PI-13_Kadyshev_M__LabWork1I_Base #1
31
Project1/Project1.sln
Normal file
31
Project1/Project1.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.8.34525.116
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Project1", "Project1\Project1.vcxproj", "{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Debug|x64.Build.0 = Debug|x64
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Debug|x86.Build.0 = Debug|Win32
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Release|x64.ActiveCfg = Release|x64
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Release|x64.Build.0 = Release|x64
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Release|x86.ActiveCfg = Release|Win32
|
||||
{AB7EA6C4-E58F-4C10-A6D7-63D958F07D30}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {CFB832FC-6360-4FE9-9C85-0C6C32CF4B4F}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
135
Project1/Project1/Project1.vcxproj
Normal file
135
Project1/Project1/Project1.vcxproj
Normal file
@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{ab7ea6c4-e58f-4c10-a6d7-63d958f07d30}</ProjectGuid>
|
||||
<RootNamespace>Project1</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Source.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
Project1/Project1/Project1.vcxproj.filters
Normal file
22
Project1/Project1/Project1.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Source.c">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
21
Project1/Project1/Source.c
Normal file
21
Project1/Project1/Source.c
Normal file
@ -0,0 +1,21 @@
|
||||
#include <stdio.h>
|
||||
|
||||
void main() {
|
||||
|
||||
for (int n = 1000; n < 10000; n++) {
|
||||
for (int x = 1000; x < 10000; x++) {
|
||||
int e = 0;
|
||||
for (int y = 1000; y < 10000; y++) {
|
||||
if ((15 * x + 200 * y) == n) {
|
||||
e += 1;
|
||||
printf("x = %d, y = %d, n = %d\n", x, y, n);
|
||||
if (e == 4) {
|
||||
printf("e = 4, ïðè x = %d, y = %d, n = %d\n", x, y, n);
|
||||
printf("%d", n);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
26
ProjectAirFighter/ProjectAirFighter/DirectionType.cs
Normal file
26
ProjectAirFighter/ProjectAirFighter/DirectionType.cs
Normal file
@ -0,0 +1,26 @@
|
||||
namespace ProjectAirFighter;
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
271
ProjectAirFighter/ProjectAirFighter/DrawningAirFighter.cs
Normal file
271
ProjectAirFighter/ProjectAirFighter/DrawningAirFighter.cs
Normal file
@ -0,0 +1,271 @@
|
||||
using System.Net.NetworkInformation;
|
||||
|
||||
namespace ProjectAirFighter;
|
||||
|
||||
/// <summary>
|
||||
/// класс отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningAirFighter
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityAirFighter? EntityAirFighter { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки истребителя
|
||||
/// </summary>
|
||||
private int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя координата прорисовки истребителя
|
||||
/// </summary>
|
||||
private int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки истребителя
|
||||
/// </summary>
|
||||
private int? _drawningAirFlighterWidth = 120;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки истребителя
|
||||
/// </summary>
|
||||
private int? _drawningAirFlighterHeight = 140;
|
||||
|
||||
/// <summary>
|
||||
/// Иницифлизация полей объекта-класса истребителя
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="bodyKit">Признак наличия корпуса</param>
|
||||
/// <param name="rocket">Признак наличия рокет</param>
|
||||
/// <param name="additionalWing">Признак наличия дополнительных крыльев</param>
|
||||
//public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rocket, bool additionalWing)
|
||||
eegov
commented
Дополнительное задание в итоговый код не включается Дополнительное задание в итоговый код не включается
|
||||
public void Init(EntityAirFighter entityAirFighter)
|
||||
{
|
||||
EntityAirFighter = entityAirFighter;
|
||||
//EntityAirFighter.Init(speed, weight, bodyColor, additionalColor, rocket, additionalWing);
|
||||
_pictureHeight = null;
|
||||
_pictureWidth = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns></returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (width > _drawningAirFlighterWidth && height > _drawningAirFlighterHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_startPosX != null && _startPosY != null)
|
||||
{
|
||||
if (_startPosX.Value < 0)
|
||||
{
|
||||
_startPosX = 0;
|
||||
}
|
||||
if (_startPosY.Value < 0)
|
||||
{
|
||||
_startPosY = 0;
|
||||
}
|
||||
if (_startPosX.Value + _drawningAirFlighterWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningAirFlighterWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawningAirFlighterHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningAirFlighterHeight;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (_startPosX.Value < 0)
|
||||
{
|
||||
_startPosX = 0;
|
||||
}
|
||||
if (_startPosY.Value < 0)
|
||||
{
|
||||
_startPosY = 0;
|
||||
}
|
||||
if (_startPosX + _drawningAirFlighterWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningAirFlighterWidth;
|
||||
}
|
||||
if (_startPosY + _drawningAirFlighterHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningAirFlighterHeight;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещение выполнено, false - перемещение невозможно </returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityAirFighter.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityAirFighter.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityAirFighter.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityAirFighter.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntityAirFighter.Step + _drawningAirFlighterHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityAirFighter.Step;
|
||||
}
|
||||
return true;
|
||||
//вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + EntityAirFighter.Step + _drawningAirFlighterWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityAirFighter.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black,3);
|
||||
Pen pen_rocket = new(Color.Black);
|
||||
|
||||
Brush brAdd = new SolidBrush(EntityAirFighter.AdditionalColor);
|
||||
|
||||
//ракеты
|
||||
if (EntityAirFighter.Rocket)
|
||||
{
|
||||
Point[] FirstRocket = { new Point(_startPosX.Value + 55, _startPosY.Value + 110), new Point(_startPosX.Value + 95, _startPosY.Value + 110),
|
||||
new Point(_startPosX.Value + 105, _startPosY.Value + 115),new Point(_startPosX.Value + 95, _startPosY.Value + 120),
|
||||
new Point(_startPosX.Value + 55, _startPosY.Value + 120) };
|
||||
g.DrawPolygon(pen_rocket, FirstRocket);
|
||||
Point[] SecondRocket = { new Point(_startPosX.Value + 55, _startPosY.Value + 30), new Point(_startPosX.Value + 95, _startPosY.Value + 30),
|
||||
new Point(_startPosX.Value + 105, _startPosY.Value + 35),new Point(_startPosX.Value + 95, _startPosY.Value + 40),
|
||||
new Point(_startPosX.Value + 55, _startPosY.Value + 40) };
|
||||
g.DrawPolygon(pen_rocket, SecondRocket);
|
||||
|
||||
g.FillPolygon(brAdd, FirstRocket);
|
||||
g.FillPolygon(brAdd, SecondRocket);
|
||||
}
|
||||
|
||||
//корпус
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 60, 100, 20);
|
||||
Point[] body = { new Point(_startPosX.Value + 100, _startPosY.Value + 80),
|
||||
new Point(_startPosX.Value + 120, _startPosY.Value + 70), new Point(_startPosX.Value + 100, _startPosY.Value + 60) };
|
||||
g.DrawPolygon(pen, body);
|
||||
//нижнее крыло
|
||||
Point[] wingUpper = { new Point(_startPosX.Value + 80, _startPosY.Value + 80),
|
||||
new Point(_startPosX.Value + 80, _startPosY.Value + 140), new Point(_startPosX.Value + 70, _startPosY.Value + 140),
|
||||
new Point(_startPosX.Value + 60, _startPosY.Value + 80) };
|
||||
g.DrawPolygon(pen, wingUpper);
|
||||
//верхнее крыло
|
||||
Point[] wingLower = { new Point(_startPosX.Value + 80, _startPosY.Value + 60), new Point(_startPosX.Value + 80, _startPosY.Value),
|
||||
new Point(_startPosX.Value + 70, _startPosY.Value), new Point(_startPosX.Value + 60, _startPosY.Value + 60) };
|
||||
g.DrawPolygon(pen, wingLower);
|
||||
//задние крылья
|
||||
//верхнее
|
||||
Point[] rearWingUpper = { new Point(_startPosX.Value, _startPosY.Value + 60), new Point(_startPosX.Value, _startPosY.Value + 30),
|
||||
new Point(_startPosX.Value + 25, _startPosY.Value + 50), new Point(_startPosX.Value + 25, _startPosY.Value + 60)};
|
||||
g.DrawPolygon(pen, rearWingUpper);
|
||||
//нижнее
|
||||
Point[] rearWingLower = { new Point(_startPosX.Value, _startPosY.Value + 80),
|
||||
new Point(_startPosX.Value, _startPosY.Value + 110),new Point(_startPosX.Value + 25, _startPosY.Value + 90),
|
||||
new Point(_startPosX.Value + 25, _startPosY.Value + 80) };
|
||||
g.DrawPolygon(pen, rearWingLower);
|
||||
|
||||
//залив носа
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillPolygon(brBlack, body);
|
||||
|
||||
//залив корпуса
|
||||
Brush br = new SolidBrush(EntityAirFighter.BodyColor);
|
||||
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 60, 100, 20);
|
||||
|
||||
g.FillPolygon(br, wingLower);
|
||||
g.FillPolygon(br, wingUpper);
|
||||
g.FillPolygon(br, rearWingUpper);
|
||||
g.FillPolygon(br, rearWingLower);
|
||||
|
||||
if (EntityAirFighter.AdditionalWing)
|
||||
{
|
||||
Point[] AddWingLower = { new Point(_startPosX.Value + 60, _startPosY.Value + 80),
|
||||
new Point(_startPosX.Value + 60, _startPosY.Value + 140), new Point(_startPosX.Value + 50, _startPosY.Value + 140),
|
||||
new Point(_startPosX.Value + 40, _startPosY.Value + 80) };
|
||||
g.DrawPolygon(pen, AddWingLower);
|
||||
|
||||
Point[] AddWingUpper = { new Point(_startPosX.Value + 60, _startPosY.Value + 60), new Point(_startPosX.Value + 60, _startPosY.Value),
|
||||
new Point(_startPosX.Value + 50, _startPosY.Value), new Point(_startPosX.Value + 40, _startPosY.Value + 60) };
|
||||
g.DrawPolygon(pen, AddWingUpper);
|
||||
|
||||
g.FillPolygon(brAdd, AddWingUpper);
|
||||
g.FillPolygon(brAdd, AddWingLower);
|
||||
}
|
||||
}
|
||||
}
|
63
ProjectAirFighter/ProjectAirFighter/EntityAirFighter.cs
Normal file
63
ProjectAirFighter/ProjectAirFighter/EntityAirFighter.cs
Normal file
@ -0,0 +1,63 @@
|
||||
namespace ProjectAirFighter;
|
||||
/// <summary>
|
||||
/// Класс-сущность "Истребитель"
|
||||
/// </summary>
|
||||
public class EntityAirFighter
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия ракет
|
||||
/// </summary>
|
||||
public bool Rocket { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия дополнительных крыльев
|
||||
/// </summary>
|
||||
public bool AdditionalWing { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Иницифлизация полей объекта-класса истребителя
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="rocket">Признак наличия рокет</param>
|
||||
/// <param name="additionalWing">Признак наличия дополнительных крыльев</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rocket, bool additionalWing)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Rocket = rocket;
|
||||
AdditionalWing = additionalWing;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,45 +0,0 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
SuspendLayout();
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(407, 301);
|
||||
Name = "Form1";
|
||||
Text = "Form1";
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
147
ProjectAirFighter/ProjectAirFighter/FormAirFighter.Designer.cs
generated
Normal file
147
ProjectAirFighter/ProjectAirFighter/FormAirFighter.Designer.cs
generated
Normal file
@ -0,0 +1,147 @@
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
partial class FormAirFighter
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxAirFighter = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxAirFighter
|
||||
//
|
||||
pictureBoxAirFighter.Dock = DockStyle.Fill;
|
||||
pictureBoxAirFighter.Location = new Point(0, 0);
|
||||
pictureBoxAirFighter.Margin = new Padding(3, 4, 3, 4);
|
||||
pictureBoxAirFighter.Name = "pictureBoxAirFighter";
|
||||
pictureBoxAirFighter.Size = new Size(1056, 743);
|
||||
pictureBoxAirFighter.TabIndex = 0;
|
||||
pictureBoxAirFighter.TabStop = false;
|
||||
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(14, 635);
|
||||
buttonCreate.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(86, 31);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(897, 680);
|
||||
buttonLeft.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(40, 47);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.ClientSizeChanged += FormAirFighter_SizeChanged;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.up;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(946, 625);
|
||||
buttonUp.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(40, 47);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.ClientSizeChanged += FormAirFighter_SizeChanged;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(946, 680);
|
||||
buttonDown.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(40, 47);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.ClientSizeChanged += FormAirFighter_SizeChanged;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(993, 680);
|
||||
buttonRight.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(40, 47);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.ClientSizeChanged += FormAirFighter_SizeChanged;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// FormAirFighter
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1056, 743);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(pictureBoxAirFighter);
|
||||
Margin = new Padding(3, 4, 3, 4);
|
||||
Name = "FormAirFighter";
|
||||
Text = "Истребитель";
|
||||
SizeChanged += FormAirFighter_SizeChanged;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAirFighter;
|
||||
private Button buttonCreate;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
}
|
||||
}
|
99
ProjectAirFighter/ProjectAirFighter/FormAirFighter.cs
Normal file
99
ProjectAirFighter/ProjectAirFighter/FormAirFighter.cs
Normal file
@ -0,0 +1,99 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectAirFighter
|
||||
{
|
||||
public partial class FormAirFighter : Form
|
||||
|
||||
|
||||
{
|
||||
private DrawningAirFighter? _drawningAirFighter;
|
||||
|
||||
private EntityAirFighter? _entityAirFighter;
|
||||
public FormAirFighter()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirFighter == null) return;
|
||||
|
||||
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirFighter.DrawTransport(gr);
|
||||
pictureBoxAirFighter.Image = bmp;
|
||||
}
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirFighter = new DrawningAirFighter();
|
||||
_entityAirFighter = new EntityAirFighter();
|
||||
|
||||
_entityAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningAirFighter.Init(_entityAirFighter);
|
||||
_drawningAirFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_drawningAirFighter.SetPosition(random.Next(40, 100), random.Next(40, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirFighter == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
private void FormAirFighter_SizeChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirFighter == null) return;
|
||||
|
||||
|
||||
_drawningAirFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
|
||||
|
||||
if (_drawningAirFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height))
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace ProjectAirFighter
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormAirFighter());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
113
ProjectAirFighter/ProjectAirFighter/Properties/Resources.Designer.cs
generated
Normal file
113
ProjectAirFighter/ProjectAirFighter/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,113 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectAirFighter.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAirFighter.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap png_clipart_arrow_computer_icons_red_arrow_down_blue_triangle {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("png-clipart-arrow-computer-icons-red-arrow-down-blue-triangle", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
136
ProjectAirFighter/ProjectAirFighter/Properties/Resources.resx
Normal file
136
ProjectAirFighter/ProjectAirFighter/Properties/Resources.resx
Normal file
@ -0,0 +1,136 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="png-clipart-arrow-computer-icons-red-arrow-down-blue-triangle" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\png-clipart-arrow-computer-icons-red-arrow-down-blue-triangle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProjectAirFighter/ProjectAirFighter/Resources/down.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/down.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 27 KiB |
BIN
ProjectAirFighter/ProjectAirFighter/Resources/left.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/left.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 27 KiB |
Binary file not shown.
After Width: | Height: | Size: 34 KiB |
BIN
ProjectAirFighter/ProjectAirFighter/Resources/right.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/right.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 27 KiB |
BIN
ProjectAirFighter/ProjectAirFighter/Resources/up.jpg
Normal file
BIN
ProjectAirFighter/ProjectAirFighter/Resources/up.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 27 KiB |
Loading…
Reference in New Issue
Block a user
Данный элемент не относится к этой лабораторной