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131
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
131
AirBomber/AirBomber/AbstractStrategy.cs
Normal file
@ -0,0 +1,131 @@
|
|||||||
|
using System;
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||||||
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using System.Collections.Generic;
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||||||
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using System.Linq;
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||||||
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using System.Text;
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||||||
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using System.Threading.Tasks;
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||||||
|
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||||||
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namespace AirBomber
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||||||
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{
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public abstract class AbstractStrategy
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||||||
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{
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/// <summary>
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||||||
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/// Перемещаемый объект
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||||||
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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||||||
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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||||||
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/// Ширина поля
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||||||
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/// </summary>
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||||||
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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||||||
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/// Установка данных
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/// </summary>
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||||||
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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|
height)
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|
{
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|
if (moveableObject == null)
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|
{
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_state = Status.NotInit;
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|
return;
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|
}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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|
{
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|
if (_state != Status.InProgress)
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{
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|
return;
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|
}
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|
if (IsTargetDestinaion())
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||||||
|
{
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_state = Status.Finish;
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|
return;
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}
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|
MoveToTarget();
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|
}
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||||||
|
/// <summary>
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||||||
|
/// Перемещение влево
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/// </summary>
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||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
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|
/// <summary>
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||||||
|
/// Перемещение вправо
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||||||
|
/// </summary>
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||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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|
protected bool MoveRight() => MoveTo(DirectionType.Right);
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||||||
|
/// <summary>
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||||||
|
/// Перемещение вверх
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||||||
|
/// </summary>
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||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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|
protected bool MoveUp() => MoveTo(DirectionType.Up);
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||||||
|
/// <summary>
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||||||
|
/// Перемещение вниз
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||||||
|
/// </summary>
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||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
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||||||
|
/// <summary>
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||||||
|
/// Параметры объекта
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||||||
|
/// </summary>
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||||||
|
protected ObjectParameters? GetObjectParameters =>
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|
_moveableObject?.GetObjectPosition;
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||||||
|
/// <summary>
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||||||
|
/// Шаг объекта
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||||||
|
/// </summary>
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||||||
|
/// <returns></returns>
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||||||
|
protected int? GetStep()
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||||||
|
{
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||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
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||||||
|
return null;
|
||||||
|
}
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||||||
|
return _moveableObject?.GetStep;
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||||||
|
}
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||||||
|
/// <summary>
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||||||
|
/// Перемещение к цели
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||||||
|
/// </summary>
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||||||
|
protected abstract void MoveToTarget();
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||||||
|
/// <summary>
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||||||
|
/// Достигнута ли цель
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||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
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||||||
|
protected abstract bool IsTargetDestinaion();
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||||||
|
/// <summary>
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||||||
|
/// Попытка перемещения в требуемом направлении
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||||||
|
/// </summary>
|
||||||
|
/// <param name="directionType">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
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||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
16
AirBomber/AirBomber/Direction.cs
Normal file
16
AirBomber/AirBomber/Direction.cs
Normal file
@ -0,0 +1,16 @@
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|||||||
|
using System;
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||||||
|
using System.Collections.Generic;
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||||||
|
using System.Linq;
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||||||
|
using System.Text;
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||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AirBomber
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||||||
|
{
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||||||
|
public enum DirectionType
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||||||
|
{
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||||||
|
Up = 1,
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||||||
|
Down = 2,
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||||||
|
Left = 3,
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||||||
|
Right = 4
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||||||
|
}
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||||||
|
}
|
57
AirBomber/AirBomber/DrawningAirBomber.cs
Normal file
57
AirBomber/AirBomber/DrawningAirBomber.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using AirBomber;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class DrawningAirBomber : DrawningAirPlane
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||||||
|
{
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||||||
|
/// <summary>
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||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
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||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="bombs">Признак наличия обвеса</param>
|
||||||
|
/// <param name="fuelTanks">Признак наличия антикрыла</param>
|
||||||
|
/// <param name="width">Ширина картинки</param>
|
||||||
|
/// <param name="height">Высота картинки</param>
|
||||||
|
public DrawningAirBomber(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool bombs, Color bombsColor, bool fuelTanks, int width, int height) :
|
||||||
|
base(speed, weight, bodyColor, width, height, 160, 118)
|
||||||
|
{
|
||||||
|
if (EntityAirPlane != null)
|
||||||
|
{
|
||||||
|
EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, bombsColor, fuelTanks);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public override void DrawPlane(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityAirPlane is not EntityAirBomber airBomber)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
|
||||||
|
Brush bombsColor = new SolidBrush(airBomber.BombsColor);
|
||||||
|
base.DrawPlane(g);
|
||||||
|
// обвесы
|
||||||
|
g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 20, 15, 29);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 15, 29);
|
||||||
|
g.FillEllipse(bombsColor, _startPosX + 90, _startPosY + 70, 15, 29);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 70, 15, 29);
|
||||||
|
g.FillEllipse(bombsColor, _startPosX + 140, _startPosY + 50, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
|
||||||
|
// fueltanks
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 34, 20, 15);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 34, 20, 15);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX + 63, _startPosY + 70, 20, 15);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 63, _startPosY + 70, 20, 15);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
273
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
273
AirBomber/AirBomber/DrawningAirPlane.cs
Normal file
@ -0,0 +1,273 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using AirBomber;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class DrawningAirPlane
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityAirPlane? EntityAirPlane { get; protected set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int _pictureWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int _pictureHeight;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки самолета
|
||||||
|
/// </summary>
|
||||||
|
protected int _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя кооридната прорисовки самолета
|
||||||
|
/// </summary>
|
||||||
|
protected int _startPosY;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки самолета
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _airPlaneWidth = 150;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки самолета
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _airPlaneHeight = 118;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="width">Ширина картинки</param>
|
||||||
|
/// <param name="height">Высота картинки</param>
|
||||||
|
public DrawningAirPlane(int speed, double weight, Color bodyColor, int
|
||||||
|
width, int height)
|
||||||
|
{
|
||||||
|
// TODO: Продумать проверки
|
||||||
|
if (width < _airPlaneWidth || height < _airPlaneHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="width">Ширина картинки</param>
|
||||||
|
/// <param name="height">Высота картинки</param>
|
||||||
|
/// <param name="airPlaneWidth">Ширина прорисовки самолета</param>
|
||||||
|
/// <param name="airPlaneHeight">Высота прорисовки самолета</param>
|
||||||
|
protected DrawningAirPlane(int speed, double weight, Color bodyColor, int
|
||||||
|
width, int height, int airPlaneWidth, int airPlaneHeight)
|
||||||
|
{
|
||||||
|
// TODO: Продумать проверки
|
||||||
|
if (width < _airPlaneWidth || height < _airPlaneHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
_airPlaneWidth = airPlaneWidth;
|
||||||
|
_airPlaneHeight = airPlaneHeight;
|
||||||
|
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
// TODO: Изменение x, y, если при установке объект выходит за границы
|
||||||
|
if (x < 0 || x + _airPlaneWidth > _pictureWidth)
|
||||||
|
{
|
||||||
|
x = _pictureWidth - _airPlaneWidth;
|
||||||
|
}
|
||||||
|
if (y < 0 || y + _airPlaneHeight > _pictureHeight)
|
||||||
|
{
|
||||||
|
y = _pictureHeight - _airPlaneHeight;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawPlane(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityAirPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
|
||||||
|
Brush wingsColor = new SolidBrush(Color.DeepPink);
|
||||||
|
g.FillPolygon(bodyColor, new Point[] //nose
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 19, _startPosY + 50),
|
||||||
|
new Point(_startPosX + 19, _startPosY + 69),
|
||||||
|
new Point(_startPosX + 1, _startPosY + 59),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
|
||||||
|
g.FillPolygon(bodyColor, new Point[] //up left wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 36, _startPosY + 49),
|
||||||
|
new Point(_startPosX + 36, _startPosY + 1),
|
||||||
|
new Point(_startPosX + 45, _startPosY + 1),
|
||||||
|
new Point(_startPosX + 55, _startPosY + 49),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.FillPolygon(bodyColor, new Point[] //down left wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 36, _startPosY + 71),
|
||||||
|
new Point(_startPosX + 36, _startPosY + 116),
|
||||||
|
new Point(_startPosX + 45, _startPosY + 116),
|
||||||
|
new Point(_startPosX + 54, _startPosY + 71),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.FillPolygon(wingsColor, new Point[] //up right wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 120, _startPosY + 49),
|
||||||
|
new Point(_startPosX + 120, _startPosY + 42),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 7),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 49),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.FillPolygon(wingsColor, new Point[] //down right wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 120, _startPosY + 70),
|
||||||
|
new Point(_startPosX + 120, _startPosY + 77),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 112),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 70),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
g.DrawPolygon(pen, new Point[] //nose
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 20, _startPosY + 49),
|
||||||
|
new Point(_startPosX + 20, _startPosY + 70),
|
||||||
|
new Point(_startPosX, _startPosY + 59),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
|
||||||
|
g.DrawPolygon(pen, new Point[] //up left wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 35, _startPosY + 49),
|
||||||
|
new Point(_startPosX + 35, _startPosY),
|
||||||
|
new Point(_startPosX + 45, _startPosY),
|
||||||
|
new Point(_startPosX + 55, _startPosY + 49),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.DrawPolygon(pen, new Point[] //down left wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 36, _startPosY + 71),
|
||||||
|
new Point(_startPosX + 36, _startPosY + 116),
|
||||||
|
new Point(_startPosX + 45, _startPosY + 116),
|
||||||
|
new Point(_startPosX + 54, _startPosY + 71),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.DrawPolygon(pen, new Point[] //up right wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 120, _startPosY + 49),
|
||||||
|
new Point(_startPosX + 120, _startPosY + 42),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 7),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 49),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
g.DrawPolygon(pen, new Point[] //down right wing
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 120, _startPosY + 70),
|
||||||
|
new Point(_startPosX + 120, _startPosY + 77),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 112),
|
||||||
|
new Point(_startPosX + 140, _startPosY + 70),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetPosX => _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetPosY => _startPosY;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _airPlaneWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _airPlaneHeight;
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка, что объект может переместится по указанному направлению
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||||
|
public bool CanMove(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityAirPlane == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
|
||||||
|
//вверх
|
||||||
|
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
|
||||||
|
// вправо
|
||||||
|
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
|
||||||
|
//вниз
|
||||||
|
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
|
||||||
|
_ => false,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
public void MovePlane(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (!CanMove(direction) || EntityAirPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
_startPosX -= (int)EntityAirPlane.Step;
|
||||||
|
break;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
_startPosY -= (int)EntityAirPlane.Step;
|
||||||
|
break;
|
||||||
|
// вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
_startPosX += (int)EntityAirPlane.Step;
|
||||||
|
break;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
_startPosY += (int)EntityAirPlane.Step;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
35
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
35
AirBomber/AirBomber/DrawningObjectAirPlane.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class DrawningObjectAirPlane : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawningAirPlane? _drawningAirPlane = null;
|
||||||
|
public DrawningObjectAirPlane(DrawningAirPlane drawningAirPlane)
|
||||||
|
{
|
||||||
|
_drawningAirPlane = drawningAirPlane;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawningAirPlane == null || _drawningAirPlane.EntityAirPlane ==
|
||||||
|
null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawningAirPlane.GetPosX,
|
||||||
|
_drawningAirPlane.GetPosY, _drawningAirPlane.GetWidth, _drawningAirPlane.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawningAirPlane?.EntityAirPlane?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) =>
|
||||||
|
_drawningAirPlane?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) =>
|
||||||
|
_drawningAirPlane?.MovePlane(direction);
|
||||||
|
}
|
||||||
|
}
|
25
AirBomber/AirBomber/EntityAirBomber.cs
Normal file
25
AirBomber/AirBomber/EntityAirBomber.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using AirBomber;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class EntityAirBomber : EntityAirPlane
|
||||||
|
{
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
public bool Bombs { get; private set; }
|
||||||
|
public Color BombsColor { get; private set; }
|
||||||
|
public bool FuelTanks { get; private set; }
|
||||||
|
public EntityAirBomber(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool bombs, Color bombsColor, bool fuelTanks) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Bombs = bombs;
|
||||||
|
BombsColor = bombsColor;
|
||||||
|
FuelTanks = fuelTanks;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
41
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
41
AirBomber/AirBomber/EntityAirPlane.cs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using AirBomber;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class EntityAirPlane
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения самолета
|
||||||
|
/// </summary>
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор с параметрами
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес самолета</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityAirPlane(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
AirBomber/AirBomber/Form1.Designer.cs
generated
39
AirBomber/AirBomber/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace AirBomber
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
177
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
Normal file
177
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
Normal file
@ -0,0 +1,177 @@
|
|||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
partial class FormAirBomber
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
buttonCreateAirBomber = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
pictureBoxAirBomber = new PictureBox();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonCreateAirPlane = new Button();
|
||||||
|
buttonStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// buttonCreateAirBomber
|
||||||
|
//
|
||||||
|
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateAirBomber.Location = new Point(29, 447);
|
||||||
|
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
|
||||||
|
buttonCreateAirBomber.Size = new Size(191, 66);
|
||||||
|
buttonCreateAirBomber.TabIndex = 0;
|
||||||
|
buttonCreateAirBomber.Text = "Создать бомбардировщик";
|
||||||
|
buttonCreateAirBomber.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateAirBomber.Click += buttonCreateAirBomber_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonDown.Location = new Point(842, 483);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(30, 30);
|
||||||
|
buttonDown.TabIndex = 1;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonLeft.Location = new Point(806, 483);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(30, 30);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonRight.Location = new Point(878, 483);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(30, 30);
|
||||||
|
buttonRight.TabIndex = 3;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonUp.Location = new Point(842, 447);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(30, 30);
|
||||||
|
buttonUp.TabIndex = 4;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += buttonMove_Click;
|
||||||
|
//
|
||||||
|
// pictureBoxAirBomber
|
||||||
|
//
|
||||||
|
pictureBoxAirBomber.BackColor = SystemColors.Control;
|
||||||
|
pictureBoxAirBomber.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxAirBomber.Location = new Point(0, 0);
|
||||||
|
pictureBoxAirBomber.Name = "pictureBoxAirBomber";
|
||||||
|
pictureBoxAirBomber.Size = new Size(986, 540);
|
||||||
|
pictureBoxAirBomber.TabIndex = 5;
|
||||||
|
pictureBoxAirBomber.TabStop = false;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
||||||
|
comboBoxStrategy.Location = new Point(755, 26);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(219, 33);
|
||||||
|
comboBoxStrategy.TabIndex = 6;
|
||||||
|
//
|
||||||
|
// buttonCreateAirPlane
|
||||||
|
//
|
||||||
|
buttonCreateAirPlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateAirPlane.Location = new Point(249, 447);
|
||||||
|
buttonCreateAirPlane.Name = "buttonCreateAirPlane";
|
||||||
|
buttonCreateAirPlane.Size = new Size(191, 65);
|
||||||
|
buttonCreateAirPlane.TabIndex = 7;
|
||||||
|
buttonCreateAirPlane.Text = "Создать самолёт";
|
||||||
|
buttonCreateAirPlane.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateAirPlane.Click += buttonCreateAirPlane_Click;
|
||||||
|
//
|
||||||
|
// buttonStep
|
||||||
|
//
|
||||||
|
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
buttonStep.Location = new Point(862, 77);
|
||||||
|
buttonStep.Name = "buttonStep";
|
||||||
|
buttonStep.Size = new Size(112, 49);
|
||||||
|
buttonStep.TabIndex = 8;
|
||||||
|
buttonStep.Text = "Шаг";
|
||||||
|
buttonStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStep.Click += buttonStep_Click;
|
||||||
|
//
|
||||||
|
// FormAirBomber
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(986, 540);
|
||||||
|
Controls.Add(buttonStep);
|
||||||
|
Controls.Add(buttonCreateAirPlane);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonCreateAirBomber);
|
||||||
|
Controls.Add(pictureBoxAirBomber);
|
||||||
|
Name = "FormAirBomber";
|
||||||
|
Text = "Бомбардировщик";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private Button buttonCreateAirBomber;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonUp;
|
||||||
|
private PictureBox pictureBoxAirBomber;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonCreateAirPlane;
|
||||||
|
private Button buttonStep;
|
||||||
|
}
|
||||||
|
}
|
110
AirBomber/AirBomber/FormAirBomber.cs
Normal file
110
AirBomber/AirBomber/FormAirBomber.cs
Normal file
@ -0,0 +1,110 @@
|
|||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public partial class FormAirBomber : Form
|
||||||
|
{
|
||||||
|
private DrawningAirPlane? _drawningAirPlane;
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
public FormAirBomber()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningAirPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningAirPlane.DrawPlane(gr);
|
||||||
|
pictureBoxAirBomber.Image = bmp;
|
||||||
|
}
|
||||||
|
private void buttonCreateAirBomber_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawningAirPlane = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||||
|
|
||||||
|
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
}
|
||||||
|
private void buttonCreateAirPlane_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawningAirPlane = new DrawningAirPlane(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
|
||||||
|
|
||||||
|
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningAirPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_drawningAirPlane.MovePlane(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_drawningAirPlane.MovePlane(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_drawningAirPlane.MovePlane(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_drawningAirPlane.MovePlane(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
private void buttonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningAirPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||||
|
switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new
|
||||||
|
DrawningObjectAirPlane(_drawningAirPlane), pictureBoxAirBomber.Width,
|
||||||
|
pictureBoxAirBomber.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
60
AirBomber/AirBomber/FormAirBomber.resx
Normal file
60
AirBomber/AirBomber/FormAirBomber.resx
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
31
AirBomber/AirBomber/IMoveableObject.cs
Normal file
31
AirBomber/AirBomber/IMoveableObject.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты X объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка, можно ли переместиться по нужному направлению
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления пермещения объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
||||||
|
}
|
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
26
AirBomber/AirBomber/MoveToBorder.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return false;
|
||||||
|
|
||||||
|
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return;
|
||||||
|
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||||
|
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
57
AirBomber/AirBomber/MoveToCenter.cs
Normal file
57
AirBomber/AirBomber/MoveToCenter.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
54
AirBomber/AirBomber/ObjectParameters.cs
Normal file
54
AirBomber/AirBomber/ObjectParameters.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина</param>
|
||||||
|
/// <param name="height">Высота</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,7 +11,7 @@ namespace AirBomber
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormAirBomber());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
AirBomber/AirBomber/Properties/Resources.Designer.cs
generated
Normal file
103
AirBomber/AirBomber/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace AirBomber.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirBomber.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowDown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowRight {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowUp {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -117,4 +117,17 @@
|
|||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
BIN
AirBomber/AirBomber/Resources/arrowDown.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowDown.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
BIN
AirBomber/AirBomber/Resources/arrowLeft.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowLeft.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
BIN
AirBomber/AirBomber/Resources/arrowRight.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowRight.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
BIN
AirBomber/AirBomber/Resources/arrowUp.png
Normal file
BIN
AirBomber/AirBomber/Resources/arrowUp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
15
AirBomber/AirBomber/Status.cs
Normal file
15
AirBomber/AirBomber/Status.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace AirBomber
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user