PIbd-21_Valitov_D.F_Sailboa.../Sailboat/FormMap.cs
2023-04-13 16:43:46 +04:00

100 lines
3.5 KiB
C#
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Sailboat
{
public partial class FormMap : Form
{
private AbstractMap _abstractMap;
public FormMap()
{
InitializeComponent();
_abstractMap = new SimpleMap();
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btn_create_Click(object sender, EventArgs e)
{
Random rnd = new();
var boat = new DrawingBoat(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData(boat);
}
/// <summary>
/// Обработка нажатия кнопки "Создать парусник"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btn_create_sailboat_Click(object sender, EventArgs e)
{
Random rnd = new();
var boat = new DrawingSailboat(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData(boat);
}
/// <summary>
/// Обработка нажатия стрелок
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btn_move_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "btn_up":
dir = Direction.Up;
break;
case "btn_down":
dir = Direction.Down;
break;
case "btn_left":
dir = Direction.Left;
break;
case "btn_right":
dir = Direction.Right;
break;
}
pictureBoxBoat.Image = _abstractMap?.MoveObject(dir);
}
/// <summary>
/// Метод прорисовки машины
/// </summary>
private void SetData(DrawingBoat boat)
{
Random rnd = new();
toolStripLabel_color.Text = $"Скорость: {boat?.Boat.Speed}";
toolStripLabel_weight.Text = $"Вес: {boat?.Boat.Weight}";
toolStripLabel_color.Text = $"Цвет: { boat?.Boat.BodyColor.Name}";
pictureBoxBoat.Image = _abstractMap.CreateMap(pictureBoxBoat.Width, pictureBoxBoat.Height,
new DrawingObjectBoat(boat));
}
private void comboBoxMapSelector_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxMapSelector.Text)
{
case "Простая карта":
_abstractMap = new SimpleMap();
break;
case "Водная карта":
_abstractMap = new WaterMap();
break;
}
}
}
}