ISEbd-22 Alimova M.S. Lab Work 02 #2

Closed
malimova wants to merge 21 commits from Lab2 into Lab1
14 changed files with 823 additions and 206 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -4,187 +4,54 @@ using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirBomber;
namespace AirBomber
{
public class DrawningAirBomber
public class DrawningAirBomber : DrawningAirPlane
{
public EntityAirBomber? EntityAirBomber { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _bomberWidth = 160;
private readonly int _bomberHeight = 118;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height)
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bombs">Признак наличия обвеса</param>
/// <param name="fuelTanks">Признак наличия антикрыла</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningAirBomber(int speed, double weight, Color bodyColor, Color
additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height) :
base(speed, weight, bodyColor, width, height, 160, 118)
{
_pictureWidth = width;
_pictureHeight = height;
if (width < _bomberWidth || height < _bomberHeight)
if (EntityAirPlane != null)
{
return false;
}
EntityAirBomber = new EntityAirBomber();
EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
return true;
}
public void SetPosition(int x, int y)
{
if (x < 0 || x + _bomberWidth > _pictureWidth)
{
x = _pictureWidth - _bomberWidth;
}
if (y < 0 || y + _bomberWidth > _pictureHeight)
{
y = _pictureHeight - _bomberHeight;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (EntityAirBomber == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityAirBomber.Step > 0)
{
_startPosX -= (int)EntityAirBomber.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityAirBomber.Step > 0)
{
_startPosY -= (int)EntityAirBomber.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntityAirBomber.Step + _bomberWidth < _pictureWidth)
{
_startPosX += (int)EntityAirBomber.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntityAirBomber.Step + _bomberHeight < _pictureHeight)
{
_startPosY += (int)EntityAirBomber.Step;
}
break;
EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
}
}
public void DrawBomber(Graphics g)
public override void DrawPlane(Graphics g)
{
if (EntityAirBomber == null)
if (EntityAirPlane is not EntityAirBomber airBomber)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
Brush bodyColor = new SolidBrush(EntityAirBomber.BodyColor);
Brush bombsColor = new SolidBrush(EntityAirBomber.BombsColor);
Brush wingsColor = new SolidBrush(Color.DeepPink);
if (EntityAirBomber.Bombs)
{
g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
g.FillEllipse(bombsColor, _startPosX + 140, _startPosY + 50, 15, 15);
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
}
g.FillPolygon(additionalBrush, new Point[] //nose
{
new Point(_startPosX + 19, _startPosY + 50),
new Point(_startPosX + 19, _startPosY + 69),
new Point(_startPosX + 1, _startPosY + 59),
}
);
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
g.FillPolygon(additionalBrush, new Point[] //up left wing
{
new Point(_startPosX + 36, _startPosY + 49),
new Point(_startPosX + 36, _startPosY + 1),
new Point(_startPosX + 45, _startPosY + 1),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.FillPolygon(additionalBrush, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.FillPolygon(wingsColor, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.FillPolygon(wingsColor, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
g.DrawPolygon(pen, new Point[] //nose
{
new Point(_startPosX + 20, _startPosY + 49),
new Point(_startPosX + 20, _startPosY + 70),
new Point(_startPosX, _startPosY + 59),
}
);
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
g.DrawPolygon(pen, new Point[] //up left wing
{
new Point(_startPosX + 35, _startPosY + 49),
new Point(_startPosX + 35, _startPosY),
new Point(_startPosX + 45, _startPosY),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.DrawPolygon(pen, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
if (EntityAirBomber.FuelTanks)
{
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
}
Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
Brush bombsColor = new SolidBrush(airBomber.BombsColor);
base.DrawPlane(g);
// обвесы
g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
g.FillEllipse(bombsColor, _startPosX + 140, _startPosY + 50, 15, 15);
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
// fueltanks
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirBomber;
namespace AirBomber
{
public class DrawningAirPlane
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirPlane? EntityAirPlane { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки самолета
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки самолета
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки самолета
/// </summary>
protected readonly int _airPlaneWidth = 150;
/// <summary>
/// Высота прорисовки самолета
/// </summary>
protected readonly int _airPlaneHeight = 118;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningAirPlane(int speed, double weight, Color bodyColor, int
width, int height)
{
// TODO: Продумать проверки
if (width < _airPlaneWidth || height < _airPlaneHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="airPlaneWidth">Ширина прорисовки самолета</param>
/// <param name="airPlaneHeight">Высота прорисовки самолета</param>
protected DrawningAirPlane(int speed, double weight, Color bodyColor, int
width, int height, int airPlaneWidth, int airPlaneHeight)
{
// TODO: Продумать проверки
if (width < _airPlaneWidth || height < _airPlaneHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_airPlaneWidth = airPlaneWidth;
_airPlaneHeight = airPlaneHeight;
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
// TODO: Изменение x, y, если при установке объект выходит за границы
if (x < 0 || x + _airPlaneWidth > _pictureWidth)
{
x = _pictureWidth - _airPlaneWidth;
}
if (y < 0 || y + _airPlaneHeight > _pictureHeight)
{
y = _pictureHeight - _airPlaneHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawPlane(Graphics g)
{
if (EntityAirPlane == null)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
Brush wingsColor = new SolidBrush(Color.DeepPink);
g.FillPolygon(bodyColor, new Point[] //nose
{
new Point(_startPosX + 19, _startPosY + 50),
new Point(_startPosX + 19, _startPosY + 69),
new Point(_startPosX + 1, _startPosY + 59),
}
);
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
g.FillPolygon(bodyColor, new Point[] //up left wing
{
new Point(_startPosX + 36, _startPosY + 49),
new Point(_startPosX + 36, _startPosY + 1),
new Point(_startPosX + 45, _startPosY + 1),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.FillPolygon(bodyColor, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.FillPolygon(wingsColor, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.FillPolygon(wingsColor, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
g.DrawPolygon(pen, new Point[] //nose
{
new Point(_startPosX + 20, _startPosY + 49),
new Point(_startPosX + 20, _startPosY + 70),
new Point(_startPosX, _startPosY + 59),
}
);
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
g.DrawPolygon(pen, new Point[] //up left wing
{
new Point(_startPosX + 35, _startPosY + 49),
new Point(_startPosX + 35, _startPosY),
new Point(_startPosX + 45, _startPosY),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.DrawPolygon(pen, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
}
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _airPlaneWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _airPlaneHeight;
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityAirPlane == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MovePlane(DirectionType direction)
{
if (!CanMove(direction) || EntityAirPlane == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityAirPlane.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityAirPlane.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityAirPlane.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityAirPlane.Step;
break;
}
}
}
}

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@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningObjectAirPlane : IMoveableObject
{
private readonly DrawningAirPlane? _drawningAirPlane = null;
public DrawningObjectAirPlane(DrawningAirPlane drawningAirPlane)
{
_drawningAirPlane = drawningAirPlane;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningAirPlane == null || _drawningAirPlane.EntityAirPlane ==
null)
{
return null;
}
return new ObjectParameters(_drawningAirPlane.GetPosX,
_drawningAirPlane.GetPosY, _drawningAirPlane.GetWidth, _drawningAirPlane.GetHeight);
}
}
public int GetStep => (int)(_drawningAirPlane?.EntityAirPlane?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningAirPlane?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningAirPlane?.MovePlane(direction);
}
}

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@ -3,25 +3,19 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirBomber;
namespace AirBomber
{
public class EntityAirBomber
public class EntityAirBomber : EntityAirPlane
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public Color AdditionalColor { get; private set; }
public bool Bombs { get; private set; }
public Color BombsColor { get; private set; }
public bool FuelTanks { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bombs, Color bombsColor, bool fuelTanks)
public EntityAirBomber(int speed, double weight, Color bodyColor, Color
additionalColor, bool bombs, Color bombsColor, bool fuelTanks) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Bombs = bombs;
BombsColor = bombsColor;

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@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirBomber;
namespace AirBomber
{
public class EntityAirPlane
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения самолета
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес самолета</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityAirPlane(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -28,25 +28,28 @@
/// </summary>
private void InitializeComponent()
{
buttonCreate = new Button();
buttonCreateAirBomber = new Button();
buttonDown = new Button();
buttonLeft = new Button();
buttonRight = new Button();
buttonUp = new Button();
pictureBoxAirBomber = new PictureBox();
comboBoxStrategy = new ComboBox();
buttonCreateAirPlane = new Button();
buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
SuspendLayout();
//
// buttonCreate
// buttonCreateAirBomber
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(29, 479);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(148, 34);
buttonCreate.TabIndex = 0;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirBomber.Location = new Point(29, 447);
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
buttonCreateAirBomber.Size = new Size(191, 66);
buttonCreateAirBomber.TabIndex = 0;
buttonCreateAirBomber.Text = "Создать бомбардировщик";
buttonCreateAirBomber.UseVisualStyleBackColor = true;
buttonCreateAirBomber.Click += buttonCreateAirBomber_Click;
//
// buttonDown
//
@ -106,16 +109,52 @@
pictureBoxAirBomber.TabIndex = 5;
pictureBoxAirBomber.TabStop = false;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
comboBoxStrategy.Location = new Point(755, 26);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(219, 33);
comboBoxStrategy.TabIndex = 6;
//
// buttonCreateAirPlane
//
buttonCreateAirPlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirPlane.Location = new Point(249, 447);
buttonCreateAirPlane.Name = "buttonCreateAirPlane";
buttonCreateAirPlane.Size = new Size(191, 65);
buttonCreateAirPlane.TabIndex = 7;
buttonCreateAirPlane.Text = "Создать самолёт";
buttonCreateAirPlane.UseVisualStyleBackColor = true;
buttonCreateAirPlane.Click += buttonCreateAirPlane_Click;
//
// buttonStep
//
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStep.Location = new Point(862, 77);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(112, 49);
buttonStep.TabIndex = 8;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// FormAirBomber
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(986, 540);
Controls.Add(buttonStep);
Controls.Add(buttonCreateAirPlane);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonDown);
Controls.Add(buttonCreate);
Controls.Add(buttonCreateAirBomber);
Controls.Add(pictureBoxAirBomber);
Name = "FormAirBomber";
Text = "Бомбардировщик";
@ -125,11 +164,14 @@
#endregion
private Button buttonCreate;
private Button buttonCreateAirBomber;
private Button buttonDown;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
private PictureBox pictureBoxAirBomber;
private ComboBox comboBoxStrategy;
private Button buttonCreateAirPlane;
private Button buttonStep;
}
}

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@ -2,37 +2,52 @@
{
public partial class FormAirBomber : Form
{
private DrawningAirBomber? _drawningAirBomber;
private DrawningAirPlane? _drawningAirPlane;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _abstractStrategy;
public FormAirBomber()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningAirBomber == null)
if (_drawningAirPlane == null)
{
return;
}
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAirBomber.DrawBomber(gr);
_drawningAirPlane.DrawPlane(gr);
pictureBoxAirBomber.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
private void buttonCreateAirBomber_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirBomber = new DrawningAirBomber();
_drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)),
_drawningAirPlane = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
_drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
Convert.ToBoolean(random.Next(0, 2)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateAirPlane_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirPlane = new DrawningAirPlane(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningAirBomber == null)
if (_drawningAirPlane == null)
{
return;
}
@ -40,19 +55,56 @@
switch (name)
{
case "buttonUp":
_drawningAirBomber.MoveTransport(DirectionType.Up);
_drawningAirPlane.MovePlane(DirectionType.Up);
break;
case "buttonDown":
_drawningAirBomber.MoveTransport(DirectionType.Down);
_drawningAirPlane.MovePlane(DirectionType.Down);
break;
case "buttonLeft":
_drawningAirBomber.MoveTransport(DirectionType.Left);
_drawningAirPlane.MovePlane(DirectionType.Left);
break;
case "buttonRight":
_drawningAirBomber.MoveTransport(DirectionType.Right);
_drawningAirPlane.MovePlane(DirectionType.Right);
break;
}
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningAirPlane == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectAirPlane(_drawningAirPlane), pictureBoxAirBomber.Width,
pictureBoxAirBomber.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

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@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

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@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null) return false;
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null) return;
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
}
}
}

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@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@ -7,7 +7,6 @@ namespace AirBomber
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}