ISEbd-22 Alimova M.S. Lab Work 02 Hard #2
70
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
70
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
@ -0,0 +1,70 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _moveableObject;
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private Status _state = Status.NotInit;
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protected int FieldWidth { get; private set; }
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protected int FieldHeight { get; private set; }
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public Status GetStatus() { return _state; }
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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protected abstract void MoveToTarget();
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protected abstract bool IsTargetDestinaion();
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -6,190 +6,37 @@ using System.Threading.Tasks;
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namespace AirBomber
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{
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public class DrawningAirBomber
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public class DrawningAirBomber : DrawningAirPlane
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{
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public EntityAirBomber? EntityAirBomber { get; private set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private readonly int _bomberWidth = 160;
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private readonly int _bomberHeight = 118;
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private DrawningEngines drawningEngines;
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int engines, int width, int height)
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public DrawningAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int width, int height, int engines, int enginesShape) :
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base(speed, weight, bodyColor, width, height, engines, enginesShape)
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{
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if (width < _bomberWidth || height < _bomberHeight)
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if (EntityAirPlane != null)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirBomber = new EntityAirBomber();
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EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, fuelTanks, engines);
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drawningEngines = new DrawningEngines();
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drawningEngines.SetAmount(engines);
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return true;
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}
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x + _bomberWidth > _pictureWidth)
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{
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x = _pictureWidth - _bomberWidth;
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}
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if (y < 0 || y + _bomberWidth > _pictureHeight)
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{
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y = _pictureHeight - _bomberHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(DirectionType direction)
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{
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if (EntityAirBomber == null)
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{
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return;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX - EntityAirBomber.Step > 0)
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{
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_startPosX -= (int)EntityAirBomber.Step;
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}
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break;
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case DirectionType.Up:
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if (_startPosY - EntityAirBomber.Step > 0)
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{
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_startPosY -= (int)EntityAirBomber.Step;
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}
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break;
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case DirectionType.Right:
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if (_startPosX + EntityAirBomber.Step + _bomberWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirBomber.Step;
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}
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break;
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case DirectionType.Down:
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if (_startPosY + EntityAirBomber.Step + _bomberHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirBomber.Step;
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}
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break;
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EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, fuelTanks);
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}
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}
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public void DrawBomber(Graphics g)
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public override void DrawPlane(Graphics g)
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{
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if (EntityAirBomber == null)
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if (EntityAirPlane is not EntityAirBomber airBomber)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
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Brush bodyColor = new SolidBrush(EntityAirBomber.BodyColor);
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Brush wingsColor = new SolidBrush(Color.DeepPink);
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if (EntityAirBomber.Bombs)
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{
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g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 50, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
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g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 30, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 30, 15, 15);
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g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 70, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 70, 15, 15);
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}
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g.FillPolygon(additionalBrush, new Point[] //nose
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{
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new Point(_startPosX + 19, _startPosY + 50),
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new Point(_startPosX + 19, _startPosY + 69),
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new Point(_startPosX + 1, _startPosY + 59),
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}
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);
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g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
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g.FillPolygon(additionalBrush, new Point[] //up left wing
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{
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new Point(_startPosX + 36, _startPosY + 49),
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new Point(_startPosX + 36, _startPosY + 1),
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new Point(_startPosX + 45, _startPosY + 1),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.FillPolygon(additionalBrush, new Point[] //down left wing
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.FillPolygon(wingsColor, new Point[] //up right wing
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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}
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);
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g.FillPolygon(wingsColor, new Point[] //down right wing
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{
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new Point(_startPosX + 120, _startPosY + 70),
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new Point(_startPosX + 120, _startPosY + 77),
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new Point(_startPosX + 140, _startPosY + 112),
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new Point(_startPosX + 140, _startPosY + 70),
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}
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);
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g.DrawPolygon(pen, new Point[] //nose
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{
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new Point(_startPosX + 20, _startPosY + 49),
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new Point(_startPosX + 20, _startPosY + 70),
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new Point(_startPosX, _startPosY + 59),
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}
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);
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g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
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g.DrawPolygon(pen, new Point[] //up left wing
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{
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new Point(_startPosX + 35, _startPosY + 49),
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new Point(_startPosX + 35, _startPosY),
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new Point(_startPosX + 45, _startPosY),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //down left wing
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.DrawPolygon(pen, new Point[] //up right wing
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //down right wing
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{
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new Point(_startPosX + 120, _startPosY + 70),
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new Point(_startPosX + 120, _startPosY + 77),
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new Point(_startPosX + 140, _startPosY + 112),
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new Point(_startPosX + 140, _startPosY + 70),
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}
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);
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if (EntityAirBomber.FuelTanks)
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{
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g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 34, 30, 15);
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g.DrawRectangle(pen, _startPosX + 85, _startPosY + 34, 30, 15);
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g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 70, 30, 15);
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g.DrawRectangle(pen, _startPosX + 85, _startPosY + 70, 30, 15);
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}
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drawningEngines.DrawEngines(g, _startPosX, _startPosY);
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Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
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base.DrawPlane(g);
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// bombs
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g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 50, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
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g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 30, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 30, 15, 15);
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g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 70, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 70, 15, 15);
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// fueltanks
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g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 34, 30, 15);
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g.DrawRectangle(pen, _startPosX + 85, _startPosY + 34, 30, 15);
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g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 70, 30, 15);
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g.DrawRectangle(pen, _startPosX + 85, _startPosY + 70, 30, 15);
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}
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}
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}
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|
193
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
193
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
@ -0,0 +1,193 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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||||
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namespace AirBomber
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{
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public class DrawningAirPlane
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{
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public EntityAirPlane? EntityAirPlane { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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protected readonly int _airPlaneWidth = 150;
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protected readonly int _airPlaneHeight = 118;
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private IDrawningEngines drawningEngines;
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public DrawningAirPlane(int speed, double weight, Color bodyColor, int width, int height, int engines, int enginesShape)
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{
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if (width < _airPlaneWidth || height < _airPlaneHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
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switch (enginesShape)
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{
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case 1:
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drawningEngines = new DrawningEnginesCircle();
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break;
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case 2:
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drawningEngines = new DrawningEnginesTriangle();
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break;
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default:
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drawningEngines = new DrawningEnginesRectangle();
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break;
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}
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drawningEngines.SetAmount(engines);
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}
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x + _airPlaneWidth > _pictureWidth)
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{
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x = _pictureWidth - _airPlaneWidth;
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}
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if (y < 0 || y + _airPlaneHeight > _pictureHeight)
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{
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y = _pictureHeight - _airPlaneHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public virtual void DrawPlane(Graphics g)
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{
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if (EntityAirPlane == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
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Brush wingsColor = new SolidBrush(Color.DeepPink);
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g.FillPolygon(bodyColor, new Point[] //nose
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||||
{
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||||
new Point(_startPosX + 19, _startPosY + 50),
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new Point(_startPosX + 19, _startPosY + 69),
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new Point(_startPosX + 1, _startPosY + 59),
|
||||
}
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);
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g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
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g.FillPolygon(bodyColor, new Point[] //up left wing
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||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 49),
|
||||
new Point(_startPosX + 36, _startPosY + 1),
|
||||
new Point(_startPosX + 45, _startPosY + 1),
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||||
new Point(_startPosX + 55, _startPosY + 49),
|
||||
}
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||||
);
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g.FillPolygon(bodyColor, new Point[] //down left wing
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{
|
||||
new Point(_startPosX + 36, _startPosY + 71),
|
||||
new Point(_startPosX + 36, _startPosY + 116),
|
||||
new Point(_startPosX + 45, _startPosY + 116),
|
||||
new Point(_startPosX + 54, _startPosY + 71),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(wingsColor, new Point[] //up right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 49),
|
||||
new Point(_startPosX + 120, _startPosY + 42),
|
||||
new Point(_startPosX + 140, _startPosY + 7),
|
||||
new Point(_startPosX + 140, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(wingsColor, new Point[] //down right wing
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||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 70),
|
||||
new Point(_startPosX + 120, _startPosY + 77),
|
||||
new Point(_startPosX + 140, _startPosY + 112),
|
||||
new Point(_startPosX + 140, _startPosY + 70),
|
||||
}
|
||||
);
|
||||
|
||||
g.DrawPolygon(pen, new Point[] //nose
|
||||
{
|
||||
new Point(_startPosX + 20, _startPosY + 49),
|
||||
new Point(_startPosX + 20, _startPosY + 70),
|
||||
new Point(_startPosX, _startPosY + 59),
|
||||
}
|
||||
);
|
||||
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
|
||||
g.DrawPolygon(pen, new Point[] //up left wing
|
||||
{
|
||||
new Point(_startPosX + 35, _startPosY + 49),
|
||||
new Point(_startPosX + 35, _startPosY),
|
||||
new Point(_startPosX + 45, _startPosY),
|
||||
new Point(_startPosX + 55, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //down left wing
|
||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 71),
|
||||
new Point(_startPosX + 36, _startPosY + 116),
|
||||
new Point(_startPosX + 45, _startPosY + 116),
|
||||
new Point(_startPosX + 54, _startPosY + 71),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //up right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 49),
|
||||
new Point(_startPosX + 120, _startPosY + 42),
|
||||
new Point(_startPosX + 140, _startPosY + 7),
|
||||
new Point(_startPosX + 140, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //down right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 70),
|
||||
new Point(_startPosX + 120, _startPosY + 77),
|
||||
new Point(_startPosX + 140, _startPosY + 112),
|
||||
new Point(_startPosX + 140, _startPosY + 70),
|
||||
}
|
||||
);
|
||||
drawningEngines.DrawEngines(g, _startPosX, _startPosY);
|
||||
}
|
||||
public int GetPosX => _startPosX;
|
||||
public int GetPosY => _startPosY;
|
||||
public int GetWidth => _airPlaneWidth;
|
||||
public int GetHeight => _airPlaneHeight;
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityAirPlane == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
public void MovePlane(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityAirPlane.Step;
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityAirPlane.Step;
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityAirPlane.Step;
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityAirPlane.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
94
AirBomber/AirBomber/DrawningEnginesCircle.cs
Normal file
94
AirBomber/AirBomber/DrawningEnginesCircle.cs
Normal file
@ -0,0 +1,94 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningEnginesCircle : IDrawningEngines
|
||||
{
|
||||
private Engines amount;
|
||||
public void SetAmount(int a)
|
||||
{
|
||||
if (a <= 2)
|
||||
{
|
||||
amount = Engines.Two;
|
||||
}
|
||||
else if (a == 4)
|
||||
{
|
||||
amount = Engines.Four;
|
||||
}
|
||||
else if (a >= 6)
|
||||
{
|
||||
amount = Engines.Six;
|
||||
}
|
||||
}
|
||||
public void DrawEngines(Graphics g, int _startPosX, int _startPosY)
|
||||
{
|
||||
Brush enginesColor = new SolidBrush(Color.Black);
|
||||
|
||||
g.FillPolygon(enginesColor, new Point[] //two up
|
||||
{
|
||||
new Point(_startPosX + 51, _startPosY + 30),
|
||||
new Point(_startPosX + 75, _startPosY + 30),
|
||||
new Point(_startPosX + 75, _startPosY + 40),
|
||||
new Point(_startPosX + 53, _startPosY + 40),
|
||||
}
|
||||
);
|
||||
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 28, 13, 13);
|
||||
g.FillPolygon(enginesColor, new Point[] //two down
|
||||
{
|
||||
new Point(_startPosX + 52, _startPosY + 80),
|
||||
new Point(_startPosX + 75, _startPosY + 80),
|
||||
new Point(_startPosX + 75, _startPosY + 90),
|
||||
new Point(_startPosX + 50, _startPosY + 90),
|
||||
}
|
||||
);
|
||||
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 78, 13, 13);
|
||||
|
||||
if (amount == Engines.Four || amount == Engines.Six)
|
||||
{
|
||||
g.FillPolygon(enginesColor, new Point[] //four up
|
||||
{
|
||||
new Point(_startPosX + 48, _startPosY + 18),
|
||||
new Point(_startPosX + 75, _startPosY + 18),
|
||||
new Point(_startPosX + 75, _startPosY + 28),
|
||||
new Point(_startPosX + 50, _startPosY + 28),
|
||||
}
|
||||
);
|
||||
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 16, 13, 13);
|
||||
g.FillPolygon(enginesColor, new Point[] //four down
|
||||
{
|
||||
new Point(_startPosX + 49, _startPosY + 92),
|
||||
new Point(_startPosX + 75, _startPosY + 92),
|
||||
new Point(_startPosX + 75, _startPosY + 102),
|
||||
new Point(_startPosX + 47, _startPosY + 102),
|
||||
}
|
||||
);
|
||||
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 90, 13, 13);
|
||||
}
|
||||
if (amount == Engines.Six)
|
||||
{
|
||||
g.FillPolygon(enginesColor, new Point[] //six up
|
||||
{
|
||||
new Point(_startPosX + 46, _startPosY + 6),
|
||||
new Point(_startPosX + 75, _startPosY + 6),
|
||||
new Point(_startPosX + 75, _startPosY + 16),
|
||||
new Point(_startPosX + 48, _startPosY + 16),
|
||||
}
|
||||
);
|
||||
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 4, 13, 13);
|
||||
g.FillPolygon(enginesColor, new Point[] //six down
|
||||
{
|
||||
new Point(_startPosX + 47, _startPosY + 104),
|
||||
new Point(_startPosX + 75, _startPosY + 104),
|
||||
new Point(_startPosX + 75, _startPosY + 114),
|
||||
new Point(_startPosX + 45, _startPosY + 114),
|
||||
}
|
||||
);
|
||||
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 102, 13, 13);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal class DrawningEngines
|
||||
public class DrawningEnginesRectangle : IDrawningEngines
|
||||
{
|
||||
private Engines amount;
|
||||
public void SetAmount(int a)
|
130
AirBomber/AirBomber/DrawningEnginesTriangle.cs
Normal file
130
AirBomber/AirBomber/DrawningEnginesTriangle.cs
Normal file
@ -0,0 +1,130 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningEnginesTriangle : IDrawningEngines
|
||||
{
|
||||
private Engines amount;
|
||||
public void SetAmount(int a)
|
||||
{
|
||||
if (a <= 2)
|
||||
{
|
||||
amount = Engines.Two;
|
||||
}
|
||||
else if (a == 4)
|
||||
{
|
||||
amount = Engines.Four;
|
||||
}
|
||||
else if (a >= 6)
|
||||
{
|
||||
amount = Engines.Six;
|
||||
}
|
||||
}
|
||||
public void DrawEngines(Graphics g, int _startPosX, int _startPosY)
|
||||
{
|
||||
Brush enginesColor = new SolidBrush(Color.Black);
|
||||
|
||||
g.FillPolygon(enginesColor, new Point[] //two up
|
||||
{
|
||||
new Point(_startPosX + 51, _startPosY + 30),
|
||||
new Point(_startPosX + 75, _startPosY + 30),
|
||||
new Point(_startPosX + 75, _startPosY + 40),
|
||||
new Point(_startPosX + 53, _startPosY + 40),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //two up TRIANGLE SHAPE
|
||||
{
|
||||
new Point(_startPosX + 73, _startPosY + 33),
|
||||
new Point(_startPosX + 80, _startPosY + 28),
|
||||
new Point(_startPosX + 80, _startPosY + 41),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //two down
|
||||
{
|
||||
new Point(_startPosX + 52, _startPosY + 80),
|
||||
new Point(_startPosX + 75, _startPosY + 80),
|
||||
new Point(_startPosX + 75, _startPosY + 90),
|
||||
new Point(_startPosX + 50, _startPosY + 90),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //two down TRIANGLE SHAPE
|
||||
{
|
||||
new Point(_startPosX + 73, _startPosY + 83),
|
||||
new Point(_startPosX + 80, _startPosY + 78),
|
||||
new Point(_startPosX + 80, _startPosY + 91),
|
||||
}
|
||||
);
|
||||
|
||||
if (amount == Engines.Four || amount == Engines.Six)
|
||||
{
|
||||
g.FillPolygon(enginesColor, new Point[] //four up
|
||||
{
|
||||
new Point(_startPosX + 48, _startPosY + 18),
|
||||
new Point(_startPosX + 75, _startPosY + 18),
|
||||
new Point(_startPosX + 75, _startPosY + 28),
|
||||
new Point(_startPosX + 50, _startPosY + 28),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //four up TRIANGLE SHAPE
|
||||
{
|
||||
new Point(_startPosX + 73, _startPosY + 23),
|
||||
new Point(_startPosX + 80, _startPosY + 16),
|
||||
new Point(_startPosX + 80, _startPosY + 27),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //four down
|
||||
{
|
||||
new Point(_startPosX + 49, _startPosY + 92),
|
||||
new Point(_startPosX + 75, _startPosY + 92),
|
||||
new Point(_startPosX + 75, _startPosY + 102),
|
||||
new Point(_startPosX + 47, _startPosY + 102),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //four down TRIANGLE SHAPE
|
||||
{
|
||||
new Point(_startPosX + 73, _startPosY + 97),
|
||||
new Point(_startPosX + 80, _startPosY + 92),
|
||||
new Point(_startPosX + 80, _startPosY + 105),
|
||||
}
|
||||
);
|
||||
}
|
||||
if (amount == Engines.Six)
|
||||
{
|
||||
g.FillPolygon(enginesColor, new Point[] //six up
|
||||
{
|
||||
new Point(_startPosX + 46, _startPosY + 6),
|
||||
new Point(_startPosX + 75, _startPosY + 6),
|
||||
new Point(_startPosX + 75, _startPosY + 16),
|
||||
new Point(_startPosX + 48, _startPosY + 16),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //six up TRIANGLE SHAPE
|
||||
{
|
||||
new Point(_startPosX + 73, _startPosY + 11),
|
||||
new Point(_startPosX + 80, _startPosY + 5),
|
||||
new Point(_startPosX + 80, _startPosY + 17),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //six down
|
||||
{
|
||||
new Point(_startPosX + 47, _startPosY + 104),
|
||||
new Point(_startPosX + 75, _startPosY + 104),
|
||||
new Point(_startPosX + 75, _startPosY + 114),
|
||||
new Point(_startPosX + 45, _startPosY + 114),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(enginesColor, new Point[] //six down TRIANGLE SHAPE
|
||||
{
|
||||
new Point(_startPosX + 73, _startPosY + 109),
|
||||
new Point(_startPosX + 80, _startPosY + 103),
|
||||
new Point(_startPosX + 80, _startPosY + 115),
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
31
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
31
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningObjectAirPlane : IMoveableObject
|
||||
{
|
||||
private readonly DrawningAirPlane? _drawningAirPlane = null;
|
||||
public DrawningObjectAirPlane(DrawningAirPlane drawningAirPlane)
|
||||
{
|
||||
_drawningAirPlane = drawningAirPlane;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningAirPlane == null || _drawningAirPlane.EntityAirPlane == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningAirPlane.GetPosX, _drawningAirPlane.GetPosY, _drawningAirPlane.GetWidth, _drawningAirPlane.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningAirPlane?.EntityAirPlane?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) => _drawningAirPlane?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) => _drawningAirPlane?.MovePlane(direction);
|
||||
}
|
||||
}
|
@ -6,25 +6,16 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class EntityAirBomber
|
||||
public class EntityAirBomber : EntityAirPlane
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public Color AdditionalColor { get; private set; }
|
||||
public bool Bombs { get; private set; }
|
||||
public bool FuelTanks { get; private set; }
|
||||
public int Engines { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int engines)
|
||||
public EntityAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Bombs = bombs;
|
||||
FuelTanks = fuelTanks;
|
||||
Engines = engines;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
22
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
22
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class EntityAirPlane
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public EntityAirPlane(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
65
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
65
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
@ -28,25 +28,28 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
buttonCreate = new Button();
|
||||
buttonCreateAirBomber = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
pictureBoxAirBomber = new PictureBox();
|
||||
buttonCreateAirPlane = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateAirBomber
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(47, 364);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(186, 45);
|
||||
buttonCreate.TabIndex = 0;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirBomber.Location = new Point(40, 343);
|
||||
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
|
||||
buttonCreateAirBomber.Size = new Size(186, 66);
|
||||
buttonCreateAirBomber.TabIndex = 0;
|
||||
buttonCreateAirBomber.Text = "Создать бомбардировщик";
|
||||
buttonCreateAirBomber.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirBomber.Click += buttonCreateAirBomber_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
@ -105,16 +108,51 @@
|
||||
pictureBoxAirBomber.TabIndex = 5;
|
||||
pictureBoxAirBomber.TabStop = false;
|
||||
//
|
||||
// buttonCreateAirPlane
|
||||
//
|
||||
buttonCreateAirPlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirPlane.Location = new Point(248, 343);
|
||||
buttonCreateAirPlane.Name = "buttonCreateAirPlane";
|
||||
buttonCreateAirPlane.Size = new Size(186, 66);
|
||||
buttonCreateAirPlane.TabIndex = 6;
|
||||
buttonCreateAirPlane.Text = "Создать самолёт";
|
||||
buttonCreateAirPlane.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirPlane.Click += buttonCreateAirPlane_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
||||
comboBoxStrategy.Location = new Point(590, 21);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(182, 33);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Location = new Point(660, 70);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(112, 34);
|
||||
buttonStep.TabIndex = 8;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += buttonStep_Click;
|
||||
//
|
||||
// FormAirBomber
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateAirPlane);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateAirBomber);
|
||||
Controls.Add(pictureBoxAirBomber);
|
||||
Name = "FormAirBomber";
|
||||
Text = "Бомбардировщик";
|
||||
@ -124,11 +162,14 @@
|
||||
|
||||
#endregion
|
||||
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateAirBomber;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private PictureBox pictureBoxAirBomber;
|
||||
private Button buttonCreateAirPlane;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
}
|
||||
}
|
@ -2,36 +2,48 @@ namespace AirBomber
|
||||
{
|
||||
public partial class FormAirBomber : Form
|
||||
{
|
||||
private DrawningAirBomber? _drawningAirBomber;
|
||||
private DrawningAirPlane? _drawningAirPlane;
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public FormAirBomber()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirBomber == null)
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirBomber.DrawBomber(gr);
|
||||
_drawningAirPlane.DrawPlane(gr);
|
||||
pictureBoxAirBomber.Image = bmp;
|
||||
}
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void buttonCreateAirBomber_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirBomber = new DrawningAirBomber();
|
||||
_drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
random.Next(1, 4) * 2, pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
_drawningAirPlane = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height, random.Next(1, 4) * 2, random.Next(0, 4));
|
||||
|
||||
_drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
|
||||
}
|
||||
private void buttonCreateAirPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirPlane = new DrawningAirPlane(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height, random.Next(1, 4) * 2, random.Next(0, 4));
|
||||
|
||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirBomber == null)
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -39,19 +51,54 @@ namespace AirBomber
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Up);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Down);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Left);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Right);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new DrawningObjectAirPlane(_drawningAirPlane), pictureBoxAirBomber.Width,
|
||||
pictureBoxAirBomber.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
14
AirBomber/AirBomber/IDrawningEngines.cs
Normal file
14
AirBomber/AirBomber/IDrawningEngines.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal interface IDrawningEngines
|
||||
{
|
||||
public void SetAmount(int a);
|
||||
public void DrawEngines(Graphics g, int _startPosX, int _startPosY);
|
||||
}
|
||||
}
|
16
AirBomber/AirBomber/IMoveableObject.cs
Normal file
16
AirBomber/AirBomber/IMoveableObject.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
int GetStep { get; }
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return false;
|
||||
|
||||
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return;
|
||||
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
56
AirBomber/AirBomber/MoveToCenter.cs
Normal file
56
AirBomber/AirBomber/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
29
AirBomber/AirBomber/ObjectParameters.cs
Normal file
29
AirBomber/AirBomber/ObjectParameters.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
15
AirBomber/AirBomber/Status.cs
Normal file
15
AirBomber/AirBomber/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user