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LabWork_02
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121
WarmlyShip/WarmlyShip/AbstractMap.cs
Normal file
121
WarmlyShip/WarmlyShip/AbstractMap.cs
Normal file
@ -0,0 +1,121 @@
|
||||
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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{
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internal abstract class AbstractMap
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{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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private bool CanMove(Direction direction, (float Left, float Right, float Top, float Bottom) position) //Проверка на возможность шага
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{
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for (int i = (int)(position.Top / _size_y); i <= (int)(position.Bottom / _size_y); ++i)
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{
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for (int j = (int)(position.Left / _size_x); j <= (int)(position.Right / _size_x); ++j)
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{
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if (i >= 0 && j >= 0 && i < _map.GetLength(0) && j < _map.GetLength(1) && _map[i, j] == _barrier) return false;
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}
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}
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return true;
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}
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public Bitmap MoveObject(Direction direction)
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{
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(float Left, float Right, float Top, float Bottom) position = _drawningObject.GetCurrentPosition();
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if (direction == Direction.Left)
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{
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position.Left -= _drawningObject.Step;
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}
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else if (direction == Direction.Right)
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{
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position.Right += _drawningObject.Step;
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}
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else if (direction == Direction.Up)
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{
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position.Top -= _drawningObject.Step;
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}
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else if (direction == Direction.Down)
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{
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position.Bottom += _drawningObject.Step;
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}
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if (CanMove(direction, position))
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{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawningObject.SetObject(x, y, _width, _height);
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for (int i = (int)(_drawningObject.GetCurrentPosition().Top / _size_y); i <= (int)(_drawningObject.GetCurrentPosition().Bottom / _size_y); ++i)
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{
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for (int j = (int)(_drawningObject.GetCurrentPosition().Left / _size_x); j <= (int)(_drawningObject.GetCurrentPosition().Right / _size_x); ++j)
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{
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if (_map[i, j] == _barrier) _map[i, j] = _freeRoad;
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}
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}
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
|
@ -6,8 +6,9 @@ using System.Threading.Tasks;
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namespace WarmlyShip
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{
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internal enum Direction //Направление при перемещении
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public enum Direction //Направление при перемещении
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{
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None = 0,
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Left = 1, //Влево
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Up = 2, //Вверх
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Right = 3, //Вправо
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|
@ -6,21 +6,26 @@ using System.Threading.Tasks;
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namespace WarmlyShip
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{
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internal class DrawingWarmlyShip
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public class DrawingWarmlyShip
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{
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public EntityWarmlyShip warmlyShip { private set; get; } //Класс-сущность
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public float _startPosX; //Координаты отрисовки по оси x
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public float _startPosY; //Координаты отрисовки по оси y
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public EntityWarmlyShip warmlyShip { protected set; get; } //Класс-сущность
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protected float _startPosX; //Координаты отрисовки по оси x
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protected float _startPosY; //Координаты отрисовки по оси y
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private int? _pictureWidth = null; //Ширина окна
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private int? _pictureHeight = null; //Высота окна
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private readonly int _warmlyShipWidth = 125; //Ширина отрисовки корабля
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private readonly int _warmlyShipHeight = 50; //Высота отрисовки корабля
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protected readonly int _warmlyShipWidth = 125; //Ширина отрисовки корабля
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protected readonly int _warmlyShipHeight = 50; //Высота отрисовки корабля
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//Инициализация
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public void Init(int speed, float weight, Color bodyColor)
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public DrawingWarmlyShip(int speed, float weight, Color bodyColor)
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{
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warmlyShip = new EntityWarmlyShip();
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warmlyShip.Init(speed, weight, bodyColor);
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warmlyShip = new EntityWarmlyShip(speed, weight, bodyColor);
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}
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protected DrawingWarmlyShip(int speed, float weight, Color bodyColor, int warmlyWidth, int warmlyHeight) : this(speed, weight, bodyColor)
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{
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_warmlyShipWidth = warmlyWidth;
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_warmlyShipHeight = warmlyHeight;
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}
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//Начальные коордитанты
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@ -56,7 +61,7 @@ namespace WarmlyShip
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}
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//Отрисовка транспорта
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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@ -109,5 +114,10 @@ namespace WarmlyShip
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}
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}
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosX + _warmlyShipWidth, _startPosY, _startPosY + _warmlyShipHeight);
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}
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}
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}
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44
WarmlyShip/WarmlyShip/DrawningMotorShip.cs
Normal file
44
WarmlyShip/WarmlyShip/DrawningMotorShip.cs
Normal file
@ -0,0 +1,44 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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{
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internal class DrawningMotorShip : DrawingWarmlyShip
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{
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public DrawningMotorShip(int speed, float weight, Color bodyColor, Color dopColor, bool tubes, bool cistern) : base(speed, weight, bodyColor, 150, 75)
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{
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warmlyShip = new EntityMotorShip(speed, weight, bodyColor, dopColor, tubes , cistern);
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}
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public override void DrawTransport(Graphics g)
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{
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if (warmlyShip is not EntityMotorShip motorShip)
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{
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return;
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}
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Pen pen = new(Color.Black, 2);
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Brush dopBrush = new SolidBrush(motorShip.DopColor);
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if (motorShip.Tubes)
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{
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g.FillRectangle(dopBrush, _startPosX + _warmlyShipWidth / 5, _startPosY, _warmlyShipWidth / 5, _warmlyShipHeight / 2);
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g.DrawRectangle(pen, _startPosX + _warmlyShipWidth / 5, _startPosY, _warmlyShipWidth / 5, _warmlyShipHeight / 2);
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g.FillRectangle(dopBrush, _startPosX + _warmlyShipWidth * 3 / 5, _startPosY, _warmlyShipWidth / 5, _warmlyShipHeight / 2);
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g.DrawRectangle(pen, _startPosX + _warmlyShipWidth * 3 / 5, _startPosY, _warmlyShipWidth / 5, _warmlyShipHeight / 2);
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}
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_startPosY += 25;
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base.DrawTransport(g);
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_startPosY -= 25;
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if (motorShip.Cistern)
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{
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g.FillEllipse(dopBrush, _startPosX, _startPosY + 25, 25, 20);
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g.DrawEllipse(pen, _startPosX, _startPosY + 25, 25, 20);
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}
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}
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}
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}
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40
WarmlyShip/WarmlyShip/DrawningObjectShip.cs
Normal file
40
WarmlyShip/WarmlyShip/DrawningObjectShip.cs
Normal file
@ -0,0 +1,40 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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{
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internal class DrawningObjectShip : IDrawningObject
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{
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private DrawingWarmlyShip _warmlyShip = null;
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public DrawningObjectShip(DrawingWarmlyShip warmlyShip)
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{
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_warmlyShip = warmlyShip;
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}
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public float Step => _warmlyShip?.warmlyShip?.Step ?? 0;
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public void DrawningObject(Graphics g)
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{
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_warmlyShip?.DrawTransport(g);
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}
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return _warmlyShip?.GetCurrentPosition() ?? default;
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}
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public void MoveObject(Direction direction)
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{
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_warmlyShip?.MoveTransport(direction);
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}
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public void SetObject(int x, int y, int width, int height)
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{
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_warmlyShip?.SetPosition(x, y, width, height);
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}
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}
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}
|
24
WarmlyShip/WarmlyShip/EntityMotorShip.cs
Normal file
24
WarmlyShip/WarmlyShip/EntityMotorShip.cs
Normal file
@ -0,0 +1,24 @@
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using System;
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using System.Collections.Generic;
|
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using System.Linq;
|
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using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
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namespace WarmlyShip
|
||||
{
|
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internal class EntityMotorShip : EntityWarmlyShip
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{
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public Color DopColor { get; private set; }
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public bool Tubes { get; private set; }
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public bool Cistern { get; private set; }
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|
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public EntityMotorShip(int speed, float weight, Color bodyColor, Color dopColor, bool tubes, bool cistern) : base(speed, weight, bodyColor)
|
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{
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DopColor = dopColor;
|
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Tubes = tubes;
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||||
Cistern = cistern;
|
||||
}
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||||
|
||||
}
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||||
}
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|
@ -6,7 +6,7 @@ using System.Threading.Tasks;
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||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class EntityWarmlyShip
|
||||
public class EntityWarmlyShip
|
||||
{
|
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public int Speed { get; private set; } //Скорость
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public float Weight { get; private set; } //Вес
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@ -14,7 +14,7 @@ namespace WarmlyShip
|
||||
public float Step => Speed * 100 / Weight; //Шаг при перемещении
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|
||||
//Инициализация
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public void Init(int speed, float weight, Color bodyColor)
|
||||
public EntityWarmlyShip(int speed, float weight, Color bodyColor)
|
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{
|
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Random random = new Random();
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Speed = speed <= 0 ? random.Next(50, 150) : speed;
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|
27
WarmlyShip/WarmlyShip/FormClass.Designer.cs
generated
27
WarmlyShip/WarmlyShip/FormClass.Designer.cs
generated
@ -38,6 +38,8 @@
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this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
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this.ButtonCreate = new System.Windows.Forms.Button();
|
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this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.buttonSelectShip = new System.Windows.Forms.Button();
|
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((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
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this.statusStrip.SuspendLayout();
|
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this.SuspendLayout();
|
||||
@ -142,11 +144,34 @@
|
||||
this.ButtonCreate.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(93, 402);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(101, 23);
|
||||
this.buttonCreateModif.TabIndex = 8;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// buttonSelectShip
|
||||
//
|
||||
this.buttonSelectShip.Location = new System.Drawing.Point(522, 402);
|
||||
this.buttonSelectShip.Name = "buttonSelectShip";
|
||||
this.buttonSelectShip.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonSelectShip.TabIndex = 9;
|
||||
this.buttonSelectShip.Text = "Выбрать";
|
||||
this.buttonSelectShip.UseVisualStyleBackColor = true;
|
||||
this.buttonSelectShip.Click += new System.EventHandler(this.ButtonSelectShip_Click);
|
||||
//
|
||||
// FormClass
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonSelectShip);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.ButtonCreate);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
@ -176,5 +201,7 @@
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button ButtonCreate;
|
||||
private Button buttonCreateModif;
|
||||
private Button buttonSelectShip;
|
||||
}
|
||||
}
|
@ -4,6 +4,8 @@ namespace WarmlyShip
|
||||
{
|
||||
private DrawingWarmlyShip _warmlyShip;
|
||||
|
||||
public DrawingWarmlyShip SelectedShip { get; private set; }
|
||||
|
||||
public FormClass()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -17,19 +19,31 @@ namespace WarmlyShip
|
||||
pictureBox.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
private void SetData()
|
||||
{
|
||||
Random random = new Random();
|
||||
_warmlyShip = new DrawingWarmlyShip();
|
||||
_warmlyShip.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
_warmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100), pictureBox.Width, pictureBox.Height);
|
||||
toolStripStatusSpeed.Text = $"Ñêîðîñòü: {_warmlyShip.warmlyShip?.Speed}";
|
||||
_warmlyShip.SetPosition(random.Next(0, 100), random.Next(0, 100), pictureBox.Width, pictureBox.Height);
|
||||
toolStripStatusSpeed.Text = $"Ńęîđîńňü: { _warmlyShip.warmlyShip?.Speed}";
|
||||
toolStripStatusWeight.Text = $"Âåñ: {_warmlyShip.warmlyShip?.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_warmlyShip.warmlyShip?.BodyColor}";
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_warmlyShip = new DrawingWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
|
||||
SetData();
|
||||
Draw();
|
||||
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
@ -55,5 +69,31 @@ namespace WarmlyShip
|
||||
_warmlyShip?.ChangeBorders(pictureBox.Width, pictureBox.Height);
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_warmlyShip = new DrawningMotorShip(rnd.Next(100, 300), rnd.Next(1000, 2000), color, dopColor, Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonSelectShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedShip = _warmlyShip;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
216
WarmlyShip/WarmlyShip/FormMapWithSetShip.Designer.cs
generated
Normal file
216
WarmlyShip/WarmlyShip/FormMapWithSetShip.Designer.cs
generated
Normal file
@ -0,0 +1,216 @@
|
||||
namespace WarmlyShip
|
||||
{
|
||||
partial class FormMapWithSetShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
||||
this.buttonRemoveShip = new System.Windows.Forms.Button();
|
||||
this.buttonAddShip = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.groupBox1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.groupBox1.Controls.Add(this.buttonDown);
|
||||
this.groupBox1.Controls.Add(this.buttonLeft);
|
||||
this.groupBox1.Controls.Add(this.buttonUp);
|
||||
this.groupBox1.Controls.Add(this.buttonRight);
|
||||
this.groupBox1.Controls.Add(this.buttonShowOnMap);
|
||||
this.groupBox1.Controls.Add(this.buttonShowStorage);
|
||||
this.groupBox1.Controls.Add(this.buttonRemoveShip);
|
||||
this.groupBox1.Controls.Add(this.buttonAddShip);
|
||||
this.groupBox1.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.groupBox1.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBox1.Location = new System.Drawing.Point(600, 0);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(200, 450);
|
||||
this.groupBox1.TabIndex = 0;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Инструменты";
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(6, 116);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(188, 23);
|
||||
this.maskedTextBoxPosition.TabIndex = 11;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::WarmlyShip.Properties.Resources.todown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(75, 391);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(50, 50);
|
||||
this.buttonDown.TabIndex = 10;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::WarmlyShip.Properties.Resources.toleft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(19, 391);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(50, 50);
|
||||
this.buttonLeft.TabIndex = 9;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::WarmlyShip.Properties.Resources.totop;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(75, 335);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(50, 50);
|
||||
this.buttonUp.TabIndex = 8;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::WarmlyShip.Properties.Resources.toright;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(131, 391);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(50, 50);
|
||||
this.buttonRight.TabIndex = 7;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonShowOnMap
|
||||
//
|
||||
this.buttonShowOnMap.Location = new System.Drawing.Point(6, 281);
|
||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
||||
this.buttonShowOnMap.Size = new System.Drawing.Size(188, 23);
|
||||
this.buttonShowOnMap.TabIndex = 5;
|
||||
this.buttonShowOnMap.Text = "Посмотреть карту";
|
||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
||||
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
|
||||
//
|
||||
// buttonShowStorage
|
||||
//
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(6, 226);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(188, 23);
|
||||
this.buttonShowStorage.TabIndex = 4;
|
||||
this.buttonShowStorage.Text = "Посмотреть хранилище";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
|
||||
//
|
||||
// buttonRemoveShip
|
||||
//
|
||||
this.buttonRemoveShip.Location = new System.Drawing.Point(6, 170);
|
||||
this.buttonRemoveShip.Name = "buttonRemoveShip";
|
||||
this.buttonRemoveShip.Size = new System.Drawing.Size(188, 23);
|
||||
this.buttonRemoveShip.TabIndex = 3;
|
||||
this.buttonRemoveShip.Text = "Удалить корабль";
|
||||
this.buttonRemoveShip.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveShip.Click += new System.EventHandler(this.ButtonRemoveShip_Click);
|
||||
//
|
||||
// buttonAddShip
|
||||
//
|
||||
this.buttonAddShip.Location = new System.Drawing.Point(6, 65);
|
||||
this.buttonAddShip.Name = "buttonAddShip";
|
||||
this.buttonAddShip.Size = new System.Drawing.Size(188, 23);
|
||||
this.buttonAddShip.TabIndex = 1;
|
||||
this.buttonAddShip.Text = "Добавить корабль";
|
||||
this.buttonAddShip.UseVisualStyleBackColor = true;
|
||||
this.buttonAddShip.Click += new System.EventHandler(this.ButtonAddShip_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Вторая карта",
|
||||
"Последняя карта"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(6, 22);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(188, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 0;
|
||||
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox.Name = "pictureBox";
|
||||
this.pictureBox.Size = new System.Drawing.Size(600, 450);
|
||||
this.pictureBox.TabIndex = 1;
|
||||
this.pictureBox.TabStop = false;
|
||||
//
|
||||
// FormMapWithSetShip
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.pictureBox);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Name = "FormMapWithSetShip";
|
||||
this.Text = "FormMapWithSetShip";
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBox1;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonAddShip;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private Button buttonShowOnMap;
|
||||
private Button buttonShowStorage;
|
||||
private Button buttonRemoveShip;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
}
|
||||
}
|
139
WarmlyShip/WarmlyShip/FormMapWithSetShip.cs
Normal file
139
WarmlyShip/WarmlyShip/FormMapWithSetShip.cs
Normal file
@ -0,0 +1,139 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using WarmlyShip;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
public partial class FormMapWithSetShip : Form
|
||||
{
|
||||
private MapWithSetShipGeneric<DrawningObjectShip, AbstractMap> _mapShipCollectionGeneric;
|
||||
public bool ShipOnMap = false;
|
||||
|
||||
public FormMapWithSetShip()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
AbstractMap map = null;
|
||||
switch (comboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Простая карта":
|
||||
map = new SimpleMap();
|
||||
break;
|
||||
case "Вторая карта":
|
||||
map = new SecondMap();
|
||||
break;
|
||||
case "Последняя карта":
|
||||
map = new LastMap();
|
||||
break;
|
||||
}
|
||||
if (map != null)
|
||||
{
|
||||
_mapShipCollectionGeneric = new MapWithSetShipGeneric<DrawningObjectShip, AbstractMap>(pictureBox.Width, pictureBox.Height, map);
|
||||
}
|
||||
else
|
||||
{
|
||||
_mapShipCollectionGeneric = null;
|
||||
}
|
||||
}
|
||||
private void ButtonAddShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapShipCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormClass form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
DrawningObjectShip ship = new(form.SelectedShip);
|
||||
if (_mapShipCollectionGeneric + ship > -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _mapShipCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonRemoveShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapShipCollectionGeneric - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _mapShipCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapShipCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapShipCollectionGeneric.ShowSet();
|
||||
ShipOnMap = false;
|
||||
}
|
||||
|
||||
private void ButtonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapShipCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapShipCollectionGeneric.ShowOnMap();
|
||||
ShipOnMap = true;
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapShipCollectionGeneric == null || !ShipOnMap)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox.Image = _mapShipCollectionGeneric.MoveObject(dir);
|
||||
}
|
||||
}
|
||||
}
|
60
WarmlyShip/WarmlyShip/FormMapWithSetShip.resx
Normal file
60
WarmlyShip/WarmlyShip/FormMapWithSetShip.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
17
WarmlyShip/WarmlyShip/IDrawningObject.cs
Normal file
17
WarmlyShip/WarmlyShip/IDrawningObject.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
public float Step { get; }
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
void MoveObject(Direction direction);
|
||||
void DrawningObject(Graphics g);
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
}
|
||||
}
|
55
WarmlyShip/WarmlyShip/LastMap.cs
Normal file
55
WarmlyShip/WarmlyShip/LastMap.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class LastMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Red);
|
||||
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Green);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, j * _size_x, i * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, j * _size_x, i * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 45)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
if (x > 0 && y > 0 && x < _map.GetLength(0) - 1 && y < _map.GetLength(1) - 1)
|
||||
{
|
||||
_map[x - 1, y] = _barrier;
|
||||
_map[x + 1, y] = _barrier;
|
||||
_map[x, y - 1] = _barrier;
|
||||
_map[x, y + 1] = _barrier;
|
||||
}
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
127
WarmlyShip/WarmlyShip/MapWithSetShipGeneric.cs
Normal file
127
WarmlyShip/WarmlyShip/MapWithSetShipGeneric.cs
Normal file
@ -0,0 +1,127 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class MapWithSetShipGeneric<T, U>
|
||||
where T : class, IDrawningObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
private readonly int _pictureWidth;
|
||||
private readonly int _pictureHeight;
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
private readonly int _placeSizeHeight = 100;
|
||||
private readonly SetShipGeneric<T> _setShips;
|
||||
private readonly U _map;
|
||||
|
||||
public MapWithSetShipGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setShips = new SetShipGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
|
||||
public static int operator +(MapWithSetShipGeneric<T, U> map, T ship)
|
||||
{
|
||||
return map._setShips.Insert(ship);
|
||||
}
|
||||
|
||||
public static T operator -(MapWithSetShipGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setShips.Remove(position);
|
||||
}
|
||||
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawShips(gr);
|
||||
DrawBackground(gr);
|
||||
return bmp;
|
||||
}
|
||||
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
for (int i = 0; i < _setShips.Count; i++)
|
||||
{
|
||||
var ship = _setShips.Get(i);
|
||||
if (ship != null)
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, ship);
|
||||
}
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setShips.Count - 1;
|
||||
for (int i = 0; i < _setShips.Count; ++i)
|
||||
{
|
||||
if (_setShips.Get(i) == null)
|
||||
{
|
||||
for (; j > i; --j)
|
||||
{
|
||||
var car = _setShips.Get(j);
|
||||
if (car != null)
|
||||
{
|
||||
_setShips.Insert(car, i);
|
||||
_setShips.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Brown, 8);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; ++i)
|
||||
{
|
||||
for (int j = 1; j < _pictureHeight / _placeSizeHeight + 1; ++j) //линия рамзетки места
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
|
||||
for (int k = 0; k < _placeSizeWidth / (30 * 2); ++k)
|
||||
g.DrawLine(pen, i * _placeSizeWidth + (k + 1) * 30, j * _placeSizeHeight, i * _placeSizeWidth + (k + 1) * 30, j * _placeSizeHeight + 30);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawShips(Graphics g)
|
||||
{
|
||||
for (int i = 0; i < _setShips.Count; ++i)
|
||||
{
|
||||
if (_setShips.Get(i) != null )
|
||||
{
|
||||
int temp = 0;
|
||||
if (_setShips.Get(i).GetCurrentPosition().Bottom - _setShips.Get(i).GetCurrentPosition().Top < 75) temp = (int)(_setShips.Get(i).GetCurrentPosition().Bottom - _setShips.Get(i).GetCurrentPosition().Top);
|
||||
_setShips.Get(i).SetObject((_pictureWidth / _placeSizeWidth - (i % (_pictureWidth / _placeSizeWidth)) - 1) * _placeSizeWidth, (i / (_pictureWidth / _placeSizeWidth)) * _placeSizeHeight + temp, _pictureWidth, _pictureHeight);
|
||||
_setShips.Get(i).DrawningObject(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace WarmlyShip
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormClass());
|
||||
Application.Run(new FormMapWithSetShip());
|
||||
}
|
||||
}
|
||||
}
|
57
WarmlyShip/WarmlyShip/SecondMap.cs
Normal file
57
WarmlyShip/WarmlyShip/SecondMap.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class SecondMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Gold);
|
||||
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Black);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, j * _size_x, i * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, j * _size_x, i * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
_map[i, _map.GetLength(1) / 2] = _barrier;
|
||||
_map[i, _map.GetLength(1) - 1] = _barrier;
|
||||
}
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[_map.GetLength(0) - 1, j] = _barrier;
|
||||
}
|
||||
while (counter < 45)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
64
WarmlyShip/WarmlyShip/SetShipGeneric.cs
Normal file
64
WarmlyShip/WarmlyShip/SetShipGeneric.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class SetShipGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
private readonly T[] _places;
|
||||
public int Count => _places.Length;
|
||||
|
||||
public SetShipGeneric(int count)
|
||||
{
|
||||
_places = new T[count];
|
||||
}
|
||||
|
||||
private bool CanInsert(int position)
|
||||
{
|
||||
for (int i = position; i < _places.Length; ++i)
|
||||
if (_places[i] == null) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public int Insert(T ship)
|
||||
{
|
||||
return Insert(ship, 0);
|
||||
}
|
||||
|
||||
public int Insert(T ship, int position)
|
||||
{
|
||||
if (position < 0 || position > _places.Length) return -1;
|
||||
if (_places[position] != null && CanInsert(position))
|
||||
{
|
||||
for (int i = _places.Length - 1; i > position; --i)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
_places[i - 1] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
_places[position] = ship;
|
||||
return position;
|
||||
}
|
||||
|
||||
public T Remove(int position)
|
||||
{
|
||||
T DelElement = _places[position];
|
||||
_places[position] = null;
|
||||
return DelElement;
|
||||
}
|
||||
|
||||
public T Get(int position)
|
||||
{
|
||||
if (position < 0 || position > _places.Length) return null;
|
||||
return _places[position];
|
||||
}
|
||||
|
||||
}
|
||||
}
|
48
WarmlyShip/WarmlyShip/SimpleMap.cs
Normal file
48
WarmlyShip/WarmlyShip/SimpleMap.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, j * _size_x, i * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, j * _size_x, i * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user