Chernyshov N. I. LabWork2 #2

Merged
eegov merged 4 commits from LabWork2 into LabWork1 2022-10-14 10:19:12 +04:00
18 changed files with 813 additions and 30 deletions

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32901.215
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Warship", "Warship\Warship.csproj", "{9CFF4FD7-9721-45C9-84DC-020B509D6024}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AircraftCarrier", "Warship\AircraftCarrier.csproj", "{9CFF4FD7-9721-45C9-84DC-020B509D6024}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -0,0 +1,84 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
internal abstract class AbstractMap
{
private IDrawingObject _drawingObjectWarship = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawingObject drawingObjectWarship)
{
_width = width;
_height = height;
_drawingObjectWarship = drawingObjectWarship;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public Bitmap MoveObject(Direction direction)
{
// TODO проверка, что объект может переместится в требуемом направлении
Review

Проверки отсутствуют

Проверки отсутствуют
if (true)
{
_drawingObjectWarship.MoveObject(direction);
}
return DrawMapWithObject();
}
private bool SetObjectOnMap()
{
if (_drawingObjectWarship == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawingObjectWarship.SetObject(x, y, _width, _height);
// TODO првоерка, что объект не "накладывается" на закрытые участки
Review

Проверки отсутствуют

Проверки отсутствуют
return true;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawingObjectWarship == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawingObjectWarship.DrawningObject(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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@ -4,13 +4,14 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
namespace AircraftCarrier
{
/// <summary>
/// Направление перемещения
/// </summary>
internal enum Direction
{
None = 0,
Up = 1,
Down = 2,
Left = 3,

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@ -0,0 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
internal class DrawingObjectWarship : IDrawingObject
{
private DrawingWarship _ship = null;
public DrawingObjectWarship(DrawingWarship ship)
{
_ship = ship;
}
public float Step => _ship?.Ship?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _ship?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_ship?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_ship.SetPosition(x, y, width, height);
}
public void DrawningObject(Graphics g)
{
// TODO
Review

Код по заданию отсутствует

Код по заданию отсутствует
}
}
}

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@ -0,0 +1,87 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
internal class DrawingPlaneWarship : DrawingWarship
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес корабля</param>
/// <param name="bodyColor">Цвет</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="controlplace">Признак наличия рубки управления</param>
/// <param name="runway">Признак наличия взлетной полосы</param>
public DrawingPlaneWarship(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool controlplace, bool runway) :
base(speed, weight, bodyColor, 244, 100)
{
Ship = new EntityPlaneWarship(speed, weight, bodyColor, dopColor, bodyKit, controlplace, runway);
}
public override void DrawTransport(Graphics g)
{
if (Ship is not EntityPlaneWarship planeWarship)
{
return;
}
Pen pen = new(Color.Black);
Brush dopBrush = new SolidBrush(planeWarship.DopColor);
Brush brYellow = new SolidBrush(Color.Yellow);
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.White);
if (planeWarship.BodyKit)
{
// броня носовой части корабля
PointF pointShipArmor1 = new PointF(_startPosX + 167, _startPosY + 25);
PointF pointShipArmor2 = new PointF(_startPosX + 237, _startPosY + 40);
PointF pointShipArmor3 = new PointF(_startPosX + 167, _startPosY + 75);
PointF pointShipArmor4 = new PointF(_startPosX + 237, _startPosY + 55);
PointF[] PointsShipArmor =
{
pointShipArmor1, pointShipArmor2, pointShipArmor3, pointShipArmor4,
};
g.FillPolygon(br, PointsShipArmor);
g.DrawPolygon(pen, PointsShipArmor);
g.DrawEllipse(pen, _startPosX + 224, _startPosY + 37, 20, 20);
g.FillEllipse(br, _startPosX + 224, _startPosY + 37, 20, 20);
}
if (planeWarship.RunWay)
{
//взлетная полоса
g.DrawRectangle(pen, _startPosX + 27, _startPosY + 75, 140, 25);
g.DrawRectangle(pen, _startPosX + 32, _startPosY + 87, 25, 5);
g.DrawRectangle(pen, _startPosX + 82, _startPosY + 87, 25, 5);
g.DrawRectangle(pen, _startPosX + 132, _startPosY + 87, 25, 5);
g.FillRectangle(brYellow, _startPosX + 32, _startPosY + 87, 25, 5);
g.FillRectangle(brYellow, _startPosX + 82, _startPosY + 87, 25, 5);
g.FillRectangle(brYellow, _startPosX + 132, _startPosY + 87, 25, 5);
}
_startPosX += 22;
_startPosY += 25;
base.DrawTransport(g);
_startPosX -= 22;
_startPosY -= 25;
if (planeWarship.СontrolPlace)
{
g.FillEllipse(dopBrush, _startPosX + 127, _startPosY + 30, 10, 10);
g.DrawEllipse(pen, _startPosX + 127, _startPosY + 30, 10, 10);
g.FillEllipse(dopBrush, _startPosX + 137, _startPosY + 30, 10, 10);
g.DrawEllipse(pen, _startPosX + 137, _startPosY + 30, 10, 10);
g.FillRectangle(dopBrush, _startPosX + 132, _startPosY + 30, 10, 10);
g.DrawRectangle(pen, _startPosX + 132, _startPosY + 30, 10, 10);
}
}
}
}

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@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
namespace AircraftCarrier
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
@ -14,15 +14,15 @@ namespace Warship
/// <summary>
/// Класс-сущность
/// </summary>
public EntityWarship Ship { private set; get; }
public EntityWarship Ship { protected set; get; }
/// <summary>
/// Левая координата отрисовки корабля
/// </summary>
private float _startPosX;
protected float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки корабля
/// </summary>
private float _startPosY;
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
@ -45,10 +45,24 @@ namespace Warship
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес корабля</param>
/// <param name="bodyColor">Цвет</param>
public void Init(int speed, float weight, Color bodyColor)
public DrawingWarship(int speed, float weight, Color bodyColor)
{
Ship = new EntityWarship();
Ship.Init(speed, weight, bodyColor);
Ship = new EntityWarship(speed, weight, bodyColor);
}
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес корабля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="shipWidth">Ширина отрисовки корабля</param>
/// <param name="shipHeight">Высота отрисовки корабля</param>
protected DrawingWarship(int speed, float weight, Color bodyColor, int
shipWidth, int shipHeight) :
this(speed, weight, bodyColor)
{
_shipWidth = shipWidth;
_shipHeight = shipHeight;
}
/// <summary>
/// Установка позиции корабля
@ -120,7 +134,7 @@ namespace Warship
/// Отрисовка корабля
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
@ -171,6 +185,15 @@ namespace Warship
_startPosY = _pictureHeight.Value - _shipHeight;
}
}
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY +
_shipHeight);
}
}
}

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@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
/// <summary>
/// Класс-сущность "Авианосец"
/// </summary>
internal class EntityPlaneWarship : EntityWarship
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color DopColor { get; private set; }
/// <summary>
/// Признак наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
/// <summary>
/// Признак наличия рубки управления
/// </summary>
public bool СontrolPlace { get; private set; }
/// <summary>
/// Признак наличия взлетной полосы
/// </summary>
public bool RunWay { get; private set; }
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес корабля</param>
/// <param name="bodyColor">Цвет</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="controlplace">Признак наличия рубки управления</param>
/// <param name="runway">Признак наличия взлетной полосы</param>
public EntityPlaneWarship(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool controlplace, bool runway) :
base(speed, weight, bodyColor)
{
DopColor = dopColor;
BodyKit = bodyKit;
СontrolPlace = controlplace;
RunWay = runway;
}
}
}

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@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Warship
namespace AircraftCarrier
{
/// <summary>
/// Класс-сущность "Военный корабль"
@ -34,7 +34,7 @@ namespace Warship
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <returns></returns>
public void Init(int speed, float weight, Color bodyColor)
public EntityWarship(int speed, float weight, Color bodyColor)
{
Random rnd = new Random();
Speed = speed <= 0 ? rnd.Next(50, 100) : speed;

205
Warship/Warship/FormMap.Designer.cs generated Normal file
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@ -0,0 +1,205 @@
namespace AircraftCarrier
{
partial class FormMap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxShip = new System.Windows.Forms.PictureBox();
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxShip
//
this.pictureBoxShip.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxShip.Location = new System.Drawing.Point(0, 0);
this.pictureBoxShip.Name = "pictureBoxShip";
this.pictureBoxShip.Size = new System.Drawing.Size(800, 450);
this.pictureBoxShip.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxShip.TabIndex = 0;
this.pictureBoxShip.TabStop = false;
//
// statusStrip1
//
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(800, 22);
this.statusStrip1.TabIndex = 1;
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
this.toolStripStatusLabelSpeed.Text = " Скорость";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
this.toolStripStatusLabelWeight.Text = "Вес";
//
// toolStripStatusLabelColor
//
this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
this.toolStripStatusLabelColor.Size = new System.Drawing.Size(33, 17);
this.toolStripStatusLabelColor.Text = "Цвет";
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 382);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелка;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(657, 375);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 3;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаbott;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(693, 375);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 4;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаtop;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(693, 339);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 5;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаright;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(729, 375);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 6;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(107, 382);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(130, 23);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(8, 8);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23);
this.comboBoxSelectorMap.TabIndex = 8;
//
// FormMap
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.comboBoxSelectorMap);
this.Controls.Add(this.statusStrip1);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxShip);
this.Name = "FormMap";
this.Text = "FormMap";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).EndInit();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxShip;
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelColor;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private Button buttonCreateModif;
private ComboBox comboBoxSelectorMap;
}
}

102
Warship/Warship/FormMap.cs Normal file
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@ -0,0 +1,102 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AircraftCarrier
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
/// <summary>
/// Заполнение информации по объекту
/// </summary>
/// <param name="ship"></param>
private void SetData(DrawingWarship ship)
{
toolStripStatusLabelSpeed.Text = $"Скорость: {ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {ship.Ship.Weight}";
toolStripStatusLabelColor.Text = $"Цвет: {ship.Ship.BodyColor.Name}";
pictureBoxShip.Image = _abstractMap.CreateMap(pictureBoxShip.Width, pictureBoxShip.Height,
new DrawingObjectWarship(ship));
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
var ship = new DrawingWarship(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(ship);
}
/// <summary>
/// Изменение размеров формы
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBoxShip.Image = _abstractMap?.MoveObject(dir);
}
/// <summary>
/// Обработка нажатия кнопки "Модификация"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
var ship = new DrawingPlaneWarship(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(ship);
}
/// <summary>
/// Смена карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorMap.Text)
{
case "Простая карта":
_abstractMap = new SimpleMap();
break;
}
}
}
}

View File

@ -0,0 +1,63 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@ -1,4 +1,4 @@
namespace Warship
namespace AircraftCarrier
{
partial class FormShip
{
@ -38,6 +38,7 @@
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
@ -96,7 +97,7 @@
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Warship.Properties.Resources.стрелка;
this.buttonLeft.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелка;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(657, 375);
this.buttonLeft.Name = "buttonLeft";
@ -108,7 +109,7 @@
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Warship.Properties.Resources.стрелкаbott;
this.buttonDown.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаbott;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(693, 375);
this.buttonDown.Name = "buttonDown";
@ -120,7 +121,7 @@
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Warship.Properties.Resources.стрелкаtop;
this.buttonUp.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаtop;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(693, 339);
this.buttonUp.Name = "buttonUp";
@ -132,7 +133,7 @@
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Warship.Properties.Resources.стрелкаright;
this.buttonRight.BackgroundImage = global::AircraftCarrier.Properties.Resources.стрелкаright;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(729, 375);
this.buttonRight.Name = "buttonRight";
@ -141,11 +142,22 @@
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Location = new System.Drawing.Point(107, 382);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(130, 23);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// FormShip
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
@ -175,5 +187,6 @@
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private Button buttonCreateModif;
}
}

View File

@ -1,4 +1,4 @@
namespace Warship
namespace AircraftCarrier
{
public partial class FormShip : Form
{
@ -8,7 +8,7 @@ namespace Warship
InitializeComponent();
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè ìàøèíû
/// Ìåòîä ïðîðèñîâêè êîðàáëÿ
/// </summary>
private void Draw()
{
@ -18,6 +18,17 @@ namespace Warship
pictureBoxShip.Image = bmp;
}
/// <summary>
/// Ìåòîä óñòàíîâêè äàííûõ
/// </summary>
private void Setdata()
{
Random rnd = new();
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
toolStripStatusLabelColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
@ -25,14 +36,9 @@ namespace Warship
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_ship = new DrawingWarship();
_ship.Init(rnd.Next(50, 100), rnd.Next(20000, 30000),
_ship = new DrawingWarship(rnd.Next(50, 100), rnd.Next(20000, 30000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
pictureBoxShip.Width, pictureBoxShip.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
toolStripStatusLabelColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
Setdata();
Draw();
}
private void ButtonMove_Click(object sender, EventArgs e)
@ -62,6 +68,21 @@ namespace Warship
_ship?.ChangeBorders(pictureBoxShip.Width, pictureBoxShip.Height);
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_ship = new DrawingPlaneWarship(rnd.Next(50, 100), rnd.Next(20000, 30000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0,256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0,2)), Convert.ToBoolean(rnd.Next(0, 2)));
Setdata();
Draw();
}
}
}

View File

@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
/// <summary>
/// Интерфейс для работы с объектом, прорисовываемым на форме
/// </summary>
internal interface IDrawingObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom)
GetCurrentPosition();
}
}

View File

@ -1,4 +1,4 @@
namespace Warship
namespace AircraftCarrier
{
internal static class Program
{
@ -11,7 +11,7 @@ namespace Warship
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormShip());
Application.Run(new FormMap());
}
}
}

View File

@ -8,7 +8,7 @@
// </auto-generated>
//------------------------------------------------------------------------------
namespace Warship.Properties {
namespace AircraftCarrier.Properties {
using System;
@ -39,7 +39,7 @@ namespace Warship.Properties {
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Warship.Properties.Resources", typeof(Resources).Assembly);
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AircraftCarrier.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AircraftCarrier
{
/// <summary>
/// Простая реализация абсрактного класса AbstractMap
/// </summary>
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x +
1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x +
1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}