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131
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
131
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
@ -0,0 +1,131 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private Status _state = Status.NotInit;
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
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||||
/// <summary>
|
||||
/// Статус перемещения
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||||
/// </summary>
|
||||
public Status GetStatus() { return _state; }
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int
|
||||
height)
|
||||
{
|
||||
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
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||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters =>_moveableObject?.GetObjectPosition;
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="directionType">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
16
AirBomber/AirBomber/Direction.cs
Normal file
16
AirBomber/AirBomber/Direction.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
Right = 4
|
||||
}
|
||||
}
|
56
AirBomber/AirBomber/DrawningAirBomber.cs
Normal file
56
AirBomber/AirBomber/DrawningAirBomber.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningAirBomber : DrawningAirPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="bombs">Признак наличия обвеса</param>
|
||||
/// <param name="fuelTanks">Признак наличия антикрыла</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningAirBomber(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool bombs, bool fuelTanks, int width, int height) :
|
||||
base(speed, weight, bodyColor, width, height, 160, 118)
|
||||
{
|
||||
if (EntityAirPlane != null)
|
||||
{
|
||||
EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, fuelTanks);
|
||||
}
|
||||
}
|
||||
public override void DrawPlane(Graphics g)
|
||||
{
|
||||
if (EntityAirPlane is not EntityAirBomber airBomber)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
|
||||
base.DrawPlane(g);
|
||||
// обвесы
|
||||
g.FillEllipse(additionalBrush, _startPosX + 90, _startPosY + 20, 15, 29);
|
||||
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 90, _startPosY + 70, 15, 29);
|
||||
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
|
||||
g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 50, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
|
||||
// fueltanks
|
||||
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
|
||||
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
|
||||
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
|
||||
}
|
||||
}
|
||||
}
|
279
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
279
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
@ -0,0 +1,279 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningAirPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityAirPlane? EntityAirPlane { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки самолета
|
||||
/// </summary>
|
||||
protected int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки самолета
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки самолета
|
||||
/// </summary>
|
||||
protected readonly int _airPlaneWidth = 150;
|
||||
/// <summary>
|
||||
/// Высота прорисовки самолета
|
||||
/// </summary>
|
||||
protected readonly int _airPlaneHeight = 118;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningAirPlane(int speed, double weight, Color bodyColor, int
|
||||
width, int height)
|
||||
{
|
||||
// TODO: Продумать проверки
|
||||
if (width < _airPlaneWidth || height < _airPlaneHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="airPlaneWidth">Ширина прорисовки самолета</param>
|
||||
/// <param name="airPlaneHeight">Высота прорисовки самолета</param>
|
||||
protected DrawningAirPlane(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int airPlaneWidth, int airPlaneHeight)
|
||||
{
|
||||
// TODO: Продумать проверки
|
||||
if (width < _airPlaneWidth || height < _airPlaneHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_airPlaneWidth = airPlaneWidth;
|
||||
_airPlaneHeight = airPlaneHeight;
|
||||
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
// TODO: Изменение x, y, если при установке объект выходит за границы
|
||||
if (x < 0 || x + _airPlaneWidth > _pictureWidth)
|
||||
{
|
||||
x = _pictureWidth - _airPlaneWidth;
|
||||
}
|
||||
if (y < 0 || y + _airPlaneHeight > _pictureHeight)
|
||||
{
|
||||
y = _pictureHeight - _airPlaneHeight;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawPlane(Graphics g)
|
||||
{
|
||||
if (EntityAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
|
||||
Brush wingsColor = new SolidBrush(Color.DeepPink);
|
||||
g.FillPolygon(bodyColor, new Point[] //nose
|
||||
{
|
||||
new Point(_startPosX + 19, _startPosY + 50),
|
||||
new Point(_startPosX + 19, _startPosY + 69),
|
||||
new Point(_startPosX + 1, _startPosY + 59),
|
||||
}
|
||||
);
|
||||
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
|
||||
g.FillPolygon(bodyColor, new Point[] //up left wing
|
||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 49),
|
||||
new Point(_startPosX + 36, _startPosY + 1),
|
||||
new Point(_startPosX + 45, _startPosY + 1),
|
||||
new Point(_startPosX + 55, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(bodyColor, new Point[] //down left wing
|
||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 71),
|
||||
new Point(_startPosX + 36, _startPosY + 116),
|
||||
new Point(_startPosX + 45, _startPosY + 116),
|
||||
new Point(_startPosX + 54, _startPosY + 71),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(wingsColor, new Point[] //up right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 49),
|
||||
new Point(_startPosX + 120, _startPosY + 42),
|
||||
new Point(_startPosX + 140, _startPosY + 7),
|
||||
new Point(_startPosX + 140, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.FillPolygon(wingsColor, new Point[] //down right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 70),
|
||||
new Point(_startPosX + 120, _startPosY + 77),
|
||||
new Point(_startPosX + 140, _startPosY + 112),
|
||||
new Point(_startPosX + 140, _startPosY + 70),
|
||||
}
|
||||
);
|
||||
|
||||
g.DrawPolygon(pen, new Point[] //nose
|
||||
{
|
||||
new Point(_startPosX + 20, _startPosY + 49),
|
||||
new Point(_startPosX + 20, _startPosY + 70),
|
||||
new Point(_startPosX, _startPosY + 59),
|
||||
}
|
||||
);
|
||||
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
|
||||
g.DrawPolygon(pen, new Point[] //up left wing
|
||||
{
|
||||
new Point(_startPosX + 35, _startPosY + 49),
|
||||
new Point(_startPosX + 35, _startPosY),
|
||||
new Point(_startPosX + 45, _startPosY),
|
||||
new Point(_startPosX + 55, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //down left wing
|
||||
{
|
||||
new Point(_startPosX + 36, _startPosY + 71),
|
||||
new Point(_startPosX + 36, _startPosY + 116),
|
||||
new Point(_startPosX + 45, _startPosY + 116),
|
||||
new Point(_startPosX + 54, _startPosY + 71),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //up right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 49),
|
||||
new Point(_startPosX + 120, _startPosY + 42),
|
||||
new Point(_startPosX + 140, _startPosY + 7),
|
||||
new Point(_startPosX + 140, _startPosY + 49),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[] //down right wing
|
||||
{
|
||||
new Point(_startPosX + 120, _startPosY + 70),
|
||||
new Point(_startPosX + 120, _startPosY + 77),
|
||||
new Point(_startPosX + 140, _startPosY + 112),
|
||||
new Point(_startPosX + 140, _startPosY + 70),
|
||||
}
|
||||
);
|
||||
}
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _airPlaneWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _airPlaneHeight;
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityAirPlane == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MovePlane(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityAirPlane.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityAirPlane.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityAirPlane.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityAirPlane.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject из объекта DrawningAirPlane
|
||||
/// </summary>
|
||||
public IMoveableObject GetMoveableObject => new
|
||||
DrawningObjectAirPlane(this);
|
||||
|
||||
}
|
||||
}
|
35
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
35
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class DrawningObjectAirPlane : IMoveableObject
|
||||
{
|
||||
private readonly DrawningAirPlane? _drawningAirPlane = null;
|
||||
public DrawningObjectAirPlane(DrawningAirPlane drawningAirPlane)
|
||||
{
|
||||
_drawningAirPlane = drawningAirPlane;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningAirPlane == null || _drawningAirPlane.EntityAirPlane ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningAirPlane.GetPosX,
|
||||
_drawningAirPlane.GetPosY, _drawningAirPlane.GetWidth, _drawningAirPlane.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningAirPlane?.EntityAirPlane?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningAirPlane?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningAirPlane?.MovePlane(direction);
|
||||
}
|
||||
}
|
24
AirBomber/AirBomber/EntityAirBomber.cs
Normal file
24
AirBomber/AirBomber/EntityAirBomber.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class EntityAirBomber : EntityAirPlane
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
public bool Bombs { get; private set; }
|
||||
public Color BombsColor { get; private set; }
|
||||
public bool FuelTanks { get; private set; }
|
||||
public EntityAirBomber(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool bombs, bool fuelTanks) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Bombs = bombs;
|
||||
FuelTanks = fuelTanks;
|
||||
}
|
||||
}
|
||||
}
|
41
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
41
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class EntityAirPlane
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения самолета
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityAirPlane(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
39
AirBomber/AirBomber/Form1.Designer.cs
generated
39
AirBomber/AirBomber/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
190
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
Normal file
190
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
Normal file
@ -0,0 +1,190 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class FormAirBomber
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
buttonCreateAirBomber = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
pictureBoxAirBomber = new PictureBox();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonCreateAirPlane = new Button();
|
||||
buttonStrategyStep = new Button();
|
||||
buttonSelectPlane = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// buttonCreateAirBomber
|
||||
//
|
||||
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirBomber.Location = new Point(29, 447);
|
||||
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
|
||||
buttonCreateAirBomber.Size = new Size(191, 66);
|
||||
buttonCreateAirBomber.TabIndex = 0;
|
||||
buttonCreateAirBomber.Text = "Создать бомбардировщик";
|
||||
buttonCreateAirBomber.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirBomber.Click += buttonCreateAirBomber_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(842, 483);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(30, 30);
|
||||
buttonDown.TabIndex = 1;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(806, 483);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(30, 30);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(878, 483);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(30, 30);
|
||||
buttonRight.TabIndex = 3;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(842, 447);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(30, 30);
|
||||
buttonUp.TabIndex = 4;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += buttonMove_Click;
|
||||
//
|
||||
// pictureBoxAirBomber
|
||||
//
|
||||
pictureBoxAirBomber.BackColor = SystemColors.Control;
|
||||
pictureBoxAirBomber.Dock = DockStyle.Fill;
|
||||
pictureBoxAirBomber.Location = new Point(0, 0);
|
||||
pictureBoxAirBomber.Name = "pictureBoxAirBomber";
|
||||
pictureBoxAirBomber.Size = new Size(986, 540);
|
||||
pictureBoxAirBomber.TabIndex = 5;
|
||||
pictureBoxAirBomber.TabStop = false;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
||||
comboBoxStrategy.Location = new Point(755, 26);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(219, 33);
|
||||
comboBoxStrategy.TabIndex = 6;
|
||||
//
|
||||
// buttonCreateAirPlane
|
||||
//
|
||||
buttonCreateAirPlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirPlane.Location = new Point(249, 447);
|
||||
buttonCreateAirPlane.Name = "buttonCreateAirPlane";
|
||||
buttonCreateAirPlane.Size = new Size(191, 65);
|
||||
buttonCreateAirPlane.TabIndex = 7;
|
||||
buttonCreateAirPlane.Text = "Создать самолёт";
|
||||
buttonCreateAirPlane.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirPlane.Click += buttonCreateAirPlane_Click;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStrategyStep.Location = new Point(862, 77);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(112, 49);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// buttonSelectPlane
|
||||
//
|
||||
buttonSelectPlane.Location = new Point(862, 178);
|
||||
buttonSelectPlane.Name = "buttonSelectPlane";
|
||||
buttonSelectPlane.Size = new Size(110, 91);
|
||||
buttonSelectPlane.TabIndex = 9;
|
||||
buttonSelectPlane.Text = "Выбрать самолет";
|
||||
buttonSelectPlane.UseVisualStyleBackColor = true;
|
||||
buttonSelectPlane.Click += buttonSelectPlane_Click;
|
||||
//
|
||||
// FormAirBomber
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(986, 540);
|
||||
Controls.Add(buttonSelectPlane);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(buttonCreateAirPlane);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonCreateAirBomber);
|
||||
Controls.Add(pictureBoxAirBomber);
|
||||
Name = "FormAirBomber";
|
||||
Text = "Бомбардировщик";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button buttonCreateAirBomber;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private PictureBox pictureBoxAirBomber;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonCreateAirPlane;
|
||||
private Button buttonStrategyStep;
|
||||
private Button buttonSelectPlane;
|
||||
}
|
||||
}
|
142
AirBomber/AirBomber/FormAirBomber.cs
Normal file
142
AirBomber/AirBomber/FormAirBomber.cs
Normal file
@ -0,0 +1,142 @@
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class FormAirBomber : Form
|
||||
{
|
||||
private DrawningAirPlane? _drawningAirPlane;
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
/// <summary>
|
||||
/// Выбранный самолет
|
||||
/// </summary>
|
||||
public DrawningAirPlane? SelectedPlane { get; private set; }
|
||||
|
||||
public FormAirBomber()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
SelectedPlane = null;
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirPlane.DrawPlane(gr);
|
||||
pictureBoxAirBomber.Image = bmp;
|
||||
}
|
||||
private void buttonCreateAirBomber_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog colorDialog = new ColorDialog();
|
||||
//TODO выбор основного цвета DONE
|
||||
if (colorDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = colorDialog.Color;
|
||||
}
|
||||
|
||||
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
//TODO выбор дополнительного цвета DONE
|
||||
if (colorDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = colorDialog.Color;
|
||||
}
|
||||
|
||||
_drawningAirPlane = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000), color, dopColor,
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
|
||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void buttonCreateAirPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_drawningAirPlane = new DrawningAirPlane(random.Next(100, 300), random.Next(1000, 3000), color, pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
|
||||
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
|
||||
}
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningAirPlane.MovePlane(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningAirPlane.MovePlane(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningAirPlane.MovePlane(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningAirPlane.MovePlane(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(_drawningAirPlane.GetMoveableObject,
|
||||
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||
}
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
if (_strategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор самолета
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonSelectPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedPlane = _drawningAirPlane;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
60
AirBomber/AirBomber/FormAirBomber.resx
Normal file
60
AirBomber/AirBomber/FormAirBomber.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
126
AirBomber/AirBomber/FormPlaneCollection.Designer.cs
generated
Normal file
126
AirBomber/AirBomber/FormPlaneCollection.Designer.cs
generated
Normal file
@ -0,0 +1,126 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class FormPlaneCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxCollection = new PictureBox();
|
||||
panelTools = new Panel();
|
||||
maskedTextBoxNumber = new MaskedTextBox();
|
||||
buttonRefreshCollection = new Button();
|
||||
buttonRemovePlane = new Button();
|
||||
buttonAddPlane = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
|
||||
panelTools.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
pictureBoxCollection.BackColor = SystemColors.Control;
|
||||
pictureBoxCollection.Dock = DockStyle.Left;
|
||||
pictureBoxCollection.Location = new Point(0, 0);
|
||||
pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
pictureBoxCollection.Size = new Size(708, 548);
|
||||
pictureBoxCollection.TabIndex = 0;
|
||||
pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// panelTools
|
||||
//
|
||||
panelTools.Controls.Add(maskedTextBoxNumber);
|
||||
panelTools.Controls.Add(buttonRefreshCollection);
|
||||
panelTools.Controls.Add(buttonRemovePlane);
|
||||
panelTools.Controls.Add(buttonAddPlane);
|
||||
panelTools.Dock = DockStyle.Right;
|
||||
panelTools.Location = new Point(719, 0);
|
||||
panelTools.Name = "panelTools";
|
||||
panelTools.Size = new Size(237, 548);
|
||||
panelTools.TabIndex = 1;
|
||||
//
|
||||
// maskedTextBoxNumber
|
||||
//
|
||||
maskedTextBoxNumber.Location = new Point(37, 218);
|
||||
maskedTextBoxNumber.Mask = "00";
|
||||
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||
maskedTextBoxNumber.Size = new Size(160, 31);
|
||||
maskedTextBoxNumber.TabIndex = 3;
|
||||
maskedTextBoxNumber.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonRefreshCollection
|
||||
//
|
||||
buttonRefreshCollection.Location = new Point(37, 394);
|
||||
buttonRefreshCollection.Name = "buttonRefreshCollection";
|
||||
buttonRefreshCollection.Size = new Size(160, 86);
|
||||
buttonRefreshCollection.TabIndex = 2;
|
||||
buttonRefreshCollection.Text = "Обновить коллекцию";
|
||||
buttonRefreshCollection.UseVisualStyleBackColor = true;
|
||||
buttonRefreshCollection.Click += buttonRefreshCollection_Click;
|
||||
//
|
||||
// buttonRemovePlane
|
||||
//
|
||||
buttonRemovePlane.Location = new Point(37, 266);
|
||||
buttonRemovePlane.Name = "buttonRemovePlane";
|
||||
buttonRemovePlane.Size = new Size(160, 60);
|
||||
buttonRemovePlane.TabIndex = 1;
|
||||
buttonRemovePlane.Text = "Удалить самолет";
|
||||
buttonRemovePlane.UseVisualStyleBackColor = true;
|
||||
buttonRemovePlane.Click += buttonRemovePlane_Click;
|
||||
//
|
||||
// buttonAddPlane
|
||||
//
|
||||
buttonAddPlane.Location = new Point(37, 94);
|
||||
buttonAddPlane.Name = "buttonAddPlane";
|
||||
buttonAddPlane.Size = new Size(160, 64);
|
||||
buttonAddPlane.TabIndex = 0;
|
||||
buttonAddPlane.Text = "Добавить самолет";
|
||||
buttonAddPlane.UseVisualStyleBackColor = true;
|
||||
buttonAddPlane.Click += buttonAddPlane_Click;
|
||||
//
|
||||
// FormPlaneCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(956, 548);
|
||||
Controls.Add(panelTools);
|
||||
Controls.Add(pictureBoxCollection);
|
||||
Name = "FormPlaneCollection";
|
||||
Text = "Набор самолетов";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
|
||||
panelTools.ResumeLayout(false);
|
||||
panelTools.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxCollection;
|
||||
private Panel panelTools;
|
||||
private MaskedTextBox maskedTextBoxNumber;
|
||||
private Button buttonRefreshCollection;
|
||||
private Button buttonRemovePlane;
|
||||
private Button buttonAddPlane;
|
||||
}
|
||||
}
|
79
AirBomber/AirBomber/FormPlaneCollection.cs
Normal file
79
AirBomber/AirBomber/FormPlaneCollection.cs
Normal file
@ -0,0 +1,79 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class FormPlaneCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly PlanesGenericCollection<DrawningAirPlane, DrawningObjectAirPlane> _planes;
|
||||
|
||||
public FormPlaneCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_planes = new PlanesGenericCollection<DrawningAirPlane, DrawningObjectAirPlane>(pictureBoxCollection.Width, pictureBoxCollection.Height);
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonAddPlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormAirBomber form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_planes + form.SelectedPlane != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = _planes.ShowPlanes();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonRemovePlane_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (_planes - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = _planes.ShowPlanes();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление рисунка по набору
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image = _planes.ShowPlanes();
|
||||
}
|
||||
}
|
||||
}
|
60
AirBomber/AirBomber/FormPlaneCollection.resx
Normal file
60
AirBomber/AirBomber/FormPlaneCollection.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
31
AirBomber/AirBomber/IMoveableObject.cs
Normal file
31
AirBomber/AirBomber/IMoveableObject.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return false;
|
||||
|
||||
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return;
|
||||
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
57
AirBomber/AirBomber/MoveToCenter.cs
Normal file
57
AirBomber/AirBomber/MoveToCenter.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
54
AirBomber/AirBomber/ObjectParameters.cs
Normal file
54
AirBomber/AirBomber/ObjectParameters.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
138
AirBomber/AirBomber/PlanesGenericCollection.cs
Normal file
138
AirBomber/AirBomber/PlanesGenericCollection.cs
Normal file
@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal class PlanesGenericCollection<T, U>
|
||||
where T : DrawningAirPlane
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 170;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 120;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public PlanesGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(PlanesGenericCollection<T, U> collect, T? obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect?._collection.Insert(obj) ?? -1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator -(PlanesGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowPlanes()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int widthObjCount = _pictureWidth / _placeSizeWidth;
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
T? type = _collection.Get(i);
|
||||
if (type != null)
|
||||
{
|
||||
int row = i / widthObjCount;
|
||||
int col = widthObjCount - 1 - (i % widthObjCount);
|
||||
|
||||
type.SetPosition(col * _placeSizeWidth, row * _placeSizeHeight);
|
||||
type?.DrawPlane(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace AirBomber
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormPlaneCollection());
|
||||
}
|
||||
}
|
||||
}
|
103
AirBomber/AirBomber/Properties/Resources.Designer.cs
generated
Normal file
103
AirBomber/AirBomber/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AirBomber.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirBomber.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
AirBomber/AirBomber/Resources/arrowDown.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowDown.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
BIN
AirBomber/AirBomber/Resources/arrowLeft.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowLeft.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
BIN
AirBomber/AirBomber/Resources/arrowRight.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowRight.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
BIN
AirBomber/AirBomber/Resources/arrowUp.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowUp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
110
AirBomber/AirBomber/SetGeneric.cs
Normal file
110
AirBomber/AirBomber/SetGeneric.cs
Normal file
@ -0,0 +1,110 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T?[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="plane">Добавляемый самолет</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T plane)
|
||||
{
|
||||
//was TODO
|
||||
return Insert(plane, 0);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="plane">Добавляемый самолет</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T plane, int position)
|
||||
{
|
||||
// TODO проверка позиции DONE
|
||||
// TODO проверка, что элемент массива по этой позиции пустой,если нет, то
|
||||
// проверка, что после вставляемого элемента в массиве есть пустой элемент
|
||||
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
|
||||
// TODO вставка по позиции
|
||||
int NoEmpty = 0, temp = 0;
|
||||
for (int i = position; i < Count; i++)
|
||||
{
|
||||
if (_places[i] != null) NoEmpty++;
|
||||
}
|
||||
if (NoEmpty == Count - position) return -1;
|
||||
|
||||
if (position < Count && position >= 0)
|
||||
{
|
||||
for (int j = position; j < Count; j++)
|
||||
{
|
||||
if (_places[j] == null)
|
||||
{
|
||||
temp = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = temp; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
_places[position] = plane;
|
||||
return position;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
// TODO проверка позиции DONE
|
||||
// TODO удаление объекта из массива, присвоив элементу массива значение null
|
||||
if (!(position >= 0 && position < Count) || _places[position] == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
// TODO проверка позиции DONE
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
|
||||
}
|
||||
}
|
15
AirBomber/AirBomber/Status.cs
Normal file
15
AirBomber/AirBomber/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user