Pibd-13 Kadyshev_M.I. LabWork08 Base #8
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if (x is DrawningAirFighter && y is DrawningAirFighter)
{
if (((EntityAirFighter)x.EntityWarPlane).AdditionalColor !=
Зачем неоднократные преобразования, что мешает сделать это один раз?
Pull request closed