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using ProjectLiner.Drawnings;
namespace ProjectLiner.CollectionGenericObjects
{
/// <summary>
/// Абстракция компании, хранящий коллекцию лайнеров
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 110;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция лайнеров
/// </summary>
protected ICollectionGenericObjects<DrawningCommonLiner>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция лайнеров</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningCommonLiner> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="Liner">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningCommonLiner airplan)
{
return company._collection.Insert(airplan);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningCommonLiner operator -(AbstractCompany company, int position)
{
return company._collection.Remove(position) ;
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningCommonLiner? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningCommonLiner? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}
}

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namespace ProjectLiner.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2,
}

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namespace ProjectLiner.CollectionGenericObjects
{
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}
}

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using ProjectLiner.Drawnings;
namespace ProjectLiner.CollectionGenericObjects;
/// <summary>
/// Реализация абстрактной компании - лайнер
/// </summary>
public class LinerSharingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина</param>
/// <param name="picHeight">Высота</param>
/// <param name="collection">Коллекция</param>
public LinerSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningCommonLiner> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
Pen pen = new(Color.Black, 4);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, (int)(j * _placeSizeHeight * 1.3),
i * _placeSizeWidth + _placeSizeWidth - 40, (int)(j * _placeSizeHeight * 1.3));
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = width - 1;
int curHeight = 0;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection?.Get(i) != null)
{
_collection.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i)?.SetPosition(_placeSizeWidth * curWidth + 10, (int)(curHeight * _placeSizeHeight * 1.3));
}
if (curWidth > 0)
curWidth--;
else
{
curWidth = width - 1;
curHeight++;
}
if (curHeight > height)
{
return;
}
}
}
}

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using ProjectLiner.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
if (position >= Count || position < 0) return null;
return _collection[position];
}
public int Insert(T obj)
{
if (Count + 1 > _maxCount) return -1;
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position)
{
if (Count + 1 > _maxCount) return -1;
if (position < 0 || position > Count) return -1;
_collection.Insert(position, obj);
return 1;
}
public T? Remove(int position)
{
if (position < 0 || position > Count) return null;
T? temp = _collection[position];
_collection.RemoveAt(position);
return temp;
}
}

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namespace ProjectLiner.CollectionGenericObjects
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount
{
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position < 0 || position >= Count)
return null;
return _collection[position];
}
public int Insert(T obj)
{
for (int i = 0; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
return -1;
}
public int Insert(T obj, int position)
{
if (position >= Count || position < 0) return -1;
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
int temp = position + 1;
while (temp < Count)
{
if (_collection[temp] == null)
{
_collection[temp] = obj;
return temp;
}
++temp;
}
temp = position - 1;
while (temp >= 0)
{
if (_collection[temp] == null)
{
_collection[temp] = obj;
return temp;
}
--temp;
}
return -1;
}
public T? Remove(int position)
{
if (position < 0 || position >= Count)
{
return null;
}
//if (_collection[position] == null) return null;
T? temp = _collection[position];
_collection[position] = null;
return temp;
}
}
}

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using ProjectLiner.CollectionGenericObjects;
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : class
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
if (name == null || _storages.ContainsKey(name)) { return; }
switch (collectionType)
{
case CollectionType.None:
return;
case CollectionType.Massive:
_storages[name] = new MassiveGenericObjects<T>();
return;
case CollectionType.List:
_storages[name] = new ListGenericObjects<T>();
return;
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
if (_storages.ContainsKey(name))
_storages.Remove(name);
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
if (name == null || !_storages.ContainsKey(name)) { return null; }
return _storages[name];
}
}
}

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namespace ProjectLiner.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using ProjectLiner.Entities;
namespace ProjectLiner.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение обычного объекта-сущности
/// </summary>
public class DrawningCommonLiner
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityCommonLiner? EntityCommonLiner { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки лайнера
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки лайнера
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки лайнера
/// </summary>
private readonly int _drawningLinerWidth = 155;
/// <summary>
/// Высота прорисовки лайнера
/// </summary>
private readonly int _drawningLinerHeight = 90;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningLinerWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningLinerHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
public DrawningCommonLiner()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningCommonLiner(int speed, double weight, Color bodycolor) : this()
{
EntityCommonLiner = new EntityCommonLiner(speed, weight, bodycolor);
}
/// <summary>
/// конструктор для наследников
/// </summary>
/// <param name="drawningLinerHeight">Высота</param>
/// <param name="drawningLinerWight">Длина</param>
protected DrawningCommonLiner(int drawningLinerWight, int drawningLinerHeight) : this()
{
_drawningLinerHeight = drawningLinerHeight;
_drawningLinerWidth = drawningLinerWight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (width > _drawningLinerWidth && height > _drawningLinerHeight)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX != null && _startPosY != null)
{
if (_startPosX.Value < 0)
_startPosX = 0;
if (_startPosY.Value < 0)
_startPosY = 0;
if (_startPosX.Value + _drawningLinerWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningLinerWidth;
}
if (_startPosY.Value + _drawningLinerHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningLinerHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
else
{
_startPosX = x;
_startPosY = y;
if (_startPosX.Value < 0)
_startPosX = 0;
if (_startPosY.Value < 0)
_startPosY = 0;
if (_startPosX.Value + _drawningLinerWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningLinerWidth;
}
if (_startPosY.Value + _drawningLinerHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningLinerHeight;
}
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityCommonLiner == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityCommonLiner.Step > 0)
{
_startPosX -= (int)EntityCommonLiner.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityCommonLiner.Step > 0)
{
_startPosY -= (int)EntityCommonLiner.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityCommonLiner.Step < _pictureWidth - _drawningLinerWidth)
{
_startPosX += (int)EntityCommonLiner.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityCommonLiner.Step < _pictureHeight - _drawningLinerHeight)
{
_startPosY += (int)EntityCommonLiner.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityCommonLiner == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush br = new SolidBrush(EntityCommonLiner.BodyColor);
// кузов лайнера
Point point1 = new Point(_startPosX.Value, _startPosY.Value + 40);
Point point2 = new Point(_startPosX.Value + 50, _startPosY.Value + 90);
Point point3 = new Point(_startPosX.Value + 135, _startPosY.Value + 90);
Point point4 = new Point(_startPosX.Value + 155, _startPosY.Value + 40);
Point[] curvePoints = { point1, point2, point3, point4 };
g.FillPolygon(br, curvePoints);
// борт лайнера
Point point5 = new Point(_startPosX.Value + 40, _startPosY.Value);
Point point6 = new Point(_startPosX.Value + 140, _startPosY.Value);
Point point7 = new Point(_startPosX.Value + 140, _startPosY.Value + 40);
Point point8 = new Point(_startPosX.Value + 40, _startPosY.Value + 40);
Point[] curvePoints2 = { point5, point6, point7, point8 };
g.FillPolygon(br, curvePoints2);
}
}

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using ProjectLiner.Entities;
namespace ProjectLiner.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningLiner : DrawningCommonLiner
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodycolor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="anchor">Признак наличия якоря</param>
/// <param name="boats">Признак наличия шлюпок</param>
/// <param name="pipe">Признак наличия трубы</param>
public DrawningLiner(int speed, double weight, Color bodycolor, Color additionalColor, bool anchor, bool boats, bool pipe) : base(150, 125)
{
EntityCommonLiner = new EntityLiner(speed, weight, bodycolor, additionalColor, anchor, boats, pipe);
}
public override void DrawTransport(Graphics g)
{
if (EntityCommonLiner == null || EntityCommonLiner is not EntityLiner liner || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(liner.AdditionalColor);
Brush br = new SolidBrush(liner.BodyColor);
_startPosY += 40;
base.DrawTransport(g);
_startPosY -= 40;
// якорь
if (liner.Anchor)
{
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 85, _startPosX.Value + 45, _startPosY.Value + 115);
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 95, _startPosX.Value + 60, _startPosY.Value + 95);
g.DrawLine(pen, _startPosX.Value + 25, _startPosY.Value + 100, _startPosX.Value + 45, _startPosY.Value + 115);
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 115, _startPosX.Value + 65, _startPosY.Value + 100);
}
// шлюпки
if (liner.Boats)
{
g.FillEllipse(additionalBrush, _startPosX.Value + 40, _startPosY.Value + 85, 30, 15);
g.FillEllipse(additionalBrush, _startPosX.Value + 75, _startPosY.Value + 85, 30, 15);
g.FillEllipse(additionalBrush, _startPosX.Value + 110, _startPosY.Value + 85, 30, 15);
}
// труба
if (liner.Pipe)
{
Point point9 = new Point(_startPosX.Value + 90, _startPosY.Value + 10);
Point point10 = new Point(_startPosX.Value + 90, _startPosY.Value + 40);
Point point11 = new Point(_startPosX.Value + 115, _startPosY.Value + 40);
Point point12 = new Point(_startPosX.Value + 115, _startPosY.Value + 10);
Point[] curvePoints3 = { point9, point10, point11, point12 };
g.FillPolygon(additionalBrush, curvePoints3);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
/// <summary>
/// Класс-сущность обычного "Лайнера"
/// </summary>
namespace ProjectLiner.Entities
{
public class EntityCommonLiner
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор лайнера
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityCommonLiner(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -0,0 +1,45 @@
namespace ProjectLiner.Entities;
/// <summary>
/// Класс-сущность "Лайнер"
/// </summary>
public class EntityLiner: EntityCommonLiner
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия якоря
/// </summary>
public bool Anchor { get; private set; }
/// <summary>
/// Признак (опция) наличия шлюпок
/// </summary>
public bool Boats { get; private set; }
/// <summary>
/// Признак (опция) наличия трубы
/// </summary>
public bool Pipe { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="anchor">Признак наличия якоря</param>
/// <param name="boats">Признак наличия шлюпок</param>
/// <param name="pipe">Признак наличия трубы</param>
public EntityLiner(int speed, double weight, Color bodyColor, Color additionalColor, bool anchor, bool boats, bool pipe) : base(speed, weight, bodyColor)
{
new EntityCommonLiner(speed, weight, bodyColor);
AdditionalColor = additionalColor;
Anchor = anchor;
Boats = boats;
Pipe = pipe;
}
}

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@ -1,39 +0,0 @@
namespace ProjectLiner
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace ProjectLiner
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,155 @@
namespace ProjectLiner
{
partial class FormLiner
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxLiner = new PictureBox();
buttonDown = new Button();
buttonUp = new Button();
buttonLeft = new Button();
buttonRight = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).BeginInit();
SuspendLayout();
//
// pictureBoxLiner
//
pictureBoxLiner.BackColor = SystemColors.Control;
pictureBoxLiner.Dock = DockStyle.Fill;
pictureBoxLiner.Location = new Point(0, 0);
pictureBoxLiner.Margin = new Padding(5);
pictureBoxLiner.Name = "pictureBoxLiner";
pictureBoxLiner.Size = new Size(1465, 1007);
pictureBoxLiner.TabIndex = 0;
pictureBoxLiner.TabStop = false;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.bottom;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(1283, 905);
buttonDown.Margin = new Padding(5);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(77, 82);
buttonDown.TabIndex = 2;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.top;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(1283, 813);
buttonUp.Margin = new Padding(5);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(77, 82);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.left;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(1196, 905);
buttonLeft.Margin = new Padding(5);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(77, 82);
buttonLeft.TabIndex = 4;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.right;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(1369, 905);
buttonRight.Margin = new Padding(5);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(77, 82);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(1147, 20);
comboBoxStrategy.Margin = new Padding(5);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(298, 49);
comboBoxStrategy.TabIndex = 11;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(1261, 84);
buttonStrategyStep.Margin = new Padding(5);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(185, 61);
buttonStrategyStep.TabIndex = 12;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormLiner
//
AutoScaleDimensions = new SizeF(17F, 41F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1465, 1007);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonUp);
Controls.Add(buttonDown);
Controls.Add(pictureBoxLiner);
Margin = new Padding(5);
Name = "FormLiner";
Text = "Лайнер";
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxLiner;
private Button buttonDown;
private Button buttonUp;
private Button buttonLeft;
private Button buttonRight;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -0,0 +1,139 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ProjectLiner.Drawnings;
using ProjectLiner.MovementStrategy;
namespace ProjectLiner
{
public partial class FormLiner : Form
{
private DrawningCommonLiner? _drawningCommonLiner;
private AbstractStrategy? _strategy;
public FormLiner()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Стратегия перемещения
/// </summary>
public DrawningCommonLiner SetLiner
{
set
{
_drawningCommonLiner = value;
_drawningCommonLiner.SetPictureSize(pictureBoxLiner.Width, pictureBoxLiner.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Метод прорисовки лайнера
/// </summary>
private void Draw()
{
if (_drawningCommonLiner == null)
{
return;
}
Bitmap bmp = new(pictureBoxLiner.Width, pictureBoxLiner.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningCommonLiner.DrawTransport(gr);
pictureBoxLiner.Image = bmp;
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningCommonLiner == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningCommonLiner.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningCommonLiner.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningCommonLiner.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningCommonLiner.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningCommonLiner == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableLiner(_drawningCommonLiner), pictureBoxLiner.Width, pictureBoxLiner.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

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@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

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@ -0,0 +1,332 @@
namespace ProjectLiner
{
partial class FormLinerCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
panelCompanyTools = new Panel();
button1 = new Button();
button2 = new Button();
maskedTextBox1 = new MaskedTextBox();
button3 = new Button();
button4 = new Button();
button5 = new Button();
groupBoxTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
panelCompanyTools.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(681, 0);
groupBoxTools.Margin = new Padding(2);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Padding = new Padding(2);
groupBoxTools.Size = new Size(176, 648);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// buttonCreateCompany
//
buttonCreateCompany.Font = new Font("Segoe UI", 9.75F, FontStyle.Regular, GraphicsUnit.Point);
buttonCreateCompany.Location = new Point(5, 317);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(166, 23);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(2, 28);
panelStorage.Margin = new Padding(2);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(172, 247);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Font = new Font("Segoe UI", 9.75F, FontStyle.Regular, GraphicsUnit.Point);
buttonCollectionDel.Location = new Point(3, 212);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(166, 23);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить Коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.Font = new Font("Segoe UI", 9.75F, FontStyle.Regular, GraphicsUnit.Point);
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 17;
listBoxCollection.Location = new Point(3, 110);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(166, 89);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Font = new Font("Segoe UI", 7.948052F, FontStyle.Regular, GraphicsUnit.Point);
buttonCollectionAdd.Location = new Point(2, 82);
buttonCollectionAdd.Margin = new Padding(2);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(170, 23);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Font = new Font("Segoe UI", 9.818182F, FontStyle.Regular, GraphicsUnit.Point);
radioButtonList.Location = new Point(89, 58);
radioButtonList.Margin = new Padding(2);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(73, 23);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Font = new Font("Segoe UI", 9.818182F, FontStyle.Regular, GraphicsUnit.Point);
radioButtonMassive.Location = new Point(2, 58);
radioButtonMassive.Margin = new Padding(2);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(71, 23);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(0, 26);
textBoxCollectionName.Margin = new Padding(2);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(172, 33);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Font = new Font("Segoe UI", 9.818182F, FontStyle.Regular, GraphicsUnit.Point);
labelCollectionName.Location = new Point(14, 5);
labelCollectionName.Margin = new Padding(2, 0, 2, 0);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(140, 19);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(13, 279);
comboBoxSelectorCompany.Margin = new Padding(2);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(158, 33);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Bottom;
pictureBox.Enabled = false;
pictureBox.Location = new Point(0, 0);
pictureBox.Margin = new Padding(2);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(681, 648);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// panelCompanyTools
//
panelCompanyTools.BackColor = SystemColors.Window;
panelCompanyTools.Controls.Add(button1);
panelCompanyTools.Controls.Add(button2);
panelCompanyTools.Controls.Add(maskedTextBox1);
panelCompanyTools.Controls.Add(button5);
panelCompanyTools.Controls.Add(button3);
panelCompanyTools.Controls.Add(button4);
panelCompanyTools.Location = new Point(681, 346);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(176, 302);
panelCompanyTools.TabIndex = 9;
//
// button1
//
button1.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
button1.Location = new Point(4, 2);
button1.Margin = new Padding(2);
button1.Name = "button1";
button1.Size = new Size(140, 46);
button1.TabIndex = 1;
button1.Text = "Добавление Лайнера";
button1.UseVisualStyleBackColor = true;
button1.Click += ButtonAddLiner_Click;
//
// button2
//
button2.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
button2.Location = new Point(2, 52);
button2.Margin = new Padding(2);
button2.Name = "button2";
button2.Size = new Size(140, 46);
button2.TabIndex = 2;
button2.Text = "Добавление Обычного Лайнера";
button2.UseVisualStyleBackColor = true;
button2.Click += ButtonAddCommonLiner_Click;
//
// maskedTextBox1
//
maskedTextBox1.Location = new Point(2, 102);
maskedTextBox1.Margin = new Padding(2);
maskedTextBox1.Mask = "00";
maskedTextBox1.Name = "maskedTextBox1";
maskedTextBox1.Size = new Size(142, 33);
maskedTextBox1.TabIndex = 3;
maskedTextBox1.ValidatingType = typeof(int);
//
// button3
//
button3.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
button3.Location = new Point(2, 134);
button3.Margin = new Padding(2);
button3.Name = "button3";
button3.Size = new Size(140, 46);
button3.TabIndex = 4;
button3.Text = "Удаление Лайнера";
button3.UseVisualStyleBackColor = true;
button3.Click += ButtonRemoveLiner_Click;
//
// button4
//
button4.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
button4.Location = new Point(2, 184);
button4.Margin = new Padding(2);
button4.Name = "button4";
button4.Size = new Size(140, 46);
button4.TabIndex = 5;
button4.Text = "Передать на тесты";
button4.UseVisualStyleBackColor = true;
button4.Click += ButtonGoToCheck_Click;
//
// button5
//
button5.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
button5.Location = new Point(2, 234);
button5.Margin = new Padding(2);
button5.Name = "button5";
button5.Size = new Size(140, 46);
button5.TabIndex = 6;
button5.Text = "Обновить";
button5.UseVisualStyleBackColor = true;
button5.Click += ButtonRefresh_Click;
//
// FormLinerCollection
//
AutoScaleDimensions = new SizeF(11F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(857, 648);
Controls.Add(panelCompanyTools);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Margin = new Padding(2);
Name = "FormLinerCollection";
Text = "Коллекция автомобилей";
groupBoxTools.ResumeLayout(false);
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private Button buttonAddLiner;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddCommonLiner;
private PictureBox pictureBox;
private Button buttonGoToCheck;
private Button buttonRemoveLiner;
private MaskedTextBox maskedTextBoxPosition;
private Button buttonRefresh;
private Panel panelStorage;
private Label labelCollectionName;
private RadioButton radioButtonMassive;
private TextBox textBoxCollectionName;
private Button buttonCollectionAdd;
private RadioButton radioButtonList;
private Button buttonCollectionDel;
private ListBox listBoxCollection;
private Button buttonCreateCompany;
private Panel panelCompanyTools;
private Button button1;
private Button button2;
private MaskedTextBox maskedTextBox1;
private Button button5;
private Button button3;
private Button button4;
}
}

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@ -0,0 +1,256 @@

using ProjectLiner.CollectionGenericObjects;
using ProjectLiner.Drawnings;
namespace ProjectLiner;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormLinerCollection : Form
{
/// <summary>
/// Хранилише коллекций
/// </summary>
private readonly StorageCollection<DrawningCommonLiner> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormLinerCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление грузовика
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddCommonLiner_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningCommonLiner));
/// <summary>
/// Добавление подметательно-уборочной машины
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddLiner_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLiner));
/// <summary>
/// Создание объекта класса-перемещенияв
/// </summary>
/// <param name="type"></param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random random = new();
DrawningCommonLiner drawningCommonLiner;
switch (type)
{
case nameof(DrawningCommonLiner):
drawningCommonLiner = new DrawningCommonLiner(random.Next(100, 300),
random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawningLiner):
drawningCommonLiner = new DrawningLiner(random.Next(100, 300), random.Next(1000, 3000),
GetColor(random), GetColor(random),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawningCommonLiner != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Получение цвета
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveLiner_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Передача объекта в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningCommonLiner? liner = null;
int counter = 100;
while (liner == null)
{
liner = _company.GetRandomObject();
counter--;
if (counter <= 0) break;
}
if (liner == null)
{
return;
}
FormLiner form = new FormLiner();
form.SetLiner = liner;
form.ShowDialog();
}
/// <summary>
/// Перерисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningCommonLiner>? collection =
_storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new LinerSharingService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
/// <returns></returns>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestination();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
int AnotherStep { set; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
/// <summary>
/// ненужный метод
/// </summary>
/// <param name="value">Первое число</param>
void MegaTurboStep(int value);
}

View File

@ -0,0 +1,58 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта к правой нижней границы
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,82 @@
using ProjectLiner.Drawnings;
using ProjectLiner.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningCommonLiner
/// </summary>
public class MoveableLiner : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningCommonLiner или его наследника
/// </summary>
private readonly DrawningCommonLiner? _CommonLiner = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="CommonLiner">Объект класса DrawningCommonLiner</param>
public MoveableLiner(DrawningCommonLiner CommonLiner)
{
_CommonLiner = CommonLiner;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_CommonLiner == null || _CommonLiner.EntityCommonLiner == null || !_CommonLiner.GetPosX.HasValue || !_CommonLiner.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_CommonLiner.GetPosX.Value, _CommonLiner.GetPosY.Value, _CommonLiner.GetWidth, _CommonLiner.GetHeight);
}
}
public int GetStep => (int)(_CommonLiner?.EntityCommonLiner?.Step ?? 0);
public int AnotherStep
{
set
{
AnotherStep = value;
}
}
public bool TryMoveObject(MovementDirection direction)
{
if (_CommonLiner == null || _CommonLiner.EntityCommonLiner == null)
{
return false;
}
return _CommonLiner.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
public void MegaTurboStep(int value)
{
AnotherStep = value;
}
}

View File

@ -0,0 +1,30 @@
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,78 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectLiner.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -11,7 +11,7 @@ namespace ProjectLiner
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormLinerCollection());
}
}
}

View File

@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectLiner.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectLiner.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap bottom {
get {
object obj = ResourceManager.GetObject("bottom", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap top {
get {
object obj = ResourceManager.GetObject("top", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="bottom" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\bottom.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="top" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\top.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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