Lab2 #3
1
.gitignore
vendored
1
.gitignore
vendored
@ -398,3 +398,4 @@ FodyWeavers.xsd
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
/WarmlyShip/WarmlyShip/Properties
|
||||
|
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.1.32414.318
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WarmlyShip", "WarmlyShip\WarmlyShip.csproj", "{007C3F82-87B9-4701-BE6F-6598A4B1AE7E}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WarmlyShip", "WarmlyShip\WarmlyShip.csproj", "{007C3F82-87B9-4701-BE6F-6598A4B1AE7E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
145
WarmlyShip/WarmlyShip/AbstractMap.cs
Normal file
145
WarmlyShip/WarmlyShip/AbstractMap.cs
Normal file
@ -0,0 +1,145 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal abstract class AbstractMap
|
||||
{
|
||||
private IDrawningObject _drawningObject = null;
|
||||
protected int[,] _map = null;
|
||||
protected int _width;
|
||||
protected int _height;
|
||||
protected float _size_x;
|
||||
protected float _size_y;
|
||||
protected readonly Random _random = new();
|
||||
protected readonly int _freeRoad = 0;
|
||||
protected readonly int _barrier = 1;
|
||||
|
||||
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
|
||||
{
|
||||
_width = width;
|
||||
_height = height;
|
||||
_drawningObject = drawningObject;
|
||||
GenerateMap();
|
||||
while (!SetObjectOnMap())
|
||||
{
|
||||
GenerateMap();
|
||||
}
|
||||
return DrawMapWithObject();
|
||||
}
|
||||
public bool CheckAround(float Left, float Right, float Top, float Bottom)
|
||||
{
|
||||
int startX = (int)(Left / _size_x);
|
||||
int startY = (int)(Right / _size_y);
|
||||
int endX = (int)(Top / _size_x);
|
||||
int endY = (int)(Bottom / _size_y);
|
||||
|
||||
for (int i = startX; i <= endX; i++)
|
||||
{
|
||||
for (int j = startY; j <= endY; j++)
|
||||
{
|
||||
if (_map[i, j] == _barrier)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
_drawningObject.MoveObject(direction);
|
||||
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
|
||||
|
||||
if (CheckAround(Left, Right, Top, Bottom))
|
||||
{
|
||||
_drawningObject.MoveObject(MoveObjectBack(direction));
|
||||
}
|
||||
return DrawMapWithObject();
|
||||
|
||||
}
|
||||
private Direction MoveObjectBack(Direction direction)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case Direction.Up:
|
||||
return Direction.Down;
|
||||
case Direction.Down:
|
||||
return Direction.Up;
|
||||
case Direction.Left:
|
||||
return Direction.Right;
|
||||
case Direction.Right:
|
||||
return Direction.Left;
|
||||
}
|
||||
return Direction.None;
|
||||
}
|
||||
private bool SetObjectOnMap()
|
||||
{
|
||||
if (_drawningObject == null || _map == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
int x = _random.Next(0, 10);
|
||||
int y = _random.Next(0, 10);
|
||||
_drawningObject.SetObject(x, y, _width, _height);
|
||||
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
|
||||
if (!CheckAround(Left, Right, Top, Bottom)) return true;
|
||||
float startX = Left;
|
||||
float startY = Right;
|
||||
float lengthX = Top - Left;
|
||||
float lengthY = Bottom - Right;
|
||||
while (CheckAround(startX, startY, startX + lengthX, startY + lengthY))
|
||||
{
|
||||
bool result;
|
||||
do
|
||||
{
|
||||
result = CheckAround(startX, startY, startX + lengthX, startY + lengthY);
|
||||
if (!result)
|
||||
{
|
||||
_drawningObject.SetObject((int)startX, (int)startY, _width, _height);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
startX += _size_x;
|
||||
}
|
||||
} while (result);
|
||||
startX = x;
|
||||
startY += _size_y;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
private Bitmap DrawMapWithObject()
|
||||
{
|
||||
Bitmap bmp = new(_width, _height);
|
||||
if (_drawningObject == null || _map == null)
|
||||
{
|
||||
return bmp;
|
||||
}
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
if (_map[i, j] == _freeRoad)
|
||||
{
|
||||
DrawRoadPart(gr, i, j);
|
||||
}
|
||||
else if (_map[i, j] == _barrier)
|
||||
{
|
||||
DrawBarrierPart(gr, i, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
_drawningObject.DrawningObject(gr);
|
||||
return bmp;
|
||||
}
|
||||
|
||||
protected abstract void GenerateMap();
|
||||
protected abstract void DrawRoadPart(Graphics g, int i, int j);
|
||||
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ namespace WarmlyShip
|
||||
{
|
||||
internal enum Direction
|
||||
{
|
||||
None = 0,
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
|
40
WarmlyShip/WarmlyShip/DrawningObjectShip.cs
Normal file
40
WarmlyShip/WarmlyShip/DrawningObjectShip.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class DrawningObjectShip : IDrawningObject
|
||||
{
|
||||
private DrawningShip _ship = null;
|
||||
|
||||
public DrawningObjectShip(DrawningShip ship)
|
||||
{
|
||||
_ship = ship;
|
||||
}
|
||||
|
||||
public float Step => _ship?.Ship?.Step ?? 0;
|
||||
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return _ship?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_ship?.MoveTransport(direction);
|
||||
}
|
||||
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_ship.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
void IDrawningObject.DrawningObject(Graphics g)
|
||||
{
|
||||
_ship.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
195
WarmlyShip/WarmlyShip/DrawningShip.cs
Normal file
195
WarmlyShip/WarmlyShip/DrawningShip.cs
Normal file
@ -0,0 +1,195 @@
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class DrawningShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityShip Ship { get; protected set; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки коробля
|
||||
/// </summary>
|
||||
protected float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки коробля
|
||||
/// </summary>
|
||||
protected float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureWidth = null;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureHeight = null;
|
||||
/// <summary>
|
||||
/// Ширина отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipWidth = 170;
|
||||
/// <summary>
|
||||
/// Высота отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipHeight = 65;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес корабля</param>
|
||||
/// <param name="bodyColor">Цвет корабля</param>
|
||||
public DrawningShip(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Ship = new EntityShip(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес коробля</param>
|
||||
/// <param name="bodyColor">Цвет основной части</param>
|
||||
/// <param name="shipWidth">Ширина отрисовки корабля</param>
|
||||
/// <param name="shipHeight">Высота отрисовки корабля</param>
|
||||
|
||||
protected DrawningShip(int speed, float weight, Color bodyColor, int shipWidth, int shipHeight) :
|
||||
this(speed, weight, bodyColor)
|
||||
{
|
||||
_shipWidth = shipWidth;
|
||||
_shipHeight = shipHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции коробля
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
///
|
||||
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
{
|
||||
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
|
||||
{
|
||||
_pictureHeight = null;
|
||||
_pictureWidth = null;
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += Ship.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
||||
|
||||
if (_startPosX - Ship.Step > 0)
|
||||
{
|
||||
_startPosX -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
|
||||
if (_startPosY - Ship.Step > 0)
|
||||
{
|
||||
_startPosY -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += Ship.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовка корабля
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
///заполнение коробля
|
||||
PointF[] P =
|
||||
{
|
||||
new Point((int)(_startPosX),(int) _startPosY + 35),
|
||||
new Point((int)_startPosX + 170, (int)_startPosY + 35),
|
||||
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
|
||||
new Point((int) _startPosX + 50, (int) _startPosY + 65),
|
||||
new Point((int) _startPosX, (int) _startPosY + 35),
|
||||
|
||||
};
|
||||
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
|
||||
g.FillPolygon(br, P);
|
||||
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
g.FillRectangle(brBlue, _startPosX + 50, _startPosY + 1, 100, 34);
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
///границы коробля
|
||||
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 1, 100, 34);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
}
|
||||
if (_startPosX + _shipWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _shipWidth;
|
||||
}
|
||||
if (_startPosY + _shipHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _shipHeight;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY + _shipHeight);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,171 +1,56 @@
|
||||
namespace WarmlyShip
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class DrawningWarmlyShip
|
||||
internal class DrawningWarmlyShip : DrawningShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityWarmlyShip Ship { get; private set; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки коробля
|
||||
/// </summary>
|
||||
private float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки коробля
|
||||
/// </summary>
|
||||
private float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureWidth = null;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureHeight = null;
|
||||
/// <summary>
|
||||
/// Ширина отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipWidth = 170;
|
||||
/// <summary>
|
||||
/// Высота отрисовки коробля
|
||||
/// </summary>
|
||||
private readonly int _shipHeight = 65;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес коробля</param>
|
||||
/// <param name="bodyColor">Цвет основной части</param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
/// <param name="bodyColor">Цвет коробля</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="pipes">Признак наличия труб</param>
|
||||
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
|
||||
public DrawningWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
|
||||
base(speed, weight, bodyColor, 170, 95)
|
||||
{
|
||||
Ship = new EntityWarmlyShip();
|
||||
Ship.Init(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции коробля
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
{
|
||||
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
|
||||
{
|
||||
_pictureHeight = null;
|
||||
_pictureWidth = null;
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
Ship = new EntityWarmlyShip(speed, weight, bodyColor, dopColor, pipes, fuelCompartment);
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
if (Ship is not EntityWarmlyShip warmlyShip)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += Ship.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
||||
|
||||
if (_startPosX - Ship.Step > 0)
|
||||
{
|
||||
_startPosX -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
|
||||
if (_startPosY - Ship.Step > 0)
|
||||
{
|
||||
_startPosY -= Ship.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += Ship.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовка корабля
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//заполнение коробля
|
||||
|
||||
PointF[] P =
|
||||
{
|
||||
new Point((int)(_startPosX),(int) _startPosY + 35),
|
||||
new Point((int)_startPosX + 170, (int)_startPosY + 35),
|
||||
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
|
||||
new Point((int) _startPosX + 50, (int) _startPosY + 65),
|
||||
new Point((int) _startPosX, (int) _startPosY + 35),
|
||||
|
||||
};
|
||||
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
|
||||
g.FillPolygon(br, P);
|
||||
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 1, 70, 34);
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
//границы коробля
|
||||
g.DrawRectangle(pen, _startPosX + 70, _startPosY + 1 , 70, 34);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
|
||||
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
|
||||
}
|
||||
Brush dopBrush = new SolidBrush(warmlyShip.DopColor);
|
||||
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
|
||||
if (warmlyShip.Pipes)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 10, 20, 26);
|
||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 10, 20, 26);
|
||||
g.FillRectangle(dopBrush, _startPosX + 90, _startPosY + 5, 20, 31);
|
||||
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 5, 20, 31);
|
||||
g.FillRectangle(dopBrush, _startPosX + 120, _startPosY + 1, 20, 35);
|
||||
g.DrawRectangle(pen, _startPosX + 120, _startPosY + 1, 20, 35);
|
||||
|
||||
}
|
||||
if (_startPosX + _shipWidth > _pictureWidth)
|
||||
|
||||
_startPosY += 30;
|
||||
base.DrawTransport(g);
|
||||
_startPosY -= 30;
|
||||
|
||||
if (warmlyShip.FuelCompartment)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _shipWidth;
|
||||
}
|
||||
if (_startPosY + _shipHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _shipHeight;
|
||||
g.FillRectangle(dopBrush, _startPosX + 135, _startPosY + 70, 10, 5);
|
||||
g.DrawRectangle(pen, _startPosX + 135, _startPosY + 70, 10, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
42
WarmlyShip/WarmlyShip/EntityShip.cs
Normal file
42
WarmlyShip/WarmlyShip/EntityShip.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class EntityShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет коробля
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения коробля
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса коробля
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public EntityShip(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -6,37 +6,35 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class EntityWarmlyShip
|
||||
internal class EntityWarmlyShip : EntityShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// Признак наличия труб
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
public bool Pipes { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет кузова
|
||||
/// Признак наличия топливного отсека
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
public bool FuelCompartment { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес коробля</param>
|
||||
/// <param name="bodyColor">Цвет коробля</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="pipes">Признак наличия труб</param>
|
||||
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
|
||||
public EntityWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
DopColor = dopColor;
|
||||
Pipes = pipes;
|
||||
FuelCompartment = fuelCompartment;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
213
WarmlyShip/WarmlyShip/FormMap.Designer.cs
generated
Normal file
213
WarmlyShip/WarmlyShip/FormMap.Designer.cs
generated
Normal file
@ -0,0 +1,213 @@
|
||||
namespace WarmlyShip
|
||||
{
|
||||
partial class FormMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxShip = new System.Windows.Forms.PictureBox();
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.ButtonCreateModif = new System.Windows.Forms.Button();
|
||||
this.ComboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxShip
|
||||
//
|
||||
this.pictureBoxShip.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxShip.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxShip.Name = "pictureBoxShip";
|
||||
this.pictureBoxShip.Size = new System.Drawing.Size(800, 424);
|
||||
this.pictureBoxShip.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxShip.TabIndex = 0;
|
||||
this.pictureBoxShip.TabStop = false;
|
||||
//
|
||||
// statusStrip1
|
||||
//
|
||||
this.statusStrip1.ImageScalingSize = new System.Drawing.Size(20, 20);
|
||||
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelSpeed,
|
||||
this.toolStripStatusLabelWeight,
|
||||
this.toolStripStatusLabelBodyColor});
|
||||
this.statusStrip1.Location = new System.Drawing.Point(0, 424);
|
||||
this.statusStrip1.Name = "statusStrip1";
|
||||
this.statusStrip1.Size = new System.Drawing.Size(800, 26);
|
||||
this.statusStrip1.TabIndex = 1;
|
||||
this.statusStrip1.Text = "statusStrip1";
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
//
|
||||
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(80, 20);
|
||||
this.toolStripStatusLabelSpeed.Text = "Скорость: ";
|
||||
//
|
||||
// toolStripStatusLabelWeight
|
||||
//
|
||||
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(40, 20);
|
||||
this.toolStripStatusLabelWeight.Text = "Вес: ";
|
||||
//
|
||||
// toolStripStatusLabelBodyColor
|
||||
//
|
||||
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(49, 20);
|
||||
this.toolStripStatusLabelBodyColor.Text = "Цвет: ";
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(12, 367);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(94, 29);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(701, 367);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 3;
|
||||
this.buttonDown.Text = " ";
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(701, 331);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 4;
|
||||
this.buttonUp.Text = " ";
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(737, 367);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 5;
|
||||
this.buttonRight.Text = " ";
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(665, 368);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 6;
|
||||
this.buttonLeft.Text = " ";
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonCreateModif
|
||||
//
|
||||
this.ButtonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateModif.Location = new System.Drawing.Point(126, 367);
|
||||
this.ButtonCreateModif.Name = "ButtonCreateModif";
|
||||
this.ButtonCreateModif.Size = new System.Drawing.Size(120, 29);
|
||||
this.ButtonCreateModif.TabIndex = 7;
|
||||
this.ButtonCreateModif.Text = "Модификация";
|
||||
this.ButtonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// ComboBoxSelectorMap
|
||||
//
|
||||
this.ComboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.ComboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Океан"});
|
||||
this.ComboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
|
||||
this.ComboBoxSelectorMap.Name = "ComboBoxSelectorMap";
|
||||
this.ComboBoxSelectorMap.Size = new System.Drawing.Size(182, 28);
|
||||
this.ComboBoxSelectorMap.TabIndex = 8;
|
||||
this.ComboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// FormMap
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.ComboBoxSelectorMap);
|
||||
this.Controls.Add(this.ButtonCreateModif);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxShip);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Name = "FormMap";
|
||||
this.Text = "Карта";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).EndInit();
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxShip;
|
||||
private StatusStrip statusStrip1;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||
private Button buttonCreate;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button ButtonCreateModif;
|
||||
private ComboBox ComboBoxSelectorMap;
|
||||
}
|
||||
}
|
93
WarmlyShip/WarmlyShip/FormMap.cs
Normal file
93
WarmlyShip/WarmlyShip/FormMap.cs
Normal file
@ -0,0 +1,93 @@
|
||||
namespace WarmlyShip
|
||||
{
|
||||
public partial class FormMap : Form
|
||||
{
|
||||
private AbstractMap _abstractMap;
|
||||
|
||||
public FormMap()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractMap = new SimpleMap();
|
||||
}
|
||||
/// <summary>
|
||||
/// Çàïîëíåíèå èíôîðìàöèè ïî îáúåêòó
|
||||
/// </summary>
|
||||
/// <param name="ship"></param>
|
||||
private void SetData(DrawningShip ship)
|
||||
{
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {ship.Ship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {ship.Ship.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {ship.Ship.BodyColor.Name}";
|
||||
pictureBoxShip.Image = _abstractMap.CreateMap(pictureBoxShip.Width, pictureBoxShip.Height,
|
||||
new DrawningObjectShip(ship));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
var ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
SetData(ship);
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//ïîëó÷àåì èìÿ êíîïêè
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBoxShip.Image = _abstractMap?.MoveObject(dir);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
var ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData(ship);
|
||||
}
|
||||
/// <summary>
|
||||
/// Ñìåíà êàðòû
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (ComboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Ïðîñòàÿ êàðòà":
|
||||
_abstractMap = new SimpleMap();
|
||||
break;
|
||||
|
||||
case "Îêåàí":
|
||||
_abstractMap = new OceanMap();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
63
WarmlyShip/WarmlyShip/FormMap.resx
Normal file
63
WarmlyShip/WarmlyShip/FormMap.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
14
WarmlyShip/WarmlyShip/FormShip.Designer.cs
generated
14
WarmlyShip/WarmlyShip/FormShip.Designer.cs
generated
@ -38,6 +38,7 @@
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.ButtonCreateModif = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
@ -146,11 +147,23 @@
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// ButtonCreateModif
|
||||
//
|
||||
this.ButtonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.ButtonCreateModif.Location = new System.Drawing.Point(124, 369);
|
||||
this.ButtonCreateModif.Name = "ButtonCreateModif";
|
||||
this.ButtonCreateModif.Size = new System.Drawing.Size(120, 29);
|
||||
this.ButtonCreateModif.TabIndex = 7;
|
||||
this.ButtonCreateModif.Text = "Модификация";
|
||||
this.ButtonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.ButtonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// FormShip
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.ButtonCreateModif);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
@ -180,5 +193,6 @@
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button ButtonCreateModif;
|
||||
}
|
||||
}
|
@ -2,11 +2,22 @@ namespace WarmlyShip
|
||||
{
|
||||
public partial class FormShip : Form
|
||||
{
|
||||
private DrawningWarmlyShip _ship;
|
||||
private DrawningShip _ship;
|
||||
public FormShip()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä óñòàíîâêè äàííûõ
|
||||
/// </summary>
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
@ -22,12 +33,9 @@ namespace WarmlyShip
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship = new DrawningWarmlyShip();
|
||||
_ship.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
@ -52,5 +60,21 @@ namespace WarmlyShip
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
40
WarmlyShip/WarmlyShip/IDrawningObject.cs
Normal file
40
WarmlyShip/WarmlyShip/IDrawningObject.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns></returns>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawningObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
}
|
||||
}
|
54
WarmlyShip/WarmlyShip/OceanMap.cs
Normal file
54
WarmlyShip/WarmlyShip/OceanMap.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class OceanMap : AbstractMap
|
||||
{
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Gray);
|
||||
|
||||
private readonly Brush roadColor = new SolidBrush(Color.DeepSkyBlue);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 15)
|
||||
{
|
||||
int x = _random.Next(0, 95);
|
||||
int y = _random.Next(0, 95);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y + 1] = _barrier;
|
||||
_map[x, y + 2] = _barrier;
|
||||
_map[x + 1, y + 1] = _barrier;
|
||||
_map[x + 2, y + 1] = _barrier;
|
||||
_map[x + 1, y] = _barrier;
|
||||
_map[x + 2, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace WarmlyShip
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormShip());
|
||||
Application.Run(new FormMap());
|
||||
}
|
||||
}
|
||||
}
|
53
WarmlyShip/WarmlyShip/SimpleMap.cs
Normal file
53
WarmlyShip/WarmlyShip/SimpleMap.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 25)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="FormMap.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
|
Loading…
Reference in New Issue
Block a user