PIBD-13_Marinenkova_V.A._LabWork02_Base #2
@ -1,206 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAccordionBus;
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public class DrawningAccordionBus
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{
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public EntityAccordionBus? EntityAccordionBus { get; private set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _startPosX;
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private int? _startPosY;
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private int _drawningAccordionBusWidth = 60;
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private readonly int _drawningAccordionBusHeight = 50;
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public void Init(EntityAccordionBus entity)
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{
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EntityAccordionBus = entity;
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (_drawningAccordionBusWidth <= width && _drawningAccordionBusHeight <= height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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if (_startPosX + _drawningAccordionBusWidth > width)
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{
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_startPosX = width - _drawningAccordionBusWidth;
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}
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if (_startPosY + _drawningAccordionBusHeight > height)
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{
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_startPosY = height - _drawningAccordionBusHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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_startPosX = x;
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_startPosY = y;
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if (x < 0)
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{
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_startPosX = 0;
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}
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if (y < 0)
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{
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_startPosY = 0;
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}
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if (x + _drawningAccordionBusWidth > _pictureWidth) {
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_startPosX = _pictureWidth - _drawningAccordionBusWidth;
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}
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if (y + _drawningAccordionBusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningAccordionBusHeight;
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityAccordionBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityAccordionBus.Step > 0)
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{
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_startPosX -= (int)EntityAccordionBus.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityAccordionBus.Step > 0)
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{
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_startPosY -= (int)EntityAccordionBus.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningAccordionBusWidth + EntityAccordionBus.Step < _pictureWidth.Value)
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{
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_startPosX += (int)EntityAccordionBus.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningAccordionBusHeight + EntityAccordionBus.Step < _pictureHeight.Value)
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{
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_startPosY += (int)EntityAccordionBus.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntityAccordionBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityAccordionBus.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntityAccordionBus.BodyColor);
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// границы автобуса
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g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 10, 50, 30);
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 10, 50, 30);
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// окна
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Brush brushBlue = new SolidBrush(Color.Blue);
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g.FillEllipse(brushBlue, _startPosX.Value + 15, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 50, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 40, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 15, 5, 10);
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// крылья
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if (EntityAccordionBus.Compartment)
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{
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_drawningAccordionBusWidth = 130;
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// отсек
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g.FillRectangle(bodyBrush, _startPosX.Value + 70, _startPosY.Value + 10, 50, 30);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 15, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 10, 50, 30);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 15, 10, 20);
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// колеса
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g.FillEllipse(additionalBrush, _startPosX.Value + 75, _startPosY.Value + 35, 10, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 105, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 105, _startPosY.Value + 35, 10, 10);
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if (EntityAccordionBus.Entrance)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 88, _startPosY.Value + 20, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 88, _startPosY.Value + 20, 10, 20);
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}
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if (EntityAccordionBus.Windows)
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{
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g.FillEllipse(brushBlue, _startPosX.Value + 75, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 110, _startPosY.Value + 15, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 100, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 110, _startPosY.Value + 15, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 15, 5, 10);
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}
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}
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// двери
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g.FillRectangle(additionalBrush, _startPosX.Value + 28, _startPosY.Value + 20, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 28, _startPosY.Value + 20, 10, 20);
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// колеса
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g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 35, 10, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 35, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 35, 10, 10);
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}
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}
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAccordionBus;
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namespace ProjectAccordionBus.Drawnings;
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/// <summary>
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/// Направление перемещения
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@ -0,0 +1,61 @@
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using ProjectAccordionBus.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAccordionBus.Drawnings;
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public class DrawningAccordionBus : DrawningBus
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{
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public DrawningAccordionBus(EntityAccordionBus entity) : base(110, 40)
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{
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EntityBus = entity;
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityBus == null || EntityBus is not EntityAccordionBus accordionBus || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(accordionBus.AdditionalColor);
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base.DrawTransport(g);
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Brush brushBlue = new SolidBrush(Color.Blue);
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// отсек
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value, 50, 30);
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g.FillRectangle(additionalBrush, _startPosX.Value + 50, _startPosY.Value + 5, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value, 50, 30);
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g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 5, 10, 20);
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// колеса
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g.FillEllipse(additionalBrush, _startPosX.Value + 65, _startPosY.Value + 25, 10, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 95, _startPosY.Value + 25, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 25, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 95, _startPosY.Value + 25, 10, 10);
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if (accordionBus.Entrance)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 78, _startPosY.Value + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 78, _startPosY.Value + 10, 10, 20);
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}
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if (accordionBus.Windows)
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{
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g.FillEllipse(brushBlue, _startPosX.Value + 65, _startPosY.Value + 5, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 100, _startPosY.Value + 5, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 90, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 5, 5, 10);
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}
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}
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}
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176
ProjectAccordionBus/ProjectAccordionBus/Drawnings/DrawningBus.cs
Normal file
176
ProjectAccordionBus/ProjectAccordionBus/Drawnings/DrawningBus.cs
Normal file
@ -0,0 +1,176 @@
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using ProjectAccordionBus.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAccordionBus.Drawnings;
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public class DrawningBus
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{
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public EntityBus? EntityBus { get; protected set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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protected int? _startPosX;
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protected int? _startPosY;
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private int _drawningBusWidth = 50;
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private readonly int _drawningBusHeight = 40;
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// Пустой конструктор
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private DrawningBus()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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// Конструктор
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public DrawningBus(EntityBus entity) : this()
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{
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EntityBus = entity;
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}
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// Конструктор
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protected DrawningBus(int drawningBusWidth, int drawningBusHeight) : this()
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{
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_drawningBusWidth = drawningBusWidth;
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_drawningBusHeight = drawningBusHeight;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (_drawningBusWidth <= width && _drawningBusHeight <= height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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if (_startPosX + _drawningBusWidth > width)
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{
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_startPosX = width - _drawningBusWidth;
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}
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if (_startPosY + _drawningBusHeight > height)
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{
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_startPosY = height - _drawningBusHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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_startPosX = x;
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_startPosY = y;
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if (x < 0)
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{
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_startPosX = 0;
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}
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if (y < 0)
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{
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_startPosY = 0;
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}
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if (x + _drawningBusWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningBusWidth;
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}
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if (y + _drawningBusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningBusHeight;
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityBus.Step > 0)
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{
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_startPosX -= (int)EntityBus.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityBus.Step > 0)
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{
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_startPosY -= (int)EntityBus.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningBusWidth + EntityBus.Step < _pictureWidth.Value)
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{
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_startPosX += (int)EntityBus.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningBusHeight + EntityBus.Step < _pictureHeight.Value)
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{
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_startPosY += (int)EntityBus.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush bodyBrush = new SolidBrush(EntityBus.BodyColor);
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// границы автобуса
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g.FillRectangle(bodyBrush, _startPosX.Value, _startPosY.Value, 50, 30);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 50, 30);
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// окна
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Brush brushBlue = new SolidBrush(Color.Blue);
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g.FillEllipse(brushBlue, _startPosX.Value + 5, _startPosY.Value + 5, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 40, _startPosY.Value + 5, 5, 10);
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g.FillEllipse(brushBlue, _startPosX.Value + 30, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 5, 5, 10);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 5, 5, 10);
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// двери
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g.FillRectangle(bodyBrush, _startPosX.Value + 18, _startPosY.Value + 10, 10, 20);
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g.DrawRectangle(pen, _startPosX.Value + 18, _startPosY.Value + 10, 10, 20);
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// колеса
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g.FillEllipse(bodyBrush, _startPosX.Value + 5, _startPosY.Value + 25, 10, 10);
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g.FillEllipse(bodyBrush, _startPosX.Value + 35, _startPosY.Value + 25, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 25, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 25, 10, 10);
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}
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}
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|
@ -4,20 +4,12 @@ using System.Linq;
|
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using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAccordionBus;
|
||||
namespace ProjectAccordionBus.Entities;
|
||||
|
||||
public class EntityAccordionBus
|
||||
public class EntityAccordionBus : EntityBus
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
public double Weight { get; private set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
public double Step => Speed * 50 / Weight;
|
||||
|
||||
public bool Compartment { get; private set; }
|
||||
|
||||
public bool Entrance { get; private set; }
|
||||
@ -25,21 +17,15 @@ public class EntityAccordionBus
|
||||
public bool Windows { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// Инициализация полей объекта-класса accordion bus
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="compartment">Признак наличия доп. отсека с гармошкой</param>
|
||||
/// <param name="entrance">Признак наличия входа у доп. отсека</param>
|
||||
/// <param name="windows">Признак наличия окон у доп. отсека</param>
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool compartment, bool entrance, bool windows)
|
||||
public EntityAccordionBus(int Speed, double Weight, Color bodyColor, Color additionalColor, bool compartment, bool entrance, bool windows) : base(Speed, Weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Compartment = compartment; // отсек
|
||||
Entrance = entrance; // крылья
|
@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
|
||||
namespace ProjectAccordionBus.Entities;
|
||||
public class EntityBus
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
|
||||
public double Weight { get; private set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public double Step => Speed * 50 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public EntityBus(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -35,6 +35,7 @@
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateBus = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAccordionBus).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -53,9 +54,9 @@
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 351);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.Size = new Size(188, 23);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.Text = "Создать автобус-гармошку";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
//
|
||||
@ -107,11 +108,23 @@
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateBus
|
||||
//
|
||||
buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBus.Location = new Point(218, 351);
|
||||
buttonCreateBus.Name = "buttonCreateBus";
|
||||
buttonCreateBus.Size = new Size(138, 23);
|
||||
buttonCreateBus.TabIndex = 6;
|
||||
buttonCreateBus.Text = "Создать автобус";
|
||||
buttonCreateBus.UseVisualStyleBackColor = true;
|
||||
buttonCreateBus.Click += buttonCreateBus_Click;
|
||||
//
|
||||
// FormAccordionBus
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(728, 386);
|
||||
Controls.Add(buttonCreateBus);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
@ -137,5 +150,6 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateBus;
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using ProjectAccordionBus.Drawnings;
|
||||
using ProjectAccordionBus.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
@ -10,78 +12,103 @@ using System.Windows.Forms;
|
||||
|
||||
namespace ProjectAccordionBus;
|
||||
public partial class FormAccordionBus : Form
|
||||
{
|
||||
|
||||
private DrawningBus? _drawningBus;
|
||||
|
||||
private EntityBus? _entity;
|
||||
|
||||
private EntityAccordionBus? _entityAccordionBus;
|
||||
|
||||
|
||||
public FormAccordionBus()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private DrawningAccordionBus? _drawningAccordionBus;
|
||||
|
||||
private EntityAccordionBus? _entity;
|
||||
|
||||
|
||||
public FormAccordionBus()
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
InitializeComponent();
|
||||
return;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
Bitmap bmp = new(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningBus.DrawTransport(gr);
|
||||
pictureBoxAccordionBus.Image = bmp;
|
||||
}
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
if (_drawningAccordionBus == null)
|
||||
{
|
||||
case nameof(DrawningBus):
|
||||
_entity = new EntityBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
_drawningBus = new DrawningBus(_entity);
|
||||
break;
|
||||
case nameof(DrawningAccordionBus):
|
||||
_entityAccordionBus = new EntityAccordionBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningBus = new DrawningAccordionBus(_entityAccordionBus);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAccordionBus.DrawTransport(gr);
|
||||
pictureBoxAccordionBus.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAccordionBus = new DrawningAccordionBus();
|
||||
_entity = new EntityAccordionBus();
|
||||
_entity.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningAccordionBus.Init(_entity);
|
||||
_drawningAccordionBus.SetPictureSize(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
_drawningAccordionBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_drawningBus.SetPictureSize(pictureBoxAccordionBus.Width, pictureBoxAccordionBus.Height);
|
||||
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningAccordionBus));
|
||||
}
|
||||
|
||||
private void buttonCreateBus_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningBus));
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAccordionBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningAccordionBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user
В дочернем класс должны оставаться прорисовки только опциональных элементов