204 lines
8.6 KiB
C#
204 lines
8.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAirFighter
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningAirFighter
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirFighter? EntityAirFighter { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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private readonly int _airWidth = 120;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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private readonly int _airHeight = 105;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес истребителя</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="additionalWings">Дополнительные крылья</param>
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/// <param name="rocket">Ракеты</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public bool Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool additionalWings, bool rocket, int width, int height)
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{
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if (width < _airWidth)
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{
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return false;
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}
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if (height < _airHeight)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirFighter = new EntityAirFighter();
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EntityAirFighter.Init(speed, weight, bodyColor, additionalColor,
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additionalWings, rocket);
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (x < 0)
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{
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x = 0;
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}
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else if (x > _pictureWidth)
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{
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x = _pictureWidth;
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}
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if (y < 0)
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{
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y = 0;
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}
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else if (y > _pictureHeight)
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{
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y = _pictureHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(DirectionType direction)
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{
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if (EntityAirFighter == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityAirFighter.Step > 0)
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{
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_startPosX -= (int)EntityAirFighter.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityAirFighter.Step > 0)
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{
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_startPosY -= (int)EntityAirFighter.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + _airWidth + EntityAirFighter.Step < _pictureWidth)
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{
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_startPosX += (int)EntityAirFighter.Step;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + _airHeight + EntityAirFighter.Step < _pictureHeight)
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{
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_startPosY += (int)EntityAirFighter.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntityAirFighter == null) return;
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
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// корпус
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g.FillRectangle(additionalBrush, _startPosX + 40 - 20, _startPosY + 49, 100, 15);
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g.DrawLine(pen, _startPosX + 40 - 20, _startPosY + 49, _startPosX + 25 - 20, _startPosY + 54);
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g.DrawLine(pen, _startPosX + 25 - 20, _startPosY + 55, _startPosX + 40 - 20, _startPosY + 63);
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g.DrawRectangle(pen, _startPosX + 40 - 20, _startPosY + 49, 100, 14);
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// крылья
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Brush brRed = new SolidBrush(Color.Red);
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 49, _startPosX + 45 - 20, _startPosY + 12);
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 12, _startPosX + 50 - 20, _startPosY + 12);
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g.DrawLine(pen, _startPosX + 50 - 20, _startPosY + 12, _startPosX + 65 - 20, _startPosY + 49);
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 64, _startPosX + 45 - 20, _startPosY + 101);
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 101, _startPosX + 50 - 20, _startPosY + 101);
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g.DrawLine(pen, _startPosX + 50 - 20, _startPosY + 101, _startPosX + 65 - 20, _startPosY + 64);
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// малые крылья
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g.DrawLine(pen, _startPosX + 127 - 20, _startPosY + 49, _startPosX + 127 - 20, _startPosY + 40);
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g.DrawLine(pen, _startPosX + 127 - 20, _startPosY + 40, _startPosX + 140 - 20, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 140 - 20, _startPosY + 30, _startPosX + 140 - 20, _startPosY + 49);
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g.DrawLine(pen, _startPosX + 127 - 20, _startPosY + 64, _startPosX + 127 - 20, _startPosY + 73);
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g.DrawLine(pen, _startPosX + 127 - 20, _startPosY + 73, _startPosX + 140 - 20, _startPosY + 83);
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g.DrawLine(pen, _startPosX + 140 - 20, _startPosY + 83, _startPosX + 140 - 20, _startPosY + 64);
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// ракеты
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if (EntityAirFighter.Rocket)
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{
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 9, _startPosX + 37 - 20, _startPosY + 14);
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 19, _startPosX + 37 - 20, _startPosY + 14);
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g.FillRectangle(additionalBrush, _startPosX + 45 - 20, _startPosY + 10, 20, 10);
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g.DrawRectangle(pen, _startPosX + 45 - 20, _startPosY + 10, 19, 9);
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 94, _startPosX + 37 - 20, _startPosY + 99);
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g.DrawLine(pen, _startPosX + 45 - 20, _startPosY + 104, _startPosX + 37 - 20, _startPosY + 99);
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g.FillRectangle(additionalBrush, _startPosX + 45 - 20, _startPosY + 95, 20, 10);
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g.DrawRectangle(pen, _startPosX + 45 - 20, _startPosY + 95, 19, 9);
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}
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// доп крылья
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if (EntityAirFighter.AdditionalWings)
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{
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g.DrawLine(pen, _startPosX + 107 - 20, _startPosY + 49, _startPosX + 127 - 20, _startPosY + 35);
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g.DrawLine(pen, _startPosX + 127 - 20, _startPosY + 35, _startPosX + 127 - 20, _startPosY + 49);
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g.DrawLine(pen, _startPosX + 107 - 20, _startPosY + 63, _startPosX + 127 - 20, _startPosY + 77);
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g.DrawLine(pen, _startPosX + 127 - 20, _startPosY + 77, _startPosX + 127 - 20, _startPosY + 63);
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}
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}
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}
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}
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