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16 changed files with 1107 additions and 176 deletions

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@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal abstract class AbstractMap
{
private IDrawningObject _drawningObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
{
_width = width;
_height = height;
_drawningObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public bool CheckAround(float Left, float Right, float Top, float Bottom)
{
int startX = (int)(Left / _size_x);
int startY = (int)(Right / _size_y);
int endX = (int)(Top / _size_x);
int endY = (int)(Bottom / _size_y);
for (int i = startX; i <= endX; i++)
{
for (int j = startY; j <= endY; j++)
{
if (_map[i, j] == _barrier)
{
return true;
}
}
}
return false;
}
public Bitmap MoveObject(Direction direction)
{
_drawningObject.MoveObject(direction);
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
if (CheckAround(Left, Right, Top, Bottom))
{
_drawningObject.MoveObject(MoveObjectBack(direction));
}
return DrawMapWithObject();
}
private Direction MoveObjectBack(Direction direction)
{
switch (direction)
{
case Direction.Up:
return Direction.Down;
case Direction.Down:
return Direction.Up;
case Direction.Left:
return Direction.Right;
case Direction.Right:
return Direction.Left;
}
return Direction.None;
}
private bool SetObjectOnMap()
{
if (_drawningObject == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawningObject.SetObject(x, y, _width, _height);
(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
if (!CheckAround(Left, Right, Top, Bottom)) return true;
float startX = Left;
float startY = Right;
float lengthX = Top - Left;
float lengthY = Bottom - Right;
while (CheckAround(startX, startY, startX + lengthX, startY + lengthY))
{
bool result;
do
{
result = CheckAround(startX, startY, startX + lengthX, startY + lengthY);
if (!result)
{
_drawningObject.SetObject((int)startX, (int)startY, _width, _height);
return true;
}
else
{
startX += _size_x;
}
} while (result);
startX = x;
startY += _size_y;
}
return false;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawningObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawningObject.DrawningObject(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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@ -8,6 +8,7 @@ namespace WarmlyShip
{
internal enum Direction
{
None = 0,
Up = 1,
Down = 2,
Left = 3,

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class DrawningObjectShip : IDrawningObject
{
private DrawningShip _ship = null;
public DrawningObjectShip(DrawningShip ship)
{
_ship = ship;
}
public float Step => _ship?.Ship?.Step ?? 0;
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _ship?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_ship?.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_ship.SetPosition(x, y, width, height);
}
void IDrawningObject.DrawningObject(Graphics g)
{
_ship.DrawTransport(g);
}
}
}

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@ -0,0 +1,193 @@
namespace WarmlyShip
{
internal class DrawningShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityShip Ship { get; protected set; }
/// <summary>
/// Левая координата отрисовки коробля
/// </summary>
protected float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки коробля
/// </summary>
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки коробля
/// </summary>
private readonly int _shipWidth = 170;
/// <summary>
/// Высота отрисовки коробля
/// </summary>
private readonly int _shipHeight = 65;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес коробля</param>
/// <param name="bodyColor">Цвет основной части</param>
public DrawningShip(int speed, float weight, Color bodyColor)
{
Ship = new EntityShip(speed, weight, bodyColor);
}
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес коробля</param>
/// <param name="bodyColor">Цвет основной части</param>
/// <param name="shipWidth">Ширина отрисовки корабля</param>
/// <param name="shipHeight">Высота отрисовки корабля</param>
protected DrawningShip(int speed, float weight, Color bodyColor, int shipWidth, int shipHeight) :
this(speed, weight, bodyColor)
{
_shipWidth = shipWidth;
_shipHeight = shipHeight;
}
/// <summary>
/// Установка позиции коробля
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
{
_pictureHeight = null;
_pictureWidth = null;
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
/// <summary>
/// Изменение направления пермещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
/// вправо
case Direction.Right:
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
{
_startPosX += Ship.Step;
}
break;
///влево
case Direction.Left:
if (_startPosX - Ship.Step > 0)
{
_startPosX -= Ship.Step;
}
break;
///вверх
case Direction.Up:
if (_startPosY - Ship.Step > 0)
{
_startPosY -= Ship.Step;
}
break;
///вниз
case Direction.Down:
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
{
_startPosY += Ship.Step;
}
break;
}
}
/// <summary>
/// Отрисовка корабля
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
///заполнение коробля
PointF[] P =
{
new Point((int)(_startPosX),(int) _startPosY + 35),
new Point((int)_startPosX + 170, (int)_startPosY + 35),
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
new Point((int) _startPosX + 50, (int) _startPosY + 65),
new Point((int) _startPosX, (int) _startPosY + 35),
};
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
g.FillPolygon(br, P);
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX + 50, _startPosY + 1, 100, 34);
Pen pen = new(Color.Black);
///границы коробля
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 1 , 100, 34);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
}
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _shipWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _shipWidth;
}
if (_startPosY + _shipHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _shipHeight;
}
}
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY + _shipHeight);
}
}
}

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@ -1,171 +1,56 @@
namespace WarmlyShip
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class DrawningWarmlyShip
internal class DrawningWarmlyShip : DrawningShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityWarmlyShip Ship { get; private set; }
/// <summary>
/// Левая координата отрисовки коробля
/// </summary>
private float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки коробля
/// </summary>
private float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки коробля
/// </summary>
private readonly int _shipWidth = 170;
/// <summary>
/// Высота отрисовки коробля
/// </summary>
private readonly int _shipHeight = 65;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес коробля</param>
/// <param name="bodyColor">Цвет основной части</param>
public void Init(int speed, float weight, Color bodyColor)
/// <param name="bodyColor">Цвет коробля</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="pipes">Признак наличия труб</param>
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
public DrawningWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
base(speed, weight, bodyColor, 170, 95)
{
Ship = new EntityWarmlyShip();
Ship.Init(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции коробля
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || y < 0 || width < x + _shipWidth || height < y + _shipHeight)
{
_pictureHeight = null;
_pictureWidth = null;
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
Ship = new EntityWarmlyShip(speed, weight, bodyColor, dopColor, pipes, fuelCompartment);
}
/// <summary>
/// Изменение направления пермещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
public override void DrawTransport(Graphics g)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
if (Ship is not EntityWarmlyShip warmlyShip)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _shipWidth + Ship.Step < _pictureWidth)
{
_startPosX += Ship.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - Ship.Step > 0)
{
_startPosX -= Ship.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - Ship.Step > 0)
{
_startPosY -= Ship.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _shipHeight + Ship.Step < _pictureHeight)
{
_startPosY += Ship.Step;
}
break;
}
}
/// <summary>
/// Отрисовка корабля
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
//заполнение коробля
PointF[] P =
{
new Point((int)(_startPosX),(int) _startPosY + 35),
new Point((int)_startPosX + 170, (int)_startPosY + 35),
new Point( (int) _startPosX + 150,(int) _startPosY + 65),
new Point((int) _startPosX + 50, (int) _startPosY + 65),
new Point((int) _startPosX, (int) _startPosY + 35),
};
Brush br = new SolidBrush(Ship?.BodyColor ?? Color.Black);
g.FillPolygon(br, P);
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 1, 70, 34);
Pen pen = new(Color.Black);
//границы коробля
g.DrawRectangle(pen, _startPosX + 70, _startPosY + 1 , 70, 34);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 170, _startPosY + 35);
g.DrawLine(pen, _startPosX, _startPosY + 35, _startPosX + 50, _startPosY + 65);
g.DrawLine(pen, _startPosX + 50, _startPosY + 65, _startPosX + 150, _startPosY + 65);
g.DrawLine(pen, _startPosX + 150, _startPosY + 65, _startPosX + 170, _startPosY + 35);
}
Brush dopBrush = new SolidBrush(warmlyShip.DopColor);
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _shipWidth || _pictureHeight <= _shipHeight)
if (warmlyShip.Pipes)
{
_pictureWidth = null;
_pictureHeight = null;
return;
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 10, 20, 26);
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 10, 20, 26);
g.FillRectangle(dopBrush, _startPosX + 90, _startPosY + 5, 20, 31);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 5, 20, 31);
g.FillRectangle(dopBrush, _startPosX + 120, _startPosY + 1, 20, 35);
g.DrawRectangle(pen, _startPosX + 120, _startPosY + 1, 20, 35);
}
if (_startPosX + _shipWidth > _pictureWidth)
_startPosY += 30;
base.DrawTransport(g);
_startPosY -= 30;
if (warmlyShip.FuelCompartment)
{
_startPosX = _pictureWidth.Value - _shipWidth;
}
if (_startPosY + _shipHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _shipHeight;
g.FillRectangle(dopBrush, _startPosX + 135, _startPosY + 70, 10, 5);
g.DrawRectangle(pen, _startPosX + 135, _startPosY + 70, 10, 5);
}
}
}

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@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class EntityShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public float Weight { get; private set; }
/// <summary>
/// Цвет коробля
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения коробля
/// </summary>
public float Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса коробля
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <returns></returns>
public EntityShip(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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@ -6,37 +6,35 @@ using System.Threading.Tasks;
namespace WarmlyShip
{
internal class EntityWarmlyShip
internal class EntityWarmlyShip : EntityShip
{
/// <summary>
/// Скорость
/// Дополнительный цвет
/// </summary>
public int Speed { get; private set; }
public Color DopColor { get; private set; }
/// <summary>
/// Вес
/// Признак наличия труб
/// </summary>
public float Weight { get; private set; }
public bool Pipes { get; private set; }
/// <summary>
/// Цвет кузова
/// Признак наличия топливного отсека
/// </summary>
public Color BodyColor { get; private set; }
public bool FuelCompartment { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// Инициализация свойств
/// </summary>
public float Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса автомобиля
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
/// <returns></returns>
public void Init(int speed, float weight, Color bodyColor)
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес коробля</param>
/// <param name="bodyColor">Цвет коробля</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="pipes">Признак наличия труб</param>
/// <param name="fuelCompartment">Признак наличия топливного отсека</param>
public EntityWarmlyShip(int speed, float weight, Color bodyColor, Color dopColor, bool pipes, bool fuelCompartment) :
base(speed, weight, bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
DopColor = dopColor;
Pipes = pipes;
FuelCompartment = fuelCompartment;
}
}
}

213
WarmlyShip/WarmlyShip/FormMap.Designer.cs generated Normal file
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@ -0,0 +1,213 @@
namespace WarmlyShip
{
partial class FormMap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxShip = new System.Windows.Forms.PictureBox();
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.ButtonCreateModif = new System.Windows.Forms.Button();
this.ComboBoxSelectorMap = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxShip
//
this.pictureBoxShip.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxShip.Location = new System.Drawing.Point(0, 0);
this.pictureBoxShip.Name = "pictureBoxShip";
this.pictureBoxShip.Size = new System.Drawing.Size(800, 424);
this.pictureBoxShip.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxShip.TabIndex = 0;
this.pictureBoxShip.TabStop = false;
//
// statusStrip1
//
this.statusStrip1.ImageScalingSize = new System.Drawing.Size(20, 20);
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 424);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(800, 26);
this.statusStrip1.TabIndex = 1;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(80, 20);
this.toolStripStatusLabelSpeed.Text = "Скорость: ";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(40, 20);
this.toolStripStatusLabelWeight.Text = "Вес: ";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(49, 20);
this.toolStripStatusLabelBodyColor.Text = "Цвет: ";
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 367);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(94, 29);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(701, 367);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 3;
this.buttonDown.Text = " ";
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(701, 331);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 4;
this.buttonUp.Text = " ";
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(737, 367);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 5;
this.buttonRight.Text = " ";
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::WarmlyShip.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(665, 368);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 6;
this.buttonLeft.Text = " ";
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// ButtonCreateModif
//
this.ButtonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateModif.Location = new System.Drawing.Point(126, 367);
this.ButtonCreateModif.Name = "ButtonCreateModif";
this.ButtonCreateModif.Size = new System.Drawing.Size(120, 29);
this.ButtonCreateModif.TabIndex = 7;
this.ButtonCreateModif.Text = "Модификация";
this.ButtonCreateModif.UseVisualStyleBackColor = true;
this.ButtonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// ComboBoxSelectorMap
//
this.ComboBoxSelectorMap.FormattingEnabled = true;
this.ComboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Океан"});
this.ComboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
this.ComboBoxSelectorMap.Name = "ComboBoxSelectorMap";
this.ComboBoxSelectorMap.Size = new System.Drawing.Size(182, 28);
this.ComboBoxSelectorMap.TabIndex = 8;
this.ComboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// FormMap
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.ComboBoxSelectorMap);
this.Controls.Add(this.ButtonCreateModif);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxShip);
this.Controls.Add(this.statusStrip1);
this.Name = "FormMap";
this.Text = "Карта";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).EndInit();
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxShip;
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private Button buttonCreate;
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button ButtonCreateModif;
private ComboBox ComboBoxSelectorMap;
}
}

View File

@ -0,0 +1,103 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WarmlyShip
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
/// <summary>
/// Заполнение информации по объекту
/// </summary>
/// <param name="ship"></param>
private void SetData(DrawningShip ship)
{
toolStripStatusLabelSpeed.Text = $"Скорость: {ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {ship.Ship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Цвет: {ship.Ship.BodyColor.Name}";
pictureBoxShip.Image = _abstractMap.CreateMap(pictureBoxShip.Width, pictureBoxShip.Height,
new DrawningObjectShip(ship));
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
var ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(ship);
}
private void ButtonMove_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBoxShip.Image = _abstractMap?.MoveObject(dir);
}
/// <summary>
/// Обработка нажатия кнопки "Модификация"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
var ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(ship);
}
/// <summary>
/// Смена карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
switch (ComboBoxSelectorMap.Text)
{
case "Простая карта":
_abstractMap = new SimpleMap();
break;
case "Океан":
_abstractMap = new OceanMap();
break;
}
}
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -38,6 +38,7 @@
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
this.statusStrip1.SuspendLayout();
this.SuspendLayout();
@ -146,11 +147,23 @@
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateModif.Location = new System.Drawing.Point(112, 367);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(125, 29);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// FormShip
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
@ -180,5 +193,6 @@
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button buttonCreateModif;
}
}

View File

@ -2,11 +2,22 @@ namespace WarmlyShip
{
public partial class FormShip : Form
{
private DrawningWarmlyShip _ship;
private DrawningShip _ship;
public FormShip()
{
InitializeComponent();
}
/// <summary>
/// Ìåòîä óñòàíîâêè äàííûõ
/// </summary>
private void SetData()
{
Random rnd = new();
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
}
private void Draw()
{
Bitmap bmp = new(pictureBoxShip.Width, pictureBoxShip.Height);
@ -22,12 +33,9 @@ namespace WarmlyShip
private void buttonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_ship = new DrawningWarmlyShip();
_ship.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_ship.Ship.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_ship.Ship.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_ship.Ship.BodyColor.Name}";
SetData();
Draw();
}
@ -52,5 +60,20 @@ namespace WarmlyShip
}
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_ship = new DrawningWarmlyShip(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
}
}

View File

@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class OceanMap : AbstractMap
{
private readonly Brush barrierColor = new SolidBrush(Color.Gray);
private readonly Brush roadColor = new SolidBrush(Color.DeepSkyBlue);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 15)
{
int x = _random.Next(0, 95);
int y = _random.Next(0, 95);
if (_map[x, y] == _freeRoad)
{
_map[x, y + 1] = _barrier;
_map[x, y + 2] = _barrier;
_map[x + 1, y + 1] = _barrier;
_map[x + 2, y + 1] = _barrier;
_map[x + 1, y] = _barrier;
_map[x + 2, y] = _barrier;
counter++;
}
}
}
}
}

View File

@ -0,0 +1,7 @@
{
"profiles": {
"WarmlyShip": {
"commandName": "Project"
}
}
}

View File

@ -0,0 +1,53 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 25)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}