ISEbd-22 Alimova M.S. Lab Work 02 #2
131
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
131
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
@ -0,0 +1,131 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -4,187 +4,54 @@ using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AirBomber;
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namespace AirBomber
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{
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public class DrawningAirBomber
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public class DrawningAirBomber : DrawningAirPlane
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{
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public EntityAirBomber? EntityAirBomber { get; private set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private readonly int _bomberWidth = 160;
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private readonly int _bomberHeight = 118;
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height)
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bombs">Признак наличия обвеса</param>
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/// <param name="fuelTanks">Признак наличия антикрыла</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningAirBomber(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height) :
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base(speed, weight, bodyColor, width, height, 160, 118)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (width < _bomberWidth || height < _bomberHeight)
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if (EntityAirPlane != null)
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{
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return false;
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}
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EntityAirBomber = new EntityAirBomber();
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EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
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return true;
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}
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x + _bomberWidth > _pictureWidth)
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{
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x = _pictureWidth - _bomberWidth;
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}
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if (y < 0 || y + _bomberWidth > _pictureHeight)
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{
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y = _pictureHeight - _bomberHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(DirectionType direction)
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{
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if (EntityAirBomber == null)
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{
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return;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX - EntityAirBomber.Step > 0)
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{
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_startPosX -= (int)EntityAirBomber.Step;
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}
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break;
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case DirectionType.Up:
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if (_startPosY - EntityAirBomber.Step > 0)
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{
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_startPosY -= (int)EntityAirBomber.Step;
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}
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break;
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case DirectionType.Right:
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if (_startPosX + EntityAirBomber.Step + _bomberWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirBomber.Step;
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}
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break;
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case DirectionType.Down:
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if (_startPosY + EntityAirBomber.Step + _bomberHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirBomber.Step;
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}
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break;
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EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
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}
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}
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public void DrawBomber(Graphics g)
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public override void DrawPlane(Graphics g)
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{
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if (EntityAirBomber == null)
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if (EntityAirPlane is not EntityAirBomber airBomber)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
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Brush bodyColor = new SolidBrush(EntityAirBomber.BodyColor);
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Brush bombsColor = new SolidBrush(EntityAirBomber.BombsColor);
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Brush wingsColor = new SolidBrush(Color.DeepPink);
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if (EntityAirBomber.Bombs)
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{
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
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g.FillEllipse(bombsColor, _startPosX + 140, _startPosY + 50, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
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}
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g.FillPolygon(additionalBrush, new Point[] //nose
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{
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new Point(_startPosX + 19, _startPosY + 50),
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new Point(_startPosX + 19, _startPosY + 69),
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new Point(_startPosX + 1, _startPosY + 59),
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}
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);
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g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
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g.FillPolygon(additionalBrush, new Point[] //up left wing
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{
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new Point(_startPosX + 36, _startPosY + 49),
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new Point(_startPosX + 36, _startPosY + 1),
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new Point(_startPosX + 45, _startPosY + 1),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.FillPolygon(additionalBrush, new Point[] //down left wing
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.FillPolygon(wingsColor, new Point[] //up right wing
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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}
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);
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g.FillPolygon(wingsColor, new Point[] //down right wing
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{
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new Point(_startPosX + 120, _startPosY + 70),
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new Point(_startPosX + 120, _startPosY + 77),
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new Point(_startPosX + 140, _startPosY + 112),
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new Point(_startPosX + 140, _startPosY + 70),
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}
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);
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g.DrawPolygon(pen, new Point[] //nose
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{
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new Point(_startPosX + 20, _startPosY + 49),
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new Point(_startPosX + 20, _startPosY + 70),
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new Point(_startPosX, _startPosY + 59),
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}
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);
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g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
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g.DrawPolygon(pen, new Point[] //up left wing
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{
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new Point(_startPosX + 35, _startPosY + 49),
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new Point(_startPosX + 35, _startPosY),
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new Point(_startPosX + 45, _startPosY),
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new Point(_startPosX + 55, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //down left wing
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{
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new Point(_startPosX + 36, _startPosY + 71),
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new Point(_startPosX + 36, _startPosY + 116),
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new Point(_startPosX + 45, _startPosY + 116),
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new Point(_startPosX + 54, _startPosY + 71),
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}
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);
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g.DrawPolygon(pen, new Point[] //up right wing
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{
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new Point(_startPosX + 120, _startPosY + 49),
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new Point(_startPosX + 120, _startPosY + 42),
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new Point(_startPosX + 140, _startPosY + 7),
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new Point(_startPosX + 140, _startPosY + 49),
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}
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);
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g.DrawPolygon(pen, new Point[] //down right wing
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{
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new Point(_startPosX + 120, _startPosY + 70),
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new Point(_startPosX + 120, _startPosY + 77),
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new Point(_startPosX + 140, _startPosY + 112),
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new Point(_startPosX + 140, _startPosY + 70),
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}
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);
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if (EntityAirBomber.FuelTanks)
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{
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
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g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
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}
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Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
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Brush bombsColor = new SolidBrush(airBomber.BombsColor);
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base.DrawPlane(g);
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// обвесы
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
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g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
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g.FillEllipse(bombsColor, _startPosX + 140, _startPosY + 50, 15, 15);
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g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
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// fueltanks
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g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
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||||
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
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||||
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
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||||
}
|
||||
}
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||||
}
|
||||
|
273
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
273
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
@ -0,0 +1,273 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningAirPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityAirPlane? EntityAirPlane { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки самолета
|
||||
/// </summary>
|
||||
protected int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки самолета
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки самолета
|
||||
/// </summary>
|
||||
protected readonly int _airPlaneWidth = 150;
|
||||
/// <summary>
|
||||
/// Высота прорисовки самолета
|
||||
/// </summary>
|
||||
protected readonly int _airPlaneHeight = 118;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningAirPlane(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
{
|
||||
// TODO: Продумать проверки
|
||||
if (width < _airPlaneWidth || height < _airPlaneHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="airPlaneWidth">Ширина прорисовки самолета</param>
|
||||
/// <param name="airPlaneHeight">Высота прорисовки самолета</param>
|
||||
protected DrawningAirPlane(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int airPlaneWidth, int airPlaneHeight)
|
||||
{
|
||||
// TODO: Продумать проверки
|
||||
if (width < _airPlaneWidth || height < _airPlaneHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_airPlaneWidth = airPlaneWidth;
|
||||
_airPlaneHeight = airPlaneHeight;
|
||||
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
// TODO: Изменение x, y, если при установке объект выходит за границы
|
||||
if (x < 0 || x + _airPlaneWidth > _pictureWidth)
|
||||
{
|
||||
x = _pictureWidth - _airPlaneWidth;
|
||||
}
|
||||
if (y < 0 || y + _airPlaneHeight > _pictureHeight)
|
||||
{
|
||||
y = _pictureHeight - _airPlaneHeight;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawPlane(Graphics g)
|
||||
{
|
||||
if (EntityAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
|
||||
Brush wingsColor = new SolidBrush(Color.DeepPink);
|
||||
g.FillPolygon(bodyColor, new Point[] //nose
|
||||
{
|
||||
new Point(_startPosX + 19, _startPosY + 50),
|
||||
new Point(_startPosX + 19, _startPosY + 69),
|
||||
new Point(_startPosX + 1, _startPosY + 59),
|
||||
}
|
||||
);
|
||||
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
|
||||
g.FillPolygon(bodyColor, new Point[] //up left wing
|
||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 49),
|
||||
new Point(_startPosX + 36, _startPosY + 1),
|
||||
new Point(_startPosX + 45, _startPosY + 1),
|
||||
new Point(_startPosX + 55, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(bodyColor, new Point[] //down left wing
|
||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 71),
|
||||
new Point(_startPosX + 36, _startPosY + 116),
|
||||
new Point(_startPosX + 45, _startPosY + 116),
|
||||
new Point(_startPosX + 54, _startPosY + 71),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(wingsColor, new Point[] //up right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 49),
|
||||
new Point(_startPosX + 120, _startPosY + 42),
|
||||
new Point(_startPosX + 140, _startPosY + 7),
|
||||
new Point(_startPosX + 140, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(wingsColor, new Point[] //down right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 70),
|
||||
new Point(_startPosX + 120, _startPosY + 77),
|
||||
new Point(_startPosX + 140, _startPosY + 112),
|
||||
new Point(_startPosX + 140, _startPosY + 70),
|
||||
}
|
||||
);
|
||||
|
||||
g.DrawPolygon(pen, new Point[] //nose
|
||||
{
|
||||
new Point(_startPosX + 20, _startPosY + 49),
|
||||
new Point(_startPosX + 20, _startPosY + 70),
|
||||
new Point(_startPosX, _startPosY + 59),
|
||||
}
|
||||
);
|
||||
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
|
||||
g.DrawPolygon(pen, new Point[] //up left wing
|
||||
{
|
||||
new Point(_startPosX + 35, _startPosY + 49),
|
||||
new Point(_startPosX + 35, _startPosY),
|
||||
new Point(_startPosX + 45, _startPosY),
|
||||
new Point(_startPosX + 55, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //down left wing
|
||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 71),
|
||||
new Point(_startPosX + 36, _startPosY + 116),
|
||||
new Point(_startPosX + 45, _startPosY + 116),
|
||||
new Point(_startPosX + 54, _startPosY + 71),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //up right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 49),
|
||||
new Point(_startPosX + 120, _startPosY + 42),
|
||||
new Point(_startPosX + 140, _startPosY + 7),
|
||||
new Point(_startPosX + 140, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //down right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 70),
|
||||
new Point(_startPosX + 120, _startPosY + 77),
|
||||
new Point(_startPosX + 140, _startPosY + 112),
|
||||
new Point(_startPosX + 140, _startPosY + 70),
|
||||
}
|
||||
);
|
||||
}
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _airPlaneWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _airPlaneHeight;
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityAirPlane == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MovePlane(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityAirPlane.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityAirPlane.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityAirPlane.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityAirPlane.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
35
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
35
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningObjectAirPlane : IMoveableObject
|
||||
{
|
||||
private readonly DrawningAirPlane? _drawningAirPlane = null;
|
||||
public DrawningObjectAirPlane(DrawningAirPlane drawningAirPlane)
|
||||
{
|
||||
_drawningAirPlane = drawningAirPlane;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningAirPlane == null || _drawningAirPlane.EntityAirPlane ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningAirPlane.GetPosX,
|
||||
_drawningAirPlane.GetPosY, _drawningAirPlane.GetWidth, _drawningAirPlane.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningAirPlane?.EntityAirPlane?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningAirPlane?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningAirPlane?.MovePlane(direction);
|
||||
}
|
||||
}
|
@ -3,25 +3,19 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class EntityAirBomber
|
||||
public class EntityAirBomber : EntityAirPlane
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public Color AdditionalColor { get; private set; }
|
||||
public bool Bombs { get; private set; }
|
||||
public Color BombsColor { get; private set; }
|
||||
public bool FuelTanks { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool bombs, Color bombsColor, bool fuelTanks)
|
||||
public EntityAirBomber(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool bombs, Color bombsColor, bool fuelTanks) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Bombs = bombs;
|
||||
BombsColor = bombsColor;
|
||||
|
41
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
41
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class EntityAirPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения самолета
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityAirPlane(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
66
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
66
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
@ -28,25 +28,28 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
buttonCreate = new Button();
|
||||
buttonCreateAirBomber = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
pictureBoxAirBomber = new PictureBox();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonCreateAirPlane = new Button();
|
||||
buttonStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateAirBomber
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(29, 479);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(148, 34);
|
||||
buttonCreate.TabIndex = 0;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirBomber.Location = new Point(29, 447);
|
||||
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
|
||||
buttonCreateAirBomber.Size = new Size(191, 66);
|
||||
buttonCreateAirBomber.TabIndex = 0;
|
||||
buttonCreateAirBomber.Text = "Создать бомбардировщик";
|
||||
buttonCreateAirBomber.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirBomber.Click += buttonCreateAirBomber_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
@ -106,16 +109,52 @@
|
||||
pictureBoxAirBomber.TabIndex = 5;
|
||||
pictureBoxAirBomber.TabStop = false;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
||||
comboBoxStrategy.Location = new Point(755, 26);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(219, 33);
|
||||
comboBoxStrategy.TabIndex = 6;
|
||||
//
|
||||
// buttonCreateAirPlane
|
||||
//
|
||||
buttonCreateAirPlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirPlane.Location = new Point(249, 447);
|
||||
buttonCreateAirPlane.Name = "buttonCreateAirPlane";
|
||||
buttonCreateAirPlane.Size = new Size(191, 65);
|
||||
buttonCreateAirPlane.TabIndex = 7;
|
||||
buttonCreateAirPlane.Text = "Создать самолёт";
|
||||
buttonCreateAirPlane.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirPlane.Click += buttonCreateAirPlane_Click;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Location = new Point(862, 77);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(112, 49);
|
||||
buttonStep.TabIndex = 8;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += buttonStep_Click;
|
||||
//
|
||||
// FormAirBomber
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(986, 540);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(buttonCreateAirPlane);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateAirBomber);
|
||||
Controls.Add(pictureBoxAirBomber);
|
||||
Name = "FormAirBomber";
|
||||
Text = "Бомбардировщик";
|
||||
@ -125,11 +164,14 @@
|
||||
|
||||
#endregion
|
||||
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateAirBomber;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private PictureBox pictureBoxAirBomber;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonCreateAirPlane;
|
||||
private Button buttonStep;
|
||||
}
|
||||
}
|
@ -2,37 +2,52 @@
|
||||
{
|
||||
public partial class FormAirBomber : Form
|
||||
{
|
||||
private DrawningAirBomber? _drawningAirBomber;
|
||||
private DrawningAirPlane? _drawningAirPlane;
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public FormAirBomber()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirBomber == null)
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirBomber.DrawBomber(gr);
|
||||
_drawningAirPlane.DrawPlane(gr);
|
||||
pictureBoxAirBomber.Image = bmp;
|
||||
}
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void buttonCreateAirBomber_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirBomber = new DrawningAirBomber();
|
||||
_drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
_drawningAirPlane = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
|
||||
_drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Convert.ToBoolean(random.Next(0, 2)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
|
||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
|
||||
}
|
||||
private void buttonCreateAirPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirPlane = new DrawningAirPlane(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
|
||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirBomber == null)
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -40,19 +55,56 @@
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Up);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Down);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Left);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningAirBomber.MoveTransport(DirectionType.Right);
|
||||
_drawningAirPlane.MovePlane(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectAirPlane(_drawningAirPlane), pictureBoxAirBomber.Width,
|
||||
pictureBoxAirBomber.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
31
AirBomber/AirBomber/IMoveableObject.cs
Normal file
31
AirBomber/AirBomber/IMoveableObject.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return false;
|
||||
|
||||
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return;
|
||||
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
57
AirBomber/AirBomber/MoveToCenter.cs
Normal file
57
AirBomber/AirBomber/MoveToCenter.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
54
AirBomber/AirBomber/ObjectParameters.cs
Normal file
54
AirBomber/AirBomber/ObjectParameters.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,6 @@ namespace AirBomber
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
|
15
AirBomber/AirBomber/Status.cs
Normal file
15
AirBomber/AirBomber/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user