed = false;
for (int index = position + 1; index < Count; index++)
if (_collection[index] == null)
{
if (_collection[index] == null)
{
position = index;
pushed = true;
break;
}
}
if (!pushed)
{
for (int index = position - 1; index >= 0; index--)
{
if (_collection[index] == null)
{
position = index;
pushed = true;
break;
}
}
}
if (!pushed)
{
throw new CollectionOverflowException(Count);
_collection[position] = obj;
return position;
}
}
_collection[position] = obj;
return position;
for (index = position - 1; index >= 0; --index)
{
if (_collection[index] == null)
{
_collection[position] = obj;
return position;
}
}
return -1;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присвоив элементу массива значение null
// TODO выбром позиций, если выход за границы массива
// TODO выбром позиций, если объект пустой
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
if (_collection[position] == null) throw new ObjectNotFoundException(position);
T? temp = _collection[position];
if (position >= _collection.Length || position < 0)
{ return null; }
T obj = _collection[position];
_collection[position] = null;
return temp;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Length; ++i)
{
yield return _collection[i];
}
}
public void CollectionSort(IComparer<T?> comparer)
{
Array.Sort(_collection, comparer);
return obj;
}
}
}

View File

@@ -1,46 +1,27 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
using System.Text;
namespace ProjectArtilleryUnit.CollectionGenericObjects
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningArtilleryUnit
where T : class
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<CollectionInfo, ICollectionGenericObjects<T>> _storages;
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<CollectionInfo> Keys => _storages.Keys.ToList();
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionsStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<CollectionInfo, ICollectionGenericObjects<T>>();
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
@@ -48,40 +29,29 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(CollectionInfo name)
public void AddCollection(string name, CollectionType collectionType)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
// TODO Прописать логику для добавления
if (name == null || _storages.ContainsKey(name))
{
return;
}
if (_storages.ContainsKey(name)) return;
if (name.CollectionType == CollectionType.Massive)
{
_storages.Add(name, new MassiveGenericObjects<T>());
}
if (name.CollectionType == CollectionType.List)
{
_storages.Add(name, new ListGenericObjects<T>());
}
if (collectionType == CollectionType.None) return;
else if (collectionType == CollectionType.Massive)
_storages[name] = new MassiveGenericObjects<T>();
else if (collectionType == CollectionType.List)
_storages[name] = new ListGenericObjects<T>();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(CollectionInfo name)
public void DelCollection(string name)
{
// TODO Прописать логику для удаления коллекции
if (name == null || !_storages.ContainsKey(name))
{
return;
}
_storages.Remove(name);
if (_storages.ContainsKey(name))
_storages.Remove(name);
}
/// <summary>
@@ -89,144 +59,15 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[CollectionInfo name]
public ICollectionGenericObjects<T>? this[string name]
{
get
{
// TODO Продумать логику получения объекта
if (_storages.ContainsKey(name))
{
return _storages[name];
}
return null;
}
}
/// <summary>
/// Сохранение информации по самолетам в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
public void SaveData(string filename)
{
if (_storages.Count == 0)
{
throw new Exception("В хранилище отсутствуют коллекции для сохранения");
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using FileStream fs = new(filename, FileMode.Create);
using StreamWriter streamWriter = new StreamWriter(fs);
streamWriter.Write(_collectionKey);
foreach (KeyValuePair<CollectionInfo, ICollectionGenericObjects<T>> value in _storages)
{
streamWriter.Write(Environment.NewLine);
if (value.Value.Count == 0)
{
continue;
}
streamWriter.Write(value.Key);
streamWriter.Write(_separatorForKeyValue);
streamWriter.Write(value.Value.MaxCount);
streamWriter.Write(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
streamWriter.Write(data);
streamWriter.Write(_separatorItems);
}
}
}
/// <summary>
/// Загрузка информации по кораблям в хранилище из файла
/// </summary>
/// <param name="filename"></param>
public void LoadData(string filename)
{
if (!File.Exists(filename))
{
throw new FileNotFoundException("Файл не существует");
}
using (StreamReader sr = new StreamReader(filename))
{
string? str;
str = sr.ReadLine();
if (str != _collectionKey.ToString())
throw new FormatException("В файле неверные данные");
_storages.Clear();
while ((str = sr.ReadLine()) != null)
{
string[] record = str.Split(_separatorForKeyValue);
if (record.Length != 3)
{
continue;
}
CollectionInfo? collectionInfo = CollectionInfo.GetCollectionInfo(record[0]) ??
throw new Exception("Не удалось определить информацию коллекции: " + record[0]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionInfo.CollectionType) ??
throw new Exception("Не удалось создать коллекцию");
collection.MaxCount = Convert.ToInt32(record[1]);
string[] set = record[2].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningArtilleryUnit() is T artilleryUnit)
{
try
{
if (collection.Insert(artilleryUnit, new DrawiningArtilleryUnitEqutables()) == -1)
{
throw new InvalidOperationException("Объект не удалось добавить в коллекцию: " + record[3]);
}
}
catch (CollectionOverflowException ex)
{
throw new CollectionOverflowException("Коллекция переполнена", ex);
}
catch (ObjectAlreadyInCollectionException ex)
{
throw new InvalidOperationException("Объект уже присутствует в коллекции", ex);
}
}
}
_storages.Add(collectionInfo, collection);
}
}
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}
}

View File

@@ -1,10 +0,0 @@
using ProjectArtilleryUnit.Drawnings;
namespace ProjectArtilleryUnit;
/// <summary>
/// Делегат передачи объекта класса-прорисвоки
/// </summary>
/// <param name="artilleryUnit"></param>
public delegate void ArtilleryUnitDelegate(DrawningArtilleryUnit artilleryUnit);

View File

@@ -1,54 +0,0 @@
using System.Diagnostics.CodeAnalysis;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
/// Реализация сравнения двух объектов класса-прорисовки
/// </summary>
public class DrawiningArtilleryUnitEqutables : IEqualityComparer<DrawningArtilleryUnit?>
{
public bool Equals(DrawningArtilleryUnit? x, DrawningArtilleryUnit? y)
{
if (x == null || x.EntityArtilleryUnit == null)
{
return false;
}
if (y == null || y.EntityArtilleryUnit == null)
{
return false;
}
if (x.GetType().Name != y.GetType().Name)
{
return false;
}
if (x.EntityArtilleryUnit.Speed != y.EntityArtilleryUnit.Speed)
{
return false;
}
if (x.EntityArtilleryUnit.Weight != y.EntityArtilleryUnit.Weight)
{
return false;
}
if (x.EntityArtilleryUnit.BodyColor != y.EntityArtilleryUnit.BodyColor)
{
return false;
}
if (x is DrawningMilitaryArtilleryUnit && y is DrawningMilitaryArtilleryUnit)
{
// TODO доделать логику сравнения дополнительных параметров
}
return true;
}
public int GetHashCode([DisallowNull] DrawningArtilleryUnit obj)
{
return obj.GetHashCode();
}
}

View File

@@ -1,4 +1,5 @@
using ProjectArtilleryUnit.Entities;
using System.Drawing;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
@@ -19,20 +20,20 @@ public class DrawningArtilleryUnit
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки артиллерийской установки
/// Левая координата прорисовки автомобиля
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки артиллерийской установки
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки артиллерийской установки
/// Ширина прорисовки танка
/// </summary>
private readonly int _drawningArtilleryUnitWidth = 150;
/// <summary>
/// Высота прорисовки артиллерийской установки
/// Высота прорисовки танка
/// </summary>
private readonly int _drawningArtilleryUnitHeight = 50;
private readonly int _drawningEnginesWidth = 3;
@@ -57,7 +58,7 @@ public class DrawningArtilleryUnit
/// <summary>
/// Пустой онструктор
/// </summary>
public DrawningArtilleryUnit()
private DrawningArtilleryUnit()
{
_pictureWidth = null;
_pictureHeight = null;
@@ -86,15 +87,6 @@ public class DrawningArtilleryUnit
_pictureHeight = drawningCarHeight;
}
/// <summary>
/// конструктор
/// </summary>
/// <param name="entityArtilleryUnit"></param>
public DrawningArtilleryUnit(EntityArtilleryUnit entityArtilleryUnit)
{
EntityArtilleryUnit = entityArtilleryUnit;
}
/// <summary>
/// Установка границ поля
/// </summary>
@@ -192,7 +184,6 @@ public class DrawningArtilleryUnit
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>

View File

@@ -1,34 +0,0 @@
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
/// Сравнение по цвету, скорости, весу
/// </summary>
public class DrawningArtilleryUnitCompareByColor : IComparer<DrawningArtilleryUnit?>
{
public int Compare(DrawningArtilleryUnit? x, DrawningArtilleryUnit? y)
{
// TODO прописать логику сравения по цветам, скорости, весу
if (x == null || x.EntityArtilleryUnit == null)
{
return 1;
}
if (y == null || y.EntityArtilleryUnit == null)
{
return -1;
}
var bodycolorCompare = x.EntityArtilleryUnit.BodyColor.Name.CompareTo(y.EntityArtilleryUnit.BodyColor.Name);
if (bodycolorCompare != 0)
{
return bodycolorCompare;
}
var speedCompare = x.EntityArtilleryUnit.Speed.CompareTo(y.EntityArtilleryUnit.Speed);
if (speedCompare != 0)
{
return speedCompare;
}
return x.EntityArtilleryUnit.Weight.CompareTo(y.EntityArtilleryUnit.Weight);
}
}

View File

@@ -1,35 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
/// Сравнение по типу, скорости, весу
/// </summary>
public class DrawningArtilleryUnitCompareByType : IComparer<DrawningArtilleryUnit?>
{
public int Compare(DrawningArtilleryUnit? x, DrawningArtilleryUnit? y)
{
if (x == null || x.EntityArtilleryUnit == null)
{
return 1;
}
if (y == null || y.EntityArtilleryUnit == null)
{
return -1;
}
if (x.GetType().Name != y.GetType().Name)
{
return x.GetType().Name.CompareTo(y.GetType().Name);
}
var speedCompare = x.EntityArtilleryUnit.Speed.CompareTo(y.EntityArtilleryUnit.Speed);
if (speedCompare != 0)
{
return speedCompare;
}
return x.EntityArtilleryUnit.Weight.CompareTo(y.EntityArtilleryUnit.Weight);
}
}

View File

@@ -1,10 +1,12 @@
using System.Drawing.Drawing2D;
using System.Drawing;
using System.Drawing.Drawing2D;
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings
{
public class DrawningMilitaryArtilleryUnit : DrawningArtilleryUnit
{
/// <summary>
/// Конструктор
/// </summary>
@@ -22,14 +24,6 @@ namespace ProjectArtilleryUnit.Drawnings
EntityArtilleryUnit = new EntityMilitaryArtilleryUnit(speed, weight, bodyColor, additionalColor, muzzle, gun, luke);
}
public DrawningMilitaryArtilleryUnit(EntityArtilleryUnit entityArtilleryUnit)
{
if (entityArtilleryUnit != null)
{
EntityArtilleryUnit = entityArtilleryUnit;
}
}
public override void DrawTransport(Graphics g)
{
if (EntityArtilleryUnit == null || EntityArtilleryUnit is not EntityMilitaryArtilleryUnit entityMilitaryArtilleryUnit || !_startPosX.HasValue ||
@@ -37,7 +31,6 @@ namespace ProjectArtilleryUnit.Drawnings
{
return;
}
Pen pen = new(entityMilitaryArtilleryUnit.AdditionalColor, 2);
Pen pen2 = new(Color.Black, 2);
Pen pen3 = new(Color.Red, 4);
@@ -70,6 +63,7 @@ namespace ProjectArtilleryUnit.Drawnings
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 4, 25, 2);
}
}
}
}

View File

@@ -1,50 +0,0 @@
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings
{
public static class ExtentionDrawningArtilleryUnit
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
public static DrawningArtilleryUnit? CreateDrawningArtilleryUnit(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityArtilleryUnit? artilleryUnit = EntityMilitaryArtilleryUnit.CreateEntityMilitaryArtilleryUnit(strs);
if (artilleryUnit != null)
{
return new DrawningMilitaryArtilleryUnit(artilleryUnit);
}
artilleryUnit = EntityArtilleryUnit.CreateEntityArtilleryUnit(strs);
if (artilleryUnit != null)
{
return new DrawningArtilleryUnit(artilleryUnit);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawning ArtilleryUnit">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningArtilleryUnit drawningArtilleryUnit)
{
string[]? array = drawningArtilleryUnit?.EntityArtilleryUnit?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}
}

View File

@@ -0,0 +1,38 @@
namespace ProjectArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "танк"
/// </summary>
public class EntityArtilleryUnit
{
//свойства
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса танка
/// </summary>
/// <param name="speed">скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">основной цвет</param>
public EntityArtilleryUnit(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@@ -1,69 +0,0 @@
namespace ProjectArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "артиллерийская установка"
/// </summary>
public class EntityArtilleryUnit
{
//свойства
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
public void setBodyColor(Color color)
{
BodyColor = color;
}
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса артиллерийской установки
/// </summary>
/// <param name="speed">скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">основной цвет</param>
public EntityArtilleryUnit(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityArtilleryUnit), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityArtilleryUnit? CreateEntityArtilleryUnit(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityArtilleryUnit))
{
return null;
}
return new EntityArtilleryUnit(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

View File

@@ -0,0 +1,30 @@
namespace ProjectArtilleryUnit.Entities
{
internal class EntityMilitaryArtilleryUnit : EntityArtilleryUnit
{
/// <summary>
/// Признак (опция) наличие пушка
/// </summary>
public bool Muzzle { get; private set; }
/// <summary>
/// Признак (опция) наличие артелирийской пушки
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Признак (опция) наличие люка
/// </summary>
public bool Luke { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool мuzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Muzzle = мuzzle;
Gun = gun;
Luke = luke;
}
}
}

View File

@@ -1,62 +0,0 @@
namespace ProjectArtilleryUnit.Entities
{
internal class EntityMilitaryArtilleryUnit : EntityArtilleryUnit
{
/// <summary>
/// Признак (опция) наличие дула
/// </summary>
public bool Muzzle { get; private set; }
/// <summary>
/// Признак (опция) наличие ракетной установки
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Признак (опция) наличие люка
/// </summary>
public bool Luke { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public void setAdditionalColor(Color color)
{
AdditionalColor = color;
}
public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool muzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Muzzle = muzzle;
Gun = gun;
Luke = luke;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityArtilleryUnit), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name,
Muzzle.ToString(), Gun.ToString(), Luke.ToString() };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityArtilleryUnit? CreateEntityMilitaryArtilleryUnit(string[] strs)
{
if (strs.Length != 8 || strs[0] != nameof(EntityArtilleryUnit))
{
return null;
}
return new EntityMilitaryArtilleryUnit(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]),
Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]), Convert.ToBoolean(strs[7]));
}
}
}

View File

@@ -1,25 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
/// <summary>
/// Класс, описывающий ошибку переполнения коллекции
/// </summary>
[Serializable]
internal class CollectionOverflowException : ApplicationException
{
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
public CollectionOverflowException() : base() { }
public CollectionOverflowException(string message) : base(message) { }
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -1,22 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
[Serializable]
internal class ObjectAlreadyInCollectionException : ApplicationException
{
public ObjectAlreadyInCollectionException(int index) : base("Такой объект уже присутствует в коллекции. Позиция " + index) { }
public ObjectAlreadyInCollectionException() : base() { }
public ObjectAlreadyInCollectionException(string message) : base(message) { }
public ObjectAlreadyInCollectionException(string message, Exception exception) : base(message, exception) { }
protected ObjectAlreadyInCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -1,27 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
/// <summary>
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
/// </summary>
[Serializable]
internal class ObjectNotFoundException : ApplicationException
{
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
public ObjectNotFoundException() : base() { }
public ObjectNotFoundException(string message) : base(message) { }
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -1,26 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
/// <summary>
/// Класс, описывающий ошибку выхода за границы коллекции
/// </summary>
[Serializable]
internal class PositionOutOfCollectionException : ApplicationException
{
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции.Позиция " + i) { }
public PositionOutOfCollectionException() : base() { }
public PositionOutOfCollectionException(string message) : base(message) { }
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -41,7 +41,7 @@ namespace ProjectArtilleryUnit
}
/// <summary>
/// Метод прорисовки артиллерийской установки
/// Метод прорисовки танка
/// </summary>
private void Draw()
{

View File

@@ -40,25 +40,17 @@
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
panelCompanyTools = new Panel();
buttonSortByColor = new Button();
buttonSortByType = new Button();
ButtonAddArtilleryUnit = new Button();
ButtonAddMilitaryArtilleryUnit = new Button();
buttonRefresh = new Button();
ButtonRemoveArtilleryUnit = new Button();
maskedTextBoxPosision = new MaskedTextBox();
buttonGetToTest = new Button();
pictureBoxArtilleryUnit = new PictureBox();
menuStrip = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelStorage.SuspendLayout();
panelCompanyTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxArtilleryUnit).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
@@ -68,21 +60,22 @@
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(552, 24);
groupBoxTools.Location = new Point(531, 0);
groupBoxTools.Margin = new Padding(3, 2, 3, 2);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Padding = new Padding(3, 2, 3, 2);
groupBoxTools.Size = new Size(194, 492);
groupBoxTools.Size = new Size(260, 490);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "инструменты";
groupBoxTools.Enter += groupBoxTools_Enter;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(18, 259);
buttonCreateCompany.Location = new Point(6, 259);
buttonCreateCompany.Margin = new Padding(3, 2, 3, 2);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(163, 20);
buttonCreateCompany.Size = new Size(245, 20);
buttonCreateCompany.TabIndex = 7;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
@@ -101,15 +94,15 @@
panelStorage.Location = new Point(3, 18);
panelStorage.Margin = new Padding(3, 2, 3, 2);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(188, 212);
panelStorage.Size = new Size(254, 212);
panelStorage.TabIndex = 6;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(15, 185);
buttonCollectionDel.Location = new Point(3, 185);
buttonCollectionDel.Margin = new Padding(3, 2, 3, 2);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(163, 20);
buttonCollectionDel.Size = new Size(245, 20);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
@@ -119,18 +112,18 @@
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(15, 103);
listBoxCollection.Location = new Point(3, 103);
listBoxCollection.Margin = new Padding(3, 2, 3, 2);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(163, 79);
listBoxCollection.Size = new Size(245, 79);
listBoxCollection.TabIndex = 5;
//
// buttonCollecctionAdd
//
buttonCollecctionAdd.Location = new Point(15, 78);
buttonCollecctionAdd.Location = new Point(3, 78);
buttonCollecctionAdd.Margin = new Padding(3, 2, 3, 2);
buttonCollecctionAdd.Name = "buttonCollecctionAdd";
buttonCollecctionAdd.Size = new Size(163, 20);
buttonCollecctionAdd.Size = new Size(245, 20);
buttonCollecctionAdd.TabIndex = 4;
buttonCollecctionAdd.Text = "Добавить коллекцию";
buttonCollecctionAdd.UseVisualStyleBackColor = true;
@@ -162,11 +155,12 @@
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(15, 24);
textBoxCollectionName.Location = new Point(3, 24);
textBoxCollectionName.Margin = new Padding(3, 2, 3, 2);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(163, 23);
textBoxCollectionName.Size = new Size(245, 23);
textBoxCollectionName.TabIndex = 1;
textBoxCollectionName.TextChanged += textBoxCollectionName_TextChanged;
//
// labelCollectionName
//
@@ -182,18 +176,17 @@
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(18, 233);
comboBoxSelectorCompany.Location = new Point(6, 233);
comboBoxSelectorCompany.Margin = new Padding(3, 2, 3, 2);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(163, 23);
comboBoxSelectorCompany.Size = new Size(245, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged_1;
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonSortByColor);
panelCompanyTools.Controls.Add(buttonSortByType);
panelCompanyTools.Controls.Add(ButtonAddArtilleryUnit);
panelCompanyTools.Controls.Add(ButtonAddMilitaryArtilleryUnit);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(ButtonRemoveArtilleryUnit);
panelCompanyTools.Controls.Add(maskedTextBoxPosision);
@@ -202,53 +195,42 @@
panelCompanyTools.Location = new Point(3, 284);
panelCompanyTools.Margin = new Padding(3, 2, 3, 2);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(189, 206);
panelCompanyTools.Size = new Size(251, 206);
panelCompanyTools.TabIndex = 8;
//
// buttonSortByColor
//
buttonSortByColor.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonSortByColor.Location = new Point(17, 181);
buttonSortByColor.Margin = new Padding(3, 2, 3, 2);
buttonSortByColor.Name = "buttonSortByColor";
buttonSortByColor.Size = new Size(163, 23);
buttonSortByColor.TabIndex = 7;
buttonSortByColor.Text = "Сортировка по цвету";
buttonSortByColor.UseVisualStyleBackColor = true;
buttonSortByColor.Click += ButtonSortByColor_Click;
//
// buttonSortByType
//
buttonSortByType.Anchor = AnchorStyles.Right;
buttonSortByType.Location = new Point(17, 149);
buttonSortByType.Margin = new Padding(3, 2, 3, 2);
buttonSortByType.Name = "buttonSortByType";
buttonSortByType.Size = new Size(163, 28);
buttonSortByType.TabIndex = 6;
buttonSortByType.Text = "Сортировка по типу";
buttonSortByType.UseVisualStyleBackColor = true;
buttonSortByType.Click += ButtonSortByType_Click;
panelCompanyTools.Paint += panelCompanyTools_Paint;
//
// ButtonAddArtilleryUnit
//
ButtonAddArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
ButtonAddArtilleryUnit.BackgroundImageLayout = ImageLayout.Center;
ButtonAddArtilleryUnit.Location = new Point(16, 2);
ButtonAddArtilleryUnit.Location = new Point(3, 2);
ButtonAddArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonAddArtilleryUnit.Name = "ButtonAddArtilleryUnit";
ButtonAddArtilleryUnit.Size = new Size(163, 39);
ButtonAddArtilleryUnit.Size = new Size(245, 30);
ButtonAddArtilleryUnit.TabIndex = 1;
ButtonAddArtilleryUnit.Text = "добваление артиллерийской установки";
ButtonAddArtilleryUnit.UseVisualStyleBackColor = true;
ButtonAddArtilleryUnit.Click += ButtonAddArtilleryUnit_Click;
//
// ButtonAddMilitaryArtilleryUnit
//
ButtonAddMilitaryArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
ButtonAddMilitaryArtilleryUnit.Location = new Point(3, 37);
ButtonAddMilitaryArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonAddMilitaryArtilleryUnit.Name = "ButtonAddMilitaryArtilleryUnit";
ButtonAddMilitaryArtilleryUnit.Size = new Size(245, 38);
ButtonAddMilitaryArtilleryUnit.TabIndex = 2;
ButtonAddMilitaryArtilleryUnit.Text = "добваление военной артиллерийской установки";
ButtonAddMilitaryArtilleryUnit.UseVisualStyleBackColor = true;
ButtonAddMilitaryArtilleryUnit.Click += ButtonAddMilitaryArtilleryUnit_Click;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRefresh.Location = new Point(17, 123);
buttonRefresh.Location = new Point(3, 170);
buttonRefresh.Margin = new Padding(3, 2, 3, 2);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(163, 22);
buttonRefresh.Size = new Size(245, 31);
buttonRefresh.TabIndex = 5;
buttonRefresh.Text = "обновить";
buttonRefresh.UseVisualStyleBackColor = true;
@@ -257,32 +239,32 @@
// ButtonRemoveArtilleryUnit
//
ButtonRemoveArtilleryUnit.Anchor = AnchorStyles.Right;
ButtonRemoveArtilleryUnit.Location = new Point(17, 74);
ButtonRemoveArtilleryUnit.Location = new Point(3, 104);
ButtonRemoveArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonRemoveArtilleryUnit.Name = "ButtonRemoveArtilleryUnit";
ButtonRemoveArtilleryUnit.Size = new Size(163, 21);
ButtonRemoveArtilleryUnit.Size = new Size(245, 30);
ButtonRemoveArtilleryUnit.TabIndex = 3;
ButtonRemoveArtilleryUnit.Text = "удалить установку";
ButtonRemoveArtilleryUnit.Text = "удалить артиллерийскую установку";
ButtonRemoveArtilleryUnit.UseVisualStyleBackColor = true;
ButtonRemoveArtilleryUnit.Click += ButtonRemoveArtilleryUnit_Click;
//
// maskedTextBoxPosision
//
maskedTextBoxPosision.Location = new Point(16, 45);
maskedTextBoxPosision.Location = new Point(3, 79);
maskedTextBoxPosision.Margin = new Padding(3, 2, 3, 2);
maskedTextBoxPosision.Mask = "00";
maskedTextBoxPosision.Name = "maskedTextBoxPosision";
maskedTextBoxPosision.Size = new Size(164, 23);
maskedTextBoxPosision.Size = new Size(245, 23);
maskedTextBoxPosision.TabIndex = 2;
maskedTextBoxPosision.ValidatingType = typeof(int);
//
// buttonGetToTest
//
buttonGetToTest.Anchor = AnchorStyles.Right;
buttonGetToTest.Location = new Point(16, 99);
buttonGetToTest.Location = new Point(3, 138);
buttonGetToTest.Margin = new Padding(3, 2, 3, 2);
buttonGetToTest.Name = "buttonGetToTest";
buttonGetToTest.Size = new Size(163, 20);
buttonGetToTest.Size = new Size(245, 30);
buttonGetToTest.TabIndex = 4;
buttonGetToTest.Text = "передать на тесты";
buttonGetToTest.UseVisualStyleBackColor = true;
@@ -291,64 +273,21 @@
// pictureBoxArtilleryUnit
//
pictureBoxArtilleryUnit.Dock = DockStyle.Fill;
pictureBoxArtilleryUnit.Location = new Point(0, 24);
pictureBoxArtilleryUnit.Location = new Point(0, 0);
pictureBoxArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
pictureBoxArtilleryUnit.Name = "pictureBoxArtilleryUnit";
pictureBoxArtilleryUnit.Size = new Size(552, 492);
pictureBoxArtilleryUnit.Size = new Size(531, 490);
pictureBoxArtilleryUnit.TabIndex = 1;
pictureBoxArtilleryUnit.TabStop = false;
//
// menuStrip
//
menuStrip.ImageScalingSize = new Size(20, 20);
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Padding = new Padding(5, 2, 0, 2);
menuStrip.Size = new Size(746, 24);
menuStrip.TabIndex = 2;
menuStrip.Text = "menuStrip1";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(48, 20);
файлToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(181, 22);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(181, 22);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file|*.txt";
//
// openFileDialog
//
openFileDialog.Filter = "txt file|*.txt";
pictureBoxArtilleryUnit.Click += pictureBoxArtilleryUnit_Click;
//
// FormArtilleryUnitsCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(746, 516);
ClientSize = new Size(791, 490);
Controls.Add(pictureBoxArtilleryUnit);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Margin = new Padding(3, 2, 3, 2);
Name = "FormArtilleryUnitsCollection";
Text = "FormArtilleryUnitsCollection";
@@ -359,16 +298,14 @@
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxArtilleryUnit).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button ButtonAddMilitaryArtilleryUnit;
private Button ButtonAddArtilleryUnit;
private Button ButtonRemoveArtilleryUnit;
private Button buttonRefresh;
@@ -385,13 +322,5 @@
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private Panel panelCompanyTools;
private MenuStrip menuStrip;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
private Button buttonSortByColor;
private Button buttonSortByType;
}
}

View File

@@ -1,7 +1,5 @@
using Microsoft.Extensions.Logging;
using ProjectArtilleryUnit.CollectionGenericObjects;
using ProjectArtilleryUnit.CollectionGenericObjects;
using ProjectArtilleryUnit.Drawnings;
using System.Windows.Forms;
namespace ProjectArtilleryUnit
{
@@ -17,19 +15,13 @@ namespace ProjectArtilleryUnit
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Логер
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// Конструктор
/// </summary>
public FormArtilleryUnitsCollection(ILogger<FormArtilleryUnitsCollection> logger)
public FormArtilleryUnitsCollection()
{
InitializeComponent();
_storageCollection = new();
_logger = logger;
}
/// <summary>
@@ -43,49 +35,72 @@ namespace ProjectArtilleryUnit
}
/// <summary>
/// добавление артиллерийской установки
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e)
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
FormArtilleryUnitConfing form = new();
// TODO передать метод
form.Show();
form.AddEvent(SetArtilleryUnit);
}
/// <summary>
/// Добавление артиллерийской установки в коллекцию
/// </summary>
/// <param name="artilleryUnit"></param>
private void SetArtilleryUnit(DrawningArtilleryUnit? artilleryUnit)
{
if (_company == null || artilleryUnit == null)
if (_company == null)
{
return;
}
try
Random random = new();
DrawningArtilleryUnit drawningArtilleryUnit;
switch (type)
{
case nameof(DrawningArtilleryUnit):
drawningArtilleryUnit = new DrawningArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawningMilitaryArtilleryUnit):
// TODO вызов диалогового окна для выбора цвета
drawningArtilleryUnit = new DrawningMilitaryArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000),
GetColor(random), GetColor(random),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawningArtilleryUnit != -1)
{
var res = _company + artilleryUnit;
MessageBox.Show("Объект добавлен");
_logger.LogInformation($"Объект добавлен под индексом {res}");
pictureBoxArtilleryUnit.Image = _company.Show();
}
catch (Exception ex)
else
{
MessageBox.Show($"Объект не добавлен: {ex.Message}", "Результат", MessageBoxButtons.OK,
MessageBoxIcon.Error);
_logger.LogError($"Ошибка: {ex.Message}", ex.Message);
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Удаление объекта
/// Получение цвета
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
//private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningArtilleryUnit));
//private void ButtonAddMilitaryArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryArtilleryUnit));
private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningArtilleryUnit));
}
private void ButtonAddMilitaryArtilleryUnit_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningMilitaryArtilleryUnit));
}
private void ButtonRemoveArtilleryUnit_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosision.Text) || _company == null)
@@ -98,18 +113,14 @@ namespace ProjectArtilleryUnit
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosision.Text);
try
if (_company - pos != null)
{
var res = _company - pos;
MessageBox.Show("Объект удален");
_logger.LogInformation($"Объект удален под индексом {pos}");
MessageBox.Show("объект удален");
pictureBoxArtilleryUnit.Image = _company.Show();
}
catch (Exception ex)
else
{
MessageBox.Show(ex.Message, "Не удалось удалить объект",
MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError($"Ошибка: {ex.Message}", ex.Message);
MessageBox.Show("не удалось удалить объект");
}
}
@@ -162,7 +173,8 @@ namespace ProjectArtilleryUnit
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
@@ -174,11 +186,7 @@ namespace ProjectArtilleryUnit
{
collectionType = CollectionType.List;
}
CollectionInfo collectionInfo = new CollectionInfo(textBoxCollectionName.Text, collectionType, string.Empty);
_storageCollection.AddCollection(collectionInfo);
_logger.LogInformation("Добавление коллекции");
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
@@ -198,11 +206,7 @@ namespace ProjectArtilleryUnit
{
return;
}
CollectionInfo collectionInfo = new CollectionInfo(listBoxCollection.SelectedItem.ToString(), CollectionType.None, string.Empty);
_storageCollection.DelCollection(collectionInfo);
_logger.LogInformation("Коллекция удалена");
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
@@ -214,7 +218,7 @@ namespace ProjectArtilleryUnit
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i].Name;
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
@@ -223,7 +227,7 @@ namespace ProjectArtilleryUnit
}
/// <summary>
/// Создание компании
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
@@ -234,111 +238,46 @@ namespace ProjectArtilleryUnit
MessageBox.Show("Коллекция не выбрана");
return;
}
CollectionInfo collectionInfo = new CollectionInfo(listBoxCollection.SelectedItem.ToString(), CollectionType.None, string.Empty);
ICollectionGenericObjects<DrawningArtilleryUnit>? collection = _storageCollection[collectionInfo];
ICollectionGenericObjects<DrawningArtilleryUnit>? collection =
_storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new ArtilleryUnitDockingService(pictureBoxArtilleryUnit.Width, pictureBoxArtilleryUnit.Height, collection);
_logger.LogInformation("Компания создана");
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
/// <summary>
/// Обработка нажатия "Сохранение"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
private void pictureBoxArtilleryUnit_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.SaveData(saveFileDialog.FileName);
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.LoadData(openFileDialog.FileName);
RerfreshListBoxItems();
MessageBox.Show("Загрузка прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
_logger.LogInformation("Загрузка из файла: {filename}", openFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show("Загрузка не выполнена", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
/// <summary>
/// Сортировка по типу
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSortByType_Click(object sender, EventArgs e)
{
CompareArtilleryUnits(new DrawningArtilleryUnitCompareByType());
}
/// <summary>
/// Сортировка по цвету
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSortByColor_Click(object sender, EventArgs e)
{
CompareArtilleryUnits(new DrawningArtilleryUnitCompareByColor());
}
/// <summary>
/// Сортировка по сравнителю
/// </summary>
/// <param name="comparer">Сравнитель объектов</param>
private void CompareArtilleryUnits(IComparer<DrawningArtilleryUnit?> comparer)
{
if (_company == null)
{
return;
}
_company.Sort(comparer);
pictureBoxArtilleryUnit.Image = _company.Show();
}
private void FormArtilleryUnitsCollection_Load(object sender, EventArgs e)
{
}
private void panelCompanyTools_Paint(object sender, PaintEventArgs e)
{
}
private void groupBoxTools_Enter(object sender, EventArgs e)
{
}
private void textBoxCollectionName_TextChanged(object sender, EventArgs e)
{
}
}
}

View File

@@ -1,370 +0,0 @@
namespace ProjectArtilleryUnit
{
partial class FormArtilleryUnitConfing
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfing = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxLuke = new CheckBox();
checkBoxGun = new CheckBox();
checkBoxMuzzle = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfing.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfing
//
groupBoxConfing.Controls.Add(groupBoxColors);
groupBoxConfing.Controls.Add(checkBoxLuke);
groupBoxConfing.Controls.Add(checkBoxGun);
groupBoxConfing.Controls.Add(checkBoxMuzzle);
groupBoxConfing.Controls.Add(numericUpDownWeight);
groupBoxConfing.Controls.Add(labelWeight);
groupBoxConfing.Controls.Add(numericUpDownSpeed);
groupBoxConfing.Controls.Add(labelSpeed);
groupBoxConfing.Controls.Add(labelModifiedObject);
groupBoxConfing.Controls.Add(labelSimpleObject);
groupBoxConfing.Dock = DockStyle.Left;
groupBoxConfing.Location = new Point(0, 0);
groupBoxConfing.Name = "groupBoxConfing";
groupBoxConfing.Size = new Size(626, 262);
groupBoxConfing.TabIndex = 0;
groupBoxConfing.TabStop = false;
groupBoxConfing.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(327, 26);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(280, 154);
groupBoxColors.TabIndex = 9;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(217, 96);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(48, 47);
panelPurple.TabIndex = 1;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(149, 96);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(48, 47);
panelBlack.TabIndex = 1;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(82, 96);
panelGray.Name = "panelGray";
panelGray.Size = new Size(48, 47);
panelGray.TabIndex = 1;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(17, 96);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(48, 47);
panelWhite.TabIndex = 1;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(217, 31);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(48, 47);
panelYellow.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(149, 31);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(48, 47);
panelBlue.TabIndex = 1;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(82, 31);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(48, 47);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(17, 31);
panelRed.Name = "panelRed";
panelRed.Size = new Size(48, 47);
panelRed.TabIndex = 0;
//
// checkBoxLuke
//
checkBoxLuke.AutoSize = true;
checkBoxLuke.Location = new Point(6, 217);
checkBoxLuke.Name = "checkBoxLuke";
checkBoxLuke.Size = new Size(202, 24);
checkBoxLuke.TabIndex = 8;
checkBoxLuke.Text = "Признак наличие пушки";
checkBoxLuke.UseVisualStyleBackColor = true;
//
// checkBoxGun
//
checkBoxGun.AutoSize = true;
checkBoxGun.Location = new Point(6, 169);
checkBoxGun.Name = "checkBoxGun";
checkBoxGun.Size = new Size(215, 24);
checkBoxGun.TabIndex = 7;
checkBoxGun.Text = "Признак наличие шлюпок";
checkBoxGun.UseVisualStyleBackColor = true;
//
// checkBoxMuzzle
//
checkBoxMuzzle.AutoSize = true;
checkBoxMuzzle.Location = new Point(6, 123);
checkBoxMuzzle.Name = "checkBoxMuzzle";
checkBoxMuzzle.Size = new Size(321, 24);
checkBoxMuzzle.TabIndex = 6;
checkBoxMuzzle.Text = "Признак наличие вертолетной площадки";
checkBoxMuzzle.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(94, 68);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(114, 27);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(27, 70);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(36, 20);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(94, 32);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(114, 27);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(12, 32);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(76, 20);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(476, 203);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(131, 44);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += labelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(327, 203);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(130, 44);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += labelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(11, 56);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(183, 125);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(632, 212);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(94, 29);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += buttonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(740, 212);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(94, 29);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(632, 12);
panelObject.Name = "panelObject";
panelObject.Size = new Size(205, 194);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(108, 11);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(83, 36);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(11, 11);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(83, 36);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
//
// FormArtilleryUnitConfing
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(838, 262);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfing);
Name = "FormArtilleryUnitConfing";
Text = "Создание объекта";
groupBoxConfing.ResumeLayout(false);
groupBoxConfing.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfing;
private Label labelSimpleObject;
private Label labelModifiedObject;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxMuzzle;
private CheckBox checkBoxGun;
private CheckBox checkBoxLuke;
private GroupBox groupBoxColors;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelBodyColor;
private Label labelAdditionalColor;
}
}

View File

@@ -1,176 +0,0 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit
{
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormArtilleryUnitConfing : Form
{
/// <summary>
/// Объект - прорисовка артиллерийской установки
/// </summary>
private DrawningArtilleryUnit _artilleryUnit;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event Action<DrawningArtilleryUnit>? ArtilleryUnitDelegate;
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="carDelegate"></param>
public void AddEvent(Action<DrawningArtilleryUnit> artilleryUnitDelegate)
{
ArtilleryUnitDelegate += artilleryUnitDelegate;
}
/// <summary>
/// Конструктор
/// </summary>
public FormArtilleryUnitConfing()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
//TODO buttonCancel.Click with lambda с закрытием формы
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_artilleryUnit?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_artilleryUnit?.SetPosition(15, 15);
_artilleryUnit?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>labelSimpleObject
/// <param name="e"></param>labelSimpleObject
private void labelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_artilleryUnit = new DrawningArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_artilleryUnit = new
DrawningMilitaryArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
Color.Black, checkBoxMuzzle.Checked, checkBoxGun.Checked, checkBoxLuke.Checked);
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object sender, MouseEventArgs e)
{
//TODO отправка цвета в Drag&Drop
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
private void labelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_artilleryUnit != null)
{
_artilleryUnit.EntityArtilleryUnit.setBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
private void labelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_artilleryUnit is DrawningArtilleryUnit)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_artilleryUnit.EntityArtilleryUnit is EntityMilitaryArtilleryUnit militaryArtilleryUnit)
{
militaryArtilleryUnit.setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAdd_Click(object sender, EventArgs e)
{
if (_artilleryUnit != null)
{
ArtilleryUnitDelegate?.Invoke(_artilleryUnit);
Close();
}
}
}
}

View File

@@ -1,132 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 1</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>145, 1</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>310, 1</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>25</value>
</metadata>
</root>

View File

@@ -1,8 +1,3 @@
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Serilog;
namespace ProjectArtilleryUnit
{
internal static class Program
@@ -15,31 +10,7 @@ namespace ProjectArtilleryUnit
{
// To customize application configuration such as set high DPI settings or default font, see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
ServiceCollection services = new();
ConfigureServices(services);
using ServiceProvider serviceProvider = services.BuildServiceProvider();
Application.Run(serviceProvider.GetRequiredService<FormArtilleryUnitsCollection>());
Application.Run(new FormArtilleryUnitsCollection());
}
private static void ConfigureServices(ServiceCollection services)
{
services.AddSingleton<FormArtilleryUnitsCollection>().AddLogging(option =>
{
string[] path = Directory.GetCurrentDirectory().Split('\\');
string pathNeed = "";
for (int i = 0; i < path.Length - 3; i++)
{
pathNeed += path[i] + "\\";
}
var configuration = new ConfigurationBuilder().SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile(path: $"{pathNeed}serilogConfig.json", optional: false, reloadOnChange: true)
.Build();
var logger = new LoggerConfiguration().ReadFrom.Configuration(configuration).CreateLogger();
option.SetMinimumLevel(LogLevel.Information);
option.AddSerilog(logger);
});
}
}
}

View File

@@ -1,14 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
autoReload="true" internalLogLevel="Info">
<targets>
<target xsi:type="File" name="tofile" fileName="artilleryUnitlog-
${shortdate}.log" />
</targets>
<rules>
<logger name="*" minlevel="Debug" writeTo="tofile" />
</rules>
</nlog>
</configuration>

View File

@@ -1,20 +0,0 @@
{
"Serilog": {
"Using": [ "Serilog.Sinks.File" ],
"MinimumLevel": "Information",
"WriteTo": [
{
"Name": "File",
"Args": {
"path": "Logs/log_.log",
"rollingInterval": "Day",
"outputTemplate": "[{Timestamp:HH:mm:ss.fff}]{Level:u4}: {Message:lj}{NewLine}{Exception}"
}
}
],
"Enrich": [ "FromLogContext", "WithMachineName", "WithThreadId" ],
"Properties": {
"Application": "artilleryUnit"
}
}
}