All done
This commit is contained in:
parent
994ef88dee
commit
da0951ea0d
79
lab1/AbstractStrategy.cs
Normal file
79
lab1/AbstractStrategy.cs
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||||
|
|
||||||
|
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||||
|
|
||||||
|
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||||
|
|
||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||||
|
|
||||||
|
protected ObjectParameters? GetObjectParameters =>
|
||||||
|
_moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
28
lab1/DrawingElectricLocomotiv.cs
Normal file
28
lab1/DrawingElectricLocomotiv.cs
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class DrawingElectricLocomotiv : DrawingLocomotiv
|
||||||
|
{
|
||||||
|
public DrawingElectricLocomotiv(int speed, double weight, int width, int height) : base(speed, weight, width,
|
||||||
|
height)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv != null)
|
||||||
|
{
|
||||||
|
EntityLocomotiv = new EntityElectricLocomotiv(speed, weight, Color.Crimson, Color.Blue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DrawLoco(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv == null) return;
|
||||||
|
base.DrawLoco(g);
|
||||||
|
if (EntityLocomotiv is not EntityElectricLocomotiv electricLocomotiv) return;
|
||||||
|
SolidBrush batteryBrush = new(electricLocomotiv.BatteryColor);
|
||||||
|
Pen rogaPen = new(electricLocomotiv.RogaColor);
|
||||||
|
//Roga
|
||||||
|
g.DrawLine(rogaPen, new Point(_startPosX + _vehicleWidth / 2, _startPosY + 30), new Point(_startPosX + _vehicleWidth / 2 + 10, _startPosY + 15));
|
||||||
|
g.DrawLine(rogaPen, new Point(_startPosX + _vehicleWidth / 2 + 10, _startPosY + 15), new Point(_startPosX + _vehicleWidth / 2, _startPosY));
|
||||||
|
//battery
|
||||||
|
Point[] batteryPoints = { new Point(_startPosX + _vehicleWidth - 10,_startPosY + _vehicleHeight - 25), new Point(_startPosX + _vehicleWidth, _startPosY + _vehicleHeight - 20), new Point(_startPosX + _vehicleWidth, _startPosY + _vehicleHeight - 55), new Point(_startPosX + _vehicleWidth - 10, _startPosY + _vehicleHeight - 50) };
|
||||||
|
g.FillPolygon(batteryBrush, batteryPoints);
|
||||||
|
}
|
||||||
|
}
|
@ -10,24 +10,47 @@ namespace ElectricLocomotive
|
|||||||
{
|
{
|
||||||
public class DrawingLocomotiv
|
public class DrawingLocomotiv
|
||||||
{
|
{
|
||||||
public EntityLocomotiv? EntityLocomotiv { get; private set; }
|
public EntityLocomotiv? EntityLocomotiv { get; protected set; }
|
||||||
private int _pictureWidth;
|
protected int _pictureWidth;
|
||||||
private int _pictureHeight;
|
protected int _pictureHeight;
|
||||||
private int _startPosX;
|
public int GetPosX => _startPosX;
|
||||||
private int _startPosY;
|
public int GetPosY => _startPosY;
|
||||||
private readonly int _vehicleWidth = 170;
|
public int GetWidth => _vehicleWidth;
|
||||||
private readonly int _vehicleHeight = 110;
|
public int GetHeight => _vehicleHeight;
|
||||||
|
protected int _startPosX;
|
||||||
public bool Init(int speed, double weight,int width,int height)
|
protected int _startPosY;
|
||||||
|
protected readonly int _vehicleWidth = 170;
|
||||||
|
protected readonly int _vehicleHeight = 110;
|
||||||
|
|
||||||
|
public DrawingLocomotiv(int speed, double weight,int width,int height)
|
||||||
{
|
{
|
||||||
if (width <= _vehicleWidth || height <= _vehicleHeight) {
|
if (width <= _vehicleWidth || height <= _vehicleHeight) {
|
||||||
return false;
|
return;
|
||||||
}
|
}
|
||||||
_pictureWidth = width;
|
_pictureWidth = width;
|
||||||
_pictureHeight = height;
|
_pictureHeight = height;
|
||||||
EntityLocomotiv = new EntityLocomotiv();
|
EntityLocomotiv = new EntityLocomotiv(speed, weight);
|
||||||
EntityLocomotiv.Init(speed, weight);
|
}
|
||||||
return true;
|
protected DrawingLocomotiv(int speed, double weight,int width,int height, int vehicleHeight, int vehicleWidth)
|
||||||
|
{
|
||||||
|
if (width <= _vehicleWidth || height <= _vehicleHeight) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
EntityLocomotiv = new EntityLocomotiv(speed, weight);
|
||||||
|
}
|
||||||
|
public bool CanMove(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityLocomotiv == null)
|
||||||
|
return false;
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
DirectionType.Left => _startPosX - EntityLocomotiv.Step > 0,
|
||||||
|
DirectionType.Up => _startPosY - EntityLocomotiv.Step > 0,
|
||||||
|
DirectionType.Right => _startPosX + EntityLocomotiv.Step < _pictureWidth,
|
||||||
|
DirectionType.Down => _startPosY -+ EntityLocomotiv.Step < _pictureHeight
|
||||||
|
};
|
||||||
}
|
}
|
||||||
public void SetPosition(int x,int y)
|
public void SetPosition(int x,int y)
|
||||||
{
|
{
|
||||||
@ -72,21 +95,18 @@ namespace ElectricLocomotive
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void DrawLoco(Graphics g)
|
public virtual void DrawLoco(Graphics g)
|
||||||
{
|
{
|
||||||
if (EntityLocomotiv == null) return;
|
if (EntityLocomotiv == null) return;
|
||||||
Pen penBody = new(EntityLocomotiv.ColorBody, 3);
|
Pen penBody = new(EntityLocomotiv.ColorBody, 3);
|
||||||
Pen penWindow = new(EntityLocomotiv.ColorWindow, 3);
|
Pen penWindow = new(EntityLocomotiv.ColorWindow, 3);
|
||||||
SolidBrush doorBrush = new(EntityLocomotiv.ColorFillBody);
|
SolidBrush doorBrush = new(EntityLocomotiv.ColorFillBody);
|
||||||
Pen penWheel = new(EntityLocomotiv.ColorBody, 2);
|
Pen penWheel = new(EntityLocomotiv.ColorBody, 2);
|
||||||
SolidBrush batteryBrush = new(EntityLocomotiv.ColorBody);
|
|
||||||
//Body
|
//Body
|
||||||
g.DrawRectangle(penBody, _startPosX, _startPosY + _vehicleHeight - 50, _vehicleWidth - 10, _vehicleHeight - 80);
|
g.DrawRectangle(penBody, _startPosX, _startPosY + _vehicleHeight - 50, _vehicleWidth - 10, _vehicleHeight - 80);
|
||||||
Point[] upBodyPoints = { new Point(_startPosX, _startPosY + 60), new Point(_startPosX + 10, _startPosY + 30), new Point(_startPosX + 150, _startPosY + 30), new Point(_startPosX + 160, _startPosY + 60) };
|
Point[] upBodyPoints = { new Point(_startPosX, _startPosY + 60), new Point(_startPosX + 10, _startPosY + 30), new Point(_startPosX + 150, _startPosY + 30), new Point(_startPosX + 160, _startPosY + 60) };
|
||||||
g.DrawPolygon(penBody, upBodyPoints);
|
g.DrawPolygon(penBody, upBodyPoints);
|
||||||
//Roga
|
|
||||||
g.DrawLine(penBody, new Point(_startPosX + _vehicleWidth / 2, _startPosY + 30), new Point(_startPosX + _vehicleWidth / 2 + 10, _startPosY + 15));
|
|
||||||
g.DrawLine(penBody, new Point(_startPosX + _vehicleWidth / 2 + 10, _startPosY + 15), new Point(_startPosX + _vehicleWidth / 2, _startPosY));
|
|
||||||
//Door
|
//Door
|
||||||
g.DrawRectangle(penBody, _startPosX + _vehicleWidth / 2 - 15, _startPosY + 45, _vehicleWidth / 10, _vehicleHeight / 2 - 10);
|
g.DrawRectangle(penBody, _startPosX + _vehicleWidth / 2 - 15, _startPosY + 45, _vehicleWidth / 10, _vehicleHeight / 2 - 10);
|
||||||
g.FillRectangle(doorBrush, _startPosX + _vehicleWidth / 2 - 14, _startPosY + 46, _vehicleWidth / 10 - 1, _vehicleHeight / 2 - 12);
|
g.FillRectangle(doorBrush, _startPosX + _vehicleWidth / 2 - 14, _startPosY + 46, _vehicleWidth / 10 - 1, _vehicleHeight / 2 - 12);
|
||||||
@ -112,9 +132,6 @@ namespace ElectricLocomotive
|
|||||||
g.DrawEllipse(penWheel, xWheel, yWheel, 20, 20);
|
g.DrawEllipse(penWheel, xWheel, yWheel, 20, 20);
|
||||||
xWheel += 40;
|
xWheel += 40;
|
||||||
}
|
}
|
||||||
//battery
|
|
||||||
Point[] batteryPoints = { new Point(_startPosX + _vehicleWidth - 10,_startPosY + _vehicleHeight - 25), new Point(_startPosX + _vehicleWidth, _startPosY + _vehicleHeight - 20), new Point(_startPosX + _vehicleWidth, _startPosY + _vehicleHeight - 55), new Point(_startPosX + _vehicleWidth - 10, _startPosY + _vehicleHeight - 50) };
|
|
||||||
g.FillPolygon(batteryBrush, batteryPoints);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
29
lab1/DrawingObjectLocomotiv.cs
Normal file
29
lab1/DrawingObjectLocomotiv.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class DrawingObjectLocomotiv : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawingLocomotiv? _drawingLocomotiv = null;
|
||||||
|
|
||||||
|
public DrawingObjectLocomotiv(DrawingLocomotiv drawingLocomotiv)
|
||||||
|
{
|
||||||
|
_drawingLocomotiv = drawingLocomotiv;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawingLocomotiv == null || _drawingLocomotiv.EntityLocomotiv ==
|
||||||
|
null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawingLocomotiv.GetPosX,
|
||||||
|
_drawingLocomotiv.GetPosY, _drawingLocomotiv.GetWidth, _drawingLocomotiv.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawingLocomotiv?.EntityLocomotiv?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) =>
|
||||||
|
_drawingLocomotiv?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) =>
|
||||||
|
_drawingLocomotiv?.MoveTransport(direction);
|
||||||
|
}
|
12
lab1/EntityElectricLocomotiv.cs
Normal file
12
lab1/EntityElectricLocomotiv.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class EntityElectricLocomotiv : EntityLocomotiv
|
||||||
|
{
|
||||||
|
public Color BatteryColor { get; private set; }
|
||||||
|
public Color RogaColor { get; private set; }
|
||||||
|
public EntityElectricLocomotiv(int speed,double weight, Color batteryColor, Color rogaColor) : base(speed, weight)
|
||||||
|
{
|
||||||
|
BatteryColor = batteryColor;
|
||||||
|
RogaColor = rogaColor;
|
||||||
|
}
|
||||||
|
}
|
@ -15,7 +15,8 @@ namespace ElectricLocomotive
|
|||||||
public readonly Color ColorBody = Color.Black;
|
public readonly Color ColorBody = Color.Black;
|
||||||
public readonly Color ColorWindow = Color.Blue;
|
public readonly Color ColorWindow = Color.Blue;
|
||||||
public readonly Color ColorFillBody = Color.White;
|
public readonly Color ColorFillBody = Color.White;
|
||||||
public void Init(int speed,double weight)
|
|
||||||
|
public EntityLocomotiv(int speed,double weight)
|
||||||
{
|
{
|
||||||
Speed = speed;
|
Speed = speed;
|
||||||
Weight = weight;
|
Weight = weight;
|
||||||
|
12
lab1/IMoveableObject.cs
Normal file
12
lab1/IMoveableObject.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
68
lab1/MainForm.Designer.cs
generated
68
lab1/MainForm.Designer.cs
generated
@ -33,7 +33,10 @@
|
|||||||
moveDownButton = new Button();
|
moveDownButton = new Button();
|
||||||
moveLeftButton = new Button();
|
moveLeftButton = new Button();
|
||||||
moveUpButton = new Button();
|
moveUpButton = new Button();
|
||||||
paintObjectButton = new Button();
|
paintLocoButton = new Button();
|
||||||
|
paintElectricLocoButton = new Button();
|
||||||
|
movesBox = new ComboBox();
|
||||||
|
moveButton = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)locoBox).BeginInit();
|
((System.ComponentModel.ISupportInitialize)locoBox).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -56,7 +59,7 @@
|
|||||||
moveRightButton.TabIndex = 4;
|
moveRightButton.TabIndex = 4;
|
||||||
moveRightButton.Text = "Вправо";
|
moveRightButton.Text = "Вправо";
|
||||||
moveRightButton.UseVisualStyleBackColor = true;
|
moveRightButton.UseVisualStyleBackColor = true;
|
||||||
moveRightButton.Click += MoveButton_Click;
|
moveRightButton.Click += MoveSideButton_Click;
|
||||||
//
|
//
|
||||||
// moveDownButton
|
// moveDownButton
|
||||||
//
|
//
|
||||||
@ -67,7 +70,7 @@
|
|||||||
moveDownButton.TabIndex = 3;
|
moveDownButton.TabIndex = 3;
|
||||||
moveDownButton.Text = "Вниз";
|
moveDownButton.Text = "Вниз";
|
||||||
moveDownButton.UseVisualStyleBackColor = true;
|
moveDownButton.UseVisualStyleBackColor = true;
|
||||||
moveDownButton.Click += MoveButton_Click;
|
moveDownButton.Click += MoveSideButton_Click;
|
||||||
//
|
//
|
||||||
// moveLeftButton
|
// moveLeftButton
|
||||||
//
|
//
|
||||||
@ -78,7 +81,7 @@
|
|||||||
moveLeftButton.TabIndex = 2;
|
moveLeftButton.TabIndex = 2;
|
||||||
moveLeftButton.Text = "Влево";
|
moveLeftButton.Text = "Влево";
|
||||||
moveLeftButton.UseVisualStyleBackColor = true;
|
moveLeftButton.UseVisualStyleBackColor = true;
|
||||||
moveLeftButton.Click += MoveButton_Click;
|
moveLeftButton.Click += MoveSideButton_Click;
|
||||||
//
|
//
|
||||||
// moveUpButton
|
// moveUpButton
|
||||||
//
|
//
|
||||||
@ -89,28 +92,60 @@
|
|||||||
moveUpButton.TabIndex = 1;
|
moveUpButton.TabIndex = 1;
|
||||||
moveUpButton.Text = "Вверх";
|
moveUpButton.Text = "Вверх";
|
||||||
moveUpButton.UseVisualStyleBackColor = true;
|
moveUpButton.UseVisualStyleBackColor = true;
|
||||||
moveUpButton.Click += MoveButton_Click;
|
moveUpButton.Click += MoveSideButton_Click;
|
||||||
//
|
//
|
||||||
// paintObjectButton
|
// paintLocoButton
|
||||||
//
|
//
|
||||||
paintObjectButton.Location = new Point(36, 643);
|
paintLocoButton.Location = new Point(36, 643);
|
||||||
paintObjectButton.Name = "paintObjectButton";
|
paintLocoButton.Name = "paintLocoButton";
|
||||||
paintObjectButton.Size = new Size(161, 68);
|
paintLocoButton.Size = new Size(179, 68);
|
||||||
paintObjectButton.TabIndex = 0;
|
paintLocoButton.TabIndex = 0;
|
||||||
paintObjectButton.Text = "Нарисовать";
|
paintLocoButton.Text = "Нарисовать локомотив";
|
||||||
paintObjectButton.UseVisualStyleBackColor = true;
|
paintLocoButton.UseVisualStyleBackColor = true;
|
||||||
paintObjectButton.Click += PaintObjectButton_click;
|
paintLocoButton.Click += PaintLocoButton_click;
|
||||||
|
//
|
||||||
|
// paintElectricLocoButton
|
||||||
|
//
|
||||||
|
paintElectricLocoButton.Location = new Point(250, 647);
|
||||||
|
paintElectricLocoButton.Name = "paintElectricLocoButton";
|
||||||
|
paintElectricLocoButton.Size = new Size(189, 64);
|
||||||
|
paintElectricLocoButton.TabIndex = 5;
|
||||||
|
paintElectricLocoButton.Text = "Нарисовать электровоз";
|
||||||
|
paintElectricLocoButton.UseVisualStyleBackColor = true;
|
||||||
|
paintElectricLocoButton.Click += PaintElectricLocoButton_click;
|
||||||
|
//
|
||||||
|
// movesBox
|
||||||
|
//
|
||||||
|
movesBox.FormattingEnabled = true;
|
||||||
|
movesBox.Items.AddRange(new object[] { "Довести до края", "Довести до центра" });
|
||||||
|
movesBox.Location = new Point(1093, 12);
|
||||||
|
movesBox.Name = "movesBox";
|
||||||
|
movesBox.Size = new Size(151, 28);
|
||||||
|
movesBox.TabIndex = 6;
|
||||||
|
//
|
||||||
|
// moveButton
|
||||||
|
//
|
||||||
|
moveButton.Location = new Point(1093, 58);
|
||||||
|
moveButton.Name = "moveButton";
|
||||||
|
moveButton.Size = new Size(151, 29);
|
||||||
|
moveButton.TabIndex = 7;
|
||||||
|
moveButton.Text = "Шаг";
|
||||||
|
moveButton.UseVisualStyleBackColor = true;
|
||||||
|
moveButton.Click += MoveButton_Click;
|
||||||
//
|
//
|
||||||
// MainForm
|
// MainForm
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(1265, 731);
|
ClientSize = new Size(1265, 731);
|
||||||
|
Controls.Add(moveButton);
|
||||||
|
Controls.Add(movesBox);
|
||||||
|
Controls.Add(paintElectricLocoButton);
|
||||||
Controls.Add(moveRightButton);
|
Controls.Add(moveRightButton);
|
||||||
Controls.Add(moveDownButton);
|
Controls.Add(moveDownButton);
|
||||||
Controls.Add(moveLeftButton);
|
Controls.Add(moveLeftButton);
|
||||||
Controls.Add(moveUpButton);
|
Controls.Add(moveUpButton);
|
||||||
Controls.Add(paintObjectButton);
|
Controls.Add(paintLocoButton);
|
||||||
Controls.Add(locoBox);
|
Controls.Add(locoBox);
|
||||||
FormBorderStyle = FormBorderStyle.FixedSingle;
|
FormBorderStyle = FormBorderStyle.FixedSingle;
|
||||||
Name = "MainForm";
|
Name = "MainForm";
|
||||||
@ -122,11 +157,14 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
private Button paintObjectButton;
|
private Button paintLocoButton;
|
||||||
private Button moveRightButton;
|
private Button moveRightButton;
|
||||||
private Button moveDownButton;
|
private Button moveDownButton;
|
||||||
private Button moveLeftButton;
|
private Button moveLeftButton;
|
||||||
private Button moveUpButton;
|
private Button moveUpButton;
|
||||||
private PictureBox locoBox;
|
private PictureBox locoBox;
|
||||||
|
private Button paintElectricLocoButton;
|
||||||
|
private ComboBox movesBox;
|
||||||
|
private Button moveButton;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -5,6 +5,7 @@ namespace ElectricLocomotive
|
|||||||
public partial class MainForm : Form
|
public partial class MainForm : Form
|
||||||
{
|
{
|
||||||
private DrawingLocomotiv? _drawingLocomotiv;
|
private DrawingLocomotiv? _drawingLocomotiv;
|
||||||
|
private AbstractStrategy _abstractStrategy;
|
||||||
public MainForm()
|
public MainForm()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
@ -18,16 +19,23 @@ namespace ElectricLocomotive
|
|||||||
_drawingLocomotiv.DrawLoco(g);
|
_drawingLocomotiv.DrawLoco(g);
|
||||||
locoBox.Image = bmp;
|
locoBox.Image = bmp;
|
||||||
}
|
}
|
||||||
private void PaintObjectButton_click(object sender, EventArgs e)
|
private void PaintLocoButton_click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new();
|
||||||
_drawingLocomotiv = new DrawingLocomotiv();
|
_drawingLocomotiv = new DrawingLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height);
|
||||||
_drawingLocomotiv.Init(random.Next(100, 300),random.Next(1000,3000),locoBox.Width,locoBox.Height);
|
|
||||||
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void MoveButton_Click(object sender, EventArgs e)
|
private void PaintElectricLocoButton_click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingLocomotiv = new DrawingElectricLocomotiv(random.Next(100, 300), random.Next(1000, 3000), locoBox.Width, locoBox.Height);
|
||||||
|
_drawingLocomotiv.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MoveSideButton_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawingLocomotiv == null) return;
|
if (_drawingLocomotiv == null) return;
|
||||||
|
|
||||||
@ -51,5 +59,40 @@ namespace ElectricLocomotive
|
|||||||
}
|
}
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void MoveButton_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingLocomotiv == null)
|
||||||
|
return;
|
||||||
|
if (movesBox.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = movesBox.SelectedIndex
|
||||||
|
switch
|
||||||
|
{
|
||||||
|
0 => new MoveToEdge(),
|
||||||
|
1 => new MoveToCenter(),
|
||||||
|
_ => null,
|
||||||
|
} ;
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new
|
||||||
|
DrawingObjectLocomotiv(_drawingLocomotiv), locoBox.Width,
|
||||||
|
locoBox.Height);
|
||||||
|
movesBox.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
movesBox.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
50
lab1/MoveToCenter.cs
Normal file
50
lab1/MoveToCenter.cs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
lab1/MoveToEdge.cs
Normal file
39
lab1/MoveToEdge.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class MoveToEdge: AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder < FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.RightBorder - (FieldWidth-1);
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX < 0)
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.DownBorder - (FieldHeight-1);
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY < 0)
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
29
lab1/ObjectParameters.cs
Normal file
29
lab1/ObjectParameters.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
8
lab1/Status.cs
Normal file
8
lab1/Status.cs
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
namespace ElectricLocomotive;
|
||||||
|
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit = 1,
|
||||||
|
InProgress = 2,
|
||||||
|
Finish = 3
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user