18 Commits
Lab_2 ... Lab_8

Author SHA1 Message Date
128685b0db с 2024-05-23 02:22:43 +04:00
a0c6aabc75 в 2024-05-23 02:07:24 +04:00
8e611312ca ы 2024-05-23 01:43:45 +04:00
675d689383 ы 2024-05-23 01:43:01 +04:00
3354a226f8 а 2024-05-23 01:42:17 +04:00
52ac4d0b2f с 2024-05-22 21:47:10 +04:00
e67b4ffcc2 с 2024-05-22 21:45:38 +04:00
d77894bf52 в 2024-05-22 21:44:22 +04:00
15690bf452 x 2024-05-22 20:58:43 +04:00
103a1bd902 d 2024-05-22 20:56:32 +04:00
5243e01c62 d 2024-05-22 20:55:20 +04:00
e82bd13941 ds 2024-05-22 03:40:02 +04:00
d24bb4655c ы 2024-05-22 03:22:35 +04:00
653412615d d 2024-05-22 03:11:10 +04:00
d894acfe54 d 2024-05-22 03:10:32 +04:00
ecfaa6ccb9 d 2024-05-22 03:00:03 +04:00
22c86b7b55 р 2024-05-22 02:51:53 +04:00
90da769265 п 2024-05-22 02:41:21 +04:00
37 changed files with 2963 additions and 193 deletions

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@@ -8,4 +8,15 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.FileExtensions" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="8.0.1" />
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.11" />
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="Serilog.Settings.Configuration" Version="8.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
</ItemGroup>
</Project>

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@@ -0,0 +1,130 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Абстракция компании, хранящий коллекцию автомобилей
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 180;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 70;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция артиллерийских установок
/// </summary>
protected ICollectionGenericObjects<DrawningArtilleryUnit>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => (_pictureWidth / _placeSizeWidth) * (_pictureHeight / _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight,
ICollectionGenericObjects<DrawningArtilleryUnit> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="сruiser">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningArtilleryUnit сruiser)
{
return company._collection.Insert(сruiser, new DrawiningArtilleryUnitEqutables());
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningArtilleryUnit operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningArtilleryUnit? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
try
{
DrawningArtilleryUnit? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
catch (ObjectNotFoundException e)
{ }
catch (PositionOutOfCollectionException e)
{ }
}
return bitmap;
}
/// <summary>
/// Сортировка
/// </summary>
/// <param name="comparer">Сравнитель объектов</param>
public void Sort(IComparer<DrawningArtilleryUnit?> comparer) => _collection?.CollectionSort(comparer);
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}
}

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@@ -0,0 +1,69 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Реализация абстрактной компании - каршеринг
/// </summary>
public class ArtilleryUnitDockingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public ArtilleryUnitDockingService(int picWidth, int picHeight,
ICollectionGenericObjects<DrawningArtilleryUnit> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
Pen pen = new(Color.Black, 2);
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 20, j * _placeSizeHeight);
g.DrawLine(pen, i * _placeSizeWidth + _placeSizeWidth - 20, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 20, j * _placeSizeHeight + _placeSizeHeight);
}
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = 0;
int curHeight = 0;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
try
{
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 10);
}
catch (ObjectNotFoundException) { }
catch(PositionOutOfCollectionException e) { }
if (curWidth < width - 1)
curWidth++;
else
{
curWidth = 0;
curHeight ++;
}
if (curHeight >= height)
{
return;
}
}
}
}
}

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@@ -0,0 +1,75 @@
namespace ProjectArtilleryUnit.CollectionGenericObjects;
public class CollectionInfo : IEquatable<CollectionInfo>
{
/// <summary>
/// Название
/// </summary>
public string Name { get; private set; }
/// <summary>
/// Тип
/// </summary>
public CollectionType CollectionType { get; private set; }
/// <summary>
/// Описание
/// </summary>
public string Description { get; private set; }
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separator = "-";
/// <summary>
/// Конструктор
/// </summary>
/// <param name="name">Название</param>
/// <param name="collectionType">Тип</param>
/// <param name="description">Описание</param>
public CollectionInfo(string name, CollectionType collectionType, string
description)
{
Name = name;
CollectionType = collectionType;
Description = description;
}
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="data">Строка</param>
/// <returns>Объект или null</returns>
public static CollectionInfo? GetCollectionInfo(string data)
{
string[] strs = data.Split(_separator, StringSplitOptions.RemoveEmptyEntries);
if (strs.Length < 1 || strs.Length > 3)
{
return null;
}
return new CollectionInfo(strs[0], (CollectionType)Enum.Parse(typeof(CollectionType), strs[1]), strs.Length > 2 ? strs[2] : string.Empty);
}
public override string ToString()
{
return Name + _separator + CollectionType + _separator + Description;
}
public bool Equals(CollectionInfo? other)
{
return Name == other?.Name;
}
public override bool Equals(object? obj)
{
return Equals(obj as CollectionInfo);
}
public override int GetHashCode()
{
return Name.GetHashCode();
}
}

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@@ -0,0 +1,18 @@
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}
}

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@@ -0,0 +1,70 @@
using ProjectArtilleryUnit.Drawnings;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// /// <param name="comparer">Cравнение двух объектов</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
/// <summary>
/// Сортировка коллекции
/// </summary>
/// <param name="comparer">Сравнитель объектов</param>
void CollectionSort(IComparer<T?> comparer);
}
}

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@@ -0,0 +1,113 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount
{
get => _maxCount;
set
{
if (value > 0)
{
_maxCount = value;
}
}
}
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
// TODO проверка позиции
// TODO выброc позиций, если выход за границы массива
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
return _collection[position];
}
public int Insert(T obj, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO выбром позиций, если переполнение
// TODO выброc позиций, если такой объект есть в коллекции
// TODO вставка в конец набора
for (int i = 0; i < Count; i++)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
}
if (Count == _maxCount) throw new CollectionOverflowException(Count);
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO выброc позиций, если такой объект есть в коллекции
// TODO проверка позиции
// TODO вставка по позиции
for (int i = 0; i < Count; i++)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
}
if (Count == _maxCount) throw new CollectionOverflowException(Count);
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
_collection.Insert(position, obj);
return position;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO выбром позиций, если выход за границы массива
// TODO удаление объекта из списка
if (position >= _collection.Count || position < 0) throw new PositionOutOfCollectionException(position);
T obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Count; ++i)
{
yield return _collection[i];
}
}
public void CollectionSort(IComparer<T?> comparer)
{
_collection.Sort(comparer);
}
}
}

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@@ -0,0 +1,163 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
// TODO проверка позиции
// TODO выбром позиций, если выход за границы массива
// TODO выбром позиций, если объект пустой
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
if (_collection[position] == null) throw new ObjectNotFoundException(position);
return _collection[position];
}
public int Insert(T obj, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
{
// TODO вставка в свободное место набора
// TODO выброc позиций, если переполнение
// TODO выброc позиций, если такой объект есть в коллекции
for (int i = 0; i < Count; i++)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
}
for (int i = 0; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
throw new CollectionOverflowException(Count);
}
public int Insert(T obj, int position, IEqualityComparer<DrawningArtilleryUnit?>? comparer = null)
{
// TODO выброc позиций, если такой объект есть в коллекции
// TODO проверка позиции
// TODO выбром позиций, если выход за границы массива
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// ищется свободное место после этой позиции и идет вставка туда
// если нет после, ищем до
// TODO выбром позиций, если переполнение
// TODO вставка
for (int i = 0; i < Count; i++)
{
if (comparer.Equals((_collection[i] as DrawningArtilleryUnit), (obj as DrawningArtilleryUnit))) throw new ObjectAlreadyInCollectionException(i);
}
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
if (_collection[position] != null)
{
bool pushed = false;
for (int index = position + 1; index < Count; index++)
{
if (_collection[index] == null)
{
position = index;
pushed = true;
break;
}
}
if (!pushed)
{
for (int index = position - 1; index >= 0; index--)
{
if (_collection[index] == null)
{
position = index;
pushed = true;
break;
}
}
}
if (!pushed)
{
throw new CollectionOverflowException(Count);
}
}
_collection[position] = obj;
return position;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присвоив элементу массива значение null
// TODO выбром позиций, если выход за границы массива
// TODO выбром позиций, если объект пустой
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
if (_collection[position] == null) throw new ObjectNotFoundException(position);
T? temp = _collection[position];
_collection[position] = null;
return temp;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Length; ++i)
{
yield return _collection[i];
}
}
public void CollectionSort(IComparer<T?> comparer)
{
Array.Sort(_collection, comparer);
}
}
}

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@@ -0,0 +1,232 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Exceptions;
using System.Text;
namespace ProjectArtilleryUnit.CollectionGenericObjects
{
// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningArtilleryUnit
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<CollectionInfo, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<CollectionInfo> Keys => _storages.Keys.ToList();
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionsStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<CollectionInfo, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(CollectionInfo name)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
// TODO Прописать логику для добавления
if (name == null || _storages.ContainsKey(name))
{
return;
}
if (name.CollectionType == CollectionType.Massive)
{
_storages.Add(name, new MassiveGenericObjects<T>());
}
if (name.CollectionType == CollectionType.List)
{
_storages.Add(name, new ListGenericObjects<T>());
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(CollectionInfo name)
{
// TODO Прописать логику для удаления коллекции
if (name == null || !_storages.ContainsKey(name))
{
return;
}
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[CollectionInfo name]
{
get
{
// TODO Продумать логику получения объекта
if (_storages.ContainsKey(name))
{
return _storages[name];
}
return null;
}
}
/// <summary>
/// Сохранение информации по самолетам в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
public void SaveData(string filename)
{
if (_storages.Count == 0)
{
throw new Exception("В хранилище отсутствуют коллекции для сохранения");
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using FileStream fs = new(filename, FileMode.Create);
using StreamWriter streamWriter = new StreamWriter(fs);
streamWriter.Write(_collectionKey);
foreach (KeyValuePair<CollectionInfo, ICollectionGenericObjects<T>> value in _storages)
{
streamWriter.Write(Environment.NewLine);
if (value.Value.Count == 0)
{
continue;
}
streamWriter.Write(value.Key);
streamWriter.Write(_separatorForKeyValue);
streamWriter.Write(value.Value.MaxCount);
streamWriter.Write(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
streamWriter.Write(data);
streamWriter.Write(_separatorItems);
}
}
}
/// <summary>
/// Загрузка информации по кораблям в хранилище из файла
/// </summary>
/// <param name="filename"></param>
public void LoadData(string filename)
{
if (!File.Exists(filename))
{
throw new FileNotFoundException("Файл не существует");
}
using (StreamReader sr = new StreamReader(filename))
{
string? str;
str = sr.ReadLine();
if (str != _collectionKey.ToString())
throw new FormatException("В файле неверные данные");
_storages.Clear();
while ((str = sr.ReadLine()) != null)
{
string[] record = str.Split(_separatorForKeyValue);
if (record.Length != 3)
{
continue;
}
CollectionInfo? collectionInfo = CollectionInfo.GetCollectionInfo(record[0]) ??
throw new Exception("Не удалось определить информацию коллекции: " + record[0]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionInfo.CollectionType) ??
throw new Exception("Не удалось создать коллекцию");
collection.MaxCount = Convert.ToInt32(record[1]);
string[] set = record[2].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningArtilleryUnit() is T artilleryUnit)
{
try
{
if (collection.Insert(artilleryUnit, new DrawiningArtilleryUnitEqutables()) == -1)
{
throw new InvalidOperationException("Объект не удалось добавить в коллекцию: " + record[3]);
}
}
catch (CollectionOverflowException ex)
{
throw new CollectionOverflowException("Коллекция переполнена", ex);
}
catch (ObjectAlreadyInCollectionException ex)
{
throw new InvalidOperationException("Объект уже присутствует в коллекции", ex);
}
}
}
_storages.Add(collectionInfo, collection);
}
}
}
/// <summary>
/// Создание коллекции по типу
/// </summary>
/// <param name="collectionType"></param>
/// <returns></returns>
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}
}

View File

@@ -0,0 +1,10 @@
using ProjectArtilleryUnit.Drawnings;
namespace ProjectArtilleryUnit;
/// <summary>
/// Делегат передачи объекта класса-прорисвоки
/// </summary>
/// <param name="artilleryUnit"></param>
public delegate void ArtilleryUnitDelegate(DrawningArtilleryUnit artilleryUnit);

View File

@@ -0,0 +1,54 @@
using System.Diagnostics.CodeAnalysis;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
/// Реализация сравнения двух объектов класса-прорисовки
/// </summary>
public class DrawiningArtilleryUnitEqutables : IEqualityComparer<DrawningArtilleryUnit?>
{
public bool Equals(DrawningArtilleryUnit? x, DrawningArtilleryUnit? y)
{
if (x == null || x.EntityArtilleryUnit == null)
{
return false;
}
if (y == null || y.EntityArtilleryUnit == null)
{
return false;
}
if (x.GetType().Name != y.GetType().Name)
{
return false;
}
if (x.EntityArtilleryUnit.Speed != y.EntityArtilleryUnit.Speed)
{
return false;
}
if (x.EntityArtilleryUnit.Weight != y.EntityArtilleryUnit.Weight)
{
return false;
}
if (x.EntityArtilleryUnit.BodyColor != y.EntityArtilleryUnit.BodyColor)
{
return false;
}
if (x is DrawningMilitaryArtilleryUnit && y is DrawningMilitaryArtilleryUnit)
{
// TODO доделать логику сравнения дополнительных параметров
}
return true;
}
public int GetHashCode([DisallowNull] DrawningArtilleryUnit obj)
{
return obj.GetHashCode();
}
}

View File

@@ -1,5 +1,4 @@
using ProjectArtilleryUnit.Entities;
using System.Drawing;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
@@ -20,20 +19,20 @@ public class DrawningArtilleryUnit
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// Левая координата прорисовки артиллерийской установки
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// Верхняя кооридната прорисовки артиллерийской установки
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки танка
/// Ширина прорисовки артиллерийской установки
/// </summary>
private readonly int _drawningArtilleryUnitWidth = 150;
/// <summary>
/// Высота прорисовки танка
/// Высота прорисовки артиллерийской установки
/// </summary>
private readonly int _drawningArtilleryUnitHeight = 50;
private readonly int _drawningEnginesWidth = 3;
@@ -58,7 +57,7 @@ public class DrawningArtilleryUnit
/// <summary>
/// Пустой онструктор
/// </summary>
private DrawningArtilleryUnit()
public DrawningArtilleryUnit()
{
_pictureWidth = null;
_pictureHeight = null;
@@ -87,6 +86,15 @@ public class DrawningArtilleryUnit
_pictureHeight = drawningCarHeight;
}
/// <summary>
/// конструктор
/// </summary>
/// <param name="entityArtilleryUnit"></param>
public DrawningArtilleryUnit(EntityArtilleryUnit entityArtilleryUnit)
{
EntityArtilleryUnit = entityArtilleryUnit;
}
/// <summary>
/// Установка границ поля
/// </summary>
@@ -184,6 +192,7 @@ public class DrawningArtilleryUnit
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>

View File

@@ -0,0 +1,34 @@
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
/// Сравнение по цвету, скорости, весу
/// </summary>
public class DrawningArtilleryUnitCompareByColor : IComparer<DrawningArtilleryUnit?>
{
public int Compare(DrawningArtilleryUnit? x, DrawningArtilleryUnit? y)
{
// TODO прописать логику сравения по цветам, скорости, весу
if (x == null || x.EntityArtilleryUnit == null)
{
return 1;
}
if (y == null || y.EntityArtilleryUnit == null)
{
return -1;
}
var bodycolorCompare = x.EntityArtilleryUnit.BodyColor.Name.CompareTo(y.EntityArtilleryUnit.BodyColor.Name);
if (bodycolorCompare != 0)
{
return bodycolorCompare;
}
var speedCompare = x.EntityArtilleryUnit.Speed.CompareTo(y.EntityArtilleryUnit.Speed);
if (speedCompare != 0)
{
return speedCompare;
}
return x.EntityArtilleryUnit.Weight.CompareTo(y.EntityArtilleryUnit.Weight);
}
}

View File

@@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Drawnings;
/// <summary>
/// Сравнение по типу, скорости, весу
/// </summary>
public class DrawningArtilleryUnitCompareByType : IComparer<DrawningArtilleryUnit?>
{
public int Compare(DrawningArtilleryUnit? x, DrawningArtilleryUnit? y)
{
if (x == null || x.EntityArtilleryUnit == null)
{
return 1;
}
if (y == null || y.EntityArtilleryUnit == null)
{
return -1;
}
if (x.GetType().Name != y.GetType().Name)
{
return x.GetType().Name.CompareTo(y.GetType().Name);
}
var speedCompare = x.EntityArtilleryUnit.Speed.CompareTo(y.EntityArtilleryUnit.Speed);
if (speedCompare != 0)
{
return speedCompare;
}
return x.EntityArtilleryUnit.Weight.CompareTo(y.EntityArtilleryUnit.Weight);
}
}

View File

@@ -1,12 +1,10 @@
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Drawing2D;
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings
{
public class DrawningMilitaryArtilleryUnit : DrawningArtilleryUnit
{
/// <summary>
/// Конструктор
/// </summary>
@@ -24,6 +22,14 @@ namespace ProjectArtilleryUnit.Drawnings
EntityArtilleryUnit = new EntityMilitaryArtilleryUnit(speed, weight, bodyColor, additionalColor, muzzle, gun, luke);
}
public DrawningMilitaryArtilleryUnit(EntityArtilleryUnit entityArtilleryUnit)
{
if (entityArtilleryUnit != null)
{
EntityArtilleryUnit = entityArtilleryUnit;
}
}
public override void DrawTransport(Graphics g)
{
if (EntityArtilleryUnit == null || EntityArtilleryUnit is not EntityMilitaryArtilleryUnit entityMilitaryArtilleryUnit || !_startPosX.HasValue ||
@@ -31,6 +37,7 @@ namespace ProjectArtilleryUnit.Drawnings
{
return;
}
Pen pen = new(entityMilitaryArtilleryUnit.AdditionalColor, 2);
Pen pen2 = new(Color.Black, 2);
Pen pen3 = new(Color.Red, 4);
@@ -63,7 +70,6 @@ namespace ProjectArtilleryUnit.Drawnings
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 4, 25, 2);
}
}
}
}

View File

@@ -0,0 +1,50 @@
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit.Drawnings
{
public static class ExtentionDrawningArtilleryUnit
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
public static DrawningArtilleryUnit? CreateDrawningArtilleryUnit(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityArtilleryUnit? artilleryUnit = EntityMilitaryArtilleryUnit.CreateEntityMilitaryArtilleryUnit(strs);
if (artilleryUnit != null)
{
return new DrawningMilitaryArtilleryUnit(artilleryUnit);
}
artilleryUnit = EntityArtilleryUnit.CreateEntityArtilleryUnit(strs);
if (artilleryUnit != null)
{
return new DrawningArtilleryUnit(artilleryUnit);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawning ArtilleryUnit">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningArtilleryUnit drawningArtilleryUnit)
{
string[]? array = drawningArtilleryUnit?.EntityArtilleryUnit?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}
}

View File

@@ -1,38 +0,0 @@
namespace ProjectArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "танк"
/// </summary>
public class EntityArtilleryUnit
{
//свойства
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса танка
/// </summary>
/// <param name="speed">скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">основной цвет</param>
public EntityArtilleryUnit(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@@ -0,0 +1,69 @@
namespace ProjectArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "артиллерийская установка"
/// </summary>
public class EntityArtilleryUnit
{
//свойства
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
public void setBodyColor(Color color)
{
BodyColor = color;
}
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса артиллерийской установки
/// </summary>
/// <param name="speed">скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">основной цвет</param>
public EntityArtilleryUnit(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityArtilleryUnit), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityArtilleryUnit? CreateEntityArtilleryUnit(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityArtilleryUnit))
{
return null;
}
return new EntityArtilleryUnit(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

View File

@@ -1,30 +0,0 @@
namespace ProjectArtilleryUnit.Entities
{
internal class EntityMilitaryArtilleryUnit : EntityArtilleryUnit
{
/// <summary>
/// Признак (опция) наличие пушка
/// </summary>
public bool Muzzle { get; private set; }
/// <summary>
/// Признак (опция) наличие артелирийской пушки
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Признак (опция) наличие люка
/// </summary>
public bool Luke { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool мuzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Muzzle = мuzzle;
Gun = gun;
Luke = luke;
}
}
}

View File

@@ -0,0 +1,62 @@
namespace ProjectArtilleryUnit.Entities
{
internal class EntityMilitaryArtilleryUnit : EntityArtilleryUnit
{
/// <summary>
/// Признак (опция) наличие дула
/// </summary>
public bool Muzzle { get; private set; }
/// <summary>
/// Признак (опция) наличие ракетной установки
/// </summary>
public bool Gun { get; private set; }
/// <summary>
/// Признак (опция) наличие люка
/// </summary>
public bool Luke { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public void setAdditionalColor(Color color)
{
AdditionalColor = color;
}
public EntityMilitaryArtilleryUnit(int speed, double weight, Color bodyColor, Color additionalColor, bool muzzle, bool gun, bool luke) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Muzzle = muzzle;
Gun = gun;
Luke = luke;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityArtilleryUnit), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name,
Muzzle.ToString(), Gun.ToString(), Luke.ToString() };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityArtilleryUnit? CreateEntityMilitaryArtilleryUnit(string[] strs)
{
if (strs.Length != 8 || strs[0] != nameof(EntityArtilleryUnit))
{
return null;
}
return new EntityMilitaryArtilleryUnit(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]),
Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]), Convert.ToBoolean(strs[7]));
}
}
}

View File

@@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
/// <summary>
/// Класс, описывающий ошибку переполнения коллекции
/// </summary>
[Serializable]
internal class CollectionOverflowException : ApplicationException
{
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
public CollectionOverflowException() : base() { }
public CollectionOverflowException(string message) : base(message) { }
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
[Serializable]
internal class ObjectAlreadyInCollectionException : ApplicationException
{
public ObjectAlreadyInCollectionException(int index) : base("Такой объект уже присутствует в коллекции. Позиция " + index) { }
public ObjectAlreadyInCollectionException() : base() { }
public ObjectAlreadyInCollectionException(string message) : base(message) { }
public ObjectAlreadyInCollectionException(string message, Exception exception) : base(message, exception) { }
protected ObjectAlreadyInCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
/// <summary>
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
/// </summary>
[Serializable]
internal class ObjectNotFoundException : ApplicationException
{
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
public ObjectNotFoundException() : base() { }
public ObjectNotFoundException(string message) : base(message) { }
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ProjectArtilleryUnit.Exceptions;
/// <summary>
/// Класс, описывающий ошибку выхода за границы коллекции
/// </summary>
[Serializable]
internal class PositionOutOfCollectionException : ApplicationException
{
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции.Позиция " + i) { }
public PositionOutOfCollectionException() : base() { }
public PositionOutOfCollectionException(string message) : base(message) { }
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

View File

@@ -30,13 +30,11 @@
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormArtilleryUnit));
pictureBoxArtilleryUnit = new PictureBox();
button1 = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonLeft = new Button();
comboBoxStrategy = new ComboBox();
buttonCretaeArtilleryUnit = new Button();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxArtilleryUnit).BeginInit();
SuspendLayout();
@@ -45,34 +43,20 @@
//
pictureBoxArtilleryUnit.Dock = DockStyle.Fill;
pictureBoxArtilleryUnit.Location = new Point(0, 0);
pictureBoxArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
pictureBoxArtilleryUnit.Name = "pictureBoxArtilleryUnit";
pictureBoxArtilleryUnit.Size = new Size(700, 338);
pictureBoxArtilleryUnit.Size = new Size(800, 450);
pictureBoxArtilleryUnit.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxArtilleryUnit.TabIndex = 0;
pictureBoxArtilleryUnit.TabStop = false;
//
// button1
//
button1.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
button1.Location = new Point(10, 307);
button1.Margin = new Padding(3, 2, 3, 2);
button1.Name = "button1";
button1.Size = new Size(269, 22);
button1.TabIndex = 1;
button1.Text = "создать военную артиллерийскую установку";
button1.UseVisualStyleBackColor = true;
button1.Click += ButtonCreateArtilleryUnit_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(632, 280);
buttonUp.Margin = new Padding(3, 2, 3, 2);
buttonUp.Location = new Point(722, 373);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(26, 22);
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 2;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
@@ -82,10 +66,9 @@
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(632, 307);
buttonDown.Margin = new Padding(3, 2, 3, 2);
buttonDown.Location = new Point(722, 409);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(26, 22);
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
@@ -95,10 +78,9 @@
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(663, 307);
buttonRight.Margin = new Padding(3, 2, 3, 2);
buttonRight.Location = new Point(758, 409);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(26, 22);
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
@@ -108,10 +90,9 @@
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(600, 307);
buttonLeft.Margin = new Padding(3, 2, 3, 2);
buttonLeft.Location = new Point(686, 409);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(26, 22);
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 5;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
@@ -122,30 +103,16 @@
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "к центру", "к краю" });
comboBoxStrategy.Location = new Point(557, 9);
comboBoxStrategy.Margin = new Padding(3, 2, 3, 2);
comboBoxStrategy.Location = new Point(637, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(133, 23);
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 6;
//
// buttonCretaeArtilleryUnit
//
buttonCretaeArtilleryUnit.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCretaeArtilleryUnit.Location = new Point(285, 307);
buttonCretaeArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
buttonCretaeArtilleryUnit.Name = "buttonCretaeArtilleryUnit";
buttonCretaeArtilleryUnit.Size = new Size(224, 23);
buttonCretaeArtilleryUnit.TabIndex = 7;
buttonCretaeArtilleryUnit.Text = "создать артиллерийскую установку";
buttonCretaeArtilleryUnit.UseVisualStyleBackColor = true;
buttonCretaeArtilleryUnit.Click += buttonCretaeArtilleryUnit_Click;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(607, 34);
buttonStrategyStep.Margin = new Padding(3, 2, 3, 2);
buttonStrategyStep.Location = new Point(694, 46);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(82, 22);
buttonStrategyStep.Size = new Size(94, 29);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
@@ -153,19 +120,16 @@
//
// FormArtilleryUnit
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(700, 338);
ClientSize = new Size(800, 450);
Controls.Add(buttonStrategyStep);
Controls.Add(buttonCretaeArtilleryUnit);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonLeft);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(button1);
Controls.Add(pictureBoxArtilleryUnit);
Margin = new Padding(3, 2, 3, 2);
Name = "FormArtilleryUnit";
Text = "FormArtilleryUnit";
Click += ButtonMove_Click;
@@ -177,13 +141,11 @@
#endregion
private PictureBox pictureBoxArtilleryUnit;
private Button button1;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
private Button buttonLeft;
private ComboBox comboBoxStrategy;
private Button buttonCretaeArtilleryUnit;
private Button buttonStrategyStep;
}
}

View File

@@ -15,6 +15,25 @@ namespace ProjectArtilleryUnit
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawningArtilleryUnit SetArtilleryUnit
{
set
{
_drawningArtilleryUnit = value;
_drawningArtilleryUnit.SetPictureSize(pictureBoxArtilleryUnit.Width,
pictureBoxArtilleryUnit.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public FormArtilleryUnit()
{
InitializeComponent();
@@ -22,7 +41,7 @@ namespace ProjectArtilleryUnit
}
/// <summary>
/// Метод прорисовки танка
/// Метод прорисовки артиллерийской установки
/// </summary>
private void Draw()
{
@@ -37,57 +56,6 @@ namespace ProjectArtilleryUnit
pictureBoxArtilleryUnit.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningArtilleryUnit):
_drawningArtilleryUnit = new DrawningArtilleryUnit(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningMilitaryArtilleryUnit):
_drawningArtilleryUnit = new DrawningMilitaryArtilleryUnit(random.Next(100,
300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningArtilleryUnit.SetPictureSize(pictureBoxArtilleryUnit.Width,
pictureBoxArtilleryUnit.Height);
_drawningArtilleryUnit.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать военный танк"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryArtilleryUnit));
/// <summary>
/// Обработка нажатия кнопки "Создать танк"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCretaeArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningArtilleryUnit));
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
@@ -104,16 +72,13 @@ namespace ProjectArtilleryUnit
switch (name)
{
case "buttonUp":
result =
_drawningArtilleryUnit.MoveTransport(DirectionType.Up);
result = _drawningArtilleryUnit.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result =
_drawningArtilleryUnit.MoveTransport(DirectionType.Down);
result = _drawningArtilleryUnit.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result =
_drawningArtilleryUnit.MoveTransport(DirectionType.Left);
result = _drawningArtilleryUnit.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =

View File

@@ -0,0 +1,370 @@
namespace ProjectArtilleryUnit
{
partial class FormArtilleryUnitConfing
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfing = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxLuke = new CheckBox();
checkBoxGun = new CheckBox();
checkBoxMuzzle = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfing.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfing
//
groupBoxConfing.Controls.Add(groupBoxColors);
groupBoxConfing.Controls.Add(checkBoxLuke);
groupBoxConfing.Controls.Add(checkBoxGun);
groupBoxConfing.Controls.Add(checkBoxMuzzle);
groupBoxConfing.Controls.Add(numericUpDownWeight);
groupBoxConfing.Controls.Add(labelWeight);
groupBoxConfing.Controls.Add(numericUpDownSpeed);
groupBoxConfing.Controls.Add(labelSpeed);
groupBoxConfing.Controls.Add(labelModifiedObject);
groupBoxConfing.Controls.Add(labelSimpleObject);
groupBoxConfing.Dock = DockStyle.Left;
groupBoxConfing.Location = new Point(0, 0);
groupBoxConfing.Name = "groupBoxConfing";
groupBoxConfing.Size = new Size(626, 262);
groupBoxConfing.TabIndex = 0;
groupBoxConfing.TabStop = false;
groupBoxConfing.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(327, 26);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(280, 154);
groupBoxColors.TabIndex = 9;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(217, 96);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(48, 47);
panelPurple.TabIndex = 1;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(149, 96);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(48, 47);
panelBlack.TabIndex = 1;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(82, 96);
panelGray.Name = "panelGray";
panelGray.Size = new Size(48, 47);
panelGray.TabIndex = 1;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(17, 96);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(48, 47);
panelWhite.TabIndex = 1;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(217, 31);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(48, 47);
panelYellow.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(149, 31);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(48, 47);
panelBlue.TabIndex = 1;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(82, 31);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(48, 47);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(17, 31);
panelRed.Name = "panelRed";
panelRed.Size = new Size(48, 47);
panelRed.TabIndex = 0;
//
// checkBoxLuke
//
checkBoxLuke.AutoSize = true;
checkBoxLuke.Location = new Point(6, 217);
checkBoxLuke.Name = "checkBoxLuke";
checkBoxLuke.Size = new Size(202, 24);
checkBoxLuke.TabIndex = 8;
checkBoxLuke.Text = "Признак наличие пушки";
checkBoxLuke.UseVisualStyleBackColor = true;
//
// checkBoxGun
//
checkBoxGun.AutoSize = true;
checkBoxGun.Location = new Point(6, 169);
checkBoxGun.Name = "checkBoxGun";
checkBoxGun.Size = new Size(215, 24);
checkBoxGun.TabIndex = 7;
checkBoxGun.Text = "Признак наличие шлюпок";
checkBoxGun.UseVisualStyleBackColor = true;
//
// checkBoxMuzzle
//
checkBoxMuzzle.AutoSize = true;
checkBoxMuzzle.Location = new Point(6, 123);
checkBoxMuzzle.Name = "checkBoxMuzzle";
checkBoxMuzzle.Size = new Size(321, 24);
checkBoxMuzzle.TabIndex = 6;
checkBoxMuzzle.Text = "Признак наличие вертолетной площадки";
checkBoxMuzzle.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(94, 68);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(114, 27);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(27, 70);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(36, 20);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(94, 32);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(114, 27);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(12, 32);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(76, 20);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(476, 203);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(131, 44);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += labelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(327, 203);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(130, 44);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += labelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(11, 56);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(183, 125);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(632, 212);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(94, 29);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += buttonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(740, 212);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(94, 29);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(632, 12);
panelObject.Name = "panelObject";
panelObject.Size = new Size(205, 194);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(108, 11);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(83, 36);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(11, 11);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(83, 36);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
//
// FormArtilleryUnitConfing
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(838, 262);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfing);
Name = "FormArtilleryUnitConfing";
Text = "Создание объекта";
groupBoxConfing.ResumeLayout(false);
groupBoxConfing.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfing;
private Label labelSimpleObject;
private Label labelModifiedObject;
private Label labelWeight;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxMuzzle;
private CheckBox checkBoxGun;
private CheckBox checkBoxLuke;
private GroupBox groupBoxColors;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelBodyColor;
private Label labelAdditionalColor;
}
}

View File

@@ -0,0 +1,176 @@
using ProjectArtilleryUnit.Drawnings;
using ProjectArtilleryUnit.Entities;
namespace ProjectArtilleryUnit
{
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormArtilleryUnitConfing : Form
{
/// <summary>
/// Объект - прорисовка артиллерийской установки
/// </summary>
private DrawningArtilleryUnit _artilleryUnit;
/// <summary>
/// Событие для передачи объекта
/// </summary>
private event Action<DrawningArtilleryUnit>? ArtilleryUnitDelegate;
/// <summary>
/// Привязка внешнего метода к событию
/// </summary>
/// <param name="carDelegate"></param>
public void AddEvent(Action<DrawningArtilleryUnit> artilleryUnitDelegate)
{
ArtilleryUnitDelegate += artilleryUnitDelegate;
}
/// <summary>
/// Конструктор
/// </summary>
public FormArtilleryUnitConfing()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
//TODO buttonCancel.Click with lambda с закрытием формы
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_artilleryUnit?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_artilleryUnit?.SetPosition(15, 15);
_artilleryUnit?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>labelSimpleObject
/// <param name="e"></param>labelSimpleObject
private void labelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_artilleryUnit = new DrawningArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_artilleryUnit = new
DrawningMilitaryArtilleryUnit((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
Color.Black, checkBoxMuzzle.Checked, checkBoxGun.Checked, checkBoxLuke.Checked);
break;
}
DrawObject();
}
/// <summary>
/// Передаем информацию при нажатии на Panel
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Panel_MouseDown(object sender, MouseEventArgs e)
{
//TODO отправка цвета в Drag&Drop
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
private void labelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_artilleryUnit != null)
{
_artilleryUnit.EntityArtilleryUnit.setBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
private void labelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_artilleryUnit is DrawningArtilleryUnit)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_artilleryUnit.EntityArtilleryUnit is EntityMilitaryArtilleryUnit militaryArtilleryUnit)
{
militaryArtilleryUnit.setAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAdd_Click(object sender, EventArgs e)
{
if (_artilleryUnit != null)
{
ArtilleryUnitDelegate?.Invoke(_artilleryUnit);
Close();
}
}
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,397 @@
namespace ProjectArtilleryUnit
{
partial class FormArtilleryUnitsCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollecctionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
panelCompanyTools = new Panel();
buttonSortByColor = new Button();
buttonSortByType = new Button();
ButtonAddArtilleryUnit = new Button();
buttonRefresh = new Button();
ButtonRemoveArtilleryUnit = new Button();
maskedTextBoxPosision = new MaskedTextBox();
buttonGetToTest = new Button();
pictureBoxArtilleryUnit = new PictureBox();
menuStrip = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelStorage.SuspendLayout();
panelCompanyTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxArtilleryUnit).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(552, 24);
groupBoxTools.Margin = new Padding(3, 2, 3, 2);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Padding = new Padding(3, 2, 3, 2);
groupBoxTools.Size = new Size(194, 492);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "инструменты";
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(18, 259);
buttonCreateCompany.Margin = new Padding(3, 2, 3, 2);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(163, 20);
buttonCreateCompany.TabIndex = 7;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollecctionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 18);
panelStorage.Margin = new Padding(3, 2, 3, 2);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(188, 212);
panelStorage.TabIndex = 6;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(15, 185);
buttonCollectionDel.Margin = new Padding(3, 2, 3, 2);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(163, 20);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(15, 103);
listBoxCollection.Margin = new Padding(3, 2, 3, 2);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(163, 79);
listBoxCollection.TabIndex = 5;
//
// buttonCollecctionAdd
//
buttonCollecctionAdd.Location = new Point(15, 78);
buttonCollecctionAdd.Margin = new Padding(3, 2, 3, 2);
buttonCollecctionAdd.Name = "buttonCollecctionAdd";
buttonCollecctionAdd.Size = new Size(163, 20);
buttonCollecctionAdd.TabIndex = 4;
buttonCollecctionAdd.Text = "Добавить коллекцию";
buttonCollecctionAdd.UseVisualStyleBackColor = true;
buttonCollecctionAdd.Click += ButtonCollecctionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(108, 56);
radioButtonList.Margin = new Padding(3, 2, 3, 2);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(15, 56);
radioButtonMassive.Margin = new Padding(3, 2, 3, 2);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(15, 24);
textBoxCollectionName.Margin = new Padding(3, 2, 3, 2);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(163, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(23, 7);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(122, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(18, 233);
comboBoxSelectorCompany.Margin = new Padding(3, 2, 3, 2);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(163, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged_1;
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonSortByColor);
panelCompanyTools.Controls.Add(buttonSortByType);
panelCompanyTools.Controls.Add(ButtonAddArtilleryUnit);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(ButtonRemoveArtilleryUnit);
panelCompanyTools.Controls.Add(maskedTextBoxPosision);
panelCompanyTools.Controls.Add(buttonGetToTest);
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 284);
panelCompanyTools.Margin = new Padding(3, 2, 3, 2);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(189, 206);
panelCompanyTools.TabIndex = 8;
//
// buttonSortByColor
//
buttonSortByColor.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonSortByColor.Location = new Point(17, 181);
buttonSortByColor.Margin = new Padding(3, 2, 3, 2);
buttonSortByColor.Name = "buttonSortByColor";
buttonSortByColor.Size = new Size(163, 23);
buttonSortByColor.TabIndex = 7;
buttonSortByColor.Text = "Сортировка по цвету";
buttonSortByColor.UseVisualStyleBackColor = true;
buttonSortByColor.Click += ButtonSortByColor_Click;
//
// buttonSortByType
//
buttonSortByType.Anchor = AnchorStyles.Right;
buttonSortByType.Location = new Point(17, 149);
buttonSortByType.Margin = new Padding(3, 2, 3, 2);
buttonSortByType.Name = "buttonSortByType";
buttonSortByType.Size = new Size(163, 28);
buttonSortByType.TabIndex = 6;
buttonSortByType.Text = "Сортировка по типу";
buttonSortByType.UseVisualStyleBackColor = true;
buttonSortByType.Click += ButtonSortByType_Click;
//
// ButtonAddArtilleryUnit
//
ButtonAddArtilleryUnit.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
ButtonAddArtilleryUnit.BackgroundImageLayout = ImageLayout.Center;
ButtonAddArtilleryUnit.Location = new Point(16, 2);
ButtonAddArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonAddArtilleryUnit.Name = "ButtonAddArtilleryUnit";
ButtonAddArtilleryUnit.Size = new Size(163, 39);
ButtonAddArtilleryUnit.TabIndex = 1;
ButtonAddArtilleryUnit.Text = "добваление артиллерийской установки";
ButtonAddArtilleryUnit.UseVisualStyleBackColor = true;
ButtonAddArtilleryUnit.Click += ButtonAddArtilleryUnit_Click;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRefresh.Location = new Point(17, 123);
buttonRefresh.Margin = new Padding(3, 2, 3, 2);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(163, 22);
buttonRefresh.TabIndex = 5;
buttonRefresh.Text = "обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// ButtonRemoveArtilleryUnit
//
ButtonRemoveArtilleryUnit.Anchor = AnchorStyles.Right;
ButtonRemoveArtilleryUnit.Location = new Point(17, 74);
ButtonRemoveArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
ButtonRemoveArtilleryUnit.Name = "ButtonRemoveArtilleryUnit";
ButtonRemoveArtilleryUnit.Size = new Size(163, 21);
ButtonRemoveArtilleryUnit.TabIndex = 3;
ButtonRemoveArtilleryUnit.Text = "удалить установку";
ButtonRemoveArtilleryUnit.UseVisualStyleBackColor = true;
ButtonRemoveArtilleryUnit.Click += ButtonRemoveArtilleryUnit_Click;
//
// maskedTextBoxPosision
//
maskedTextBoxPosision.Location = new Point(16, 45);
maskedTextBoxPosision.Margin = new Padding(3, 2, 3, 2);
maskedTextBoxPosision.Mask = "00";
maskedTextBoxPosision.Name = "maskedTextBoxPosision";
maskedTextBoxPosision.Size = new Size(164, 23);
maskedTextBoxPosision.TabIndex = 2;
maskedTextBoxPosision.ValidatingType = typeof(int);
//
// buttonGetToTest
//
buttonGetToTest.Anchor = AnchorStyles.Right;
buttonGetToTest.Location = new Point(16, 99);
buttonGetToTest.Margin = new Padding(3, 2, 3, 2);
buttonGetToTest.Name = "buttonGetToTest";
buttonGetToTest.Size = new Size(163, 20);
buttonGetToTest.TabIndex = 4;
buttonGetToTest.Text = "передать на тесты";
buttonGetToTest.UseVisualStyleBackColor = true;
buttonGetToTest.Click += ButtonGetToTest_Click;
//
// pictureBoxArtilleryUnit
//
pictureBoxArtilleryUnit.Dock = DockStyle.Fill;
pictureBoxArtilleryUnit.Location = new Point(0, 24);
pictureBoxArtilleryUnit.Margin = new Padding(3, 2, 3, 2);
pictureBoxArtilleryUnit.Name = "pictureBoxArtilleryUnit";
pictureBoxArtilleryUnit.Size = new Size(552, 492);
pictureBoxArtilleryUnit.TabIndex = 1;
pictureBoxArtilleryUnit.TabStop = false;
//
// menuStrip
//
menuStrip.ImageScalingSize = new Size(20, 20);
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Padding = new Padding(5, 2, 0, 2);
menuStrip.Size = new Size(746, 24);
menuStrip.TabIndex = 2;
menuStrip.Text = "menuStrip1";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(48, 20);
файлToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(181, 22);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(181, 22);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file|*.txt";
//
// openFileDialog
//
openFileDialog.Filter = "txt file|*.txt";
//
// FormArtilleryUnitsCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(746, 516);
Controls.Add(pictureBoxArtilleryUnit);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Margin = new Padding(3, 2, 3, 2);
Name = "FormArtilleryUnitsCollection";
Text = "FormArtilleryUnitsCollection";
Load += FormArtilleryUnitsCollection_Load;
groupBoxTools.ResumeLayout(false);
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxArtilleryUnit).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button ButtonAddArtilleryUnit;
private Button ButtonRemoveArtilleryUnit;
private Button buttonRefresh;
private Button buttonGetToTest;
private PictureBox pictureBoxArtilleryUnit;
private MaskedTextBox maskedTextBoxPosision;
private Panel panelStorage;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private ListBox listBoxCollection;
private Button buttonCollecctionAdd;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private Panel panelCompanyTools;
private MenuStrip menuStrip;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
private Button buttonSortByColor;
private Button buttonSortByType;
}
}

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@@ -0,0 +1,344 @@
using Microsoft.Extensions.Logging;
using ProjectArtilleryUnit.CollectionGenericObjects;
using ProjectArtilleryUnit.Drawnings;
using System.Windows.Forms;
namespace ProjectArtilleryUnit
{
public partial class FormArtilleryUnitsCollection : Form
{
/// <summary>
/// Хранилише коллекций
/// </summary>
private readonly StorageCollection<DrawningArtilleryUnit> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Логер
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// Конструктор
/// </summary>
public FormArtilleryUnitsCollection(ILogger<FormArtilleryUnitsCollection> logger)
{
InitializeComponent();
_storageCollection = new();
_logger = logger;
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void comboBoxSelectorCompany_SelectedIndexChanged_1(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// добавление артиллерийской установки
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddArtilleryUnit_Click(object sender, EventArgs e)
{
FormArtilleryUnitConfing form = new();
// TODO передать метод
form.Show();
form.AddEvent(SetArtilleryUnit);
}
/// <summary>
/// Добавление артиллерийской установки в коллекцию
/// </summary>
/// <param name="artilleryUnit"></param>
private void SetArtilleryUnit(DrawningArtilleryUnit? artilleryUnit)
{
if (_company == null || artilleryUnit == null)
{
return;
}
try
{
var res = _company + artilleryUnit;
MessageBox.Show("Объект добавлен");
_logger.LogInformation($"Объект добавлен под индексом {res}");
pictureBoxArtilleryUnit.Image = _company.Show();
}
catch (Exception ex)
{
MessageBox.Show($"Объект не добавлен: {ex.Message}", "Результат", MessageBoxButtons.OK,
MessageBoxIcon.Error);
_logger.LogError($"Ошибка: {ex.Message}", ex.Message);
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveArtilleryUnit_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosision.Text) || _company == null)
{
return;
}
if (MessageBox.Show("удалить объект?", "удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosision.Text);
try
{
var res = _company - pos;
MessageBox.Show("Объект удален");
_logger.LogInformation($"Объект удален под индексом {pos}");
pictureBoxArtilleryUnit.Image = _company.Show();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Не удалось удалить объект",
MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError($"Ошибка: {ex.Message}", ex.Message);
}
}
private void ButtonGetToTest_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningArtilleryUnit? artilleryUnit = null;
int counter = 100;
while (artilleryUnit == null)
{
artilleryUnit = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (artilleryUnit == null)
{
return;
}
FormArtilleryUnit form = new()
{
SetArtilleryUnit = artilleryUnit
};
form.ShowDialog();
}
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBoxArtilleryUnit.Image = _company.Show();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollecctionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
CollectionInfo collectionInfo = new CollectionInfo(textBoxCollectionName.Text, collectionType, string.Empty);
_storageCollection.AddCollection(collectionInfo);
_logger.LogInformation("Добавление коллекции");
RerfreshListBoxItems();
}
/// <summary>
/// Удаленние коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
CollectionInfo collectionInfo = new CollectionInfo(listBoxCollection.SelectedItem.ToString(), CollectionType.None, string.Empty);
_storageCollection.DelCollection(collectionInfo);
_logger.LogInformation("Коллекция удалена");
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i].Name;
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
CollectionInfo collectionInfo = new CollectionInfo(listBoxCollection.SelectedItem.ToString(), CollectionType.None, string.Empty);
ICollectionGenericObjects<DrawningArtilleryUnit>? collection = _storageCollection[collectionInfo];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new ArtilleryUnitDockingService(pictureBoxArtilleryUnit.Width, pictureBoxArtilleryUnit.Height, collection);
_logger.LogInformation("Компания создана");
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
/// <summary>
/// Обработка нажатия "Сохранение"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.SaveData(saveFileDialog.FileName);
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.LoadData(openFileDialog.FileName);
RerfreshListBoxItems();
MessageBox.Show("Загрузка прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
_logger.LogInformation("Загрузка из файла: {filename}", openFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show("Загрузка не выполнена", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
/// <summary>
/// Сортировка по типу
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSortByType_Click(object sender, EventArgs e)
{
CompareArtilleryUnits(new DrawningArtilleryUnitCompareByType());
}
/// <summary>
/// Сортировка по цвету
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSortByColor_Click(object sender, EventArgs e)
{
CompareArtilleryUnits(new DrawningArtilleryUnitCompareByColor());
}
/// <summary>
/// Сортировка по сравнителю
/// </summary>
/// <param name="comparer">Сравнитель объектов</param>
private void CompareArtilleryUnits(IComparer<DrawningArtilleryUnit?> comparer)
{
if (_company == null)
{
return;
}
_company.Sort(comparer);
pictureBoxArtilleryUnit.Image = _company.Show();
}
private void FormArtilleryUnitsCollection_Load(object sender, EventArgs e)
{
}
}
}

View File

@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 1</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>145, 1</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>310, 1</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>25</value>
</metadata>
</root>

View File

@@ -1,17 +1,45 @@
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Serilog;
namespace ProjectArtilleryUnit
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
// To customize application configuration such as set high DPI settings or default font, see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormArtilleryUnit());
ServiceCollection services = new();
ConfigureServices(services);
using ServiceProvider serviceProvider = services.BuildServiceProvider();
Application.Run(serviceProvider.GetRequiredService<FormArtilleryUnitsCollection>());
}
private static void ConfigureServices(ServiceCollection services)
{
services.AddSingleton<FormArtilleryUnitsCollection>().AddLogging(option =>
{
string[] path = Directory.GetCurrentDirectory().Split('\\');
string pathNeed = "";
for (int i = 0; i < path.Length - 3; i++)
{
pathNeed += path[i] + "\\";
}
var configuration = new ConfigurationBuilder().SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile(path: $"{pathNeed}serilogConfig.json", optional: false, reloadOnChange: true)
.Build();
var logger = new LoggerConfiguration().ReadFrom.Configuration(configuration).CreateLogger();
option.SetMinimumLevel(LogLevel.Information);
option.AddSerilog(logger);
});
}
}
}

View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
autoReload="true" internalLogLevel="Info">
<targets>
<target xsi:type="File" name="tofile" fileName="artilleryUnitlog-
${shortdate}.log" />
</targets>
<rules>
<logger name="*" minlevel="Debug" writeTo="tofile" />
</rules>
</nlog>
</configuration>

View File

@@ -0,0 +1,20 @@
{
"Serilog": {
"Using": [ "Serilog.Sinks.File" ],
"MinimumLevel": "Information",
"WriteTo": [
{
"Name": "File",
"Args": {
"path": "Logs/log_.log",
"rollingInterval": "Day",
"outputTemplate": "[{Timestamp:HH:mm:ss.fff}]{Level:u4}: {Message:lj}{NewLine}{Exception}"
}
}
],
"Enrich": [ "FromLogContext", "WithMachineName", "WithThreadId" ],
"Properties": {
"Application": "artilleryUnit"
}
}
}