Добавление родителей и ввод конструкторов
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namespace ProjectAirFighter;
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public enum DirectionType
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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28
AirFighter/AirFighter/Drawnings/DirectionType.cs
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28
AirFighter/AirFighter/Drawnings/DirectionType.cs
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namespace ProjectAirFighter.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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77
AirFighter/AirFighter/Drawnings/DrawningAirFighter.cs
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77
AirFighter/AirFighter/Drawnings/DrawningAirFighter.cs
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using ProjectAirFighter.Entities;
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namespace ProjectAirFighter.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningAirFighter : DrawningFighter
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="wings">Признак наличия доп крыльев</param>
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/// <param name="rockets">Признак наличия ракет</param>
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public DrawningAirFighter (int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base (70, 70)
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{
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EntityFighter = new EntityAirFighter(speed, weight, bodyColor, additionalColor, wings, rockets);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityFighter == null || EntityFighter is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
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base.DrawTransport(g);
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if (airFighter.Wings)
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{
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Point wings1 = new Point(_startPosX.Value + 45, _startPosY.Value + 30);
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Point wings2 = new Point(_startPosX.Value + 45, _startPosY.Value + 15);
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Point wings3 = new Point(_startPosX.Value + 50, _startPosY.Value + 15);
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Point wings4 = new Point(_startPosX.Value + 55, _startPosY.Value + 30);
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Point[] UpWing = { wings1, wings2, wings3, wings4 };
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g.FillPolygon(additionalBrush, UpWing);
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g.DrawPolygon(pen, UpWing);
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Point wings5 = new Point(_startPosX.Value + 45, _startPosY.Value + 40);
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Point wings6 = new Point(_startPosX.Value + 45, _startPosY.Value + 55);
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Point wings7 = new Point(_startPosX.Value + 50, _startPosY.Value + 55);
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Point wings8 = new Point(_startPosX.Value + 55, _startPosY.Value + 40);
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Point[] DownWing = { wings5, wings6, wings7, wings8 };
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g.FillPolygon(additionalBrush, DownWing);
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g.DrawPolygon(pen, DownWing);
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}
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if (airFighter.Rockets)
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{
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Point rocket1 = new Point(_startPosX.Value + 40, _startPosY.Value + 5);
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Point rocket2 = new Point(_startPosX.Value + 15, _startPosY.Value + 5);
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Point rocket3 = new Point(_startPosX.Value + 10, _startPosY.Value + 10);
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Point rocket4 = new Point(_startPosX.Value + 15, _startPosY.Value + 15);
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Point rocket5 = new Point(_startPosX.Value + 40, _startPosY.Value + 15);
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Point[] Rocket1 = { rocket1, rocket2, rocket3, rocket4, rocket5 };
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g.FillPolygon(additionalBrush, Rocket1);
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g.DrawPolygon(pen, Rocket1);
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Point rocket6 = new Point(_startPosX.Value + 40, _startPosY.Value + 55);
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Point rocket7 = new Point(_startPosX.Value + 15, _startPosY.Value + 55);
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Point rocket8 = new Point(_startPosX.Value + 10, _startPosY.Value + 60);
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Point rocket9 = new Point(_startPosX.Value + 15, _startPosY.Value + 65);
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Point rocket10 = new Point(_startPosX.Value + 40, _startPosY.Value + 65);
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Point[] Rocket2 = { rocket6, rocket7, rocket8, rocket9, rocket10 };
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g.FillPolygon(additionalBrush, Rocket2);
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g.DrawPolygon(pen, Rocket2);
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}
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}
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}
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namespace ProjectAirFighter;
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using ProjectAirFighter.Entities;
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public class DrawningAirFighter
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namespace ProjectAirFighter.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
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/// </summary>
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public class DrawningFighter
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{
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{
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public EntityAirFighter? EntityAirFighter { get; private set; }
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityFighter? EntityFighter { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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private int? _pictureHeight;
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private int? _startPosX;
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/// <summary>
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/// Левая координата прорисовки самолёта
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/// </summary>
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protected int? _startPosX;
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private int? _startPosY;
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/// <summary>
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/// Верхняя кооридната прорисовки самолёта
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/// </summary>
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки самолёта
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/// </summary>
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private readonly int _drawningFighterWidth = 70;
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private readonly int _drawningFighterWidth = 70;
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/// <summary>
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/// Высота прорисовки самолёта
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/// </summary>
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private readonly int _drawningFighterHeight = 70;
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private readonly int _drawningFighterHeight = 70;
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets)
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawningFighter()
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{
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{
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EntityAirFighter = new EntityAirFighter();
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EntityAirFighter.Init(speed, weight, bodyColor, additionalColor, wings, rockets);
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_pictureWidth = null;
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_pictureWidth = null;
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_pictureHeight = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosX = null;
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_startPosY = null;
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_startPosY = null;
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}
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningFighter (int speed, double weight, Color bodyColor) : this()
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{
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EntityFighter = new EntityFighter(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningCarWidth">Ширина прорисовки самолёта</param>
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/// <param name="drawningCarHeight">Высота прорисовки самолёта</param>
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protected DrawningFighter(int drawningFighterWidth, int drawningFighterHeight) : this()
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{
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_drawningFighterWidth = drawningFighterWidth;
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_drawningFighterHeight = drawningFighterHeight;
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}
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public bool SetPictureSize(int width, int height)
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public bool SetPictureSize(int width, int height)
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{
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{
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if (_drawningFighterWidth < width && _drawningFighterHeight < height)
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if (_drawningFighterWidth < width && _drawningFighterHeight < height)
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public bool MoveTransport(DirectionType direction)
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public bool MoveTransport(DirectionType direction)
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{
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{
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if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return false;
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return false;
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}
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}
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switch (direction)
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switch (direction)
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{
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{
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case DirectionType.Left:
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case DirectionType.Left:
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if (_startPosX.Value - EntityAirFighter.Step > 0)
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if (_startPosX.Value - EntityFighter.Step > 0)
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{
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{
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_startPosX -= (int)EntityAirFighter.Step;
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_startPosX -= (int)EntityFighter.Step;
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}
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}
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return true;
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return true;
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case DirectionType.Up:
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case DirectionType.Up:
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if (_startPosY.Value - EntityAirFighter.Step > 0)
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if (_startPosY.Value - EntityFighter.Step > 0)
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{
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{
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_startPosY -= (int)EntityAirFighter.Step;
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_startPosY -= (int)EntityFighter.Step;
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}
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}
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return true;
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return true;
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case DirectionType.Right:
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case DirectionType.Right:
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if (_startPosX.Value + _drawningFighterWidth + EntityAirFighter.Step < _pictureWidth)
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if (_startPosX.Value + _drawningFighterWidth + EntityFighter.Step < _pictureWidth)
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{
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{
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_startPosX += (int)EntityAirFighter.Step;
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_startPosX += (int)EntityFighter.Step;
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}
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}
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return true;
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return true;
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case DirectionType.Down:
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case DirectionType.Down:
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if (_startPosY.Value + _drawningFighterHeight + EntityAirFighter.Step < _pictureHeight)
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if (_startPosY.Value + _drawningFighterHeight + EntityFighter.Step < _pictureHeight)
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{
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{
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_startPosY += (int)EntityAirFighter.Step;
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_startPosY += (int)EntityFighter.Step;
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}
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}
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return true;
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return true;
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default:
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default:
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}
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}
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}
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}
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return;
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return;
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}
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}
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush br = new SolidBrush(EntityAirFighter.BodyColor);
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Brush br = new SolidBrush(EntityFighter.BodyColor);
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Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
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g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
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g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 60, 10);
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Point[] HvostDown = { point13, point14, point15, point16 };
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Point[] HvostDown = { point13, point14, point15, point16 };
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g.FillPolygon(brPink, HvostDown);
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g.FillPolygon(brPink, HvostDown);
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g.DrawPolygon(pen, HvostDown);
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g.DrawPolygon(pen, HvostDown);
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if (EntityAirFighter.Wings)
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{
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Point wings1 = new Point(_startPosX.Value + 45, _startPosY.Value + 30);
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Point wings2 = new Point(_startPosX.Value + 45, _startPosY.Value + 15);
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Point wings3 = new Point(_startPosX.Value + 50, _startPosY.Value + 15);
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Point wings4 = new Point(_startPosX.Value + 55, _startPosY.Value + 30);
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Point[] UpWing = { wings1, wings2, wings3, wings4 };
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g.FillPolygon(additionalBrush, UpWing);
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g.DrawPolygon(pen, UpWing);
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Point wings5 = new Point(_startPosX.Value + 45, _startPosY.Value + 40);
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Point wings6 = new Point(_startPosX.Value + 45, _startPosY.Value + 55);
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Point wings7 = new Point(_startPosX.Value + 50, _startPosY.Value + 55);
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Point wings8 = new Point(_startPosX.Value + 55, _startPosY.Value + 40);
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Point[] DownWing = { wings5, wings6, wings7, wings8 };
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g.FillPolygon(additionalBrush, DownWing);
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g.DrawPolygon(pen, DownWing);
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}
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if (EntityAirFighter.Rockets)
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{
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Point rocket1 = new Point(_startPosX.Value + 40, _startPosY.Value + 5);
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Point rocket2 = new Point(_startPosX.Value + 15, _startPosY.Value + 5);
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Point rocket3 = new Point(_startPosX.Value + 10, _startPosY.Value + 10);
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Point rocket4 = new Point(_startPosX.Value + 15, _startPosY.Value + 15);
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Point rocket5 = new Point(_startPosX.Value + 40, _startPosY.Value + 15);
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Point[] Rocket1 = { rocket1, rocket2, rocket3, rocket4, rocket5 };
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g.FillPolygon(additionalBrush, Rocket1);
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g.DrawPolygon(pen, Rocket1);
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Point rocket6 = new Point(_startPosX.Value + 40, _startPosY.Value + 55);
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Point rocket7 = new Point(_startPosX.Value + 15, _startPosY.Value + 55);
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Point rocket8 = new Point(_startPosX.Value + 10, _startPosY.Value + 60);
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Point rocket9 = new Point(_startPosX.Value + 15, _startPosY.Value + 65);
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Point rocket10 = new Point(_startPosX.Value + 40, _startPosY.Value + 65);
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Point[] Rocket2 = { rocket6, rocket7, rocket8, rocket9, rocket10 };
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g.FillPolygon(additionalBrush, Rocket2);
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g.DrawPolygon(pen, Rocket2);
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}
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}
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}
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}
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}
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20
AirFighter/AirFighter/Entities/EntityAirFighter.cs
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20
AirFighter/AirFighter/Entities/EntityAirFighter.cs
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namespace ProjectAirFighter.Entities;
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/// <summary>
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/// Класс-сущность "Истребитель"
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/// </summary>
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public class EntityAirFighter : EntityFighter
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{
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public Color AdditionalColor { get; private set; }
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public bool Wings { get; private set; }
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public bool Rockets { get; private set; }
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public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets) : base(5, 45, Color.Black)
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{
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AdditionalColor = additionalColor;
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Rockets = rockets;
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Wings = wings;
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}
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}
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29
AirFighter/AirFighter/Entities/EntityFighter.cs
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29
AirFighter/AirFighter/Entities/EntityFighter.cs
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namespace ProjectAirFighter.Entities;
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/// <summary>
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||||||
|
/// Класс-сущность "Истребитель"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityFighter
|
||||||
|
{
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
|
||||||
|
public EntityFighter (int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
@ -1,29 +0,0 @@
|
|||||||
namespace ProjectAirFighter;
|
|
||||||
|
|
||||||
public class EntityAirFighter
|
|
||||||
{
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
|
|
||||||
public bool Wings { get; private set; }
|
|
||||||
|
|
||||||
public bool Rockets { get; private set; }
|
|
||||||
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wings, bool rockets)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
|
|
||||||
Rockets = rockets;
|
|
||||||
Wings = wings;
|
|
||||||
}
|
|
||||||
}
|
|
42
AirFighter/AirFighter/FormAirFighter.Designer.cs
generated
42
AirFighter/AirFighter/FormAirFighter.Designer.cs
generated
@ -21,32 +21,33 @@
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void InitializeComponent()
|
private void InitializeComponent()
|
||||||
{
|
{
|
||||||
pictureBox1 = new PictureBox();
|
pictureBoxAirFighter = new PictureBox();
|
||||||
buttonCreateAirFighter = new Button();
|
buttonCreateAirFighter = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonLeft = new Button();
|
buttonLeft = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
buttonCreateFighter = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
// pictureBox1
|
// pictureBoxAirFighter
|
||||||
//
|
//
|
||||||
pictureBox1.Dock = DockStyle.Fill;
|
pictureBoxAirFighter.Dock = DockStyle.Fill;
|
||||||
pictureBox1.Location = new Point(0, 0);
|
pictureBoxAirFighter.Location = new Point(0, 0);
|
||||||
pictureBox1.Name = "pictureBox1";
|
pictureBoxAirFighter.Name = "pictureBoxAirFighter";
|
||||||
pictureBox1.Size = new Size(800, 450);
|
pictureBoxAirFighter.Size = new Size(800, 450);
|
||||||
pictureBox1.TabIndex = 0;
|
pictureBoxAirFighter.TabIndex = 0;
|
||||||
pictureBox1.TabStop = false;
|
pictureBoxAirFighter.TabStop = false;
|
||||||
//
|
//
|
||||||
// buttonCreateAirFighter
|
// buttonCreateAirFighter
|
||||||
//
|
//
|
||||||
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreateAirFighter.Location = new Point(12, 409);
|
buttonCreateAirFighter.Location = new Point(12, 409);
|
||||||
buttonCreateAirFighter.Name = "buttonCreateAirFighter";
|
buttonCreateAirFighter.Name = "buttonCreateAirFighter";
|
||||||
buttonCreateAirFighter.Size = new Size(94, 29);
|
buttonCreateAirFighter.Size = new Size(169, 29);
|
||||||
buttonCreateAirFighter.TabIndex = 1;
|
buttonCreateAirFighter.TabIndex = 1;
|
||||||
buttonCreateAirFighter.Text = "Создать";
|
buttonCreateAirFighter.Text = "Создать истребитель";
|
||||||
buttonCreateAirFighter.UseVisualStyleBackColor = true;
|
buttonCreateAirFighter.UseVisualStyleBackColor = true;
|
||||||
buttonCreateAirFighter.Click += buttonCreateAirFighter_Click;
|
buttonCreateAirFighter.Click += buttonCreateAirFighter_Click;
|
||||||
//
|
//
|
||||||
@ -98,30 +99,43 @@
|
|||||||
buttonUp.UseVisualStyleBackColor = true;
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
buttonUp.Click += ButtonMove_Click;
|
buttonUp.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
|
// buttonCreateFighter
|
||||||
|
//
|
||||||
|
buttonCreateFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateFighter.Location = new Point(196, 409);
|
||||||
|
buttonCreateFighter.Name = "buttonCreateFighter";
|
||||||
|
buttonCreateFighter.Size = new Size(169, 29);
|
||||||
|
buttonCreateFighter.TabIndex = 6;
|
||||||
|
buttonCreateFighter.Text = "Создать самолёт";
|
||||||
|
buttonCreateFighter.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateFighter.Click += buttonCreateAir_Click;
|
||||||
|
//
|
||||||
// FormAirFighter
|
// FormAirFighter
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(800, 450);
|
ClientSize = new Size(800, 450);
|
||||||
|
Controls.Add(buttonCreateFighter);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonCreateAirFighter);
|
Controls.Add(buttonCreateAirFighter);
|
||||||
Controls.Add(pictureBox1);
|
Controls.Add(pictureBoxAirFighter);
|
||||||
Name = "FormAirFighter";
|
Name = "FormAirFighter";
|
||||||
Text = "Истребитель";
|
Text = "Истребитель";
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
|
||||||
ResumeLayout(false);
|
ResumeLayout(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private PictureBox pictureBox1;
|
private PictureBox pictureBoxAirFighter;
|
||||||
private Button buttonCreateAirFighter;
|
private Button buttonCreateAirFighter;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
|
private Button buttonCreateFighter;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,8 +1,10 @@
|
|||||||
namespace ProjectAirFighter;
|
using ProjectAirFighter.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectAirFighter;
|
||||||
|
|
||||||
public partial class FormAirFighter : Form
|
public partial class FormAirFighter : Form
|
||||||
{
|
{
|
||||||
private DrawningAirFighter? _drawningAirFighter;
|
private DrawningFighter? _drawningFighter;
|
||||||
|
|
||||||
public FormAirFighter()
|
public FormAirFighter()
|
||||||
{
|
{
|
||||||
@ -11,33 +13,48 @@ public partial class FormAirFighter : Form
|
|||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningAirFighter == null)
|
if (_drawningFighter == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningAirFighter.DrawTransport(gr);
|
_drawningFighter.DrawTransport(gr);
|
||||||
pictureBox1.Image = bmp;
|
pictureBoxAirFighter.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void buttonCreateAirFighter_Click(object sender, EventArgs e)
|
private void CreateObject(string type)
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new();
|
||||||
_drawningAirFighter = new DrawningAirFighter();
|
switch (type)
|
||||||
_drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000),
|
{
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
case nameof(DrawningFighter):
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
_drawningFighter = new DrawningFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||||
_drawningAirFighter.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
break;
|
||||||
_drawningAirFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
case nameof(DrawningAirFighter):
|
||||||
|
_drawningFighter = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_drawningFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||||
|
_drawningFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void buttonCreateAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
|
||||||
|
|
||||||
|
private void buttonCreateAir_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningFighter));
|
||||||
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningAirFighter == null)
|
if (_drawningFighter == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -47,16 +64,16 @@ public partial class FormAirFighter : Form
|
|||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result = _drawningAirFighter.MoveTransport(DirectionType.Up);
|
result = _drawningFighter.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result = _drawningAirFighter.MoveTransport(DirectionType.Down);
|
result = _drawningFighter.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result = _drawningAirFighter.MoveTransport(DirectionType.Left);
|
result = _drawningFighter.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result = _drawningAirFighter.MoveTransport(DirectionType.Right);
|
result = _drawningFighter.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user