Добавление родителей и ввод конструкторов

This commit is contained in:
ikswi 2024-03-02 13:16:19 +04:00
parent 110730bc99
commit ee247c99b7
9 changed files with 291 additions and 139 deletions

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@ -1,12 +0,0 @@
namespace ProjectAirFighter;
public enum DirectionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}

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@ -0,0 +1,28 @@
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,77 @@
using ProjectAirFighter.Entities;
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirFighter : DrawningFighter
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="wings">Признак наличия доп крыльев</param>
/// <param name="rockets">Признак наличия ракет</param>
public DrawningAirFighter (int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base (70, 70)
{
EntityFighter = new EntityAirFighter(speed, weight, bodyColor, additionalColor, wings, rockets);
}
public override void DrawTransport(Graphics g)
{
if (EntityFighter == null || EntityFighter is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
base.DrawTransport(g);
if (airFighter.Wings)
{
Point wings1 = new Point(_startPosX.Value + 45, _startPosY.Value + 30);
Point wings2 = new Point(_startPosX.Value + 45, _startPosY.Value + 15);
Point wings3 = new Point(_startPosX.Value + 50, _startPosY.Value + 15);
Point wings4 = new Point(_startPosX.Value + 55, _startPosY.Value + 30);
Point[] UpWing = { wings1, wings2, wings3, wings4 };
g.FillPolygon(additionalBrush, UpWing);
g.DrawPolygon(pen, UpWing);
Point wings5 = new Point(_startPosX.Value + 45, _startPosY.Value + 40);
Point wings6 = new Point(_startPosX.Value + 45, _startPosY.Value + 55);
Point wings7 = new Point(_startPosX.Value + 50, _startPosY.Value + 55);
Point wings8 = new Point(_startPosX.Value + 55, _startPosY.Value + 40);
Point[] DownWing = { wings5, wings6, wings7, wings8 };
g.FillPolygon(additionalBrush, DownWing);
g.DrawPolygon(pen, DownWing);
}
if (airFighter.Rockets)
{
Point rocket1 = new Point(_startPosX.Value + 40, _startPosY.Value + 5);
Point rocket2 = new Point(_startPosX.Value + 15, _startPosY.Value + 5);
Point rocket3 = new Point(_startPosX.Value + 10, _startPosY.Value + 10);
Point rocket4 = new Point(_startPosX.Value + 15, _startPosY.Value + 15);
Point rocket5 = new Point(_startPosX.Value + 40, _startPosY.Value + 15);
Point[] Rocket1 = { rocket1, rocket2, rocket3, rocket4, rocket5 };
g.FillPolygon(additionalBrush, Rocket1);
g.DrawPolygon(pen, Rocket1);
Point rocket6 = new Point(_startPosX.Value + 40, _startPosY.Value + 55);
Point rocket7 = new Point(_startPosX.Value + 15, _startPosY.Value + 55);
Point rocket8 = new Point(_startPosX.Value + 10, _startPosY.Value + 60);
Point rocket9 = new Point(_startPosX.Value + 15, _startPosY.Value + 65);
Point rocket10 = new Point(_startPosX.Value + 40, _startPosY.Value + 65);
Point[] Rocket2 = { rocket6, rocket7, rocket8, rocket9, rocket10 };
g.FillPolygon(additionalBrush, Rocket2);
g.DrawPolygon(pen, Rocket2);
}
}
}

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@ -1,31 +1,80 @@
namespace ProjectAirFighter; using ProjectAirFighter.Entities;
public class DrawningAirFighter namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawningFighter
{ {
public EntityAirFighter? EntityAirFighter { get; private set; } /// <summary>
/// Класс-сущность
/// </summary>
public EntityFighter? EntityFighter { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth; private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight; private int? _pictureHeight;
private int? _startPosX; /// <summary>
/// Левая координата прорисовки самолёта
/// </summary>
protected int? _startPosX;
private int? _startPosY; /// <summary>
/// Верхняя кооридната прорисовки самолёта
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки самолёта
/// </summary>
private readonly int _drawningFighterWidth = 70; private readonly int _drawningFighterWidth = 70;
/// <summary>
/// Высота прорисовки самолёта
/// </summary>
private readonly int _drawningFighterHeight = 70; private readonly int _drawningFighterHeight = 70;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) /// <summary>
/// Пустой конструктор
/// </summary>
private DrawningFighter()
{ {
EntityAirFighter = new EntityAirFighter();
EntityAirFighter.Init(speed, weight, bodyColor, additionalColor, wings, rockets);
_pictureWidth = null; _pictureWidth = null;
_pictureHeight = null; _pictureHeight = null;
_startPosX = null; _startPosX = null;
_startPosY = null; _startPosY = null;
} }
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningFighter (int speed, double weight, Color bodyColor) : this()
{
EntityFighter = new EntityFighter(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningCarWidth">Ширина прорисовки самолёта</param>
/// <param name="drawningCarHeight">Высота прорисовки самолёта</param>
protected DrawningFighter(int drawningFighterWidth, int drawningFighterHeight) : this()
{
_drawningFighterWidth = drawningFighterWidth;
_drawningFighterHeight = drawningFighterHeight;
}
public bool SetPictureSize(int width, int height) public bool SetPictureSize(int width, int height)
{ {
if (_drawningFighterWidth < width && _drawningFighterHeight < height) if (_drawningFighterWidth < width && _drawningFighterHeight < height)
@ -48,7 +97,7 @@ public class DrawningAirFighter
{ {
return; return;
} }
if (x + _drawningFighterWidth > _pictureWidth) if (x + _drawningFighterWidth > _pictureWidth)
{ {
_startPosX = _pictureWidth - _drawningFighterWidth; _startPosX = _pictureWidth - _drawningFighterWidth;
@ -69,15 +118,15 @@ public class DrawningAirFighter
{ {
_startPosY = 0; _startPosY = 0;
} }
else else
{ {
_startPosY = y; _startPosY = y;
} }
} }
public bool MoveTransport(DirectionType direction) public bool MoveTransport(DirectionType direction)
{ {
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue) if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{ {
return false; return false;
} }
@ -85,27 +134,27 @@ public class DrawningAirFighter
switch (direction) switch (direction)
{ {
case DirectionType.Left: case DirectionType.Left:
if (_startPosX.Value - EntityAirFighter.Step > 0) if (_startPosX.Value - EntityFighter.Step > 0)
{ {
_startPosX -= (int)EntityAirFighter.Step; _startPosX -= (int)EntityFighter.Step;
} }
return true; return true;
case DirectionType.Up: case DirectionType.Up:
if (_startPosY.Value - EntityAirFighter.Step > 0) if (_startPosY.Value - EntityFighter.Step > 0)
{ {
_startPosY -= (int)EntityAirFighter.Step; _startPosY -= (int)EntityFighter.Step;
} }
return true; return true;
case DirectionType.Right: case DirectionType.Right:
if (_startPosX.Value + _drawningFighterWidth + EntityAirFighter.Step < _pictureWidth) if (_startPosX.Value + _drawningFighterWidth + EntityFighter.Step < _pictureWidth)
{ {
_startPosX += (int)EntityAirFighter.Step; _startPosX += (int)EntityFighter.Step;
} }
return true; return true;
case DirectionType.Down: case DirectionType.Down:
if (_startPosY.Value + _drawningFighterHeight + EntityAirFighter.Step < _pictureHeight) if (_startPosY.Value + _drawningFighterHeight + EntityFighter.Step < _pictureHeight)
{ {
_startPosY += (int)EntityAirFighter.Step; _startPosY += (int)EntityFighter.Step;
} }
return true; return true;
default: default:
@ -113,16 +162,15 @@ public class DrawningAirFighter
} }
} }
public void DrawTransport(Graphics g) public virtual void DrawTransport(Graphics g)
{ {
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue) if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{ {
return; return;
} }
Pen pen = new(Color.Black); Pen pen = new(Color.Black);
Brush br = new SolidBrush(EntityAirFighter.BodyColor); Brush br = new SolidBrush(EntityFighter.BodyColor);
Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10); g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10); g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
@ -167,45 +215,5 @@ public class DrawningAirFighter
Point[] HvostDown = { point13, point14, point15, point16 }; Point[] HvostDown = { point13, point14, point15, point16 };
g.FillPolygon(brPink, HvostDown); g.FillPolygon(brPink, HvostDown);
g.DrawPolygon(pen, HvostDown); g.DrawPolygon(pen, HvostDown);
if (EntityAirFighter.Wings)
{
Point wings1 = new Point(_startPosX.Value + 45, _startPosY.Value + 30);
Point wings2 = new Point(_startPosX.Value + 45, _startPosY.Value + 15);
Point wings3 = new Point(_startPosX.Value + 50, _startPosY.Value + 15);
Point wings4 = new Point(_startPosX.Value + 55, _startPosY.Value + 30);
Point[] UpWing = { wings1, wings2, wings3, wings4 };
g.FillPolygon(additionalBrush, UpWing);
g.DrawPolygon(pen, UpWing);
Point wings5 = new Point(_startPosX.Value + 45, _startPosY.Value + 40);
Point wings6 = new Point(_startPosX.Value + 45, _startPosY.Value + 55);
Point wings7 = new Point(_startPosX.Value + 50, _startPosY.Value + 55);
Point wings8 = new Point(_startPosX.Value + 55, _startPosY.Value + 40);
Point[] DownWing = { wings5, wings6, wings7, wings8 };
g.FillPolygon(additionalBrush, DownWing);
g.DrawPolygon(pen, DownWing);
}
if (EntityAirFighter.Rockets)
{
Point rocket1 = new Point(_startPosX.Value + 40, _startPosY.Value + 5);
Point rocket2 = new Point(_startPosX.Value + 15, _startPosY.Value + 5);
Point rocket3 = new Point(_startPosX.Value + 10, _startPosY.Value + 10);
Point rocket4 = new Point(_startPosX.Value + 15, _startPosY.Value + 15);
Point rocket5 = new Point(_startPosX.Value + 40, _startPosY.Value + 15);
Point[] Rocket1 = { rocket1, rocket2, rocket3, rocket4, rocket5 };
g.FillPolygon(additionalBrush, Rocket1);
g.DrawPolygon(pen, Rocket1);
Point rocket6 = new Point(_startPosX.Value + 40, _startPosY.Value + 55);
Point rocket7 = new Point(_startPosX.Value + 15, _startPosY.Value + 55);
Point rocket8 = new Point(_startPosX.Value + 10, _startPosY.Value + 60);
Point rocket9 = new Point(_startPosX.Value + 15, _startPosY.Value + 65);
Point rocket10 = new Point(_startPosX.Value + 40, _startPosY.Value + 65);
Point[] Rocket2 = { rocket6, rocket7, rocket8, rocket9, rocket10 };
g.FillPolygon(additionalBrush, Rocket2);
g.DrawPolygon(pen, Rocket2);
}
} }
} }

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@ -0,0 +1,20 @@
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Истребитель"
/// </summary>
public class EntityAirFighter : EntityFighter
{
public Color AdditionalColor { get; private set; }
public bool Wings { get; private set; }
public bool Rockets { get; private set; }
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base(5, 45, Color.Black)
{
AdditionalColor = additionalColor;
Rockets = rockets;
Wings = wings;
}
}

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@ -0,0 +1,29 @@
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Истребитель"
/// </summary>
public class EntityFighter
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityFighter (int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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@ -1,29 +0,0 @@
namespace ProjectAirFighter;
public class EntityAirFighter
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public Color AdditionalColor { get; private set; }
public bool Wings { get; private set; }
public bool Rockets { get; private set; }
public double Step => Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Rockets = rockets;
Wings = wings;
}
}

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@ -21,32 +21,33 @@
/// </summary> /// </summary>
private void InitializeComponent() private void InitializeComponent()
{ {
pictureBox1 = new PictureBox(); pictureBoxAirFighter = new PictureBox();
buttonCreateAirFighter = new Button(); buttonCreateAirFighter = new Button();
buttonDown = new Button(); buttonDown = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonLeft = new Button(); buttonLeft = new Button();
buttonUp = new Button(); buttonUp = new Button();
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit(); buttonCreateFighter = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
SuspendLayout(); SuspendLayout();
// //
// pictureBox1 // pictureBoxAirFighter
// //
pictureBox1.Dock = DockStyle.Fill; pictureBoxAirFighter.Dock = DockStyle.Fill;
pictureBox1.Location = new Point(0, 0); pictureBoxAirFighter.Location = new Point(0, 0);
pictureBox1.Name = "pictureBox1"; pictureBoxAirFighter.Name = "pictureBoxAirFighter";
pictureBox1.Size = new Size(800, 450); pictureBoxAirFighter.Size = new Size(800, 450);
pictureBox1.TabIndex = 0; pictureBoxAirFighter.TabIndex = 0;
pictureBox1.TabStop = false; pictureBoxAirFighter.TabStop = false;
// //
// buttonCreateAirFighter // buttonCreateAirFighter
// //
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirFighter.Location = new Point(12, 409); buttonCreateAirFighter.Location = new Point(12, 409);
buttonCreateAirFighter.Name = "buttonCreateAirFighter"; buttonCreateAirFighter.Name = "buttonCreateAirFighter";
buttonCreateAirFighter.Size = new Size(94, 29); buttonCreateAirFighter.Size = new Size(169, 29);
buttonCreateAirFighter.TabIndex = 1; buttonCreateAirFighter.TabIndex = 1;
buttonCreateAirFighter.Text = "Создать"; buttonCreateAirFighter.Text = "Создать истребитель";
buttonCreateAirFighter.UseVisualStyleBackColor = true; buttonCreateAirFighter.UseVisualStyleBackColor = true;
buttonCreateAirFighter.Click += buttonCreateAirFighter_Click; buttonCreateAirFighter.Click += buttonCreateAirFighter_Click;
// //
@ -98,30 +99,43 @@
buttonUp.UseVisualStyleBackColor = true; buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click; buttonUp.Click += ButtonMove_Click;
// //
// buttonCreateFighter
//
buttonCreateFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateFighter.Location = new Point(196, 409);
buttonCreateFighter.Name = "buttonCreateFighter";
buttonCreateFighter.Size = new Size(169, 29);
buttonCreateFighter.TabIndex = 6;
buttonCreateFighter.Text = "Создать самолёт";
buttonCreateFighter.UseVisualStyleBackColor = true;
buttonCreateFighter.Click += buttonCreateAir_Click;
//
// FormAirFighter // FormAirFighter
// //
AutoScaleDimensions = new SizeF(8F, 20F); AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450); ClientSize = new Size(800, 450);
Controls.Add(buttonCreateFighter);
Controls.Add(buttonUp); Controls.Add(buttonUp);
Controls.Add(buttonLeft); Controls.Add(buttonLeft);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
Controls.Add(buttonCreateAirFighter); Controls.Add(buttonCreateAirFighter);
Controls.Add(pictureBox1); Controls.Add(pictureBoxAirFighter);
Name = "FormAirFighter"; Name = "FormAirFighter";
Text = "Истребитель"; Text = "Истребитель";
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
ResumeLayout(false); ResumeLayout(false);
} }
#endregion #endregion
private PictureBox pictureBox1; private PictureBox pictureBoxAirFighter;
private Button buttonCreateAirFighter; private Button buttonCreateAirFighter;
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonLeft; private Button buttonLeft;
private Button buttonUp; private Button buttonUp;
private Button buttonCreateFighter;
} }
} }

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@ -1,8 +1,10 @@
namespace ProjectAirFighter; using ProjectAirFighter.Drawnings;
namespace ProjectAirFighter;
public partial class FormAirFighter : Form public partial class FormAirFighter : Form
{ {
private DrawningAirFighter? _drawningAirFighter; private DrawningFighter? _drawningFighter;
public FormAirFighter() public FormAirFighter()
{ {
@ -11,33 +13,48 @@ public partial class FormAirFighter : Form
private void Draw() private void Draw()
{ {
if (_drawningAirFighter == null) if (_drawningFighter == null)
{ {
return; return;
} }
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height); Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
Graphics gr = Graphics.FromImage(bmp); Graphics gr = Graphics.FromImage(bmp);
_drawningAirFighter.DrawTransport(gr); _drawningFighter.DrawTransport(gr);
pictureBox1.Image = bmp; pictureBoxAirFighter.Image = bmp;
} }
private void buttonCreateAirFighter_Click(object sender, EventArgs e) private void CreateObject(string type)
{ {
Random random = new(); Random random = new();
_drawningAirFighter = new DrawningAirFighter(); switch (type)
_drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000), {
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), case nameof(DrawningFighter):
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), _drawningFighter = new DrawningFighter(random.Next(100, 300), random.Next(1000, 3000),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
_drawningAirFighter.SetPictureSize(pictureBox1.Width, pictureBox1.Height); break;
_drawningAirFighter.SetPosition(random.Next(10, 100), random.Next(10, 100)); case nameof(DrawningAirFighter):
_drawningFighter = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
_drawningFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw(); Draw();
} }
private void buttonCreateAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
private void buttonCreateAir_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningFighter));
private void ButtonMove_Click(object sender, EventArgs e) private void ButtonMove_Click(object sender, EventArgs e)
{ {
if (_drawningAirFighter == null) if (_drawningFighter == null)
{ {
return; return;
} }
@ -47,16 +64,16 @@ public partial class FormAirFighter : Form
switch (name) switch (name)
{ {
case "buttonUp": case "buttonUp":
result = _drawningAirFighter.MoveTransport(DirectionType.Up); result = _drawningFighter.MoveTransport(DirectionType.Up);
break; break;
case "buttonDown": case "buttonDown":
result = _drawningAirFighter.MoveTransport(DirectionType.Down); result = _drawningFighter.MoveTransport(DirectionType.Down);
break; break;
case "buttonLeft": case "buttonLeft":
result = _drawningAirFighter.MoveTransport(DirectionType.Left); result = _drawningFighter.MoveTransport(DirectionType.Left);
break; break;
case "buttonRight": case "buttonRight":
result = _drawningAirFighter.MoveTransport(DirectionType.Right); result = _drawningFighter.MoveTransport(DirectionType.Right);
break; break;
} }