11 Commits
Lab_3 ... Lab_6

Author SHA1 Message Date
c6bcc98d3d в 2024-05-23 02:02:51 +04:00
5101729814 м 2024-05-22 22:00:43 +04:00
15690bf452 x 2024-05-22 20:58:43 +04:00
103a1bd902 d 2024-05-22 20:56:32 +04:00
5243e01c62 d 2024-05-22 20:55:20 +04:00
e82bd13941 ds 2024-05-22 03:40:02 +04:00
d24bb4655c ы 2024-05-22 03:22:35 +04:00
653412615d d 2024-05-22 03:11:10 +04:00
d894acfe54 d 2024-05-22 03:10:32 +04:00
ecfaa6ccb9 d 2024-05-22 03:00:03 +04:00
22c86b7b55 р 2024-05-22 02:51:53 +04:00
22 changed files with 1634 additions and 262 deletions

View File

@@ -0,0 +1,10 @@
using ProjectArtilleryUnit.Drawnings;
namespace ProjectArtilleryUnit;
/// <summary>
/// Делегат передачи объекта класса-прорисвоки
/// </summary>
/// <param name="artilleryUnit"></param>
public delegate void ArtilleryUnitDelegate(DrawningArtilleryUnit artilleryUnit);

View File

@@ -28,7 +28,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// Коллекция артиллерийских установок
/// </summary>
protected ICollectionGenericObjects<DrawningArtilleryUnit>? _collection = null;
@@ -49,7 +49,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
_collection.MaxCount = GetMaxCount;
}
/// <summary>

View File

@@ -22,7 +22,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
Pen pen = new(Color.Black, 2);
for (int i = 0; i < width + 1; i++)
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height + 1; ++j)
{
@@ -47,7 +47,7 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 10);
}
if (curWidth < width)
if (curWidth < width - 1)
curWidth++;
else
{

View File

@@ -0,0 +1,18 @@
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}
}

View File

@@ -11,16 +11,19 @@
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
@@ -28,18 +31,31 @@
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
}
}

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@@ -0,0 +1,86 @@
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount
{
get => _maxCount;
set
{
if (value > 0)
{
_maxCount = value;
}
}
}
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
// TODO проверка позиции
if (position >= Count || position < 0) return null;
return _collection[position];
}
public int Insert(T obj)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO вставка в конец набора
if (Count == _maxCount) return -1;
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO проверка позиции
// TODO вставка по позиции
if (Count == _maxCount) return -1;
if (position >= Count || position < 0) return -1;
_collection.Insert(position, obj);
return position;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из списка
if (position >= Count || position < 0) return null;
T obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Count; ++i)
{
yield return _collection[i];
}
}
}
}

View File

@@ -14,7 +14,29 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
@@ -27,11 +49,10 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
{
// TODO проверка позиции
if (position >= _collection.Length || position < 0)
{
return null;
}
{ return null; }
return _collection[position];
}
public int Insert(T obj)
{
// TODO вставка в свободное место набора
@@ -43,16 +64,18 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
_collection[index] = obj;
return index;
}
index++;
}
return -1;
}
public int Insert(T obj, int position)
{
// TODO проверка позиции
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// ищется свободное место после этой позиции и идет вставка туда
// если нет после, ищем до
// ищется свободное место после этой позиции и идет вставка туда
// если нет после, ищем до
// TODO вставка
if (position >= _collection.Length || position < 0)
{ return -1; }
@@ -83,15 +106,24 @@ namespace ProjectArtilleryUnit.CollectionGenericObjects
}
return -1;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присвоив элементу массива значение null
if (position >= _collection.Length || position < 0)
{ return null; }
T drawningArtilleryUnit = _collection[position];
T obj = _collection[position];
_collection[position] = null;
return drawningArtilleryUnit;
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Length; ++i)
{
yield return _collection[i];
}
}
}
}

View File

@@ -0,0 +1,212 @@
using ProjectArtilleryUnit.Drawnings;
using System.Text;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningArtilleryUnit
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionsStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
// TODO Прописать логику для добавления
if (_storages.ContainsKey(name)) return;
if (collectionType == CollectionType.None) return;
else if (collectionType == CollectionType.Massive)
_storages[name] = new MassiveGenericObjects<T>();
else if (collectionType == CollectionType.List)
_storages[name] = new ListGenericObjects<T>();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
// TODO Прописать логику для удаления коллекции
if (_storages.ContainsKey(name))
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
// TODO Продумать логику получения объекта
if (_storages.ContainsKey(name))
return _storages[name];
return null;
}
}
/// <summary>
/// Сохранение информации по автомобилям в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
public bool SaveData(string filename)
{
if (_storages.Count == 0)
{
return false;
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using (StreamWriter writer = new StreamWriter(filename))
{
writer.Write(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
StringBuilder sb = new();
sb.Append(Environment.NewLine);
// не сохраняем пустые коллекции
if (value.Value.Count == 0)
{
continue;
}
sb.Append(value.Key);
sb.Append(_separatorForKeyValue);
sb.Append(value.Value.GetCollectionType);
sb.Append(_separatorForKeyValue);
sb.Append(value.Value.MaxCount);
sb.Append(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
sb.Append(data);
sb.Append(_separatorItems);
}
writer.Write(sb);
}
}
return true;
}
/// <summary>
/// Загрузка информации по автомобилям в хранилище из файла
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
public bool LoadData(string filename)
{
if (!File.Exists(filename))
{
return false;
}
using (StreamReader fs = File.OpenText(filename))
{
string str = fs.ReadLine();
if (str == null || str.Length == 0)
{
return false;
}
if (!str.StartsWith(_collectionKey))
{
return false;
}
_storages.Clear();
string strs = "";
while ((strs = fs.ReadLine()) != null)
{
string[] record = strs.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
return false;
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningArtilleryUnit() is T artilleryUnit)
{
if (collection.Insert(artilleryUnit) == -1)
{
return false;
}
}
}
_storages.Add(record[0], collection);
}
return true;
}
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}
}

View File

@@ -1,5 +1,4 @@
using ProjectArtilleryUnit.Entities;
using System.Drawing;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
@@ -20,20 +19,20 @@ public class DrawningArtilleryUnit
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// Левая координата прорисовки артиллерийской установоки
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// Верхняя кооридната прорисовки артиллерийской установоки
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки танка
/// Ширина прорисовки артиллерийской установоки
/// </summary>
private readonly int _drawningArtilleryUnitWidth = 150;
/// <summary>
/// Высота прорисовки танка
/// Высота прорисовки артиллерийской установоки
/// </summary>
private readonly int _drawningArtilleryUnitHeight = 50;
private readonly int _drawningEnginesWidth = 3;
@@ -58,7 +57,7 @@ public class DrawningArtilleryUnit
/// <summary>
/// Пустой онструктор
/// </summary>
private DrawningArtilleryUnit()
public DrawningArtilleryUnit()
{
_pictureWidth = null;
_pictureHeight = null;
@@ -87,6 +86,15 @@ public class DrawningArtilleryUnit
_pictureHeight = drawningCarHeight;
}
/// <summary>
/// конструктор
/// </summary>
/// <param name="entityArtilleryUnit"></param>
public DrawningArtilleryUnit(EntityArtilleryUnit entityArtilleryUnit)
{
EntityArtilleryUnit = entityArtilleryUnit;
}
/// <summary>
/// Установка границ поля
/// </summary>
@@ -184,6 +192,7 @@ public class DrawningArtilleryUnit
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>

View File

@@ -1,12 +1,10 @@
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Drawing2D;
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings
{
public class DrawningMilitaryArtilleryUnit : DrawningArtilleryUnit
{
/// <summary>
/// Конструктор
/// </summary>
@@ -14,14 +12,22 @@ namespace ProjectArtilleryUnit.Drawnings
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="helicopterArea">Признак наличия вертолетной площадки</param>
/// <param name="gun">Признак наличия шлюпок</param>
/// <param name="luke">Признак наличия пушки</param>
/// <param name="muzzle">Признак наличия дула</param>
/// <param name="gun">Признак наличия ракетной установки</param>
/// <param name="luke">Признак наличия люка</param>
public DrawningMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool helicopterArea, bool gun, bool luke)
public DrawningMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool muzzle, bool gun, bool luke)
: base(150, 50)
{
EntityArtilleryUnit = new EntityMilitaryArtilleryUnit(speed, weight, bodyColor, additionalColor, helicopterArea, gun, luke);
EntityArtilleryUnit = new EntityMilitaryArtilleryUnit(speed, weight, bodyColor, additionalColor, muzzle, gun, luke);
}
public DrawningMilitaryArtilleryUnit(EntityArtilleryUnit entityArtilleryUnit)
{
if (entityArtilleryUnit != null)
{
EntityArtilleryUnit = entityArtilleryUnit;
}
}
public override void DrawTransport(Graphics g)
@@ -31,6 +37,7 @@ namespace ProjectArtilleryUnit.Drawnings
{
return;
}
Pen pen = new(entityMilitaryArtilleryUnit.AdditionalColor, 2);
Pen pen2 = new(Color.Black, 2);
Pen pen3 = new(Color.Red, 4);
@@ -63,7 +70,6 @@ namespace ProjectArtilleryUnit.Drawnings
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 4, 25, 2);
}
}
}
}

View File

@@ -0,0 +1,50 @@
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings
{
public static class ExtentionDrawningArtilleryUnit
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
public static DrawningArtilleryUnit? CreateDrawningArtilleryUnit(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityArtilleryUnit? artilleryUnit = EntityMilitaryArtilleryUnit.CreateEntityMilitaryArtilleryUnit(strs);
if (artilleryUnit != null)
{
return new DrawningMilitaryArtilleryUnit(artilleryUnit);
}
artilleryUnit = EntityArtilleryUnit.CreateEntityArtilleryUnit(strs);
if (artilleryUnit != null)
{
return new DrawningArtilleryUnit(artilleryUnit);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawningArtilleryUnit">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningArtilleryUnit drawningArtilleryUnit)
{
string[]? array = drawningArtilleryUnit?.EntityArtilleryUnit?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}
}

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@@ -0,0 +1,69 @@
namespace ProjectArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "артиллерийская установка"
/// </summary>
public class EntityArtilleryUnit
{
//свойства
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
public void setBodyColor(Color color)
{
BodyColor = color;
}
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса артиллерийской установоки
/// </summary>
/// <param name="speed">скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">основной цвет</param>
public EntityArtilleryUnit(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityArtilleryUnit), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityArtilleryUnit? CreateEntityArtilleryUnit(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityArtilleryUnit))
{
return null;
}
return new EntityArtilleryUnit(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

View File

@@ -0,0 +1,62 @@
namespace ProjectArtilleryUnit.Entities
{
internal class EntityMilitaryArtilleryUnit : EntityArtilleryUnit
{
/// <summary>
/// Признак (опция) наличие дула
/// </summary>
public bool Muzzle { get; private set; }
/// <summary>
/// Признак (опция) наличие ракетной установки
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Признак (опция) наличие люка
/// </summary>
public bool Luke { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public void setAdditionalColor(Color color)
{
AdditionalColor = color;
}
public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool muzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Muzzle = muzzle;
Gun = gun;
Luke = luke;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityArtilleryUnit), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name,
Muzzle.ToString(), Gun.ToString(), Luke.ToString() };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityArtilleryUnit? CreateEntityMilitaryArtilleryUnit(string[] strs)
{
if (strs.Length != 8 || strs[0] != nameof(EntityArtilleryUnit))
{
return null;
}
return new EntityMilitaryArtilleryUnit(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]),
Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]), Convert.ToBoolean(strs[7]));
}
}
}

View File

@@ -1,30 +0,0 @@
namespace ProjectArtilleryUnit.Entities
{
internal class EntityMilitaryArtilleryUnit : EntityArtilleryUnit
{
/// <summary>
/// Признак (опция) наличие пушка
/// </summary>
public bool Muzzle { get; private set; }
/// <summary>
/// Признак (опция) наличие артелирийской пушки
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Признак (опция) наличие люка
/// </summary>
public bool Luke { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool мuzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Muzzle = мuzzle;
Gun = gun;
Luke = luke;
}
}
}

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@@ -1,38 +0,0 @@
namespace ProjectArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "танк"
/// </summary>
public class EntityArtilleryUnit
{
//свойства
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса танка
/// </summary>
/// <param name="speed">скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">основной цвет</param>
public EntityArtilleryUnit(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@@ -41,7 +41,7 @@ namespace ProjectArtilleryUnit
}
/// <summary>
/// Метод прорисовки танка
/// Метод прорисовки круисера
/// </summary>
private void Draw()
{

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@@ -0,0 +1,394 @@
namespace ProjectArtilleryUnit
{
partial class FormArtilleryUnitConfing
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfing = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxLuke = new CheckBox();
checkBoxGun = new CheckBox();
checkBoxMuzzle = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfing.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfing
//
groupBoxConfing.Controls.Add(groupBoxColors);
groupBoxConfing.Controls.Add(checkBoxLuke);
groupBoxConfing.Controls.Add(checkBoxGun);
groupBoxConfing.Controls.Add(checkBoxMuzzle);
groupBoxConfing.Controls.Add(numericUpDownWeight);
groupBoxConfing.Controls.Add(labelWeight);
groupBoxConfing.Controls.Add(numericUpDownSpeed);
groupBoxConfing.Controls.Add(labelSpeed);
groupBoxConfing.Controls.Add(labelModifiedObject);
groupBoxConfing.Controls.Add(labelSimpleObject);
groupBoxConfing.Dock = DockStyle.Left;
groupBoxConfing.Location = new Point(0, 0);
groupBoxConfing.Margin = new Padding(3, 2, 3, 2);
groupBoxConfing.Name = "groupBoxConfing";
groupBoxConfing.Padding = new Padding(3, 2, 3, 2);
groupBoxConfing.Size = new Size(548, 196);
groupBoxConfing.TabIndex = 0;
groupBoxConfing.TabStop = false;
groupBoxConfing.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(286, 20);
groupBoxColors.Margin = new Padding(3, 2, 3, 2);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Padding = new Padding(3, 2, 3, 2);
groupBoxColors.Size = new Size(245, 116);
groupBoxColors.TabIndex = 9;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(190, 72);
panelPurple.Margin = new Padding(3, 2, 3, 2);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(42, 35);
panelPurple.TabIndex = 1;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(130, 72);
panelBlack.Margin = new Padding(3, 2, 3, 2);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(42, 35);
panelBlack.TabIndex = 1;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(72, 72);
panelGray.Margin = new Padding(3, 2, 3, 2);
panelGray.Name = "panelGray";
panelGray.Size = new Size(42, 35);
panelGray.TabIndex = 1;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(15, 72);
panelWhite.Margin = new Padding(3, 2, 3, 2);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(42, 35);
panelWhite.TabIndex = 1;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(190, 23);
panelYellow.Margin = new Padding(3, 2, 3, 2);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(42, 35);
panelYellow.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(130, 23);
panelBlue.Margin = new Padding(3, 2, 3, 2);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(42, 35);
panelBlue.TabIndex = 1;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(72, 23);
panelGreen.Margin = new Padding(3, 2, 3, 2);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(42, 35);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(15, 23);
panelRed.Margin = new Padding(3, 2, 3, 2);
panelRed.Name = "panelRed";
panelRed.Size = new Size(42, 35);
panelRed.TabIndex = 0;
//
// checkBoxLuke
//
checkBoxLuke.AutoSize = true;
checkBoxLuke.Location = new Point(5, 163);
checkBoxLuke.Margin = new Padding(3, 2, 3, 2);
checkBoxLuke.Name = "checkBoxLuke";
checkBoxLuke.Size = new Size(155, 19);
checkBoxLuke.TabIndex = 8;
checkBoxLuke.Text = "Признак наличие люка";
checkBoxLuke.UseVisualStyleBackColor = true;
//
// checkBoxGun
//
checkBoxGun.AutoSize = true;
checkBoxGun.Location = new Point(5, 127);
checkBoxGun.Margin = new Padding(3, 2, 3, 2);
checkBoxGun.Name = "checkBoxGun";
checkBoxGun.Size = new Size(182, 19);
checkBoxGun.TabIndex = 7;
checkBoxGun.Text = "Признак наличие установки";
checkBoxGun.UseVisualStyleBackColor = true;
checkBoxGun.CheckedChanged += checkBoxGun_CheckedChanged;
//
// checkBoxMuzzle
//
checkBoxMuzzle.AutoSize = true;
checkBoxMuzzle.Location = new Point(5, 92);
checkBoxMuzzle.Margin = new Padding(3, 2, 3, 2);
checkBoxMuzzle.Name = "checkBoxMuzzle";
checkBoxMuzzle.Size = new Size(151, 19);
checkBoxMuzzle.TabIndex = 6;
checkBoxMuzzle.Text = "Признак наличие дула";
checkBoxMuzzle.UseVisualStyleBackColor = true;
checkBoxMuzzle.CheckedChanged += checkBoxMuzzle_CheckedChanged;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(82, 51);
numericUpDownWeight.Margin = new Padding(3, 2, 3, 2);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(100, 23);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(24, 52);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(29, 15);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(82, 24);
numericUpDownSpeed.Margin = new Padding(3, 2, 3, 2);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(100, 23);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(10, 24);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(62, 15);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(416, 152);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(115, 34);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += labelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(286, 152);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(114, 34);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += labelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(10, 42);
pictureBoxObject.Margin = new Padding(3, 2, 3, 2);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(160, 94);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(553, 159);
buttonAdd.Margin = new Padding(3, 2, 3, 2);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(82, 22);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += buttonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(648, 159);
buttonCancel.Margin = new Padding(3, 2, 3, 2);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(82, 22);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(553, 9);
panelObject.Margin = new Padding(3, 2, 3, 2);
panelObject.Name = "panelObject";
panelObject.Size = new Size(179, 146);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(94, 8);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(73, 28);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(10, 8);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(73, 28);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
//
// FormArtilleryUnitConfing
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(733, 196);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfing);
Margin = new Padding(3, 2, 3, 2);
Name = "FormArtilleryUnitConfing";
Text = "Создание объекта";
groupBoxConfing.ResumeLayout(false);
groupBoxConfing.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfing;
private Label labelSimpleObject;
private Label labelModifiedObject;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxMuzzle;
private CheckBox checkBoxGun;
private CheckBox checkBoxLuke;
private GroupBox groupBoxColors;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelBodyColor;
private Label labelAdditionalColor;
}
}

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@@ -0,0 +1,187 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit
{
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormArtilleryUnitConfing : Form
{
/// <summary>
/// Объект - прорисовка артиллерийской установки
/// </summary>
private DrawningArtilleryUnit _artilleryUnit;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event Action<DrawningArtilleryUnit>? ArtilleryUnitDelegate;
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="carDelegate"></param>
public void AddEvent(Action<DrawningArtilleryUnit> artilleryUnitDelegate)
{
ArtilleryUnitDelegate += artilleryUnitDelegate;
}
/// <summary>
/// Конструктор
/// </summary>
public FormArtilleryUnitConfing()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
//TODO buttonCancel.Click with lambda с закрытием формы
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_artilleryUnit?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_artilleryUnit?.SetPosition(15, 15);
_artilleryUnit?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_artilleryUnit = new DrawningArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_artilleryUnit = new
DrawningMilitaryArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
Color.Black, checkBoxMuzzle.Checked, checkBoxGun.Checked, checkBoxLuke.Checked);
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object sender, MouseEventArgs e)
{
//TODO отправка цвета в Drag&Drop
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
private void labelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_artilleryUnit != null)
{
_artilleryUnit.EntityArtilleryUnit.setBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
private void labelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_artilleryUnit is DrawningArtilleryUnit)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_artilleryUnit.EntityArtilleryUnit is EntityMilitaryArtilleryUnit militaryArtilleryUnit)
{
militaryArtilleryUnit.setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAdd_Click(object sender, EventArgs e)
{
if (_artilleryUnit != null)
{
ArtilleryUnitDelegate?.Invoke(_artilleryUnit);
Close();
}
}
private void checkBoxMuzzle_CheckedChanged(object sender, EventArgs e)
{
}
private void checkBoxGun_CheckedChanged(object sender, EventArgs e)
{
}
}
}

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -29,143 +29,255 @@
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
maskedTextBoxPosision = new MaskedTextBox();
buttonRefresh = new Button();
buttonGetToTest = new Button();
ButtonRemoveArtilleryUnit = new Button();
ButtonAddMilitaryArtilleryUnit = new Button();
ButtonAddArtilleryUnit = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollecctionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
panelCompanyTools = new Panel();
ButtonAddArtilleryUnit = new Button();
buttonRefresh = new Button();
ButtonRemoveArtilleryUnit = new Button();
maskedTextBoxPosision = new MaskedTextBox();
buttonGetToTest = new Button();
pictureBoxArtilleryUnit = new PictureBox();
groupBoxTools.SuspendLayout();
panelStorage.SuspendLayout();
panelCompanyTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxArtilleryUnit).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(maskedTextBoxPosision);
groupBoxTools.Controls.Add(buttonRefresh);
groupBoxTools.Controls.Add(buttonGetToTest);
groupBoxTools.Controls.Add(ButtonRemoveArtilleryUnit);
groupBoxTools.Controls.Add(ButtonAddMilitaryArtilleryUnit);
groupBoxTools.Controls.Add(ButtonAddArtilleryUnit);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(525, 0);
groupBoxTools.Location = new Point(522, 0);
groupBoxTools.Margin = new Padding(3, 2, 3, 2);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Padding = new Padding(3, 2, 3, 2);
groupBoxTools.Size = new Size(204, 430);
groupBoxTools.Size = new Size(182, 490);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "инструменты";
//
// maskedTextBoxPosision
// buttonCreateCompany
//
maskedTextBoxPosision.Location = new Point(17, 172);
maskedTextBoxPosision.Margin = new Padding(3, 2, 3, 2);
maskedTextBoxPosision.Mask = "00";
maskedTextBoxPosision.Name = "maskedTextBoxPosision";
maskedTextBoxPosision.Size = new Size(175, 23);
maskedTextBoxPosision.TabIndex = 2;
maskedTextBoxPosision.ValidatingType = typeof(int);
buttonCreateCompany.Location = new Point(18, 259);
buttonCreateCompany.Margin = new Padding(3, 2, 3, 2);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(163, 20);
buttonCreateCompany.TabIndex = 7;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// buttonRefresh
// panelStorage
//
buttonRefresh.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRefresh.Location = new Point(17, 358);
buttonRefresh.Margin = new Padding(3, 2, 3, 2);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(175, 30);
buttonRefresh.TabIndex = 5;
buttonRefresh.Text = "обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollecctionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 18);
panelStorage.Margin = new Padding(3, 2, 3, 2);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(176, 212);
panelStorage.TabIndex = 6;
//
// buttonGetToTest
// buttonCollectionDel
//
buttonGetToTest.Anchor = AnchorStyles.Right;
buttonGetToTest.Location = new Point(17, 268);
buttonGetToTest.Margin = new Padding(3, 2, 3, 2);
buttonGetToTest.Name = "buttonGetToTest";
buttonGetToTest.Size = new Size(175, 30);
buttonGetToTest.TabIndex = 4;
buttonGetToTest.Text = "передать на тесты";
buttonGetToTest.UseVisualStyleBackColor = true;
buttonGetToTest.Click += ButtonGetToTest_Click;
buttonCollectionDel.Location = new Point(15, 185);
buttonCollectionDel.Margin = new Padding(3, 2, 3, 2);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(163, 20);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// ButtonRemoveArtilleryUnit
// listBoxCollection
//
ButtonRemoveArtilleryUnit.Anchor = AnchorStyles.Right;
ButtonRemoveArtilleryUnit.Location = new Point(17, 199);
ButtonRemoveArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonRemoveArtilleryUnit.Name = "ButtonRemoveArtilleryUnit";
ButtonRemoveArtilleryUnit.Size = new Size(175, 41);
ButtonRemoveArtilleryUnit.TabIndex = 3;
ButtonRemoveArtilleryUnit.Text = "удалить артиллерийскую установку";
ButtonRemoveArtilleryUnit.UseVisualStyleBackColor = true;
ButtonRemoveArtilleryUnit.Click += ButtonRemoveArtilleryUnit_Click;
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(15, 103);
listBoxCollection.Margin = new Padding(3, 2, 3, 2);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(163, 79);
listBoxCollection.TabIndex = 5;
//
// ButtonAddMilitaryArtilleryUnit
// buttonCollecctionAdd
//
ButtonAddMilitaryArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
ButtonAddMilitaryArtilleryUnit.Location = new Point(17, 130);
ButtonAddMilitaryArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonAddMilitaryArtilleryUnit.Name = "ButtonAddMilitaryArtilleryUnit";
ButtonAddMilitaryArtilleryUnit.Size = new Size(175, 38);
ButtonAddMilitaryArtilleryUnit.TabIndex = 2;
ButtonAddMilitaryArtilleryUnit.Text = "добавлене военной артиллерийской установки";
ButtonAddMilitaryArtilleryUnit.UseVisualStyleBackColor = true;
ButtonAddMilitaryArtilleryUnit.Click += ButtonAddMilitaryArtilleryUnit_Click;
buttonCollecctionAdd.Location = new Point(15, 78);
buttonCollecctionAdd.Margin = new Padding(3, 2, 3, 2);
buttonCollecctionAdd.Name = "buttonCollecctionAdd";
buttonCollecctionAdd.Size = new Size(163, 20);
buttonCollecctionAdd.TabIndex = 4;
buttonCollecctionAdd.Text = "Добавить коллекцию";
buttonCollecctionAdd.UseVisualStyleBackColor = true;
buttonCollecctionAdd.Click += ButtonCollecctionAdd_Click;
//
// ButtonAddArtilleryUnit
// radioButtonList
//
ButtonAddArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
ButtonAddArtilleryUnit.BackgroundImageLayout = ImageLayout.Center;
ButtonAddArtilleryUnit.Location = new Point(17, 80);
ButtonAddArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonAddArtilleryUnit.Name = "ButtonAddArtilleryUnit";
ButtonAddArtilleryUnit.Size = new Size(175, 46);
ButtonAddArtilleryUnit.TabIndex = 1;
ButtonAddArtilleryUnit.Text = "добваление артиллерийской установки";
ButtonAddArtilleryUnit.UseVisualStyleBackColor = true;
ButtonAddArtilleryUnit.Click += ButtonAddArtilleryUnit_Click;
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(108, 56);
radioButtonList.Margin = new Padding(3, 2, 3, 2);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(15, 56);
radioButtonMassive.Margin = new Padding(3, 2, 3, 2);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(15, 24);
textBoxCollectionName.Margin = new Padding(3, 2, 3, 2);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(163, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(23, 7);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(122, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "хранилище" });
comboBoxSelectorCompany.Location = new Point(17, 20);
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(18, 233);
comboBoxSelectorCompany.Margin = new Padding(3, 2, 3, 2);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(175, 23);
comboBoxSelectorCompany.Size = new Size(163, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged_1;
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(ButtonAddArtilleryUnit);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(ButtonRemoveArtilleryUnit);
panelCompanyTools.Controls.Add(maskedTextBoxPosision);
panelCompanyTools.Controls.Add(buttonGetToTest);
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 284);
panelCompanyTools.Margin = new Padding(3, 2, 3, 2);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(189, 206);
panelCompanyTools.TabIndex = 8;
//
// ButtonAddArtilleryUnit
//
ButtonAddArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
ButtonAddArtilleryUnit.BackgroundImageLayout = ImageLayout.Center;
ButtonAddArtilleryUnit.Location = new Point(16, 2);
ButtonAddArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonAddArtilleryUnit.Name = "ButtonAddArtilleryUnit";
ButtonAddArtilleryUnit.Size = new Size(163, 55);
ButtonAddArtilleryUnit.TabIndex = 1;
ButtonAddArtilleryUnit.Text = "добваление артиллерийской установки";
ButtonAddArtilleryUnit.UseVisualStyleBackColor = true;
ButtonAddArtilleryUnit.Click += ButtonAddArtilleryUnit_Click;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRefresh.Location = new Point(16, 170);
buttonRefresh.Margin = new Padding(3, 2, 3, 2);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(163, 31);
buttonRefresh.TabIndex = 5;
buttonRefresh.Text = "обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// ButtonRemoveArtilleryUnit
//
ButtonRemoveArtilleryUnit.Anchor = AnchorStyles.Right;
ButtonRemoveArtilleryUnit.Location = new Point(16, 88);
ButtonRemoveArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonRemoveArtilleryUnit.Name = "ButtonRemoveArtilleryUnit";
ButtonRemoveArtilleryUnit.Size = new Size(163, 46);
ButtonRemoveArtilleryUnit.TabIndex = 3;
ButtonRemoveArtilleryUnit.Text = "удалить артиллерийскую установку";
ButtonRemoveArtilleryUnit.UseVisualStyleBackColor = true;
ButtonRemoveArtilleryUnit.Click += ButtonRemoveArtilleryUnit_Click;
//
// maskedTextBoxPosision
//
maskedTextBoxPosision.Location = new Point(16, 61);
maskedTextBoxPosision.Margin = new Padding(3, 2, 3, 2);
maskedTextBoxPosision.Mask = "00";
maskedTextBoxPosision.Name = "maskedTextBoxPosision";
maskedTextBoxPosision.Size = new Size(164, 23);
maskedTextBoxPosision.TabIndex = 2;
maskedTextBoxPosision.ValidatingType = typeof(int);
//
// buttonGetToTest
//
buttonGetToTest.Anchor = AnchorStyles.Right;
buttonGetToTest.Location = new Point(16, 138);
buttonGetToTest.Margin = new Padding(3, 2, 3, 2);
buttonGetToTest.Name = "buttonGetToTest";
buttonGetToTest.Size = new Size(163, 30);
buttonGetToTest.TabIndex = 4;
buttonGetToTest.Text = "передать на тесты";
buttonGetToTest.UseVisualStyleBackColor = true;
buttonGetToTest.Click += ButtonGetToTest_Click;
//
// pictureBoxArtilleryUnit
//
pictureBoxArtilleryUnit.Dock = DockStyle.Fill;
pictureBoxArtilleryUnit.Location = new Point(0, 0);
pictureBoxArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
pictureBoxArtilleryUnit.Name = "pictureBoxArtilleryUnit";
pictureBoxArtilleryUnit.Size = new Size(525, 430);
pictureBoxArtilleryUnit.Size = new Size(522, 490);
pictureBoxArtilleryUnit.TabIndex = 1;
pictureBoxArtilleryUnit.TabStop = false;
pictureBoxArtilleryUnit.Click += pictureBoxArtilleryUnit_Click;
//
// FormArtilleryUnitsCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(729, 430);
ClientSize = new Size(704, 490);
Controls.Add(pictureBoxArtilleryUnit);
Controls.Add(groupBoxTools);
Margin = new Padding(3, 2, 3, 2);
Name = "FormArtilleryUnitsCollection";
Text = "FormArtilleryUnitsCollection";
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxArtilleryUnit).EndInit();
ResumeLayout(false);
}
@@ -174,12 +286,21 @@
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button ButtonAddMilitaryArtilleryUnit;
private Button ButtonAddArtilleryUnit;
private Button ButtonRemoveArtilleryUnit;
private Button buttonRefresh;
private Button buttonGetToTest;
private PictureBox pictureBoxArtilleryUnit;
private MaskedTextBox maskedTextBoxPosision;
private Panel panelStorage;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private ListBox listBoxCollection;
private Button buttonCollecctionAdd;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private Panel panelCompanyTools;
}
}

View File

@@ -1,20 +1,28 @@
using ProjectArtilleryUnit.CollectionGenericObjects;
using ProjectArtilleryUnit.Drawnings;
using System.Windows.Forms;
namespace ProjectArtilleryUnit
{
public partial class FormArtilleryUnitsCollection : Form
{
/// <summary>
/// Хранилише коллекций
/// </summary>
private readonly StorageCollection<DrawningArtilleryUnit> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormArtilleryUnitsCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
@@ -24,83 +32,45 @@ namespace ProjectArtilleryUnit
/// <param name="e"></param>
private void comboBoxSelectorCompany_SelectedIndexChanged_1(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "хранилище":
_company = new ArtilleryUnitDockingService(pictureBoxArtilleryUnit.Width,
pictureBoxArtilleryUnit.Height, new MassiveGenericObjects<DrawningArtilleryUnit>());
break;
}
panelCompanyTools.Enabled = false;
}
private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e)
{
FormArtilleryUnitConfing form = new();
// TODO передать метод
form.Show();
form.AddEvent(SetArtilleryUnit);
}
/// <summary>
/// Создание объекта класса-перемещения
/// Добавление артиллерийской установки в коллекцию
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
/// <param name="artilleryUnit"></param>
private void SetArtilleryUnit(DrawningArtilleryUnit artilleryUnit)
{
if (_company == null)
if (_company == null || artilleryUnit == null)
{
return;
}
Random random = new();
DrawningArtilleryUnit drawningArtilleryUnit;
switch (type)
if (_company + artilleryUnit != -1)
{
case nameof(DrawningArtilleryUnit):
drawningArtilleryUnit = new DrawningArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawningMilitaryArtilleryUnit):
drawningArtilleryUnit = new DrawningMilitaryArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000),
GetColor(random),
GetColor(random),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawningArtilleryUnit != -1)
{
MessageBox.Show("объект добавлен");
MessageBox.Show("Объект добавлен");
pictureBoxArtilleryUnit.Image = _company.Show();
}
else
{
MessageBox.Show("не удалось добавить объект");
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Получение цвета
/// Удаление объекта
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
//private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningArtilleryUnit));
//private void ButtonAddMilitaryArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryArtilleryUnit));
private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningArtilleryUnit));
}
private void ButtonAddMilitaryArtilleryUnit_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningMilitaryArtilleryUnit));
}
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveArtilleryUnit_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosision.Text) || _company == null)
@@ -131,24 +101,24 @@ namespace ProjectArtilleryUnit
return;
}
DrawningArtilleryUnit? tank = null;
DrawningArtilleryUnit? artilleryUnit = null;
int counter = 100;
while (tank == null)
while (artilleryUnit == null)
{
tank = _company.GetRandomObject();
artilleryUnit = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (tank == null)
if (artilleryUnit == null)
{
return;
}
FormArtilleryUnit form = new()
{
SetArtilleryUnit = tank
SetArtilleryUnit = artilleryUnit
};
form.ShowDialog();
@@ -164,19 +134,97 @@ namespace ProjectArtilleryUnit
pictureBoxArtilleryUnit.Image = _company.Show();
}
private void pictureBoxArtilleryUnit_Click(object sender, EventArgs e)
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollecctionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаленние коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningArtilleryUnit>? collection =
_storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new ArtilleryUnitDockingService(pictureBoxArtilleryUnit.Width, pictureBoxArtilleryUnit.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
}
private void ButtonAddTank_Click(object sender, EventArgs e)
{
}
private void ButtonAddMilitaryTank_Click(object sender, EventArgs e)
{
}
}
}

View File

@@ -10,36 +10,36 @@ namespace ProjectArtilleryUnit.MovementStrategy
/// <summary>
/// Поле-объект класса DrawningArtilleryUnit или его наследника
/// </summary>
private readonly DrawningArtilleryUnit? _tank = null;
private readonly DrawningArtilleryUnit? _artilleryUnit = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="tank">Объект класса DrawningArtilleryUnit</param>
public MoveableArtilleryUnit(DrawningArtilleryUnit tank)
/// <param name="artilleryUnit">Объект класса DrawningArtilleryUnit</param>
public MoveableArtilleryUnit(DrawningArtilleryUnit artilleryUnit)
{
_tank = tank;
_artilleryUnit = artilleryUnit;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_tank == null || _tank.EntityArtilleryUnit == null ||
!_tank.GetPosX.HasValue || !_tank.GetPosY.HasValue)
if (_artilleryUnit == null || _artilleryUnit.EntityArtilleryUnit == null ||
!_artilleryUnit.GetPosX.HasValue || !_artilleryUnit.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_tank.GetPosX.Value,
_tank.GetPosY.Value, _tank.GetWidth, _tank.GetHeight);
return new ObjectParameters(_artilleryUnit.GetPosX.Value,
_artilleryUnit.GetPosY.Value, _artilleryUnit.GetWidth, _artilleryUnit.GetHeight);
}
}
public int GetStep => (int)(_tank?.EntityArtilleryUnit?.Step ?? 0);
public int GetStep => (int)(_artilleryUnit?.EntityArtilleryUnit?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_tank == null || _tank.EntityArtilleryUnit == null)
if (_artilleryUnit == null || _artilleryUnit.EntityArtilleryUnit == null)
{
return false;
}
return _tank.MoveTransport(GetDirectionType(direction));
return _artilleryUnit.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType