Lab2 #3

Closed
just_valery__ wants to merge 8 commits from Lab2 into Lab1
19 changed files with 1042 additions and 178 deletions

1
.gitignore vendored
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@ -398,3 +398,4 @@ FodyWeavers.xsd
# JetBrains Rider
*.sln.iml
/WarmlyShip/WarmlyShip/Properties

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.1.32414.318
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WarmlyShip", "WarmlyShip\WarmlyShip.csproj", "{007C3F82-87B9-4701-BE6F-6598A4B1AE7E}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WarmlyShip", "WarmlyShip\WarmlyShip.csproj", "{007C3F82-87B9-4701-BE6F-6598A4B1AE7E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal abstract class AbstractMap
{
private IDrawningObject _drawningObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
{
_width = width;
_height = height;
_drawningObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public bool CheckAround(float Left, float Right, float Top, float Bottom)
{
int startX = (int)(Left / _size_x);
int startY = (int)(Right / _size_y);
int endX = (int)(Top / _size_x);
int endY = (int)(Bottom / _size_y);
for (int i = startX; i <= endX; i++)
{
for (int j = startY; j <= endY; j++)
{
if (_map[i, j] == _barrier)
{
return true;
}
}
}
return false;
}
public Bitmap MoveObject(Direction direction)
{
_drawningObject.MoveObject(direction);
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
if (CheckAround(Left, Right, Top, Bottom))
{
_drawningObject.MoveObject(MoveObjectBack(direction));
}
return DrawMapWithObject();
}
private Direction MoveObjectBack(Direction direction)
{
switch (direction)
{
case Direction.Up:
return Direction.Down;
case Direction.Down:
return Direction.Up;
case Direction.Left:
return Direction.Right;
case Direction.Right:
return Direction.Left;
}
return Direction.None;
}
private bool SetObjectOnMap()
{
if (_drawningObject == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawningObject.SetObject(x, y, _width, _height);
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
if (!CheckAround(Left, Right, Top, Bottom)) return true;
float startX = Left;
float startY = Right;
float lengthX = Top - Left;
float lengthY = Bottom - Right;
while (CheckAround(startX, startY, startX + lengthX, startY + lengthY))
{
bool result;
do
{
result = CheckAround(startX, startY, startX + lengthX, startY + lengthY);
if (!result)
{
_drawningObject.SetObject((int)startX, (int)startY, _width, _height);
return true;
}
else
{
startX += _size_x;
}
} while (result);
startX = x;
startY += _size_y;
}
return false;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawningObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawningObject.DrawningObject(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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@ -8,6 +8,7 @@ namespace WarmlyShip
{
internal enum Direction
{
None = 0,
Up = 1,
Down = 2,
Left = 3,

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class DrawningObjectShip : IDrawningObject
{
private DrawningShip _ship = null;
public DrawningObjectShip(DrawningShip ship)
{
_ship = ship;
}
public float Step => _ship?.Ship?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _ship?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_ship?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_ship.SetPosition(x, y, width, height);
}
void IDrawningObject.DrawningObject(Graphics g)
{
_ship.DrawTransport(g);
}
}
}

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@ -0,0 +1,195 @@
namespace WarmlyShip
{
internal class DrawningShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityShip Ship { get; protected set; }
/// <summary>
/// Левая координата отрисовки коробля
/// </summary>
protected float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки коробля
/// </summary>
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки коробля
/// </summary>
private readonly int _shipWidth = 170;
/// <summary>
/// Высота отрисовки коробля
/// </summary>
private readonly int _shipHeight = 65;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес корабля</param>
/// <param name="bodyColor">Цвет корабля</param>
public DrawningShip(int speed, float weight, Color bodyColor)
{
Ship = new EntityShip(speed, weight, bodyColor);
}
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес коробля</param>
/// <param name="bodyColor">Цвет основной части</param>
/// <param name="shipWidth">Ширина отрисовки корабля</param>
/// <param name="shipHeight">Высота отрисовки корабля</param>
protected DrawningShip(int speed, float weight, Color bodyColor, int shipWidth, int shipHeight) :
this(speed, weight, bodyColor)
{
_shipWidth = shipWidth;
_shipHeight = shipHeight;
}
/// <summary>
/// Установка позиции коробля
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
///
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
{
_pictureHeight = null;
_pictureWidth = null;
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
/// <summary>
/// Изменение направления пермещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
{
_startPosX += Ship.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - Ship.Step > 0)
{
_startPosX -= Ship.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - Ship.Step > 0)
{
_startPosY -= Ship.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
{
_startPosY += Ship.Step;
}
break;
}
}
/// <summary>
/// Отрисовка корабля
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
///заполнение коробля
PointF[] P =
{
new Point((int)(_startPosX),(int) _startPosY + 35),
new Point((int)_startPosX + 170, (int)_startPosY + 35),
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
new Point((int) _startPosX + 50, (int) _startPosY + 65),
new Point((int) _startPosX, (int) _startPosY + 35),
};
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
g.FillPolygon(br, P);
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX + 50, _startPosY + 1, 100, 34);
Pen pen = new(Color.Black);
///границы коробля
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 1, 100, 34);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
}
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _shipWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _shipWidth;
}
if (_startPosY + _shipHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _shipHeight;
}
}
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY + _shipHeight);
}
}
}

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@ -1,171 +1,56 @@
namespace WarmlyShip
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class DrawningWarmlyShip
internal class DrawningWarmlyShip : DrawningShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityWarmlyShip Ship { get; private set; }
/// <summary>
/// Левая координата отрисовки коробля
/// </summary>
private float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки коробля
/// </summary>
private float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки коробля
/// </summary>
private readonly int _shipWidth = 170;
/// <summary>
/// Высота отрисовки коробля
/// </summary>
private readonly int _shipHeight = 65;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес коробля</param>
/// <param name="bodyColor">Цвет основной части</param>
public void Init(int speed, float weight, Color bodyColor)
/// <param name="bodyColor">Цвет коробля</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="pipes">Признак наличия труб</param>
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
public DrawningWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
base(speed, weight, bodyColor, 170, 95)
{
Ship = new EntityWarmlyShip();
Ship.Init(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции коробля
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
{
_pictureHeight = null;
_pictureWidth = null;
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
Ship = new EntityWarmlyShip(speed, weight, bodyColor, dopColor, pipes, fuelCompartment);
}
/// <summary>
/// Изменение направления пермещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
public override void DrawTransport(Graphics g)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
if (Ship is not EntityWarmlyShip warmlyShip)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
{
_startPosX += Ship.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - Ship.Step > 0)
{
_startPosX -= Ship.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - Ship.Step > 0)
{
_startPosY -= Ship.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
{
_startPosY += Ship.Step;
}
break;
}
}
/// <summary>
/// Отрисовка корабля
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
//заполнение коробля
PointF[] P =
{
new Point((int)(_startPosX),(int) _startPosY + 35),
new Point((int)_startPosX + 170, (int)_startPosY + 35),
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
new Point((int) _startPosX + 50, (int) _startPosY + 65),
new Point((int) _startPosX, (int) _startPosY + 35),
};
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
g.FillPolygon(br, P);
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 1, 70, 34);
Pen pen = new(Color.Black);
//границы коробля
g.DrawRectangle(pen, _startPosX + 70, _startPosY + 1 , 70, 34);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
}
Brush dopBrush = new SolidBrush(warmlyShip.DopColor);
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
if (warmlyShip.Pipes)
{
_pictureWidth = null;
_pictureHeight = null;
return;
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 10, 20, 26);
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 10, 20, 26);
g.FillRectangle(dopBrush, _startPosX + 90, _startPosY + 5, 20, 31);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 5, 20, 31);
g.FillRectangle(dopBrush, _startPosX + 120, _startPosY + 1, 20, 35);
g.DrawRectangle(pen, _startPosX + 120, _startPosY + 1, 20, 35);
}
if (_startPosX + _shipWidth > _pictureWidth)
_startPosY += 30;
base.DrawTransport(g);
_startPosY -= 30;
if (warmlyShip.FuelCompartment)
{
_startPosX = _pictureWidth.Value - _shipWidth;
}
if (_startPosY + _shipHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _shipHeight;
g.FillRectangle(dopBrush, _startPosX + 135, _startPosY + 70, 10, 5);
g.DrawRectangle(pen, _startPosX + 135, _startPosY + 70, 10, 5);
}
}
}

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@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class EntityShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public float Weight { get; private set; }
/// <summary>
/// Цвет коробля
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения коробля
/// </summary>
public float Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса коробля
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <returns></returns>
public EntityShip(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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@ -6,37 +6,35 @@ using System.Threading.Tasks;
namespace WarmlyShip
{
internal class EntityWarmlyShip
internal class EntityWarmlyShip : EntityShip
{
/// <summary>
/// Скорость
/// Дополнительный цвет
/// </summary>
public int Speed { get; private set; }
public Color DopColor { get; private set; }
/// <summary>
/// Вес
/// Признак наличия труб
/// </summary>
public float Weight { get; private set; }
public bool Pipes { get; private set; }
/// <summary>
/// Цвет кузова
/// Признак наличия топливного отсека
/// </summary>
public Color BodyColor { get; private set; }
public bool FuelCompartment { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// Инициализация свойств
/// </summary>
public float Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса автомобиля
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <returns></returns>
public void Init(int speed, float weight, Color bodyColor)
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес коробля</param>
/// <param name="bodyColor">Цвет коробля</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="pipes">Признак наличия труб</param>
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
public EntityWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
base(speed, weight, bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
DopColor = dopColor;
Pipes = pipes;
FuelCompartment = fuelCompartment;
}
}
}

213
WarmlyShip/WarmlyShip/FormMap.Designer.cs generated Normal file
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@ -0,0 +1,213 @@
namespace WarmlyShip
{
partial class FormMap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxShip = new System.Windows.Forms.PictureBox();
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.ButtonCreateModif = new System.Windows.Forms.Button();
this.ComboBoxSelectorMap = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxShip
//
this.pictureBoxShip.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxShip.Location = new System.Drawing.Point(0, 0);
this.pictureBoxShip.Name = "pictureBoxShip";
this.pictureBoxShip.Size = new System.Drawing.Size(800, 424);
this.pictureBoxShip.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxShip.TabIndex = 0;
this.pictureBoxShip.TabStop = false;
//
// statusStrip1
//
this.statusStrip1.ImageScalingSize = new System.Drawing.Size(20, 20);
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 424);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(800, 26);
this.statusStrip1.TabIndex = 1;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(80, 20);
this.toolStripStatusLabelSpeed.Text = "Скорость: ";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(40, 20);
this.toolStripStatusLabelWeight.Text = "Вес: ";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(49, 20);
this.toolStripStatusLabelBodyColor.Text = "Цвет: ";
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 367);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(94, 29);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(701, 367);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 3;
this.buttonDown.Text = " ";
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(701, 331);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 4;
this.buttonUp.Text = " ";
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(737, 367);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 5;
this.buttonRight.Text = " ";
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(665, 368);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 6;
this.buttonLeft.Text = " ";
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// ButtonCreateModif
//
this.ButtonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateModif.Location = new System.Drawing.Point(126, 367);
this.ButtonCreateModif.Name = "ButtonCreateModif";
this.ButtonCreateModif.Size = new System.Drawing.Size(120, 29);
this.ButtonCreateModif.TabIndex = 7;
this.ButtonCreateModif.Text = "Модификация";
this.ButtonCreateModif.UseVisualStyleBackColor = true;
this.ButtonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// ComboBoxSelectorMap
//
this.ComboBoxSelectorMap.FormattingEnabled = true;
this.ComboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Океан"});
this.ComboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
this.ComboBoxSelectorMap.Name = "ComboBoxSelectorMap";
this.ComboBoxSelectorMap.Size = new System.Drawing.Size(182, 28);
this.ComboBoxSelectorMap.TabIndex = 8;
this.ComboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// FormMap
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.ComboBoxSelectorMap);
this.Controls.Add(this.ButtonCreateModif);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxShip);
this.Controls.Add(this.statusStrip1);
this.Name = "FormMap";
this.Text = "Карта";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).EndInit();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxShip;
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private Button buttonCreate;
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button ButtonCreateModif;
private ComboBox ComboBoxSelectorMap;
}
}

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@ -0,0 +1,93 @@
namespace WarmlyShip
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
/// <summary>
/// Çàïîëíåíèå èíôîðìàöèè ïî îáúåêòó
/// </summary>
/// <param name="ship"></param>
private void SetData(DrawningShip ship)
{
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {ship.Ship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {ship.Ship.BodyColor.Name}";
pictureBoxShip.Image = _abstractMap.CreateMap(pictureBoxShip.Width, pictureBoxShip.Height,
new DrawningObjectShip(ship));
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
var ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(ship);
}
private void ButtonMove_Click(object sender, EventArgs e)
{
//ïîëó÷àåì èìÿ êíîïêè
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBoxShip.Image = _abstractMap?.MoveObject(dir);
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
var ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(ship);
}
/// <summary>
/// Ñìåíà êàðòû
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
switch (ComboBoxSelectorMap.Text)
{
case "Ïðîñòàÿ êàðòà":
_abstractMap = new SimpleMap();
break;
case "Îêåàí":
_abstractMap = new OceanMap();
break;
}
}
}
}

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@ -0,0 +1,63 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@ -38,6 +38,7 @@
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.ButtonCreateModif = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
@ -146,11 +147,23 @@
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// ButtonCreateModif
//
this.ButtonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateModif.Location = new System.Drawing.Point(124, 369);
this.ButtonCreateModif.Name = "ButtonCreateModif";
this.ButtonCreateModif.Size = new System.Drawing.Size(120, 29);
this.ButtonCreateModif.TabIndex = 7;
this.ButtonCreateModif.Text = "Модификация";
this.ButtonCreateModif.UseVisualStyleBackColor = true;
this.ButtonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// FormShip
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.ButtonCreateModif);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
@ -180,5 +193,6 @@
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button ButtonCreateModif;
}
}

View File

@ -2,11 +2,22 @@ namespace WarmlyShip
{
public partial class FormShip : Form
{
private DrawningWarmlyShip _ship;
private DrawningShip _ship;
public FormShip()
{
InitializeComponent();
}
/// <summary>
/// Ìåòîä óñòàíîâêè äàííûõ
/// </summary>
private void SetData()
{
Random rnd = new();
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
}
private void Draw()
{
Bitmap bmp = new(pictureBoxShip.Width, pictureBoxShip.Height);
@ -22,12 +33,9 @@ namespace WarmlyShip
private void buttonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_ship = new DrawningWarmlyShip();
_ship.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
SetData();
Draw();
}
@ -52,5 +60,21 @@ namespace WarmlyShip
}
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
}
}

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@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class OceanMap : AbstractMap
{
private readonly Brush barrierColor = new SolidBrush(Color.Gray);
private readonly Brush roadColor = new SolidBrush(Color.DeepSkyBlue);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 15)
{
int x = _random.Next(0, 95);
int y = _random.Next(0, 95);
if (_map[x, y] == _freeRoad)
{
_map[x, y + 1] = _barrier;
_map[x, y + 2] = _barrier;
_map[x + 1, y + 1] = _barrier;
_map[x + 2, y + 1] = _barrier;
_map[x + 1, y] = _barrier;
_map[x + 2, y] = _barrier;
counter++;
}
}
}
}
}

View File

@ -11,7 +11,7 @@ namespace WarmlyShip
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormShip());
Application.Run(new FormMap());
}
}
}

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@ -0,0 +1,53 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 25)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}

View File

@ -9,6 +9,9 @@
</PropertyGroup>
<ItemGroup>
<Compile Update="FormMap.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>