PIBD-13_Marinenkova_V.A._LabWork02_Base #2
@ -1,206 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAccordionBus;
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public class DrawningAccordionBus
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{
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public EntityAccordionBus? EntityAccordionBus { get; private set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _startPosX;
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private int? _startPosY;
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private int _drawningAccordionBusWidth = 60;
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private readonly int _drawningAccordionBusHeight = 50;
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public void Init(EntityAccordionBus entity)
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{
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EntityAccordionBus = entity;
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (_drawningAccordionBusWidth <= width && _drawningAccordionBusHeight <= height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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if (_startPosX + _drawningAccordionBusWidth > width)
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{
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_startPosX = width - _drawningAccordionBusWidth;
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}
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if (_startPosY + _drawningAccordionBusHeight > height)
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{
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_startPosY = height - _drawningAccordionBusHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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_startPosX = x;
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_startPosY = y;
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if (x < 0)
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{
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_startPosX = 0;
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}
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if (y < 0)
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{
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_startPosY = 0;
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}
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if (x + _drawningAccordionBusWidth > _pictureWidth) {
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_startPosX = _pictureWidth - _drawningAccordionBusWidth;
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}
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if (y + _drawningAccordionBusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningAccordionBusHeight;
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityAccordionBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityAccordionBus.Step > 0)
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{
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_startPosX -= (int)EntityAccordionBus.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityAccordionBus.Step > 0)
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{
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_startPosY -= (int)EntityAccordionBus.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningAccordionBusWidth + EntityAccordionBus.Step < _pictureWidth.Value)
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{
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_startPosX += (int)EntityAccordionBus.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningAccordionBusHeight + EntityAccordionBus.Step < _pictureHeight.Value)
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{
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_startPosY += (int)EntityAccordionBus.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntityAccordionBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityAccordionBus.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntityAccordionBus.BodyColor);
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// границы автобуса
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g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 10, 50, 30);
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 10, 50, 30);
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// окна
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Brush brushBlue = new SolidBrush(Color.Blue);
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g.FillEllipse(brushBlue, _startPosX.Value + 15, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 50, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 40, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 15, 5, 10);
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// крылья
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if (EntityAccordionBus.Compartment)
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{
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_drawningAccordionBusWidth = 130;
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// отсек
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g.FillRectangle(bodyBrush, _startPosX.Value + 70, _startPosY.Value + 10, 50, 30);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 15, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 10, 50, 30);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 15, 10, 20);
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// колеса
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g.FillEllipse(additionalBrush, _startPosX.Value + 75, _startPosY.Value + 35, 10, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 105, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 105, _startPosY.Value + 35, 10, 10);
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if (EntityAccordionBus.Entrance)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 88, _startPosY.Value + 20, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 88, _startPosY.Value + 20, 10, 20);
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}
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if (EntityAccordionBus.Windows)
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{
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g.FillEllipse(brushBlue, _startPosX.Value + 75, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 110, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 100, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 110, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 15, 5, 10);
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}
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}
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// двери
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g.FillRectangle(additionalBrush, _startPosX.Value + 28, _startPosY.Value + 20, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 28, _startPosY.Value + 20, 10, 20);
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// колеса
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g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 35, 10, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 35, 10, 10);
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}
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}
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@ -4,13 +4,18 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAccordionBus;
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namespace ProjectAccordionBus.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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@ -0,0 +1,62 @@
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using ProjectAccordionBus.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement;
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namespace ProjectAccordionBus.Drawnings;
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public class DrawningAccordionBus : DrawningBus
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{
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public DrawningAccordionBus(int speed, double weight, Color bodyColor, Color additionalColor, bool compartment, bool entrance, bool windows) : base(110, 40)
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{
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EntityBus = new EntityAccordionBus(speed, weight, bodyColor, additionalColor, compartment, entrance, windows);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityBus == null || EntityBus is not EntityAccordionBus accordionBus || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(accordionBus.AdditionalColor);
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base.DrawTransport(g);
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Brush brushBlue = new SolidBrush(Color.Blue);
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// отсек
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value, 50, 30);
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g.FillRectangle(additionalBrush, _startPosX.Value + 50, _startPosY.Value + 5, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value, 50, 30);
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g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 5, 10, 20);
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// колеса
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g.FillEllipse(additionalBrush, _startPosX.Value + 65, _startPosY.Value + 25, 10, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 95, _startPosY.Value + 25, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 25, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 95, _startPosY.Value + 25, 10, 10);
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if (accordionBus.Entrance)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 78, _startPosY.Value + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 78, _startPosY.Value + 10, 10, 20);
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}
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if (accordionBus.Windows)
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{
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g.FillEllipse(brushBlue, _startPosX.Value + 65, _startPosY.Value + 5, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 100, _startPosY.Value + 5, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 90, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 5, 5, 10);
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}
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}
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}
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217
ProjectAccordionBus/ProjectAccordionBus/Drawnings/DrawningBus.cs
Normal file
217
ProjectAccordionBus/ProjectAccordionBus/Drawnings/DrawningBus.cs
Normal file
@ -0,0 +1,217 @@
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using ProjectAccordionBus.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAccordionBus.Drawnings;
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public class DrawningBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBus? EntityBus { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки транспорта
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/// </summary>
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protected int? _startPosX;
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/// <summary>
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/// Верхняя координата прорисовки транспорта
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/// </summary>
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки транспорта
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/// </summary>
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private readonly int _drawningBusWidth = 50;
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/// <summary>
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/// Высота прорисовки транспорта
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/// </summary>
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private readonly int _drawningBusHeight = 35;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningBusWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHight => _drawningBusHeight;
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// Пустой конструктор
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private DrawningBus()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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// Конструктор
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public DrawningBus(int speed, double weight, Color bodyColor) : this()
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{
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EntityBus = new EntityBus(speed, weight, bodyColor);
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}
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// Конструктор
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protected DrawningBus(int drawningBusWidth, int drawningBusHeight) : this()
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{
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_drawningBusWidth = drawningBusWidth;
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_drawningBusHeight = drawningBusHeight;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (_drawningBusWidth <= width && _drawningBusHeight <= height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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if (_startPosX + _drawningBusWidth > width)
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{
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_startPosX = width - _drawningBusWidth;
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}
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if (_startPosY + _drawningBusHeight > height)
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{
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_startPosY = height - _drawningBusHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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_startPosX = x;
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_startPosY = y;
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if (x < 0)
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{
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_startPosX = 0;
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}
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if (y < 0)
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{
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_startPosY = 0;
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}
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if (x + _drawningBusWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningBusWidth;
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}
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if (y + _drawningBusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningBusHeight;
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityBus.Step > 0)
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{
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_startPosX -= (int)EntityBus.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityBus.Step > 0)
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{
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_startPosY -= (int)EntityBus.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningBusWidth + EntityBus.Step < _pictureWidth.Value)
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{
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_startPosX += (int)EntityBus.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningBusHeight + EntityBus.Step < _pictureHeight.Value)
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{
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_startPosY += (int)EntityBus.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush bodyBrush = new SolidBrush(EntityBus.BodyColor);
|
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||||
// границы автобуса
|
||||
g.FillRectangle(bodyBrush, _startPosX.Value, _startPosY.Value, 50, 30);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 50, 30);
|
||||
|
||||
// окна
|
||||
Brush brushBlue = new SolidBrush(Color.Blue);
|
||||
g.FillEllipse(brushBlue, _startPosX.Value + 5, _startPosY.Value + 5, 5, 10);
|
||||
g.FillEllipse(brushBlue, _startPosX.Value + 40, _startPosY.Value + 5, 5, 10);
|
||||
g.FillEllipse(brushBlue, _startPosX.Value + 30, _startPosY.Value + 5, 5, 10);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 5, 5, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 5, 5, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 5, 5, 10);
|
||||
|
||||
// двери
|
||||
g.FillRectangle(bodyBrush, _startPosX.Value + 18, _startPosY.Value + 10, 10, 20);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 18, _startPosY.Value + 10, 10, 20);
|
||||
|
||||
// колеса
|
||||
g.FillEllipse(bodyBrush, _startPosX.Value + 5, _startPosY.Value + 25, 10, 10);
|
||||
g.FillEllipse(bodyBrush, _startPosX.Value + 35, _startPosY.Value + 25, 10, 10);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 25, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 25, 10, 10);
|
||||
}
|
||||
}
|
||||
|
@ -4,20 +4,12 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus;
|
||||
namespace ProjectAccordionBus.Entities;
|
||||
|
||||
public class EntityAccordionBus
|
||||
public class EntityAccordionBus : EntityBus
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
public double Weight { get; private set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
public double Step => Speed * 50 / Weight;
|
||||
|
||||
public bool Compartment { get; private set; }
|
||||
|
||||
public bool Entrance { get; private set; }
|
||||
@ -25,24 +17,18 @@ public class EntityAccordionBus
|
||||
public bool Windows { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// Инициализация полей объекта-класса accordion bus
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="compartment">Признак наличия доп. отсека с гармошкой</param>
|
||||
/// <param name="entrance">Признак наличия входа у доп. отсека</param>
|
||||
/// <param name="windows">Признак наличия окон у доп. отсека</param>
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool compartment, bool entrance, bool windows)
|
||||
public EntityAccordionBus(int Speed, double Weight, Color bodyColor, Color additionalColor, bool compartment, bool entrance, bool windows) : base(Speed, Weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Compartment = compartment; // отсек
|
||||
Entrance = entrance; // крылья
|
||||
Entrance = entrance;
|
||||
Windows = windows;
|
||||
}
|
||||
|
@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
|
||||
namespace ProjectAccordionBus.Entities;
|
||||
public class EntityBus
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
public double Weight { get; private set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public double Step => Speed * 50 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public EntityBus(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -35,6 +35,9 @@
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateBus = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAccordionBus).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -53,9 +56,9 @@
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 351);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.Size = new Size(188, 23);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.Text = "Создать автобус-гармошку";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
//
|
||||
@ -107,11 +110,46 @@
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateBus
|
||||
//
|
||||
buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBus.Location = new Point(218, 351);
|
||||
buttonCreateBus.Name = "buttonCreateBus";
|
||||
buttonCreateBus.Size = new Size(138, 23);
|
||||
buttonCreateBus.TabIndex = 6;
|
||||
buttonCreateBus.Text = "Создать автобус";
|
||||
buttonCreateBus.UseVisualStyleBackColor = true;
|
||||
buttonCreateBus.Click += buttonCreateBus_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(595, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
comboBoxStrategy.SelectedIndexChanged += comboBoxStrategy_SelectedIndexChanged;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(641, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormAccordionBus
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(728, 386);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateBus);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
@ -137,5 +175,8 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateBus;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -1,4 +1,7 @@
|
||||
using System;
|
||||
using ProjectAccordionBus.Drawnings;
|
||||
using ProjectAccordionBus.Entities;
|
||||
using ProjectAccordionBus.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
@ -10,78 +13,142 @@ using System.Windows.Forms;
|
||||
|
||||
namespace ProjectAccordionBus;
|
||||
public partial class FormAccordionBus : Form
|
||||
{
|
||||
|
||||
private DrawningBus? _drawningBus;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
|
||||
public FormAccordionBus()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
private DrawningAccordionBus? _drawningAccordionBus;
|
||||
|
||||
private EntityAccordionBus? _entity;
|
||||
|
||||
|
||||
public FormAccordionBus()
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
InitializeComponent();
|
||||
return;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
Bitmap bmp = new(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningBus.DrawTransport(gr);
|
||||
pictureBoxAccordionBus.Image = bmp;
|
||||
}
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
if (_drawningAccordionBus == null)
|
||||
{
|
||||
case nameof(DrawningBus):
|
||||
_drawningBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningAccordionBus):
|
||||
_drawningBus = new DrawningAccordionBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAccordionBus.DrawTransport(gr);
|
||||
pictureBoxAccordionBus.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAccordionBus = new DrawningAccordionBus();
|
||||
_entity = new EntityAccordionBus();
|
||||
_entity.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningAccordionBus.Init(_entity);
|
||||
_drawningAccordionBus.SetPictureSize(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
_drawningAccordionBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_drawningBus.SetPictureSize(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningAccordionBus));
|
||||
}
|
||||
|
||||
private void buttonCreateBus_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningBus));
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAccordionBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableBus(_drawningBus), pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void comboBoxStrategy_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -0,0 +1,126 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject"></param>
|
||||
/// <param name="width"></param>
|
||||
/// <param name="height"></param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestination())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместится, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместится, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместится, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместится, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
protected abstract bool IsTargetDestination();
|
||||
|
||||
protected bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
using ProjectAccordionBus.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
|
||||
public class MoveableBus : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningBus или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningBus? _bus = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="bus">Объект класса DrawningBus</param>
|
||||
public MoveableBus(DrawningBus bus)
|
||||
{
|
||||
_bus = bus;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_bus == null || _bus.EntityBus == null || !_bus.GetPosX.HasValue || !_bus.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_bus.GetPosX.Value, _bus.GetPosY.Value, _bus.GetWidth, _bus.GetHight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_bus?.EntityBus?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_bus == null || _bus.EntityBus == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _bus.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,67 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата x
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus.MovementStrategy;
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user
В дочернем класс должны оставаться прорисовки только опциональных элементов