PIbd-23 Vrazhkin S.A. Work3 #3
@ -1,13 +1,15 @@
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namespace ElectricLocomotive;
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using System.Drawing.Drawing2D;
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namespace ElectricLocomotive;
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public class DrawingElectricLocomotiv : DrawingLocomotiv
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{
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public DrawingElectricLocomotiv(int speed, double weight, int width, int height) : base(speed, weight, width,
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height)
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public DrawingElectricLocomotiv(int speed, double weight, int width, int height, Color mainColor, Color dopColor, Color batteryColor, Color rogaColor) : base(speed, weight, width,
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height, mainColor, dopColor)
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{
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if (EntityLocomotiv != null)
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{
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EntityLocomotiv = new EntityElectricLocomotiv(speed, weight, Color.Crimson, Color.Blue);
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EntityLocomotiv = new EntityElectricLocomotiv(speed, weight, batteryColor, rogaColor, mainColor, dopColor);
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}
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}
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|
@ -21,24 +21,25 @@ namespace ElectricLocomotive
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protected int _startPosY;
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protected readonly int _vehicleWidth = 170;
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protected readonly int _vehicleHeight = 110;
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public IMoveableObject GetMoveableObject => new DrawingObjectLocomotiv(this);
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public DrawingLocomotiv(int speed, double weight,int width,int height)
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public DrawingLocomotiv(int speed, double weight,int width,int height, Color mainColor, Color dopColor)
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{
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if (width <= _vehicleWidth || height <= _vehicleHeight) {
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityLocomotiv = new EntityLocomotiv(speed, weight);
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EntityLocomotiv = new EntityLocomotiv(speed, weight, mainColor, dopColor);
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}
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protected DrawingLocomotiv(int speed, double weight,int width,int height, int vehicleHeight, int vehicleWidth)
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protected DrawingLocomotiv(int speed, double weight,int width,int height, int vehicleHeight, int vehicleWidth, Color mainColor, Color dopColor)
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{
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if (width <= _vehicleWidth || height <= _vehicleHeight) {
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityLocomotiv = new EntityLocomotiv(speed, weight);
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EntityLocomotiv = new EntityLocomotiv(speed, weight, mainColor, dopColor);
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}
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public bool CanMove(DirectionType direction)
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{
|
@ -8,4 +8,16 @@
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="FormLocomotivCollection.cs">
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<SubType>Form</SubType>
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</Compile>
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</ItemGroup>
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</Project>
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@ -4,7 +4,7 @@ public class EntityElectricLocomotiv : EntityLocomotiv
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{
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public Color BatteryColor { get; private set; }
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public Color RogaColor { get; private set; }
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public EntityElectricLocomotiv(int speed,double weight, Color batteryColor, Color rogaColor) : base(speed, weight)
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public EntityElectricLocomotiv(int speed,double weight, Color batteryColor, Color rogaColor, Color mainColor, Color dopColor) : base(speed, weight, mainColor, dopColor)
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{
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BatteryColor = batteryColor;
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RogaColor = rogaColor;
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@ -12,14 +12,16 @@ namespace ElectricLocomotive
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public readonly Color ColorBody = Color.Black;
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public readonly Color ColorWindow = Color.Blue;
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public Color ColorBody = Color.Black;
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public Color ColorWindow = Color.Blue;
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public readonly Color ColorFillBody = Color.White;
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public EntityLocomotiv(int speed,double weight)
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public EntityLocomotiv(int speed,double weight, Color mainColor, Color dopColor)
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{
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Speed = speed;
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Weight = weight;
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ColorBody = mainColor;
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ColorWindow = dopColor;
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}
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}
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}
|
@ -1,7 +1,5 @@
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namespace ElectricLocomotive
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{
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partial class MainForm
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{
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namespace ElectricLocomotive {
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partial class FormLocomotiv {
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/// <summary>
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/// Required designer variable.
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/// </summary>
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@ -11,10 +9,8 @@
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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protected override void Dispose(bool disposing) {
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if (disposing && (components != null)) {
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components.Dispose();
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}
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base.Dispose(disposing);
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@ -26,8 +22,7 @@
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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private void InitializeComponent() {
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locoBox = new PictureBox();
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moveRightButton = new Button();
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moveDownButton = new Button();
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@ -37,6 +32,7 @@
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paintElectricLocoButton = new Button();
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movesBox = new ComboBox();
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moveButton = new Button();
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selectLocoButton = new Button();
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((System.ComponentModel.ISupportInitialize)locoBox).BeginInit();
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SuspendLayout();
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//
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@ -133,11 +129,22 @@
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moveButton.UseVisualStyleBackColor = true;
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moveButton.Click += MoveButton_Click;
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//
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// MainForm
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// selectLocoButton
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//
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selectLocoButton.Location = new Point(491, 647);
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selectLocoButton.Name = "selectLocoButton";
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selectLocoButton.Size = new Size(198, 64);
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selectLocoButton.TabIndex = 8;
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selectLocoButton.Text = "Выбрать локомотив";
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selectLocoButton.UseVisualStyleBackColor = true;
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selectLocoButton.Click += selectLocoButton_Click;
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//
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// FormLocomotiv
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//
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AutoScaleDimensions = new SizeF(8F, 20F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1265, 731);
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Controls.Add(selectLocoButton);
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Controls.Add(moveButton);
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Controls.Add(movesBox);
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Controls.Add(paintElectricLocoButton);
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@ -148,7 +155,7 @@
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Controls.Add(paintLocoButton);
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Controls.Add(locoBox);
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FormBorderStyle = FormBorderStyle.FixedSingle;
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Name = "MainForm";
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Name = "FormLocomotiv";
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StartPosition = FormStartPosition.CenterScreen;
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Text = "Лабораторная работа 1";
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((System.ComponentModel.ISupportInitialize)locoBox).EndInit();
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@ -166,5 +173,6 @@
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private Button paintElectricLocoButton;
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private ComboBox movesBox;
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private Button moveButton;
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private Button selectLocoButton;
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}
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}
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@ -1,49 +1,60 @@
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using ElectricLocomotive;
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namespace ElectricLocomotive
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{
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public partial class MainForm : Form
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{
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namespace ElectricLocomotive {
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public partial class FormLocomotiv : Form {
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private DrawingLocomotiv? _drawingLocomotiv;
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private AbstractStrategy _abstractStrategy;
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public MainForm()
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{
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private AbstractStrategy? _abstractStrategy;
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public DrawingLocomotiv? SelectedLocomotiv { get; private set; }
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public FormLocomotiv() {
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InitializeComponent();
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_abstractStrategy = null;
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SelectedLocomotiv = null;
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}
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private void Draw()
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{
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private void Draw() {
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if (_drawingLocomotiv == null) return;
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Bitmap bmp = new(locoBox.Width, locoBox.Height);
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Graphics g = Graphics.FromImage(bmp);
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_drawingLocomotiv.DrawLoco(g);
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locoBox.Image = bmp;
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}
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private void PaintLocoButton_click(object sender, EventArgs e)
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{
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private void PaintLocoButton_click(object sender, EventArgs e) {
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Random random = new();
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_drawingLocomotiv = new DrawingLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height);
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Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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color = dialog.Color;
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_drawingLocomotiv = new DrawingLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height, color, dopColor);
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_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
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Draw();
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}
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private void PaintElectricLocoButton_click(object sender, EventArgs e) {
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Random random = new();
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Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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Color batteryColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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Color rogaColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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color = dialog.Color;
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if (dialog.ShowDialog() == DialogResult.OK)
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dopColor = dialog.Color;
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_drawingLocomotiv = new DrawingElectricLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height, color, dopColor, batteryColor, rogaColor);
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_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
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Draw();
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}
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private void PaintElectricLocoButton_click(object sender, EventArgs e)
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{
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Random random = new();
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_drawingLocomotiv = new DrawingElectricLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height);
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_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
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Draw();
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}
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private void MoveSideButton_Click(object sender, EventArgs e)
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{
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private void MoveSideButton_Click(object sender, EventArgs e) {
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if (_drawingLocomotiv == null) return;
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Control button = sender as Control;
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string name = button.Name;
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switch (name)
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{
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switch (name) {
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case "moveUpButton":
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_drawingLocomotiv.MoveTransport(DirectionType.Up);
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break;
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@ -60,21 +71,17 @@ namespace ElectricLocomotive
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Draw();
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}
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private void MoveButton_Click(object sender, EventArgs e)
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{
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private void MoveButton_Click(object sender, EventArgs e) {
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if (_drawingLocomotiv == null)
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return;
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if (movesBox.Enabled)
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{
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if (movesBox.Enabled) {
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_abstractStrategy = movesBox.SelectedIndex
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switch
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{
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switch {
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0 => new MoveToEdge(),
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1 => new MoveToCenter(),
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_ => null,
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} ;
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if (_abstractStrategy == null)
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{
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};
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if (_abstractStrategy == null) {
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return;
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}
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_abstractStrategy.SetData(new
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@ -82,17 +89,20 @@ namespace ElectricLocomotive
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locoBox.Height);
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movesBox.Enabled = false;
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}
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if (_abstractStrategy == null)
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{
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if (_abstractStrategy == null) {
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return;
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}
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_abstractStrategy.MakeStep();
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Draw();
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if (_abstractStrategy.GetStatus() == Status.Finish)
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{
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if (_abstractStrategy.GetStatus() == Status.Finish) {
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movesBox.Enabled = true;
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_abstractStrategy = null;
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}
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}
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private void selectLocoButton_Click(object sender, EventArgs e) {
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SelectedLocomotiv = _drawingLocomotiv;
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DialogResult = DialogResult.OK;
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}
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}
|
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}
|
121
lab1/FormLocomotivCollection.Designer.cs
generated
Normal file
121
lab1/FormLocomotivCollection.Designer.cs
generated
Normal file
@ -0,0 +1,121 @@
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using System.ComponentModel;
|
||||
|
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namespace ElectricLocomotive;
|
||||
|
||||
partial class FormLocomotivCollection {
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing) {
|
||||
if (disposing && (components != null)) {
|
||||
components.Dispose();
|
||||
}
|
||||
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent() {
|
||||
toolsBox = new GroupBox();
|
||||
refreshCollection = new Button();
|
||||
deleteLoco = new Button();
|
||||
input = new TextBox();
|
||||
addLocomotiv = new Button();
|
||||
collectionPictureBox = new PictureBox();
|
||||
toolsBox.SuspendLayout();
|
||||
((ISupportInitialize)collectionPictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// toolsBox
|
||||
//
|
||||
toolsBox.Controls.Add(refreshCollection);
|
||||
toolsBox.Controls.Add(deleteLoco);
|
||||
toolsBox.Controls.Add(input);
|
||||
toolsBox.Controls.Add(addLocomotiv);
|
||||
toolsBox.Location = new Point(944, 12);
|
||||
toolsBox.Name = "toolsBox";
|
||||
toolsBox.Size = new Size(309, 707);
|
||||
toolsBox.TabIndex = 0;
|
||||
toolsBox.TabStop = false;
|
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toolsBox.Text = "Инструменты";
|
||||
//
|
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// refreshCollection
|
||||
//
|
||||
refreshCollection.Location = new Point(19, 324);
|
||||
refreshCollection.Name = "refreshCollection";
|
||||
refreshCollection.Size = new Size(271, 59);
|
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refreshCollection.TabIndex = 3;
|
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refreshCollection.Text = "Обновить коллекцию";
|
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refreshCollection.UseVisualStyleBackColor = true;
|
||||
refreshCollection.Click += refreshCollection_Click;
|
||||
//
|
||||
// deleteLoco
|
||||
//
|
||||
deleteLoco.Location = new Point(21, 199);
|
||||
deleteLoco.Name = "deleteLoco";
|
||||
deleteLoco.Size = new Size(271, 59);
|
||||
deleteLoco.TabIndex = 2;
|
||||
deleteLoco.Text = "Удалить электровоз";
|
||||
deleteLoco.UseVisualStyleBackColor = true;
|
||||
deleteLoco.Click += deleteLoco_Click;
|
||||
//
|
||||
// input
|
||||
//
|
||||
input.Location = new Point(51, 152);
|
||||
input.Name = "input";
|
||||
input.Size = new Size(214, 27);
|
||||
input.TabIndex = 1;
|
||||
//
|
||||
// addLocomotiv
|
||||
//
|
||||
addLocomotiv.Location = new Point(21, 40);
|
||||
addLocomotiv.Name = "addLocomotiv";
|
||||
addLocomotiv.Size = new Size(271, 59);
|
||||
addLocomotiv.TabIndex = 0;
|
||||
addLocomotiv.Text = "Добавить электровоз";
|
||||
addLocomotiv.UseVisualStyleBackColor = true;
|
||||
addLocomotiv.Click += addLocomotiv_Click;
|
||||
//
|
||||
// collectionPictureBox
|
||||
//
|
||||
collectionPictureBox.Location = new Point(12, 12);
|
||||
collectionPictureBox.Name = "collectionPictureBox";
|
||||
collectionPictureBox.Size = new Size(933, 707);
|
||||
collectionPictureBox.TabIndex = 1;
|
||||
collectionPictureBox.TabStop = false;
|
||||
//
|
||||
// FormLocomotivCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1265, 731);
|
||||
Controls.Add(collectionPictureBox);
|
||||
Controls.Add(toolsBox);
|
||||
Name = "FormLocomotivCollection";
|
||||
Text = "Набор локомотивов";
|
||||
toolsBox.ResumeLayout(false);
|
||||
toolsBox.PerformLayout();
|
||||
((ISupportInitialize)collectionPictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox toolsBox;
|
||||
private TextBox input;
|
||||
private Button addLocomotiv;
|
||||
private PictureBox collectionPictureBox;
|
||||
private Button refreshCollection;
|
||||
private Button deleteLoco;
|
||||
}
|
42
lab1/FormLocomotivCollection.cs
Normal file
42
lab1/FormLocomotivCollection.cs
Normal file
@ -0,0 +1,42 @@
|
||||
namespace ElectricLocomotive;
|
||||
|
||||
public partial class FormLocomotivCollection : Form {
|
||||
private readonly LocosGenericCollection<DrawingLocomotiv, DrawingObjectLocomotiv> _locos;
|
||||
public FormLocomotivCollection() {
|
||||
InitializeComponent();
|
||||
_locos = new(collectionPictureBox.Width, collectionPictureBox.Height);
|
||||
}
|
||||
|
||||
private void addLocomotiv_Click(object sender, EventArgs e) {
|
||||
FormLocomotiv form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK) {
|
||||
if (_locos + form.SelectedLocomotiv != null) {
|
||||
MessageBox.Show("Объект добавлен");
|
||||
collectionPictureBox.Image = _locos.ShowLocos();
|
||||
}
|
||||
else {
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void deleteLoco_Click(object sender, EventArgs e) {
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) {
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(input.Text);
|
||||
if (_locos - pos != null) {
|
||||
MessageBox.Show("Объект удален");
|
||||
collectionPictureBox.Image = _locos.ShowLocos();
|
||||
}
|
||||
else {
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
private void refreshCollection_Click(object sender, EventArgs e) {
|
||||
collectionPictureBox.Image = _locos.ShowLocos();
|
||||
|
||||
}
|
||||
|
||||
}
|
120
lab1/FormLocomotivCollection.resx
Normal file
120
lab1/FormLocomotivCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
76
lab1/Generics/LocosGenericCollection.cs
Normal file
76
lab1/Generics/LocosGenericCollection.cs
Normal file
@ -0,0 +1,76 @@
|
||||
namespace ElectricLocomotive;
|
||||
|
||||
public class LocosGenericCollection <T, U> where T : DrawingLocomotiv where U : IMoveableObject
|
||||
{
|
||||
private readonly int _pictureWidth;
|
||||
private readonly int _pictureHeight;
|
||||
private readonly int _placeSizeWidth = 170;
|
||||
private readonly int _placeSizeHeight = 110;
|
||||
private readonly SetGeneric<T> _collection;
|
||||
public LocosGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
public static int operator +(LocosGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null) return -1;
|
||||
|
||||
return collect?._collection.Insert(obj) ?? -1;
|
||||
}
|
||||
|
||||
public static bool operator -(LocosGenericCollection<T, U> collect, int
|
||||
pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
return collect._collection.Remove(pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
public Bitmap ShowLocos()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
for (int i = 0; i < _collection.Count; i++) {
|
||||
DrawingLocomotiv locomotiv = _collection.Get(i);
|
||||
if (locomotiv != null) {
|
||||
int inRow = _pictureWidth / _placeSizeWidth;
|
||||
locomotiv.SetPosition(i % inRow * _placeSizeWidth, (_collection.Count / inRow - 1 - i / inRow) * _placeSizeHeight);
|
||||
locomotiv.DrawLoco(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
52
lab1/Generics/SetGeneric.cs
Normal file
52
lab1/Generics/SetGeneric.cs
Normal file
@ -0,0 +1,52 @@
|
||||
namespace ElectricLocomotive;
|
||||
|
||||
public class SetGeneric <T, U> where T : class where U : struct
|
||||
{
|
||||
private readonly T?[] _places;
|
||||
|
||||
public int Count => _places.Length;
|
||||
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
public int Insert(T electricLocomotiv)
|
||||
{
|
||||
if (_places[Count - 1] != null)
|
||||
return -1;
|
||||
return Insert(electricLocomotiv, 0);
|
||||
}
|
||||
|
||||
public int Insert(T electricLocomotiv, int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
return -1;
|
||||
if (_places[position] != null) {
|
||||
int ind = position;
|
||||
while (ind < Count && _places[ind] != null)
|
||||
ind++;
|
||||
if (ind == Count)
|
||||
return -1;
|
||||
for (int i = ind - 1; i >= position; i--)
|
||||
_places[i + 1] = _places[i];
|
||||
}
|
||||
_places[position] = electricLocomotiv;
|
||||
return position;
|
||||
}
|
||||
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count) || _places[position] == null)
|
||||
return false;
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (!(position >= 0 && position < Count))
|
||||
return null;
|
||||
return _places[position];
|
||||
}
|
||||
|
||||
}
|
@ -11,7 +11,7 @@ namespace ElectricLocomotive
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new MainForm());
|
||||
Application.Run(new FormLocomotivCollection());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user