PIbd-23 Vrazhkin S.A. Work3 #3

Closed
kirin wants to merge 2 commits from lab3 into lab2
22 changed files with 508 additions and 62 deletions

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@ -1,13 +1,15 @@
namespace ElectricLocomotive;
using System.Drawing.Drawing2D;
namespace ElectricLocomotive;
public class DrawingElectricLocomotiv : DrawingLocomotiv
{
public DrawingElectricLocomotiv(int speed, double weight, int width, int height) : base(speed, weight, width,
height)
public DrawingElectricLocomotiv(int speed, double weight, int width, int height, Color mainColor, Color dopColor, Color batteryColor, Color rogaColor) : base(speed, weight, width,
height, mainColor, dopColor)
{
if (EntityLocomotiv != null)
{
EntityLocomotiv = new EntityElectricLocomotiv(speed, weight, Color.Crimson, Color.Blue);
EntityLocomotiv = new EntityElectricLocomotiv(speed, weight, batteryColor, rogaColor, mainColor, dopColor);
}
}

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@ -21,24 +21,25 @@ namespace ElectricLocomotive
protected int _startPosY;
protected readonly int _vehicleWidth = 170;
protected readonly int _vehicleHeight = 110;
public IMoveableObject GetMoveableObject => new DrawingObjectLocomotiv(this);
public DrawingLocomotiv(int speed, double weight,int width,int height)
public DrawingLocomotiv(int speed, double weight,int width,int height, Color mainColor, Color dopColor)
{
if (width <= _vehicleWidth || height <= _vehicleHeight) {
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityLocomotiv = new EntityLocomotiv(speed, weight);
EntityLocomotiv = new EntityLocomotiv(speed, weight, mainColor, dopColor);
}
protected DrawingLocomotiv(int speed, double weight,int width,int height, int vehicleHeight, int vehicleWidth)
protected DrawingLocomotiv(int speed, double weight,int width,int height, int vehicleHeight, int vehicleWidth, Color mainColor, Color dopColor)
{
if (width <= _vehicleWidth || height <= _vehicleHeight) {
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityLocomotiv = new EntityLocomotiv(speed, weight);
EntityLocomotiv = new EntityLocomotiv(speed, weight, mainColor, dopColor);
}
public bool CanMove(DirectionType direction)
{

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@ -8,4 +8,16 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="FormLocomotivCollection.cs">
<SubType>Form</SubType>
</Compile>
</ItemGroup>
</Project>

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@ -4,7 +4,7 @@ public class EntityElectricLocomotiv : EntityLocomotiv
{
public Color BatteryColor { get; private set; }
public Color RogaColor { get; private set; }
public EntityElectricLocomotiv(int speed,double weight, Color batteryColor, Color rogaColor) : base(speed, weight)
public EntityElectricLocomotiv(int speed,double weight, Color batteryColor, Color rogaColor, Color mainColor, Color dopColor) : base(speed, weight, mainColor, dopColor)
{
BatteryColor = batteryColor;
RogaColor = rogaColor;

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@ -12,14 +12,16 @@ namespace ElectricLocomotive
public int Speed { get; private set; }
public double Weight { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public readonly Color ColorBody = Color.Black;
public readonly Color ColorWindow = Color.Blue;
public Color ColorBody = Color.Black;
public Color ColorWindow = Color.Blue;
public readonly Color ColorFillBody = Color.White;
public EntityLocomotiv(int speed,double weight)
public EntityLocomotiv(int speed,double weight, Color mainColor, Color dopColor)
{
Speed = speed;
Weight = weight;
ColorBody = mainColor;
ColorWindow = dopColor;
}
}
}

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@ -1,7 +1,5 @@
namespace ElectricLocomotive
{
partial class MainForm
{
namespace ElectricLocomotive {
partial class FormLocomotiv {
/// <summary>
/// Required designer variable.
/// </summary>
@ -11,10 +9,8 @@
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
protected override void Dispose(bool disposing) {
if (disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
@ -26,8 +22,7 @@
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
private void InitializeComponent() {
locoBox = new PictureBox();
moveRightButton = new Button();
moveDownButton = new Button();
@ -37,6 +32,7 @@
paintElectricLocoButton = new Button();
movesBox = new ComboBox();
moveButton = new Button();
selectLocoButton = new Button();
((System.ComponentModel.ISupportInitialize)locoBox).BeginInit();
SuspendLayout();
//
@ -133,11 +129,22 @@
moveButton.UseVisualStyleBackColor = true;
moveButton.Click += MoveButton_Click;
//
// MainForm
// selectLocoButton
//
selectLocoButton.Location = new Point(491, 647);
selectLocoButton.Name = "selectLocoButton";
selectLocoButton.Size = new Size(198, 64);
selectLocoButton.TabIndex = 8;
selectLocoButton.Text = "Выбрать локомотив";
selectLocoButton.UseVisualStyleBackColor = true;
selectLocoButton.Click += selectLocoButton_Click;
//
// FormLocomotiv
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1265, 731);
Controls.Add(selectLocoButton);
Controls.Add(moveButton);
Controls.Add(movesBox);
Controls.Add(paintElectricLocoButton);
@ -148,7 +155,7 @@
Controls.Add(paintLocoButton);
Controls.Add(locoBox);
FormBorderStyle = FormBorderStyle.FixedSingle;
Name = "MainForm";
Name = "FormLocomotiv";
StartPosition = FormStartPosition.CenterScreen;
Text = "Лабораторная работа 1";
((System.ComponentModel.ISupportInitialize)locoBox).EndInit();
@ -166,5 +173,6 @@
private Button paintElectricLocoButton;
private ComboBox movesBox;
private Button moveButton;
private Button selectLocoButton;
}
}

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@ -1,49 +1,60 @@
using ElectricLocomotive;
namespace ElectricLocomotive
{
public partial class MainForm : Form
{
namespace ElectricLocomotive {
public partial class FormLocomotiv : Form {
private DrawingLocomotiv? _drawingLocomotiv;
private AbstractStrategy _abstractStrategy;
public MainForm()
{
private AbstractStrategy? _abstractStrategy;
public DrawingLocomotiv? SelectedLocomotiv { get; private set; }
public FormLocomotiv() {
InitializeComponent();
_abstractStrategy = null;
SelectedLocomotiv = null;
}
private void Draw()
{
private void Draw() {
if (_drawingLocomotiv == null) return;
Bitmap bmp = new(locoBox.Width, locoBox.Height);
Graphics g = Graphics.FromImage(bmp);
_drawingLocomotiv.DrawLoco(g);
locoBox.Image = bmp;
}
private void PaintLocoButton_click(object sender, EventArgs e)
{
private void PaintLocoButton_click(object sender, EventArgs e) {
Random random = new();
_drawingLocomotiv = new DrawingLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height);
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
color = dialog.Color;
_drawingLocomotiv = new DrawingLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height, color, dopColor);
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void PaintElectricLocoButton_click(object sender, EventArgs e) {
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color batteryColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color rogaColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
color = dialog.Color;
if (dialog.ShowDialog() == DialogResult.OK)
dopColor = dialog.Color;
_drawingLocomotiv = new DrawingElectricLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height, color, dopColor, batteryColor, rogaColor);
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void PaintElectricLocoButton_click(object sender, EventArgs e)
{
Random random = new();
_drawingLocomotiv = new DrawingElectricLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height);
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void MoveSideButton_Click(object sender, EventArgs e)
{
private void MoveSideButton_Click(object sender, EventArgs e) {
if (_drawingLocomotiv == null) return;
Control button = sender as Control;
string name = button.Name;
switch (name)
{
switch (name) {
case "moveUpButton":
_drawingLocomotiv.MoveTransport(DirectionType.Up);
break;
@ -60,21 +71,17 @@ namespace ElectricLocomotive
Draw();
}
private void MoveButton_Click(object sender, EventArgs e)
{
private void MoveButton_Click(object sender, EventArgs e) {
if (_drawingLocomotiv == null)
return;
if (movesBox.Enabled)
{
if (movesBox.Enabled) {
_abstractStrategy = movesBox.SelectedIndex
switch
{
switch {
0 => new MoveToEdge(),
1 => new MoveToCenter(),
_ => null,
} ;
if (_abstractStrategy == null)
{
};
if (_abstractStrategy == null) {
return;
}
_abstractStrategy.SetData(new
@ -82,17 +89,20 @@ namespace ElectricLocomotive
locoBox.Height);
movesBox.Enabled = false;
}
if (_abstractStrategy == null)
{
if (_abstractStrategy == null) {
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
if (_abstractStrategy.GetStatus() == Status.Finish) {
movesBox.Enabled = true;
_abstractStrategy = null;
}
}
private void selectLocoButton_Click(object sender, EventArgs e) {
SelectedLocomotiv = _drawingLocomotiv;
DialogResult = DialogResult.OK;
}
}
}

121
lab1/FormLocomotivCollection.Designer.cs generated Normal file
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@ -0,0 +1,121 @@
using System.ComponentModel;
namespace ElectricLocomotive;
partial class FormLocomotivCollection {
/// <summary>
/// Required designer variable.
/// </summary>
private IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if (disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
toolsBox = new GroupBox();
refreshCollection = new Button();
deleteLoco = new Button();
input = new TextBox();
addLocomotiv = new Button();
collectionPictureBox = new PictureBox();
toolsBox.SuspendLayout();
((ISupportInitialize)collectionPictureBox).BeginInit();
SuspendLayout();
//
// toolsBox
//
toolsBox.Controls.Add(refreshCollection);
toolsBox.Controls.Add(deleteLoco);
toolsBox.Controls.Add(input);
toolsBox.Controls.Add(addLocomotiv);
toolsBox.Location = new Point(944, 12);
toolsBox.Name = "toolsBox";
toolsBox.Size = new Size(309, 707);
toolsBox.TabIndex = 0;
toolsBox.TabStop = false;
toolsBox.Text = "Инструменты";
//
// refreshCollection
//
refreshCollection.Location = new Point(19, 324);
refreshCollection.Name = "refreshCollection";
refreshCollection.Size = new Size(271, 59);
refreshCollection.TabIndex = 3;
refreshCollection.Text = "Обновить коллекцию";
refreshCollection.UseVisualStyleBackColor = true;
refreshCollection.Click += refreshCollection_Click;
//
// deleteLoco
//
deleteLoco.Location = new Point(21, 199);
deleteLoco.Name = "deleteLoco";
deleteLoco.Size = new Size(271, 59);
deleteLoco.TabIndex = 2;
deleteLoco.Text = "Удалить электровоз";
deleteLoco.UseVisualStyleBackColor = true;
deleteLoco.Click += deleteLoco_Click;
//
// input
//
input.Location = new Point(51, 152);
input.Name = "input";
input.Size = new Size(214, 27);
input.TabIndex = 1;
//
// addLocomotiv
//
addLocomotiv.Location = new Point(21, 40);
addLocomotiv.Name = "addLocomotiv";
addLocomotiv.Size = new Size(271, 59);
addLocomotiv.TabIndex = 0;
addLocomotiv.Text = "Добавить электровоз";
addLocomotiv.UseVisualStyleBackColor = true;
addLocomotiv.Click += addLocomotiv_Click;
//
// collectionPictureBox
//
collectionPictureBox.Location = new Point(12, 12);
collectionPictureBox.Name = "collectionPictureBox";
collectionPictureBox.Size = new Size(933, 707);
collectionPictureBox.TabIndex = 1;
collectionPictureBox.TabStop = false;
//
// FormLocomotivCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1265, 731);
Controls.Add(collectionPictureBox);
Controls.Add(toolsBox);
Name = "FormLocomotivCollection";
Text = "Набор локомотивов";
toolsBox.ResumeLayout(false);
toolsBox.PerformLayout();
((ISupportInitialize)collectionPictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox toolsBox;
private TextBox input;
private Button addLocomotiv;
private PictureBox collectionPictureBox;
private Button refreshCollection;
private Button deleteLoco;
}

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@ -0,0 +1,42 @@
namespace ElectricLocomotive;
public partial class FormLocomotivCollection : Form {
private readonly LocosGenericCollection<DrawingLocomotiv, DrawingObjectLocomotiv> _locos;
public FormLocomotivCollection() {
InitializeComponent();
_locos = new(collectionPictureBox.Width, collectionPictureBox.Height);
}
private void addLocomotiv_Click(object sender, EventArgs e) {
FormLocomotiv form = new();
if (form.ShowDialog() == DialogResult.OK) {
if (_locos + form.SelectedLocomotiv != null) {
MessageBox.Show("Объект добавлен");
collectionPictureBox.Image = _locos.ShowLocos();
}
else {
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void deleteLoco_Click(object sender, EventArgs e) {
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) {
return;
}
int pos = Convert.ToInt32(input.Text);
if (_locos - pos != null) {
MessageBox.Show("Объект удален");
collectionPictureBox.Image = _locos.ShowLocos();
}
else {
MessageBox.Show("Не удалось удалить объект");
}
}
private void refreshCollection_Click(object sender, EventArgs e) {
collectionPictureBox.Image = _locos.ShowLocos();
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,76 @@
namespace ElectricLocomotive;
public class LocosGenericCollection <T, U> where T : DrawingLocomotiv where U : IMoveableObject
{
private readonly int _pictureWidth;
private readonly int _pictureHeight;
private readonly int _placeSizeWidth = 170;
private readonly int _placeSizeHeight = 110;
private readonly SetGeneric<T> _collection;
public LocosGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
public static int operator +(LocosGenericCollection<T, U> collect, T?
obj)
{
if (obj == null) return -1;
return collect?._collection.Insert(obj) ?? -1;
}
public static bool operator -(LocosGenericCollection<T, U> collect, int
pos)
{
T? obj = collect._collection.Get(pos);
if (obj != null)
{
return collect._collection.Remove(pos);
}
return false;
}
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
public Bitmap ShowLocos()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
private void DrawObjects(Graphics g)
{
for (int i = 0; i < _collection.Count; i++) {
DrawingLocomotiv locomotiv = _collection.Get(i);
if (locomotiv != null) {
int inRow = _pictureWidth / _placeSizeWidth;
locomotiv.SetPosition(i % inRow * _placeSizeWidth, (_collection.Count / inRow - 1 - i / inRow) * _placeSizeHeight);
locomotiv.DrawLoco(g);
}
}
}
}

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@ -0,0 +1,52 @@
namespace ElectricLocomotive;
public class SetGeneric <T> where T : class
{
private readonly T?[] _places;
public int Count => _places.Length;
public SetGeneric(int count)
{
_places = new T?[count];
}
public int Insert(T electricLocomotiv)
{
if (_places[Count - 1] != null)
return -1;
return Insert(electricLocomotiv, 0);
}
public int Insert(T electricLocomotiv, int position)
{
if (!(position >= 0 && position < Count))
return -1;
if (_places[position] != null) {
int ind = position;
while (ind < Count && _places[ind] != null)
ind++;
if (ind == Count)
return -1;
for (int i = ind - 1; i >= position; i--)
_places[i + 1] = _places[i];
}
_places[position] = electricLocomotiv;
return position;
}
public bool Remove(int position)
{
if (!(position >= 0 && position < Count) || _places[position] == null)
return false;
_places[position] = null;
return true;
}
public T? Get(int position)
{
if (!(position >= 0 && position < Count))
return null;
return _places[position];
}
}

View File

@ -11,7 +11,7 @@ namespace ElectricLocomotive
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new MainForm());
Application.Run(new FormLocomotivCollection());
}
}
}